Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 20:44:33 Player: Ethranok Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (916) 916 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3896 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 346/550 Matter 165/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter 0b10 Alert Chip Targeting Computer Utility Shielding Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle Rocket Launcher > --- INVENTORY (15) --- Light Nuclear Core Light Treads Scrap Suit Experimental Sensor Array ECM Suite Light Armor Plating Improved Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter 0b10 Alert Chip Targeting Computer Utility Shielding > --- WEAPON ----------- Assault Rifle Slug Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Scrap Suit High-capacity Matter Pod ECM Suite Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Shotgun Light Cannon Rocket Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 31 | 6 9 . . 2 14 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . . . 2 Treads . | . . . . . . Leg 6 | 2 2 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 . . 1 9 Device 1 | . . . . . 1 Storage 3 | 1 1 . . 1 . Processor 4 | . 1 . . . 3 Hackware . | . . . . . . Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 10 | 2 4 . . 1 3 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 3 . . . 1 Ballistic Cannon 2 | . 1 . . 1 . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 11 | . 1 . . . 10 Power 2 | . 1 . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . 1 . . . 9 To Critical Strikes . | . . . . . . Average Backups 9 | 1 5 10 10 11 12 Power . | . . . . . . Propulsion . | . . 1 . . . Utility 7 | . 2 8 9 10 8 Weapon 1 | . 1 . . 1 2 Tool/Special . | . . . . . . Unused Backups 10 | . 1 1 1 . 7 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 7 | . 1 . . . 6 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 94 100 100 100 89 Engine 12 | . 11 14 14 14 8 Leg 25 | . 27 28 28 28 17 Storage 12 | . 14 14 14 14 9 Processor 15 | . 12 14 14 14 23 Protection 3 | . . . . . 13 Energy Gun 1 | . 4 . . . . Ballistic Gun 13 | . 18 14 14 14 8 Ballistic Cannon 10 | . 5 14 14 14 8 Peak Build Rating 35 | 6 8 8 8 13 35 Average Rating 12 | 4 6 8 8 12 25 On Entrance 7 | . 6 8 8 8 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 40 | 11 18 18 18 32 40 Greatest Support 27 | 20 20 20 20 20 27 Greatest Overweight (x) 10 | . 2 . . 1 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 12 | 7 8 10 10 14 15 Most Carried 15 | 4 10 10 10 14 15 Average Carried 10 | 1 5 10 10 12 13 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 14 | 1 10 10 10 14 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1268 | 218 507 30 . 72 441 Remotely . | . . . . . . Salvage Created 979 | . 549 . . 42 388 Parts 69 | . 32 . . 7 30 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 14 . . 3 13 Guns 20 | . 13 . . 3 4 Cannons 9 | . 1 . . . 8 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 5 . . . 3 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Hauler 2 | . 2 . . . . Operator 1 | . 1 . . . . Watcher 4 | . 3 . . . 1 Swarmer 14 | . 6 . . 3 5 Grunt 15 | . 8 . . . 7 Sentry 1 | . . . . . 1 Best Kill Streak 5 | . 4 . . 3 5 Combat Bots Only 5 | . 3 . . 3 5 Max Kills in Single Turn 2 | . 2 . . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 265 | . 55 . . 10 200 Missed 85 | . 16 . . 3 66 Hits 180 | . 39 . . 7 134 Projectile 180 | . 39 . . 7 134 Critical Strikes 4 | . 1 . . . 3 Actively Blocked 1 | . . . . . 1 Damage Taken 2015 | . 391 . . 55 1569 Core 282 | . 64 . . 14 204 Absorbed by Shields . | . . . . . . Redirected to Shielding 31 | . . . . . 31 Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 127 | . 62 . . 5 60 Largest 2 | . 2 . . 2 2 Hottest 123 | . 90 . . 60 123 Shots Fired 236 | . 124 . . 10 102 Gun 159 | . 109 . . 5 45 Cannon 64 | . 15 . . 5 44 Launcher 3 | . . . . . 3 Special 10 | . . . . . 10 Kinetic 217 | . 118 . . 10 89 Thermal 16 | . 6 . . . 10 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 . . 2 9 Robot Miss Streak 16 | . 3 . . 1 16 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 133 | . 78 . . 5 50 Core Hits 70 | . 36 . . 4 30 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . 2 . . . 3 Destroy 3 | . . . . . 3 Blast 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2223 | . 772 1 . 96 1354 Guns 1131 | . 632 . . 54 445 Cannons 760 | . 127 . . 33 600 Explosions 305 | . . . . . 305 Melee . | . . . . . . Ramming 27 | . 13 1 . 9 4 Kinetic 1857 | . 725 . . 87 1045 Thermal 34 | . 34 . . . . Explosive 305 | . . . . . 305 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles 11 | . . . . . 11 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . 5 . . . 4 Impact . | . . . . . . Kinetic 9 | . 5 . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . . . 28 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 11 | . 5 1 . 4 1 Kicked 11 | . 5 1 . 4 1 Crushed . | . . . . . . Highest Temperature 90 | . 90 . . . 39 Average Temperature 15 | . 27 . . . 12 Received Heat Transfer 714 | . 147 . . . 567 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 99 | . 99 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 173 | . 150 30 . 71 173 Initial 25 | . . 25 . . . Average 32 | . 76 3 . 7 23 Influence Increases 934 | . 444 5 . 72 413 Destroy 0b10 Robot/C 548 | . 280 . . 60 208 Destroy 0b10 Robot/NC 46 | . 30 . . . 16 Destroy Leader 122 | . 70 . . 10 42 Trap Triggered on 0b10 10 | . 10 . . . . Successful Hack 47 | . 38 5 . . 4 Disable Machine 12 | . . . . . 12 Destroy Structure 38 | . 1 . . 2 35 Lose Combat Pursuer 111 | . 15 . . . 96 Influence Decreases 771 | . 379 70 . 72 250 Entered New Map 40 | . . 40 . . . Time Decay 621 | . 369 30 . 72 150 Lost Part 110 | . 10 . . . 100 Squads Dispatched 7 | . 3 1 . . 3 Investigation 4 | . 2 1 . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 7 | . 1 . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 24 . . 3 30 Peak Tracking Total 11 | . 4 . . 3 11 Tactical Retreats 6 | . 1 . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 9 1 1 . 4 Terminals 11 | . 7 1 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 51 | . 31 3 1 . 16 Successful 29 | . 17 1 1 . 10 Failed 22 | . 14 2 . . 6 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 44 | . 26 3 1 . 14 Terminals 44 | . 28 3 . . 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 12 | . 7 . 1 . 4 Robot Analysis 3 | . 3 . . . . Terminal Index 2 | . 1 . . . 1 Recycling Unit Index 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 7 1 . . 3 Terminals 11 | . 7 1 . . 3 Botnet 10 | . 6 1 . . 3 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 1 . . 4 Full Trace Events 7 | . 5 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4040 | 65 1073 298 592 1141 871 Spaces Moved 2293 | 43 698 247 493 556 256 Core 24 | 17 6 . . . 1 Treads . | . . . . . . Legs 2269 | 26 692 247 493 556 255 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 120 185 Average Speed 143 | 92 120 120 120 188 189 Slowest Speed 550 | 120 150 120 120 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . . 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 5 97 47 79 89 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 40 | . . . . 4 36 Melee . | . . . . . . Projectile 21 | . . . . 4 17 AOE 19 | . . . . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2789 | 68 826 249 494 635 517 Wait 255 | 13 16 . . 64 162 Move 2288 | 42 697 246 492 555 256 Hop . | . . . . . . Pick Up 49 | 7 24 1 1 4 12 Fast Attach . | . . . . . . Attach 24 | 6 7 . . . 11 Detach . | . . . . . . Swap 19 | . 7 . . 2 10 Drop 16 | . 8 1 1 1 5 Fire 127 | . 62 . . 5 60 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . 5 1 . 4 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 5) 188 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 7) 590 | -10/Materials | Identified exit to Mines 888 | -10/Materials | Discovered exit to Materials (range 16) 998 | -10/Materials | Discovered exit to Materials (range 16) 1139 | -10/Materials | Entered Mines 1252 | -10/Mines | Learned Materials stockpile data 1340 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1341 | -10/Mines | Discovered new exit (range 5) 1345 | -10/Mines | Identified exit to Exiles 1399 | -10/Mines | Assembled infested the area 1437 | -10/Mines | Entered Exiles 1464 | -10/Exiles | Discovered new exit (range 14) 1485 | -10/Exiles | Met 8R-AWN 1508 | -10/Exiles | Met EX-HEX 1550 | -10/Exiles | Met EX-BIN 1621 | -10/Exiles | Aligned with FarCom system 1622 | -10/Exiles | Given EX-Vault access code 1650 | -10/Exiles | Opened EX-Vault 1662 | -10/Exiles | Found 0b10 Alert Chip 1686 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1728 | -10/Exiles | Met EX-DEC 1798 | -10/Exiles | Discovered new exit (range 14) 1811 | -10/Exiles | Identified exit to Mines 1897 | -10/Exiles | Visited The Gauntlet 2029 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2029 | -10/Exiles | Entered Mines 2041 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2238 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2242 | -9/Mines | Found Scrap Suit 2382 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2386 | -9/Mines | Found Prototype Device 2629 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2716 | -9/Mines | Discovered new exit (range 7) 2725 | -9/Mines | Identified exit to Materials 2773 | -9/Mines | Learned 4 Materials zone layouts 3031 | -9/Mines | Discovered exit to Materials (range 9) 3050 | -9/Mines | Learned location of Recycling (-8) 3170 | -9/Mines | Entered Materials 3170 | -8/Materials | Evolved 4 slots: Utility x4 3171 | -8/Materials | Identified exit to Factory 3171 | -8/Materials | Identified exit to Storage 3568 | -8/Materials | Identified Exp. Sensor Array 3944 | -8/Materials | Garrison activated, responded to threat 4041 | -8/Materials | Self-destructed Last Messages --------------- 04026_ U-05 Engineer lays Concrete. 04028_ Lgt. Cannon destroyed. 04029_ K-01 Serf collects debris. 04030_ U-05 Engineer lays Concrete. 04031_ K-01 Serf collects debris. 04031_ U-05 Engineer lays Concrete. 04032_ U-05 Engineer builds a Wall. 04032_ U-05 Engineer lays Concrete. 04032_ K-01 Serf cleans the Garrison Access. 04033_ K-01 Serf cleans the Atomic Centrifuge. 04034_ U-05 Engineer lays Concrete. 04036_ K-01 Serf collects debris. 04036_ U-05 Engineer lays Concrete. 04037_ S-10 Pest destroyed. 04037_ K-01 Serf cleans the Atomic Centrifuge. 04037_ U-05 Engineer lays Concrete. 04038_ K-01 Serf collects debris. 04038_ U-05 Engineer lays Concrete. 04039_ K-01 Serf cleans the Garrison Access. 04039_ U-05 Engineer lays Concrete. 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T # ######+###??????? | | ???????????? #???????# + w #????????? | | ???????????? #???????#] [ # #????????? | | ???????????? ################# ########## | | ???????????? ## g s+ | | ???????????? ## ########################## | | ???????????? # """ #????????????????????????? | | ???????????? / """"" #????????????????????????? | | ???????????? # """"" #????????????????????????? | | ??????!????? # """"" #????????????????????????? | | ???????????? # """ #????????????????????????? | | ???????????? # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyBattleShearcannon Manual? 0 Play Time 00:35:27 Cumulative 23.0 hours Start 2026.09.14 @ 18:29:45 End 2026.09.14 @ 20:44:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 53% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18e8831f-8df8-4f45-ac1e-b6b2f39b6e58