Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 17:53:11 Player: H3-RMN Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (565) 2825 Value Destroyed (30654) 30654 Prototype IDs (102) 2040 Alien Tech Used (1) 200 Bonus (41002) 41002 TOTAL SCORE: 88421 Bonus ------- High Alert Combat Kills 7685 Follower Combat Kills 3142 Entered Garrisons 1200 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2616 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -4041 Cogmind --------- Core Integrity 1495/1600 Matter 217/300 Energy 950/950 System Corruption 4% Temperature Cool (0) Movement Immobile (Siege) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (7) --- Centrium Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY (11) ----- Advanced Heat Sink Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Advanced Kinecellerator Advanced Powered Armor Graphene Brace > --- WEAPON (5) ------- Vortex Shotgun Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Enhanced Biometal Leg Heavy Shield Leg Heavy Shield Leg Advanced Energy Well (500) Experimental Energy Well (600) Experimental Matter Compressor (500) Centrium Medium Armor Plating Advanced Powered Armor Experimental Thermal Defense Suite Advanced EM Shield Advanced Remote Force Field Advanced Dynamic Insulation System Long-range Tractor Beam Vortex Rifle (30) HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Centrium Medium Armor Plating Graphene Brace Advanced EM Shield Advanced Remote Force Field Advanced Dynamic Insulation System > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Heavy Shield Leg Heavy Shield Leg Advanced Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Core Analyzer Advanced Recoil Stabilizer Advanced Kinecellerator Advanced Powered Armor Advanced Powered Armor Experimental Thermal Defense Suite Long-range Tractor Beam Vortex Rifle Vortex Shotgun HERF Cannon Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array [Rating: 238] Favorites ----------- Power Light Antimatter Reactor Engine Hybrid Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . . . . 2 . . . . 2 . . . 2 . . . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Utility 9 | . . . . . 2 . . 1 . . . . . . . . . . . . 2 . . . 1 . . . . . . 2 . 1 . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Attached 418 | 8 . 1 1 1 28 10 9 16 9 7 21 6 11 . 13 24 13 1 . 7 20 16 . 16 5 13 39 8 8 26 3 11 5 28 14 20 Power 33 | 1 . . . . 1 2 . 1 . . 1 1 2 . . 3 1 . . . . 3 . 1 . 2 6 . 2 1 . . . 3 1 1 Engine 15 | 1 . . . . 1 1 . 1 . . . . 1 . . 1 1 . . . . 1 . 1 . . 6 . . . . . . . . . Core 5 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . 1 . . Reactor 13 | . . . . . . 1 . . . . 1 1 . . . . . . . . . 2 . . . 2 . . 1 1 . . . 2 1 1 Propulsion 102 | 2 . . . . 7 . 5 5 1 1 5 1 1 . 5 5 2 . . 5 7 3 . 6 2 1 11 . 5 7 . 4 . 5 2 4 Treads 14 | . . . . . 6 . 1 . . . . . . . . 1 . . . . . 1 . . . . 4 . . . . . . 1 . . Leg 76 | . . . . . . . 4 5 1 1 5 1 1 . 5 4 2 . . 2 7 2 . 6 2 1 4 . 4 5 . 4 . 4 2 4 Wheel 10 | 2 . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . 3 . 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 161 | 3 . 1 1 . 7 3 2 9 2 4 8 2 5 . 4 9 8 . . 1 8 5 . 6 2 8 13 2 1 9 2 5 4 16 4 7 Device 75 | 2 . . . . 1 2 . 4 2 2 5 2 2 . 1 5 5 . . . 2 3 . 4 . 3 7 1 . 4 2 1 . 10 2 3 Storage 16 | 1 . 1 1 . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . 2 . . 1 . 1 . 2 1 1 Processor 21 | . . . . . 1 . . 2 . . 1 . . . 1 2 1 . . . 1 . . . 1 . . 1 1 2 . 1 1 4 . 1 Hackware 9 | . . . . . . . . . . . . . 2 . . 1 . . . . 3 . . . 1 . . . . . . 1 . . 1 . Protection 40 | . . . . . 3 1 2 3 . 1 2 . 1 . 1 1 2 . . 1 1 2 . 2 . 5 4 . . 2 . 1 3 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 2 . . . 1 13 5 2 1 6 2 7 2 3 . 4 7 2 1 . 1 5 5 . 3 1 2 9 6 . 9 1 2 1 4 7 8 Energy Gun 33 | . . . . . 3 2 2 1 1 . 4 1 2 . 1 2 . . . . 1 1 . . 1 . 2 2 . 5 . . . . 2 . Energy Cannon 14 | . . . . . . . . . 2 1 . . . . . . 1 . . . 1 . . 1 . 1 . . . 1 . 1 . 1 2 2 Ballistic Gun 37 | 2 . . . 1 7 2 . . 2 . 3 . 1 . 2 5 . . . 1 3 1 . 1 . . 1 3 . . . 1 . 1 . . Ballistic Cannon 19 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . 1 . . 4 1 . 1 1 . 1 . 1 5 Launcher 11 | . . . . . 1 . . . 1 1 . 1 . . . . . 1 . . . 2 . . . 1 . . . 1 . . . 1 1 . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 Impact Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . 3 . . 1 1 1 . 1 . . . 3 2 . . . 3 1 . . . . 1 . . 10 . 2 1 11 5 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . 1 . . . . . System Corruption 34 | . . . . . . . . . . . . . . . . . . . . 19 . . . . . . 6 . . . 9 . . . . . Parts Lost 97 | . . . . . 8 2 1 . . 1 9 1 4 . 5 6 2 . . 6 2 . . 8 1 . 33 1 3 . . . . . . 4 Power 10 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . 1 . . 4 1 . . . . . . . 1 Propulsion 30 | . . . . . 2 . . . . . 3 1 1 . 1 1 1 . . 4 1 . . 2 . . 11 . 1 . . . . . . 1 Utility 34 | . . . . . 3 1 . . . 1 3 . 2 . 2 2 1 . . 1 1 . . 4 1 . 9 . 2 . . . . . . 1 Weapon 23 | . . . . . 3 1 1 . . . 3 . . . 1 2 . . . 1 . . . 1 . . 9 . . . . . . . . 1 Highest Loss Streak 21 | . . . . . 4 1 1 . . 1 3 1 2 . 4 4 1 . . 2 2 . . 3 1 . 21 1 3 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 4 6 8 14 19 19 18 18 18 18 18 18 18 18 18 18 18 18 18 19 19 18 18 19 18 18 19 16 19 18 18 18 18 18 18 20 21 Power 1 | . 1 1 3 3 3 2 2 1 1 1 1 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 2 4 5 5 6 3 2 2 2 3 2 . 1 1 2 1 . . . . . 1 2 2 1 2 2 1 4 3 1 1 1 1 . 1 2 Utility 7 | . . 1 3 6 4 5 4 5 6 7 8 7 5 5 6 8 9 9 10 10 8 6 7 6 7 8 7 4 7 10 10 8 10 12 11 10 Weapon 7 | . 1 1 1 3 7 8 9 9 7 7 7 8 9 9 8 9 7 8 8 7 8 9 9 9 8 7 6 8 7 6 7 8 7 5 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | . 1 . 2 1 18 . 1 3 1 2 5 . 1 . 1 2 2 . . . 6 2 . 3 . 1 5 3 1 2 . 1 1 6 . 10 Power 16 | . 1 . . 1 3 . . 3 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 6 Propulsion 20 | . . . . . 11 . . . . . . . . . . . . . . . . 1 . . . 1 2 1 1 . . . 1 . . 2 Utility 35 | . . . 1 . 2 . 1 . 1 2 4 . . . 1 2 2 . . . 4 . . 2 . . 3 . . 1 . 1 . 6 . 2 Weapon 9 | . . . . . 2 . . . . . . . 1 . . . . . . . 2 1 . . . . . 2 . 1 . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 97 85 86 97 100 99 100 99 95 99 93 100 98 99 90 81 69 67 90 84 83 87 92 88 80 94 90 88 89 85 84 87 90 88 Engine 4 | . 14 14 14 14 9 5 . . . . . . . 7 3 5 10 12 12 12 11 5 5 4 5 3 3 10 4 . . . . . . . Reactor 3 | . . . . . . 3 9 6 7 7 7 7 6 . . . . . . . . 4 5 5 5 6 5 . 2 5 5 4 4 4 7 6 Treads 5 | . . . . . 24 27 5 . . . . . . . . 1 . . . . . . . . . . 5 20 15 2 . . . . . . Leg 21 | . . . . . . . 21 29 30 30 29 29 30 30 29 30 35 37 37 25 31 27 27 27 30 26 15 . 8 27 30 27 27 24 25 20 Wheel 1 | . 28 28 28 28 2 . . . . . . . . . . . . . . 1 1 . . . . . 3 10 5 . . . . . . . Device 12 | . 14 14 11 . . 7 9 12 15 14 9 22 8 15 13 19 11 12 12 11 19 15 16 16 20 10 11 21 20 15 14 15 6 12 17 22 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 7 5 5 5 4 4 4 3 3 Processor 6 | . . . . . 8 9 9 9 7 7 7 7 7 7 7 1 4 . . . 1 . . . 2 5 2 1 5 10 10 12 15 13 16 11 Protection 5 | . . . . . 8 8 9 6 7 7 8 . 6 7 7 4 3 . . . 3 5 5 8 2 6 7 4 . 3 5 4 9 10 3 3 Energy Gun 5 | . . . . . . 1 14 15 15 15 11 14 13 7 7 6 1 . . . 2 5 5 4 10 10 7 6 5 9 5 . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 3 5 . 5 . . . . . . 1 . . . 5 3 1 5 4 6 Ballistic Gun 10 | . 28 28 28 28 23 24 12 6 6 6 10 6 8 15 15 12 4 . . . 12 9 11 11 10 9 5 6 15 5 . 2 1 . 3 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 4 6 . 1 . . . . . . 3 7 . 2 10 6 7 5 3 6 Peak Build Rating 238 | 9 10 10 15 12 50 45 48 60 65 65 65 66 63 56 60 78 90 90 90 90 108 128 126 127 126 132 131 99 104 153 153 170 174 207 236 238 Average Rating 96 | 5 9 10 11 11 40 40 46 57 60 61 58 64 58 56 55 73 82 88 79 77 99 122 126 120 123 126 103 95 98 132 150 166 165 188 223 233 On Entrance 86 | . 9 10 10 12 12 40 42 48 60 63 59 63 66 56 56 60 77 87 90 90 86 104 126 126 114 126 126 98 97 104 152 153 169 174 205 236 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 14 14 49 49 48 102 77 76 74 80 80 92 70 88 67 68 91 93 93 92 100 102 119 107 114 96 129 129 106 85 155 174 178 184 193 215 224 Greatest Support 210 | 32 32 32 32 32 62 62 62 80 76 75 78 78 75 72 78 100 120 120 120 120 119 134 134 134 111 145 140 32 85 158 158 174 174 180 208 210 Greatest Overweight (x) 9 | . . 1 1 1 5 1 1 . 1 1 1 . 1 . 1 1 . . . 9 3 1 . . . . 3 3 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 20 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 20 | 7 8 12 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 23 25 Most Carried 25 | 6 8 10 20 23 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 19 | 4 6 8 15 21 20 19 19 19 19 19 19 19 18 20 19 19 19 19 20 19 19 19 20 19 19 19 16 19 19 19 19 19 19 19 22 24 Final Capacity 25 | 8 8 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 25 | 6 8 10 20 23 20 20 19 20 20 20 20 19 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 22 Class Distribution -------------------- 32% | Scavenger-Tank 24% | Scavenger-Skirmisher 10% | Skirmisher 10% | Tank 6% | Scavenger-Gunner 5% | Mutant 4% | Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Skirmisher | -7/Garrison Gunner | -7/Factory Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Hacker-Skirmisher | -3/Research Scavenger-Tank | -3/DSF Hacker-Tank | -2/Research Scavenger-Skirmisher | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 25172 | 296 16 24 10 80 1425 1333 178 553 358 339 1211 135 900 . 450 1337 1623 1242 . 603 1829 1292 . 1557 54 312 1047 718 179 634 54 255 663 2228 580 1657 Remotely 647 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299 . . 111 164 73 . Salvage Created 28770 | 104 94 . . 129 2898 1423 274 1035 261 935 1550 139 1498 . 516 1769 636 943 . 483 1288 1017 . 2555 139 426 2249 792 114 873 122 25 439 282 1529 2233 Parts 1201 | 4 6 . . 13 170 68 14 48 19 45 67 5 78 . 27 70 23 17 . 17 38 42 . 115 4 5 81 24 8 27 7 3 13 6 73 64 Haulers Intercepted 25 | . . . . . 6 . 1 2 . 2 . . . . 2 2 . . . . 2 . . . . . 3 . . . . . 1 2 2 . Recyclers Shooed 21 | 1 . . . . 1 . . 2 . . . . . . . 4 . . . . 5 . . . . . 3 . . . . . . 1 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . . . . . . 15 1 . 6 . . . . . . . 12 7 . 2 . . . . . Prevented 22 | . . . . . . . . . . . . . . . . . . 3 . 8 . . . . . . . 7 . . 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 442 | . 2 . . 6 41 31 5 14 7 14 31 3 33 . 11 21 10 7 . 15 9 31 . 54 1 . 21 8 1 18 5 4 6 1 11 21 Guns 293 | . 2 . . 6 41 29 5 14 4 14 28 3 27 . 11 18 7 . . . 7 13 . 37 1 . 6 2 1 8 1 1 1 . 1 5 Cannons 34 | . . . . . . . . . . . . . . . . . 3 2 . 1 . 1 . . . . 7 . . 1 3 . 5 1 2 8 AOE 103 | . . . . . . 2 . . 3 . 3 . 6 . . 3 . 4 . 10 2 17 . 17 . . 8 5 . 9 1 3 . . 6 4 Classes Destroyed 27 | 2 1 . . 1 10 3 . 1 . . 1 . . . . . 2 1 . 1 . . . 1 . . 1 . . 1 . . . . . 1 Worker 14 | . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . 5 . . . . . . . 3 . Builder 20 | . . . . . 3 . . . . 1 . . . . . 3 . . . . 1 . . . . . 9 . . . . . . . 3 . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 25 | . . . . . 6 . 1 2 . 2 . . . . 2 2 . . . . 2 . . . . . 3 . . . . . 1 2 2 . Recycler 24 | 1 . . . . 3 . . 3 . 1 . . . . . 2 . . . . 4 . . . . . 5 . . . . . . . 3 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Watcher 15 | . . . . . 3 . . 4 . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 2 Swarmer 95 | . . . . 4 3 12 . . 3 . 3 . 4 . . . 3 4 . 10 . 8 . 21 . . . 5 . . 4 4 . . 6 1 Cutter 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . Grunt 160 | . 2 . . 2 23 12 2 5 . 6 13 . 17 . 6 7 6 2 . 3 . 16 . 13 . . 12 . . 8 . . 3 . . 2 Brawler 11 | . . . . . 1 . 1 . . 1 1 . 1 . . 1 . 1 . 1 . . . 1 . . . . . 2 . . . . . . Duelist 12 | . . . . . . 2 . . . 1 2 . . . . . . . . . . . . 1 . . 4 2 . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 46 | . . . . . 8 3 2 2 1 3 4 . 4 . . 3 . . . . . 4 . 4 1 . . 1 . . . . . 1 . 5 Demolisher 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 24 | . . . . . 4 1 . . . . 1 . . . 3 4 . . . . 4 . . 5 . . . . . . . . 2 . . . Hunter 23 | . . . . . 1 . . 1 2 2 2 . . . 1 2 . . . . 4 . . . . . 2 . . . . . . . 2 4 Programmer 47 | . . . . . . 3 . 5 1 1 3 3 7 . . 3 1 . . . 1 1 . 6 . . 2 . . 3 . . . . 3 4 Heavy 6 | . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 Behemoth 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 2 . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . Samaritan 8 | . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infiltrator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 22 | 2 2 . . 4 11 7 3 6 3 5 7 1 8 . 4 7 4 4 . 4 3 13 . 11 1 . 22 5 1 6 2 4 3 1 9 5 Combat Bots Only 13 | . 2 . . 4 8 7 2 4 3 4 7 1 8 . 4 5 4 4 . 4 3 13 . 11 1 . 12 5 1 6 2 4 3 1 6 3 Max Kills in Single Turn 5 | 1 1 . . 1 2 3 1 2 3 2 2 1 2 . 2 3 2 1 . 3 2 4 . 5 1 . 5 2 1 4 1 3 1 1 5 2 Gunslinging 1 | . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 . . . 1 1 . 1 . . . . . . . . . . . . Exploded 5 | . . . . . . 1 . . 3 . 2 . 2 . . 2 . 1 . 3 2 4 . 5 . . 2 2 . 4 1 3 . . 4 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Hostile Shots Fired 2453 | . 5 . . 31 158 145 15 67 43 87 231 20 140 . 53 182 68 14 . 42 43 77 . 174 14 . 446 16 18 14 23 4 74 14 28 207 Missed 758 | . 3 . . 7 45 44 4 28 19 31 65 6 50 . 16 60 23 7 . 16 18 28 . 40 7 . 107 5 4 6 10 1 20 2 11 75 Deflected 34 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 20 . . . . . . . . 9 Hits 1695 | . 2 . . 24 113 101 11 39 24 56 166 14 90 . 37 122 45 7 . 26 25 49 . 134 7 . 339 11 14 8 13 3 54 12 17 132 Melee 45 | . . . . . 1 . . 2 . . 1 . . . . . . . . . . 6 . 17 . . 16 . . . . . . . . 2 Projectile 1650 | . 2 . . 24 112 101 11 37 24 56 165 14 90 . 37 122 45 7 . 26 25 43 . 117 7 . 323 11 14 8 13 3 54 12 17 130 AOE 15 | . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . 1 . . 3 . . . . 1 5 Critical Strikes 71 | . . . . . 3 4 . 3 . 2 3 . 3 . 3 3 2 . . 3 1 3 . 6 1 . 18 . . 2 . . 4 . . 7 Actively Blocked 37 | . . . . . . . . . . . . . . . 3 2 . . . . . . . 5 1 . 16 . . 2 . . 1 . . 7 Part Disruptions 15 | . . . . . . . . . . 1 . . 1 . . . . . . 1 2 . . 1 . . . . . . . . 1 . 1 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 28733 | . 30 . . 203 1923 1146 150 590 181 443 1840 212 1083 . 753 1689 797 194 . 716 406 1021 . 2708 166 . 6452 311 434 327 146 36 894 132 470 3280 Core 2434 | . 17 . . 62 232 123 13 47 15 44 147 47 134 . 40 170 44 33 . 88 14 . . 53 27 . 867 18 . . 21 . 60 13 57 48 Absorbed by Shields 2475 | . . . . . . 204 16 52 84 208 211 . 84 . 22 . . 72 . 17 10 . . 75 . . 237 . . 170 138 34 534 127 . 180 Redirected to Shielding 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 18 . . . . 27 . . . Ignored by Resistances 1247 | . . . . . . . . . . . 134 . . . . 122 . . . . 56 100 . 49 . . . . . . . . . . 88 698 Regen/Repaired (Parts) 1166 | . . . . . . . . 74 . 63 . . . . . 54 . . . . . . . . 440 . . . . 395 . . . 52 . 88 Core Remaining (%) 69 | 100 . . . 68 . . 33 . . . . . . . 32 . . . . 60 . . . 93 . . . . . . 18 . 95 99 . 93 Volleys Fired 1666 | 4 5 . . 16 107 114 10 51 74 36 107 15 82 . 26 106 55 56 . 21 55 101 . 178 6 11 102 34 21 65 25 8 22 15 32 106 Largest 5 | 2 2 . . 2 3 3 3 3 3 3 3 3 3 . 3 3 3 1 . 2 3 3 . 3 3 4 4 4 4 2 2 1 3 2 2 5 Hottest 406 | 40 40 . . 40 109 92 188 185 188 190 195 195 196 . 138 138 138 81 . 131 141 147 . 131 141 171 199 251 174 120 94 113 161 169 196 406 Shots Fired 3436 | 8 10 . . 32 333 262 30 141 93 101 207 34 165 . 79 259 101 57 . 23 133 188 . 364 18 39 202 65 38 77 26 8 44 19 38 242 Gun 2782 | 8 10 . . 32 333 255 30 136 69 100 189 28 155 . 79 245 65 . . . 127 169 . 355 18 39 139 50 38 46 4 1 7 3 5 47 Cannon 533 | . . . . . . . . 5 23 1 10 6 . . . 11 36 49 . 10 4 7 . 1 . . 54 10 . 17 22 6 37 16 28 180 Launcher 106 | . . . . . . 7 . . 1 . 8 . 10 . . 3 . 8 . 13 2 12 . 8 . . 7 4 . 3 . 1 . . 5 14 Special 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 11 . . . . . 1 Kinetic 2014 | 8 10 . . 32 291 248 10 51 54 34 119 10 74 . 52 164 64 7 . 2 82 83 . 224 6 18 107 26 19 14 2 5 42 11 10 135 Thermal 1056 | . . . . . 23 6 20 90 38 67 80 24 81 . 27 92 33 . . . 49 86 . 132 12 21 78 34 19 . . 2 . . 11 31 Explosive 59 | . . . . . . . . . 1 . 8 . 10 . . 3 . 3 . 6 2 12 . 8 . . 6 . . . . . . . . . Electromagnetic 223 | . . . . . 19 8 . . . . . . . . . . 4 47 . 15 . 7 . . . . 9 4 . 3 20 . 2 8 17 60 Entropic 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 4 1 . . . 15 Robot Hit Streak 25 | 5 7 . . 9 19 7 9 12 8 16 15 4 21 . 23 15 6 7 . 7 21 21 . 16 5 7 11 10 12 13 3 2 8 11 8 25 Robot Miss Streak 12 | 1 1 . . 4 5 4 4 12 4 6 3 2 7 . 6 7 7 9 . 2 5 4 . 5 3 1 4 6 10 4 4 . 3 2 2 4 Penetration Max 2 | . . . . . 1 1 . . . . 1 . 1 . . 1 . . . . 1 1 . 1 . . 2 . . . . . 1 . . . Secondary Targets 50 | . 1 . . 1 3 3 . 1 . 3 10 . 3 . 4 3 2 . . . 1 2 . 8 . . 4 . . 1 . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 1 1 . 1 . 1 1 . 1 . 2 1 1 . . . 1 1 . 1 . . 1 . . 1 . . . . . . Autonomous 58 | . . . . . 37 19 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2001 | 6 8 . . 20 199 127 23 84 20 73 120 16 93 . 55 172 55 25 . 14 83 92 . 174 9 30 124 44 17 61 13 1 28 14 18 183 Core Hits 1343 | 3 5 . . 11 98 63 13 67 17 67 78 6 90 . 49 93 31 21 . 23 50 80 . 99 4 6 93 31 6 43 5 4 10 7 48 122 Critical Kills 19 | . . . . . 1 2 . . . . . . 2 . . . . . . . . 2 . 11 . . . . . . . . . . . 1 Critical Parts Destroyed 33 | . . . . . . . . . . 1 . . 1 . . 2 . . . . . 4 . 15 . . 3 . . 5 1 . . . . 1 Critical Strikes 91 | . . . . . 3 2 . . . 1 4 1 3 . . 3 1 1 . . 3 8 . 28 . 3 7 2 . 5 2 . 4 1 2 7 Burn 19 | . . . . . 2 . . . . . 4 1 . . . . . . . . 3 2 . . . 3 3 1 . . . . . . . . Destroy 49 | . . . . . 1 2 . . . 1 . . 3 . . 3 . . . . . 6 . 28 . . 3 . . . . . . 1 . 1 Blast 14 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 . . 1 . 4 . 1 4 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Detonate 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . 1 Melee Attacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 79619 | 60 87 . . 203 4087 3102 437 1700 688 1757 2676 369 3000 . 1133 4554 1523 1710 . 1450 2549 6009 . 7565 200 810 6928 1503 444 6277 641 698 1837 639 1964 13019 Guns 40426 | 60 87 . . 203 4087 2795 437 1700 425 1643 2455 369 2210 . 1133 3609 820 . . . 1747 2356 . 5751 200 810 2371 791 444 2115 185 24 174 59 112 1254 Cannons 13581 | . . . . . . . . . . . . . . . . . 631 943 . 305 34 88 . . . . 1183 283 . 423 367 . 1616 558 742 6408 Explosions 25271 | . . . . . . 307 . . 241 114 221 . 774 . . 896 72 767 . 1145 717 3565 . 1814 . . 3374 429 . 3739 89 674 . . 1044 5289 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 341 | . . . . . . . . . 22 . . . 16 . . 49 . . . . 51 . . . . . . . . . . . 47 22 66 68 Kinetic 31244 | 60 87 . . 203 3561 2772 69 216 91 330 1202 127 832 . 572 2028 942 166 . 110 1075 1390 . 4444 47 351 2199 480 314 307 40 24 1707 420 227 4851 Thermal 18238 | . . . . . 360 48 368 1484 334 1427 1253 242 1378 . 561 1597 363 102 . . 706 1001 . 1307 153 459 1674 644 130 925 89 . . . 273 1360 Explosive 11705 | . . . . . . . . . 241 . 221 . 774 . . 880 . 147 . 694 717 3530 . 1814 . . 2687 . . . . . . . . . Electromagnetic 7564 | . . . . . 166 282 . . . . . . . . . . 218 1295 . 646 . 88 . . . . 368 379 . 116 327 . 83 197 1398 2001 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10527 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4929 185 674 . . . 4739 Highest Corruption 24 | . . . . . 1 9 9 1 . 2 5 9 13 13 13 3 4 4 4 24 1 1 1 5 . . 24 24 24 24 9 . 10 . . 4 Average Corruption 6 | . . . . . 1 8 9 1 . 1 4 6 11 13 13 2 3 4 4 5 1 1 1 3 . . 21 24 24 24 9 . 7 . . 2 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 544 | . . . . . 13 74 16 1 . 4 66 15 65 2 15 13 9 25 5 19 3 13 . 46 . . 39 36 21 2 1 . 7 . . 34 Message Errors 131 | . . . . . 3 18 10 . . 2 10 4 15 . 6 3 3 4 1 6 1 2 . 12 . . 4 11 9 . 1 . 2 . . 4 Matter Fused 129 | . . . . . 2 18 4 1 . . 20 6 8 . 2 4 1 6 1 5 1 4 . 12 . . 8 9 2 1 . . 3 . . 11 Heat Flow Errors 64 | . . . . . 1 10 . . . . 8 2 10 2 1 1 3 4 3 . . 2 . 2 . . 4 3 4 1 . . . . . 3 Energy Discharges 54 | . . . . . 1 4 1 . . . 5 1 7 . 2 . . 2 . 3 . 2 . 9 . . 9 2 2 . . . 1 . . 3 Parts Rejected 9 | . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . 1 . . . . . 1 . . 3 Parts Fused 7 | . . . . . . 3 . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Data Loss (minor) 57 | . . . . . 4 9 . . . . 9 . 6 . 1 1 1 5 . 4 . 2 . 4 . . 4 2 1 . . . . . . 4 Data Loss (major) 30 | . . . . . . 5 . . . . 5 . 4 . . 2 . 2 . 1 . . . 3 . . 2 4 . . . . . . . 2 Misfires 21 | . . . . . 1 3 . . . . 1 1 3 . 1 1 1 1 . . 1 . . . . . 2 1 1 . . . . . . 3 Alerts 12 | . . . . . 1 2 1 . . . 2 1 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 28 | . . . . . . 2 . . . 2 4 . 7 . . 1 . . . . . . . 3 . . 2 4 2 . . . . . . 1 Overload Shots 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 1491 | . . . . . . 6 . . 27 58 28 . 15 . . 47 33 202 . 19 24 115 . 129 . . 352 . . 37 70 21 107 19 75 107 Projectiles 538 | . . . . . . . . . . . . . . . . . 33 134 . 10 . . . . . . 25 . . . 70 . 107 19 36 104 Explosions 953 | . . . . . . 6 . . 27 58 28 . 15 . . 47 . 68 . 9 24 115 . 129 . . 327 . . 37 . 21 . . 39 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 44 | . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . 9 3 . . . . 11 . . 16 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 41 | . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . 8 3 . . . . 10 . . 15 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Self-Inflicted Damage 1001 | . . . . . . 53 . . . 46 84 . 18 . . 60 . 159 . 90 15 . . 54 . . 270 94 . . . . . . 38 20 Shots 37 | . . . . . . 3 . . . 1 2 . 1 . . 2 . 5 . 4 1 . . 1 . . 4 6 . . . . . . 2 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | . . . . . . . . . 2 . . . 5 . . 5 . . . . 7 . . . . . . . . . . . 5 1 1 1 Kicked 27 | . . . . . . . . . 2 . . . 5 . . 5 . . . . 7 . . . . . . . . . . . 5 1 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | . 9 . . 6 346 320 239 156 48 199 304 353 225 181 200 260 298 365 208 351 108 221 . 285 42 125 477 349 365 121 345 128 64 70 165 402 Average Temperature 85 | . 9 . . 6 85 94 96 48 24 85 118 110 78 76 69 69 68 73 85 90 41 57 . 89 17 43 147 110 96 33 122 58 18 22 48 113 Received Heat Transfer 5043 | . 18 . . 30 693 279 66 70 20 146 520 . 408 . 171 243 306 . . 351 . 252 . 282 27 . 851 27 45 24 . . 62 8 9 135 Effects 25 | . . . . . 1 2 . . . . 3 . . . . . 1 1 . 1 . . . . . . 9 . . . 3 . . . . 4 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . Interference 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 . . . . . Matter Decay 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . . . . . . 2 Total Turns 261 | . . . . . . . . . . . . . . . . . . . . . . . . 111 . . 67 . . . . . . . . 83 Longest Duration 78 | . . . . . . . . . . . . . . . . . . . . . . . . 31 . . 67 . . . . . . . . 78 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . 1 . . . . . 1 5 6 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . 1 . . . . . . 2 4 Parts Fried 51 | . . . . . . . . . . . . . . . . . 4 10 . 7 1 . . . . . 1 2 . . 3 . . 1 8 14 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 65 | . . . . . 1 . 1 8 3 12 6 8 6 . 1 4 1 1 . . 3 2 . 2 2 . 3 1 . . . . . . . . Heat Transferred 33216 | . . . . . 814 50 850 3225 750 3075 3375 650 2825 . 1275 3597 749 150 . . 1438 1799 . 1628 285 1120 2627 1062 185 600 . . . . 285 802 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . . . . . . 1 . . . . . . . . . . 1 5 . 1 . 1 . . . . 2 2 . . . . . . 3 5 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Maximum Alert Level 5 | . . . . . 2 5 3 2 4 3 5 3 5 3 3 3 . . . . 1 5 3 5 4 2 5 . . . . 2 2 1 . 1 Low Security (%) 23 | 100 100 100 . 100 11 . . 4 . . . . . . . . . . . . 87 2 . . . 3 30 . . . . . . 92 100 70 Level 1 24 | . . . . . 69 3 . 93 23 . . . . . . 32 . . . . 12 . . . . 63 . . . . . 73 59 7 . 29 Level 2 14 | . . . . . 18 21 . 2 21 97 10 . 6 . . 67 . . . . . 2 . . . 33 15 . . . . 26 40 . . . Level 3 13 | . . . . . . 13 100 . 47 2 28 100 26 100 100 . . . . . . 28 100 14 . . 1 . . . . . . . . . Level 4 11 | . . . . . . 38 . . 8 . 40 . 49 . . . . . . . . 23 . 8 100 . 11 . . . . . . . . . Level 5 12 | . . . . . . 23 . . . . 21 . 17 . . . . . . . . 42 . 77 . . 40 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Peak Influence 2969 | 10 50 9 . 100 504 2049 998 416 1162 714 1912 1003 2007 1053 955 720 . . . . 290 1965 1045 2969 1563 515 1782 . . . . 457 449 252 147 261 Initial 1558 | . . 9 . . . 264 998 416 211 636 498 1003 624 1053 719 501 . . . . 84 196 1031 724 1558 515 133 . . . . 457 283 252 . 30 Average 706 | . 17 . . 43 305 1228 916 265 699 619 1233 922 1272 1039 828 453 . . . . 61 1349 1035 2118 1523 347 978 . . . . 359 370 51 42 167 Influence Increases 20977 | 10 84 . . 130 1282 1865 158 484 1021 454 1504 161 1463 5 286 935 240 165 . 355 501 1769 14 2365 64 2 2732 249 34 503 125 617 166 52 349 833 Destroy 0b10 Robot/C 10320 | . 40 . . 120 820 820 100 280 340 280 620 60 740 . 220 420 200 140 . 300 300 800 . 1140 20 . 1020 220 20 360 80 80 120 20 220 420 Destroy 0b10 Robot/NC 725 | 10 . . . . 100 15 5 50 . 35 5 . 10 . 10 65 . 5 . 5 35 5 . 10 5 . 230 10 . 5 5 . 10 15 60 20 Destroy Leader 1546 | . 10 . . 10 218 30 32 112 30 88 50 30 70 . 30 134 40 20 . 50 74 60 . 70 10 . 154 10 10 . 10 10 20 14 36 114 Allied During Kill 1095 | . . . . . . 44 . . 56 . . . 28 . . . . . . . 26 37 . 123 1 . 749 9 4 18 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Successful Hack 337 | . 4 . . . 43 28 5 37 30 4 14 4 14 5 . 16 . . . . 7 14 14 30 5 . 24 . . . . 27 . . . 12 Select Force Hacks 80 | . 30 . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . . . . . 60 30 . . 15 30 75 15 105 . . 150 . . . . 15 75 . 30 15 . 105 . . . . . . . . 30 Anti-Garrison Action 2950 | . . . . . . 700 . . 400 . 600 . 400 . . . . . . . . 300 . 550 . . . . . . . . . . . . Destroy Structure 2204 | . . . . . 26 78 1 5 150 17 125 2 96 . 1 90 . . . . 44 448 . 352 8 2 450 . . . . 50 16 3 33 207 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 495 | . . . . . 15 120 15 . . . 15 . . . 15 60 . . . . . 15 . 60 . . . . . 120 30 . . . . 30 Influence Decreases 20820 | 10 60 24 . 130 875 223 1291 1098 111 954 304 1181 348 984 359 1170 761 364 . 221 355 84 944 431 1561 1283 1191 1008 442 721 460 251 95 501 301 724 Entered New Map 11649 | . . 15 . . . 143 1051 500 91 576 214 909 268 954 309 454 267 38 . . 50 84 934 311 1411 957 58 642 186 565 347 5 95 197 . 18 Time Decay 7411 | 10 60 9 . 130 645 . 230 598 . 368 . 262 . 30 . 506 474 326 . 191 265 . 10 . 140 326 503 356 206 136 113 246 . 304 301 666 Lost Part 940 | . . . . . 80 20 10 . . 10 90 10 40 . 50 60 20 . . 30 20 . . 80 10 . 330 10 30 . . . . . . 40 Lost Ally 520 | . . . . . . 60 . . 20 . . . 40 . . . . . . . 20 . . 40 . . 300 . 20 20 . . . . . . Purge Threat 300 | . . . . . 150 . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 2 . . . 7 . 2 10 . 5 . 5 . . 2 13 . . . . 2 . . . 3 . 13 . . . . 1 2 . 3 12 Investigation 12 | . 1 . . . 1 . . 3 . 3 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Extermination 23 | . . . . . . . . 4 . 1 . 2 . . . 2 . . . . 1 . . . . . 2 . . . . 1 . . 2 8 Reinforcement 30 | . 1 . . . 6 . . 2 . . . . . . 2 7 . . . . 1 . . . 1 . 4 . . . . . 2 . 1 3 Assault 16 | . . . . . . . 2 . . 1 . 2 . . . 3 . . . . . . . . 2 . 6 . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 37 | . . . . . 2 . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . 11 . . . . . . 10 . 9 Communications Jammed 118 | . . . . . . . . . . . . 2 . . . 48 . . . . 38 . . . . . 3 . . . . . . . 5 22 Distress Signals 111 | . . . . . . . . . . . . . . . . 47 . . . . 37 . . . . . 3 . . . . . . . 5 19 Times Spotted 681 | . 4 . . 7 52 43 10 22 10 19 30 3 32 . 13 30 10 7 . 18 23 32 . 52 6 . 56 10 1 77 10 3 12 18 16 55 Peak Tracking Total 13 | . 3 . . 4 6 7 5 3 3 5 6 1 5 . 4 4 3 4 . 4 6 8 . 7 4 . 11 7 1 13 4 1 6 8 6 6 Tactical Retreats 21 | . . . . . 1 4 1 . . . 1 . . . 1 3 . . . . . 1 . 4 . . . . . 3 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 45 | . . . . . 3 6 . . 3 . 7 1 3 . 1 1 . . . 1 2 7 . 3 1 . 4 . . . . . 1 . 1 . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 2 2 1 1 1 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 91 | . . . . . 4 10 . . 10 2 10 1 13 . . 10 1 . . . 1 11 . 8 1 . 7 . . . . . . . . 2 Max in Single Turn 4 | . . . . . 1 2 . . 2 2 1 1 1 . . 4 1 . . . 1 2 . 1 1 . 2 . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 29 | . . . . . . 5 . . 5 . 4 . 5 . . . . . . . . 4 . 6 . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 107 | . 4 . 2 . 12 2 5 12 3 9 1 4 2 1 . 8 3 . 4 . 6 1 1 2 2 . 6 . . 3 1 4 . . 3 6 Terminals 58 | . 2 . . . 9 2 3 6 3 4 1 1 2 1 . 6 . . . . 3 1 . 2 1 . 2 . . . 1 3 . . 1 4 Fabricators 10 | . . . . . . . . 2 . 1 . 2 . . . 1 . . . . 1 . . . . . 2 . . . . . . . 1 . Repair Stations 8 | . 1 . . . 1 . . 2 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzers 7 | . . . . . 1 . 1 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Garrison Access 8 | . . . . . 1 . . 1 . 2 . 1 . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Total Hacks 258 | . 12 . 5 . 42 5 16 23 6 18 1 4 4 2 . 13 3 . 27 . 19 2 1 5 4 . 15 . . 9 1 7 . . 6 8 Successful 145 | . 5 . 5 . 18 2 10 11 2 6 1 2 1 1 . 5 3 . 27 . 15 2 1 2 2 . 7 . . 9 1 2 . . 3 2 Failed 112 | . 6 . . . 24 3 6 12 4 12 . 2 3 1 . 8 . . . . 4 . . 3 2 . 8 . . . . 5 . . 3 6 Catastrophic 33 | . . . . . 2 1 1 4 1 4 . 1 2 . . 5 . . . . 1 . . 2 . . 1 . . . . 4 . . . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 7 . 1 . 23 1 4 3 2 8 . 1 2 . . 2 . . . . 5 1 . 2 . . 2 . . 2 . . . . . 8 Terminals 130 | . 7 . . . 34 5 7 13 6 8 1 1 4 2 . 10 . . . . 5 2 . 5 2 . 4 . . . 1 6 . . 1 6 Fabricators 26 | . . . . . . . . 3 . 4 . 2 . . . 2 . . . . 5 . . . . . 6 . . . . . . . 4 . Repair Stations 15 | . 4 . . . 1 . . 4 . 2 . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzers 30 | . . . . . 6 . 8 2 . 1 . . . . . . . . . . 8 . . . . . 4 . . . . 1 . . . . Garrison Access 9 | . . . . . 1 . . 1 . 3 . 1 . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Terminal Hacks 72 | . 2 . 5 . 6 2 1 2 2 1 1 . 1 1 . 2 3 . 27 . 2 1 . 1 . . . . . 9 1 2 . . . . Record 18 | . . . 4 . . . . . . . . . . . . . 1 . 11 . . . . . . . . . . 1 1 . . . . . Part Schematic 11 | . 1 . . . . . . . . . . . . . . . . . 8 . 1 . . . . . . . . . . 1 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . 7 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 6 | . . . . . . 1 . 1 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 1 . 1 . . . . . 2 . . . . 4 . . . . . 3 . . . . . . . 3 . Network Status 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . 1 . Build 6 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . 1 . Repair Station Hacks 5 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . 4 . 7 2 . . . . . . . . . . . . 7 . . . . . 2 . . . . . . . . . Insert Component 10 | . . . . . 2 . 3 1 . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . Analyze 12 | . . . . . 2 . 4 1 . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . Unlock Access 6 | . . . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . Unauthorized Hacks 26 | . 3 . . . 6 . 2 3 . 3 . 1 . . . 1 . . . . 1 1 . 1 . . 2 . . . . . . . . 2 Terminals 16 | . 2 . . . 6 . 1 2 . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . 1 Track 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 7 | . . . . . 1 . 1 1 . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Patch 4 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 3 . . . 11 2 5 9 3 9 1 2 2 1 . 6 . . . . 3 1 . 2 2 . 6 . . . . 3 . . 3 6 Full Trace Events 7 | . . . . . . . . 2 . 2 . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . Feedback Events 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . 2 . 3 1 . . . . . . . . . . 8 . 4 . . . . . . . . . . 1 . . . . Parts Built 9 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . 3 . . . . . . . 1 . Authchips 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . Time 677 | . . . . . . . . . . . . . . . . 47 . . . . 275 . . . . . 286 . . . . . . . 69 . Total Part Build Rating 57 | . . . . . . . . . . . . . . . . 10 . . . . 18 . . . . . 20 . . . . . . . 9 . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 136 | . . . . . . . . 62 . . . . . . . . . . . . . . . . 74 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 2 . 3 1 . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 . 3 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 11 . . . . . 1 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Combat 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 . . . . . 1 Robot Hacks Applied 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 11 . . . . . 1 parse_system 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 11 . . . . . 1 Relay Couplers Released 126 | . . . . . . 21 . . 19 . 16 . 23 . . 1 . . . . 4 13 . 25 . . . . . . . . . 4 . . Machine Destruction 119 | . . . . . . 21 . . 19 . 16 . 23 . . 1 . . . . . 13 . 22 . . . . . . . . . 4 . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 5 . . 3 . . . 2 . . . . . . . . . . 3 . . . 2 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 41 | . . . . . . 5 . . 5 . . . 2 . . . . . . . 1 . . 3 . 20 3 2 . . . . . . . . Largest Group 20 | . . . . . . 3 . . 4 . . . 2 . . . . . . . 1 . . 3 . 20 20 2 2 1 . . . . . . Highest-Rated Group 844 | . . . . . . 64 . . 157 . . . 62 . . . . . . . 99 . . 113 . 844 844 97 97 49 . . . . . . Highest-Rated Ally 99 | . . . . . . 39 . . 95 . . . 31 . . . . . . . 99 . . 46 . 50 50 49 49 49 . . . . . . Initial Warlord ECA Mod 1339 | . . . . . . . 10 9 9 19 19 28 28 37 37 46 46 46 46 45 45 44 52 52 61 61 61 61 61 61 60 60 60 59 58 58 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 22 | . . . . . . 2 . . . . . . . . . . . . . . . 7 . 2 2 . 3 4 . 2 . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . RETURN 18 | . . . . . . . . . . . . . . . . . . . . . . 7 . 2 2 . 3 4 . . . . . . . . Ally Attacks 416 | . . . . . . 35 . . 23 . . . 21 . . . . . . . 14 69 . 35 1 . 197 12 8 1 . . . . . . Total Damage 12470 | . . . . . . 531 . . 977 . . . 399 . . . . . . . 938 1104 . 620 23 . 7376 220 233 49 . . . . . . Kills 102 | . . . . . . 10 . . 10 . . . 4 . . . . . . . 6 9 . 3 . . 56 3 . 1 . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Active Infowar (turns) 14921 | 18 198 177 342 . . . . 642 2 1 2 418 . 50 38 986 568 658 120 664 660 995 31 437 169 726 977 330 431 439 394 525 137 1628 881 1277 Optics 115 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 112 . . . IFF 2003 | . . . . . . . . . . . . . . . . . 561 658 120 664 . . . . . . . . . . . . . . . . Terrain 5198 | 18 198 177 342 . . . . . . . . . . . . 302 . . . . . . . . . . . 330 431 438 130 525 25 1628 654 . T.N.C. 259 | . . . . . . . . . . . . . . . . . . . . . 259 . . . . . . . . . . . . . . . Machine Analysis 2375 | . . . . . . . . 642 . . . . . . . . . . . . . . . . 169 726 838 . . . . . . . . . Cloaking 746 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312 434 Spoofing 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 6392 | . . . . . . . . . . . . 418 . 50 38 684 7 . . . 636 995 31 437 . . 139 . . . 264 521 7 123 765 1277 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . 2 1 . . . . . . . Drone Launches 25 | . . . . . . . . . . . . . . . . . . . . . . 12 . 2 2 . 4 4 1 . . . . . . . Drone Recoveries 22 | . . . . . . . . . . . . . . . . . . . . . . 12 . 1 2 . 3 4 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 37393 | 90 198 177 420 279 3939 2257 489 1915 1466 856 2282 572 1408 73 315 1368 1208 1246 120 906 1101 1202 31 1933 281 726 1525 808 431 1515 410 525 209 1641 883 2588 Spaces Moved 20725 | 59 158 163 340 196 1322 739 194 1230 707 537 994 377 550 57 130 738 782 847 97 536 565 729 24 1131 164 519 789 447 269 1004 307 319 81 1296 631 1697 Core 37 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . Treads 1879 | . . . . . 1106 739 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 16696 | . . . . . . . 160 1230 707 537 994 377 550 57 130 738 782 847 97 483 498 729 24 1131 164 519 496 . 111 1004 307 319 81 1296 631 1697 Wheels 2113 | 57 158 163 340 196 216 . . . . . . . . . . . . . . 53 67 . . . . . 258 447 158 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 115 115 115 238 190 120 115 117 117 127 127 127 125 120 120 120 120 120 115 115 118 105 105 105 50 130 120 105 105 108 108 103 105 105 Average Speed 137 | 98 100 104 115 115 220 238 198 121 169 119 186 127 176 127 136 121 120 120 120 154 125 117 118 111 105 111 118 134 125 112 105 130 111 111 105 126 Slowest Speed 243 | 100 100 115 115 115 243 238 238 127 192 192 200 127 197 127 195 190 120 120 120 215 190 182 118 118 105 118 190 145 130 182 178 178 172 175 174 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 32 32 70 54 87 91 20 35 78 19 85 13 66 3 87 21 67 86 70 61 11 88 1 84 8 95 19 58 45 82 55 10 85 45 15 48 Regions Visited 36 Branch Regions 12 Pre-discovered Areas 8 | . 1 1 1 1 . . . . . . . . . . . . 1 1 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 12 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . 1 1 . 1 . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 . . . . . . . . . 1 1 1 . . . . . . . 1 1 . 1 1 . . . 1 . Scrap Searched 19 | . . 1 . 2 . . . . . . . . . . . . 8 1 . 1 . . . . . . . 2 2 . 2 . . . . . Spaces Dug 514 | . . . . . 2 . . 4 4 . 109 1 27 . 1 10 10 13 . 10 9 49 . 186 . . 5 4 . . . 57 1 1 7 4 Terrain Destroyed 1359 | . . . . . 28 13 . 4 88 14 115 1 38 . 1 101 16 25 . 50 18 177 . 255 3 2 163 15 1 36 16 61 10 1 11 96 Melee 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 229 | . . . . . 27 3 . 4 6 1 1 1 6 . . 4 16 6 . . 13 12 . 17 3 2 45 6 1 7 3 8 10 1 10 16 AOE 1126 | . . . . . . 9 . . 82 13 114 . 32 . . 97 . 19 . 50 5 165 . 237 . . 118 9 . 29 13 53 . . 1 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res DSF Res Acc Com Total 27005 | 80 189 170 373 220 2153 1048 277 1545 882 665 1273 454 825 57 214 1012 972 1014 100 588 884 918 25 1497 258 641 1212 601 333 1321 368 421 155 1483 810 1967 Wait 2510 | 3 21 4 . 4 585 27 41 198 13 51 68 34 95 . 8 82 81 100 . 5 158 17 . 79 75 68 202 50 22 145 24 61 11 41 71 66 Move 20691 | 58 157 162 339 195 1321 738 193 1230 706 536 992 377 549 56 129 737 781 846 96 535 565 728 23 1128 164 518 788 446 268 1003 306 318 81 1295 630 1697 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 368 | 6 3 2 25 3 39 6 9 13 3 9 20 4 15 . 9 13 10 1 . 5 22 8 . 12 3 6 26 8 5 19 3 6 9 15 10 21 Fast Attach 306 | 8 1 . . . 11 2 1 8 9 6 10 6 13 . 8 10 11 1 2 4 8 14 . 14 2 12 41 6 3 22 2 3 6 37 16 9 Attach 189 | . . . 1 . 25 8 6 5 1 3 11 3 10 . 4 9 4 . . 5 11 2 . 8 1 3 19 4 4 8 1 4 4 2 8 15 Detach 41 | . . . . . 11 3 1 . 1 . . 1 . . . . 1 . . 1 2 . . . . 1 6 . . 3 . . . . 5 5 Swap 352 | . . 1 . 1 11 15 5 19 7 6 28 4 12 1 10 28 10 8 . 7 29 21 2 16 5 4 6 7 3 15 2 10 4 22 11 22 Drop 533 | 1 2 1 8 1 42 6 11 21 12 18 25 10 11 . 14 22 18 2 2 3 27 24 . 18 2 18 22 14 7 41 5 11 13 55 21 25 Fire 1666 | 4 5 . . 16 107 114 10 51 74 36 107 15 82 . 26 106 55 56 . 21 55 101 . 178 6 11 102 34 21 65 25 8 22 15 32 106 Melee 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 26 | . . . . . . . . . 2 . . . 5 . . 5 . . . . 7 . . . . . . . . . . . 4 1 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . 7 . . 15 . 12 . 9 . 4 . . . . . . 3 . 2 . . . . . . . . . . 5 . Rewire 261 | . . . . . . 122 . . 39 . . . 24 . . . 1 . . . . . . 42 . . . 32 . . . . 1 . . . Trap 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 4 exits: *Acc x2 / [*Tes x2]) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Central database locked down 274 | -10/Materials | Discovered new exit (range 9) 289 | -10/Materials | Entered Mines 312 | -10/Mines | Learned location of Storage (-9) 315 | -10/Mines | Build established: Mutant 335 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 335 | -10/Mines | Discovered new exit (range 5) 354 | -10/Mines | Discovered new exit (range 6) 413 | -10/Mines | Discovered new exit (range 8) 414 | -10/Mines | Assembled infested the area 466 | -10/Mines | Entered Exiles 498 | -10/Exiles | Met 8R-AWN 517 | -10/Exiles | Met EX-HEX 586 | -10/Exiles | Met EX-DEC 607 | -10/Exiles | Learned location of Zion (-7) 632 | -10/Exiles | Met EX-BIN 646 | -10/Exiles | Aligned with FarCom system 647 | -10/Exiles | Given EX-Vault access code 675 | -10/Exiles | Opened EX-Vault 684 | -10/Exiles | Found Skeleton Box 694 | -10/Exiles | Found Superbattery 697 | -10/Exiles | Found AWS/Gauss 723 | -10/Exiles | Warned to stay clear of 0b10 Research branches 869 | -10/Exiles | Discovered new exit (range 12) 886 | -10/Exiles | Left Exiles lab with AWS/Gauss 886 | -10/Exiles | Entered Mines 1159 | -9/Mines | Discovered new exit (range 6) 1165 | -9/Mines | Entered Materials 1165 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1469 | -8/Materials | Build established: Skirmisher 1646 | -8/Materials | Lost 4 parts (2n2w) 1662 | -8/Materials | Destroyed 8 combat bots 1877 | -8/Materials | Build established: Scavenger-Skirmisher 2280 | -8/Materials | Discovered new exit (range 10) 3599 | -8/Materials | Discovered new exit (range 16) 3887 | -8/Materials | Identified exit to Garrison 3937 | -8/Materials | Discovered new exit (range 10) 4439 | -8/Materials | Learned location of 3 exits from Factory 4500 | -8/Materials | Learned Storage emergency access door positions 4553 | -8/Materials | Learned Factory stockpile data 4598 | -8/Materials | Learned Factory trap positions 4631 | -8/Materials | Learned Factory trap positions 4655 | -8/Materials | Learned location of 2 exits from Factory 4670 | -8/Materials | Learned location of 1 exit from Storage 4697 | -8/Materials | Learned Factory trap positions 4699 | -8/Materials | Build established: Scavenger-Mutant 4732 | -8/Materials | Learned 2 Storage zone layouts 4775 | -8/Materials | Learned 2 Lower Caves zone layouts 5037 | -8/Materials | Build established: Scavenger-Skirmisher 5104 | -8/Materials | Entered Garrison 5214 | -8/Garrison | Destroyed 7 combat bots 5236 | -8/Garrison | Triggered checkpoint 5274 | -8/Garrison | Core integrity fell below 50% 5314 | -8/Garrison | Garrison Relay disabled 5670 | -8/Garrison | Triggered checkpoint 5713 | -8/Garrison | Triggered checkpoint 5805 | -8/Garrison | Build established: Scavenger-Tank 5820 | -8/Garrison | Triggered checkpoint 5825 | -8/Garrison | AWS/Gauss suddenly broke down 5956 | -8/Garrison | Discovered new exit (range 47) 5956 | -8/Garrison | Discovered new exit (range 9) 5956 | -8/Garrison | Discovered new exit (range 73) 5956 | -8/Garrison | Discovered new exit (range 21) 6000 | -8/Garrison | Triggered checkpoint 6339 | -8/Garrison | Phase Generator disabled 6706 | -8/Garrison | Triggered checkpoint 6740 | -8/Garrison | Lost 3 allies 6822 | -8/Garrison | Triggered checkpoint 6891 | -8/Garrison | Garrison Relay disabled 7112 | -8/Garrison | Triggered checkpoint 7154 | -8/Garrison | Garrison Relay disabled 7361 | -8/Garrison | Entered Materials 7731 | -8/Materials | Discovered new exit (range 5) 7761 | -8/Materials | First assault squad dispatched 7850 | -8/Materials | Entered Factory 7850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7851 | -7/Factory | Identified exit to Factory 7851 | -7/Factory | Identified exit to Lower Caves 7852 | -7/Factory | Loaded intel: 108 trap records 8629 | -7/Factory | Build established: Tank 9165 | -7/Factory | Discovered exit to Lower Caves (range 4) 9348 | -7/Factory | Build established: Skirmisher 9602 | -7/Factory | Repaired Lgt. Antimatter Reactor 9688 | -7/Factory | Garrison activated, responded to threat 9765 | -7/Factory | Identified exit to Garrison 9765 | -7/Factory | Entered Garrison 9876 | -7/Garrison | Garrison Relay disabled 9971 | -7/Garrison | Triggered checkpoint 9994 | -7/Garrison | Build established: Tank 10019 | -7/Garrison | Found embedded Infiltrators 10107 | -7/Garrison | Triggered checkpoint 10243 | -7/Garrison | Learned Factory security intel 10357 | -7/Garrison | Triggered checkpoint 10377 | -7/Garrison | Garrison Relay disabled 10394 | -7/Garrison | Lost 3 allies 10402 | -7/Garrison | Discovered new exit (range 13) 10409 | -7/Garrison | Triggered checkpoint 10510 | -7/Garrison | Garrison Relay disabled 10635 | -7/Garrison | Discovered new exit (range 15) 10705 | -7/Garrison | Triggered checkpoint 10729 | -7/Garrison | Garrison Relay disabled 10773 | -7/Garrison | Triggered checkpoint 11112 | -7/Garrison | Garrison Relay disabled 11127 | -7/Garrison | Discovered new exit (range 10) 11231 | -7/Garrison | Phase Generator disabled 11231 | -7/Garrison | Entered Factory 11232 | -7/Factory | Loaded intel: 92 trap records 11631 | -7/Factory | First assault squad dispatched 11847 | -7/Factory | Discovered exit to Lower Caves (range 3) 12083 | -7/Factory | Identified exit to Garrison 12087 | -7/Factory | Entered Garrison 12185 | -7/Garrison | Triggered checkpoint 12220 | -7/Garrison | Garrison Relay disabled 12291 | -7/Garrison | AWS/Gauss suddenly broke down 12308 | -7/Garrison | Heavy support dispatched to Factory 12353 | -7/Garrison | Triggered checkpoint 12391 | -7/Garrison | Triggered checkpoint 12391 | -7/Garrison | Triggered checkpoint 12452 | -7/Garrison | Destroyed 7 combat bots 12454 | -7/Garrison | Lost 3 parts (1n2w) 12503 | -7/Garrison | Discovered new exit (range 14) 12572 | -7/Garrison | Build established: Skirmisher 12732 | -7/Garrison | H-XX Assembler disabled 12985 | -7/Garrison | Discovered new exit (range 15) 13120 | -7/Garrison | Build established: Tank 13397 | -7/Garrison | Lost 3 parts (2u1w) 13650 | -7/Garrison | Build established: Skirmisher 13689 | -7/Garrison | Discovered new exit (range 4) 13825 | -7/Garrison | Triggered checkpoint 13841 | -7/Garrison | Garrison Relay disabled 14227 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14369 | -7/Garrison | Entered Factory 14370 | -7/Factory | Loaded intel: 122 trap records 14675 | -7/Factory | Build established: Gunner 14769 | -7/Factory | First assault squad dispatched 14941 | -7/Factory | Identified exit to Garrison 14941 | -7/Factory | Entered Garrison 14991 | -7/Garrison | System corruption reached 10% 15033 | -7/Garrison | Garrison Relay disabled 15243 | -7/Garrison | Build established: Skirmisher 15382 | -7/Garrison | Triggered checkpoint 15408 | -7/Garrison | Triggered checkpoint 15429 | -7/Garrison | Destroyed 8 combat bots 15477 | -7/Garrison | Triggered checkpoint 15503 | -7/Garrison | Garrison Relay disabled 15726 | -7/Garrison | Spotted B-75 Beast 15726 | -7/Garrison | Spotted B-75 Beast 15783 | -7/Garrison | Discovered new exit (range 15) 15838 | -7/Garrison | Triggered checkpoint 15863 | -7/Garrison | Garrison Relay disabled 15865 | -7/Garrison | Garrison Relay disabled 16064 | -7/Garrison | Core integrity fell below 50% 16071 | -7/Garrison | Triggered checkpoint 16103 | -7/Garrison | Triggered checkpoint 16145 | -7/Garrison | Destroyed 7 combat bots 16177 | -7/Garrison | Triggered checkpoint 16238 | -7/Garrison | Garrison Relay disabled 16329 | -7/Garrison | Discovered new exit (range 14) 16349 | -7/Garrison | Entered Factory 16422 | -7/Factory | Identified exit to DSF 16422 | -7/Factory | Entered DSF 16460 | -7/DSF | Additional patrols routed to DSF 16609 | -7/DSF | Lost 4 parts (1p1n2u) 16667 | -7/DSF | Sterilization system engaged 16673 | -7/DSF | Discovered exit to Factory (range 14) 16687 | -7/DSF | Ambient heat levels rising (+10) 16702 | -7/DSF | Ambient heat levels rising (+10) 16717 | -7/DSF | Ambient heat levels rising (+10) 16732 | -7/DSF | Ambient heat levels rising (+10) 16737 | -7/DSF | Entered Factory 16737 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16759 | -6/Factory | Build established: Scavenger-Tank 17183 | -6/Factory | Lost 4 parts (1n2u1w) 17218 | -6/Factory | Build established: Scavenger-Skirmisher 17626 | -6/Factory | Fabricated Flexi-carbon Leg (x2) 17771 | -6/Factory | Discovered new exit (range 9) 17787 | -6/Factory | First assault squad dispatched 17867 | -6/Factory | Build established: Scavenger-Tank 18005 | -6/Factory | Identified exit to Factory 18030 | -6/Factory | Identified exit to Lower Caves 18030 | -6/Factory | Identified exit to Extension 18105 | -6/Factory | Entered Lower Caves 18139 | -6/Lower Caves | Met a Warlord Commander 18140 | -6/Lower Caves | Learned location of Warlord (-4) 18141 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18150 | -6/Lower Caves | Found Unknown Device 18151 | -6/Lower Caves | Identified Encrypted Comm Array 18275 | -6/Lower Caves | Learned 8 Factory zone layouts 18351 | -6/Lower Caves | Found Alien Artifact 18351 | -6/Lower Caves | Identified Core Expander 18351 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 18611 | -6/Lower Caves | Entered a destroyed Warlord outpost 18760 | -6/Lower Caves | Discovered new exit (range 12) 18883 | -6/Lower Caves | Found Prototype Device 18883 | -6/Lower Caves | Identified Heart of Steel 19169 | -6/Lower Caves | Build established: Scavenger-Gunner 19313 | -6/Lower Caves | Entered another Lower Caves area 19314 | -6/Lower Caves | Encountered a Warlord checkpoint 19534 | -6/Lower Caves | Build established: Scavenger-Tank 20039 | -6/Lower Caves | Build established: Scavenger-Skirmisher 20329 | -6/Lower Caves | Discovered new exit (range 16) 20559 | -6/Lower Caves | Entered Data Miner 20561 | -6/Data Miner | Discovered new exit (range 6) 20583 | -6/Data Miner | Met Data Miner 20608 | -6/Data Miner | Learned location of Section 7 (-2) 20608 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20629 | -6/Data Miner | Received God Mode back door access code from Data Miner 20679 | -6/Data Miner | Entered Proximity Caves 20775 | -5/Proximity Caves | Spotted B-75 Beast 20817 | -5/Proximity Caves | Destroyed B-75 Beast 21286 | -5/Proximity Caves | Build established: Mutant 21515 | -5/Proximity Caves | Discovered exit to Factory (range 14) 21560 | -5/Proximity Caves | System corruption reached 10% 21585 | -5/Proximity Caves | Entered Factory 21585 | -5/Factory | Evolved 2 slots: Utility x2 21586 | -5/Factory | Identified exit to Upper Caves 21931 | -5/Factory | Joined by Warlord Ghost squad 22030 | -5/Factory | Build established: Scavenger-Skirmisher 22101 | -5/Factory | Fabricated Thunder Leg? 22298 | -5/Factory | Discovered new exit (range 11) 22335 | -5/Factory | Fabricated Combat Drone Bay? 22359 | -5/Factory | Heart of Steel transformed into Warbot 22368 | -5/Factory | Cargo convoy interrupted 22394 | -5/Factory | Found Prototype Device 22394 | -5/Factory | Identified Adv. Kinecellerator 22686 | -5/Factory | Identified exit to Garrison 22686 | -5/Factory | Entered Garrison 22713 | -5/Garrison | Triggered checkpoint 22713 | -5/Garrison | Triggered checkpoint 22716 | -5/Garrison | Destroyed B-75 Beast 22773 | -5/Garrison | Destroyed 13 combat bots 22793 | -5/Garrison | Spotted B-75 Beast 22809 | -5/Garrison | Allies destroyed B-75 Beast 23116 | -5/Garrison | Discovered new exit (range 9) 23192 | -5/Garrison | Triggered checkpoint 23224 | -5/Garrison | Destroyed 9 combat bots 23308 | -5/Garrison | Garrison Relay disabled 23310 | -5/Garrison | Triggered checkpoint 23367 | -5/Garrison | Triggered checkpoint 23371 | -5/Garrison | Discovered new exit (range 18) 23568 | -5/Garrison | Triggered checkpoint 23593 | -5/Garrison | Garrison Relay disabled 23759 | -5/Garrison | Discovered new exit (range 7) 23808 | -5/Garrison | Triggered checkpoint 23852 | -5/Garrison | Garrison Relay disabled 23888 | -5/Garrison | Entered Factory 23901 | -5/Factory | Identified exit to Garrison 23919 | -5/Factory | Entered Garrison 23939 | -5/Garrison | Triggered checkpoint 24033 | -5/Garrison | Learned Factory security intel 24037 | -5/Garrison | Garrison Relay disabled 24223 | -5/Garrison | Destroyed 9 combat bots 24299 | -5/Garrison | Triggered checkpoint 24304 | -5/Garrison | Triggered checkpoint 24347 | -5/Garrison | Triggered checkpoint 24387 | -5/Garrison | Lost 3 parts (1n2u) 24400 | -5/Garrison | Destroyed 11 combat bots 24483 | -5/Garrison | Triggered checkpoint 24486 | -5/Garrison | Discovered new exit (range 14) 24487 | -5/Garrison | Build established: Scavenger-Tank 24579 | -5/Garrison | Garrison Relay disabled 24608 | -5/Garrison | Triggered checkpoint 24829 | -5/Garrison | Garrison Relay disabled 24900 | -5/Garrison | Garrison Relay disabled 24955 | -5/Garrison | Triggered checkpoint 25022 | -5/Garrison | Discovered new exit (range 8) 25174 | -5/Garrison | Discovered new exit (range 8) 25289 | -5/Garrison | Garrison Relay disabled 25654 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 25758 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 25852 | -5/Garrison | Entered Factory 25852 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25938 | -4/Factory | Repaired Hvy. Shield Leg 26102 | -4/Factory | First assault squad dispatched 26117 | -4/Factory | Incoming assault squad redirected 26133 | -4/Factory | Sucked down chute 26133 | -4/Factory | Entered Waste 26134 | -4/Waste | Joined by Warlord forces that had cleared the area 26295 | -4/Waste | Build established: Scavenger-Skirmisher 26337 | -4/Waste | Found Damper Plating 26475 | -4/Waste | Found Damper Plating 26538 | -4/Waste | Found Unknown Launcher 26538 | -4/Waste | Identified Gamma Bomb Array 26549 | -4/Waste | Found Broken Heavy Servo Lattice 26554 | -4/Waste | Discovered new exit (range 13) 26859 | -4/Waste | Entered Factory 26859 | -4/Factory | Accompanied by 20 allies 26916 | -4/Factory | Build established: Scavenger-Tank 27297 | -4/Factory | Lost 3 allies 27500 | -4/Factory | Fabricated Imp. Remote Force Field (x2) 27609 | -4/Factory | First assault squad dispatched 27675 | -4/Factory | Fabricated Combat Drone Bay? 27693 | -4/Factory | Incoming assault squad redirected 27698 | -4/Factory | Lost 12 allies 27700 | -4/Factory | System corruption reached 10% 27791 | -4/Factory | Lost 21 parts (3p6n8u4w) 27796 | -4/Factory | Destroyed 12 combat bots 27832 | -4/Factory | Core integrity fell below 50% 27864 | -4/Factory | Lost 10 parts (1p4n1u4w) 27946 | -4/Factory | Build established: Mutant 28135 | -4/Factory | Incoming assault squad redirected 28215 | -4/Factory | Discovered new exit (range 14) 28250 | -4/Factory | Discovered new exit (range 4) 28384 | -4/Factory | Entered Upper Caves 28582 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 28692 | -4/Upper Caves | Build established: Scavenger-Tank 28873 | -4/Upper Caves | Learned Research trap positions 28884 | -4/Upper Caves | Discovered new exit (range 7) 29192 | -4/Upper Caves | Entered another Upper Caves area 29192 | -4/Upper Caves | Accompanied by 2 allies 29324 | -4/Upper Caves | Build established: Scavenger-Gunner 29377 | -4/Upper Caves | Learned 4 Research zone layouts 29393 | -4/Upper Caves | Spotted B-86 Titan 29411 | -4/Upper Caves | Destroyed B-86 Titan 29437 | -4/Upper Caves | Lost 3 parts (1n2u) 29604 | -4/Upper Caves | Discovered new exit (range 6) 29608 | -4/Upper Caves | Identified exit to Warlord 29623 | -4/Upper Caves | Entered Warlord 29623 | -4/Warlord | Accompanied by 1 ally 29665 | -4/Warlord | System corruption cleaned by Quarantine Array 29974 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 29976 | -4/Warlord | Ran a Watcher feed algorithm 30031 | -4/Warlord | Opened Warlord's prototype stash 30058 | -4/Warlord | Found Prototype Reactor 30058 | -4/Warlord | Identified Vortex Chain Reactor 30064 | -4/Warlord | Found Prototype Processor 30065 | -4/Warlord | Identified Exp. Targeting Computer 30071 | -4/Warlord | Found Prototype Processor 30073 | -4/Warlord | Identified Spectral Analyzer 30078 | -4/Warlord | Found Prototype Hackware 30231 | -4/Warlord | Visited the Vortex Lab 30236 | -4/Warlord | Found Prototype Energy Gun 30236 | -4/Warlord | Identified Vortex Rifle 30239 | -4/Warlord | Found Vortex Rifle 30244 | -4/Warlord | Warlord's base attacked by MAIN.C 30244 | -4/Warlord | Found Prototype Energy Gun 30244 | -4/Warlord | Identified Vortex Shotgun 30247 | -4/Warlord | Found Vortex Shotgun 30251 | -4/Warlord | Found Prototype Launcher 30317 | -4/Warlord | Met Warlord 30327 | -4/Warlord | Build established: Scavenger-Tank 30594 | -4/Warlord | Warlord forces counterattacked 30611 | -4/Warlord | Lost 7 allies 30620 | -4/Warlord | Spotted Striker 30683 | -4/Warlord | Spotted Executioner 30697 | -4/Warlord | Spotted B-90 Cyclops 30702 | -4/Warlord | Lost 7 allies 30724 | -4/Warlord | Destroyed B-90 Cyclops 30744 | -4/Warlord | Spotted Striker 30744 | -4/Warlord | Spotted Striker 30794 | -4/Warlord | Lost 8 allies 30844 | -4/Warlord | Spotted Executioner 30844 | -4/Warlord | Spotted Striker 30847 | -4/Warlord | P-70 Sage assimilated allied JU-9V6(M) 30919 | -4/Warlord | Warlord base infiltrated, sounded retreat 30937 | -4/Warlord | Found Corrupted Hvy. Autocannon 30942 | -4/Warlord | Lost 9 allies 31056 | -4/Warlord | Spotted Striker 31063 | -4/Warlord | Spotted B-90 Cyclops 31071 | -4/Warlord | Spotted B-86 Titan 31078 | -4/Warlord | Spotted Executioner 31084 | -4/Warlord | Identified Vortex Catalyst Activator 31089 | -4/Warlord | Destroyed B-86 Titan 31093 | -4/Warlord | Destroyed Executioner 31120 | -4/Warlord | Discovered new exit (range 15) 31122 | -4/Warlord | Lost 23 allies 31138 | -4/Warlord | Entered Proximity Caves 31213 | -3/Proximity Caves | Core integrity fell below 20% 31268 | -3/Proximity Caves | Spotter reported a threat 31345 | -3/Proximity Caves | Spotter reported a threat 31438 | -3/Proximity Caves | Spotter reported a threat 31471 | -3/Proximity Caves | Discovered new exit (range 7) 31548 | -3/Proximity Caves | Entered Research 31548 | -3/Research | Evolved 2 slots: Utility x2 31550 | -3/Research | Loaded intel: 113 trap records 31755 | -3/Research | Found Gamma Bomb Array 31810 | -3/Research | Identified Ghost Barrier 32073 | -3/Research | Identified exit to DSF 32073 | -3/Research | Entered DSF 32098 | -3/DSF | Additional patrols routed to DSF 32237 | -3/DSF | Discovered new exit (range 15) 32255 | -3/DSF | Found Unknown Protection 32255 | -3/DSF | Identified Adv. Powered Armor 32258 | -3/DSF | Found Adv. Powered Armor 32269 | -3/DSF | Found Adv. Powered Armor 32272 | -3/DSF | Found Adv. Powered Armor 32278 | -3/DSF | System corruption reached 10% 32282 | -3/DSF | Entered Research 32282 | -2/Research | Warlord forces began assault on 0b10 32282 | -2/Research | Evolved 2 slots: Power x1, Utility x1 32307 | -2/Research | Distinguished unit "The Professionals" dispatched to help 32307 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 32392 | -2/Research | Research machine network offline 32404 | -2/Research | Found Prototype Device 32404 | -2/Research | Identified Adv. EM Shield 32516 | -2/Research | Build established: Hacker-Tank 32633 | -2/Research | Met up with Warlord 32659 | -2/Research | Found Prototype Device 32659 | -2/Research | Identified Exp. Actuator Array 32732 | -2/Research | Found Prototype Device 32732 | -2/Research | Identified System Purifier 32859 | -2/Research | Spotted Executioner 32863 | -2/Research | Lost 4 allies 32864 | -2/Research | Spotted Executioner 32869 | -2/Research | Spotted Striker 32896 | -2/Research | Discovered new exit (range 16) 32908 | -2/Research | Borebot progress halted 32912 | -2/Research | Lost 4 allies 32945 | -2/Research | Borebot progress halted 33086 | -2/Research | Discovered new exit (range 17) 33197 | -2/Research | Spotted B-90 Cyclops 33266 | -2/Research | Found Prototype Processor 33266 | -2/Research | Identified Exp. Melee Analysis Suite 33284 | -2/Research | Discovered new exit (range 19) 33493 | -2/Research | Discovered new exit (range 15) 33526 | -2/Research | Found Prototype Processor 33526 | -2/Research | Identified Exp. Core Analyzer 33536 | -2/Research | Found Exp. Core Analyzer 33711 | -2/Research | Found Prototype Device 33711 | -2/Research | Identified Exp. Shock Absorption System 33788 | -2/Research | Given Cave Seal Controls access code 33918 | -2/Research | Identified exit to Access 33923 | -2/Research | Entered Access 33923 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 34079 | -1/Access | Lost 7 allies 34097 | -1/Access | Build established: Scavenger-Skirmisher 34145 | -1/Access | Fabricated Hvy. Shield Leg? 34269 | -1/Access | Discovered new exit (range 19) 34279 | -1/Access | Found Prototype Device 34279 | -1/Access | Identified Exp. Thermal Defense Suite 34806 | -1/Access | Entered Command 34888 | -1/Command | Build established: Scavenger-Tank 35169 | -1/Command | Disengaged cave seal 35174 | -1/Command | Welcomed Warlord to Command 35310 | -1/Command | Lost 4 allies 35316 | -1/Command | Disengaged cave seal 35316 | -1/Command | Derelicts emerged from the dark tunnel 35357 | -1/Command | Incoming investigation squad redirected 35403 | -1/Command | Found Unknown Protection 35403 | -1/Command | Identified Powered Armor 35591 | -1/Command | Ran a Watcher feed algorithm 35713 | -1/Command | Destroyed JH-4I4(g) 35713 | -1/Command | Spotted IE-O63(L) 35717 | -1/Command | Spotted CI-I8B(L) 35800 | -1/Command | Build established: Scavenger-Gunner 35802 | -1/Command | Spotted B-99 Colossus 36078 | -1/Command | Spotted Combat Programmer 36078 | -1/Command | Spotted Combat Programmer 36081 | -1/Command | Spotted M Guard 36082 | -1/Command | Spotted M Guard 36085 | -1/Command | Destroyed UK-30G(L) 36090 | -1/Command | Destroyed M Guard 36090 | -1/Command | Destroyed Combat Programmer 36091 | -1/Command | Warlord commented on Warlord statues 36097 | -1/Command | All MAIN.C guards destroyed 36122 | -1/Command | Lost 4 allies 36313 | -1/Command | Build established: Scavenger-Tank 36824 | -1/Command | Build established: Gunner 37308 | -1/Command | 0b10 Conduit disabled 37308 | -1/Command | Met MAIN.C 37345 | -1/Command | Destroyed MAIN.C Shell 37348 | -1/Command | MAIN.C activated Command garrisons 37390 | -1/Command | Destroyed MAIN.C 37394 | *** | Establishing Free Derelict Territories! Last Messages --------------- 37386_ System corrupted: Vortex Shotgun failed to cycle. 37386_ MAIN.C suffers critical hit (Blast). 37386_ Destroyed Prototype Device. 37386_ MAIN.C suffers critical hit (Blast). 37386_ Destroyed Enh. Optical Array. 37386_ MAIN.C knocked back. 37387_ Blast Slug penetrates MAIN.C. 37387_ Blast Slug penetrates 0b10 Conduit. 37387_ Blast Slug penetrates MAIN.C. 37387_ Blast Slug penetrates 0b10 Conduit. 37388_ Deflected attack with Hvy. Shield Leg. 37390_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 37390_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#############??????????????????????? | | ??????????????"""" #??????????????????????? | | ???????????? "" #??????????????????????? | | ???????????? #######################? | | ??????????? / #? | | ??????????? WDD #? | | ?????????? % DD #? | | ??????????% % % ################### "## | | ??????????%$ ! @#?????????????????# "## | | ?????????? % %!%/ #?????????????????# ## | | ??????????% % %*= #?????????????????# # | | ??????????? % """"" "#?????????????????# ## | | ??????????? %% """""""""#?????????????????# | | ???????????? %"""""""""""#?????????????????# | | ???????????? ????? " " #?????????????????# | | ????????????????????? " #?????????????????# | | ?????????????????????"" " #?????????????????# | | ??????????????????????""? ??????????????????# # | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????#### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 79 Energy Capacity 1450 Matter Stores 304 Matter Capacity 350 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Power Amplification 30 EM Shielding 4 Corruption Containment 8 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 84 Targeting Accuracy 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Flexi-carbon Leg | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Med. Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Thunder Leg | -5/Factory | Hacked Imp. Medium Armor Plating | -5/Factory | Scanalyzed Graphene Brace | -5/Factory | Scanalyzed Med. Reactive Plating | -5/Factory | Scanalyzed Hvy. Shield Leg | -3/Research | Hacked Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Flexi-carbon Leg | x2 | -6/Factory | Authchip Thunder Leg | x2 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Imp. Remote Force Field | x2 | -4/Factory | Preloaded Combat Drone Bay | x1 | -4/Factory Hvy. Shield Leg | x1 | -1/Access | Authchip Repaired ---------- Lgt. Antimatter Reactor | 11% | -7/Factory Hvy. Shield Leg | 26% | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CoilWardroneGuard Manual? 0 Play Time 10:58:22 Cumulative 759.8 hours Start 2025.07.23 @ 00:45:22 End 2025.07.25 @ 17:53:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 283 Adventurer 4 Explorer 0 Win Type 7 Total 13 Types 7/1/1/1/0/1/0/1/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(110) Filters SHIFT_HUE(250) Steam X RUN: 55eda5ea-6edd-4bbe-a64a-609ca9311bd4