Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 20:28:12 Player: Bulbasornado Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (275) 1375 Value Destroyed (7385) 7385 Prototype IDs (123) 2460 Alien Tech Used (3) 600 Bonus (7172) 7172 TOTAL SCORE: 30692 Bonus ------- High Alert Combat Kills 1135 Follower Combat Kills 1758 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Found Hidden Lab 3000 Met MAIN.C 5000 Friendly Fire -5021 Cogmind --------- Core Integrity 1498/1600 Matter 167/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -1/Command Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (14) ----- Experimental Cooling System Advanced ECM Suite Improved Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Graphene Brace Antimissile System Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner System Shield > --- WEAPON (2) ------- Advanced Datajack Makeshift Sword > --- INVENTORY (5) ---- Cooled VTOL Module Improved Diametric Drive Structural Scanner Improved Utility Shielding Medium Regenerative Plating Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Experimental Cooling System Advanced ECM Suite Improved Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Medium Regenerative Plating Graphene Brace Antimissile System Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner System Shield > --- WEAPON ----------- Advanced Datajack Makeshift Sword > --- INVENTORY -------- Cooled VTOL Module Improved Diametric Drive Structural Scanner Improved Utility Shielding Transdimensional Reconstructor [Rating: 174] Favorites ----------- Power Light Neutrino Core Engine Backup Power III Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Enhanced Armored Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Tesla Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Utility 12 | . . . 1 . . . 2 . . 1 . . . . . . 2 . . . . . . . . . . 2 . . . . 1 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 345 | 7 9 . 31 10 . 2 40 3 28 38 . 28 1 . . . 5 7 23 6 6 6 4 2 . 8 19 13 4 10 7 5 7 3 11 2 Power 26 | 1 1 . 5 . . . 3 . 1 3 . 2 . . . . 2 . 1 . . . . 1 . 1 . 2 2 . . . 1 . . . Engine 13 | 1 1 . 5 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . Core 12 | . . . . . . . 1 . . 3 . 2 . . . . 2 . 1 . . . . . . 1 . 1 . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 95 | 2 1 . 13 3 . . 17 1 10 7 . 10 . . . . . 2 3 . . . . 1 . 1 1 7 . . 2 . 3 1 10 . Treads 46 | 2 1 . 13 3 . . 16 1 7 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 47 | . . . . . . . 1 . 3 7 . 10 . . . . . 2 3 . . . . . . 1 1 6 . . 1 . 2 1 9 . Utility 155 | 2 5 . 7 4 . . 11 1 9 22 . 12 1 . . . 2 5 15 4 3 6 3 . . 4 11 4 2 9 5 1 2 2 1 2 Device 64 | 1 2 . . . . . 3 . 1 10 . 6 . . . . 1 1 7 2 . 2 3 . . 1 7 1 1 6 4 . 1 2 . 2 Storage 9 | 1 1 . 1 . . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . 2 . 2 . . . 2 . 1 1 . . . . . . . . 1 . 1 2 . . . 1 . . . . . . . . . . Hackware 19 | . . . . . . . . . 1 4 . 3 . . . . 1 . 6 . . . . . . 1 . 1 . . . 1 . . 1 . Protection 50 | . . . 4 4 . . 5 1 2 6 . 3 1 . . . . 4 1 2 2 2 . . . 1 4 2 1 3 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 . 6 3 . 2 9 1 8 6 . 4 . . . . 1 . 4 2 3 . 1 . . 2 7 . . 1 . 4 1 . . . Energy Gun 6 | 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 22 | 1 . . 6 2 . 1 7 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Special Weapon 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . . . . 4 . 3 . . . . 1 . 1 2 3 . 1 . . . 3 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . 2 2 . . 1 . 2 1 . . . Unidentified Prototypes 15 | . . . 2 . . . 1 . . . . 3 . . . . . 2 . . . . . . . . 1 . . . . 5 . . . 1 Parts Lost 27 | . 1 . 5 8 . . 3 2 4 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 3 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 3 . . 2 2 3 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Weapon 5 | . 1 . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . 2 7 . . 2 1 2 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 85 88 88 98 98 95 97 92 92 92 92 92 92 91 97 98 100 100 100 99 88 88 93 94 91 93 93 94 93 88 90 95 100 Engine 5 | . 14 14 10 1 . . 5 9 8 . . . . . . . . . . . . . . . 5 4 5 4 4 5 5 5 2 . . . Core 3 | . . . . . . . 2 . . 6 7 7 7 7 7 7 6 6 5 6 6 6 6 5 5 4 5 4 5 5 5 5 5 8 8 8 Treads 13 | . 27 28 32 30 33 33 27 27 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . 29 30 30 30 30 30 30 26 25 25 26 26 26 26 23 23 23 23 18 21 21 20 21 18 19 25 28 Device 7 | . 8 . . . . . 4 2 9 6 . 5 . . . . 5 6 6 11 7 4 12 11 11 10 11 12 15 12 13 15 18 23 24 24 Storage 5 | . 14 14 11 11 11 11 9 9 12 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . 5 14 14 3 . . 13 9 13 . . . . . . . . . 5 6 6 11 6 5 5 5 . . . . . . . . . . Hackware 12 | . . . . . . . . . . 27 23 37 32 30 30 30 32 33 39 33 33 25 20 17 17 21 17 21 21 21 21 23 23 21 21 24 Protection 10 | . . . 6 16 22 22 17 23 5 2 15 1 13 15 15 15 13 13 . 1 5 10 13 11 11 6 16 17 15 17 16 12 8 8 8 8 Energy Gun 1 | . 7 . . . . . . . . . . . . . . . . 4 2 . . . . . . . 3 . . . . . . . . . Ballistic Gun 7 | . 12 . 19 19 22 21 17 18 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 5 7 7 7 7 7 7 5 6 5 7 13 13 13 11 5 5 4 5 5 5 5 5 4 4 4 4 Special Melee Weapon 1 | . . . . . . . . . . 5 . . . . . . . . 3 4 . . . . . 4 . 5 5 5 5 4 4 4 4 4 Peak Build Rating 174 | 9 9 8 20 20 18 24 39 30 35 45 43 58 56 56 56 56 60 69 80 82 90 88 85 89 79 91 96 94 100 105 108 111 129 140 167 174 Average Rating 52 | 6 8 7 17 16 17 18 30 29 29 40 40 45 56 56 56 56 57 65 71 79 86 83 81 81 79 87 92 90 93 96 102 103 116 133 158 168 On Entrance 62 | . 9 7 8 19 17 18 18 30 28 24 40 40 56 56 56 56 56 58 67 80 81 88 83 81 79 79 85 85 94 94 96 101 108 121 140 167 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 19 19 40 42 36 41 48 49 43 20 20 22 18 18 18 18 19 19 19 16 18 21 20 22 20 21 29 29 29 31 30 28 29 31 31 34 Greatest Support 75 | 40 40 40 63 63 60 60 63 60 62 20 20 28 30 21 21 30 30 21 30 30 21 30 30 30 30 36 36 36 29 36 36 29 29 43 75 51 Greatest Overweight (x) 8 | 2 . . . 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . . 8 1 . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 20 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 8 10 12 15 15 15 15 15 14 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 10 8 15 15 10 11 15 15 15 8 8 8 5 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 3 6 7 11 11 9 10 14 14 14 7 8 5 4 4 4 4 3 5 4 5 5 3 2 4 5 4 4 4 5 4 5 4 4 4 4 5 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 10 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 7 8 15 9 10 11 15 15 9 8 8 5 4 4 4 4 5 5 5 5 5 1 4 5 5 5 5 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 48% | Mutant 37% | Hacker-Sprinter 4% | Wizard-Sprinter 4% | Hacker-Ninja 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Wizard-Scout | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Wizard-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Matter Collected 8233 | 288 286 4 891 364 . 85 1234 442 1069 378 . 280 10 . . . . 95 200 110 30 . 43 69 . 98 1763 . 69 168 . . 170 . 87 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11065 | 127 703 30 1606 298 . . 1971 719 1526 547 . 194 . . . . . . 760 . . . . 69 . 302 1673 . . 182 . . 271 . 87 . Parts 607 | 8 42 3 114 11 . . 139 51 70 29 . 16 . . . . . . 29 . . . . 9 . 16 57 . . 4 . . 9 . . . Haulers Intercepted 34 | . 2 . 5 . . . 5 . 5 4 . 2 . . . . . . 6 . . . . . . 2 1 . . . . . 1 . 1 . Recyclers Shooed 7 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 182 | . 20 1 32 18 . . 38 20 27 2 . . . . . . . . . . . . . . . . 24 . . . . . . . . . Melee 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 136 | . 11 . 31 12 . . 38 20 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . 9 1 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 29 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . Classes Destroyed 18 | 2 4 . 4 1 . . 4 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Worker 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Builder 5 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Tunneler 4 | 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 34 | . 2 . 5 . . . 5 . 5 4 . 2 . . . . . . 6 . . . . . . 2 1 . . . . . 1 . 1 . Recycler 14 | 1 . . 2 1 . . . . . 2 . . . . . . . . . . . . . . . . 6 . . 1 . . 1 . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 15 | . 1 . 3 . . . 2 . 2 2 . 1 . . . . . . 1 . . . . . . 2 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 24 | . . . 4 . . . 4 . 3 1 . 2 . . . . . . 3 . . . . 1 . 2 3 . . 1 . . . . . . Swarmer 54 | . 9 . 12 6 . . 10 8 5 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Grunt 81 | . 11 1 12 . . . 14 12 16 2 . . . . . . . . . . . . . . . . 13 . . . . . . . . . Brawler 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 22 | . . . 8 . . . 10 . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 3 4 1 10 9 . . 7 5 5 3 . 1 . . . . . . 3 . . . . 2 . 2 9 . . 1 . . 2 . 1 . Combat Bots Only 9 | . 4 1 8 9 . . 4 5 5 2 . . . . . . . . . . . . . . . . 9 . . . . . . . . . Max Kills in Single Turn 2 | 1 2 1 2 2 . . 1 2 2 1 . 1 . . . . . . 1 . . . . 1 . 1 2 . . 1 . . 1 . 1 . Gunslinging 1 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Hostile Shots Fired 1012 | . 85 1 203 121 . . 157 88 126 12 . 4 17 . . 19 17 . 5 8 . 3 . . . 16 42 16 . 14 42 . . 5 1 10 Missed 363 | . 32 1 38 34 . . 42 30 46 4 . 2 10 . . 11 12 . 4 4 . 1 . . . 10 26 7 . 6 32 . . 3 1 7 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 8860 | . 529 . 1779 1312 . . 1556 641 1128 178 . 132 71 . . 128 94 . 57 58 . 94 . . . 91 317 112 . 275 192 . . 48 . 68 Core 969 | . 108 . 123 149 . . 105 24 136 40 . 38 16 . . 13 12 . . 28 . 48 . . . . 56 23 . 50 . . . . . . Absorbed by Shields 255 | . . . . . . . 151 99 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Redirected to Shielding 226 | . . . . . . . . . . . . . . . . 10 20 . . . . . . . . . 63 30 . 51 52 . . . . . Regen/Repaired (Parts) 1353 | . 113 . 112 . . . 188 . . 4 . 33 . . . . . 9 143 . . . . . . 46 155 123 . 29 132 52 187 27 . . Core Remaining (%) 80 | 100 . 56 . . . 32 . . 51 . . . . . . 84 . . . . . . 89 . . . 94 . . . . 100 100 100 . . Volleys Fired 622 | 6 70 1 104 39 . 1 132 51 105 . . . . . . . . . . . . . . . . . 112 . . . . 1 . . . . Largest 2 | 2 2 2 2 2 . 1 2 2 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hottest 100 | 70 95 95 95 56 . . 48 48 67 . . . . . . . . . . . . . . . . . 80 . . . . 100 . . . . Shots Fired 1111 | 12 129 2 206 77 . 3 260 100 209 . . . . . . . . . . . . . . . . . 112 . . . . 1 . . . . Gun 952 | 12 86 . 189 70 . 2 256 100 188 . . . . . . . . . . . . . . . . . 49 . . . . . . . . . Cannon 84 | . 43 2 17 . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 70 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 63 . . . . . . . . . Special 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 906 | 6 66 1 196 70 . 2 256 100 209 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 81 | 6 63 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive 70 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 63 . . . . . . . . . Electromagnetic 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . . . . . . . Robot Hit Streak 31 | 5 11 2 20 14 . 4 27 31 22 . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Robot Miss Streak 4 | 1 4 . 3 3 . . 4 2 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 34 | . 3 . 8 3 . . 6 5 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 877 | 7 73 2 158 49 . 1 187 77 158 19 . 9 . . . . . . 17 . . 1 . 4 . 8 71 . . 8 11 . 11 . 4 2 Core Hits 452 | 4 31 1 63 27 . . 85 34 67 11 . 4 . . . . . . 12 . . . . 2 . 5 102 . . 1 . . 2 . 1 . Critical Kills 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 2 . . 1 . . . 1 1 1 . . . . . . . . 1 . . . . . . . 4 . . 1 . . . . 1 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 4 . . 1 . . . . 1 . Melee Attacks 368 | . . . . . . . . . . 58 . 40 . . . 6 . . 36 . . 1 . 17 . 35 55 7 . 20 25 3 19 14 26 6 Impact 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 343 | . . . . . . . . . . 53 . 40 . . . 6 . . 36 . . 1 . 17 . 35 46 7 . 20 14 3 19 14 26 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 74 | . . . . . . . . . . 6 . 2 . . . . . . 6 . . 1 . 2 . 3 38 . . 2 11 . 2 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24834 | 91 1086 41 2507 1139 . . 3046 1378 2919 976 . 567 . . . . . . 1133 . . 84 . 242 . 543 7758 . . 438 . . 581 . 204 101 Guns 10806 | 91 573 . 2211 740 . . 2959 1378 2572 . . . . . . . . . . . . . . . . . 282 . . . . . . . . . Cannons 1028 | . 510 34 213 . . . . . 271 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5614 | . . . . 377 . . . . . . . . . . . . . . . . . . . . . . 5237 . . . . . . . . . Melee 7108 | . . . . . . . . . . 976 . 567 . . . . . . 1133 . . 84 . 242 . 543 2239 . . 438 . . 581 . 204 101 Ramming 278 | . 3 7 83 22 . . 87 . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10734 | 29 468 16 2301 740 . . 2959 1378 2843 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 844 | 62 615 18 123 . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . Explosive 5588 | . . . . 377 . . . . . . . . . . . . . . . . . . . . . . 5211 . . . . . . . . . Electromagnetic 282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7108 | . . . . . . . . . . 976 . 567 . . . . . . 1133 . . 84 . 242 . 543 2239 . . 438 . . 581 . 204 101 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 1 11 11 11 3 3 3 4 . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . Average Corruption 3 | . . . 1 9 11 11 1 3 3 3 . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . . . 15 17 16 15 9 20 36 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Message Errors 33 | . . . 3 4 4 9 1 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 30 | . . . 3 3 4 3 1 9 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . 2 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 19 | . . . 5 2 3 . 1 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . 2 1 5 . 3 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 8 | . . . 1 2 . . 1 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 10 | . . . 1 2 . 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 870 | . 8 . . 41 . . . . 18 52 . 66 . . . . . . 82 . . . . 40 . 115 345 . . 66 . . 37 . . . Projectiles 26 | . 8 . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 109 | . . . . 41 . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . . . . Melee 735 | . . . . . . . . . . 52 . 66 . . . . . . 82 . . . . 40 . 115 277 . . 66 . . 37 . . . Knockbacks 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 52 | . 2 1 21 2 . . 10 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 59 | . 2 1 25 2 . . 12 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . 4 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 603 | 54 231 33 57 251 . 85 138 274 166 4 . 40 138 . . 148 225 . 54 284 . 114 29 2 238 142 603 31 . 122 204 . . 18 3 60 Average Temperature 64 | 28 45 20 15 61 . 52 18 82 39 2 . 19 69 . . 56 124 . 28 135 . 85 29 2 171 45 109 22 . 52 100 . . 14 3 24 Received Heat Transfer 3004 | . 102 . 444 120 . . 518 291 567 45 . 9 12 . . . 33 . 9 . . . . . . 9 754 . . 45 37 . . 9 . . Effects 12 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 10 . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1986 | 185 1480 37 259 . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Peak Influence 1460 | 15 360 140 811 368 . . 767 903 624 291 67 782 . . . . 167 101 278 . . . . 172 52 278 1460 325 128 139 501 . 32 148 200 171 Initial 498 | . 9 140 22 293 . . . 498 440 182 67 46 . . . . 44 58 2 . . . . . 7 36 103 91 113 89 22 . . . 88 39 Average 275 | 7 127 89 441 305 . . 311 690 280 144 67 333 . . . . 78 51 91 . . . . 111 24 102 371 135 120 68 209 . 13 106 106 98 Maximum Alert Level 4 | . 1 . 3 1 . . 3 3 2 1 . 3 . . . . . . 1 . . . . . . 1 4 1 . . 2 . . . 1 . Low Security (%) 50 | 100 82 100 19 3 . 100 42 . 38 76 100 17 . . . . 100 100 85 . . . . 100 100 95 31 89 100 100 60 . 100 100 96 100 Level 1 26 | . 17 . 28 96 . . 25 . 38 23 . 55 . . . . . . 14 . . . . . . 4 41 10 . . 31 . . . 3 . Level 2 14 | . . . 22 . . . 22 58 23 . . 22 . . . . . . . . . . . . . . 18 . . . 8 . . . . . Level 3 6 | . . . 28 . . . 8 41 . . . 4 . . . . . . . . . . . . . . 4 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 5 . 7 . . . 10 . 3 1 . 14 . . . . 1 . 6 . . . . 3 . 5 5 2 . 2 1 . . 1 2 . Investigation 37 | . 4 . 3 . . . 3 . 1 . . 11 . . . . 1 . 4 . . . . 2 . 1 3 1 . 1 1 . . . 1 . Extermination 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . . . Reinforcement 21 | . 1 . 3 . . . 3 . 2 1 . 3 . . . . . . 1 . . . . . . 4 1 . . . . . . 1 1 . Assault 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Distress Signals 34 | . 2 . 5 . . . 6 . 4 1 . 3 . . . . . . . . . . . 1 . 4 4 2 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 473 | . 34 1 55 29 . . 64 19 41 13 . 29 5 . . 7 5 6 9 1 1 4 . 6 2 22 33 11 6 12 43 . . 5 4 6 Peak Tracking Total 19 | . 4 1 9 14 . . 6 4 6 8 . 3 4 . . 4 4 5 3 1 1 4 . 3 2 10 6 12 6 7 19 . . 5 4 7 Tactical Retreats 54 | . 2 . 2 2 . . 8 . 3 . . 5 1 . . 2 1 . 2 1 . . . . . 6 4 3 . 3 5 . . 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Traps Triggered 27 | . 1 . 1 . . . 3 1 . 3 . 4 . . . . 1 . 3 . . . . 5 . 1 2 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Machines Disabled 27 | . 1 . 2 . . . 3 . 2 . . 1 . . . . . . 3 . . . . . . . 8 . . . 5 2 . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Garrison Access 17 | . . . . . . . . . 1 2 . 3 . . . . 1 . 2 . . . . 2 . 1 . . . 1 . . 2 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Machines Accessed 209 | . 10 1 12 . 2 . 12 . 9 17 . 25 1 1 . . 6 . 22 2 1 4 . 12 . 13 15 6 . 11 5 2 6 4 8 2 Terminals 120 | . 7 . 8 . . . 8 . 6 9 . 12 1 . . . 3 . 8 . . . . 8 . 8 15 3 . 7 4 . 1 3 7 2 Fabricators 15 | . . . . . . . . . . 2 . 5 . . . . 1 . 4 . . . . . . . . 1 . 1 1 . . . . . Repair Stations 18 | . 1 . 2 . . . 1 . . 2 . 3 . . . . . . 4 . . . . . . 1 . 2 . . . . 2 . . . Recycling Units 20 | . 2 . 2 . . . 2 . 2 2 . 2 . . . . 1 . 2 . . . . 2 . 2 . . . 1 . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . 1 . . . Garrison Access 18 | . . . . . . . 1 . 1 2 . 3 . . . . 1 . 2 . . . . 2 . 1 . . . 1 . . 2 1 1 . Total Hacks 769 | . 30 1 30 . 2 . 59 . 25 45 . 85 1 1 . . 26 . 92 5 1 30 . 55 . 67 34 19 . 59 23 19 20 13 21 6 Successful 551 | . 14 1 15 . 2 . 38 . 12 29 . 57 1 1 . . 20 . 71 5 1 30 . 34 . 51 24 16 . 43 17 19 17 10 19 4 Failed 216 | . 15 . 15 . . . 20 . 13 16 . 28 . . . . 6 . 21 . . . . 21 . 16 10 3 . 16 6 . 3 3 2 2 Catastrophic 22 | . 1 . 3 . . . 2 . 4 2 . 1 . . . . . . 2 . . . . 3 . 2 . . . . 1 . 1 . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 377 | . 24 . 14 . 1 . 37 . 17 14 . 39 . . . . 19 . 48 . . . . 37 . 42 5 2 . 36 17 . 8 8 7 2 Terminals 505 | . 23 . 23 . . . 44 . 21 28 . 50 1 . . . 17 . 46 . . . . 47 . 53 34 6 . 44 22 . 8 12 20 6 Fabricators 55 | . . . . . . . . . . 5 . 18 . . . . 4 . 18 . . . . . . . . 4 . 5 1 . . . . . Repair Stations 60 | . 4 . 5 . . . 4 . . 4 . 8 . . . . . . 12 . . . . . . 5 . 9 . . . . 9 . . . Recycling Units 54 | . 3 . 2 . . . 5 . 3 6 . 6 . . . . 4 . 9 . . . . 6 . 5 . . . 5 . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 . . . 4 . . 1 . . . Garrison Access 23 | . . . . . . . 6 . 1 2 . 3 . . . . 1 . 2 . . . . 2 . 1 . . . 1 . . 2 1 1 . Terminal Hacks 286 | . 4 1 7 . 2 . 19 . 5 9 . 22 1 1 . . 12 . 21 5 1 30 . 18 . 32 21 3 . 17 9 19 3 5 15 4 Record 40 | . . . . . 1 . . . . . . . 1 . . . . . . 4 . 11 . . . . . . . . . 19 . . 4 . Part Schematic 27 | . . . . . . . . . . . . 3 . . . . 5 . 4 . . 11 . 2 . 1 . . . . . . . . 1 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 23 | . 2 . 3 . . . 4 . . . . 1 . . . . 5 . 2 . . . . 3 . 3 . . . . . . . . . . Prototype ID Bank 38 | . 1 . 1 . . . 3 . 1 3 . 5 . . . . 1 . 2 . . 3 . 1 . 5 3 1 . 3 2 . 1 . 2 . Open Door 19 | . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . . . . 10 . . . 1 . . . 3 1 Open DSF 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 8 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 . 1 . . . . 1 1 Emergency Access Points 8 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . 3 . . . . . . . . . . Machine Index 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . . Terminal Index 6 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 21 | . . . . . . . 2 . 2 . . 4 . . . . . . 1 . . . . . . 2 5 . . 1 3 . . . 1 . Locate Traps 41 | . 1 . 1 . . . 4 . 2 3 . 3 . . . . 1 . 4 . . . . 6 . 4 2 . . 5 1 . . 2 2 . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . 1 . . Hauler Manifests 6 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . Zone Layout 11 | . . . . . . . 2 . . 1 . 1 . . . . . . 1 . . . . 1 . 3 . . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 30 | . . . . . . . . . . 3 . 9 . . . . 2 . 9 . . . . . . . . 3 . 3 1 . . . . . Network Status 6 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . 1 1 . . . . . Load Schematic 12 | . . . . . . . . . . . . 5 . . . . 1 . 4 . . . . . . . . 1 . 1 . . . . . . Build 12 | . . . . . . . . . . 1 . 4 . . . . 1 . 4 . . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 49 | . 3 . 3 . . . 4 . . 3 . 6 . . . . . . 11 . . . . . . 3 . 8 . . . . 8 . . . Scan Component 25 | . 2 . 2 . . . 2 . . 1 . 4 . . . . . . 6 . . . . . . 1 . 4 . . . . 3 . . . Repair 19 | . 1 . 1 . . . 2 . . 1 . 2 . . . . . . 5 . . . . . . 1 . 3 . . . . 3 . . . Refit 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . Recycling Unit Hacks 23 | . . . . . . . 3 . 2 4 . 3 . . . . 1 . 4 . . . . 2 . 1 . . . 3 . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 12 | . . . . . . . 2 . 2 . . . . . . . 1 . 3 . . . . 2 . 1 . . . 1 . . . . . . Retrieve Matter 4 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 6 | . . . . . . . 1 . . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 . . . 4 . . . . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 3 . . . . . . Analyze 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . 1 . . . . . . Garrison Access Hacks 18 | . . . . . . . 1 . 1 2 . 3 . . . . 1 . 2 . . . . 2 . 1 . . . 1 . . 2 1 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 17 | . . . . . . . . . 1 2 . 3 . . . . 1 . 2 . . . . 2 . 1 . . . 1 . . 2 1 1 . Unauthorized Hacks 134 | . 7 . 5 . . . 11 . 4 8 . 14 . . . . 4 . 19 . . . . 12 . 12 3 2 . 15 7 . 4 4 3 . Terminals 89 | . 5 . 3 . . . 6 . 3 6 . 6 . . . . 1 . 10 . . . . 9 . 9 3 . . 11 7 . 3 4 3 . Track 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 2 . 1 1 . . Botnet 61 | . 4 . 2 . . . 3 . 2 5 . 5 . . . . 1 . 7 . . . . 6 . 8 2 . . 7 2 . 1 3 3 . Disrupt 6 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . Operators 13 | . 1 . 1 . . . 1 . 1 1 . 1 . . . . . . 1 . . . . 2 . 1 1 . . 1 . . 1 . . . Fabricators 15 | . . . . . . . . . . 1 . 5 . . . . 1 . 5 . . . . . . . . 1 . 2 . . . . . . Prioritize 12 | . . . . . . . . . . . . 5 . . . . 1 . 4 . . . . . . . . 1 . 1 . . . . . . Haulers 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanics 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 24 | . 2 . 2 . . . 2 . 1 . . 3 . . . . 2 . 4 . . . . 3 . 3 . . . 2 . . . . . . Recyclers 7 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . 1 . . . . . . Mask 10 | . . . . . . . . . 1 . . 1 . . . . 1 . 2 . . . . 2 . 2 . . . 1 . . . . . . Tunnel 7 | . 2 . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . 1 . . 2 . 1 . . . . . . 1 . . . . . . 2 1 . . . . . . . . . Used 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 146 | . 9 . 10 . . . 10 . 7 14 . 19 . . . . 5 . 14 . . . . 9 . 11 10 4 . 10 3 . 3 3 4 1 Full Trace Events 30 | . 2 . 2 . . . 1 . 1 . . 9 . . . . 1 . 4 . . . . 2 . 1 3 1 . 1 1 . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . . 3 . . . . 5 . 6 . . 11 . 2 . 1 . . . 1 . . . . 1 . Parts Built 12 | . . . . . . . . . . . . 4 . . . . 1 . 5 . . . . . . . . 1 . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 472 | . . . . . . . . . . . . 166 . . . . 23 . 154 . . . . . . . . 53 . 76 . . . . . . Total Part Build Rating 64 | . . . . . . . . . . . . 16 . . . . 5 . 32 . . . . . . . . 6 . 5 . . . . . . Parts Repaired 19 | . 1 . 1 . . . 2 . . 1 . 2 . . . . . . 5 . . . . . . 1 . 3 . . . . 3 . . . Time 683 | . 26 . 26 . . . 76 . . 19 . 33 . . . . . . 203 . . . . . . 34 . 159 . . . . 107 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . Retrieved Matter 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . Retrieved Components 25 | . . . . . . . 9 . . 3 . 3 . . . . . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 9 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Total Allies 87 | . . 3 . . . 1 3 . . 4 20 . . . 2 . . 19 . 2 . . . . . . 20 . . . 13 . . . . . Largest Group 20 | . . 3 3 . . 1 1 . . 4 20 20 . . 2 2 . 19 3 2 . . . . . . 8 . . . 9 1 1 . . . Highest-Rated Group 702 | . . 40 40 . . 21 90 . . 48 557 557 . . 49 49 . 702 91 56 . . . . . . 220 . . . 434 56 56 . . . Highest-Rated Ally 159 | . . 16 16 . . 21 90 . . 12 31 31 . . 29 29 . 50 40 31 . . . . . . 159 . . . 58 56 56 . . . Total Orders 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 2 1 1 . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . . ROAM 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 624 | . . 11 21 . . . 20 . . 26 . 254 . . . 16 . 88 9 3 . . . . . . 100 . . . 76 . . . . . Total Damage 16726 | . . 104 176 . . . 680 . . 233 . 4181 . . . 354 . 5670 932 68 . . . . . . 1844 . . . 2484 . . . . . Kills 88 | . . 1 5 . . . 2 . . 2 . 33 . . . 3 . 14 5 . . . . . . . 10 . . . 13 . . . . . Allies Corrupted 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Robot Analysis Total 23 | . 2 . 3 . . . 4 . . . . 1 . . . . 5 . 2 . . . . 3 . 3 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . . 1 1 . 1 . . . 1 1 . 1 . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Turns Passed 25135 | 99 1495 672 2484 503 377 394 3037 858 2302 1158 110 1126 119 60 69 149 189 120 999 91 145 50 103 409 14 601 5146 378 53 528 280 104 487 223 162 41 Spaces Moved 28189 | 47 728 417 1237 226 236 237 1343 407 1122 2358 260 2671 395 230 191 379 531 269 2582 306 392 136 310 1063 65 1796 2935 659 165 1337 656 163 813 713 621 193 Core 14 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Treads 5954 | 34 728 417 1237 226 236 237 1343 407 1088 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22221 | . . . . . . . . . 34 2358 260 2671 395 230 191 379 531 269 2582 306 392 136 310 1063 65 1796 2934 659 165 1337 656 163 813 713 620 193 Fastest Speed 9 | 50 160 160 160 160 160 160 160 166 103 24 26 14 14 26 26 14 14 26 14 14 26 14 14 14 14 14 17 17 27 17 17 27 27 14 12 9 Average Speed 54 | 138 160 160 160 164 160 160 163 166 162 26 26 25 24 26 26 24 25 26 26 24 26 24 25 25 19 26 27 27 27 26 25 27 27 24 13 11 Slowest Speed 450 | 160 160 160 160 240 160 160 166 166 170 27 26 101 26 26 26 26 26 95 29 26 26 26 26 26 26 27 450 100 27 27 101 27 101 27 180 12 Overloaded Moves 887 | . . . . . . . . . . 21 . 16 36 . . 31 34 . 29 40 . 19 5 3 31 129 33 124 . 27 219 . . 45 . 45 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 277 | . . . . . . . . . . 20 . 53 3 3 . 3 13 2 48 1 . 2 1 12 2 21 41 9 4 9 8 . 5 6 7 4 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 99 83 95 66 64 66 83 57 80 55 97 63 66 42 14 65 17 96 49 58 67 82 57 35 72 38 97 18 86 28 57 96 19 21 23 14 Regions Visited 36 Branch Regions 16 Pre-discovered Areas 10 | . 2 . 2 . 1 . 2 . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 . . . . 1 . . . 1 . . 1 . . . 1 . . 1 . . . 1 . . 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . . 1 . . . 1 1 1 . . . . 1 1 1 . . . . 1 . . . 1 1 . . . . Scrap Searched 12 | . . 1 . . . 2 . . . . . . . 1 . . . . . 6 1 . 1 . . . . . . . . . . . . . Spaces Dug 165 | . . . . . . . . . 1 26 . 24 . . . . . . 18 . . . . 9 . 20 1 6 . 11 8 . 5 14 19 3 Terrain Destroyed 823 | . . . . 43 . . . . 3 26 . 24 . . . . . . 18 . . . . 9 . 20 614 6 . 11 8 . 5 14 19 3 Melee 164 | . . . . . . . . . . 26 . 24 . . . . . . 18 . . . . 9 . 20 1 6 . 11 8 . 5 14 19 3 Projectile 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 656 | . . . . 43 . . . . . . . . . . . . . . . . . . . . . . 613 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Was Fac Arm Lab Res Res Acc Com Total 36191 | 66 929 419 1530 278 236 249 1949 501 1437 2784 302 2976 411 226 209 417 573 314 2804 318 434 149 331 1169 64 1873 7127 840 168 1478 753 218 1055 742 662 200 Wait 6336 | 2 103 . 88 . . 9 362 36 117 296 41 247 19 . 19 36 45 34 175 7 32 6 15 22 . 27 3999 154 . 109 69 37 212 16 . 2 Move 27635 | 46 727 416 1236 225 235 236 1342 406 1121 2320 259 2571 389 223 190 372 506 265 2487 303 391 131 307 1039 61 1755 2863 641 158 1318 641 162 802 700 606 185 Hop 245 | . . . . . . . . . . 18 . 46 2 3 . 3 12 1 46 1 . 2 1 12 1 19 30 9 2 9 6 . 5 6 7 4 Pick Up 145 | 5 10 1 23 2 1 1 28 3 14 8 . 4 . . . . 3 . 7 . . . 1 3 1 8 6 6 . 2 . 1 2 2 3 . Fast Attach 133 | 6 2 . 3 . . . 5 . 7 18 . 13 . . . . 2 7 12 1 4 . 2 2 . 3 3 7 4 6 4 7 5 1 9 . Attach 61 | 1 2 . 8 7 . . 6 1 7 7 . 2 . . . . 2 . 2 . . 3 1 . . . 3 5 . 1 . . 1 2 . . Detach 30 | . 1 . . . . . . . 5 5 . 1 . . . . 1 . 3 . 1 3 3 . . 1 3 . . 1 1 1 . . . . Swap 154 | . 5 . 20 3 . 2 29 2 14 13 . 13 1 . . . 1 . 9 5 2 3 1 . . 5 13 1 . 3 3 . 1 . 2 3 Drop 247 | . 7 . 23 . . . 33 2 30 23 2 24 . . . . 1 7 14 1 4 . . 4 1 12 8 10 4 9 4 6 8 1 9 . Fire 622 | 6 70 1 104 39 . 1 132 51 105 . . . . . . . . . . . . . . . . . 112 . . . . 1 . . . . Melee 366 | . . . . . . . . . . 58 . 40 . . . 6 . . 36 . . 1 . 15 . 35 55 7 . 20 25 3 19 14 26 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 59 | . 2 1 25 2 . . 12 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 158 | . . . . . . . . . . 18 . 15 . . . . . . 13 . . . . 72 . 8 32 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 15) 609 | -10/Materials | Discovered new exit (range 16) 1015 | -10/Materials | Discovered new exit (range 13) 1183 | -10/Materials | Discovered new exit (range 6) 1242 | -10/Materials | Central database locked down 1482 | -10/Materials | Repaired Lgt. Treads 1595 | -10/Materials | Entered Mines 2044 | -10/Mines | Found the Drone Emporium 2103 | -10/Mines | Discovered new exit (range 7) 2152 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2211 | -10/Mines | Learned 4 Materials zone layouts 2223 | -10/Mines | Discovered new exit (range 12) 2267 | -10/Mines | Entered Materials 2267 | -9/Materials | Accompanied by 3 allies 2267 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2268 | -9/Materials | Identified exit to Materials 2492 | -9/Materials | Repaired Lgt. Treads 3238 | -9/Materials | Destroyed 8 combat bots 3319 | -9/Materials | Discovered exit to Materials (range 15) 3867 | -9/Materials | First assault squad dispatched 4733 | -9/Materials | Discovered new exit (range 12) 4751 | -9/Materials | Entered Mines 4793 | -9/Mines | Discovered exit to Materials (range 6) 4818 | -9/Mines | Assembled infested the area 4831 | -9/Mines | Core integrity fell below 50% 4855 | -9/Mines | System corruption reached 10% 4893 | -9/Mines | Lost 7 parts (1p3n2u1w) 4895 | -9/Mines | Destroyed 9 combat bots 5150 | -9/Mines | Discovered exit to Materials (range 12) 5246 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5247 | -9/Mines | Discovered new exit (range 5) 5254 | -9/Mines | Entered Exiles 5294 | -9/Exiles | Met 8R-AWN 5320 | -9/Exiles | Met EX-HEX 5400 | -9/Exiles | Met EX-BIN 5422 | -9/Exiles | Aligned with FarCom system 5424 | -9/Exiles | Given EX-Vault access code 5461 | -9/Exiles | Opened EX-Vault 5470 | -9/Exiles | Found Field Lobotomy Kit 5505 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5553 | -9/Exiles | Met EX-DEC 5559 | -9/Exiles | Learned location of Zion (-7) 5619 | -9/Exiles | Discovered new exit (range 10) 5631 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5631 | -9/Exiles | Entered Mines 5824 | -8/Mines | Assimilated H-55 Commando with FLK Orb 5970 | -8/Mines | Discovered exit to Materials (range 15) 6025 | -8/Mines | Entered Materials 6025 | -8/Materials | Accompanied by 1 ally 6025 | -8/Materials | Evolved 2 slots: Utility x2 6390 | -8/Materials | Garrison activated, responded to threat 6418 | -8/Materials | Identified exit to Garrison 6996 | -8/Materials | Discovered new exit (range 5) 7175 | -8/Materials | Central database locked down 7624 | -8/Materials | Discovered new exit (range 16) 8359 | -8/Materials | Assimilated X-57 Shotgunner with FLK Orb 8366 | -8/Materials | Assimilated X-57 Shotgunner with FLK Orb 8371 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 8432 | -8/Materials | Lost 3 allies 8439 | -8/Materials | Discovered new exit (range 4) 8494 | -8/Materials | Repaired Minigun 8532 | -8/Materials | Repaired Imp. Light Armor Plating 8825 | -8/Materials | First assault squad dispatched 9062 | -8/Materials | Entered Garrison 9136 | -8/Garrison | Triggered checkpoint 9294 | -8/Garrison | Triggered checkpoint 9409 | -8/Garrison | Discovered new exit (range 10) 9506 | -8/Garrison | Triggered checkpoint 9674 | -8/Garrison | Installed Relay Interface Framework 9811 | -8/Garrison | Triggered checkpoint 9898 | -8/Garrison | Triggered checkpoint 9905 | -8/Garrison | Discovered new exit (range 10) 9920 | -8/Garrison | Entered Materials 12093 | -8/Materials | Discovered new exit (range 4) 12222 | -8/Materials | Entered Factory 12222 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12223 | -7/Factory | Identified exit to Storage 12382 | -7/Factory | Crushed by falling debris 12510 | -7/Factory | Build established: Hacker-Sprinter 12636 | -7/Factory | Discovered new exit (range 7) 12704 | -7/Factory | Fabricated S-27 Virus? 12771 | -7/Factory | Discovered new exit (range 15) 13043 | -7/Factory | Discovered new exit (range 12) 13106 | -7/Factory | Repaired Cesium-ion Thruster 13380 | -7/Factory | Manually triggered Chute Trap 13380 | -7/Factory | Sucked down chute 13380 | -7/Factory | Entered Waste 13381 | -7/Waste | Joined by Warlord forces that had cleared the area 13421 | -7/Waste | Discovered new exit (range 12) 13490 | -7/Waste | Entered Factory 13490 | -7/Factory | Accompanied by 20 allies 13557 | -7/Factory | Identified exit to Lower Caves 13784 | -7/Factory | Repaired Broken Imp. VTOL Module 13924 | -7/Factory | Discovered new exit (range 6) 14099 | -7/Factory | Lost 3 allies 14148 | -7/Factory | Discovered new exit (range 6) 14223 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14237 | -7/Factory | Discovered new exit (range 16) 14253 | -7/Factory | Cargo convoy interrupted 14299 | -7/Factory | Fabricated Cld. VTOL Module? 14389 | -7/Factory | Repaired Structural Scanner 14458 | -7/Factory | Fabricated Cld. VTOL Module? 14520 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14616 | -7/Factory | Entered Lower Caves 14639 | -7/Lower Caves | Spotted B-75 Beast 14708 | -7/Lower Caves | Encountered a Warlord checkpoint 14711 | -7/Lower Caves | Learned Factory trap positions 14734 | -7/Lower Caves | Discovered new exit (range 7) 14735 | -7/Lower Caves | Entered another Lower Caves area 14751 | -7/Lower Caves | Learned location of 1 exit from Factory 14758 | -7/Lower Caves | Discovered new exit (range 15) 14795 | -7/Lower Caves | Entered Zion 14813 | -7/Zion | Gained Derelict followers 14816 | -7/Zion | Discovered new exit (range 16) 14864 | -7/Zion | Entered Proximity Caves 14864 | -6/Proximity Caves | Accompanied by 2 allies 14936 | -6/Proximity Caves | Spotted B-75 Beast 14955 | -6/Proximity Caves | Identified exit to Factory 15013 | -6/Proximity Caves | Entered Factory 15013 | -6/Factory | Evolved 2 slots: Utility x2 15014 | -6/Factory | Identified exit to Factory 15015 | -6/Factory | Loaded intel: 94 trap records 15117 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 15138 | -6/Factory | Spotted B-75 Beast 15138 | -6/Factory | Discovered exit to Factory (range 3) 15202 | -6/Factory | Sucked down chute 15202 | -6/Factory | Entered Waste 15204 | -6/Waste | Spotted C-40 Crusher 15222 | -6/Waste | Spotted C-40 Crusher 15223 | -6/Waste | Spotted C-40 Crusher 15227 | -6/Waste | Spotted C-40 Crusher 15229 | -6/Waste | Spotted C-40 Crusher 15229 | -6/Waste | Spotted C-40 Crusher 15232 | -6/Waste | Warlord forces began an assault 15253 | -6/Waste | Allies destroyed C-40 Crusher 15256 | -6/Waste | Allies destroyed C-40 Crusher 15279 | -6/Waste | Discovered new exit (range 15) 15285 | -6/Waste | Lost 4 allies 15322 | -6/Waste | Entered Factory 15322 | -6/Factory | Accompanied by 3 allies 15328 | -6/Factory | Repaired Cld. VTOL Module 15348 | -6/Factory | Lost 4 allies 15372 | -6/Factory | Repaired Lgt. Neutrino Core 15487 | -6/Factory | Fabricated Adv. System Shield? 15713 | -6/Factory | Build established: Wizard-Scout 15717 | -6/Factory | Fabricated Adv. Hacking Suite? 15728 | -6/Factory | Fabricated Adv. Hacking Suite? 15759 | -6/Factory | Repaired Cld. VTOL Module? 15975 | -6/Factory | Identified exit to Lower Caves 15977 | -6/Factory | Discovered exit to Factory (range 8) 16060 | -6/Factory | Fabricated Imp. Cloaking Device? 16110 | -6/Factory | Repaired Cld. VTOL Module 16256 | -6/Factory | Repaired Imp. Propulsion Shielding 16321 | -6/Factory | Entered Lower Caves 16370 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 16371 | -6/Lower Caves | A Commander dispatched an escort 16374 | -6/Lower Caves | Learned Extension security intel 16380 | -6/Lower Caves | Discovered new exit (range 16) 16412 | -6/Lower Caves | Entered another Lower Caves area 16428 | -6/Lower Caves | Encountered a Warlord checkpoint 16428 | -6/Lower Caves | Discovered exit to Factory (range 10) 16534 | -6/Lower Caves | Discovered new exit (range 20) 16557 | -6/Lower Caves | Entered Data Miner 16557 | -6/Data Miner | Discovered new exit (range 7) 16561 | -6/Data Miner | Met Data Miner 16569 | -6/Data Miner | Learned location of Section 7 (-3) 16569 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16571 | -6/Data Miner | Received God Mode back door access code from Data Miner 16607 | -6/Data Miner | Entered Proximity Caves 16630 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 16687 | -5/Proximity Caves | Spotted B-75 Beast 16710 | -5/Proximity Caves | Entered Factory 16710 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16755 | -5/Factory | Identified exit to Upper Caves 16755 | -5/Factory | Identified exit to Extension 16978 | -5/Factory | Discovered new exit (range 21) 17017 | -5/Factory | Build established: Hacker-Ninja 17052 | -5/Factory | Discovered new exit (range 5) 17119 | -5/Factory | Manually triggered Chute Trap 17119 | -5/Factory | Sucked down chute 17119 | -5/Factory | Entered Waste 17121 | -5/Waste | Spotted C-40 Crusher 17126 | -5/Waste | Spotted C-40 Crusher 17127 | -5/Waste | Spotted C-40 Crusher 17127 | -5/Waste | Spotted C-40 Crusher 17128 | -5/Waste | Discovered new exit (range 22) 17129 | -5/Waste | Spotted C-40 Crusher 17133 | -5/Waste | Entered Factory 17364 | -5/Factory | Repaired Adv. Weapon Cycler 17554 | -5/Factory | Found Prototype Launcher 17557 | -5/Factory | Identified Mni. Smartbomb Launcher 17560 | -5/Factory | Found Mni. Smartbomb Launcher 17734 | -5/Factory | Entered Extension 17754 | -5/Extension | Spotted B-75 Beast 17788 | -5/Extension | Rescued a captive Derelict 17798 | -5/Extension | Rescued a captive Derelict 17801 | -5/Extension | Rescued a captive Derelict 17912 | -5/Extension | Rescued a captive Derelict 17913 | -5/Extension | Rescued a captive Derelict 17969 | -5/Extension | Destroyed 9 combat bots 17996 | -5/Extension | Spotted B-75 Beast 18006 | -5/Extension | Allies destroyed B-75 Beast 18034 | -5/Extension | First assault squad dispatched 18051 | -5/Extension | Rescued a captive Derelict 18052 | -5/Extension | Lost 6 allies 18055 | -5/Extension | Rescued a captive Derelict 18131 | -5/Extension | Destroyed B-75 Beast 18179 | -5/Extension | Discovered new exit (range 3) 18184 | -5/Extension | Disrupted transfer network 18266 | -5/Extension | Rescued a captive Derelict 18266 | -5/Extension | Rescued a captive Derelict 18302 | -5/Extension | Rescued a captive Derelict 18302 | -5/Extension | Rescued a captive Derelict 18317 | -5/Extension | Rescued a captive Derelict 18320 | -5/Extension | Rescued a captive Derelict 18387 | -5/Extension | Lost 4 allies 18458 | -5/Extension | Build established: Hacker-Sprinter 22064 | -5/Extension | Discovered new exit (range 15) 22064 | -5/Extension | Discovered new exit (range 15) 22321 | -5/Extension | Rescued A7 22549 | -5/Extension | Murdered A7 22550 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 22554 | -5/Extension | Found Prototype Protection 22554 | -5/Extension | Identified Med. Regenerative Plating 22880 | -5/Extension | Entered Factory 22880 | -4/Factory | Evolved 2 slots: Utility x2 22927 | -4/Factory | Repaired Cld. VTOL Module 22962 | -4/Factory | Repaired Cld. VTOL Module 23008 | -4/Factory | Identified exit to Upper Caves 23008 | -4/Factory | Identified exit to Armory 23037 | -4/Factory | Identified exit to DSF 23123 | -4/Factory | Found Prototype Processor 23157 | -4/Factory | Fabricated Adv. Hacking Suite? 23192 | -4/Factory | Spotted B-86 Titan 23223 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 23258 | -4/Factory | Sucked down chute 23258 | -4/Factory | Entered Waste 23279 | -4/Waste | Spotted C-40 Crusher 23282 | -4/Waste | Spotted C-40 Crusher 23287 | -4/Waste | Spotted C-40 Crusher 23293 | -4/Waste | Spotted C-40 Crusher 23293 | -4/Waste | Spotted C-40 Crusher 23294 | -4/Waste | Spotted C-40 Crusher 23308 | -4/Waste | Discovered new exit (range 11) 23311 | -4/Waste | Entered Factory 23438 | -4/Factory | Identified Exp. Terrain Scan Processor 23594 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 23839 | -4/Factory | Entered Armory 23867 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 23933 | -4/Armory | Lost 4 allies 24056 | -4/Armory | Discovered new exit (range 4) 24105 | -4/Armory | Discovered new exit (range 4) 24119 | -4/Armory | Entered Lab 24119 | -4/Lab | Accompanied by 1 ally 24119 | -4/Lab | Discovered new exit (range 10) 24123 | -4/Lab | Hidden lab's door opened automatically 24123 | -4/Lab | Sensor layout match revealed 24124 | -4/Lab | Gained access to the hidden lab's interior 24155 | -4/Lab | Unable to decrypt terminal 24156 | -4/Lab | Unable to decrypt terminal 24163 | -4/Lab | Found Alien Artifact 24163 | -4/Lab | Identified Integrated Reactor 24163 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 24167 | -4/Lab | Found Alien Artifact 24167 | -4/Lab | Identified Core Regenerator 24167 | -4/Lab | Used Core Regenerator, restored core integrity (+73) 24173 | -4/Lab | Found Prototype Hackware 24173 | -4/Lab | Identified Deep Network Scanner 24176 | -4/Lab | Found Prototype Energy Cannon 24176 | -4/Lab | Identified Warp Cannon 24183 | -4/Lab | Found Prototype Energy Gun 24183 | -4/Lab | Identified Hyp. EM Gauss Rifle 24189 | -4/Lab | Unable to decrypt terminal 24214 | -4/Lab | Found Alien Artifact 24223 | -4/Lab | Entered Research 24223 | -3/Research | Accompanied by 1 ally 24223 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24278 | -3/Research | Identified exit to Research 24451 | -3/Research | Build established: Wizard-Sprinter 24495 | -3/Research | Repaired Exp. Propulsion Shielding? 24562 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 24595 | -3/Research | Repaired Cld. VTOL Module 24710 | -3/Research | Entered another Research area 24710 | -2/Research | Evolved 2 slots: Utility x2 24794 | -2/Research | Identified exit to Access 24933 | -2/Research | Entered Access 24933 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25031 | -1/Access | Identified exit to Command 25095 | -1/Access | Entered Command 25097 | -1/Command | Identified exit to Surface 25125 | -1/Command | Spotted M Guard 25125 | -1/Command | Spotted M Guard 25125 | -1/Command | Spotted Combat Programmer 25126 | -1/Command | Spotted Combat Programmer 25130 | -1/Command | Met MAIN.C 25133 | -1/Command | 0b10 Conduit disabled 25134 | -1/Command | Identified Transdimensional Reconstructor 25134 | -1/Command | Failed to warp due to unstable space 25136 | -1/Command | Self-destructed Last Messages --------------- your actions than determining who is pulling all these other strings behind the scenes. It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 25133_ 0b10 Conduit disabled. 25134_ Identified Transdimensional Reconstructor. 25134_ Warp failed due to unstable space. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????################????????? | | ???????????????????????""" """" #????????? | | ??????????????????????? "" #????????? | | ???????????????????????" "" ########## | | ???????????????????""""""""""" + | | ???????????????????" " """ + | | ???????????????????"" """""" + | | ??????????s???????#"" """"" ########## | | ??????????????????# " """""" #????????? | | ??????????????????# " ""MMM #????????? | | ???????????s??????# " " MMM ""#????????? | | ??????????????????#""""""""" MMM """""""#????????? | | ??????????????????#"" """""""""#????????? | | ??????????????????# """""""""""#????????? | | ??????????????????# @ " " " ???????????? | | ??????????????????# " " " ????????????? | | ??????????????????" " " " """"????????????? | | ??????????????????" """ " " "?????????????? | | ??????????????????" " " " ?????????????? | | ??????????????????# """""""""" ??????????????? | | ??????????????????# " """ " ""???????????????? | | ??????????????????# """ " "????????????????? | | ??????????????????#######?####?#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 39 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Armor Coverage 525 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 73 Defensive Hacking 26 Item Schematics ----------------- System Restoration Module | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Core Analyzer | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Exp. Propulsion Shielding | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Exp. Power Shielding | -6/Factory | Hacked Imp. Corruption Screen | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Micro-nuke Launcher | -5/Factory | Hacked Mic. Antimatter Reactor | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Exp. Cooling System | -4/Factory | Scanalyzed Adv. Cloaking Device | -1/Access | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. Cloaking Device | x2 | -6/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Regenerator Transdimensional Reconstructor Achievements -------------- Anyone Home? Beloved Generalissimo My Command Is Your Wish No Explosion For You We Are Legion Challenges ------------ None Game ------ Seed KineticHelicalMace Manual? 0 Play Time 08:30:19 Cumulative 196.6 hours Start 2024.08.20 @ 18:38:03 End 2024.08.21 @ 20:28:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 58 Adventurer 7 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 58 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cab29cf-4b3b-4a5e-93c2-ec662651e2ca