Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 18:56:33 Player: djcoinslot Result: Destroyed by 4N-28U(z) with Makeshift Sword Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2123) 2123 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (809) 809 TOTAL SCORE: 6612 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 276 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/700 Matter 91/300 Energy 122/170 System Corruption 9% Temperature Cool (0) Movement Walking (120) Location -6/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Microactuators > --- WEAPON (3) ------- Makeshift Hammer Makeshift Sword > --- INVENTORY (10) --- Improved Carbon-fiber Leg Compact Matter Pod (91) Trap Reconfigurator Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Microactuators Makeshift Armor Plating > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Hammer > --- INVENTORY -------- Nuclear Core Makeshift Power Source Makeshift Power Source Makeshift Power Source Makeshift Power Source Makeshift Leg Compact Matter Pod Trap Reconfigurator Improved Datajack Makeshift Sword [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Makeshift Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 3 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 103 | 7 6 . 5 5 25 12 15 28 Power 10 | 1 1 . . 1 2 . 2 3 Engine 5 | 1 . . . 1 1 . . 2 Core 5 | . 1 . . . 1 . 2 1 Reactor . | . . . . . . . . . Propulsion 26 | 3 2 . . 1 6 1 2 11 Treads 4 | . . . . . . . 2 2 Leg 8 | . . . . . . . . 8 Wheel 13 | 3 2 . . 1 6 1 . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 32 | 1 2 . 2 2 10 8 3 4 Device 18 | . 1 . 1 2 6 3 2 3 Storage 6 | 1 1 . 1 . 1 1 1 . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 6 | . . . . . 2 3 . 1 Artifact . | . . . . . . . . . Weapon 35 | 2 1 . 3 1 7 3 8 10 Energy Gun 12 | 1 1 . 2 . 4 1 3 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 14 | 1 . . 1 1 3 2 2 4 Ballistic Cannon 3 | . . . . . . . 1 2 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . Unidentified Prototypes 8 | . . . 2 . 4 1 . 1 Parts Lost 37 | . 1 . . 1 3 1 11 20 Power 5 | . . . . 1 . . 1 3 Propulsion 12 | . 1 . . . 2 . 4 5 Utility 9 | . . . . . 1 1 3 4 Weapon 11 | . . . . . . . 3 8 Highest Loss Streak 7 | . 1 . . 1 2 1 6 7 Average Slot Usage (%) 80 | . 95 100 83 98 95 90 64 74 Engine 2 | . 5 . . 8 7 . . . Core 5 | . 8 14 14 4 1 7 3 5 Treads 1 | . . . . . . . 2 5 Leg 1 | . . . . . . . . 4 Wheel 12 | . 26 28 28 28 23 16 4 . Device 11 | . 10 14 4 12 15 5 8 16 Storage 15 | . 14 14 23 14 17 15 15 12 Processor 5 | . . . . . 9 7 7 7 Protection 3 | . . . . . 2 13 2 1 Energy Gun 6 | . 14 14 6 14 9 7 3 4 Ballistic Gun 9 | . 14 14 6 14 9 15 9 6 Ballistic Cannon 1 | . . . . . . . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 9 26 26 27 28 33 43 42 46 Greatest Support 64 | 26 20 20 20 26 36 36 36 64 Greatest Overweight (x) 11 | . 1 1 1 1 1 2 11 8 Average Overweight (x) 1 | . . 1 1 . . 1 2 . Largest Inventory Capacity 12 | 6 10 10 12 12 10 10 10 10 Average Capacity 9 | 5 7 10 11 10 10 10 10 10 Most Carried 12 | 6 6 6 12 10 10 10 10 10 Average Carried 9 | 1 5 6 10 9 9 9 9 9 Final Capacity 12 | 6 10 10 12 10 10 10 10 10 Final Carried 10 | 6 6 6 10 10 10 10 10 4 Class Distribution -------------------- 51% | Mutant 29% | Scavenger-Mutant 13% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Matter Collected 2186 | 256 90 1 33 68 577 223 683 255 Remotely . | . . . . . . . . . Salvage Created 2732 | 47 130 . . 155 1180 232 634 354 Parts 155 | 7 15 . . 7 67 8 19 32 Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 17 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Combat Hostiles Destroyed 46 | . 4 . . 4 19 4 11 4 Guns 38 | . 4 . . 4 19 4 7 . Cannons 4 | . . . . . . . 4 . AOE 4 | . . . . . . . . 4 Classes Destroyed 14 | 1 3 . . 1 4 1 1 3 Builder 2 | . 1 . . . 1 . . . Tunneler 2 | 2 . . . . . . . . Hauler 3 | . . . . . 3 . . . Recycler 1 | . . . . . . 1 . . Watcher 2 | . . . . . 1 1 . . Swarmer 14 | . 3 . . 1 1 4 5 . Grunt 14 | . 1 . . 3 6 . 4 . Brawler 2 | . . . . . 2 . . . Duelist 2 | . . . . 1 1 . . . Sentry 11 | . . . . . 9 . 2 . Zionite 19 | . . . . . . . . 19 Packrat 1 | . . . . . . . 1 . Samaritan 2 | . . . . . . . 2 . Tinkerer 1 | . . . . . . . . 1 Mutant 4 | . . . . . . . . 4 Best Kill Streak 6 | 2 4 . . 2 4 5 4 6 Combat Bots Only 4 | . 4 . . 2 3 4 4 4 Max Kills in Single Turn 2 | 1 1 . . 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Damage Taken 4935 | . 253 . . 69 482 199 1337 2595 Core 903 | . 34 . . 23 119 16 225 486 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 . . . 77 78 . . . Volleys Fired 198 | 4 17 4 . 10 60 12 51 40 Largest 3 | 2 2 2 . 2 2 3 3 2 Hottest 136 | 60 85 85 . 60 86 131 136 135 Shots Fired 387 | 8 34 8 . 20 120 36 106 55 Gun 339 | 8 34 8 . 20 120 36 78 35 Cannon 43 | . . . . . . . 28 15 Launcher 5 | . . . . . . . . 5 Special . | . . . . . . . . . Kinetic 253 | 4 17 4 . 10 60 24 86 48 Thermal 127 | 4 17 4 . 10 58 12 20 2 Explosive 5 | . . . . . . . . 5 Electromagnetic 2 | . . . . . 2 . . . Robot Hit Streak 15 | 1 4 5 . 9 15 11 12 11 Robot Miss Streak 7 | 2 5 1 . 1 3 7 5 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 7 | . . . . 2 1 . 2 2 Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 Shots Hit Robots 289 | 2 17 7 . 15 84 31 76 57 Core Hits 154 | 3 10 1 . 10 34 15 46 35 Critical Hits 1 | . . . . . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks 17 | . . . . . . . 2 15 Impact 11 | . . . . . . . . 11 Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 5571 | 38 209 69 . 146 1590 392 1349 1778 Guns 3766 | 38 209 69 . 146 1590 392 845 477 Cannons 814 | . . . . . . . 504 310 Explosions 668 | . . . . . . . . 668 Melee 323 | . . . . . . . . 323 Ramming . | . . . . . . . . . Kinetic 2922 | 15 54 23 . 53 638 292 1103 744 Thermal 1640 | 23 155 46 . 93 934 100 246 43 Explosive 668 | . . . . . . . . 668 Electromagnetic 18 | . . . . . 18 . . . Impact 216 | . . . . . . . . 216 Slashing 107 | . . . . . . . . 107 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Effects 11 | . . . . . . . . 11 Message Errors 2 | . . . . . . . . 2 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 69 | . . . . . . . 36 33 Projectiles 38 | . . . . . . . 36 2 Explosions 7 | . . . . . . . . 7 Melee 24 | . . . . . . . . 24 Knockbacks 9 | . . . . . . . 5 4 Impact 2 | . . . . . . . . 2 Kinetic 6 | . . . . . . . 4 2 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 64 | . . . . . . . . 64 Shots 2 | . . . . . . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 595 | 20 216 48 . 60 37 193 595 239 Average Temperature 99 | 15 78 28 . 19 9 78 249 78 Received Heat Transfer 943 | . 54 . . 36 207 . 279 367 Effects 18 | . . . . . . . 18 . Shutdowns 2 | . . . . . . . 2 . Energy Bleed 2 | . . . . . . . 2 . Interference 3 | . . . . . . . 3 . Matter Decay 3 | . . . . . . . 3 . Short Circuit 1 | . . . . . . . 1 . Damage (major) 7 | . . . . . . . 7 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . . 5 . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . 2 2 . . 2 Heat Transferred 2912 | 50 347 111 . 200 1739 107 271 87 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Peak Influence 551 | 10 171 124 . 202 551 266 . . Initial 250 | . 6 66 . . 78 250 . . Average 199 | 2 93 89 . 169 254 228 . . Maximum Alert Level 2 | . . . . 1 2 1 . . Low Security (%) 49 | 100 100 100 . 37 43 27 . . Level 1 41 | . . . . 62 34 72 . . Level 2 8 | . . . . . 22 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . . . 6 1 . . Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison 5 | . . . . . 5 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 10 2 . 8 26 6 15 39 Peak Tracking Total 15 | . 4 2 . 3 6 3 7 15 Tactical Retreats 9 | . 1 . . . 1 . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . 2 1 . . Traps Reconfigurated 18 | . . . . . 9 9 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . 2 1 . . Exploded 3 | . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Machines Disabled 8 | . . . . . 1 3 4 . Max in Single Turn 1 | . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Machines Accessed 14 | . 2 . 4 1 6 1 . . Terminals 8 | . 2 . . 1 4 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 101 | . 16 . 49 3 30 3 . . Successful 84 | . 11 . 49 3 21 . . . Failed 17 | . 5 . . . 9 3 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 45 | . 13 . 1 . 21 3 . 7 Terminals 45 | . 16 . . 3 23 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 62 | . 3 . 49 3 7 . . . Record 55 | . . . 49 3 3 . . . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . 1 . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 8 . . . 13 . . . Terminals 19 | . 8 . . . 11 . . . Track 4 | . 2 . . . 2 . . . Assimilate 5 | . 2 . . . 3 . . . Botnet 6 | . 2 . . . 4 . . . Operators 4 | . 2 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Broadcast 1 | . . . . . 1 . . . Reprogram 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . . . 5 1 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Total Allies 9 | . . 3 . . 4 . . 2 Largest Group 4 | . . 3 3 2 4 2 . 2 Highest-Rated Group 188 | . . 40 40 32 58 26 . 188 Highest-Rated Ally 94 | . . 16 16 16 16 16 . 94 Total Orders 10 | . . . . . 9 1 . . STAY 5 | . . . . . 4 1 . . FOLLOW 5 | . . . . . 5 . . . Ally Attacks 67 | . . 9 . 22 29 3 . 4 Total Damage 859 | . . 127 . 236 282 36 . 178 Kills 14 | . . 2 . 5 5 . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 3 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Turns Passed 5442 | 79 183 169 419 376 893 551 1587 1185 Spaces Moved 3701 | 61 143 153 441 354 771 503 677 598 Core 146 | 1 . . . . . . 143 2 Treads 712 | . . . . . . . 260 452 Legs 138 | . . . . . . . . 138 Wheels 2699 | 60 143 153 441 354 771 503 274 . Hover 6 | . . . . . . . . 6 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 80 90 96 120 Average Speed 125 | 86 85 90 90 91 87 96 210 170 Slowest Speed 600 | 90 90 90 90 100 100 100 600 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 26 43 90 86 42 12 79 78 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . 3 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 6 | . . . . . . . 6 . Melee . | . . . . . . . . . Projectile 6 | . . . . . . . 6 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Total 4177 | 76 173 176 464 387 900 538 757 706 Wait 71 | . 3 20 5 12 14 6 7 4 Move 3693 | 60 142 152 440 353 770 502 676 598 Hop . | . . . . . . . . . Pick Up 39 | 5 1 . 7 2 11 1 3 9 Fast Attach 44 | 6 2 . 3 2 10 4 6 11 Attach 22 | . 1 . 2 . 3 1 3 12 Detach 5 | . . . 1 . . 1 1 2 Swap 37 | 1 3 . . 3 12 7 6 5 Drop 52 | . 4 . 6 5 20 4 2 11 Fire 198 | 4 17 4 . 10 60 12 51 40 Melee 16 | . . . . . . . 2 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 15) 179 | -10/Materials | Met 8R-AWN 191 | -10/Materials | Discovered new exit (range 12) 263 | -10/Materials | Entered Mines 264 | -10/Mines | Followed 8R-AWN into the Mines 307 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 341 | -10/Mines | Learned location of Storage (-7) 414 | -10/Mines | Discovered new exit (range 5) 432 | -10/Mines | Entered Exiles 432 | -10/Exiles | Accompanied by 3 allies 462 | -10/Exiles | Welcomed by 8R-AWN 463 | -10/Exiles | Build established: Scavenger-Mutant 476 | -10/Exiles | Met EX-HEX 507 | -10/Exiles | Met EX-BIN 520 | -10/Exiles | Aligned with FarCom system 521 | -10/Exiles | Given EX-Vault access code 562 | -10/Exiles | Opened EX-Vault 567 | -10/Exiles | Found Prototype Device 567 | -10/Exiles | Identified Trap Reconfigurator 573 | -10/Exiles | Found Prototype Energy Gun 573 | -10/Exiles | Identified AWS/Thermal 606 | -10/Exiles | Warned to stay clear of 0b10 Research branches 630 | -10/Exiles | Met EX-DEC 634 | -10/Exiles | Learned location of Zion (-6) 674 | -10/Exiles | Visited The Gauntlet 832 | -10/Exiles | Discovered new exit (range 14) 851 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 851 | -10/Exiles | Entered Mines 851 | -9/Mines | Accompanied by 3 allies 859 | -9/Mines | Build established: Mutant 1130 | -9/Mines | Discovered new exit (range 9) 1227 | -9/Mines | Entered Materials 1227 | -8/Materials | Accompanied by 1 ally 1227 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1525 | -8/Materials | Garrison activated, responded to threat 1543 | -8/Materials | Build established: Scavenger-Mutant 1997 | -8/Materials | Discovered new exit (range 5) 2001 | -8/Materials | Garrison activated, responded to threat 2120 | -8/Materials | Entered Factory 2120 | -7/Factory | Accompanied by 2 allies 2120 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2364 | -7/Factory | Discovered new exit (range 15) 2542 | -7/Factory | Build established: Tank 2671 | -7/Factory | Entered Lower Caves 2914 | -7/Lower Caves | Learned Factory trap positions 2928 | -7/Lower Caves | Attracted the attention of an 0b10 base 3028 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 3266 | -7/Lower Caves | Build established: Mutant 3361 | -7/Lower Caves | Identified exit to Lower Caves 4067 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4184 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4258 | -7/Lower Caves | Entered Zion 4498 | -6/Zion | Given A8's code to call for help 4701 | -6/Zion | Learned Factory security intel 4957 | -6/Zion | Rebuked by Imprinter 4988 | -6/Zion | Attempted to imprint without authorization 4988 | -6/Zion | Attacked by Zionites 5017 | -6/Zion | Core integrity fell below 50% 5026 | -6/Zion | Core integrity fell below 20% 5054 | -6/Zion | Lost 6 parts (1p2n3w) 5338 | -6/Zion | Build established: Scavenger-Mutant 5397 | -6/Zion | Lost 3 parts (1n1u1w) 5407 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5408 | -6/Zion | Enhanced Grunt warped into view, answering call for help 5443 | -6/Zion | Destroyed by 4N-28U(z) with Makeshift Sword Last Messages --------------- 05418_ Acquired Prototype Leg. 05418_ Identified Enh. Flexi-carbon Leg. 05419_ Mak. Shrapnel Gun destroyed. 05421_ Destroyed Sml. Matter Pod. 05421_ GD-AGC(z) system corrupted by crushing effect. 05422_ GD-AGC(z) system terminally corrupted. 05422_ Mak. Axe fried. 05429_ 7T-NNT(z) destroyed. 05435_ Mak. Leg destroyed. 05437_ KI-SHG(z) destroyed. 05437_ Adv. Heat Sink destroyed. 05438_ UV-9XN(z) heat damages Mak. Leg. 05438_ FI-46X(z) destroyed. 05439_ Acquired 18 matter. 05439_ UV-9XN(z) overheating. 05442_ ZU-LLT(z) destroyed. 05442_ UV-9XN(z) overheating. 05443_ Acquired 18 matter. 05443_ 4N-28U(z) knocked back. 05443_ Mak. Hammer follow-up attack on 4N-28U(z). 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"" | | ????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 450 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed FortressEnergyReconstructor Manual? 0 Play Time 00:50:48 Cumulative 71.9 hours Start 2021.08.15 @ 18:07:40 End 2021.08.15 @ 18:56:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2eb92f3-a634-43d3-b9c0-6789e58a4ad5