Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.23 @ 11:26:31 Player: Fleshy Vegetable Bird Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (2326) 2326 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 5468 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 103 Friendly Fire -192 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 154/160 System Corruption 3% Temperature Cool (0) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Target Analyzer Utility Shielding System Shield System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Wheel Wheel Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Core Analyzer Recoil Stabilizer Medium Reactive Plating Hacking Suite System Shield Heavy Laser Heavy Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Target Analyzer Microactuators Hacking Suite System Shield System Shield > --- WEAPON ----------- Katana Spear > --- INVENTORY -------- Light Angular Momentum Engine Cryofiber Web Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Core Analyzer Recoil Stabilizer Utility Shielding Improved Medium Armor Plating Medium Reactive Plating Hacking Suite System Shield Heavy Laser Heavy Rocket Launcher Heavy Mace [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility System Shield Device Cryofiber Web Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . . 2 1 2 Weapon . | . . . . . . Parts Attached 62 | 6 . 1 20 8 27 Power 9 | 1 . . 3 . 5 Engine 4 | 1 . . 2 . 1 Core 5 | . . . 1 . 4 Reactor . | . . . . . . Propulsion 19 | 2 . . 4 2 11 Treads . | . . . . . . Leg . | . . . . . . Wheel 19 | 2 . . 4 2 11 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 . . 4 3 7 Device 3 | . . . 1 1 1 Storage 2 | 1 . . . 1 . Processor 2 | . . . . . 2 Hackware 3 | . . . 1 . 2 Protection 5 | . . . 2 1 2 Artifact . | . . . . . . Weapon 19 | 2 . 1 9 3 4 Energy Gun . | . . . . . . Energy Cannon 3 | . . . 1 2 . Ballistic Gun 7 | 2 . . 5 . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 3 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . . 1 3 2 13 Power 4 | . . 1 . . 3 Propulsion 12 | . . . 3 1 8 Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . 1 1 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 85 80 69 95 91 Engine 3 | . 14 9 7 . . Core 4 | . . . 3 9 6 Wheel 19 | . 28 28 18 23 15 Device 6 | . . . 3 18 7 Storage 9 | . 14 14 11 9 7 Processor 5 | . . . . . 13 Hackware 10 | . . . . 9 21 Protection 2 | . . . 2 7 1 Energy Cannon 4 | . . . . 18 4 Ballistic Gun 9 | . 28 24 14 . . Launcher 2 | . . 3 5 . . Slashing Weapon 2 | . . . . . 5 Piercing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 42 | 11 11 12 26 42 38 Greatest Support 38 | 20 20 20 20 30 38 Greatest Overweight (x) 9 | . . . 2 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 11 | 7 8 8 8 11 15 Most Carried 15 | 5 4 7 8 10 15 Average Carried 8 | 2 3 5 7 8 11 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 13 | 3 4 7 8 10 13 Class Distribution -------------------- 51% | Mutant 37% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1435 | 316 . 35 633 164 287 Remotely . | . . . . . . Salvage Created 3359 | 180 15 12 976 515 1661 Parts 203 | 14 1 4 63 30 91 Haulers Intercepted 9 | . . . 3 3 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 52 | . . 2 20 8 22 Melee 15 | . . . . . 15 Guns 10 | . . . 10 . . Cannons 10 | . . . . 5 5 AOE 15 | . . 2 10 3 . Classes Destroyed 13 | 2 1 1 7 . 2 Worker 13 | . . . 3 . 10 Builder 2 | . . . 1 . 1 Tunneler 7 | 5 . . . 1 1 Hauler 9 | . . . 3 3 3 Recycler 4 | 1 . . 2 . 1 Operator 4 | . 1 . 1 . 2 Watcher 3 | . . . 1 1 1 Swarmer 9 | . . 2 4 3 . Grunt 29 | . . . 11 2 16 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 10 | . . . 5 3 2 Programmer 3 | . . . . . 3 Best Kill Streak 11 | 6 1 2 11 6 6 Combat Bots Only 6 | . . 2 6 3 4 Max Kills in Single Turn 4 | 1 1 2 4 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 3065 | . 21 76 483 557 1928 Core 941 | . 10 29 143 51 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . . . . . 12 Regen/Repaired (Parts) 114 | . . . 3 111 . Core Remaining (%) 84 | 100 . 84 64 90 . Volleys Fired 135 | 14 7 2 57 30 25 Largest 2 | 2 2 1 2 2 2 Hottest 136 | 40 40 36 91 136 136 Shots Fired 252 | 28 14 2 100 57 51 Gun 127 | 28 14 . 85 . . Cannon 107 | . . . 1 55 51 Launcher 18 | . . 2 14 2 . Special . | . . . . . . Kinetic 127 | 28 14 . 85 . . Thermal 107 | . . . 1 55 51 Explosive 18 | . . 2 14 2 . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 5 4 . 6 9 16 Robot Miss Streak 4 | 3 2 . 3 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 250 | 16 10 . 61 38 125 Core Hits 126 | 7 3 2 49 17 48 Critical Kills 3 | 1 . . 1 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 14 | 1 . . 1 1 11 Meltdown 1 | . . . . 1 . Destroy 2 | 1 . . 1 . . Smash 1 | . . . . . 1 Sever 7 | . . . . . 7 Impale 3 | . . . . . 3 Melee Attacks 132 | . . . . . 132 Impact 3 | . . . . . 3 Slashing 110 | . . . . . 110 Piercing 19 | . . . . . 19 Sneak Attacks 17 | . . . . . 17 Combat Hostiles . | . . . . . . Follow-up Attacks 15 | . . . . . 15 Damage Inflicted 7670 | 185 97 111 2057 1128 4092 Guns 986 | 185 97 . 704 . . Cannons 1651 | . . . 21 761 869 Explosions 1810 | . . 111 1332 367 . Melee 3223 | . . . . . 3223 Ramming . | . . . . . . Kinetic 986 | 185 97 . 704 . . Thermal 1651 | . . . 21 761 869 Explosive 1810 | . . 111 1332 367 . Electromagnetic . | . . . . . . Impact 126 | . . . . . 126 Slashing 2797 | . . . . . 2797 Piercing 300 | . . . . . 300 Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 297 | . . 13 14 20 250 Projectiles 9 | . . . . 1 8 Explosions 46 | . . 13 14 19 . Melee 242 | . . . . . 242 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . . . 43 10 . Shots 3 | . . . 2 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 601 | . . . 36 601 341 Average Temperature 138 | . . . 11 225 112 Received Heat Transfer 1017 | . 12 . 162 261 582 Effects 7 | . . . . 7 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . 2 2 Heat Transferred 2923 | . . . 37 1369 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 768 | 30 74 109 768 570 441 Initial 260 | . 19 28 35 260 184 Average 280 | 14 34 55 449 453 279 Maximum Alert Level 3 | . . . 3 2 2 Low Security (%) 38 | 100 100 100 18 . 22 Level 1 36 | . . . 24 29 66 Level 2 19 | . . . 31 70 11 Level 3 5 | . . . 24 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 . 5 . 11 Investigation 3 | . 1 . . . 2 Extermination 4 | . . . . . 4 Reinforcement 8 | . . . 3 . 5 Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 9 | . 1 . 4 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 7 4 35 13 51 Peak Tracking Total 11 | . 7 3 6 5 11 Tactical Retreats 7 | . . . 2 1 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 4 | . . . 3 1 . Max in Single Turn 1 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 27 | . 1 1 9 3 13 Terminals 15 | . 1 . 6 1 7 Fabricators 4 | . . . . . 4 Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 2 . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 78 | . 3 1 25 6 43 Successful 30 | . 1 1 9 5 14 Failed 48 | . 2 . 16 1 29 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 49 | . 1 . 15 2 31 Terminals 52 | . 3 . 18 2 29 Fabricators 10 | . . . . . 10 Repair Stations 6 | . . . 4 2 . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 3 . 3 Garrison Access 3 | . . . . 2 1 Terminal Hacks 9 | . . 1 1 1 6 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . . . . 2 Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . . 1 Terminal Index 2 | . . . . 1 1 Fabricator Index 1 | . . . . . 1 Registered Prototypes 1 | . . . . . 1 Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 5 | . . . 3 2 . Scan Component 3 | . . . 2 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 11 | . 1 . 3 1 6 Terminals 9 | . 1 . 3 1 4 Botnet 9 | . 1 . 3 1 4 Fabricators 2 | . . . . . 2 Fabnet 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 22 | . 1 . 8 2 11 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 73 | . . . . . 73 Total Part Build Rating 3 | . . . . . 3 Parts Repaired 2 | . . . 1 1 . Time 85 | . . . 53 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies 4 | . . 3 . . 1 Largest Group 3 | . . 3 1 . 1 Highest-Rated Group 40 | . . 40 16 . 16 Highest-Rated Ally 16 | . . 16 16 . 16 Total Orders . | . . . . . . Ally Attacks 18 | . . 7 9 . 2 Total Damage 196 | . . 73 95 . 28 Kills 7 | . . 4 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 3772 | 119 80 744 851 441 1537 Spaces Moved 2854 | 73 69 741 623 292 1056 Core 10 | 8 . . . . 2 Treads . | . . . . . . Legs . | . . . . . . Wheels 2844 | 65 69 741 623 292 1054 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 Average Speed 88 | 76 80 80 88 91 95 Slowest Speed 500 | 80 80 80 110 95 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 22 99 59 25 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 173 | . . 22 124 17 10 Melee 10 | . . . . . 10 Projectile . | . . . . . . AOE 163 | . . 22 124 17 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 3704 | 111 80 889 827 408 1389 Wait 442 | 6 4 143 103 60 126 Move 2849 | 72 68 740 622 291 1056 Hop . | . . . . . . Pick Up 75 | 11 1 3 18 12 30 Fast Attach . | . . . . . . Attach 39 | 6 . . 9 3 21 Detach 1 | . . . . . 1 Swap 23 | . . 1 11 5 6 Drop 26 | 2 . . 7 7 10 Fire 135 | 14 7 2 57 30 25 Melee 109 | . . . . . 109 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . . . 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 120 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Entered Mines 201 | -10/Mines | Met a Derelict bent on vengeance 205 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 224 | -10/Mines | Discovered new exit (range 8) 311 | -10/Mines | Build established: Mutant 462 | -10/Mines | Discovered new exit (range 5) 641 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 944 | -10/Mines | Entered Materials 944 | -9/Materials | Accompanied by 1 ally 944 | -9/Materials | Evolved 2 slots: Utility x2 1104 | -9/Materials | Discovered new exit (range 13) 1337 | -9/Materials | Repaired Corrupted System Shield 1467 | -9/Materials | Discovered new exit (range 9) 1744 | -9/Materials | First assault squad dispatched 1795 | -9/Materials | Entered another Materials area 1795 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1850 | -8/Materials | Discovered new exit (range 11) 1916 | -8/Materials | Discovered new exit (range 11) 2078 | -8/Materials | Repaired Med. Armor Plating 2177 | -8/Materials | Discovered new exit (range 15) 2236 | -8/Materials | Entered Factory 2236 | -7/Factory | Evolved 2 slots: Utility x2 2540 | -7/Factory | Build established: Hacker-Mutant 2572 | -7/Factory | Discovered new exit (range 9) 2581 | -7/Factory | Identified exit to Factory 2664 | -7/Factory | Fabricated System Shield (x1) 2819 | -7/Factory | Identified exit to Lower Caves 3235 | -7/Factory | Discovered exit to Factory (range 11) 3295 | -7/Factory | Core integrity fell below 50% 3591 | -7/Factory | Core integrity fell below 20% 3619 | -7/Factory | Lost 6 parts (2p2n1u1w) 3761 | -7/Factory | Cargo convoy interrupted 3773 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03745_ K-01 Serf cleans the Neutrino Reactor. 03751_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 03753_ K-01 Serf cleans the Neutrino Reactor. 03759_ Terminal disabled. 03760_ C-30 ARC bursts open, deploying its payload. 03760_ H-55 Commando unfolds itself. 03760_ X-62 Marksman unfolds itself. 03760_ H-55 Commando unfolds itself. 03760_ M-28 Smith unfolds itself. 03761_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03761_ C-30 ARC bursts open, deploying its payload. 03761_ P-60 Hacker unfolds itself. 03761_ H-55 Commando unfolds itself. 03761_ P-60 Hacker unfolds itself. 03761_ H-55 Commando unfolds itself. 03761_ M-28 Smith unfolds itself. 03762_ Dropped Imp. Medium Armor Plating. 03767_ K-01 Serf cleans the Neutrino Reactor. 03771_ U-05 Engineer builds a Wall. 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" " ??????????????? | | # #? ????????????????? | | # """ ## ??????????????????? | | ##+##### # ""T"" """ ## ????????????????????? | | ?? ??# # """""A""" pu#?????????????????????? | | ?? ?# # i um##?????????????????????? | | # ###########p###?????????????????????? | | # #???????# ##"######?????????????? | | # ######### "m " ??????? | | # "%" ??????> | | ########+#+####### ### a "%" ??????? | | ????# #???# ##/############???????? | | ????# """"""" +???#######? ?????????????????? | | ????# """"""" #????????????"""????????????????? | | ????# """"""" #????????????""" ???????????????? | | ????# """""""???????????????"" ??????????????? | | ????# ??????????????????????????????????? | | ????# """"????????????????????????????????????? | | ????+ ????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 44 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSlugStabilizer Manual? 0 Play Time 00:39:59 Cumulative 321.9 hours Start 2023.10.23 @ 10:47:52 End 2023.10.23 @ 11:26:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 65 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2a46025-fbd1-4f7a-acc8-a9037457e8f1