Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.12 @ 07:12:26 Player: Pitt Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1641) 1641 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5606 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 48/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Improved Cooling System Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Antimatter Reactor > --- PROPULSION ------- Airjet Airjet Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Experimental Targeting Computer Target Analyzer Improved Maneuvering Thrusters > --- WEAPON ----------- Force Rifle Heavy Ion Cannon Flak Cannon > --- INVENTORY -------- Airjet Airjet Advanced Heat Sink Quantum Capacitor Improved Datajack [Rating: 62] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Phase Shifter Storage Medium Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Flak Cannon Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 . 1 1 . . . Utility 3 | . . 1 . 1 . 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 116 | 8 7 2 3 18 17 5 2 54 Power 22 | 1 . . 1 4 2 2 1 11 Engine 14 | 1 . . 1 4 1 1 . 6 Core 6 | . . . . . 1 1 . 4 Reactor 2 | . . . . . . . 1 1 Propulsion 30 | 2 2 . 1 3 9 1 . 12 Treads 1 | . . . . 1 . . . . Leg 4 | 2 . . . . 2 . . . Wheel . | . . . . . . . . . Hover 20 | . . . . . 7 1 . 12 Flight 5 | . 2 . 1 2 . . . . Utility 29 | 2 . 1 . 3 3 2 . 18 Device 13 | 1 . . . 1 . . . 11 Storage 2 | . . . . . 1 . . 1 Processor 8 | 1 . 1 . 1 2 1 . 2 Hackware 5 | . . . . . . 1 . 4 Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 35 | 3 5 1 1 8 3 . 1 13 Energy Gun 11 | 1 1 . . 4 1 . . 4 Energy Cannon 3 | . . . . 1 1 . . 1 Ballistic Gun 5 | 1 . . . . . . 1 3 Ballistic Cannon 8 | . 1 . . 1 1 . . 5 Launcher 3 | . 1 . 1 1 . . . . Special Weapon 5 | 1 2 1 . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . 2 Parts Lost 50 | . 3 . 1 18 . . . 28 Power 9 | . . . . 4 . . . 5 Propulsion 14 | . 1 . . 3 . . . 10 Utility 8 | . . . . 3 . . . 5 Weapon 19 | . 2 . 1 8 . . . 8 Highest Loss Streak 8 | . 2 . 1 8 . . . 8 Average Slot Usage (%) 80 | . 96 44 55 58 79 88 93 82 Engine 6 | . 14 . . 7 2 6 . 6 Core 2 | . . . . . 1 1 6 4 Leg 4 | . 20 . . . 6 5 . . Hover 15 | . . . . . 21 26 33 21 Flight 2 | . 7 11 11 3 4 . . . Device 6 | . 14 11 11 3 . . . 7 Storage 4 | . . . . . 4 6 6 5 Processor 12 | . 14 22 22 26 25 20 20 4 Hackware 6 | . . . . . . 6 6 12 Energy Gun 4 | . 11 . . 4 4 . . 3 Energy Cannon 1 | . . . . . 1 6 6 2 Ballistic Gun 1 | . . . . . . . . 2 Ballistic Cannon 4 | . . . . 2 4 6 6 7 Special Weapon 2 | . 12 . 9 2 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 8 11 2 4 21 31 31 44 52 Greatest Support 57 | 20 20 4 8 20 38 47 47 57 Greatest Overweight (x) 6 | 2 1 . . 6 1 . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 8 8 8 8 Average Capacity 6 | 4 4 4 4 4 6 8 8 7 Most Carried 8 | 4 4 4 4 4 8 8 8 8 Average Carried 5 | 2 3 3 4 2 3 7 7 7 Final Capacity 8 | 4 4 4 4 4 8 8 8 4 Final Carried 8 | 4 4 4 4 2 8 8 8 3 Class Distribution -------------------- 37% | Mutant 30% | Scavenger-Mutant 22% | Hacker-Mutant 4% | Scout 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Matter Collected 1568 | 279 65 . 18 219 90 55 326 516 Remotely . | . . . . . . . . . Salvage Created 1734 | 154 220 . 31 277 101 46 . 905 Parts 113 | 7 18 . 5 24 11 5 . 43 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 2 | 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 37 | . 7 . 4 6 3 . . 17 Guns 10 | . 3 . . 3 . . . 4 Cannons 18 | . 1 . . 2 3 . . 12 AOE 9 | . 3 . 4 1 . . . 1 Classes Destroyed 12 | 2 4 . . 3 2 . . 1 Worker 8 | . 2 . . 2 1 3 . . Builder 3 | . . . . 3 . . . . Tunneler 2 | 2 . . . . . . . . Hauler 2 | . 1 . . 1 . . . . Recycler 2 | 1 . . . . . . . 1 Operator 2 | . . . . . 1 . . 1 Watcher 1 | . . . . . . . . 1 Swarmer 12 | . 4 . 4 1 . . . 3 Grunt 15 | . 3 . . 3 2 . . 7 Sentry 2 | . . . . 1 . . . 1 Hunter 3 | . . . . 1 . . . 2 Programmer 5 | . . . . . 1 . . 4 Best Kill Streak 8 | 2 8 . 4 5 2 3 . 4 Combat Bots Only 6 | . 6 . 4 2 2 . . 4 Max Kills in Single Turn 4 | 1 4 . 3 2 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . 3 1 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Damage Taken 5387 | . 280 . 73 1634 184 . . 3216 Core 1454 | . 75 . . 481 29 . . 869 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 70 . 100 12 95 . . . Volleys Fired 212 | 9 32 . 3 52 26 4 . 86 Largest 3 | 2 2 . 1 2 2 1 . 3 Hottest 178 | 60 100 . 100 122 109 65 . 178 Shots Fired 276 | 18 34 . 3 62 29 4 . 126 Gun 108 | 18 17 . . 31 7 . . 35 Cannon 141 | . 1 . . 23 22 4 . 91 Launcher 10 | . 1 . 2 7 . . . . Special 17 | . 15 . 1 1 . . . . Kinetic 113 | 9 1 . . 18 20 . . 65 Thermal 147 | 9 32 . 1 31 9 4 . 61 Explosive 10 | . 1 . 2 7 . . . . Electromagnetic 6 | . . . . 6 . . . . Robot Hit Streak 14 | 4 7 . 1 10 13 4 . 14 Robot Miss Streak 4 | 2 2 . 1 3 3 . . 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 174 | 11 14 . 1 42 20 4 . 82 Core Hits 120 | 5 14 . 4 22 17 3 . 55 Critical Hits 7 | . . . . . . . . 7 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4753 | 123 333 . 177 1057 378 109 . 2576 Guns 1443 | 123 161 . . 356 72 . . 731 Cannons 2228 | . 19 . . 360 306 109 . 1434 Explosions 1079 | . 151 . 177 341 . . . 410 Melee . | . . . . . . . . . Ramming 3 | . 2 . . . . . . 1 Kinetic 1639 | 48 19 . . 254 278 . . 1040 Thermal 2282 | 75 161 . . 386 100 109 . 1451 Explosive 753 | . 151 . 177 341 . . . 84 Electromagnetic 76 | . . . . 76 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . 3 . . . . . . 10 Average Corruption 6 | . 2 . . . . . . 6 Corruption Purged . | . . . . . . . . . Effects 25 | . 2 . . . . . . 23 Message Errors 5 | . 1 . . . . . . 4 Matter Fused 4 | . 1 . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Targeting Errors 3 | . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 191 | . . . 3 8 . . . 180 Projectiles 27 | . . . . . . . . 27 Explosions 164 | . . . 3 8 . . . 153 Melee . | . . . . . . . . . Knockbacks 44 | . . . . . 18 . . 26 Impact . | . . . . . . . . . Kinetic 36 | . . . . . 12 . . 24 Secondary 8 | . . . . . 6 . . 2 Self-Inflicted Damage 266 | . 1 . 48 51 . . . 166 Shots 7 | . . . 2 3 . . . 2 Rammed 2 | . 1 . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 543 | 20 144 . . 513 58 44 . 543 Average Temperature 141 | 15 36 . . 195 15 19 . 181 Received Heat Transfer 1242 | . 87 . . 657 81 . . 417 Effects 29 | . . . . 3 . . . 26 Shutdowns 13 | . . . . 2 . . . 11 Energy Bleed 4 | . . . . 1 . . . 3 Interference 4 | . . . . . . . . 4 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 3569 | 175 434 . . 666 185 148 . 1961 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Peak Influence 257 | 15 257 130 130 218 128 31 10 217 Average Influence 59 | 11 57 113 56 107 60 18 10 62 Maximum Alert Level 1 | . 1 . . 1 . . . 1 Low Security (%) 97 | 100 91 100 100 96 100 100 100 97 Level 1 2 | . 8 . . 3 . . . 2 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 2 . 2 1 . . 7 Investigation 3 | . 1 . . . . . . 2 Extermination 3 | . . . . . . . . 3 Reinforcement 8 | . 1 2 . 2 1 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Distress Signals 8 | . 3 . . 2 . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 15 2 4 22 6 . . 37 Peak Tracking Total 9 | . 6 1 4 9 2 . . 5 Tactical Retreats 9 | . 1 . . 3 . . . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 5 | . 1 . . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 5 | . . . . . . . . 5 Max in Single Turn 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 19 | . 2 1 . 3 4 . . 9 Terminals 12 | . 2 . . 3 4 . . 3 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . . . . . . 2 Recycling Units 1 | . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Total Hacks 49 | . 5 1 . 6 14 . . 23 Successful 31 | . 2 1 . 4 7 . . 17 Failed 18 | . 3 . . 2 7 . . 6 Catastrophic 3 | . 1 . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 18 | . 2 . . 3 10 . . 3 Terminals 32 | . 5 . . 6 14 . . 7 Fabricators 4 | . . . . . . . . 4 Repair Stations 5 | . . . . . . . . 5 Recycling Units 1 | . . 1 . . . . . . Scanalyzers 7 | . . . . . . . . 7 Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 2 . . 4 7 . . 4 Record 4 | . . . . . 2 . . 2 Robot Analysis 1 | . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 2 | . . . . 1 1 . . . Terminal Index 2 | . . . . . 1 . . 1 Locate Traps 1 | . . . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 4 | . 1 . . 2 . . . 1 Fabricator Hacks 4 | . . . . . . . . 4 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks 3 | . . . . . . . . 3 Scan Component 2 | . . . . . . . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer 6 | . . . . . . . . 6 Insert Component 3 | . . . . . . . . 3 Analyze 3 | . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 . . 2 3 . . 6 Full Trace Events 3 | . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 Parts Built 4 | . . . . . . . . 4 Matter 336 | . . . . . . . . 336 Time 168 | . . . . . . . . 168 Total Part Build Rating 16 | . . . . . . . . 16 Parts Repaired 1 | . . . . . . . . 1 Time 31 | . . . . . . . . 31 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 Part Schematics Acquired 2 | . . . . . . . . 2 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Turns Passed 4070 | 222 581 55 133 401 453 235 86 1904 Spaces Moved 2949 | 94 287 127 66 221 378 157 153 1466 Core 115 | 16 . . . 93 1 . . 5 Treads 72 | . . . . 72 . . . . Legs 429 | 78 178 . . . 173 . . . Wheels . | . . . . . . . . . Hover 1940 | . . . . . 169 157 153 1461 Flight 393 | . 109 127 66 56 35 . . . Fastest Speed 37 | 50 37 40 37 37 37 44 44 44 Average Speed 84 | 118 100 40 39 107 85 53 44 88 Slowest Speed 350 | 150 120 40 40 350 126 58 44 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 24 | 6 39 12 16 26 10 5 77 33 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 73 | . 14 . 1 1 1 . . 56 Terrain Destroyed 131 | . 18 . 16 18 1 . . 78 Melee . | . . . . . . . . . Projectile 30 | . 15 . 1 2 1 . . 11 AOE 101 | . 3 . 15 16 . . . 67 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Total 4206 | 185 516 130 165 313 475 304 172 1946 Wait 829 | 69 176 . 94 17 36 132 10 295 Move 2942 | 93 286 126 65 220 377 157 152 1466 Hop . | . . . . . . . . . Pick Up 36 | 5 5 1 . 4 8 2 3 8 Fast Attach 74 | 7 1 1 2 12 13 2 1 35 Attach 25 | . 2 1 . 6 1 1 . 14 Detach 26 | . 3 . . 1 6 2 . 14 Swap 17 | 1 4 . 1 . 3 2 1 5 Drop 43 | 1 6 1 . 1 5 2 5 22 Fire 212 | 9 32 . 3 52 26 4 . 86 Melee . | . . . . . . . . . Ram 2 | . 1 . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / Low x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 3) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 851 | -9/Materials | Discovered new exit (range 10) 859 | -9/Materials | Entered Mines 984 | -9/Mines | Discovered new exit (range 9) 992 | -9/Mines | Entered Materials 992 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1165 | -8/Materials | Lost 4 parts (1n1u2w) 1305 | -8/Materials | Core integrity fell below 50% 1363 | -8/Materials | Lost 8 parts (2p2u4w) 1365 | -8/Materials | Core integrity fell below 20% 1369 | -8/Materials | Discovered new exit (range 15) 1369 | -8/Materials | Identified exit to Factory 1393 | -8/Materials | Entered Factory 1393 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1808 | -7/Factory | Discovered new exit (range 4) 1814 | -7/Factory | Identified exit to Storage 1814 | -7/Factory | Identified exit to Lower Caves 1846 | -7/Factory | Entered another Factory area 1846 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1993 | -6/Factory | Build established: Scavenger-Mutant 2081 | -6/Factory | Sucked down chute 2081 | -6/Factory | Entered Waste 2081 | -6/Waste | The area was eerily silent 2127 | -6/Waste | Found Quantum Capacitor 2134 | -6/Waste | Discovered new exit (range 16) 2165 | -6/Waste | Found Prototype Processor 2167 | -6/Waste | Entered Factory 2243 | -6/Factory | Repaired Antimatter Reactor 2509 | -6/Factory | Identified Exp. Targeting Computer 2579 | -6/Factory | Lost 3 parts (1n2u) 2816 | -6/Factory | Build established: Mutant 2841 | -6/Factory | Fabricated Gravmag System (x2) 2930 | -6/Factory | Fabricated Gravmag System (x2) 3127 | -6/Factory | Core integrity fell below 50% 3159 | -6/Factory | Lost 4 parts (1p2n1w) 3240 | -6/Factory | Lost 4 parts (1p2n1w) 3362 | -6/Factory | Build established: Hacker-Mutant 3720 | -6/Factory | Crushed by falling debris 3759 | -6/Factory | System corruption reached 10% 3918 | -6/Factory | Lost 3 parts (1n1u1w) 4056 | -6/Factory | Core integrity fell below 20% 4071 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04055_ Penetrated by Slug. 04055_ Gauss Cannon destroyed. 04056_ K-01 Serf collects debris. 04056_ Acquired 51 matter. 04057_ System corrupted: Lgt. Deuterium Engine rejected. 04059_ K-01 Serf collects debris. 04060_ Acquired Gatling Laser. 04061_ Penetrated by Slug. 04062_ K-01 Serf collects debris. 04064_ Slug penetrates Wall. 04065_ Nuclear Core destroyed. 04065_ K-01 Serf collects debris. 04068_ Gatling Laser destroyed. 04068_ Penetrated by Slug. 04068_ Dropped Med. Storage Unit. 04068_ R-10 Processor collects Adv. Heat Sink. 04068_ Dropped Quantum Capacitor. 04069_ K-01 Serf collects debris. 04071_ Slug penetrates Y-54 Guardian. 04071_ Penetrated by Slug. 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