Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 06:53:12 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (4487) 4487 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1480) 1480 TOTAL SCORE: 9902 Bonus ------- High Alert Combat Kills 480 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 42/700 Matter 4/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Propulsion (4) Improved Titanium Leg Utility (4) Large Storage Unit High-capacity Storage Unit Improved Utility Shielding System Backup Module Weapon (4) Inventory (18) Light Nuclear Core Improved Cooling System Advanced Sensor Array Advanced Signal Interpreter Energy Filter Particle Charger Improved ECM Suite Improved Power Shielding Propulsion Shielding Heavy Armor Plating Hardened Medium Armor Plating Reactive Plating Reflective Plating Remote Datajack Peak State ------------ Power Improved Deuterium Engine Propulsion Light Treads Light Treads Armored Treads Armored Treads Utility Improved Cooling System Large Storage Unit High-capacity Storage Unit Energy Filter Weapon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Inventory Improved Deuterium Engine Advanced Sensor Array Advanced Signal Interpreter Particle Charger Improved ECM Suite Improved Power Shielding Propulsion Shielding Improved Utility Shielding Heavy Armor Plating Reactive Plating Reflective Plating Hardlight Generator Flak Cannon Flak Cannon Flak Cannon Mini Grenade Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Utility Shielding Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 1 1 . . Weapon 2 | . . . . . 1 1 . . Parts Attached 129 | 6 10 . 8 5 63 13 12 12 Power 13 | 1 3 . . 1 4 2 . 2 Engine 11 | 1 2 . . 1 3 2 . 2 Core 2 | . 1 . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 28 | 2 . . . . 20 2 3 1 Treads 19 | 2 . . . . 15 2 . . Leg 4 | . . . . . . . 3 1 Wheel . | . . . . . . . . . Hover 5 | . . . . . 5 . . . Flight . | . . . . . . . . . Utility 31 | 1 2 . 3 . 13 5 2 5 Device 13 | . 1 . 2 . 4 3 1 2 Storage 8 | 1 1 . 1 . 5 . . . Processor 1 | . . . . . 1 . . . Hackware 2 | . . . . . 1 1 . . Protection 7 | . . . . . 2 1 1 3 Artifact . | . . . . . . . . . Weapon 57 | 2 5 . 5 4 26 4 7 4 Energy Gun 6 | 1 1 . 1 . 2 . . 1 Energy Cannon 22 | . . . 1 2 11 4 2 2 Ballistic Gun 5 | 1 2 . . . 1 . . 1 Ballistic Cannon 9 | . . . . . 6 . 3 . Launcher 10 | . 2 . 2 2 3 . 1 . Special Weapon 2 | . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . Unidentified Prototypes 6 | . . . 3 . 3 . . . Parts Lost 28 | . 4 . . . 5 . 6 13 Power 4 | . 2 . . . . . . 2 Propulsion 9 | . . . . . 3 . 2 4 Utility 2 | . . . . . . . 1 1 Weapon 13 | . 2 . . . 2 . 3 6 Highest Loss Streak 5 | . 2 . . . 2 . 4 5 Average Slot Usage (%) 93 | . 92 100 97 100 95 98 98 67 Engine 7 | . 8 14 14 14 7 7 7 5 Treads 24 | . 28 28 28 28 31 30 16 6 Leg 3 | . . . . . . . 12 6 Device 6 | . 6 14 8 14 3 11 7 3 Storage 14 | . 14 14 18 14 13 15 15 15 Hackware 2 | . . . . . 7 2 . . Protection 2 | . . . . . 1 . 5 9 Energy Gun 1 | . 11 . . . 1 . . . Energy Cannon 9 | . . . . 4 11 26 8 6 Ballistic Gun 1 | . 12 . . . . . . 2 Ballistic Cannon 7 | . . . . . 9 2 14 . Launcher 6 | . 3 28 26 23 3 . 5 5 Naked Turns . | . . . . . . . . . Heaviest Build 92 | 12 25 24 55 52 78 92 91 86 Greatest Support 80 | 40 40 40 40 40 80 80 80 40 Greatest Overweight (x) 19 | 1 . . 1 1 16 1 2 19 Average Overweight (x) . | . . . . 1 . . 1 3 Largest Inventory Capacity 18 | 6 10 10 18 12 18 18 18 18 Average Capacity 15 | 5 9 10 13 12 14 18 18 18 Most Carried 18 | 4 10 10 12 12 18 18 18 17 Average Carried 14 | 1 5 9 10 11 14 17 15 15 Final Capacity 18 | 6 10 10 12 12 18 18 18 18 Final Carried 18 | 1 9 10 12 12 18 18 15 15 Class Distribution -------------------- 42% | Mutant 38% | Skirmisher 9% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Matter Collected 3454 | 260 164 53 100 170 1627 162 708 210 Remotely . | . . . . . . . . . Salvage Created 4719 | . 442 39 . 162 2427 383 897 369 Parts 231 | . 24 1 . 5 126 11 47 17 Haulers Intercepted 7 | . 1 . . . 5 1 . . Recyclers Shooed 5 | . . . . . 2 . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 105 | . 11 2 . 3 48 4 29 8 Melee 1 | . . . . . . . . 1 Guns 10 | . 8 . . . 1 . . 1 Cannons 70 | . . . . . 45 4 17 4 AOE 23 | . 2 2 . 3 2 . 12 2 Classes Destroyed 13 | . 5 . . 2 4 . 1 1 Worker 9 | . . . . . 7 . . 2 Builder 5 | . 1 . . . 2 . . 2 Hauler 7 | . 1 . . . 5 1 . . Recycler 8 | . . . . 1 6 . . 1 Operator 1 | . . . . . 1 . . . Watcher 8 | . 1 . . . 5 2 . . Swarmer 34 | . 3 . . . 18 . 11 2 Grunt 49 | . 8 2 . 2 18 2 15 2 Brawler 2 | . . . . 1 . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 14 | . . . . . 11 2 1 . Hunter 2 | . . . . . 1 . 1 . Programmer 3 | . . . . . . . 1 2 Best Kill Streak 11 | . 3 2 . 3 11 4 4 4 Combat Bots Only 5 | . 2 2 . 3 5 2 4 3 Max Kills in Single Turn 4 | . 3 1 . 2 2 1 4 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 1 . 2 1 . 4 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Damage Taken 5395 | . 651 86 . 12 1493 304 1291 1558 Core 937 | . 124 46 . 4 105 14 137 507 Absorbed by Shields 135 | . . . . . . . 108 27 Core Remaining (%) 70 | 100 . . . 30 80 . . . Volleys Fired 314 | . 61 3 . 4 121 10 81 34 Largest 4 | . 2 2 . 2 3 4 4 3 Hottest 276 | . 100 60 . 136 212 276 226 152 Shots Fired 715 | . 118 6 . 8 344 29 146 64 Gun 144 | . 116 . . . 16 . . 12 Cannon 474 | . . . . 4 312 29 92 37 Launcher 95 | . 2 6 . 4 14 . 54 15 Special 2 | . . . . . 2 . . . Kinetic 252 | . 59 . . . 126 . 56 11 Thermal 270 | . 57 . . 4 190 . . 19 Explosive 95 | . 2 6 . 4 14 . 54 15 Electromagnetic 96 | . . . . . 12 29 36 19 Robot Hit Streak 18 | . 12 3 . 3 18 15 9 16 Robot Miss Streak 11 | . 4 1 . 1 11 2 3 5 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 429 | . 83 4 . 4 221 23 58 36 Core Hits 290 | . 26 3 . 6 143 10 76 26 Critical Hits 2 | . . . . . 2 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11124 | . 973 246 . 215 4446 832 3043 1369 Guns 1017 | . 812 . . . 92 . . 113 Cannons 6073 | . . . . 63 3765 792 931 522 Explosions 4023 | . 160 238 . 152 589 40 2112 732 Melee . | . . . . . . . . . Ramming 11 | . 1 8 . . . . . 2 Kinetic 2262 | . 326 . . . 1399 . 399 138 Thermal 3207 | . 486 . . 63 2381 40 . 237 Explosive 3813 | . 160 238 . 152 419 . 2112 732 Electromagnetic 1831 | . . . . . 247 792 532 260 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 2 9 Average Corruption 3 | . . . . . . . 2 3 Corruption Purged 1 | . . . . . . . . 1 Effects 18 | . . . . . . . 1 17 Message Errors 7 | . . . . . . . . 7 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 5 | . . . . . . . 1 4 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 278 | . . 13 . . 116 30 50 69 Projectiles 120 | . . . . . 49 30 17 24 Explosions 158 | . . 13 . . 67 . 33 45 Melee . | . . . . . . . . . Knockbacks 56 | . . . . . 50 . 5 1 Impact . | . . . . . . . . . Kinetic 54 | . . . . . 48 . 5 1 Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 583 | . 6 77 . 12 . 35 234 219 Shots 18 | . 1 2 . 1 . 1 8 5 Rammed 10 | . 1 3 . . . . . 6 Targets Rammed 10 | . 1 3 . . . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 483 | . 407 . . 150 483 431 346 363 Average Temperature 117 | . 153 . . 77 101 176 95 133 Received Heat Transfer 1019 | . 297 6 . . 423 129 101 63 Effects 11 | . 3 . . . 5 1 1 1 Shutdowns 3 | . . . . . 1 1 1 . Energy Bleed 1 | . 1 . . . . . . . Interference 1 | . 1 . . . . . . . Matter Decay 2 | . . . . . 2 . . . Short Circuit 2 | . . . . . 1 . . 1 Damage (minor) 2 | . 1 . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . . . . . 2 7 2 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 11 | . 3 . . . 7 . . 1 Heat Transferred 5774 | . 1443 . . 111 3837 50 . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Peak Influence 937 | . 232 118 . 75 731 302 937 526 Average Influence 388 | . 95 108 . 46 371 197 635 417 Maximum Alert Level 3 | . 1 . . . 3 1 3 2 Low Security (%) 32 | . . . . . . . . . Level 1 22 | . . . . . . . . . Level 2 31 | . . . . . . . . . Level 3 13 | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 . . . 6 2 . 3 Investigation 3 | . 1 . . . 2 . . . Extermination 4 | . . . . . . 1 . 3 Reinforcement 3 | . 1 . . . 2 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . 2 1 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Distress Signals 7 | . 2 . . . 4 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 23 2 . 3 67 11 28 8 Peak Tracking Total 5 | . 4 2 . 3 5 5 4 3 Tactical Retreats 4 | . 1 . . . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 7 | . 1 . . . 2 . 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 16 | . 1 2 . . 5 . 2 6 Max in Single Turn 3 | . 1 2 . . 2 . 1 3 Garrison Relay 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 15 | . . . . . 11 2 . 2 Terminals 10 | . . . . . 8 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . . . 1 . . 1 Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 74 | . . . . . 65 4 . 5 Successful 50 | . . . . . 48 2 . . Failed 24 | . . . . . 17 2 . 5 Catastrophic 3 | . . . . . 3 . . . Database Lockouts . | . . . . . . . . . Manual 30 | . . . 1 . 26 3 . . Terminals 39 | . . . . . 34 3 . 2 Fabricators . | . . . . . . . . . Repair Stations 12 | . . . . . 12 . . . Recycling Units 5 | . . . . . 2 . . 3 Scanalyzers 17 | . . . . . 17 . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 11 | . . . . . 11 . . . Record 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . . . . . 2 . . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 3 | . . . . . 3 . . . Locate Traps 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . . . 10 . . . Scan Component 5 | . . . . . 5 . . . Repair 5 | . . . . . 5 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 16 | . . . . . 16 . . . Insert Component 8 | . . . . . 8 . . . Analyze 8 | . . . . . 8 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 26 | . . . . . 24 2 . . Terminals 10 | . . . . . 9 1 . . Assimilate 1 | . . . . . 1 . . . Botnet 9 | . . . . . 8 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . . . . . 10 2 . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . . . 5 . . . Time 172 | . . . . . 172 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . Parts Scanalyzed 8 | . . . . . 8 . . . Part Schematics Acquired 8 | . . . . . 8 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . check_alert 1 | . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . 4 . Machine Destruction 4 | . . . . . . . 4 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 1 . . Highest-Rated Group 10 | . . . . . 10 10 . . Highest-Rated Ally 10 | . . . . . 10 10 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Turns Passed 9599 | 64 632 225 528 298 3694 853 2296 1009 Spaces Moved 4063 | 43 233 125 290 154 1533 392 960 333 Core 47 | 19 . . . . 17 . . 11 Treads 4001 | 24 233 125 290 154 1516 392 960 307 Legs 15 | . . . . . . . . 15 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 162 185 190 Average Speed 185 | 125 160 160 173 180 169 182 206 243 Slowest Speed 1000 | 160 160 160 180 180 850 185 210 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 42 | 4 34 27 65 41 95 14 92 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 58 | . . . . . 6 . 52 . Terrain Destroyed 606 | . 12 54 . 18 124 2 320 76 Melee . | . . . . . . . . . Projectile 13 | . . . . . 13 . . . AOE 593 | . 12 54 . 18 111 2 320 76 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total 5524 | 52 386 142 317 167 2361 513 1158 428 Wait 806 | . 59 11 . . 531 83 92 30 Move 4055 | 42 232 124 289 153 1532 391 959 333 Hop . | . . . . . . . . . Pick Up 114 | 4 18 1 10 2 59 6 4 10 Fast Attach 20 | 3 . . 2 . 12 3 . . Attach 41 | 3 5 . 4 . 11 3 7 8 Detach 5 | . . . . . 2 1 2 . Swap 68 | . 5 . 2 5 40 7 5 4 Drop 84 | . 5 . 10 3 52 9 2 3 Fire 314 | . 61 3 . 4 121 10 81 34 Melee 1 | . . . . . 1 . . . Ram 6 | . . . . . . . . 6 Kick . | . . . . . . . . . Crush 4 | . 1 3 . . . . . . Escape Stasis 6 | . . . . . . . 6 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 9) 697 | -10/Materials | Entered Mines 722 | -10/Mines | Core integrity fell below 50% 832 | -10/Mines | Learned location of Storage (-7) 914 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 915 | -10/Mines | Discovered new exit (range 5) 922 | -10/Mines | Entered Exiles 961 | -10/Exiles | Met 8R-AWN 991 | -10/Exiles | Met EX-HEX 1125 | -10/Exiles | Met EX-BIN 1145 | -10/Exiles | Aligned with FarCom system 1147 | -10/Exiles | Given EX-Vault access code 1188 | -10/Exiles | Opened EX-Vault 1199 | -10/Exiles | Found Prototype Device 1201 | -10/Exiles | Identified PSU Rigger 1206 | -10/Exiles | Found Prototype Energy Gun 1207 | -10/Exiles | Identified AWS/Thermal 1219 | -10/Exiles | Found Prototype Slashing Weapon 1220 | -10/Exiles | Identified Longsword +1 1280 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1330 | -10/Exiles | Met EX-DEC 1427 | -10/Exiles | Discovered new exit (range 14) 1450 | -10/Exiles | Left Exiles lab with PSU Rigger 1450 | -10/Exiles | Entered Mines 1668 | -9/Mines | Discovered new exit (range 5) 1748 | -9/Mines | Entered Materials 1748 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2030 | -8/Materials | Build established: Skirmisher 2597 | -8/Materials | Discovered new exit (range 5) 2839 | -8/Materials | Build established: Scavenger-Skirmisher 3710 | -8/Materials | Build established: Skirmisher 3946 | -8/Materials | Discovered new exit (range 16) 4004 | -8/Materials | Garrison activated, responded to threat 4119 | -8/Materials | Garrison activated, responded to threat 4706 | -8/Materials | Repaired Cooling System 4745 | -8/Materials | Repaired Flak Cannon 4784 | -8/Materials | Repaired Arm. Treads 4811 | -8/Materials | Repaired Hcp. Storage Unit 4929 | -8/Materials | Repaired Deuterium Engine 5101 | -8/Materials | Discovered new exit (range 4) 5442 | -8/Materials | Entered Factory 5442 | -7/Factory | Accompanied by 1 ally 5442 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6197 | -7/Factory | Discovered new exit (range 16) 6251 | -7/Factory | Garrison activated, responded to threat 6282 | -7/Factory | Identified exit to Garrison 6295 | -7/Factory | Entered Garrison 6305 | -7/Garrison | Installed Relay Interface Framework 6346 | -7/Garrison | Triggered checkpoint 6401 | -7/Garrison | Garrison Relay disabled 6574 | -7/Garrison | Lost 4 parts (2n1u1w) 6690 | -7/Garrison | Triggered checkpoint 6691 | -7/Garrison | Triggered checkpoint 6715 | -7/Garrison | Triggered checkpoint 6862 | -7/Garrison | Discovered new exit (range 14) 7116 | -7/Garrison | Build established: Mutant 7252 | -7/Garrison | Triggered checkpoint 7462 | -7/Garrison | Triggered checkpoint 7553 | -7/Garrison | Build established: Tank 7597 | -7/Garrison | Discovered new exit (range 12) 7714 | -7/Garrison | Triggered checkpoint 7937 | -7/Garrison | Discovered new exit (range 14) 8022 | -7/Garrison | Triggered checkpoint 8364 | -7/Garrison | Build established: Mutant 8438 | -7/Garrison | Crushed by falling debris 8591 | -7/Garrison | Entered Factory 8762 | -7/Factory | Lost 5 parts (2n1u2w) 9438 | -7/Factory | Core integrity fell below 50% 9457 | -7/Factory | Lost 5 parts (1p2n2w) 9465 | -7/Factory | Core integrity fell below 20% 9600 | -7/Factory | Self-destructed Last Messages --------------- 09530_ K-01 Serf collects debris. 09532_ U-05 Engineer builds a Wall. 09533_ K-01 Serf collects debris. 09533_ U-05 Engineer builds a Wall. 09536_ K-01 Serf collects debris. 09536_ U-05 Engineer builds a Wall. 09537_ U-05 Engineer lays Concrete. 09539_ U-05 Engineer builds a Wall. 09539_ K-01 Serf collects debris. 09540_ U-05 Engineer builds a Wall. 09544_ U-05 Engineer lays Concrete. 09547_ The unstable cave ceiling collapses. 09547_ K-01 Serf crushed by falling debris. 09547_ K-01 Serf destroyed. 09548_ U-05 Engineer lays Concrete. 09569_ Acquired Imp. Titanium Leg. 09584_ System corrupted: Matter fused (-8). 09587_ U-05 Engineer lays Concrete. 09591_ ALERT: Rogue bot located, Programmers report to Factory Zone 9V. 09591_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????# #??## | | ?????????????????????????##############??## | | ?????????????????????????????????????????## | | ????????????????????????????????????????### | | ????????????????????????????????????????# # | | ?????????????????????????????############ # | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# """""" | | ?????????????????????????????# """""" # | | ?????????????????????????????# """""" # | | ?????????????????????????????# """""" # | | ??????????????# ?????????????# # | | ??????????????b g????????????# ! """""" # | | ??????????????# ???????????# """""" # | | ????????????? # ??????????# ! """""" # | | ???????????? ?????????# """""" # | | ???????????? ????????# # | | ???????????p ####+#################+###### | | ??????????? t | | ??????????? ^ | | ?????????? ^ | | ?????????? ^ | | ?????????? ^ | | ?????????? u | | ?????????? ^ @ ^ | | ???????????#################/#######+############ | | ??????????????????????# #% # | | ????????????????# # # # | | ????????????????# " " # # # | | ????????????????#?" " # # #? | | ??????????????????" " # # +? | | ??????????????????" " # # """" #? | | ??????????????????" " # # ! """" ?? | | ??????????????????" " # # !! """"??? | | ??????????????????" "?# # ! """"??? | | ??????????????????" ??# # """"??? | | ??????????????????????# # """"??? | | ??????????????????????# # ?? | | ??????????????????????##########################?? | | ??????????????????????????## # #????????????? | | ??????????????????????????######?####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldRefineryAccelerator Manual? 0 Play Time 01:19:47 Cumulative 78.1 hours Start 2019.11.01 @ 05:29:12 End 2019.11.01 @ 06:53:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d77bba04-6f10-4172-bdae-8258fbe1f6cc