Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 04:34:22 Player: Cereal Killer Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (3243) 3243 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (478) 478 TOTAL SCORE: 8451 Bonus ------- Follower Combat Kills 178 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Airjet A0-MCA's Component Scanner Mapping Drone Bay (3/3) Power Bank CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Surveybot 17 Chip Hardened Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Wheel Scrap Suit Improved Signal Interpreter Experimental Terrain Scanner Improved Light Armor Plating A0-MCA's Component Scanner Mapping Drone Bay Power Bank Advanced Plasma Cannon Advanced Plasma Cannon Dirty Datajack Remote Datajack CPS Tube CPS Tube [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Surveybot 17 Chip Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power . | . . . . . . . Propulsion 4 | . . . . . 2 2 Utility 5 | . . . . . 5 . Weapon 1 | . . . . . 1 . Parts Attached 70 | 6 10 9 1 4 36 4 Power 7 | 1 1 1 . . 3 1 Engine 5 | 1 1 1 . . 2 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 25 | 2 3 3 1 . 16 . Treads 9 | 2 2 2 . . 3 . Leg 8 | . . . . . 8 . Wheel 7 | . . 1 1 . 5 . Hover . | . . . . . . . Flight 1 | . 1 . . . . . Utility 18 | 1 2 1 . 2 11 1 Device 7 | . . . . 1 5 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware 2 | . . . . . 2 . Protection 6 | . 1 1 . 1 3 . Artifact . | . . . . . . . Weapon 20 | 2 4 4 . 2 6 2 Energy Gun 1 | 1 . . . . . . Energy Cannon 5 | . . 2 . . 2 1 Ballistic Gun 5 | 1 . 1 . . 3 . Ballistic Cannon 5 | . 3 1 . . 1 . Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . 1 . . . 1 . Parts Lost 36 | . . 7 1 . 24 4 Power 4 | . . 2 . . 1 1 Propulsion 14 | . . 1 1 . 10 2 Utility 7 | . . . . . 6 1 Weapon 11 | . . 4 . . 7 . Highest Loss Streak 16 | . . 3 1 . 16 4 To Critical Strikes 2 | . . 2 . . . . Average Backups 12 | 2 7 14 12 12 13 9 Power . | . 1 . . . . . Propulsion 1 | 1 3 2 1 . . . Utility 5 | . 1 5 6 6 6 6 Weapon 3 | . 1 4 4 4 2 . Tool/Special . | . . . . . . . Unused Backups 17 | . 4 2 . 1 1 9 Power . | . . . . . . . Propulsion 4 | . 3 . . . . 1 Utility 9 | . . 2 . . 1 6 Weapon 2 | . 1 . . 1 . . Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 93 | . 97 99 99 100 87 47 Engine 10 | . 14 13 14 14 2 . Treads 19 | . 27 28 17 10 7 . Leg 2 | . . . . . 5 15 Wheel 4 | . . . 9 17 8 . Device 2 | . . . . 3 7 4 Storage 11 | . 14 14 14 14 6 4 Processor 1 | . . . . . 5 . Hackware 3 | . . . . . 11 10 Protection 11 | . 11 14 14 10 9 4 Energy Gun 1 | . 8 . . . . . Energy Cannon 6 | . . 8 28 16 . . Ballistic Gun 3 | . 8 . . . 11 . Ballistic Cannon 8 | . 10 15 . . 3 . Launcher 1 | . . 2 . . . . Peak Build Rating 73 | 6 10 18 18 24 73 59 Average Rating 25 | 3 7 16 17 19 59 38 On Entrance 16 | . 6 10 18 18 24 38 Naked Turns 57 | . . . . . . 57 Heaviest Build 64 | 12 34 45 45 45 57 64 Greatest Support 90 | 40 40 40 40 36 90 45 Greatest Overweight (x) 9 | . 4 1 2 2 9 1 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 14 Most Carried 15 | 5 8 15 14 15 15 13 Average Carried 12 | 3 7 14 13 13 13 9 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 8 14 13 15 9 5 Class Distribution -------------------- 71% | Mutant 6% | Hacker-Tank 4% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Tank | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 2751 | 213 208 974 20 . 1280 56 Remotely . | . . . . . . . Salvage Created 2851 | . 312 660 70 . 1742 67 Parts 185 | . 42 51 5 . 82 5 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 6 | . . . . . 6 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 78 | . 13 31 2 . 31 1 Guns 23 | . 5 2 . . 16 . Cannons 31 | . 1 16 2 . 12 . AOE 24 | . 7 13 . . 3 1 Classes Destroyed 14 | . 5 3 2 . 4 . Worker 2 | . . . . . 2 . Builder 5 | . 4 . . . 1 . Tunneler 1 | . . . . . 1 . Hauler 2 | . 2 . . . . . Operator 1 | . . . . . 1 . Turret 2 | . . 2 . . . . Watcher 3 | . 2 . . . 1 . Swarmer 21 | . 9 10 . . 2 . Grunt 28 | . 4 4 . . 20 . Sentry 5 | . . 1 . . 3 1 Demolisher 1 | . . . 1 . . . Hunter 2 | . . . . . 2 . Programmer 5 | . . . 1 . 4 . Subdweller 16 | . . 16 . . . . Best Kill Streak 11 | . 5 9 2 . 11 1 Combat Bots Only 11 | . 4 7 2 . 11 1 Max Kills in Single Turn 3 | . 3 3 1 . 2 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . 2 3 . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 696 | . 54 145 11 . 341 145 Missed 226 | . 15 51 6 . 102 52 Hits 470 | . 39 94 5 . 239 93 Projectile 470 | . 39 94 5 . 239 93 AOE 2 | . . . 2 . . . Critical Strikes 19 | . . 2 . . 9 8 Damage Taken 8013 | . 344 1515 94 . 4239 1821 Core 1872 | . 40 187 20 . 625 1000 Absorbed by Shields . | . . . . . . . Redirected to Shielding 42 | . 15 27 . . . . Regen/Repaired (Parts) 3 | . . . . . 3 . Core Remaining (%) 42 | 100 . . . 1 26 . Volleys Fired 270 | . 50 111 9 . 96 4 Largest 3 | . 2 2 1 . 3 1 Hottest 240 | . 66 113 80 . 240 81 Shots Fired 513 | . 94 174 9 . 232 4 Gun 233 | . 82 4 . . 147 . Cannon 261 | . 4 161 9 . 85 2 Launcher 17 | . 8 9 . . . . Special 2 | . . . . . . 2 Kinetic 367 | . 47 123 . . 197 . Thermal 118 | . 39 42 9 . 28 . Explosive 17 | . 8 9 . . . . Electromagnetic 9 | . . . . . 7 2 Robot Hit Streak 15 | . 7 15 4 . 14 1 Robot Miss Streak 5 | . 4 3 2 . 5 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 327 | . 55 100 6 . 165 1 Core Hits 158 | 1 29 48 1 . 77 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 5 | . 1 3 . . 1 . Destroy 2 | . 1 . . . 1 . Blast 3 | . . 3 . . . . Melee Attacks 27 | . . . . . 27 . Impact . | . . . . . . . Slashing 7 | . . . . . 7 . Piercing 20 | . . . . . 20 . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8852 | 3 1268 2779 211 . 4455 136 Guns 2935 | . 522 79 . . 2334 . Cannons 4141 | . 20 1997 211 . 1913 . Explosions 1489 | . 672 703 . . . 114 Melee 194 | . . . . . 194 . Ramming 93 | 3 54 . . . 14 22 Kinetic 5132 | . 220 1391 . . 3521 . Thermal 2192 | . 523 685 211 . 659 114 Explosive 1174 | . 471 703 . . . . Electromagnetic 67 | . . . . . 67 . Impact . | . . . . . . . Slashing 160 | . . . . . 160 . Piercing 34 | . . . . . 34 . Highest Corruption 5 | . 2 2 2 . 2 5 Average Corruption 1 | . 1 2 2 . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 72 | . 10 53 5 . 2 2 Message Errors 22 | . 5 16 . . 1 . Matter Fused 17 | . 2 11 4 . . . Heat Flow Errors 9 | . . 8 . . . 1 Energy Discharges 6 | . 1 4 . . 1 . Data Loss (minor) 7 | . 2 4 1 . . . Data Loss (major) 3 | . . 3 . . . . Misfires 3 | . . 3 . . . . Alerts 3 | . . 2 . . . 1 Weapon Failures 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 163 | . 75 20 38 . 30 . Projectiles 68 | . . . 38 . 30 . Explosions 95 | . 75 20 . . . . Melee . | . . . . . . . Knockbacks 31 | . . 17 . . 14 . Impact . | . . . . . . . Kinetic 29 | . . 17 . . 12 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage 87 | . 5 2 . . 6 74 Shots 3 | . 1 1 . . . 1 Rammed 20 | 1 13 . . . 4 2 Targets Rammed 28 | 1 14 . . . 7 6 Kicked 7 | . . . . . 3 4 Crushed 1 | . 1 . . . . . Highest Temperature 379 | . 90 219 260 . 379 195 Average Temperature 67 | . 31 49 148 . 84 115 Received Heat Transfer 1671 | . 84 324 . . 1128 135 Effects 1 | . . . . . 1 . Shutdowns 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . . 1 1 Heat Transferred 3050 | . 875 925 250 . 950 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 92 | 100 100 . 100 . 83 100 Level 1 7 | . . . . . 16 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 393 | . 191 . 41 . 393 165 Initial 165 | . . . . . . 165 Average 68 | . 73 . 9 . 84 60 Influence Increases 2286 | . 471 470 149 . 999 197 Destroy 0b10 Robot/C 1380 | . 260 340 80 . 680 20 Destroy 0b10 Robot/NC 75 | . 40 . 5 . 30 . Destroy Leader 240 | . 48 40 . . 142 10 Allied During Kill 13 | . . . 8 . 5 . Successful Hack 28 | . . . 18 . 10 . Disable Machine 150 | . 60 . . . 60 30 Destroy Structure 130 | . 48 . 23 . 27 32 Partial Spotted 30 | . 15 . . . . 15 Lose Combat Pursuer 240 | . . 90 15 . 45 90 Influence Decreases 2169 | . 413 528 134 15 660 419 Entered New Map 218 | . . 29 . 15 . 174 Time Decay 1548 | . 413 429 111 . 390 205 Lost Part 350 | . . 70 . . 240 40 Lost Ally 53 | . . . 23 . 30 . Squads Dispatched 20 | . 1 . . . 16 3 Investigation 6 | . . . . . 5 1 Extermination 4 | . . . . . 3 1 Reinforcement 7 | . 1 . . . 5 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 3 | . . . . . 2 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 12 | . 2 . 1 . 7 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 161 | . 23 34 5 . 77 22 Peak Tracking Total 14 | . 6 6 3 . 13 14 Tactical Retreats 9 | . . 3 1 . 3 2 Traps | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 4 | . 3 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 12 | . 4 2 . . 4 2 Max in Single Turn 2 | . 2 1 . . 1 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 28 | . 3 2 2 3 15 3 Terminals 10 | . 3 . 2 . 4 1 Fabricators 3 | . . . . . 2 1 Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . . . . . 3 1 Scanalyzers 3 | . . . . . 3 . Garrison Access 2 | . . . . . 2 . Total Hacks 95 | . 9 5 7 27 43 4 Successful 66 | . 1 5 5 27 26 2 Failed 29 | . 8 . 2 . 17 2 Catastrophic 3 | . . . . . 2 1 Database Lockouts . | . . . . . . . Manual 22 | . 1 . 5 . 15 1 Terminals 35 | . 9 . 7 . 17 2 Fabricators 7 | . . . . . 6 1 Repair Stations 1 | . . . . . 1 . Recycling Units 6 | . . . . . 5 1 Scanalyzers 8 | . . . . . 8 . Garrison Access 6 | . . . . . 6 . Terminal Hacks 47 | . 1 5 5 27 9 . Record 25 | . . 4 . 21 . . Robot Schematic 1 | . . . . . 1 . Robot Analysis 10 | . 1 . 3 6 . . Prototype ID Bank 4 | . . . 2 . 2 . Branch Access Points 1 | . . . . . 1 . Locate Traps 3 | . . . . . 3 . Recall Extermination 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks 3 | . . . . . 2 1 Network Status 2 | . . . . . 1 1 Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 11 | . . . . . 10 1 Terminals 3 | . . . . . 3 . Assimilate 1 | . . . . . 1 . Botnet 2 | . . . . . 2 . Fabricators 3 | . . . . . 3 . Report 1 | . . . . . 1 . Haulers 1 | . . . . . 1 . Recompile 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Patch 1 | . . . . . 1 . Recycling Units 4 | . . . . . 3 1 Fedlink 4 | . . . . . 3 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 2 . 6 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 106 | . . . . . 106 . Total Part Build Rating 12 | . . . . . 12 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Manual 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 8 | . . . 8 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies 14 | . . . 8 . 5 1 Largest Group 8 | . . . 8 . 1 1 Highest-Rated Group 114 | . . . 114 . 29 26 Highest-Rated Ally 34 | . . . 34 . 29 26 Total Orders . | . . . . . . . Ally Attacks 23 | . . . 11 . 12 . Total Damage 426 | . . . 230 . 196 . Kills 6 | . . . 3 . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Active Infowar (turns) 1095 | . . . . 253 842 . Terrain 842 | . . . . . 842 . Structural 1044 | . . . . 253 791 . Robot Analysis Total 10 | . 1 . 3 6 . . Derelict Logs Recovered 6 | . . 2 . 4 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 9687 | 61 1446 3945 497 1123 2044 571 Spaces Moved 5422 | 38 765 1806 285 840 1261 427 Core 114 | 15 1 . . . 4 94 Treads 3025 | 23 764 1806 55 65 312 . Legs 539 | . . . . . 206 333 Wheels 1744 | . . . 230 775 739 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 130 105 90 50 Average Speed 155 | 116 160 199 153 131 122 108 Slowest Speed 500 | 160 250 250 360 260 500 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 95 90 49 60 32 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . . 1 . 5 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 6 | . . 6 . . . . Spaces Dug 11 | . . 4 . . 7 . Terrain Destroyed 147 | . 55 46 1 . 26 19 Melee 4 | . . . . . 4 . Projectile 34 | . 1 10 1 . 22 . AOE 109 | . 54 36 . . . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 6218 | 54 892 1969 335 856 1579 533 Wait 230 | . 26 15 2 . 104 83 Move 5416 | 37 764 1805 284 839 1260 427 Hop . | . . . . . . . Pick Up 75 | 10 10 15 . 7 26 7 Fast Attach 13 | . 5 1 . . 7 . Attach 44 | 6 2 7 1 . 24 4 Detach . | . . . . . . . Swap 40 | . 10 11 . 6 13 . Drop 36 | . 11 4 . 4 15 2 Fire 270 | . 50 111 9 . 96 4 Melee 27 | . . . . . 27 . Ram 6 | . . . . . 4 2 Kick 7 | . . . . . 3 4 Crush 15 | 1 14 . . . . . Escape Stasis . | . . . . . . . Rewire 39 | . . . 39 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 10) 444 | -10/Materials | Discovered new exit (range 15) 915 | -10/Materials | Discovered new exit (range 6) 1125 | -10/Materials | Discovered new exit (range 8) 1354 | -10/Materials | Discovered new exit (range 4) 1497 | -10/Materials | Discovered new exit (range 9) 1508 | -10/Materials | Entered Subcaves 1509 | -10/Subcaves | Approached by a straggling Scientist 1559 | -10/Subcaves | Disturbed a concealed Subdweller 1722 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1733 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1809 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1813 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1981 | -10/Subcaves | Ambushed by Subdweller buried in earth 2004 | -10/Subcaves | Destroyed 7 combat bots 2005 | -10/Subcaves | Discovered new exit (range 11) 2138 | -10/Subcaves | Learned Materials emergency access door positions 2163 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2263 | -10/Subcaves | Lost 3 parts (1p1n1w) 2265 | -10/Subcaves | Discovered new exit (range 10) 2321 | -10/Subcaves | Core integrity fell below 50% 2594 | -10/Subcaves | Visited Clippyterm 2602 | -10/Subcaves | Learned Factory trap positions 2639 | -10/Subcaves | Discovered new exit (range 3) 2869 | -10/Subcaves | Visited 4L-MR0's lab 2891 | -10/Subcaves | Found Power Bank 3226 | -10/Subcaves | Learned location of Zion (-7) 3226 | -10/Subcaves | Met a Zionite searching for "candidates" 4415 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4546 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4563 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4602 | -10/Subcaves | Learned Materials garrison access intel 4657 | -10/Subcaves | Core integrity fell below 20% 5453 | -10/Subcaves | Entered Recycling 5909 | -8/Recycling | Scanned before Scraplab entrance 5937 | -8/Recycling | Entered Scraplab 5947 | -8/Recycling | Discovered new exit (range 3) 5948 | -8/Recycling | Lost 7 allies 5950 | -8/Recycling | Entered Scraptown 5950 | -8/Scraptown | System corruption cleaned by C-Scrubber 5995 | -8/Scraptown | Visited SPCMW 6017 | -8/Scraptown | Visited Symbiants 6035 | -8/Scraptown | Visited TADAMA 6066 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6069 | -8/Scraptown | Learned Factory garrison access intel 6070 | -8/Scraptown | Learned location of Armory (-3) 6071 | -8/Scraptown | Learned Research terminal intel 6073 | -8/Scraptown | Learned location of 2 exits from Upper Caves 6116 | -8/Scraptown | Visited Assassins FH 6125 | -8/Scraptown | Visited Scrapoid Research Area 6155 | -8/Scraptown | Visited UFD Registry 6155 | -8/Scraptown | Registered with UFD as "Shadowparser" 6177 | -8/Scraptown | Visited Science Testing Area 6199 | -8/Scraptown | Visited Fellowship of the Rings 6209 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6346 | -8/Scraptown | Visited Chapter 10 6385 | -8/Scraptown | Visited LU-1G1's Boring Crew 6430 | -8/Scraptown | Visited Analyses Database 6481 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6544 | -8/Scraptown | Visited Observation Area 6566 | -8/Scraptown | Visited Scrap Suit Storage 6587 | -8/Scraptown | Visited A0-MCA Data Center 6604 | -8/Scraptown | Given a C rating by A0-MCA 6609 | -8/Scraptown | Found A0-MCA's Component Scanner 6644 | -8/Scraptown | Visited Curators Association 6727 | -8/Scraptown | Visited Abandonware Association 6761 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6761 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6793 | -8/Scraptown | Visited Infowarlord's Domain 6818 | -8/Scraptown | Visited Cartography Club 6843 | -8/Scraptown | Found Surveybot 17 Chip 6931 | -8/Scraptown | Learned location of Cetus (-4) 6931 | -8/Scraptown | Learned location of Quarantine (-2) 6931 | -8/Scraptown | Learned 12 Factory zone layouts 6931 | -8/Scraptown | Learned 8 Research zone layouts 6931 | -8/Scraptown | Learned 4 Storage zone layouts 6931 | -8/Scraptown | Learned 24 Upper Caves zone layouts 6931 | -8/Scraptown | Learned 4 Armory zone layouts 6931 | -8/Scraptown | Learned Factory emergency access door positions 6931 | -8/Scraptown | Learned location of 1 exit from Factory 6931 | -8/Scraptown | Learned location of 3 exits from Upper Caves 6931 | -8/Scraptown | Identified exit to Factory 6975 | -8/Scraptown | Found Exp. Terrain Scanner 7046 | -8/Scraptown | Found Scrap Suit 7073 | -8/Scraptown | Entered Factory 7073 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 7074 | -6/Factory | Identified exit to Factory 7076 | -6/Factory | Loaded intel: 83 trap records 7078 | -6/Factory | Loaded intel: 4 garrison access locations 7581 | -6/Factory | Fabricated Adv. Plasma Cannon (x2) 8300 | -6/Factory | Identified exit to Lower Caves 8364 | -6/Factory | Discovered exit to Factory (range 9) 8456 | -6/Factory | Garrison activated, responded to threat 8495 | -6/Factory | Build established: Hacker-Tank 8643 | -6/Factory | Loaded intel: 8 recycling unit locations 8879 | -6/Factory | Destroyed 11 combat bots 8921 | -6/Factory | Core integrity fell below 50% 8952 | -6/Factory | Lost 16 parts (1p6n4u5w) 9113 | -6/Factory | Cargo convoy interrupted 9117 | -6/Factory | Entered another Factory area 9117 | -5/Factory | Evolved 2 slots: Propulsion x2 9121 | -5/Factory | Build established: Hacker-Mutant 9124 | -5/Factory | Lost 3 parts (2n1u) 9452 | -5/Factory | Loaded intel: 8 recycling unit locations 9538 | -5/Factory | Build established: Scavenger-Mutant 9631 | -5/Factory | Released all parts (8) 9661 | -5/Factory | Lost 4 parts (1p2n1u) 9666 | -5/Factory | Core integrity fell below 50% 9685 | -5/Factory | Core integrity fell below 20% 9688 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09635_ Slammed into K-01 Serf. 09636_ Dropped Exp. Terrain Scanner. 09637_ Acquired Power Bank. 09643_ Critical hit (Burn: +37). 09654_ System corrupted: Heat flow error (+235). 09660_ K-01 Serf cleans the Repair Station. 09666_ Slammed into A-15 Conveyor. 09667_ A-15 Conveyor calls for reinforcements. 09667_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09670_ S-27 Virus destroyed. 09670_ K-01 Serf collects debris. 09673_ Penetrated by Slug. 09675_ K-01 Serf collects debris. 09676_ K-01 Serf cleans the Nuclear Reactor. 09684_ Slug penetrates Wall. 09686_ System corrupted: IFF burst signal emitted. 09687_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ######## #?????????????????????????????? | | # """ #?????????????????????????????? | | # """ ##????????????????????????????? | | # """ # ????????????????????????????? | | " # ????????????????????????????? | | """ # """ # "???????????????????????????? | | # """ # "???????????????????????????? | | """ # """ # "???????? ??????????????????? | | # # ??? #?????????"""????? | | # """# """" = #?????????"Y"????? | | #### # R"# """" ???????????"?"????? | | ???# # """# """" ????????????????????? | | ???# # + """" ??????????????????????? | | ???#+##+##+######/## ????????????????????????? | | ????????????????# ## ??????????????????????????? | | ????????????????# ##/#########+#############?????? | | ????????????????# = ?????? | | ????????????????# *%= ?????? | | ????????????????# ????? | | ????????? + H ????? | | ?????????" # ???? | | ?????????" # ???? | | ?????????" ? ?+ ???? | | ????????? ?? ?##############+############??????? | | ???????????? ???????# s p p #????????? | | ??????????? ????????# s@s #????????? | | ???????????##????????# """ """ """ """ #????????? | | ?????????????????????# """ """ """ """??????????? | | ?????????????????????# s"""k""" """ """ ?????????? | | ?????????????????????# #????????? | | ?????????????????????# p ! #????????? | | ?????????????????????# #????????? | | ?????????????????????##+#################????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- CPS Tube | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedRestorationShield Manual? 0 Play Time 01:23:45 Cumulative 302.3 hours Start 2025.05.30 @ 01:41:15 End 2025.05.30 @ 04:34:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 223 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 967f6ff3-4193-4467-83e4-13be041702e1