Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.22 @ 13:06:22 Player: liability Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (397) 397 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1097 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 114/140 System Corruption 1% Temperature Hot (219) Movement Core (250) Ox4 Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Gatling Laser Hpw. Thermal Pulse Construct/G > --- INVENTORY (5) ---- Improved Heat Sink Huge Storage Unit Medium Laser Medium Laser Overtuned Pulse Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Heat Sink Huge Storage Unit Medium Laser Medium Laser Overtuned Pulse Rifle [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Targeting Computer Device Scrap Engine Storage Huge Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 6 5 . 6 Power 3 | 1 1 . 1 Engine 2 | 1 . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 5 | . 2 . 3 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 1 4 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 2 | . 1 3 3 Power . | . . . . Propulsion . | . . . . Utility . | . . 1 1 Weapon 1 | . . 2 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 82 | . 93 94 65 Engine 4 | . 7 . 5 Core 8 | . 6 14 6 Wheel 19 | . 28 22 8 Device 2 | . . . 7 Storage 11 | . 14 14 7 Processor 9 | . 8 14 6 Energy Gun 22 | . 16 28 23 Ballistic Gun 3 | . 10 . . Peak Build Rating 29 | 6 9 9 29 Average Rating 12 | 4 7 8 20 On Entrance 5 | . 6 9 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 93 | 13 89 89 93 Greatest Support 26 | 26 26 26 10 Greatest Overweight (x) 9 | 2 3 8 9 Average Overweight (x) 2 | . . 4 5 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 16 | 6 13 25 14 Most Carried 5 | . 3 3 5 Average Carried 2 | . 1 3 3 Final Capacity 25 | 8 25 25 5 Final Carried 5 | . 3 3 5 Scrap Engine Consumption 8 | . . . 8 Constructs Created 1 | . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 406 | 203 131 30 42 Remotely . | . . . . Salvage Created 542 | . 251 68 223 Parts 25 | . 11 1 13 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 8 | . 4 1 3 Guns 8 | . 4 1 3 Classes Destroyed 7 | . 3 2 2 Hauler 1 | . 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 1 | . . 1 . Grunt 4 | . 4 . . Scientist 1 | . . . 1 Scrapper 3 | . . . 3 Best Kill Streak 2 | . 2 2 2 Combat Bots Only 2 | . 2 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 129 | . 24 76 29 Missed 48 | . 9 33 6 Hits 81 | . 15 43 23 Projectile 81 | . 15 43 23 Critical Strikes 3 | . . . 3 Damage Taken 714 | . 152 144 418 Core 256 | . 17 36 203 Absorbed by Shields . | . . . . Ignored by Resistances 206 | . 44 49 113 Core Remaining (%) 100 | 100 . . . Volleys Fired 40 | . 18 11 11 Largest 2 | . 2 2 2 Hottest 160 | . 100 100 160 Shots Fired 80 | . 36 22 22 Gun 80 | . 36 22 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 22 | . 22 . . Thermal 58 | . 14 22 22 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . 11 26 19 Robot Miss Streak 2 | . 1 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 68 | . 28 20 20 Core Hits 37 | . 12 7 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Burn 4 | . 2 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1109 | . 294 250 565 Guns 1108 | . 294 250 564 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 145 | . 145 . . Thermal 963 | . 149 250 564 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 439 | . 273 21 439 Average Temperature 110 | . 105 10 142 Received Heat Transfer 486 | . 111 138 237 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 2050 | . 592 888 570 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 77 | . 77 . 8 Initial 8 | . . . 8 Average 9 | . 21 . . Influence Increases 204 | . 114 90 . Destroy 0b10 Robot/C 140 | . 80 60 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 24 | . 24 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 204 | . 114 70 20 Entered New Map 12 | . . . 12 Time Decay 182 | . 114 60 8 Lost Part 10 | . . 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 6 8 8 Peak Tracking Total 6 | . 2 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 4 | . . . 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 2 | . . . 2 Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1097 | 41 378 261 417 Spaces Moved 669 | 34 298 146 191 Core 98 | 9 . . 89 Treads . | . . . . Legs . | . . . . Wheels 571 | 25 298 146 102 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 135 80 Average Speed 137 | 95 104 152 185 Slowest Speed 250 | 150 135 200 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 47 9 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 760 | 39 330 162 229 Wait 19 | . 2 6 11 Move 666 | 33 297 145 191 Hop . | . . . . Pick Up 8 | . 4 . 4 Fast Attach 15 | 6 5 . 4 Attach 3 | . 1 . 2 Detach . | . . . . Swap . | . . . . Drop 8 | . 3 . 5 Fire 40 | . 18 11 11 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 6) 369 | -10/Materials | Discovered new exit (range 11) 420 | -10/Materials | Entered Subcaves 421 | -10/Subcaves | Approached by a straggling Scientist 555 | -10/Subcaves | Discovered new exit (range 12) 681 | -10/Subcaves | Entered Recycling 777 | -7/Recycling | Scanned before Scraplab entrance 808 | -7/Recycling | Entered Scraplab 857 | -7/Recycling | Angered Scraplab inhabitants 876 | -7/Recycling | Found Prototype Device 881 | -7/Recycling | Identified Scrap Engine 903 | -7/Recycling | Core integrity fell below 50% 1088 | -7/Recycling | Core integrity fell below 20% 1098 | -7/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 00922_ Tech Extrapolator violently self-destructs. 00922_ Gatling Laser destroyed. 00922_ Wheel destroyed. 00924_ Scrap Engine consumes Ovr. Pulse Rifle. 00926_ Scrap Engine consumes Ovr. Titanium Leg. 00939_ Scrap Suit violently self-destructs. 00941_ Scrap Engine consumes Ovr. Pulse Rifle. 00942_ Tech Extrapolator violently self-destructs. 00945_ Acquired Lgt. Deuterium Engine. 00946_ Acquired 10 matter. 00964_ The wall retracts into the floor. 01046_ Acquired Gatling Laser. 01049_ Scrap Engine consumes Broken Gatling Laser. 01054_ Scrap Engine consumes Gatling Laser. 01084_ P-60 Hacker springs to life. 01084_ I-36 Angel springs to life. 01085_ G-47 Trooper springs to life. 01085_ P-60 Hacker springs to life. 01095_ Gatling Laser destroyed. 01096_ Scrap Engine constructs Hpw. Thermal Pulse Construct/G. 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