Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:12:21 Player: Devilhunter10 Result: Destroyed by P4-W4F(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3379) 3379 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 8600 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 85/100 System Corruption 6% Temperature Cool (9) Movement Walking (120) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Rocket Launcher Makeshift Hammer > --- INVENTORY (5) ---- Compact Matter Pod (150) Kinecellerator Hacking Suite Hacking Suite Improved Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Precision Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Advanced Heat Sink Compact Matter Pod Weapon Mount Kinecellerator Hacking Suite Hacking Suite System Restoration Module Heavy Rocket Launcher [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Weapon AWS/Gauss Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Slots Evolved 8 | . . 2 . . . 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 4 | . . 1 . . . 1 . 2 . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 98 | 6 11 11 9 1 3 7 23 7 2 18 Power 14 | 1 . 3 . . . . 6 1 1 2 Engine 9 | 1 . 2 . . . . 3 1 . 2 Core 5 | . . 1 . . . . 3 . 1 . Reactor . | . . . . . . . . . . . Propulsion 39 | 2 3 5 2 . 3 1 12 2 1 8 Treads . | . . . . . . . . . . . Leg 39 | 2 3 5 2 . 3 1 12 2 1 8 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 1 4 1 2 . . 2 2 3 . 3 Device 9 | . 2 1 . . . 1 1 1 . 3 Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . 2 . . 1 . 1 . . Hackware 3 | . 1 . . . . . 1 1 . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 4 2 5 1 . 4 3 1 . 5 Energy Gun 9 | 1 3 1 3 . . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 12 | 1 1 . 2 1 . 3 3 . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 2 | . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . 1 . 2 1 . . . Parts Lost 40 | . 3 3 6 . . 1 2 . 3 22 Power 6 | . 1 1 . . . . . . 2 2 Propulsion 11 | . . . 1 . . . 1 . 1 8 Utility 9 | . . . 2 . . . . . . 7 Weapon 14 | . 2 2 3 . . 1 1 . . 5 Highest Loss Streak 14 | . 2 1 2 . . 1 2 . 3 14 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 91 99 97 94 88 89 90 94 92 82 Engine 8 | . 9 7 11 11 11 9 10 8 1 1 Core 2 | . . 3 . . . . 3 3 5 5 Leg 28 | . 28 33 32 33 33 27 29 26 25 22 Device 5 | . 10 11 11 11 11 18 1 1 . 1 Storage 8 | . 14 11 11 11 11 9 7 6 6 5 Processor 11 | . . . 8 11 11 9 15 19 20 18 Hackware 5 | . 2 11 . . . . 5 11 13 9 Energy Gun 5 | . 17 16 7 11 . . . . . . Ballistic Gun 11 | . 9 2 12 5 11 15 14 13 13 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 14 22 26 27 30 30 37 45 44 44 36 Greatest Support 74 | 20 20 30 43 43 50 50 68 74 74 71 Greatest Overweight (x) 8 | 1 1 . . . . . 2 . . 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 10 9 10 10 10 10 10 10 10 10 Average Carried 8 | . 8 6 8 8 9 9 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 9 9 8 8 10 10 10 10 9 5 Class Distribution -------------------- 34% | Mutant 17% | Scavenger-Mutant 17% | Scavenger-Skirmisher 15% | Hacker-Gunner 6% | Hacker-Mutant 5% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Matter Collected 2034 | 260 171 146 197 . 88 81 424 181 191 295 Remotely . | . . . . . . . . . . . Salvage Created 3563 | . 534 225 424 . 157 454 792 204 166 607 Parts 202 | . 30 21 31 . 7 21 52 9 5 26 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Combat Hostiles Destroyed 69 | . 11 8 12 . 3 7 14 3 3 8 Guns 57 | . 11 4 12 . 3 5 14 2 2 4 Cannons 3 | . . . . . . . . 1 1 1 AOE 6 | . . 4 . . . 2 . . . . Classes Destroyed 15 | . 3 3 2 . . 3 1 . . 3 Worker 4 | . . 1 1 . . . 2 . . . Builder 1 | . . . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . . Operator 6 | . 1 . . . . . 4 1 . . Watcher 6 | . 1 . . . . 3 2 . . . Swarmer 11 | . . 4 4 . . . 3 . . . Grunt 36 | . 11 3 6 . 3 6 3 2 2 . Brawler 1 | . . . 1 . . . . . . . Duelist 5 | . . . 1 . . . 3 . 1 . Sentry 4 | . . 1 . . . . 2 1 . . Hunter 1 | . . . . . . 1 . . . . Programmer 3 | . . . . . . . 3 . . . Zionite 11 | . . . . . . . . . . 11 Tinkerer 3 | . . . . . . . . . . 3 Wasp 1 | . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . 2 Wizard 1 | . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . 4 Best Kill Streak 13 | . 3 5 4 . 3 10 4 1 3 13 Combat Bots Only 6 | . 3 4 4 . 3 6 3 1 3 4 Max Kills in Single Turn 3 | . 1 3 2 . 1 2 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . 3 . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Hostile Shots Fired 598 | . 68 34 70 . 14 18 64 35 14 281 Missed 192 | . 15 10 18 . 6 8 25 18 3 89 Damage Taken 6631 | . 660 378 772 . 124 223 1005 186 254 3029 Core 1511 | . 128 105 187 . 18 34 187 . . 852 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 162 | . . . . . . . 162 . . . Core Remaining (%) 67 | 100 48 . . . 22 93 73 . . . Volleys Fired 178 | . 35 15 29 . . 7 43 14 10 25 Largest 3 | . 2 2 2 . . 1 2 3 3 3 Hottest 104 | . 90 90 101 . . 23 51 104 104 104 Shots Fired 401 | . 62 24 41 . 27 37 97 36 30 47 Gun 365 | . 62 21 41 . 27 37 97 28 20 32 Cannon 32 | . . . . . . . . 8 10 14 Launcher 4 | . . 3 . . . . . . . 1 Special . | . . . . . . . . . . . Kinetic 319 | . 22 7 24 . 27 37 97 36 30 39 Thermal 30 | . 9 . 14 . . . . . . 7 Explosive 4 | . . 3 . . . . . . . 1 Electromagnetic 48 | . 31 14 3 . . . . . . . Robot Hit Streak 17 | . 10 6 12 . 15 13 12 8 7 17 Robot Miss Streak 6 | . 6 3 4 . 3 2 5 2 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Autonomous 108 | . . . . . 27 30 51 . . . Shots Hit Robots 320 | . 42 16 34 . 17 30 69 23 20 69 Core Hits 161 | . 27 15 20 . 5 18 33 9 10 24 Critical Kills 3 | . . . . . . 1 . 1 . 1 Critical Parts Destroyed 7 | . . . . . . . 1 . . 6 Critical Strikes 14 | . . . . . . 1 1 1 1 10 Burn 1 | . . . . . . . . . . 1 Destroy 3 | . . . . . . 1 1 1 . . Blast 3 | . . . . . . . . . 1 2 Smash 7 | . . . . . . . . . . 7 Melee Attacks 52 | . . . . . . . . . . 52 Impact 52 | . . . . . . . . . . 52 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 Damage Inflicted 8516 | . 737 431 585 . 460 1083 2120 452 433 2215 Guns 5548 | . 636 226 585 . 460 711 1819 361 284 466 Cannons 593 | . . . . . . . . 91 149 353 Explosions 979 | . 101 205 . . . 372 301 . . . Melee 1396 | . . . . . . . . . . 1396 Ramming . | . . . . . . . . . . . Kinetic 5160 | . 184 40 388 . 460 711 1819 452 433 673 Thermal 822 | . 187 . 188 . . . 301 . . 146 Explosive 577 | . . 205 . . . 372 . . . . Electromagnetic 561 | . 366 186 9 . . . . . . . Impact 1396 | . . . . . . . . . . 1396 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . 6 6 6 . 2 . . 6 Average Corruption 3 | . . . 5 6 6 . 1 . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . 8 8 8 . 6 . . 3 Message Errors 7 | . . . 1 2 1 . 2 . . 1 Matter Fused 11 | . . . 4 2 4 . . . . 1 Heat Flow Errors 5 | . . . 1 1 1 . 2 . . . Energy Discharges 6 | . . . 1 3 . . 2 . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . 1 . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 500 | . . . . . . . 33 . . 467 Projectiles 13 | . . . . . . . . . . 13 Explosions 33 | . . . . . . . 33 . . . Melee 454 | . . . . . . . . . . 454 Knockbacks 11 | . . . . . . . . . 3 8 Impact 7 | . . . . . . . . . . 7 Kinetic 4 | . . . . . . . . . 3 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 185 | . 13 31 . . . 56 85 . . . Shots 4 | . 1 1 . . . 1 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 298 | . 16 63 248 257 266 . 255 160 229 298 Average Temperature 71 | . 8 21 41 128 123 . 77 63 124 83 Received Heat Transfer 1695 | . 390 111 228 . 108 72 21 72 81 612 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 12 | . 1 . . . . . . . . 11 Impact Corruptions 17 | . . . . . . . . . . 17 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1414 | . 400 . 481 . . . 200 . . 333 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Peak Influence 422 | . 208 259 217 . 105 422 360 148 . . Initial 191 | . . 33 22 . . 40 191 112 . . Average 130 | . 117 107 79 . 97 148 199 82 . . Maximum Alert Level 2 | . 1 1 1 . . 2 1 . . . Low Security (%) 78 | 100 81 92 91 . 100 68 52 100 . . Level 1 21 | . 18 8 8 . . 26 47 . . . Level 2 . | . . . . . . 4 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 2 1 . . 2 8 . . . Investigation 6 | . 1 . 1 . . 1 3 . . . Extermination 3 | . . . . . . . 3 . . . Reinforcement 6 | . 1 2 . . . 1 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Distress Signals 7 | . 2 2 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 21 19 16 . 3 13 20 7 6 29 Peak Tracking Total 13 | . 4 4 6 . 3 9 4 3 4 13 Tactical Retreats 13 | . 1 2 2 . . 2 . 1 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Traps Triggered 5 | . . 2 . . . . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Machines Disabled 19 | . 2 . . . 1 6 9 . . 1 Max in Single Turn 3 | . 1 . . . 1 1 3 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Machines Accessed 28 | . 6 3 1 . . 2 10 6 . . Terminals 21 | . 6 2 . . . 2 6 5 . . Fabricators 2 | . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 87 | . 17 10 1 . . 6 25 28 . . Successful 50 | . 12 8 1 . . . 11 18 . . Failed 35 | . 5 2 . . . 6 14 8 . . Catastrophic 9 | . 1 . . . . 1 5 2 . . Database Lockouts 2 | . . . . . . . . 2 . . Manual 40 | . 7 6 . 1 . 3 13 10 . . Terminals 72 | . 17 8 . . . 6 15 26 . . Fabricators 3 | . . . . . . . 1 2 . . Repair Stations 4 | . . . . . . . 4 . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . . . Terminal Hacks 40 | . 12 5 1 . . . 6 16 . . Record 10 | . . . . . . . . 10 . . Open Door 1 | . . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . Alert Level 4 | . 2 . . . . . 1 1 . . Unreport Threat 2 | . 1 . . . . . 1 . . . Locate Traps 3 | . . 1 . . . . . 2 . . Maintenance Status 1 | . 1 . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 11 | . 5 1 . . . . 3 2 . . Fabricator Hacks 2 | . . . . . . . 1 1 . . Network Status 2 | . . . . . . . 1 1 . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . . . . . 1 . . Terminals 2 | . . 1 . . . . . 1 . . Assimilate 2 | . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 1 . . Used 1 | . . . . . . . 1 . . . Hacking Detections 18 | . 3 2 . . . 2 8 3 . . Full Trace Events 7 | . 2 . . . . 2 3 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 95 | . . . . . . . 95 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Total Allies 6 | . . . . . . . . 1 . 5 Largest Group 6 | . . . . . . . . 1 1 6 Highest-Rated Group 156 | . . . . . . . . 10 9 156 Highest-Rated Ally 51 | . . . . . . . . 10 9 51 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Turns Passed 5765 | 70 791 500 593 261 187 256 1420 741 171 775 Spaces Moved 3757 | 49 491 317 398 210 142 185 914 489 113 449 Core 12 | 4 . . . . . . . . . 8 Treads . | . . . . . . . . . . . Legs 3745 | 45 491 317 398 210 142 185 914 489 113 441 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 123 123 122 122 122 50 Average Speed 123 | 121 132 120 122 123 123 123 122 122 122 124 Slowest Speed 450 | 190 190 120 125 123 123 123 260 122 122 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 84 35 81 61 39 23 31 13 23 53 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 6 | . . . 3 . 2 . . . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 179 | . 2 25 . . 28 53 60 4 5 2 Melee . | . . . . . . . . . . . Projectile 46 | . . . . . 18 9 10 4 5 . AOE 133 | . 2 25 . . 10 44 50 . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Zio Total 4525 | 56 568 411 462 213 154 205 1175 607 125 549 Wait 359 | . 16 61 16 . 6 . 168 90 . 2 Move 3747 | 48 490 316 397 209 141 184 913 488 112 449 Hop . | . . . . . . . . . . . Pick Up 55 | 2 11 6 7 1 2 4 14 4 1 3 Fast Attach 31 | 6 2 . 1 . . . 11 1 . 10 Attach 32 | . 3 6 5 1 . 3 4 3 2 5 Detach . | . . . . . . . . . . . Swap 36 | . 6 5 3 . 3 5 8 3 . 3 Drop 37 | . 5 2 4 2 2 2 14 4 . 2 Fire 178 | . 35 15 29 . . 7 43 14 10 25 Melee 50 | . . . . . . . . . . 50 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 20) 331 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 479 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Core integrity fell below 50% 633 | -10/Materials | Discovered new exit (range 6) 813 | -10/Materials | Identified exit to Materials 862 | -10/Materials | Entered another Materials area 862 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1160 | -9/Materials | Build established: Scavenger-Mutant 1255 | -9/Materials | Discovered new exit (range 12) 1354 | -9/Materials | Discovered new exit (range 8) 1362 | -9/Materials | Entered Mines 1413 | -9/Mines | Discovered new exit (range 9) 1468 | -9/Mines | Discovered new exit (range 16) 1474 | -9/Mines | Met a Derelict shopkeep closing up shop 1543 | -9/Mines | Learned location of Storage (-9) 1706 | -9/Mines | Core integrity fell below 50% 1765 | -9/Mines | Build established: Mutant 1949 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1951 | -9/Mines | Discovered new exit (range 5) 1955 | -9/Mines | Entered Exiles 1985 | -9/Exiles | Met 8R-AWN 2003 | -9/Exiles | Met EX-HEX 2039 | -9/Exiles | Met EX-BIN 2056 | -9/Exiles | Aligned with FarCom system 2058 | -9/Exiles | Given EX-Vault access code 2088 | -9/Exiles | Opened EX-Vault 2092 | -9/Exiles | Found Prototype Ballistic Gun 2094 | -9/Exiles | Identified AWS/Gauss 2120 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2157 | -9/Exiles | Met EX-DEC 2202 | -9/Exiles | Discovered new exit (range 14) 2216 | -9/Exiles | Left Exiles lab with AWS/Gauss 2216 | -9/Exiles | Entered Mines 2389 | -8/Mines | Discovered new exit (range 12) 2403 | -8/Mines | Entered Materials 2403 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2558 | -8/Materials | Discovered new exit (range 13) 2658 | -8/Materials | Identified exit to Factory 2659 | -8/Materials | Entered Factory 2659 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3001 | -7/Factory | Build established: Scavenger-Gunner 3336 | -7/Factory | Build established: Scavenger-Skirmisher 3406 | -7/Factory | Repaired Imp. Titanium Leg 4071 | -7/Factory | Discovered new exit (range 6) 4078 | -7/Factory | Identified exit to Factory 4079 | -7/Factory | Entered another Factory area 4079 | -6/Factory | Evolved 2 slots: Utility x2 4158 | -6/Factory | Central database locked down 4338 | -6/Factory | Central database locked down 4362 | -6/Factory | Identified exit to Lower Caves 4527 | -6/Factory | Build established: Hacker-Mutant 4820 | -6/Factory | Entered Lower Caves 4820 | -6/Lower Caves | Accompanied by 1 ally 4871 | -6/Lower Caves | Build established: Hacker-Gunner 4875 | -6/Lower Caves | Lost 3 parts (2p1n) 4988 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4991 | -6/Lower Caves | Identified exit to Zion 4991 | -6/Lower Caves | Entered Zion 4991 | -6/Zion | Accompanied by 1 ally 5005 | -6/Zion | Gained Derelict followers 5295 | -6/Zion | Gained Derelict followers 5300 | -6/Zion | Learned location of Armory (-3) 5405 | -6/Zion | Rebuked by Imprinter 5429 | -6/Zion | Attempted to imprint without authorization 5429 | -6/Zion | Attacked by Zionites 5512 | -6/Zion | Lost 7 parts (3n1u3w) 5720 | -6/Zion | Core integrity fell below 50% 5740 | -6/Zion | Lost 14 parts (2p5n5u2w) 5749 | -6/Zion | Core integrity fell below 20% 5766 | -6/Zion | Destroyed by P4-W4F(z) with Makeshift Shrapnel Gun Last Messages --------------- effect. 05749_ 4Z-1FD(z) knocked back. 05750_ 11-QWQ(z) heat damages Mak. Leg. 05750_ 11-QWQ(z) overheating. 05752_ Acquired Hvy. Rocket Launcher. 05752_ 11-QWQ(z) overheating. 05753_ System corrupted: Substantial component data lost. 05755_ 11-QWQ(z) overheating. 05755_ 4Z-1FD(z) pulls a Mak. Laser out of the Twisted Machinery. 05756_ 11-QWQ(z) overheating. 05758_ 11-QWQ(z) heat short circuits Mak. Laser. 05758_ 11-QWQ(z) overheating. 05760_ F3-7Y9(z) destroyed. 05761_ Acquired 22 matter. 05761_ 11-QWQ(z) overheating. 05761_ 4Z-1FD(z) IFF system glitched. 05762_ 11-QWQ(z) heat damages Mak. Leg. 05765_ Acquired Carbon-fiber Leg. 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" | | """" =%* %*" " #??????#""""######???""#""""""""" | | """""%*! ="""""#??????##""""?"#"#???#######""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 28 Core Analysis 6 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Antimatter Reactor | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Monster root@ Challenges ------------ None Game ------ Seed ProtonTitaniumBoomstick Manual? 0 Play Time 01:06:04 Cumulative 10.8 hours Start 2024.04.04 @ 16:02:59 End 2024.04.04 @ 17:12:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba1ec4d1-2b22-4fb6-becd-833582d45ffe