Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 19:42:53 Player: jonasanoj Result: Destroyed by 7W-0P9(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (345) 345 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1020 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- EM Pulse Gun Hammer > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg ECM Suite Particle Gun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Weight Redist. System Visual Processing Unit Signal Interpreter Utility Shielding Grenade Launcher [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 8 11 3 2 Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 3 3 . . Treads 1 | 1 . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 5 2 1 Energy Gun 7 | 2 3 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 5 . 1 Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 3 | . 2 . 1 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 100 100 Engine 4 | . 10 . . Core 8 | . 3 14 14 Leg 27 | . 27 28 28 Device 6 | . 12 . . Storage 14 | . 14 14 14 Processor 7 | . . 13 14 Energy Gun 13 | . 12 14 14 Ballistic Gun 5 | . 12 . . Impact Weapon 7 | . . 13 14 Special Melee Weapon 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 16 | 13 15 16 14 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 444 | 200 194 30 20 Remotely . | . . . . Salvage Created 452 | . 438 14 . Parts 29 | . 29 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 11 . . Guns 10 | . 10 . . AOE 1 | . 1 . . Classes Destroyed 5 | . 5 . . Worker 2 | . 1 1 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 8 | . 8 . . Best Kill Streak 5 | . 5 1 . Combat Bots Only 4 | . 4 . . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 86 | . 83 . 3 Missed 17 | . 15 . 2 Damage Taken 925 | . 772 . 153 Core 271 | . 192 . 79 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 46 | . 46 . . Largest 2 | . 2 . . Hottest 60 | . 60 . . Shots Fired 77 | . 77 . . Gun 77 | . 77 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 35 | . 35 . . Thermal 31 | . 31 . . Explosive . | . . . . Electromagnetic 11 | . 11 . . Robot Hit Streak 8 | . 8 . . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 53 | . 52 1 . Core Hits 30 | 1 29 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 13 | . 2 1 10 Impact 11 | . . 1 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 913 | 6 854 53 . Guns 530 | . 530 . . Cannons . | . . . . Explosions 324 | . 324 . . Melee 53 | . . 53 . Ramming 6 | 6 . . . Kinetic 202 | . 202 . . Thermal 553 | . 553 . . Explosive . | . . . . Electromagnetic 99 | . 99 . . Impact 53 | . . 53 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . 37 13 . Projectiles . | . . . . Explosions 37 | . 37 . . Melee 13 | . . 13 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . 28 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 3 | 2 1 . . Kicked 3 | 2 1 . . Crushed . | . . . . Highest Temperature 159 | . 159 . . Average Temperature 50 | . 50 . . Received Heat Transfer 315 | . 315 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 775 | . 775 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 318 | . 318 128 . Initial 123 | . . 123 . Average 82 | . 98 77 . Maximum Alert Level 1 | . 1 . . Low Security (%) 86 | 100 73 100 . Level 1 13 | . 26 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 24 . 2 Peak Tracking Total 5 | . 5 . 2 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 5 | . 5 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 1 | . 1 . . Dispatch Records 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1761 | 115 790 649 207 Spaces Moved 856 | 74 453 184 145 Core 5 | 5 . . . Treads 3 | 3 . . . Legs 848 | 66 453 184 145 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 128 121 120 120 Slowest Speed 190 | 190 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 30 35 15 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 36 | . 36 . . Melee . | . . . . Projectile . | . . . . AOE 36 | . 36 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1483 | 89 625 611 158 Wait 507 | . 91 416 . Move 853 | 73 452 183 145 Hop . | . . . . Pick Up 22 | 6 11 4 1 Fast Attach 10 | 6 4 . . Attach 4 | . 2 1 1 Detach . | . . . . Swap 10 | 2 5 2 1 Drop 15 | . 11 4 . Fire 46 | . 46 . . Melee 13 | . 2 1 10 Ram . | . . . . Kick 3 | 2 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 8) 564 | -10/Materials | Discovered new exit (range 5) 693 | -10/Materials | Core integrity fell below 50% 906 | -10/Materials | Entered Mines 946 | -10/Mines | Learned 2 Materials zone layouts 955 | -10/Mines | Learned Materials stockpile data 976 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1552 | -10/Mines | Discovered new exit (range 3) 1555 | -10/Mines | Entered Subcaves 1555 | -10/Subcaves | Accompanied by 3 allies 1603 | -10/Subcaves | Core integrity fell below 20% 1605 | -10/Subcaves | Learned location of Zion (-7) 1605 | -10/Subcaves | Met a Zionite searching for "candidates" 1652 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1762 | -10/Subcaves | Destroyed by 7W-0P9(R) with Subdweller Machine Gun Last Messages --------------- Critical hit (Impale). Trooper 1b triggered Shrapnel Trap. An expanding cloud of shrapnel blasts out in all directions. Trooper 1b destroyed. Acquired Particle Gun. 7J-LZM(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. Acquired 10 matter. KZ-E84(O) collects matter. Mercenary 1a crushed by falling debris. Derelict Log crushed. A swath of the cavern ceiling suddenly collapses. 2W-RUP(u) builds Twisted Machinery. Discarded Visual Processing Unit. 2W-RUP(u) builds Twisted Machinery. Acquired 10 matter. 2W-RUP(u) builds Twisted Machinery. Mercenary 1a destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ??????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????## # | | ?????????????????????????? ?????????????????## | | ????????????????????????? ?????????????????# | | ?????????????????????????" ????????????? ??# | | ????????????????????##???" ???????????? #??? | | ????????????????????#"##"" ?????????? #????????? | | ?????????????????????"%"#" ######???? #????????? | | ?????????????????????#""""" ## #???# #????????? | | ?????????????????????#"" ""R""""####" #?????????? | | ??????????????????????# " " "" " ##???###### | | ???????????????????????#""R "" " #### # | | ??????????????????????##" g"""" | | ?????????????????????## % #??????? ?? | | ????????????????????## @ """ #??????? #??? | | ????????????????????# "" #??????? #???? | | ????????????????????# %"""" ##????## #????? | | ????????????????????### "u""" ###### #??### | | ??????????????????????#"" "## " #?###"# | | ??????????????????????#"" %#### ##### # " | | ??????????????????????# ##??# ## #?# "# | | ??????????????????????# ###???# ### ### ## | | ??????????????????????###?????# #?## ## ## | | ??????????????????????????????# ??# # | | ??????????????????????????????## #?##### ### | | ???????????????????????????????#######????# #?? | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????# ##?? | | ??????????????????????????????????????????# ??? | | ??????????????????????????????????????????# ##?? | | ??????????????????????????????????????????## #??? | | ??????????????????????????????????????????? #??? | | ??????????????????????????????????????????? ??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????## #??? | | ???????????????????????????????????????????# ??? | | ???????????????????????????????????????????## ??? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunBladeRail Manual? 0 Play Time 00:11:30 Cumulative 12.5 hours Start 2024.05.21 @ 19:32:11 End 2024.05.21 @ 19:42:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 16 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b16af14-64ce-4074-9882-5e1f1fa0f813