Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.03 @ 08:02:01 Player: Rainynight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (2166) 2166 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 5395 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 292 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 5/100 System Corruption 5% Temperature Cool (9) Movement Treading (163) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Armored Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (5) ------- Arc Projector Arc Projector Arc Projector Improved EM Pulse Cannon > --- INVENTORY (16) --- Light Ion Engine Light Nuclear Core Improved Treads Improved Heat Sink High-capacity Battery (400) Hardened Heavy Armor Plating Precision Beam Rifle Precision Beam Rifle Plasma Cannon Compact Ion Cannon Proton Missile Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Energy Filter Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Advanced Beam Rifle Compact Ion Cannon Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Medium Treads Heat Sink Improved Heat Sink High-capacity Battery Hardened Heavy Armor Plating Shock Rifle Precision Beam Rifle Precision Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Chainsword [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 3 | . . 2 . . 1 Parts Attached 107 | 2 2 6 16 26 55 Power 6 | . . 1 . 1 4 Engine 5 | . . 1 . 1 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 27 | 2 . 3 2 7 13 Treads 21 | 1 . 3 2 5 10 Leg . | . . . . . . Wheel 4 | 1 . . . 2 1 Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 17 | . 2 . 6 1 8 Device 9 | . . . 4 . 5 Storage 4 | . 2 . . . 2 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 57 | . . 2 8 17 30 Energy Gun 20 | . . 2 3 5 10 Energy Cannon 11 | . . . 1 3 7 Ballistic Gun 18 | . . . 4 8 6 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 6 . Parts Lost 17 | . . . 1 3 13 Power 2 | . . . . . 2 Propulsion 3 | . . . . 2 1 Utility 3 | . . . . . 3 Weapon 9 | . . . 1 1 7 Highest Loss Streak 5 | . . . 1 1 5 Average Slot Usage (%) 98 | . 99 98 98 98 98 Engine 8 | . 14 11 9 9 4 Treads 13 | . 14 11 9 13 15 Wheel 7 | . 14 11 9 3 6 Device 8 | . . . 11 9 9 Storage 18 | . 27 22 18 18 15 Protection 4 | . . . 2 9 4 Energy Gun 16 | . 28 42 25 6 10 Energy Cannon 8 | . . . 3 7 13 Ballistic Gun 10 | . . . 6 20 10 Naked Turns . | . . . . . . Heaviest Build 67 | 11 39 47 58 59 67 Greatest Support 71 | 20 20 20 20 46 71 Greatest Overweight (x) 8 | . 3 4 5 5 8 Average Overweight (x) 2 | . 1 3 4 2 2 Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 15 | 6 15 16 16 16 16 Most Carried 16 | 6 14 16 16 16 16 Average Carried 14 | 6 9 15 15 15 15 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 6 14 16 16 16 13 Class Distribution -------------------- 29% | Tank 19% | Scavenger-Tank 15% | Scavenger-Gunner 12% | Mutant 12% | Gunner 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1621 | 185 55 60 191 433 697 Remotely . | . . . . . . Salvage Created 2600 | . 86 250 638 473 1153 Parts 136 | . 7 13 34 24 58 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 47 | . 2 3 11 9 22 Melee 2 | . . . . . 2 Guns 27 | . 2 2 9 6 8 Cannons 8 | . . . 2 3 3 AOE 10 | . . 1 . . 9 Classes Destroyed 10 | . 1 3 3 2 1 Worker 3 | . . 1 . . 2 Builder 4 | . . . 1 . 3 Recycler 2 | . . . . 1 1 Watcher 3 | . . 2 . 1 . Swarmer 6 | . . . . 3 3 Grunt 28 | . 2 1 5 4 16 Brawler 3 | . . . 1 1 1 Sentry 7 | . . 2 4 1 . Hunter 1 | . . . 1 . . Programmer 2 | . . . . . 2 Best Kill Streak 11 | . 2 3 4 4 11 Combat Bots Only 5 | . 2 2 4 4 5 Max Kills in Single Turn 3 | . 1 2 2 1 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 1 . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 4265 | . 22 158 350 1018 2717 Core 881 | . 22 35 36 83 705 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 91 91 . 78 . Volleys Fired 109 | . 5 10 24 26 44 Largest 5 | . 2 4 4 4 5 Hottest 317 | . 80 170 201 240 317 Shots Fired 384 | . 10 37 93 95 149 Gun 312 | . 10 37 85 80 100 Cannon 63 | . . . 8 15 40 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 144 | . . . 12 74 58 Thermal 106 | . . . 28 19 59 Explosive 4 | . . . . . 4 Electromagnetic 130 | . 10 37 53 2 28 Robot Hit Streak 24 | . 5 6 18 24 7 Robot Miss Streak 4 | . 1 4 4 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 2 | . . . 2 . . Shots Hit Robots 231 | . 7 20 58 59 87 Core Hits 107 | . 4 8 24 22 49 Critical Hits 5 | . . . . 2 3 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . . 1 2 Melee Attacks 10 | . . . . 4 6 Impact 4 | . . . . 4 . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5003 | . 67 381 876 839 2840 Guns 2729 | . 67 304 776 610 972 Cannons 946 | . . . 100 229 617 Explosions 1151 | . . 77 . . 1074 Melee 177 | . . . . . 177 Ramming . | . . . . . . Kinetic 1109 | . . . 73 531 505 Thermal 1467 | . . 77 253 262 875 Explosive 394 | . . . . . 394 Electromagnetic 1856 | . 67 304 550 46 889 Impact . | . . . . . . Slashing 177 | . . . . . 177 Piercing . | . . . . . . Highest Corruption 8 | . . 1 . 8 5 Average Corruption 3 | . . 1 . 6 1 Corruption Purged . | . . . . . . Effects 18 | . . . . 14 4 Message Errors 5 | . . . . 4 1 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 2 | . . . . 2 . Targeting Errors 3 | . . . . 2 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 81 | . . . . . 81 Projectiles 30 | . . . . . 30 Explosions 51 | . . . . . 51 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 181 | . . 146 . . 35 Shots 4 | . . 2 . . 2 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 766 | . 60 236 422 430 766 Average Temperature 184 | . 24 90 139 163 259 Received Heat Transfer 1422 | . 12 6 135 297 972 Effects 47 | . . . 2 8 37 Shutdowns 9 | . . . 1 1 7 Energy Bleed 1 | . . . . . 1 Interference 16 | . . . . 6 10 Short Circuit 3 | . . . . 1 2 Damage (minor) 4 | . . . 1 . 3 Damage (major) 9 | . . . . . 9 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . 3 3 . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2311 | . . 100 481 407 1323 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 2 . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 552 | . 93 268 437 552 324 Initial 195 | . . 39 113 110 195 Average 197 | . 15 158 263 365 128 Maximum Alert Level 2 | . . 1 2 2 1 Low Security (%) 58 | 100 100 57 34 10 84 Level 1 32 | . . 42 54 56 15 Level 2 9 | . . . 11 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 1 1 2 5 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . 2 1 1 . 2 Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 3 6 15 27 32 Peak Tracking Total 10 | . 2 3 4 10 6 Tactical Retreats 4 | . . . 1 2 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 5 | . . 1 . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 7 | . . 2 . 2 3 Max in Single Turn 2 | . . 2 . 1 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 16 | . 2 4 . 4 6 Terminals 13 | . 2 4 . 4 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 39 | . 5 12 . 8 14 Successful 23 | . 3 5 . 6 9 Failed 16 | . 2 7 . 2 5 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 29 | . 5 11 . 7 6 Terminals 31 | . 5 12 . 8 6 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . . . 6 Garrison Access 1 | . . . . . 1 Terminal Hacks 5 | . . 2 . 2 1 Open Door 2 | . . . . 2 . Unreport Threat 2 | . . 1 . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 11 | . 3 3 . 4 1 Terminals 11 | . 3 3 . 4 1 Track 4 | . 1 1 . 2 . Botnet 7 | . 2 2 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 3 . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 46 | . . . . 46 . Total Damage 794 | . . . . 794 . Kills 9 | . . . . 9 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 2690 | 3 282 209 488 609 1099 Spaces Moved 1394 | 1 146 125 236 293 593 Core . | . . . . . . Treads 372 | 1 132 11 16 142 70 Legs . | . . . . . . Wheels 1021 | . 14 114 220 151 522 Hover . | . . . . . . Flight 1 | . . . . . 1 Fastest Speed 110 | 160 110 110 120 130 130 Average Speed 142 | 160 172 126 129 154 136 Slowest Speed 685 | 160 180 200 200 200 685 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 2 29 15 19 48 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . 46 4 4 35 Melee . | . . . . . . Projectile 17 | . . . 4 4 9 AOE 72 | . . 46 . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 1861 | 2 166 152 362 391 788 Wait 126 | . 3 4 66 9 44 Move 1389 | . 145 124 235 292 593 Hop . | . . . . . . Pick Up 39 | . 9 4 6 8 12 Fast Attach 34 | . 1 2 8 12 11 Attach 22 | . . . 2 3 17 Detach 11 | . . . 1 4 6 Swap 51 | 2 1 4 6 11 27 Drop 69 | . 2 4 14 21 28 Fire 109 | . 5 10 24 26 44 Melee 10 | . . . . 4 6 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 8) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Weapon x2 491 | -9/Materials | Discovered new exit (range 3) 495 | -9/Materials | Entered another Materials area 495 | -8/Materials | Evolved 2 slots: Utility x2 711 | -8/Materials | Discovered new exit (range 7) 983 | -8/Materials | Entered Storage 1133 | -8/Storage | Met a pair of Derelict thieves 1157 | -8/Storage | Build established: Scavenger-Tank 1561 | -8/Storage | Discovered new exit (range 16) 1592 | -8/Storage | Entered Factory 1592 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1614 | -7/Factory | Build established: Tank 2006 | -7/Factory | Lost 3 parts (1p1u1w) 2187 | -7/Factory | Core integrity fell below 50% 2211 | -7/Factory | Core integrity fell below 20% 2257 | -7/Factory | Lost 3 parts (1u2w) 2678 | -7/Factory | Build established: Scavenger-Gunner 2691 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02663_ K-01 Serf collects debris. 02674_ Acquired 52 matter. 02674_ K-01 Serf collects debris. 02675_ System corrupted: Matter fused (-5). 02676_ K-01 Serf collects debris. 02681_ U-05 Engineer lays Concrete. 02681_ Terminal disabled. 02681_ Lgt. Nuclear Core destroyed. 02681_ R-06 Scavenger collects Particle Gun. 02681_ K-01 Serf collects debris. 02682_ U-05 Engineer lays Concrete. 02684_ K-01 Serf collects debris. 02684_ R-06 Scavenger collects Aluminum Leg. 02685_ U-05 Engineer lays Concrete. 02685_ R-06 Scavenger collects Welding Torch. 02685_ Autogun destroyed. 02686_ K-01 Serf collects debris. 02686_ U-05 Engineer builds a Wall. 02689_ R-06 Scavenger collects Aluminum Leg. 02690_ U-05 Engineer lays Concrete. 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" + #?????????????? | | ??????? # #?????????????? | | ??????? # #?????????????? | | ?????? # #?????????????? | | ???????###### # !#?????????????? | | ????????????# " ########## #?????????????? | | ????????????# "%" + #?????????????? | | ????????????## " #####+######?????????????? | | ?????????????# """" ??????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Chainsword | -7/Factory | Scanalyzed Arc Projector | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaImpulseMinigun Manual? 0 Play Time 00:55:28 Cumulative 28.4 hours Start 2021.04.03 @ 07:06:42 End 2021.04.03 @ 08:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbf3f2af-eab9-4803-aa07-69c8b23b3bd8