Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.31 @ 18:27:49 Player: Tone Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (331) 1655 Value Destroyed (10319) 10319 Prototype IDs (122) 2440 Alien Tech Used (15) 3000 Bonus (44380) 44380 TOTAL SCORE: 74494 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 210 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -127 Cogmind --------- Core Integrity 1347/1600 Matter 160/300 Energy 123/130 System Corruption 0% Temperature Cool (7) Movement Flying (14) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (7) --- Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY (17) ----- Medium Storage Unit Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Experimental Propulsion Shielding Improved Weapon Shielding Experimental Powered Armor Beam Splitter Experimental Shield Generator Microwarp Drive > --- WEAPON (1) ------- Plasma Lance > --- INVENTORY (11) --- Experimental Energy Well (600) Experimental Energy Well (600) Experimental ECM Suite Improved Powered Armor Experimental Focal Shield EM Dispersion Field Hypervelocity Multirail Enhanced Force Lance Sigix Corpse Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Experimental Propulsion Shielding Experimental Utility Shielding EM Dispersion Field Experimental Hacking Suite System Mapper Ghost Barrier Quantum Router Microwarp Drive > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Experimental Q-thruster Medium Storage Unit Experimental Energy Well Experimental Terrain Scanner Femtoactuators Experimental Utility Shielding Improved Powered Armor Experimental Focal Shield Experimental Shield Generator High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Heavy Neutron Cannon [Rating: 242] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Improved Q-thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Q-thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Artifact Microwarp Drive Weapon Plasma Lance Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 17 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Utility 14 | . . . 1 . . . 2 2 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . . 2 . . Weapon -2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -2 . . Parts Attached 751 | 3 28 8 30 7 1 8 61 25 . 39 8 3 3 3 21 . 40 7 3 5 9 20 . 48 7 3 10 6 14 1 23 7 . 28 44 37 11 29 66 69 16 Power 23 | . 2 . 4 . . . 3 1 . 2 . . . 1 . . . . . . . . . 2 . . 2 . . . 1 . . . . 1 1 . 1 . 2 Engine 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 . . . 2 1 . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . . . . 1 1 . 1 . 2 Propulsion 102 | 2 9 5 11 2 . 6 19 2 . 6 . 1 . 1 4 . 2 . . . . 1 . 8 . . 2 . 2 1 3 1 . 5 4 . . . 2 2 1 Treads 28 | 1 4 2 6 1 . 3 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | 1 5 3 5 1 . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 48 | . . . . . . . . 2 . 6 . 1 . 1 4 . 2 . . . . 1 . 8 . . 2 . 2 1 3 1 . 5 4 . . . 2 2 1 Utility 356 | 1 2 1 9 . . 2 13 15 . 16 1 . 3 1 8 . 19 3 1 3 1 13 . 24 5 1 5 1 8 . 16 4 . 15 20 26 9 20 23 54 13 Device 207 | 1 . . 3 . . 1 4 5 . 10 1 . . 1 3 . 13 1 1 1 1 10 . 17 3 1 1 1 3 . 10 2 . 14 13 17 6 15 12 27 9 Storage 24 | . 1 1 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . . . 1 . . 1 4 2 1 . 1 6 . Processor 22 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . 1 . . . . . . 1 14 . Hackware 32 | . . . . . . . 2 7 . 1 . . 2 . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 1 . . 1 1 . . 5 . . Protection 62 | . 1 . 3 . . 1 6 2 . 5 . . 1 . 1 . 4 2 . 1 . 1 . 4 2 . 3 . 1 . 3 . . . 2 6 2 1 4 5 1 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 3 Weapon 270 | . 15 2 6 5 1 . 26 7 . 15 7 2 . . 9 . 19 4 2 2 8 6 . 14 2 2 1 5 4 . 3 2 . 8 20 10 1 9 40 13 . Energy Gun 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 150 | . . . 1 1 . . 8 6 . 15 6 2 . . 6 . 14 2 1 . 6 4 . 10 2 . . 4 4 . 3 1 . 4 10 9 1 9 20 1 . Ballistic Gun 18 | . 5 1 . . . . 9 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Ballistic Cannon 19 | . 8 1 2 2 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . . . 1 . . . 1 . . . 1 . 2 1 . 1 1 . . 2 . 1 1 1 . . . . . . . . . . . 5 . Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 1 2 . . 2 . . . . . . . . . 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 48 | . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . 1 . 1 . . . . . 1 . 4 10 1 . . 20 6 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . . . 1 . . . . . 2 . . . . . . . . . . 1 1 . 5 . . . . 1 . . 4 . 1 . . 5 . Parts Lost 20 | . 2 2 4 . . 2 3 . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 Power 5 | . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . 1 2 . . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 7 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 2 1 . . 1 1 . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 93 | . 95 94 94 100 100 99 98 90 84 84 85 84 83 84 85 80 80 82 80 80 79 79 82 89 91 88 93 94 94 95 94 95 100 99 99 97 94 94 92 99 94 Engine 1 | . 14 9 6 11 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 3 . . . 7 7 7 7 7 7 6 7 6 6 6 6 6 6 6 5 5 1 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 4 3 3 4 2 3 2 Treads 4 | . 16 17 21 22 22 22 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 11 10 9 10 11 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 8 15 14 15 15 15 15 19 13 13 13 13 13 13 11 11 19 22 22 22 22 24 25 24 25 25 27 27 25 25 24 23 26 26 Device 10 | . 9 . 2 11 11 11 13 6 7 6 6 7 3 7 5 6 5 5 6 6 6 6 5 4 5 4 1 5 9 10 7 9 10 12 12 13 15 14 16 22 19 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 6 3 Processor 7 | . . . 3 . . . 1 7 7 7 7 7 7 7 5 6 6 6 6 6 6 5 5 5 5 5 5 5 9 10 10 10 10 9 9 8 8 8 7 18 19 Hackware 20 | . . . . . . . 4 30 30 30 30 30 30 30 32 33 33 33 33 33 33 37 41 40 39 38 38 38 35 35 35 35 35 31 30 32 26 24 20 . . Protection 5 | . 1 14 13 11 11 11 15 . . . . . 3 . . . . . . . . . . . . . 8 5 . . 2 . . . . 2 7 8 6 14 14 Energy Cannon 1 | . . . 1 8 11 11 3 . . . 1 . . . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 10 27 8 6 . 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 7 7 7 7 7 7 7 6 6 2 . . . . . 5 4 5 4 5 5 5 5 5 5 10 8 8 6 4 4 2 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 15 38 98 101 67 65 65 70 27 18 19 18 18 19 18 28 27 31 38 29 29 29 30 28 33 40 35 38 41 32 32 37 35 35 40 50 48 48 53 55 55 51 Greatest Support 60 | 10 40 40 60 60 10 10 60 27 19 19 19 19 20 19 30 30 30 30 30 30 30 30 30 32 32 32 32 32 32 40 40 40 40 48 48 48 48 48 55 54 54 Greatest Overweight 91 | 5 28 88 91 57 55 55 60 . . . . . 1 . . . 1 8 . . . . . 7 8 3 6 9 . . 3 . . . 2 1 . 45 7 1 . Average Overweight 1 | 4 13 71 51 55 51 54 48 -3 -1 -1 -1 . . -1 -1 -3 -1 . -1 -1 -2 . -2 -1 . . . . . -4 -2 -1 -5 -4 -4 -7 -6 -8 -4 -3 -4 Largest Inventory Capacity 24 | 7 14 24 24 19 19 19 19 19 9 9 9 9 9 9 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 24 14 14 14 16 16 16 11 Average Capacity 13 | 7 12 22 19 19 19 19 19 9 9 9 9 9 9 9 9 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 16 11 11 Most Carried 24 | 6 14 17 24 19 19 19 19 12 9 9 9 9 9 8 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 16 16 11 Average Carried 13 | 6 9 15 18 19 19 17 17 8 9 8 8 8 7 8 9 14 12 12 12 13 12 12 13 13 13 13 13 13 13 13 13 13 14 13 13 13 13 13 12 10 10 Final Capacity 24 | 7 14 24 19 19 19 19 19 9 9 9 9 9 9 9 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 16 16 11 11 Final Carried 19 | 6 14 16 19 19 19 17 13 9 9 9 9 9 9 8 14 14 13 14 13 14 13 14 13 14 14 14 13 14 14 14 14 14 14 14 14 14 14 14 16 11 9 Class Distribution -------------------- 18% | Wizard-Sprinter 18% | Wizard-Mutant 16% | Mutant 13% | Machinist-Sprinter 12% | Hacker-Mutant 7% | Wizard-Ninja 5% | Wizard-Scout 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Wizard-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -4/Lab Wizard-Scout | -3/Research Wizard-Sprinter | -3/Testing Wizard-Scout | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 13885 | 230 454 165 1088 188 . 243 1219 191 87 349 189 15 . 108 104 . 585 206 14 81 160 293 19 602 25 195 100 . 49 . 490 . . 989 1165 1149 814 854 670 715 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17481 | 88 515 90 1326 154 . 353 1552 279 . 297 111 . 22 . 472 . 587 65 . . 188 353 . 729 . 132 190 40 49 . 655 . . 999 1077 1125 530 1142 1998 2074 289 Parts 826 | 3 30 3 68 8 . 12 97 18 . 23 5 . 2 . 27 . 26 . . . 6 27 . 44 . 6 . 4 2 . 26 . . 41 28 56 11 39 114 77 23 Haulers Intercepted 11 | . . . 3 . . . 3 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Recyclers Shooed 15 | . 1 1 1 . . 2 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 1 . . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 10 . . . . . . . . . 3 . . . . 1 . 4 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 152 | . 10 4 24 5 . 9 28 2 . 3 3 . . . 3 . 6 3 . . 4 . . 13 . 4 . 4 . . 2 . . . 2 1 . 1 9 10 2 Melee 40 | . . . 1 . . . . 2 . 3 . . . . . . 2 . . . . . . 5 . . . . . . 2 . . . 2 1 . 1 9 10 2 Guns 17 | . . . 12 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 55 | . 10 4 11 5 . 9 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 39 | . . . . . . . 6 . . . 3 . . . 3 . 4 3 . . 4 . . 8 . 4 . 4 . . . . . . . . . . . . . Classes Destroyed 17 | 2 4 . 3 3 . . 2 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Worker 21 | . . . . . . . 2 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . . . 2 2 8 . . 1 . . Builder 17 | . . . . . . . 1 . . . . . . . 2 . 3 . . . . 2 . 2 . . . . . . . . . 1 . 2 . 1 3 . . Tunneler 4 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hauler 11 | . . . 3 . . . 3 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Recycler 59 | 1 3 . 4 1 . 1 4 1 . 1 . . . . 1 . 2 . . . . 1 . 3 . . . . . . 2 . . 6 5 4 3 7 8 1 . Operator 12 | . 3 . 2 . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 53 | . 2 . 1 . . . 2 2 . 3 . . . . 2 . 1 . . . . 5 . 2 . . . . 1 . 3 . . 5 2 5 2 4 9 2 . Swarmer 49 | . 3 . 3 . . 3 7 . . . 3 . . . 3 . 3 . . . 4 . . 12 . 4 . 4 . . . . . . . . . . . . . Grunt 53 | . 7 4 14 2 . 6 13 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . 1 . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 6 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Programmer 22 | . . . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . 9 4 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 2 3 2 . 4 8 1 . 1 3 . 1 . 3 . 4 3 . . 4 2 . 10 . 4 . 4 1 . 2 . . 2 3 3 2 3 3 4 1 Combat Bots Only 7 | . 4 2 3 2 . 3 7 1 . 1 3 . . . 3 . 3 3 . . 4 . . 7 . 4 . 4 . . 2 . . . 1 1 . 1 2 4 1 Max Kills in Single Turn 6 | 1 1 1 1 1 . 1 6 1 . 1 3 . 1 . 3 . 3 1 . . 3 1 . 5 . 2 . 3 1 . 1 . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 6 . . . 3 . . . 3 . 2 1 . . 3 . . 4 . 2 . 3 . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 9166 | . 495 419 791 177 . 484 1464 139 . 349 38 . 139 . 83 . 240 118 . . . . . 554 . . . . 52 . 146 . . . 62 365 90 241 142 1192 1386 Core 1703 | . 82 74 140 36 . 57 152 48 . 76 14 . . . 28 . 14 38 . . . . . 186 . . . . . . 20 . . . . 72 . 119 42 106 399 Absorbed by Shields 864 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 419 445 Core Remaining (%) 78 | 100 . 37 . . . 41 72 . . . . . . 80 . . . . . . 90 . . . . . . 81 . . . . 92 . 100 . . 86 . . 84 Volleys Fired 733 | 2 67 25 99 18 . 30 108 9 . 27 20 3 . . 10 . 34 44 2 . 21 8 . 20 6 5 . 18 6 . 4 2 . 11 20 13 2 36 55 8 . Largest 2 | 2 2 2 2 2 . 2 2 1 . 1 1 1 . . 1 . 1 1 1 . 1 1 . 1 1 1 . 1 1 . 1 1 . 1 1 1 1 1 1 1 . Hottest 126 | 100 100 78 112 88 . 112 126 90 . 90 90 90 . . 90 . 90 90 90 . 90 90 . 90 90 80 . 90 110 . 110 110 . 110 110 110 110 110 110 110 . Shots Fired 1009 | 4 130 45 170 29 . 53 196 9 . 27 20 3 . . 10 . 34 42 2 . 21 8 . 20 6 5 . 18 6 . 4 2 . 11 20 13 2 36 55 8 . Gun 237 | 4 67 4 90 . . . 70 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Cannon 734 | . 62 41 80 29 . 53 124 9 . 27 19 3 . . 9 . 28 36 2 . 18 8 . 14 6 . . 16 6 . 4 2 . 11 20 13 2 36 55 1 . Launcher 37 | . . . . . . . 2 . . . 1 . . . 1 . 5 6 . . 3 . . 5 . 5 . 2 . . . . . . . . . . . 7 . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 492 | . 125 45 139 22 . 25 134 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Thermal 443 | 4 5 . 15 7 . 28 39 9 . 27 19 3 . . 9 . 28 36 2 . 18 8 . 14 6 . . 16 6 . 4 2 . 11 20 13 2 36 55 1 . Explosive 30 | . . . . . . . 2 . . . 1 . . . 1 . 5 6 . . 3 . . 5 . 5 . 2 . . . . . . . . . . . . . Electromagnetic 44 | . . . 16 . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Robot Hit Streak 22 | 2 8 10 11 10 . 12 22 . . . . . . . 7 . 1 . . . . . . 2 . . . . . . . . . . 2 . . . . . . Robot Miss Streak 6 | 2 6 4 4 4 . 6 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 867 | 2 81 29 121 23 . 42 152 17 . 19 3 . 1 . 13 . 28 3 . . 4 12 . 16 . 7 5 . 1 . 15 1 . 21 25 34 12 19 63 69 29 Core Hits 533 | 3 25 7 56 18 . 42 87 8 . 10 5 . 1 . 12 . 17 10 . . 6 8 . 26 . 11 2 4 1 . 9 . . 14 14 22 6 14 34 40 21 Critical Hits 33 | . . . 3 . . 5 3 2 . . . . . . . . 2 2 . . . . . 1 . . . . . . . . . . . 4 . 1 5 4 1 Critical Kills 11 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 4 . 1 1 . . Critical Parts Destroyed 18 | . . . 2 . . 5 2 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 4 1 . Melee Attacks 1182 | . . . 2 8 . . 12 72 . 70 6 2 10 . 83 . 83 7 3 . 6 28 1 74 4 10 5 2 22 . 42 11 . 95 56 97 34 56 139 99 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . 2 8 . . 11 . . . . . . . . . 60 7 3 . 6 25 . . . . . . . . . . . . . . . . . . . Piercing 1058 | . . . . . . . 1 70 . 70 6 2 10 . 83 . 23 . . . . 3 1 74 4 10 5 2 22 . 42 11 . 95 56 97 34 56 139 99 43 Sneak Attacks 132 | . . . 1 . . . 2 7 . 2 3 . 1 . 6 . 9 1 . . 4 4 . 5 . 7 . . . . 5 . . 10 13 21 3 8 18 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . . Damage Inflicted 48797 | 37 1081 568 2253 515 . 894 3504 852 . 740 477 . 106 . 978 . 2866 1057 . . 1080 1024 . 2194 . 1485 727 382 65 . 1123 51 . 2331 2476 3625 1065 1834 5132 6568 1707 Guns 2355 | 37 455 10 1004 . . . 805 . . . . . . . . . 20 . . . . . . 24 . . . . . . . . . . . . . . . . . Cannons 5864 | . 625 551 1063 488 . 881 2145 . . . . . . . 32 . . . . . . . . . . . . . . . . . . . 79 . . . . . . Explosions 4918 | . . . . . . . 315 . . . 169 . . . 161 . 836 827 . . 488 . . 1079 . 661 . 382 . . . . . . . . . . . . . Melee 35500 | . . . 91 . . . 222 852 . 740 308 . 106 . 785 . 2010 230 . . 592 1024 . 1091 . 824 727 . 65 . 1123 51 . 2331 2397 3625 1065 1834 5132 6568 1707 Ramming 160 | . 1 7 95 27 . 13 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5961 | . 1080 561 1602 365 . 448 1861 . . . . . . . . . 20 . . . . . . 24 . . . . . . . . . . . . . . . . . Thermal 1931 | 37 . . 194 123 . 433 670 . . . . . . . 32 . 133 . . . . . . 230 . . . . . . . . . . 79 . . . . . . Explosive 4555 | . . . . . . . 315 . . . 169 . . . 161 . 703 827 . . 488 . . 849 . 661 . 382 . . . . . . . . . . . . . Electromagnetic 690 | . . . 271 . . . 419 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3576 | . . . 91 . . . 222 . . . . . . . . . 1697 230 . . 592 744 . . . . . . . . . . . . . . . . . . . Piercing 31924 | . . . . . . . . 852 . 740 308 . 106 . 785 . 313 . . . . 280 . 1091 . 824 727 . 65 . 1123 51 . 2331 2397 3625 1065 1834 5132 6568 1707 Highest Corruption 12 | . 3 3 . . . . . . . 6 6 6 6 6 . 9 12 12 12 12 . . 5 5 . . . . . 9 11 . . . . 1 1 . . . . Average Corruption 5 | . 2 3 . . . . . . . 3 6 6 6 6 . 9 10 12 12 12 . . 5 4 . . . . . 9 5 . . . . 1 1 . . . . Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 11 . . . . . . . . . . Effects 272 | . 9 10 . . . . . . . 31 6 2 4 5 . 2 84 29 8 1 . . 4 26 . . . . . 1 47 . . . . 2 1 . . . . Message Errors 76 | . 3 4 . . . . . . . 11 2 . 2 1 . . 16 7 1 . . . 2 8 . . . . . . 18 . . . . 1 . . . . . Matter Fused 50 | . 2 3 . . . . . . . 7 2 2 2 2 . 1 10 3 . 1 . . 1 5 . . . . . . 9 . . . . . . . . . . Heat Flow Errors 26 | . 1 1 . . . . . . . 5 2 . . . . 1 5 3 1 . . . . 4 . . . . . . 3 . . . . . . . . . . Energy Discharges 24 | . 1 1 . . . . . . . 4 . . . 1 . . 4 2 . . . . . 4 . . . . . . 5 . . . . 1 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 33 | . 1 . . . . . . . . 4 . . . 1 . . 11 2 . . . . . 5 . . . . . . 9 . . . . . . . . . . Data Loss (major) 9 | . . . . . . . . . . . . . . . . . 6 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 46 | . . . . . . . . . . . . . . . . . 31 9 6 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6631 | . 8 18 3 . . . 23 31 . 16 173 . . . 97 . 843 145 . . 324 250 . 184 . 506 400 7 . . 134 . . 488 679 703 375 181 803 240 . Projectiles 49 | . 8 18 2 . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 381 | . . . . . . . . . . . . . . . . . 63 145 . . 48 . . 94 . 24 . 7 . . . . . . . . . . . . . Melee 6201 | . . . 1 . . . 2 31 . 16 173 . . . 97 . 780 . . . 276 250 . 90 . 482 400 . . . 134 . . 488 679 703 375 181 803 240 . Knockbacks 72 | . 10 5 14 14 . 15 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . 8 5 12 9 . 9 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 14 | . 2 . 1 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . 6 . . . . . . . 23 . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 22 | . 1 2 11 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 1 2 12 8 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | 58 217 280 186 . . 207 364 126 . 249 229 84 . . 72 132 336 200 108 . 227 68 . 282 225 257 3 87 38 . 241 76 . 246 274 207 163 262 196 288 . Average Temperature 57 | 32 58 104 51 . . 65 111 36 . 61 72 39 . . 33 70 84 67 50 . 95 38 . 81 25 31 2 31 17 . 77 41 . 34 55 46 45 53 48 37 . Received Heat Transfer 1957 | . 249 231 324 42 . 225 648 36 . 12 . . 18 . 6 . . 39 . . . . . . . . . . . . 9 . . . 12 27 9 18 . 36 16 Effects 10 | . . 2 . . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 5 | . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 1 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3027 | 111 . . 333 222 . 777 1184 . . . . . . . 50 . 100 . . . . . . 200 . . . . . . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 759 | 10 214 179 241 85 . 195 494 261 16 486 . . . . 557 224 536 . . . . 304 73 664 . . . . 402 88 468 97 . 416 400 242 156 314 759 234 . Initial 204 | . 6 54 . 48 . . 1 202 1 . . . . . . 194 156 . . . . 56 56 7 . . . . 56 88 61 25 . . 2 9 20 36 188 204 . Average 121 | 8 122 95 94 24 . 69 261 76 . 55 . . . . 74 215 136 . . . . 153 45 209 . . . . 101 88 114 52 . 52 43 93 83 181 344 51 . Maximum Alert Level 3 | . 1 . 1 . . . 2 1 . 2 . . . . 2 1 2 . . . . 1 . 2 . . . . 2 . 2 . . 2 2 1 . 1 3 1 . Low Security (%) 81 | 100 77 100 93 100 . 100 42 81 100 94 . . . . 92 22 79 . . . . 80 100 62 . . . . 87 100 78 100 . 99 99 96 100 64 . 99 . Level 1 13 | . 22 . 6 . . . 31 18 . 1 . . . . . 77 11 . . . . 19 . 29 . . . . . . 21 . . . . 3 . 35 77 . . Level 2 4 | . . . . . . . 26 . . 3 . . . . 7 . 9 . . . . . . 8 . . . . 11 . . . . . . . . . 15 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 . 3 . . . 4 9 . 6 . . . . 4 . 7 . . . . 1 . 3 . . . . 1 . 5 2 . 1 2 4 1 1 4 2 . Investigation 11 | . . . 1 . . . . 3 . 3 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Extermination 33 | . . . . . . . . 4 . 3 . . . . 1 . 3 . . . . 1 . 2 . . . . 1 . 4 2 . 1 1 3 1 1 3 2 . Reinforcement 18 | . 3 . 2 . . . 4 2 . . . . . . 2 . 2 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 46 | . 2 . 4 1 . . 1 . . 1 . . . . . . 1 . . . . 1 . 4 . . . . . . . 1 . 1 1 1 . 1 . 26 . Communications Jammed 104 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 15 32 . 11 . 9 . . 32 1 . Distress Signals 95 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 15 32 . 11 . . . . 32 1 . Times Spotted 428 | . 28 8 46 5 . 9 56 12 5 14 4 . 4 . 13 5 14 3 . . . 11 5 22 . 1 . . 2 3 12 3 . 22 5 21 8 9 30 21 27 Peak Tracking Total 23 | . 5 2 4 2 . 3 7 2 3 3 3 . 4 . 3 6 3 3 . . 1 2 5 5 . 4 . 1 1 3 7 3 . 3 2 5 3 2 3 4 23 Tactical Retreats 33 | . 1 3 1 . . . 3 1 . 1 . . . . 1 . 2 . . . . 1 . 4 . . . . . . . . . 1 . 4 1 1 2 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 24 | . 3 . 1 . . . 2 2 . 6 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . . 1 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 52 | . 1 . 3 . . . . . . . . . 1 . 1 . 3 . . . . . . 10 . . . . 1 . . . . . 4 1 3 13 . 4 7 Max in Single Turn 5 | . 1 . 1 . . . . . . . . . 1 . 1 . 3 . . . . . . 5 . . . . 1 . . . . . 1 1 1 1 . 2 1 Garrison Access 21 | . . . . . . . . 1 . 1 . . . . 4 . 1 . . . . 1 . 2 . . . . 1 . . . . 4 1 1 . 1 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 8 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . 1 1 . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 263 | . 4 . 8 1 1 1 6 20 . 24 1 . 4 . 28 . 18 . . . . 5 . 18 . . 4 . 6 . 10 6 . 18 13 16 10 13 20 8 . Terminals 160 | . 3 . 6 1 . 1 6 10 . 15 . . . . 17 . 10 . . . . 3 . 9 . . . . 3 . 5 4 . 12 7 9 8 12 11 8 . Fabricators 32 | . . . . . . . . 5 . 2 . . . . 3 . 4 . . . . 1 . 3 . . . . 1 . 2 2 . 2 2 3 . . 2 . . Repair Stations 22 | . 1 . 1 . . . . 2 . 2 . . . . 1 . 3 . . . . . . 3 . . . . 1 . 2 . . . 1 2 1 . 2 . . Recycling Units 9 | . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . Scanalyzers 8 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . Garrison Access 22 | . . . . . . . . 1 . 2 . . . . 4 . 1 . . . . 1 . 2 . . . . 1 . . . . 4 1 1 . 1 3 . . Total Hacks 1054 | . 8 . 26 3 1 1 16 58 . 75 1 . 25 . 102 . 68 . . . . 24 . 82 . . 17 . 42 . 55 47 . 73 49 70 45 52 82 32 . Successful 860 | . 1 . 12 . 1 . 8 47 . 57 1 . 25 . 75 . 56 . . . . 20 . 76 . . 17 . 34 . 51 46 . 63 48 63 38 46 59 16 . Failed 191 | . 7 . 14 3 . 1 8 11 . 18 . . . . 27 . 12 . . . . 4 . 5 . . . . 8 . 4 1 . 10 . 7 6 6 23 16 . Catastrophic 26 | . 3 . . . . 1 . 1 . . . . . . 5 . 2 . . . . 1 . . . . . . . . . . . 1 . . . . 7 5 . Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Manual 597 | . . . 16 3 . 1 15 27 . 38 . . . . 69 . 39 . . . . 14 . 34 . . . . 30 . 32 28 1 52 32 46 30 40 28 22 . Terminals 696 | . 5 . 22 3 . 1 16 36 . 56 . . . . 74 . 39 . . . . 14 . 40 . . . . 31 . 37 29 . 53 30 45 36 51 46 32 . Fabricators 163 | . . . . . . . . 12 . 3 . . . . 16 . 14 . . . . 9 . 15 . . . . 8 . 9 18 . 16 12 15 . . 16 . . Repair Stations 87 | . 3 . 2 . . . . 3 . 6 . . . . 2 . 13 . . . . . . 18 . . . . 2 . 8 . . . 2 6 8 . 14 . . Recycling Units 15 | . . . . . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 3 . . 3 . . Scanalyzers 22 | . . . 2 . . . . 2 . 4 . . . . 2 . . . . . . . . 7 . . . . . . . . . . 4 . 1 . . . . Garrison Access 27 | . . . . . . . . 2 . 4 . . . . 5 . 2 . . . . 1 . 2 . . . . 1 . . . . 4 1 1 . 1 3 . . Terminal Hacks 362 | . . . 8 . 1 . 4 18 . 25 1 . 25 . 23 . 14 . . . . 6 . 22 . . 17 . 17 . 22 21 . 25 17 26 17 30 16 7 . Record 18 | . . . . . 1 . . . . . . . 11 . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 49 | . . . . . . . 1 4 . 2 . . 4 . 7 . . . . . . 2 . 3 . . 4 . 8 . . 1 . 7 . . 2 4 . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . 1 1 . . . Prototype ID Bank 47 | . . . . . . . 1 1 . . . . 3 . 1 . . . . . . . . . . . 4 . . . . 8 . 2 2 9 4 12 . . . Open Door 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 . . Branch Access Points 8 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Machine Index 13 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 1 1 1 1 1 . . . Terminal Index 5 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 43 | . . . 3 . . . . . . 3 . . . . 2 . 2 . . . . . . 4 . . . . . . 4 . . 6 5 5 2 . 4 3 . Locate Traps 51 | . . . . . . . . 3 . 8 . . . . . . 3 . . . . . . 7 . . . . 1 . 5 2 . 3 3 4 2 8 1 1 . Disarm Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 22 | . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 4 2 . 1 1 3 1 1 . . . Recall Reinforcements 5 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 16 | . . . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 1 1 1 1 . 1 . . Registered Components 11 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . 1 1 1 1 . 1 1 . Registered Prototypes 11 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . 1 1 1 1 . 1 1 . Zone Layout 22 | . . . . . . . . 1 . 3 . . . . 4 . 3 . . . . 1 . 3 . . . . 1 . 2 2 . 1 1 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 111 | . . . . . . . . 9 . 3 . . . . 11 . 7 . . . . 7 . 10 . . . . 5 . 4 14 . 11 8 9 . . 13 . . Network Status 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Load Schematic 43 | . . . . . . . . 4 . 1 . . . . 5 . 3 . . . . 2 . 3 . . . . 2 . 1 6 . 4 2 4 . . 6 . . Build 64 | . . . . . . . . 5 . 1 . . . . 6 . 4 . . . . 5 . 7 . . . . 3 . 3 8 . 6 5 4 . . 7 . . Repair Station Hacks 79 | . 1 . . . . . . 3 . 6 . . . . 2 . 11 . . . . . . 18 . . . . 2 . 8 . . . 2 6 8 . 12 . . Scan Component 37 | . . . . . . . . . . 3 . . . . 1 . 5 . . . . . . 9 . . . . 1 . 4 . . . 1 3 4 . 6 . . Repair 36 | . . . . . . . . . . 3 . . . . 1 . 4 . . . . . . 9 . . . . 1 . 4 . . . 1 3 4 . 6 . . Refit 6 | . 1 . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 3 . . 2 . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 9 | . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 1 . . . . 1 . 4 . . . . 2 . . . . . . . . 7 . . . . . . . . . . 3 . . . . . . Insert Component 9 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . Analyze 9 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access Hacks 21 | . . . . . . . . 1 . 1 . . . . 4 . 1 . . . . 1 . 2 . . . . 1 . . . . 4 1 1 . 1 3 . . Seal Access 21 | . . . . . . . . 1 . 1 . . . . 4 . 1 . . . . 1 . 2 . . . . 1 . . . . 4 1 1 . 1 3 . . Unauthorized Hacks 257 | . . . 3 . . . 4 13 . 16 . . . . 31 . 23 . . . . 6 . 17 . . . . 9 . 16 11 . 23 17 18 13 15 13 9 . Terminals 205 | . . . 3 . . . 4 10 . 16 . . . . 25 . 18 . . . . 4 . 12 . . . . 6 . 11 7 . 18 12 12 12 15 11 9 . Track 108 | . . . 1 . . . 2 5 . 9 . . . . 11 . 10 . . . . 1 . 8 . . . . 2 . 5 2 . 10 6 7 8 10 6 5 . Assimilate 31 | . . . . . . . . 1 . 2 . . . . 5 . 2 . . . . 1 . . . . . . 1 . 2 1 . 5 2 2 2 1 2 2 . Botnet 51 | . . . 1 . . . 2 3 . 4 . . . . 8 . 4 . . . . 1 . 3 . . . . 2 . 3 3 . 2 4 2 2 2 3 2 . Disrupt 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 13 | . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 1 . 1 . 1 . . . Fabricators 49 | . . . . . . . . 3 . . . . . . 5 . 5 . . . . 2 . 5 . . . . 3 . 5 4 . 5 4 6 . . 2 . . Report 7 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . Prioritize 18 | . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 2 . . . . 1 . 2 2 . 2 2 3 . . . . . Siphon 24 | . . . . . . . . 2 . . . . . . 2 . 3 . . . . 1 . 2 . . . . 1 . 2 2 . 2 2 3 . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 166 | . 4 . 7 1 . 1 5 20 . 19 . . . . 13 . 12 . . . . 3 . 10 . . . . 4 . 5 5 . 9 7 7 6 9 13 6 . Full Trace Events 9 | . . . 1 . . . . 3 . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . . . 1 4 . 2 . . 4 . 7 . . . . . . 2 . 5 . . 4 . 8 . . 1 . 7 . . 2 4 . . . Parts Built 63 | . . . . . . . . 6 . 1 . . . . 7 . 4 . . . . 3 . 9 . . . . 3 . 3 9 . 5 4 3 . . 6 . . Matter 13458 | . . . . . . . . 801 . 212 . . . . 976 . 636 . . . . 789 . 1315 . . . . 789 . 814 1854 . 1560 1224 837 . . 1651 . . Time 3280 | . . . . . . . . 332 . 53 . . . . 334 . 194 . . . . 138 . 358 . . . . 279 . 143 323 . 333 199 204 . . 390 . . Total Part Build Rating 447 | . . . . . . . . 31 . 6 . . . . 46 . 24 . . . . 21 . 67 . . . . 21 . 22 61 . 45 35 23 . . 45 . . Parts Repaired 36 | . . . . . . . . . . 3 . . . . 1 . 4 . . . . . . 9 . . . . 1 . 4 . . . 1 3 4 . 6 . . Time 1509 | . . . . . . . . . . 101 . . . . 19 . 246 . . . . . . 372 . . . . 34 . 139 . . . 22 99 315 . 162 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . Retrieved Matter 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 98 | . . . . 2 . . . 1 19 2 . . . . 5 . 2 . . . . 1 19 . . . . . 1 . 1 1 . 4 2 2 2 1 2 31 . Largest Group 19 | . . . . 2 1 . . 1 19 1 . . . . 2 . 1 . . . . 1 19 . . . . . 1 . 1 1 . 3 2 2 2 1 2 13 . Highest-Rated Group 696 | . . . . 46 31 . . 10 487 26 . . . . 26 . 10 . . . . 26 696 . . . . . 26 . 26 26 . 114 52 70 52 26 70 415 . Highest-Rated Ally 234 | . . . . 31 31 . . 10 35 26 . . . . 26 . 10 . . . . 26 50 . . . . . 26 . 26 26 . 44 26 44 26 26 44 234 . Total Orders 48 | . . . . . . . . 1 . 1 . . . . 15 . 2 . . . . 1 . . . . . . . . 4 6 . . 2 1 2 2 8 3 . STAY 27 | . . . . . . . . 1 . 1 . . . . 8 . 1 . . . . 1 . . . . . . . . 2 3 . . 1 1 1 1 4 2 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 20 | . . . . . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . 2 3 . . 1 . 1 . 4 1 . Ally Attacks 317 | . . . . . . . . . 97 . . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . . 88 . Total Damage 7441 | . . . . . . . . . 2669 . . . . . . . . . . . . . 3204 . . . . . . . . . . . . . . . . 1568 . Kills 17 | . . . . . . . . . 5 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 6 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . 1 1 . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . 1 . . . . . . 1 . 2 1 . . . 1 . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 40553 | 25 780 499 1807 2647 385 575 2215 2147 103 2194 374 98 114 222 2360 45 1689 471 119 369 204 779 111 2078 188 172 197 721 806 28 2071 571 5 1622 941 1382 760 776 2245 5452 206 Spaces Moved 46750 | 15 402 248 863 666 267 316 1082 2764 215 3514 671 217 168 517 4510 108 2850 599 257 967 297 928 156 1952 443 383 247 503 962 69 1483 800 18 2842 1182 2241 1153 1568 3594 4002 711 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 214 | . 54 26 125 4 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3453 | 15 348 222 738 662 267 316 885 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1391 | . . . . . . . 192 1199 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 41254 | . . . . . . . . 1565 215 3514 671 217 168 517 4510 108 2850 599 257 967 297 928 156 1952 443 383 247 503 962 69 1483 800 18 2842 1182 2241 1153 1421 3514 3980 522 Fastest Speed 12 | 102 104 128 125 144 144 145 143 37 37 34 37 34 30 37 28 37 37 37 37 37 37 37 37 31 31 31 31 31 31 28 28 28 28 25 20 20 20 20 14 12 14 Average Speed 39 | 103 125 162 153 146 144 145 151 43 37 36 37 36 40 37 36 37 37 54 37 37 37 37 37 33 31 31 65 31 31 29 29 30 28 25 23 22 20 20 17 13 14 Slowest Speed 233 | 104 206 230 233 218 146 146 207 52 37 37 37 37 118 37 37 37 129 142 37 37 37 37 37 138 136 128 133 137 31 31 128 31 28 28 111 95 23 141 104 92 14 Overloaded Moves 39 | . . . . . . . . . . . . . 28 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 118 | . . . . . . . . 5 . 28 . . 3 . 10 . 12 . . . . . . 4 . . . . . . 7 . . 12 8 4 6 3 12 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Microwarps 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 8 2 20 Exploration Rate (%) 57 | 2 69 38 74 99 69 49 88 53 88 66 69 39 77 56 76 70 55 63 48 84 52 16 74 36 63 63 60 68 17 75 24 24 15 42 87 39 84 57 48 91 48 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 10 | . . 1 . 1 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 3 . 1 . . . . . . 1 1 . 2 . . . 1 . 3 1 . . . 2 2 . . . . . . . . . . . . . . . Spaces Dug 792 | . 1 . 1 8 . . 8 49 . 53 21 5 4 . 61 . 62 20 3 . 16 12 1 59 8 3 . 14 23 . 25 8 . 61 30 58 14 42 95 20 7 Terrain Destroyed 1354 | . 1 1 2 8 . . 19 49 . 61 31 5 4 . 64 . 161 94 5 . 75 15 1 207 10 74 . 42 25 . 25 9 . 65 34 59 15 47 106 33 7 Melee 552 | . . . 1 8 . . 8 40 . 34 3 2 4 . 56 . 47 2 3 . 2 7 1 49 4 3 . 2 20 . 21 7 . 54 17 47 13 20 51 19 7 Projectile 334 | . 1 1 1 . . . 1 9 . 27 19 3 . . 8 . 28 36 2 . 18 8 . 14 6 . . 16 5 . 4 2 . 11 17 12 2 27 55 1 . AOE 468 | . . . . . . . 10 . . . 9 . . . . . 86 56 . . 55 . . 144 . 71 . 24 . . . . . . . . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 65667 | 19 544 293 1164 2282 267 376 1456 3592 237 4252 770 229 197 546 5096 112 3288 687 272 977 361 1311 207 3235 477 412 274 1044 1433 76 3035 1111 17 3570 1739 2962 1616 1788 4840 8869 634 Wait 15945 | . 14 8 97 1576 . 20 110 695 23 559 59 1 8 27 449 5 247 26 7 . 23 313 49 1091 12 7 . 510 411 5 1464 278 . 611 423 563 408 194 1025 4604 23 Move 46085 | 14 401 247 862 665 266 315 1081 2754 214 3460 670 216 161 516 4490 107 2826 598 256 966 296 928 155 1943 442 382 246 502 962 68 1468 799 17 2817 1165 2233 1143 1424 3497 3976 537 Hop 109 | . . . . . . . . 5 . 25 . . 3 . 10 . 11 . . . . . . 4 . . . . . . 7 . . 12 8 3 3 3 11 2 2 Pick Up 254 | . 16 2 31 . . . 30 8 . 10 . 1 5 . 13 . 11 . . 1 . 5 1 23 . 2 3 . 4 1 11 5 . 3 12 8 6 9 10 20 3 Fast Attach 195 | 1 8 . 7 . . 2 21 3 . 4 . . 2 . 6 . 5 . . 3 . 3 . 9 3 . 8 . 8 1 6 3 . 2 6 3 5 14 13 38 11 Attach 237 | . 1 1 10 . . 2 13 11 . 18 7 3 . 1 9 . 24 4 2 . 7 7 . 24 3 2 2 5 5 . 6 2 . 2 1 11 1 20 10 18 5 Detach 195 | . 2 . 1 . . . 1 9 . 17 7 2 2 . 8 . 22 5 1 2 6 4 . 16 3 1 . 6 8 . 5 3 . . 1 9 2 15 12 24 1 Swap 342 | 2 19 7 14 7 1 4 27 11 . 17 1 . 1 2 6 . 11 3 1 2 2 10 . 15 2 1 1 1 1 . 11 3 . 24 37 23 6 7 43 15 4 Drop 319 | . 15 1 29 . . 2 52 15 . 9 . 1 5 . 12 . 14 . . 3 . 5 1 16 2 2 9 . 6 1 11 5 . 6 19 7 6 10 5 45 5 Fire 733 | 2 67 25 99 18 . 30 108 9 . 27 20 3 . . 10 . 34 44 2 . 21 8 . 20 6 5 . 18 6 . 4 2 . 11 20 13 2 36 55 8 . Melee 1152 | . . . 2 8 . . 12 72 . 70 6 2 10 . 83 . 83 7 3 . 6 28 1 74 4 10 5 2 22 . 42 11 . 82 47 89 34 56 139 99 43 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 1 2 11 8 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 20 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 8) 228 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 11) 806 | -10/Materials | Entered Mines 845 | -10/Mines | Discovered new exit (range 15) 888 | -10/Mines | Learned location of Zion (-6) 1017 | -10/Mines | Core integrity fell below 50% 1169 | -10/Mines | Build established: Hauler-Mutant 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -9/Materials | Discovered new exit (range 13) 2245 | -9/Materials | Discovered new exit (range 11) 2259 | -9/Materials | Identified exit to Materials 2266 | -9/Materials | Identified exit to Mines 2532 | -9/Materials | Build established: Mutant 3112 | -9/Materials | Entered Mines 3130 | -9/Mines | Learned Materials interactive machine intel 3265 | -9/Mines | Assembled infested the area 5154 | -9/Mines | Discovered exit to Materials (range 9) 5309 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5310 | -9/Mines | Discovered new exit (range 5) 5582 | -9/Mines | Learned location of Storage (-7) 5587 | -9/Mines | Discovered exit to Materials (range 6) 5759 | -9/Mines | Entered Exiles 5759 | -9/Exiles | Accompanied by 1 ally 5783 | -9/Exiles | Discovered new exit (range 15) 5789 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5794 | -9/Exiles | Met 8R-AWN 5819 | -9/Exiles | Met EX-HEX 5859 | -9/Exiles | Met EX-BIN 5961 | -9/Exiles | Met EX-DEC 6131 | -9/Exiles | Discovered new exit (range 10) 6144 | -9/Exiles | Entered Mines 6411 | -8/Mines | Core integrity fell below 50% 6699 | -8/Mines | Discovered exit to Materials (range 6) 6719 | -8/Mines | Entered Materials 6719 | -8/Materials | Evolved 2 slots: Utility x2 6720 | -8/Materials | Loaded intel: 16 interactive machine locations 7413 | -8/Materials | Discovered new exit (range 3) 7686 | -8/Materials | Destroyed 7 combat bots 8581 | -8/Materials | Discovered new exit (range 15) 8682 | -8/Materials | Identified exit to Factory 8934 | -8/Materials | Entered Factory 8934 | -7/Factory | Evolved 2 slots: Utility x2 8988 | -7/Factory | Build established: Hacker-Mutant 9143 | -7/Factory | Discovered new exit (range 15) 9655 | -7/Factory | Fabricated Nuclear Pulse Array? 9675 | -7/Factory | Fabricated Lrn. Sensor Array? 10256 | -7/Factory | Discovered new exit (range 10) 10348 | -7/Factory | Identified exit to Factory 10546 | -7/Factory | Fabricated Imp. Hacking Suite? 10648 | -7/Factory | Fabricated Imp. Hacking Suite? 11037 | -7/Factory | Fabricated Imp. Hacking Suite? 11081 | -7/Factory | Manually triggered Chute Trap 11081 | -7/Factory | Sucked down chute 11081 | -7/Factory | Entered Waste 11082 | -7/Waste | Met a frightened Derelict 11085 | -7/Waste | Spotted C-40 Crusher 11089 | -7/Waste | Spotted C-40 Crusher 11102 | -7/Waste | Warlord forces began an assault 11106 | -7/Waste | Spotted C-40 Crusher 11106 | -7/Waste | Spotted C-40 Crusher 11132 | -7/Waste | Spotted C-40 Crusher 11132 | -7/Waste | Allies destroyed C-40 Crusher 11167 | -7/Waste | Spotted C-40 Crusher 11179 | -7/Waste | Discovered new exit (range 12) 11183 | -7/Waste | Identified exit to Factory 11184 | -7/Waste | Entered Factory 11280 | -7/Factory | Discovered exit to Factory (range 15) 11317 | -7/Factory | Discovered new exit (range 8) 11321 | -7/Factory | Identified exit to Storage 11873 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 11874 | -7/Factory | Local fabrication network quarantined 12075 | -7/Factory | Identified exit to Lower Caves 12189 | -7/Factory | Repaired Imp. Light Armor Plating 12239 | -7/Factory | Discovered exit to Factory (range 15) 13171 | -7/Factory | Repaired Imp. Light Armor Plating 13215 | -7/Factory | Repaired Xenon Bombardment Thruster? 13378 | -7/Factory | Entered Lower Caves 13434 | -7/Lower Caves | Learned Factory trap positions 13674 | -7/Lower Caves | Spotted B-75 Beast 13680 | -7/Lower Caves | Encountered a Warlord checkpoint 13717 | -7/Lower Caves | Discovered new exit (range 5) 13752 | -7/Lower Caves | Identified exit to Lower Caves 13752 | -7/Lower Caves | Entered another Lower Caves area 13759 | -7/Lower Caves | Encountered a Warlord checkpoint 13845 | -7/Lower Caves | Discovered new exit (range 5) 13849 | -7/Lower Caves | Identified exit to Data Miner 13850 | -7/Lower Caves | Entered Data Miner 13850 | -7/Data Miner | Discovered new exit (range 6) 13864 | -7/Data Miner | Identified exit to Proximity Caves 13868 | -7/Data Miner | Met Data Miner 13874 | -7/Data Miner | Learned location of Section 7 (-2) 13874 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13884 | -7/Data Miner | Received God Mode back door access code from Data Miner 13927 | -7/Data Miner | Destroyed Data Miner 13930 | -7/Data Miner | Found Prototype Hackware 13930 | -7/Data Miner | Identified Quantum Router 13933 | -7/Data Miner | Found Prototype Hackware 13933 | -7/Data Miner | Identified Ghost Barrier 13937 | -7/Data Miner | Data Conduit disabled 13964 | -7/Data Miner | Entered Proximity Caves 14130 | -6/Proximity Caves | Discovered exit to Factory (range 6) 14186 | -6/Proximity Caves | Entered Factory 14186 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14187 | -6/Factory | Loaded intel: 88 trap records 14273 | -6/Factory | Build established: Wizard-Mutant 14328 | -6/Factory | Repaired Imp. Light Armor Plating 14540 | -6/Factory | Discovered new exit (range 16) 14548 | -6/Factory | Identified exit to Factory 14750 | -6/Factory | Found Exp. Signal Interpreter 15535 | -6/Factory | Discovered new exit (range 13) 15623 | -6/Factory | Discovered exit to Factory (range 4) 15632 | -6/Factory | Discovered new exit (range 10) 15668 | -6/Factory | Identified exit to Lower Caves 15775 | -6/Factory | Discovered exit to Factory (range 14) 16246 | -6/Factory | Fabricated Field Propulsion Array? 16296 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 16312 | -6/Factory | Fabricated Field Propulsion Array? 16372 | -6/Factory | Fabricated Exp. Sensor Array (x1) 16378 | -6/Factory | Fabricated Adv. Transmission Jammer? 16379 | -6/Factory | Local fabrication network quarantined 16546 | -6/Factory | Manually triggered Chute Trap 16546 | -6/Factory | Sucked down chute 16546 | -6/Factory | Entered Waste 16554 | -6/Waste | Spotted C-40 Crusher 16554 | -6/Waste | Spotted C-40 Crusher 16560 | -6/Waste | Spotted C-40 Crusher 16561 | -6/Waste | EMP discharged 16562 | -6/Waste | Spotted C-40 Crusher 16571 | -6/Waste | Spotted C-40 Crusher 16586 | -6/Waste | Discovered new exit (range 16) 16591 | -6/Waste | Identified exit to Factory 16591 | -6/Waste | Entered Factory 16765 | -6/Factory | Discovered exit to Factory (range 18) 16954 | -6/Factory | System corruption reached 10% 17011 | -6/Factory | Repaired Broken Exp. Sensor Array 17423 | -6/Factory | Repaired Mni. Smartbomb Launcher 17486 | -6/Factory | Repaired Field Propulsion Array? 17664 | -6/Factory | Fabricated Adv. Hacking Suite? 17690 | -6/Factory | Fabricated Adv. Hacking Suite? 17742 | -6/Factory | Repaired Field Propulsion Array? 17810 | -6/Factory | Discovered exit to Factory (range 10) 17901 | -6/Factory | Fabricated Adv. Hacking Suite? 17959 | -6/Factory | Fabricated Adv. Hacking Suite? 18177 | -6/Factory | Discovered exit to Factory (range 15) 18280 | -6/Factory | Entered Lower Caves 18718 | -6/Lower Caves | Encountered a Warlord checkpoint 18735 | -6/Lower Caves | Discovered new exit (range 10) 18748 | -6/Lower Caves | Identified exit to Lower Caves 18751 | -6/Lower Caves | Entered another Lower Caves area 18772 | -6/Lower Caves | Discovered exit to Factory (range 13) 18867 | -6/Lower Caves | Discovered new exit (range 10) 18870 | -6/Lower Caves | Identified exit to Zion 18870 | -6/Lower Caves | Entered Zion 18883 | -6/Zion | System corruption cleaned by Quarantine Array 18916 | -6/Zion | Discovered new exit (range 14) 19036 | -6/Zion | Identified exit to Deep Caves 19049 | -6/Zion | Learned location of Quarantine (-2) 19054 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19128 | -6/Zion | Learned 4 Factory zone layouts 19179 | -6/Zion | Found Prototype Device 19235 | -6/Zion | Identified exit to Proximity Caves 19239 | -6/Zion | Entered Proximity Caves 19278 | -5/Proximity Caves | Learned Factory trap positions 19440 | -5/Proximity Caves | Discovered exit to Factory (range 8) 19443 | -5/Proximity Caves | Entered Factory 19443 | -5/Factory | Evolved 2 slots: Utility x2 19445 | -5/Factory | Loaded intel: 99 trap records 20017 | -5/Factory | Fabricated Plasma Lance (x1) 20063 | -5/Factory | Fabricated Plasma Lance (x1) 20109 | -5/Factory | Fabricated Plasma Lance (x1) 20222 | -5/Factory | Manually triggered Chute Trap 20222 | -5/Factory | Sucked down chute 20222 | -5/Factory | Entered Waste 20228 | -5/Waste | Spotted C-40 Crusher 20237 | -5/Waste | EMP discharged 20248 | -5/Waste | Spotted C-40 Crusher 20255 | -5/Waste | Spotted C-40 Crusher 20268 | -5/Waste | Spotted C-40 Crusher 20270 | -5/Waste | Spotted C-40 Crusher 20278 | -5/Waste | Met Warlord forces unprepared to attack 20306 | -5/Waste | Allies destroyed C-40 Crusher 20310 | -5/Waste | Allies destroyed C-40 Crusher 20314 | -5/Waste | Allies destroyed C-40 Crusher 20319 | -5/Waste | Spotted C-40 Crusher 20323 | -5/Waste | Allies destroyed C-40 Crusher 20327 | -5/Waste | Discovered new exit (range 15) 20332 | -5/Waste | Identified exit to Factory 20333 | -5/Waste | Entered Factory 20356 | -5/Factory | Identified exit to Upper Caves 20400 | -5/Factory | Repaired Imp. Light Armor Plating 20434 | -5/Factory | Repaired Q-thruster 20598 | -5/Factory | Central database locked down 20893 | -5/Factory | Discovered new exit (range 12) 20897 | -5/Factory | Identified exit to Factory 20918 | -5/Factory | Fabricated Q-thruster? 20985 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 20998 | -5/Factory | Fabricated Q-thruster (x2) 21084 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 21263 | -5/Factory | Build established: Wizard-Sprinter 21390 | -5/Factory | Fabricated Q-thruster (x2) 21431 | -5/Factory | Local fabrication network quarantined 21437 | -5/Factory | Fabricated Exp. Sensor Array? 21846 | -5/Factory | Repaired Imp. Light Armor Plating 21867 | -5/Factory | Repaired Adv. Transmission Jammer 21885 | -5/Factory | Repaired Neutron Cannon 21972 | -5/Factory | Destroyed 7 combat bots 22075 | -5/Factory | Repaired Q-thruster 22164 | -5/Factory | Repaired Q-thruster 22232 | -5/Factory | Repaired Q-thruster 22332 | -5/Factory | Repaired Plasma Lance 22411 | -5/Factory | Entered Upper Caves 22424 | -5/Upper Caves | Learned Factory emergency access door positions 22471 | -5/Upper Caves | Found Alien Artifact 22471 | -5/Upper Caves | Identified Core Expander 22471 | -5/Upper Caves | Installed Core Expander, added new Utility slot 22582 | -5/Upper Caves | Discovered new exit (range 6) 22584 | -5/Upper Caves | Identified exit to Upper Caves 22599 | -5/Upper Caves | Entered another Upper Caves area 22760 | -5/Upper Caves | Discovered new exit (range 6) 22762 | -5/Upper Caves | Identified exit to Zhirov 22771 | -5/Upper Caves | Entered Zhirov 22771 | -5/Zhirov | Discovered new exit (range 3) 22777 | -5/Zhirov | Met Zhirov 22786 | -5/Zhirov | Learned location of Testing (-3) 22786 | -5/Zhirov | Learned location of Command (-1) 22788 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22793 | -5/Zhirov | Found Alien Artifact 22793 | -5/Zhirov | Identified Integrated Dissipator 22793 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22799 | -5/Zhirov | Found Alien Artifact 22845 | -5/Zhirov | Identified exit to Proximity Caves 22968 | -5/Zhirov | Entered Proximity Caves 23681 | -4/Proximity Caves | Learned Research terminal intel 23684 | -4/Proximity Caves | Discovered exit to Factory (range 15) 23689 | -4/Proximity Caves | Entered Factory 23689 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23690 | -4/Factory | Identified exit to Extension 23707 | -4/Factory | Discovered new exit (range 6) 23762 | -4/Factory | Identified exit to Upper Caves 23762 | -4/Factory | Identified exit to Armory 24026 | -4/Factory | Identified exit to Research 24040 | -4/Factory | Repaired Q-thruster 24283 | -4/Factory | Fabricated Imp. Fusion Compressor (x1) 24376 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 24395 | -4/Factory | Local fabrication network quarantined 24469 | -4/Factory | Fabricated Exp. Hacking Suite? 24495 | -4/Factory | Manually triggered Chute Trap 24495 | -4/Factory | Sucked down chute 24495 | -4/Factory | Entered Waste 24505 | -4/Waste | Found Adv. Powered Armor 24510 | -4/Waste | EMP discharged 24511 | -4/Waste | Spotted C-40 Crusher 24512 | -4/Waste | Spotted C-40 Crusher 24514 | -4/Waste | Spotted C-40 Crusher 24514 | -4/Waste | Spotted C-40 Crusher 24514 | -4/Waste | Spotted C-40 Crusher 24516 | -4/Waste | Spotted C-40 Crusher 24517 | -4/Waste | Discovered new exit (range 16) 24523 | -4/Waste | Identified exit to Factory 24523 | -4/Waste | Entered Factory 24735 | -4/Factory | Repaired Adv. Powered Armor 24985 | -4/Factory | System corruption reached 10% 25943 | -4/Factory | Repaired Q-thruster 25977 | -4/Factory | Repaired Q-thruster 26026 | -4/Factory | Repaired Mni. Fusion Reactor 26062 | -4/Factory | Discovered exit to Research (range 16) 26094 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 26117 | -4/Factory | Local fabrication network quarantined 26121 | -4/Factory | Fabricated Exp. Matter Compressor (x1) 26140 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 26594 | -4/Factory | Entered Armory 26693 | -4/Armory | Fabricated Exp. Hacking Suite? 26803 | -4/Armory | Fabricated Exp. Hacking Suite? 26885 | -4/Armory | Fabricated Exp. Hacking Suite (x1) 26923 | -4/Armory | Fabricated Exp. Terrain Scanner (x1) 26959 | -4/Armory | Identified Transdimensional Reconstructor 26959 | -4/Armory | Warped through subspace to slip node 26959 | -4/Armory | Discovered new exit (range 1) 26959 | -4/Armory | Identified exit to Lab 27007 | -4/Armory | Fabricated Exp. Terrain Scan Processor (x1) 27048 | -4/Armory | Fabricated Imp. Powered Armor (x1) 27127 | -4/Armory | Fabricated Exp. Focal Shield (x1) 27159 | -4/Armory | Fabricated Q-thruster (x2) 27165 | -4/Armory | Entered Lab 27165 | -4/Lab | Discovered exit to Research (range 9) 27169 | -4/Lab | Unable to decrypt terminal 27169 | -4/Lab | Opened the door to a hidden lab 27170 | -4/Lab | Entered Research 27170 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27171 | -3/Research | Loaded intel: 17 terminal locations 27203 | -3/Research | Identified exit to Testing 28093 | -3/Research | Discovered new exit (range 29) 28224 | -3/Research | Fabricated Imp. Q-thruster (x1) 28261 | -3/Research | Fabricated Imp. Q-thruster (x1) 28276 | -3/Research | Fabricated Femtoactuators? 28298 | -3/Research | Fabricated Imp. Q-thruster (x1) 28346 | -3/Research | Build established: Wizard-Scout 28751 | -3/Research | Local fabrication network quarantined 28777 | -3/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 28792 | -3/Research | Entered Testing 28806 | -3/Testing | Found Prototype Processor 28808 | -3/Testing | Identified Exp. Target Analyzer 28914 | -3/Testing | Discovered new exit (range 7) 28960 | -3/Testing | Found Prototype Hackware 28960 | -3/Testing | Identified System Mapper 28973 | -3/Testing | Found Prototype Device 29042 | -3/Testing | Identified System Purifier 29194 | -3/Testing | Central database locked down 29272 | -3/Testing | Repaired Q-thruster? 29337 | -3/Testing | Fabricated Imp. Q-thruster (x1) 29348 | -3/Testing | Fabricated EM Dispersion Field? 29374 | -3/Testing | Fabricated Imp. Q-thruster (x1) 29411 | -3/Testing | Fabricated Imp. Q-thruster (x1) 29502 | -3/Testing | Build established: Wizard-Sprinter 29687 | -3/Testing | Local fabrication network quarantined 29733 | -3/Testing | Identified exit to Research 29733 | -3/Testing | Entered Research 29733 | -2/Research | Evolved 2 slots: Utility x2 29815 | -2/Research | Identified exit to Quarantine 30124 | -2/Research | Repaired Imp. Fusion Compressor? 30166 | -2/Research | Repaired Mni. Fusion Reactor 30249 | -2/Research | Found Imp. Powered Armor 30289 | -2/Research | Build established: Wizard-Scout 30593 | -2/Research | Spotted B-90 Cyclops 30753 | -2/Research | Repaired Imp. Fusion Compressor 30932 | -2/Research | Build established: Wizard-Ninja 31004 | -2/Research | Fabricated Exp. Utility Shielding (x1) 31026 | -2/Research | Fabricated Exp. Phase Shifter (x1) 31062 | -2/Research | Fabricated Imp. Q-thruster? 31113 | -2/Research | Spotted B-90 Cyclops 31115 | -2/Research | Entered Quarantine 31146 | -2/Quarantine | Cryocooling Duct disabled 31161 | -2/Quarantine | Ambient heat levels rising (+20) 31161 | -2/Quarantine | Non-combat units ordered to evacuate 31184 | -2/Quarantine | Discovered new exit (range 27) 31260 | -2/Quarantine | Found Alien Artifact 31279 | -2/Quarantine | Found Alien Artifact 31312 | -2/Quarantine | Repaired Exp. Propulsion Shielding 31398 | -2/Quarantine | Repaired Exp. Terrain Scanner 31497 | -2/Quarantine | Repaired Mni. Fusion Reactor 31555 | -2/Quarantine | Repaired Imp. Powered Armor 31685 | -2/Quarantine | Found Alien Artifact 31685 | -2/Quarantine | Identified Core Reset Matrix 31685 | -2/Quarantine | Identified Subatomic Replicator 31685 | -2/Quarantine | Identified Matter Drive 31685 | -2/Quarantine | Used Core Reset Matrix 31689 | -2/Quarantine | Detected hypermatrix surge 31689 | -2/Quarantine | Sensed 10 artifacts in vicinity 31695 | -2/Quarantine | Discovered new exit (range 7) 31723 | -2/Quarantine | Central database locked down 31804 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 31815 | -2/Quarantine | Spotted Fortress 31829 | -2/Quarantine | Discovered new exit (range 9) 31830 | -2/Quarantine | Identified exit to Section 7 31875 | -2/Quarantine | Entered Section 7 31876 | -2/Section 7 | Sensed 21 artifacts in vicinity 31886 | -2/Section 7 | Found Integrity Redistributor 31901 | -2/Section 7 | Found Integrated Reactor 31901 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31905 | -2/Section 7 | Discovered new exit (range 20) 31932 | -2/Section 7 | Spotted S7 Guard 31933 | -2/Section 7 | Found Core Regenerator 32173 | -2/Section 7 | Identified exit to Access 32185 | -2/Section 7 | Spotted S7 Guard 32186 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 32188 | -2/Section 7 | Found Integrated Singularity Reactor 32188 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 32189 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 32227 | -2/Section 7 | Found Microwarp Drive 32351 | -2/Section 7 | Spotted S7 Guard 32352 | -2/Section 7 | Found Core Membrane 32352 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 32457 | -2/Section 7 | Found Integrated Reactor 32457 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32523 | -2/Section 7 | Found Integrity Redistributor 32573 | -2/Section 7 | Spotted S7 Guard 32574 | -2/Section 7 | Found Core Physics Calibrator 32588 | -2/Section 7 | Spotted B-99 Colossus 32598 | -2/Section 7 | Found Integrated Reactor 32598 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32600 | -2/Section 7 | Found Integrated Reactor 32600 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32602 | -2/Section 7 | Found Integrated Reactor 32602 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32613 | -2/Section 7 | Found LRC Insulator 32613 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 32614 | -2/Section 7 | Found LRC Storage 32614 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 32627 | -2/Section 7 | Found Core Expander 32627 | -2/Section 7 | Installed Core Expander, added new Weapon slot 32651 | -2/Section 7 | Entered Access 32651 | -1/Access | Evolved 1 slot (calibrated): Propulsion x1, Utility x2, -Weapon x2 32818 | -1/Access | Repaired Imp. Powered Armor 32845 | -1/Access | Repaired Exp. Propulsion Shielding 32914 | -1/Access | Repaired Exp. Utility Shielding 32964 | -1/Access | Discovered new exit (range 21) 33401 | -1/Access | First assault squad dispatched 33425 | -1/Access | Discovered new exit (range 24) 34231 | -1/Access | Fabricated Exp. Q-thruster? 34342 | -1/Access | Fabricated Exp. Q-thruster (x1) 34361 | -1/Access | Fabricated Exp. Shield Generator (x1) 34404 | -1/Access | Fabricated Exp. Melee Analysis Suite? 34423 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 34473 | -1/Access | Fabricated Exp. Utility Shielding (x1) 34564 | -1/Access | Local fabrication network quarantined 34587 | -1/Access | Repaired Plasma Lance? 34645 | -1/Access | Repaired Exp. Utility Shielding 34678 | -1/Access | Repaired Mni. Fusion Reactor? 34896 | -1/Access | Identified exit to Command 34896 | -1/Access | Entered Command 34994 | -1/Command | Build established: Alien-Ninja 35220 | -1/Command | Disengaged cave seal 35220 | -1/Command | Assembled emerged from the dark tunnel 35309 | -1/Command | Spotted M Guard 35309 | -1/Command | Spotted M Guard 35310 | -1/Command | Spotted Combat Programmer 35310 | -1/Command | Spotted Combat Programmer 35321 | -1/Command | Destroyed M Guard 35335 | -1/Command | Destroyed M Guard 35339 | -1/Command | Destroyed Combat Programmer 35341 | -1/Command | Destroyed Combat Programmer 35341 | -1/Command | All MAIN.C guards destroyed 35413 | -1/Command | Met MAIN.C 35435 | -1/Command | Build established: Machinist-Sprinter 35442 | -1/Command | 0b10 Conduit disabled 35448 | -1/Command | Destroyed MAIN.C Shell 35450 | -1/Command | MAIN.C activated Command garrisons 35465 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-98) 35472 | -1/Command | Destroyed MAIN.C 35473 | -1/Command | Found Prototype Protection 35476 | -1/Command | Found Beam Splitter 39561 | -1/Command | Discovered new exit (range 14) 39746 | -1/Command | Spotted B-99 Colossus 39752 | -1/Command | Discovered new exit (range 21) 40182 | -1/Command | Identified Exp. Powered Armor 40291 | -1/Command | Found Prototype Device 40291 | -1/Command | Identified Adv. Kinecellerator 40294 | -1/Command | Found Prototype Device 40294 | -1/Command | Identified Exp. ECM Suite 40295 | -1/Command | Found Exp. Melee Analysis Suite 40297 | -1/Command | Found Prototype Ballistic Gun 40297 | -1/Command | Identified Hyp. Multirail 40336 | -1/Command | Warped through subspace to slip node 40336 | -1/Command | Discovered new exit (range 4) 40348 | -1/Command | Entered Access_0 40349 | -1/Access_0 | Sensed 4 artifacts in vicinity 40349 | -1/Access_0 | Met Architect 40355 | -1/Access_0 | Subspace Access Node disabled 40364 | -1/Access_0 | Used Core Regenerator, restored core integrity (+380) 40367 | -1/Access_0 | Found Sigix Corpse 40372 | -1/Access_0 | Architect warped through subspace 40375 | -1/Access_0 | Subspace Access Node disabled 40379 | -1/Access_0 | A6 warped into view 40391 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-50) 40398 | -1/Access_0 | Destroyed A6 40401 | -1/Access_0 | Found Unknown Piercing Weapon 40452 | -1/Access_0 | A5 warped into view 40453 | -1/Access_0 | Subspace Access Node disabled 40477 | -1/Access_0 | Architect warped through subspace 40499 | -1/Access_0 | Found Core Regenerator 40499 | -1/Access_0 | Used Core Regenerator, restored core integrity (+304) 40512 | -1/Access_0 | Subspace Access Node disabled 40546 | -1/Access_0 | Destroyed Architect 40547 | -1/Access_0 | Architect triggered a singularity event 40550 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 40550 | -1/Access_0 | Warped through subspace to slip node 40550 | -1/Access_0 | Discovered new exit (range 8) 40554 | *** | Escaped singularity! Last Messages --------------- 40542_ Core Membrane filtered system corruption (1). 40544_ Quantum Shear penetrates Subspace Access Node. 40544_ Quantum Shear penetrates Wall. 40546_ Penetrated by Quantum Shear. 40546_ Exp. Utility Shielding destroyed. 40546_ Penetrated by Quantum Shear. 40546_ Architect: "If I can't win, no one wins!" 40546_ Architect destroyed. 40547_ A0_COM: Initiating irreversible singularity event. Goodbye. 40547_ Microwarped (distance 5). 40548_ A0_COM: 10. 40549_ A0_COM: 9. 40550_ A0_COM: 8. 40550_ Acquired Hpw. Transdimensional Reconstructor. 40550_ Warped through subspace, drawn to slip node. 40550_ EXIT=FOUND 40551_ A0_COM: 7. 40552_ A0_COM: 6. 40553_ A0_COM: 5. 40554_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?##?????????###?###?#???#??#????#???????#???##??## | | ?#???##???#??#??????###???#?????###?????#????????? | | #???#??##?#??##??##??#??#??###???#????#?#?#???#??? | | ?#??##?????#?#??#???#???#?#?????#??#??#?????????## | | ?#????#??#??#?###??#####?????###??#?#???#??#???#?# | | #????#??###?????#?##???##????#?#?#??#???#?##?###?# | | ?#???#?###?#?##?#???#######??##?#????#??###???#??# | | ??#?##?###?##????#?????## ##?#??##?????####??##??? | | ?#??????????##??###????# ##?#?##?#???????##??##? | | ?#???#??#?#???#????????# @ #???#?##?##???##?#???#? | | ?????##?#???##???###??## #????????##??###?#?##?? | | ?#??#????#?????##??#??# ##??####?????????##??#? | | ????#???##??????####### ##?#??##?#????????#?#??? | | ????##?#???#?#?#???#??## ##?###????#?##??##??#?? | | ??#?##??#?#??##??####?# ###?#?#?#??????#?#????? | | #??##?#????####????#?## ###??#####????####?#??#? | | #?##???###??###??#????# < ##???##??#?#???#?????#? | | #?????#????#??????##??# ##?????????##?#????#?##? | | ??#??????#?#?????##???## #?#???#????#???#????#??? | | #??????#?#?##???#??????####?##??##?##??###???#???# | | ??#?????????#?#??#???#??#?????#??#??##?????####?## | | ?##????##?????####??#??#?#????????##?#?#??#?##?#?? | | ??#???#??##?#????#??#???#?##??##?#?#???#???#???#?? | | ###?#?#??##?##?###????#???#?#??#?#????#??######?## | | ???##?#???????#?????#??#?????????#???#????????###? | | ??##??#??????##??#?#?#?#???#?#?#????#?##???#?##??? | | ?###?#?#????##?##??#???#???????##??#?????###??#?## | | #?#?????###?##?#??????#???#??????##???###???#####? | | ##?###??#????????????#????#?#??##?????#???????#?#? | | ????#????#?#???????##????#?#?#?##??#?#?#?##???###? | | ?#?#?#??????????#?#???##?#???#?#?????????#??#???#? | | #???#?##???#???##??###??????#??##??###??#??#?????? | | ?#??????#?????#??#???#??????##????#?#?????#??????? | | ?#?????###??#?#???????????##?????#???##??#??#?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 117 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1210 ECM Strength 5 Jamming Range 16 Power Amplification 40 Armor Coverage 450 Resistance: KI 30 Resistance: EM 100 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 101 Melee Accuracy 38 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 3 Offensive Hacking 100 Defensive Hacking 59 Item Schematics ----------------- Exp. Melee Analysis Suite | -2/Quarantine | Hacked Exp. Shield Generator | -2/Quarantine | Hacked Exp. Utility Shielding | -2/Section 7 | Hacked Exp. Propulsion Shielding | -2/Section 7 | Hacked Exp. Q-thruster | -2/Section 7 | Hacked Imp. Powered Armor | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x2 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Field Propulsion Array | x2 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Field Propulsion Array | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Transmission Jammer | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Q-thruster | x2 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Q-thruster | x2 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Q-thruster | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Imp. Fusion Compressor | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Matter Compressor | x1 | -4/Factory | Preloaded Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Armory Exp. Hacking Suite | x1 | -4/Armory Exp. Hacking Suite | x1 | -4/Armory Exp. Terrain Scanner | x1 | -4/Armory Exp. Terrain Scan Processor | x1 | -4/Armory Imp. Powered Armor | x1 | -4/Armory Exp. Focal Shield | x1 | -4/Armory Q-thruster | x2 | -4/Armory Imp. Q-thruster | x1 | -3/Research Imp. Q-thruster | x1 | -3/Research Femtoactuators | x1 | -3/Research Imp. Q-thruster | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Research Imp. Q-thruster | x1 | -3/Testing EM Dispersion Field | x1 | -3/Testing Imp. Q-thruster | x1 | -3/Testing Imp. Q-thruster | x1 | -3/Testing Exp. Utility Shielding | x1 | -2/Research Exp. Phase Shifter | x1 | -2/Research Imp. Q-thruster | x1 | -2/Research Exp. Q-thruster | x1 | -1/Access Exp. Q-thruster | x1 | -1/Access Exp. Shield Generator | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Subatomic Replicator Integrated Singularity Reactor Core Membrane Microwarp Drive LRC Insulator LRC Storage Core Physics Calibrator Integrity Redistributor High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed StealthMyomerProjector Manual? 0 Play Time 17:06:58 Cumulative 471.6 hours Start 2021.01.22 @ 19:45:27 End 2021.01.31 @ 18:27:49 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type 6 Total 23 Types 11/4/1/0/2/0/5/0/0 Lore% 88 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6046a8dc-c46b-49c2-b32f-0090d71ea860