Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.08 @ 11:44:36 Player: Michael Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (747) 747 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 2617 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Propulsion Shielding > --- WEAPON (2) ------- High-powered Shotgun Great Maul > --- INVENTORY (12) --- Light Nuclear Core Light Nuclear Core Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Terrain Scanner Skeleton Box Katana Signal Generator Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Propulsion Shielding > --- WEAPON ----------- High-powered Shotgun Great Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner Skeleton Box Katana Signal Generator [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Propulsion Shielding Storage High-capacity Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 41 | 6 15 17 1 2 Power 6 | 1 1 3 . 1 Engine 4 | 1 1 1 . 1 Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 18 | 2 8 7 . 1 Treads . | . . . . . Leg 5 | 2 3 . . . Wheel 13 | . 5 7 . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 4 . 1 . Device . | . . . . . Storage 3 | 1 1 . 1 . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 2 7 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 4 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 2 5 . 1 Power . | . . . . . Propulsion 5 | . 1 3 . 1 Utility . | . . . . . Weapon 3 | . 1 2 . . Highest Loss Streak 2 | . 1 2 . 1 Average Slot Usage (%) 99 | . 99 98 100 100 Engine 7 | . 14 . . 6 Core 6 | . . 13 14 7 Leg 7 | . 16 . . . Wheel 20 | . 11 28 28 28 Storage 14 | . 14 14 14 14 Processor 3 | . 7 . . . Protection 10 | . 5 14 14 14 Energy Gun 2 | . 4 . . . Ballistic Gun 16 | . 23 8 14 14 Launcher 1 | . . 6 . . Impact Weapon 6 | . . 12 14 14 Naked Turns . | . . . . . Heaviest Build 48 | 12 40 48 45 45 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 2 2 2 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 10 | 5 8 12 12 12 Most Carried 12 | 3 11 12 12 12 Average Carried 8 | 2 5 11 11 11 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 3 11 12 12 11 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 926 | 227 456 213 20 10 Remotely . | . . . . . Salvage Created 1371 | . 631 524 . 216 Parts 66 | . 46 16 . 4 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 25 | . 15 6 . 4 Melee 4 | . . 3 . 1 Guns 18 | . 15 . . 3 AOE 2 | . . 2 . . Classes Destroyed 7 | . 5 2 . . Worker 9 | . 2 7 . . Builder 4 | . 2 1 . 1 Tunneler 2 | . . 1 . 1 Hauler 2 | . 2 . . . Recycler 3 | . . 2 . 1 Swarmer 10 | . 6 2 . 2 Grunt 15 | . 9 4 . 2 Best Kill Streak 8 | . 8 3 . 4 Combat Bots Only 8 | . 8 2 . 4 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1282 | . 692 455 . 135 Core 251 | . 143 72 . 36 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 100 | 2 83 8 . 7 Largest 2 | 1 2 1 . 1 Hottest 60 | 20 60 36 . 25 Shots Fired 176 | 2 159 8 . 7 Gun 168 | 2 159 . . 7 Cannon . | . . . . . Launcher 8 | . . 8 . . Special . | . . . . . Kinetic 150 | 2 141 . . 7 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 26 | . 18 8 . . Robot Hit Streak 30 | 1 30 1 . 3 Robot Miss Streak 5 | 1 5 2 . 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 153 | 1 115 24 . 13 Core Hits 59 | . 45 10 . 4 Critical Hits 2 | . 2 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 34 | . . 24 . 10 Impact 34 | . . 24 . 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 13 | . . 10 . 3 Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 3054 | 8 982 1593 . 471 Guns 1065 | 8 971 . . 86 Cannons . | . . . . . Explosions 287 | . . 287 . . Melee 1691 | . . 1306 . 385 Ramming 11 | . 11 . . . Kinetic 920 | 8 826 . . 86 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 432 | . 145 287 . . Impact 1691 | . . 1306 . 385 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 799 | . . 589 . 210 Projectiles . | . . . . . Explosions 2 | . . 2 . . Melee 797 | . . 587 . 210 Knockbacks 9 | . . 6 . 3 Impact 9 | . . 6 . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . 5 8 . . Shots 2 | . . 2 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 94 | . 94 6 . . Average Temperature 22 | . 23 6 . . Received Heat Transfer 480 | . 282 174 . 24 Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 1 | . . 1 . . Parts Fried 12 | . . 7 . 5 Impact Corruptions 29 | . . 21 . 8 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 280 | . 232 280 . 89 Initial 70 | . . 70 . . Average 101 | . 100 123 . 47 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 94 | 100 97 89 . 100 Level 1 5 | . 2 10 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 26 12 . 8 Peak Tracking Total 4 | . 4 2 . 4 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . 1 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 10 | . 7 1 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 17 1 2 . Successful 12 | . 9 1 2 . Failed 8 | . 8 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 1 2 . Record 1 | . . . 1 . Part Schematic 1 | . 1 . . . Open Door 1 | . . 1 . . Emergency Access Points 2 | . 2 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 26 | . . 8 . 18 Total Damage 321 | . . 99 . 222 Kills 3 | . . 2 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2250 | 66 1007 705 299 173 Spaces Moved 1653 | 45 673 536 288 111 Core 6 | 6 . . . . Treads . | . . . . . Legs 413 | 39 374 . . . Wheels 1234 | . 299 536 288 111 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 100 100 Average Speed 102 | 110 106 99 100 100 Slowest Speed 120 | 120 120 100 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 83 95 69 14 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1979 | 56 831 645 300 147 Wait 116 | 1 41 58 3 13 Move 1649 | 44 672 535 287 111 Hop . | . . . . . Pick Up 20 | 3 10 2 4 1 Fast Attach 15 | 6 4 4 . 1 Attach 7 | . 1 5 . 1 Detach 4 | . 2 1 . 1 Swap 19 | . 10 8 1 . Drop 14 | . 7 . 5 2 Fire 100 | 2 83 8 . 7 Melee 34 | . . 24 . 10 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 489 | -10/Materials | Destroyed 8 combat bots 541 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Discovered new exit (range 8) 765 | -10/Materials | Discovered new exit (range 14) 890 | -10/Materials | Core integrity fell below 50% 1074 | -10/Materials | Entered Mines 1086 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1338 | -10/Mines | Discovered new exit (range 5) 1346 | -10/Mines | Core integrity fell below 20% 1395 | -10/Mines | Discovered new exit (range 9) 1464 | -10/Mines | Learned location of Storage (-8) 1484 | -10/Mines | Met a Derelict testing a Signal Generator 1494 | -10/Mines | Found Signal Generator 1607 | -10/Mines | Learned location of Recycling (-8) 1624 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1738 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1738 | -10/Mines | Discovered new exit (range 5) 1779 | -10/Mines | Entered Exiles 1779 | -10/Exiles | Accompanied by 3 allies 1803 | -10/Exiles | Met 8R-AWN 1820 | -10/Exiles | Met EX-HEX 1877 | -10/Exiles | Met EX-DEC 1895 | -10/Exiles | Learned location of Zion (-6) 1917 | -10/Exiles | Met EX-BIN 1929 | -10/Exiles | Aligned with FarCom system 1930 | -10/Exiles | Given EX-Vault access code 1953 | -10/Exiles | Opened EX-Vault 1960 | -10/Exiles | Found Skeleton Box 1980 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1995 | -10/Exiles | Exiles lab attacked by MAIN.C 2063 | -10/Exiles | Discovered new exit (range 12) 2078 | -10/Exiles | Left Exiles lab with Skeleton Box 2078 | -10/Exiles | Entered Mines 2078 | -9/Mines | Accompanied by 3 allies 2079 | -9/Mines | Assembled infested the area 2084 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2251 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02175_ U-05 Engineer system corrupted by crushing effect. 02175_ U-05 Engineer knocked back. 02176_ U-05 Engineer system terminally corrupted. 02176_ Lgt. Ion Engine fried. 02176_ Welding Torch fried. 02176_ Wheel fried. 02179_ Acquired 10 matter. 02199_ Trooper 1b destroyed. 02216_ S-10 Pest destroyed. 02216_ R-06 Scavenger collects Lgt. Ion Engine. 02220_ Trooper 1a destroyed. 02220_ S-10 Pest destroyed. 02220_ R-06 Scavenger collects Lgt. Ion Engine. 02222_ G-47 Trooper destroyed. 02224_ R-06 Scavenger collects Flight Unit. 02227_ G-34 Mercenary knocked back. 02232_ Wheel destroyed. 02235_ G-34 Mercenary destroyed. 02242_ Destroyed Flight Unit. 02242_ S-10 Pest system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ?????????????#####???????? ????????????? | | ?????????????# ????????" "???????????? | | ?????????????# #?????????" "???????????? | | ?????????????# #????????? ???????????? | | ?????????????# #?????????" "???????????? | | ?????????????# #?????????" "???????????? | | ?????????????# #?????????" "???????????? | | ?????????##### #????????? ???????????? | | ?????????# #?????????# #???????????? | | ?????????# ### #?????????# #???????????? | | ?????????# #?# #?????????#=#???????????? | | ?????????# #?# #???????###s#???????????? | | ?????????# #?# #???????#%@%#???????????? | | ?????????# ### #???????#=###???????????? | | ????????## #######?#%#?????????????? | | ????????# ###%## #??????????? | | ????????# #### ##%%*% #??????????? | | ????????## #### ## #####??????????? | | ?????????### % #??????????????? | | ???????????## % ########??????????????? | | ????????????#%[% #?????????????????????? | | ???????????## =!##????????????????????? | | ???????????# ####?????????????????? | | ???????????# % #?????????????????? | | ???????????## ## #?????????????????? | | ????????????# #### #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #??# ##????????????????? | | ????????????# #??# ## ### """??????? | | ????????????# #??# """??????? | | ????????????# #??# #### """??????? | | ????????????# #??# #??????????????? | | ????????????# ??## #??????????????? | | ????????????# ???## ##??????????????? | | ???????????? #????## #???????????????? | | ???????????? ??????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedLongswordBlaster Manual? 0 Play Time 00:25:08 Cumulative 396.0 hours Start 2021.04.07 @ 19:04:45 End 2021.04.08 @ 11:44:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 116 Adventurer 36 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dd387778-5dfc-4728-baf7-e43f8d07ac02