Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.11 @ 02:22:06 Player: fezeral Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (71) 355 Value Destroyed (3370) 3370 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (1105) 1105 TOTAL SCORE: 12210 Bonus ------- Pacifist 200 High Alert Combat Kills 407 Follower Combat Kills 117 Entered DSFs 500 Friendly Fire -119 Cogmind --------- Core Integrity 0/1600 Matter 92/300 Energy 91/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Heavy Disruptor Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Armor Integrity Analyzer Improved Reaction Control System Improved Light Armor Plating Improved Thermal Shield > --- WEAPON ----------- Long-range Proton Cannon Matter Neutralizer Hardcell Cannon > --- INVENTORY -------- Heavy Beamcaster Hardcell Cannon Gamma Bomb Array [Rating: 135] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Linear Gravjet Treads Advanced Heavy Siege Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 6 | . . 2 . 1 1 . 1 . . . . 1 . Utility 10 | . . . 2 1 1 1 1 2 . 1 . 1 . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 173 | 5 8 10 9 4 46 3 35 6 4 5 15 19 4 Power 22 | 1 1 . 2 . 5 . 5 . . 2 3 2 1 Engine 4 | 1 1 . 1 . . . 1 . . . . . . Core 8 | . . . 1 . 5 . 2 . . . . . . Reactor 10 | . . . . . . . 2 . . 2 3 2 1 Propulsion 52 | 2 2 8 3 1 15 1 11 2 . . 2 4 1 Treads 6 | . . 2 . . . . 2 . . . 1 1 . Leg 10 | 2 2 . . . 1 . . . . . 1 3 1 Wheel 4 | . . 2 . . . . 2 . . . . . . Hover 18 | . . 3 . 1 6 1 5 2 . . . . . Flight 14 | . . 1 3 . 8 . 2 . . . . . . Utility 39 | . 2 . 2 3 7 1 14 4 2 1 . 3 . Device 26 | . . . 1 2 6 1 8 3 2 1 . 2 . Storage 2 | . 1 . . . . . . 1 . . . . . Processor 8 | . 1 . 1 . . . 5 . . . . 1 . Hackware 1 | . . . . 1 . . . . . . . . . Protection 2 | . . . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 60 | 2 3 2 2 . 19 1 5 . 2 2 10 10 2 Energy Gun 13 | 2 2 . . . 5 . 1 . . . 2 1 . Energy Cannon 8 | . . . . . 2 . 1 . . 1 1 1 2 Ballistic Gun 20 | . 1 2 1 . 3 1 2 . . . 4 6 . Ballistic Cannon 7 | . . . 1 . 2 . 1 . 1 . 1 1 . Launcher 6 | . . . . . 2 . . . 1 1 2 . . Special Weapon 5 | . . . . . 4 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . 1 . . 1 1 . Corrupted Parts 4 | . . . . . . . . . . . 1 3 . System Corruption 26 | . . . . . . . . . . . 1 25 . Parts Lost 96 | . . 1 2 3 34 5 2 . 1 6 21 20 1 Power 14 | . . . 1 1 3 1 1 . 1 1 3 2 . Propulsion 31 | . . 1 1 2 13 2 . . . 3 4 4 1 Utility 24 | . . . . . 8 2 1 . . 2 7 4 . Weapon 27 | . . . . . 10 . . . . . 7 10 . Highest Loss Streak 17 | . . 1 2 3 11 4 2 . 1 6 15 17 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 63 | . 83 97 98 81 65 22 56 93 93 87 49 35 14 Engine 2 | . 12 11 3 4 1 . 2 . . . . . . Core 2 | . . . 4 . 4 3 2 4 4 . . . . Reactor 1 | . . . . . . . 1 4 4 4 2 1 3 Treads 1 | . . 11 . . . . 2 . . . 2 1 . Leg 3 | . 23 8 . . 1 . . . . . . 11 3 Wheel 1 | . . 16 . . . . 3 . . . . . . Hover 9 | . . 6 24 4 8 . 9 28 28 24 7 . . Flight 4 | . . 1 10 27 8 8 4 . . . . . . Device 9 | . . . 9 11 11 . 16 18 17 21 15 2 . Storage 4 | . 14 11 9 7 4 . . 2 4 4 4 3 . Processor 10 | . 9 11 18 15 13 9 4 19 19 16 10 6 4 Energy Gun 2 | . 22 11 6 . . . . . . . . . . Energy Cannon 1 | . . . . . 3 . 1 4 4 7 . 2 3 Ballistic Gun 3 | . . 8 8 . 2 . 3 . . . 2 3 . Ballistic Cannon 1 | . . . 2 7 1 . 1 4 2 3 . . . Naked Turns 92 | . . . . . . 32 60 . . . . . . Heaviest Build 58 | 7 12 11 19 16 32 7 50 47 49 58 54 47 49 Greatest Support 118 | 20 20 26 19 16 49 9 70 60 60 60 80 118 30 Greatest Overweight (x) 5 | 2 1 1 1 1 5 2 2 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 5 8 8 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 5 7 8 8 5 8 5 5 5 5 5 5 2 4 Average Carried 4 | 3 6 5 7 3 5 4 3 4 5 3 2 . . Final Capacity 8 | 5 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 6 8 6 4 4 3 4 5 5 5 . 1 4 Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Scout 10% | Scavenger-Mutant 8% | Scout 6% | Scavenger-Sprinter 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/DSF Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Quarantine Mutant | -1/Access Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Matter Collected 2444 | 223 . 105 175 . 443 20 766 . 133 86 311 165 17 Remotely . | . . . . . . . . . . . . . . Salvage Created 3227 | . . 105 36 . 875 . 545 . 87 440 376 763 . Parts 172 | . . 15 . . 50 . 34 . 6 16 16 35 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 10 | . 2 2 . . . . 1 . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Combat Hostiles Destroyed 52 | . . 4 1 . 24 . 3 . 3 5 4 8 . Melee 1 | . . . . . . . . . . 1 . . . Guns 14 | . . 4 . . 2 . 2 . . . 3 3 . Cannons 20 | . . . 1 . 12 . 1 . 2 . . 4 . AOE 13 | . . . . . 10 . . . 1 2 . . . Classes Destroyed 15 | . . 3 1 . 5 . 3 . 1 . 1 1 . Worker 6 | . . . . . 2 . 3 . . . . 1 . Builder 3 | . . . . . . . . . . . . 3 . Tunneler 1 | . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . . . Operator 1 | . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . 1 . . . . . . Watcher 6 | . . 1 . . 2 . 3 . . . . . . Swarmer 15 | . . 3 . . 11 . 1 . . . . . . Cutter 3 | . . . . . . . . . 3 . . . . Grunt 13 | . . . 1 . 8 . . . . 1 . 3 . Duelist 2 | . . . . . 2 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 4 | . . 1 . . 1 . 1 . . 1 . . . Hunter 12 | . . . . . . . 1 . . 3 4 4 . Programmer 2 | . . . . . 1 . . . . . . 1 . Best Kill Streak 6 | . . 5 1 . 6 . 3 . 3 4 3 4 . Combat Bots Only 4 | . . 4 1 . 4 . 1 . 3 4 3 4 . Max Kills in Single Turn 5 | . . 1 1 . 5 . 2 . 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 1 1 . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Damage Taken 15052 | . 16 241 397 282 3055 1074 672 . 200 705 2983 4922 505 Core 4299 | . . 46 140 158 506 957 75 . 37 140 631 1294 315 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 100 88 74 77 40 4 93 . 97 . 42 . . Volleys Fired 210 | . 4 14 4 . 66 . 32 4 3 18 23 42 . Largest 3 | . 2 2 2 . 2 . 2 2 2 3 3 3 . Hottest 251 | . 100 70 69 . 140 . 170 170 185 251 240 215 . Shots Fired 365 | . 5 28 6 . 104 . 46 5 4 30 55 82 . Gun 193 | . 5 28 2 . 47 . 28 . . . 34 49 . Cannon 150 | . . . 4 . 44 . 18 5 3 29 16 31 . Launcher 15 | . . . . . 8 . . . 1 1 5 . . Special 7 | . . . . . 5 . . . . . . 2 . Kinetic 196 | . 3 14 6 . 43 . 32 4 . 8 36 50 . Thermal 123 | . 2 14 . . 39 . 14 1 3 10 14 26 . Explosive 8 | . . . . . 8 . . . . . . . . Electromagnetic 38 | . . . . . 14 . . . 1 12 5 6 . Robot Hit Streak 20 | . 3 5 5 . 15 . 10 1 1 9 10 20 . Robot Miss Streak 8 | . 2 2 1 . 8 . 3 2 1 1 2 3 . Penetration Max 1 | . . . . . . . 1 . . . 1 1 . Secondary Targets 1 | . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 230 | . 3 17 4 . 64 . 32 1 2 17 37 53 . Core Hits 176 | . 2 9 2 . 69 1 21 1 6 14 30 21 . Critical Kills 5 | . . . . . . . 1 . . . 2 2 . Critical Parts Destroyed 8 | . . . . . . . 1 . . . 4 3 . Critical Strikes 19 | . . . . . 1 . 4 . . . 7 7 . Burn 1 | . . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . Destroy 13 | . . . . . . . 1 . . . 6 6 . Blast 4 | . . . . . . . 2 . . . 1 1 . Melee Attacks 2 | . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8660 | . 34 186 116 . 2932 12 1058 35 125 1129 1202 1831 . Guns 2389 | . 34 186 34 . 431 . 456 . . . 331 917 . Cannons 3582 | . . . 52 . 901 . 602 35 70 568 463 891 . Explosions 2499 | . . . . . 1546 . . . 55 490 408 . . Melee . | . . . . . . . . . . . . . . Ramming 133 | . . . 30 . 20 12 . . . 71 . . . Kinetic 2946 | . 22 84 86 . 558 . 699 . . 80 470 947 . Thermal 3584 | . 12 102 . . 1304 . 359 35 70 579 324 799 . Explosive 871 | . . . . . 871 . . . . . . . . Electromagnetic 1126 | . . . . . 179 . . . 55 399 408 85 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 11 . . . 2 6 25 25 Average Corruption 12 | . . . . . . 11 . . . 2 2 23 25 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 39 | . . . . . . 4 . . . . 9 23 3 Message Errors 11 | . . . . . . . . . . . 4 6 1 Matter Fused 8 | . . . . . . 1 . . . . 1 6 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . 2 2 . Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 7 | . . . . . . 2 . . . . . 4 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 148 | . . . . . 102 . 3 . . 6 7 30 . Projectiles 33 | . . . . . . . 3 . . . . 30 . Explosions 115 | . . . . . 102 . . . . 6 7 . . Melee . | . . . . . . . . . . . . . . Knockbacks 19 | . . . . . 8 . 1 . . . 6 4 . Impact . | . . . . . . . . . . . . . . Kinetic 18 | . . . . . 8 . 1 . . . 6 3 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 424 | . . . 13 . 185 5 . . . 35 186 . . Shots 14 | . . . . . 4 . . . . . 10 . . Rammed 14 | . . . 4 . 4 4 1 . . 1 . . . Targets Rammed 14 | . . . 4 . 4 4 1 . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 470 | . 39 120 53 17 144 . 470 18 . 162 6 457 115 Average Temperature 102 | . 20 47 21 17 50 . 160 10 . 94 3 130 75 Received Heat Transfer 1647 | . 9 72 63 . 828 108 9 . . 45 . 513 . Effects 3 | . . . . . . . 2 . . . . 1 . Shutdowns 2 | . . . . . . . 1 . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 2 1 1 . Combat Hostiles 4 | . . . . . . . . . . 2 1 1 . Parts Fried 6 | . . . . . 1 . . . . 2 2 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 6 . . . . . . 3 . Heat Transferred 3771 | . 37 296 . . 1499 . 407 37 74 385 296 740 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . 2 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Peak Influence 910 | . 15 173 154 87 910 646 418 290 289 451 362 196 101 Initial 441 | . . 5 72 27 35 441 316 219 217 156 247 61 86 Average 286 | . . 58 70 47 601 486 337 269 259 306 230 92 87 Maximum Alert Level 3 | . . . . . 3 2 2 1 1 2 1 . . Low Security (%) 45 | 100 100 100 100 100 17 . 5 . . 27 23 100 100 Level 1 29 | . . . . . 2 . 91 100 100 53 76 . . Level 2 13 | . . . . . 30 100 2 . . 18 . . . Level 3 11 | . . . . . 50 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . . 2 1 2 6 2 1 . 1 4 3 4 . Investigation 4 | . . 1 . 1 . . . . . 2 . . . Extermination 4 | . . . . . 1 . 1 . . . 1 1 . Reinforcement 12 | . . 1 1 1 3 2 . . 1 . 2 1 . Assault 2 | . . . . . 1 . . . . 1 . . . Garrison 4 | . . . . . 1 . . . . 1 . 2 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Distress Signals 11 | . . 1 3 1 4 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 201 | . 4 10 19 3 73 23 14 2 5 14 15 18 1 Peak Tracking Total 17 | . 3 6 14 2 9 17 4 3 4 9 5 10 1 Tactical Retreats 20 | . . 1 2 . 12 2 . . . . 1 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Traps Triggered 10 | . 3 1 . 2 . . 2 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Machines Disabled 14 | . . . . . 8 . 2 . . 2 1 1 . Max in Single Turn 4 | . . . . . 4 . 1 . . 1 1 1 . Garrison Access 2 | . . . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Machines Accessed 20 | . . 4 . 1 3 3 3 1 . 1 1 2 1 Terminals 14 | . . 3 . . 2 2 2 1 . . 1 2 1 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 4 | . . 1 . 1 . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 35 | . . 7 . 1 5 5 7 1 . 1 3 4 1 Successful 19 | . . 3 . 1 4 3 5 1 . 1 1 . . Failed 16 | . . 4 . . 1 2 2 . . . 2 4 1 Catastrophic 5 | . . . . . 1 1 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 26 | . . 6 . . 4 2 5 1 . . 3 4 1 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 7 | . . 1 . 1 . 3 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 10 | . . 2 . . 3 . 3 1 . . 1 . . Record 3 | . . . . . 1 . 2 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . . 1 . 1 . 3 2 . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . Process 1 | . . . . . . 1 . . . . . . . Report Inventory 3 | . . 1 . 1 . . 1 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . . 3 . . 1 2 3 . . 1 1 2 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . 50 . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . Recycled Matter 27 | . . . . . . 27 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . 1 . . . . 3 . . . Machine Destruction 4 | . . . . . 1 . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Total Allies 3 | . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . 3 . . . . . . Highest-Rated Group 138 | . . . . . . . 138 . . . . . . Highest-Rated Ally 46 | . . . . . . . 46 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 23 . . . . . . Total Damage 588 | . . . . . . . 588 . . . . . . Kills 5 | . . . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . 4 . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Turns Passed 4527 | 57 175 295 455 90 1006 271 692 153 33 154 521 556 69 Spaces Moved 4916 | 40 128 276 394 231 1179 724 635 321 73 141 303 420 51 Core 381 | 12 3 . . . 2 58 115 . . . 23 149 19 Treads 99 | . . 1 . . . . 84 . . . 12 2 . Legs 533 | 28 125 . . . 1 . . . . . 78 269 32 Wheels 305 | . . 201 . . . . 104 . . . . . . Hover 2116 | . . 74 321 1 721 7 267 321 73 141 190 . . Flight 1482 | . . . 73 230 455 659 65 . . . . . . Fastest Speed 20 | 50 100 52 31 31 28 32 24 20 20 20 32 50 50 Average Speed 59 | 107 119 81 57 32 55 34 63 23 23 50 89 93 121 Slowest Speed 300 | 150 120 160 120 120 300 150 196 24 24 104 160 180 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . 18 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 19 | 3 26 29 34 9 31 24 12 10 49 4 22 11 4 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 . 1 1 . 1 . . . Unknown Exits Taken 4 | 1 . . . . . 1 . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 140 | . . . 2 . 90 . 3 3 1 13 18 10 . Melee . | . . . . . . . . . . . . . . Projectile 28 | . . . 2 . 4 . 3 3 1 2 3 10 . AOE 112 | . . . . . 86 . . . . 11 15 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res DSF Res Qua Acc Com Total 6147 | 51 142 324 617 245 1419 732 876 393 82 197 508 503 58 Wait 708 | 2 . 5 199 8 85 11 140 54 2 26 160 16 . Move 4873 | 39 127 275 393 230 1178 693 634 320 72 140 302 419 51 Hop 12 | . . . . . . 12 . . . . . . . Pick Up 75 | 5 3 11 2 1 19 4 15 4 . . 5 6 . Fast Attach 81 | 5 6 2 1 . 21 . 19 3 2 1 5 13 3 Attach 75 | . 2 7 6 2 22 3 12 2 . 4 8 6 1 Detach 34 | . . 3 3 1 10 2 5 1 . 5 . 1 3 Swap 18 | . . 1 2 2 3 . 4 1 2 . 3 . . Drop 45 | . . 6 3 1 9 3 14 4 1 2 2 . . Fire 210 | . 4 14 4 . 66 . 32 4 3 18 23 42 . Melee 2 | . . . . . 2 . . . . . . . . Ram 14 | . . . 4 . 4 4 1 . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/DSF -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 10) 207 | -10/Materials | Identified exit to Materials 212 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 521 | -9/Materials | Discovered new exit (range 13) 528 | -9/Materials | Identified exit to Materials 528 | -9/Materials | Entered another Materials area 528 | -8/Materials | Evolved 2 slots: Utility x2 817 | -8/Materials | Build established: Scavenger-Scout 982 | -8/Materials | Discovered new exit (range 5) 983 | -8/Materials | Identified exit to Factory 983 | -8/Materials | Entered Factory 983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1004 | -7/Factory | Discovered new exit (range 13) 1064 | -7/Factory | Identified exit to Factory 1073 | -7/Factory | Entered another Factory area 1073 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1075 | -6/Factory | Lost 3 parts (1p2n) 1105 | -6/Factory | Spotted B-75 Beast 1238 | -6/Factory | Lost 4 parts (2n1u1w) 1273 | -6/Factory | Garrison activated, responded to threat 1352 | -6/Factory | Lost 3 parts (1n1u1w) 1460 | -6/Factory | Build established: Scout 1538 | -6/Factory | Lost 3 parts (2n1w) 1659 | -6/Factory | Lost 5 parts (1n3u1w) 1915 | -6/Factory | Garrison activated, responded to threat 1954 | -6/Factory | Lost 11 parts (2p5n1u3w) 1989 | -6/Factory | Core integrity fell below 50% 2020 | -6/Factory | Lost 3 parts (1n1u1w) 2078 | -6/Factory | Discovered new exit (range 5) 2078 | -6/Factory | Identified exit to Factory 2079 | -6/Factory | Entered another Factory area 2079 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2086 | -5/Factory | Lost 4 parts (1p1n1u1w) 2203 | -5/Factory | Spotted B-75 Beast 2307 | -5/Factory | System corruption reached 10% 2313 | -5/Factory | Core integrity fell below 50% 2337 | -5/Factory | Lost 4 parts (2n2u) 2338 | -5/Factory | Core integrity fell below 20% 2340 | -5/Factory | Discovered new exit (range 8) 2350 | -5/Factory | Entered another Factory area 2350 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2581 | -4/Factory | Build established: Mutant 2800 | -4/Factory | Allied Derelicts emerged from ambush trap array 3017 | -4/Factory | Discovered new exit (range 9) 3033 | -4/Factory | Identified exit to Research 3042 | -4/Factory | Entered Research 3042 | -3/Research | Evolved 2 slots: Utility x2 3121 | -3/Research | Identified exit to DSF 3160 | -3/Research | Found Gamma Bomb Array 3195 | -3/Research | Entered DSF 3211 | -3/DSF | Additional patrols routed to DSF 3219 | -3/DSF | Discovered new exit (range 19) 3228 | -3/DSF | Identified exit to Research 3228 | -3/DSF | Entered Research 3228 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3342 | -2/Research | Discovered new exit (range 9) 3381 | -2/Research | Identified exit to Quarantine 3382 | -2/Research | Entered Quarantine 3412 | -2/Quarantine | Lost 6 parts (1p3n2u) 3641 | -2/Quarantine | Build established: Scavenger-Mutant 3734 | -2/Quarantine | Lost 6 parts (2p3n1u) 3816 | -2/Quarantine | Discovered new exit (range 5) 3829 | -2/Quarantine | Found Alien Artifact 3829 | -2/Quarantine | Identified Transdimensional Reconstructor 3829 | -2/Quarantine | Warped through subspace 3854 | -2/Quarantine | Lost 15 parts (1p1n6u7w) 3885 | -2/Quarantine | Core integrity fell below 50% 3903 | -2/Quarantine | Entered Access 3903 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4129 | -1/Access | System corruption reached 10% 4314 | -1/Access | Garrison activated, responded to threat 4412 | -1/Access | Lost 17 parts (2p4n4u7w) 4417 | -1/Access | Core integrity fell below 50% 4456 | -1/Access | Discovered new exit (range 7) 4459 | -1/Access | Core integrity fell below 20% 4459 | -1/Access | Entered Command 4517 | -1/Command | Spotted B-99 Colossus 4528 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- GOAL=ESCAPE 04459_ ALERT: Rogue bot within command proximity. Terminate immediately. 04467_ Acquired Quantum Reactor. 04472_ System corrupted: Heat flow error (+155). 04484_ Acquired Hvy. Disruptor Cannon. 04504_ Acquired Enh. Nova Cannon. 04510_ Connecting with Terminal... 04510_ Current location identified: Command 04513_ W8DM40FGTQER|=&FNB7VH/UPJUSXX0WBM2 04518_ Slug penetrates Wall. 04521_ Penetrated by Slug. 04521_ Acquired 6 matter. 04523_ B-99 Colossus activates siege mode. 04524_ Knocked back. 04524_ Penetrated by Slug. 04524_ Centrium Leg destroyed. 04527_ Acquired 11 matter. 04528_ Knocked back. 04528_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????######??????????????????? | | ????????????????????????? = #??????????????????# | | ?????????????????????????? #??????????????????# | | ?????????????????????????? #??????????????????# | | ??????????????????????????? #??????????????????# | | ??????????????????????????? ???????????????????# | | ?????????????????##+####+###;############????????? | | ?????????????????# ???????? | | ?????????????????# ?????????? | | ?????????????????# ^ #?????????????? | | ?????????????????# @ #?????????????? | | ????????????????## ###???????????? | | ????????????# % BB#???????????? | | ????????????# BB#???????????? | | ????????????#+##################+;#############??? | | ????????????????????????????# #### | | ????????????????????????????# + | | ????????????????????????????# #### | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# """"T"""" #??? | | ????????????????????????????# """"""""""" #??? | | ????????????????????????????###################??? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 41 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: TH 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Alien Tech Can't Catch Me Denied? Just Browsing Streaker Subspace Traveler Challenges ------------ None Game ------ Seed HackingProtonAxe Manual? 0 Play Time 04:13:38 Cumulative 29.3 hours Start 2022.09.10 @ 21:12:54 End 2022.09.11 @ 02:22:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cddf838-8ff3-468a-ba56-2940b277f607