Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 15:43:14 Player: most_lamentable Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (586) 586 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4086 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 514/700 Matter 300/300 Energy 40/100 System Corruption 5% Temperature Warm (137) Movement Walking (190) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Lightning Gun > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Small Storage Unit Melee Analysis Suite ECM Suite Authchip [Armor] Gatling Laser Gatling Laser Shock Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Small Storage Unit Melee Analysis Suite ECM Suite Authchip [Armor] High-powered Shotgun Assault Cannon Shock Trap [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 37 | 6 2 7 11 . 4 . 7 Power 3 | 1 . 1 1 . . . . Engine 2 | 1 . 1 . . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 3 6 . . . 1 Treads . | . . . . . . . . Leg 12 | 2 . 3 6 . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 1 . 3 . 2 . 2 Device 2 | . . . 1 . 1 . . Storage 2 | 1 . . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . 1 . 1 . 1 . 2 Artifact . | . . . . . . . . Weapon 13 | 2 1 3 1 . 2 . 4 Energy Gun 7 | 2 . . . . 1 . 4 Energy Cannon 3 | . . 2 . . 1 . . Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 12 | . . 1 2 . . . 9 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 5 | . . . 2 . . . 3 Weapon 3 | . . 1 . . . . 2 Highest Loss Streak 8 | . . 1 1 . . . 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 98 99 96 100 95 . 86 Engine 6 | . 14 14 1 . . . . Core 4 | . . . 9 11 9 . 6 Leg 33 | . 28 28 43 44 36 . 28 Device 1 | . . . . . 5 . 6 Storage 11 | . 14 14 11 11 9 . 7 Protection 13 | . 12 14 7 11 17 . 20 Energy Gun 6 | . 14 9 . . . . 14 Energy Cannon 5 | . . 7 7 . 5 . . Ballistic Gun 1 | . . . 2 11 3 . . Launcher 9 | . 13 10 11 11 9 . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 16 19 24 24 36 36 46 Greatest Support 40 | 20 20 20 40 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 9 10 10 10 10 Most Carried 10 | 6 8 8 10 10 10 10 10 Average Carried 8 | 3 7 7 9 10 9 10 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 6 8 8 10 10 10 10 9 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 591 | 260 20 100 70 34 54 . 53 Remotely . | . . . . . . . . Salvage Created 799 | 77 174 135 208 . 54 . 151 Parts 43 | 2 18 4 10 . 3 . 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 15 | . 5 3 4 . 1 . 2 Guns 7 | . 2 3 . . 1 . 1 Cannons 4 | . . . 4 . . . . AOE 3 | . 3 . . . . . . Classes Destroyed 7 | 1 4 . 1 . . . 1 Worker 3 | . 3 . . . . . . Recycler 1 | 1 . . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 3 | . 3 . . . . . . Grunt 6 | . 2 3 1 . . . . Sentry 4 | . . . 3 . 1 . . Specialist 2 | . . . . . . . 2 Best Kill Streak 6 | 1 6 1 1 . 1 . 1 Combat Bots Only 3 | . 3 1 1 . 1 . 1 Max Kills in Single Turn 4 | 1 4 1 1 . 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 134 | . 10 22 29 . 4 . 69 Missed 31 | . 2 5 7 . 2 . 15 Damage Taken 2026 | . 96 222 323 . 31 . 1354 Core 298 | . 8 28 76 . . . 186 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 52 | . 13 19 20 . . . . Core Remaining (%) 91 | 100 . 85 . 81 100 . . Volleys Fired 73 | 3 10 22 21 . 6 . 11 Largest 2 | 2 1 1 1 . 1 . 2 Hottest 110 | 100 50 50 68 . 56 . 110 Shots Fired 87 | 6 10 22 21 . 6 . 22 Gun 64 | 6 7 22 1 . 6 . 22 Cannon 20 | . . . 20 . . . . Launcher 3 | . 3 . . . . . . Special . | . . . . . . . . Kinetic 4 | . . . 1 . 3 . . Thermal 58 | 6 7 22 20 . 3 . . Explosive 3 | . 3 . . . . . . Electromagnetic 22 | . . . . . . . 22 Robot Hit Streak 20 | 2 9 8 20 . 2 . 12 Robot Miss Streak 5 | 1 3 3 3 . 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 62 | 3 7 17 17 . 3 . 15 Core Hits 32 | 2 11 9 5 . 2 . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 2 . . . . 1 Burn 3 | . 1 2 . . . . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1244 | 49 326 211 348 . 47 . 263 Guns 659 | 49 89 211 . . 47 . 263 Cannons 348 | . . . 348 . . . . Explosions 237 | . 237 . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 18 | . . . . . 18 . . Thermal 726 | 49 89 211 348 . 29 . . Explosive 237 | . 237 . . . . . . Electromagnetic 263 | . . . . . . . 263 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 1 1 . . 5 Average Corruption 1 | . . . 1 1 . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . 2 . . . 1 Heat Flow Errors 2 | . . . 1 . . . 1 Parts Rejected 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 30 | . 30 . . . . . . Projectiles . | . . . . . . . . Explosions 30 | . 30 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 21 | . 21 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 182 | 40 68 182 157 . 63 . 142 Average Temperature 57 | 20 29 73 63 . 35 . 33 Received Heat Transfer 393 | . 18 126 123 . 9 . 117 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . Heat Transferred 1961 | 148 333 777 629 . 74 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Peak Influence 214 | 5 214 158 186 . 45 20 54 Initial 83 | . 3 83 . . . 20 14 Average 61 | . 50 81 95 . 27 20 31 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 99 | 100 94 100 100 100 100 100 100 Level 1 . | . 5 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 36 | . 10 5 10 . 2 . 9 Peak Tracking Total 7 | . 4 2 4 . 1 . 7 Tactical Retreats 4 | . 1 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . 2 1 1 1 . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 11 | . 2 . 5 . 3 1 . Terminals 10 | . 2 . 4 . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 3 . 13 . 8 2 . Successful 5 | . . . 4 . . 1 . Failed 21 | . 3 . 9 . 8 1 . Catastrophic 6 | . 2 . 3 . 1 . . Database Lockouts . | . . . . . . . . Manual 22 | . 3 . 11 . 8 . . Terminals 24 | . 3 . 11 . 8 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 2 . . 1 . Open DSF 1 | . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . Repair Station Index 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Assimilate 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 5 . 3 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 1789 | 92 254 562 417 61 223 5 175 Spaces Moved 1140 | 57 180 379 244 50 167 5 58 Core 7 | 7 . . . . . . . Treads . | . . . . . . . . Legs 1133 | 50 180 379 244 50 167 5 58 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 122 | 114 120 120 120 120 120 120 173 Slowest Speed 190 | 120 120 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 27 85 29 14 17 . 43 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 15 | . 15 . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 15 | . 15 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 1447 | 77 211 465 345 51 183 4 111 Wait 140 | . 3 49 61 . . . 27 Move 1133 | 56 179 378 243 49 166 4 58 Hop . | . . . . . . . . Pick Up 39 | 12 10 4 7 1 3 . 2 Fast Attach 8 | . . . 1 . 3 . 4 Attach 14 | 6 1 2 4 . . . 1 Detach . | . . . . . . . . Swap 15 | . 1 5 6 . 1 . 2 Drop 25 | . 7 5 2 1 4 . 6 Fire 73 | 3 10 22 21 . 6 . 11 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 347 | -10/Materials | Entered Mines 561 | -10/Mines | Learned location of Zion (-6) 684 | -10/Mines | Discovered new exit (range 15) 707 | -10/Mines | Learned Materials emergency access door positions 734 | -10/Mines | Found a hidden stash of uninstalled traps 790 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 867 | -10/Mines | Discovered new exit (range 8) 909 | -10/Mines | Entered Materials 909 | -9/Materials | Evolved 2 slots: Propulsion x2 1196 | -9/Materials | Discovered new exit (range 15) 1258 | -9/Materials | Build established: Scavenger-Mutant 1326 | -9/Materials | Entered Mines 1354 | -9/Mines | Met a Derelict bent on vengeance 1373 | -9/Mines | Discovered new exit (range 5) 1387 | -9/Mines | Entered Materials 1387 | -8/Materials | Evolved 2 slots: Utility x2 1569 | -8/Materials | Discovered new exit (range 8) 1610 | -8/Materials | Entered Factory 1610 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1615 | -7/Factory | Identified exit to DSF 1615 | -7/Factory | Entered DSF 1637 | -7/DSF | Additional patrols routed to DSF 1790 | -7/DSF | Self-destructed Last Messages --------------- dispatching reinforcements to area. 01775_ C-30 ARC bursts open, deploying its payload. 01775_ B-48 Gladiator unfolds itself. 01775_ G-47 Trooper unfolds itself. 01779_ Penetrated by Slug. 01781_ Aluminum Leg destroyed. 01781_ System corrupted by crushing effect (+5). 01784_ Penetrated by Slug. 01784_ Lgt. Nuclear Core destroyed. 01787_ Penetrated by Slug. 01788_ System corrupted: Heat flow error (+192). 01789_ Penetrated by Slug. 01789_ ECM Suite destroyed. 01789_ Critical hit (Blast). 01790_ Penetrated by Slug. 01790_ Critical hit (Destroy). 01790_ Lightning Gun destroyed. 01790_ Imp. Medium Armor Plating destroyed. 01790_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????#""?????? | | ?????????????????????????????????????#"#?????? | | ????????????????????#########???????##"####??? | | ????????????????###?#!! //#########"""""#??? | | ???????????"##&&# #!! //# #[[##"""""#??? | | ??????????? 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H a?????#===## % #??? | | ?????????????????????? ^^ %!#??? | | ?????????????????????? !!#??? | | ?????????????????????? ^ !!#??? | | ?????????????????????? a##!!!# ## #??? | | ??????????????????????# ###!!?# ?# #??? | | ??????????????????????? #?????###??######??? | | ????????????????????????? ???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Propulsion Shielding 33 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassActiveUnit Manual? 0 Play Time 00:30:45 Cumulative 23.7 hours Start 2024.03.22 @ 15:14:54 End 2024.03.22 @ 15:43:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7ef0204-4734-4adc-922a-c17dabf858d1