Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 13:10:02 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (189) 189 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3044 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 134/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Hover Unit Hover Unit > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (3) ------- Rocket Launcher Longsword +1 > --- INVENTORY (5) ---- High-capacity Battery (250) Skeleton Box Firepult Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Rocket Launcher Longsword +1 > --- INVENTORY -------- High-capacity Battery Skeleton Box Firepult [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Hover Unit Hover Unit Utility Hacking Suite Device Structural Scanner Hackware Hacking Suite Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 15 | 2 5 . 4 1 3 Power 1 | . . . 1 . . Engine 1 | . . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | . 2 . 2 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 5 | . 2 . 2 . 1 Flight . | . . . . . . Utility 2 | . 2 . . . . Device 1 | . 1 . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 1 . 1 1 2 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 5 | . . 4 . . 1 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 4 | . . 4 . . 1 To Critical Strikes . | . . . . . . Average Backups 3 | . 2 5 4 4 3 Power . | . 1 1 . . . Propulsion 1 | . 1 3 2 1 . Utility . | . . 1 1 1 1 Weapon . | . . . . 1 1 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 43 | . 34 47 35 75 63 Engine 4 | . . . 4 14 9 Hover 14 | . 9 14 10 28 27 Hackware 10 | . 5 14 14 14 9 Launcher 5 | . 10 9 . 4 9 Slashing Weapon 4 | . . . 5 14 9 Peak Build Rating 23 | 2 7 7 16 18 23 Average Rating 8 | 1 3 4 8 16 19 On Entrance 7 | . 2 7 3 16 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 12 | 3 4 1 8 12 12 Greatest Support 18 | 3 12 3 12 12 18 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 4 Average Carried 3 | . 2 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 310 | 220 61 . . . 29 Remotely . | . . . . . . Salvage Created 158 | . 103 . . . 55 Parts 15 | . 10 . . . 5 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 2 | . 2 . . . . AOE 2 | . 2 . . . . Classes Destroyed 7 | . 5 . . . 2 Worker 2 | . 2 . . . . Builder 2 | . . . . . 2 Tunneler 1 | . 1 . . . . Hauler 1 | . 1 . . . . Operator 2 | . 2 . . . . Watcher 1 | . . . . . 1 Grunt 2 | . 2 . . . . Best Kill Streak 8 | . 8 . . . 3 Combat Bots Only 2 | . 2 . . . . Max Kills in Single Turn 2 | . 2 . . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 18 | . 9 9 . . . Missed 4 | . 2 2 . . . Hits 14 | . 7 7 . . . Projectile 14 | . 7 7 . . . Damage Taken 256 | . 81 138 . . 37 Core 69 | . 37 32 . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . . . 72 . Volleys Fired 15 | . 11 3 . . 1 Largest 1 | . 1 1 . . 1 Hottest 33 | . 30 30 . . 33 Shots Fired 15 | . 11 3 . . 1 Gun . | . . . . . . Cannon . | . . . . . . Launcher 15 | . 11 3 . . 1 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 15 | . 11 3 . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 4 7 . . . Robot Miss Streak 2 | . 2 . . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 11 | . 6 3 . . 2 Core Hits 18 | . 14 2 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 891 | . 489 146 . . 256 Guns . | . . . . . . Cannons . | . . . . . . Explosions 725 | . 489 146 . . 90 Melee 166 | . . . . . 166 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 725 | . 489 146 . . 90 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 166 | . . . . . 166 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 52 | . . 2 . . 50 Projectiles . | . . . . . . Explosions 9 | . . 2 . . 7 Melee 43 | . . . . . 43 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . . 49 . . 37 Shots 4 | . . 3 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 6 | . . 6 . . . Average Temperature 6 | . . 6 . . . Received Heat Transfer 93 | . 42 51 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | . 145 59 . . 12 Initial 48 | . . 48 . . . Average 45 | . 92 36 . . 1 Influence Increases 212 | . 165 20 . . 27 Destroy 0b10 Robot/C 40 | . 40 . . . . Destroy 0b10 Robot/NC 45 | . 30 . . . 15 Destroy Leader 14 | . 12 . . . 2 Disable Machine 45 | . 45 . . . . Destroy Structure 68 | . 38 20 . . 10 Influence Decreases 200 | . 40 127 18 . 15 Entered New Map 95 | . . 77 18 . . Time Decay 55 | . 40 10 . . 5 Lost Part 50 | . . 40 . . 10 Squads Dispatched 2 | . 1 . . . 1 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 15 | . 11 2 . . 2 Peak Tracking Total 3 | . 3 2 . . 1 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 3 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 4 | . 1 . 1 . 2 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 4 . 1 . 2 Successful 3 | . . . 1 . 2 Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 1 . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 17 | . 9 8 . . . Structural 17 | . 9 8 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 406 | 22 114 20 158 21 71 Spaces Moved 632 | 36 150 28 290 19 109 Core 332 | 36 88 28 180 . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 300 | . 62 . 110 19 109 Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 56 52 Average Speed 52 | 50 52 50 52 56 52 Slowest Speed 60 | 50 60 50 56 56 52 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 50 9 69 9 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 69 | . 35 21 . . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 69 | . 35 21 . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 683 | 38 172 30 295 28 120 Wait 12 | . . . . 9 3 Move 627 | 35 149 27 289 18 109 Hop . | . . . . . . Pick Up 8 | 1 5 . 2 . . Fast Attach 10 | 2 4 . 1 1 2 Attach 5 | . 1 . 3 . 1 Detach . | . . . . . . Swap . | . . . . . . Drop 4 | . 2 . . . 2 Fire 15 | . 11 3 . . 1 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 12) 129 | -10/Materials | Discovered new exit (range 8) 137 | -10/Materials | Entered Mines 154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 154 | -10/Mines | Discovered new exit (range 5) 157 | -10/Mines | Entered Exiles 164 | -10/Exiles | Discovered new exit (range 15) 174 | -10/Exiles | Met 8R-AWN 176 | -10/Exiles | Lost 4 parts (2n1u1w) 183 | -10/Exiles | Met EX-HEX 204 | -10/Exiles | Met EX-DEC 218 | -10/Exiles | Met EX-BIN 226 | -10/Exiles | Aligned with FarCom system 226 | -10/Exiles | Given EX-Vault access code 241 | -10/Exiles | Opened EX-Vault 247 | -10/Exiles | Found Longsword +1 253 | -10/Exiles | Found Firepult 255 | -10/Exiles | Found Skeleton Box 267 | -10/Exiles | Warned to stay clear of 0b10 Research branches 307 | -10/Exiles | Discovered new exit (range 12) 310 | -10/Exiles | Build established: Mutant 315 | -10/Exiles | Stole three prototypes: Longsword +1, Skeleton Box, Firepult 315 | -10/Exiles | Entered Mines 322 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 327 | -9/Mines | Discovered new exit (range 11) 336 | -9/Mines | Entered Materials 336 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 407 | -8/Materials | Self-destructed Last Messages --------------- Retrieving 2 components... Adv. Treads Prototype Energy Gun 00360_ Acquired Prototype Energy Gun. 00360_ Identified Adv. Beam Rifle. 00361_ Dropped Adv. Beam Rifle. 00388_ Triggered Alarm Trap. 00388_ An alarm sounds. 00388_ ALERT: Alarm triggered, dispatching investigation squad. 00390_ Sneak attack on U-05 Engineer. 00390_ Destroyed Wheel. 00390_ U-05 Engineer destroyed. 00392_ Acquired 16 matter. 00399_ Sneak attack on U-05 Engineer. 00399_ U-05 Engineer destroyed. 00404_ Acquired 13 matter. 00405_ W-25 Informer destroyed. 00405_ Hover Unit destroyed. 00405_ Destroyed Hover Unit. 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