Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 08:25:59 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (335) 335 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1500 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (4) ------ Heat Sink Terrain Scanner Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Plasma Flamer > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Grenade Launcher Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Combat Airjet > --- UTILITY ---------- Heat Sink Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Plasma Cutter Plasma Flamer > --- INVENTORY -------- Light Ion Engine Compact Wheel Flight Unit Light Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 24 | 6 2 13 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 2 | 1 . 1 . Leg . | . . . . Wheel 2 | 1 . 1 . Hover 1 | . . 1 . Flight 3 | . . 3 . Utility 5 | 1 . 2 2 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 3 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 5 | 2 4 5 5 Power . | 1 1 . 1 Propulsion 1 | 1 2 1 1 Utility . | . . . . Weapon 2 | . 1 3 1 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 78 | . 85 81 75 Engine 12 | . 14 13 11 Treads 6 | . 14 10 . Wheel 2 | . 14 3 . Hover 5 | . . 1 11 Flight 5 | . . 11 . Device 9 | . . 2 20 Storage 4 | . 14 6 . Processor 6 | . . 3 10 Energy Gun 1 | . 21 . . Ballistic Gun 15 | . 7 21 8 Special Weapon 8 | . . 5 13 Peak Build Rating 17 | 6 6 14 17 Average Rating 10 | 4 6 7 16 On Entrance 6 | . 6 6 13 Avg Prop Armor Cover (%) 12 | 12 12 13 . Naked Turns . | . . . . Heaviest Build 11 | 11 11 11 11 Greatest Support 40 | 10 10 40 12 Greatest Overweight (x) 1 | 1 1 . . Average Overweight (x) . | . 1 . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 6 5 Most Carried 8 | 5 8 8 5 Average Carried 5 | 3 4 6 5 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 4 8 5 5 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 696 | 260 28 366 42 Remotely . | . . . . Salvage Created 390 | . 28 289 73 Parts 21 | . 2 17 2 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . . 13 . Guns 8 | . . 8 . Cannons 2 | . . 2 . AOE 3 | . . 3 . Classes Destroyed 5 | . 1 3 1 Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 5 | . . 5 . Grunt 6 | . . 6 . Assembled 2 | . . 2 . Best Kill Streak 5 | . 1 5 1 Combat Bots Only 5 | . . 5 . Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 77 | . . 77 . Missed 26 | . . 26 . Hits 51 | . . 51 . Melee 4 | . . 4 . Projectile 47 | . . 47 . Critical Strikes 4 | . . 4 . Damage Taken 662 | . . 662 . Core 88 | . . 88 . Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 61 | . 2 53 6 Largest 2 | . 2 2 2 Hottest 120 | . 40 120 120 Shots Fired 112 | . 4 101 7 Gun 97 | . 4 91 2 Cannon . | . . . . Launcher 3 | . . 3 . Special 12 | . . 7 5 Kinetic 97 | . 4 91 2 Thermal 12 | . . 7 5 Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 2 10 9 Robot Miss Streak 7 | . 1 7 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 68 | . 3 62 3 Core Hits 33 | . 2 28 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 828 | . 27 771 30 Guns 592 | . 27 548 17 Cannons . | . . . . Explosions 158 | . . 158 . Melee . | . . . . Ramming . | . . . . Kinetic 592 | . 27 548 17 Thermal 78 | . . 65 13 Explosive 158 | . . 158 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 24 | . . 24 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 70 | . . 70 21 Average Temperature 21 | . . 22 14 Received Heat Transfer 258 | . . 258 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 800 | . . 720 80 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 93 100 Level 1 3 | . . 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 210 | . 7 210 33 Initial 33 | . . . 33 Average 58 | . . 115 4 Influence Increases 362 | . 7 320 35 Destroy 0b10 Robot/C 220 | . . 220 . Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 52 | . 2 50 . Disable Machine 30 | . . . 30 Destroy Structure 20 | . . 20 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 362 | . 7 232 123 Entered New Map 55 | . . . 55 Time Decay 277 | . 7 202 68 Lost Part 30 | . . 30 . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 3 18 2 Peak Tracking Total 3 | . 2 3 1 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed 2 | . . 2 . Triggered . | . . . . Most Traps Carried 3 | . . 3 . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled 2 | . . . 2 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful . | . . . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 487 | . . 136 351 Optics 136 | . . 136 . Terrain 351 | . . . 351 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 975 | 46 71 473 385 Spaces Moved 535 | 36 62 257 180 Core 6 | 6 . . . Treads 31 | . . 31 . Legs . | . . . . Wheels 143 | 30 62 51 . Hover 207 | . . 27 180 Flight 148 | . . 148 . Fastest Speed 37 | 50 95 37 80 Average Speed 76 | 84 95 68 80 Slowest Speed 160 | 95 95 160 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 23 51 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 32 | . . 32 . Melee . | . . . . Projectile . | . . . . AOE 32 | . . 32 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 955 | 51 69 463 372 Wait 268 | . . 108 160 Move 532 | 35 61 256 180 Hop . | . . . . Pick Up 24 | 10 4 8 2 Fast Attach 7 | . . 5 2 Attach 14 | 6 . 8 . Detach 4 | . . 4 . Swap 9 | . 2 5 2 Drop 16 | . . 14 2 Fire 61 | . 2 53 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 2 . Miscellaneous 18 | . . . 18 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 9) 118 | -10/Materials | Entered Mines 246 | -10/Mines | Assembled infested the area 248 | -10/Mines | Found a hidden stash of uninstalled traps 302 | -10/Mines | Learned 4 Materials zone layouts 314 | -10/Mines | Build established: Mutant 393 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 586 | -10/Mines | Discovered new exit (range 7) 591 | -10/Mines | Entered Materials 591 | -9/Materials | Evolved 2 slots: Utility x2 592 | -9/Materials | Identified exit to Materials 976 | -9/Materials | Self-destructed Last Messages --------------- 00614_ Acquired Imp. Targeting Computer. 00625_ Acquired Terrain Scanner. 00653_ Dropped Mining Laser. 00653_ Acquired Plasma Cutter. 00667_ Dismantling Fusion Modulator with Plasma Cutter. 00682_ Fusion Modulator dismantled. 00686_ Dismantling Fusion Modulator with Plasma Cutter. 00701_ Fusion Modulator dismantled. 00706_ Dismantling Fusion Modulator with Plasma Cutter. 00721_ Fusion Modulator dismantled. 00942_ R-06 Scavenger destroyed. 00945_ Acquired 41 matter. 00947_ Dropped Flight Unit. 00947_ Acquired Mining Laser. 00956_ Acquired 1 matter. 00965_ R-06 Scavenger collects Flight Unit. 00968_ R-06 Scavenger collects Tractor Beam. 00973_ R-06 Scavenger collects Lgt. Ion Engine. 00976_ Connecting with Recycling Unit... 00976_ Current location identified: Materials Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ###?????????????????????????????????????? | | #???????###########???????????????????? | | #???????# #???????????????????? | | #???????# """ """ #???????????????????? | | #???????# """ """ #???????????????????? | | #???????# """ """ #???????????????????? | | #???????# """ """ #??????#####????????? | | #########?# """ """ #??????# #????????? | | #?# #??????# < #????????? | | #?# #??????# #????????? | | #?#####+#########??# #????????? | | #????# #### #????????? | | #????# ########## | | #???? # # | | #????######## # # | | #???????????# [ # # | | #???????????# "" # """ # | | ????????????????????# "Y +????????? | | ?????????????????#### ""@ #????????? | | ?????????????????# #????????? | | ?????????????????#+## #????????? | | ????????????????????####+### #????????? | | ???????????????????????? ??# #?????#??? | | ?????????????????????#?? ??# #????????? | | ???????????????????????????# #????????? | | ????????????????? ?????? ??# ########## | | ???????????????????????????# #% # | | ???????????????????????????# # # | | ???????????????????????????# # """ # | | ???????????????????????????# # """"" # | | ???????????????????????????# # """"" ? | | ???????????????????????????# + """"" ? | | ???????????????????????????# # """ ?? | | ??????????????????????#????# %# ? | | ????????????????????#??????# # # | | ??????????????????? ######?# ########## | | ????????????????????# # # # | | ????????????????????# """ # # # | | ????????????????????# """ + # # | | ????????????????????# """ # # # | | ????????????????????# """ # + !# | | ????????????????????# ?# # # | | ????????????????????######?# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em You Again Challenges ------------ None Game ------ Seed DamperAdvancedEdition Manual? 0 Play Time 00:14:08 Cumulative 85.1 hours Start 2026.02.13 @ 08:13:50 End 2026.02.13 @ 08:25:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 101 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56efd4e7-fb97-410f-870e-b4f5af479e7e