Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.17 @ 06:07:20 Player: Balance Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (73) 365 Value Destroyed (1227) 1227 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2532 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Improved EM Shotgun Beam Rifle Improved Medium Laser > --- INVENTORY (25) --- Light Ion Engine Wheel Wheel Wheel Compact Wheel Heat Sink Improved Heat Sink Small Storage Unit Small Matter Pod (50) Small Matter Pod (50) Medium Matter Pod (100) ECM Suite Core Shielding Utility Shielding Shield Generator Tractor Beam EM Pulse Gun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Faulty Heavy EM Shotgun Particle Gun Beam Cannon Heavy Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Wheel Wheel Wheel Compact Wheel Heat Sink Improved Heat Sink Small Storage Unit Small Matter Pod Small Matter Pod Medium Matter Pod ECM Suite Core Shielding Utility Shielding Shield Generator Tractor Beam EM Pulse Gun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Particle Gun Beam Cannon Light Assault Rifle Shotgun [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 1 | . . 1 Parts Attached 31 | 10 5 16 Power 4 | 2 1 1 Engine 3 | 2 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 4 1 8 Treads 1 | . . 1 Leg 2 | 2 . . Wheel 10 | 2 1 7 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 1 | . . 1 Storage 1 | . 1 . Processor 3 | 2 . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 5 | 1 . 4 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Corrupted Parts 1 | 1 . . System Corruption 1 | 1 . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 20 | 3 14 24 Power 1 | . 1 2 Propulsion 3 | 1 1 3 Utility 8 | . 6 10 Weapon 5 | 1 2 6 Tool/Special . | . . . Unused Backups 34 | 2 . 32 Power 3 | 1 . 2 Propulsion 5 | 1 . 4 Utility 12 | . . 12 Weapon 11 | . . 11 Tool/Special 3 | . . 3 Average Slot Usage (%) 94 | . 93 95 Engine 5 | . 4 6 Core 5 | . 7 3 Wheel 27 | . 25 28 Storage 10 | . 10 10 Processor 18 | . 18 18 Energy Gun 11 | . . 14 Energy Cannon 3 | . . 4 Ballistic Gun 12 | . 24 7 Peak Build Rating 20 | 7 11 20 Average Rating 13 | 4 9 16 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) 7 | . . 7 Naked Turns . | . . . Heaviest Build 92 | 8 87 92 Greatest Support 36 | 20 26 36 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 23 | 5 23 25 Most Carried 25 | 5 23 25 Average Carried 20 | 3 15 24 Final Capacity 25 | 5 25 25 Final Carried 25 | 5 23 25 Class Distribution -------------------- 36% | Hacker-Mutant 33% | Scavenger-Gunner 15% | Scavenger-Mutant 14% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 945 | 310 296 339 Remotely . | . . . Salvage Created 2676 | 164 521 1991 Parts 159 | 15 38 106 Haulers Intercepted 2 | . . 2 Recyclers Shooed 8 | . 2 6 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | 1 5 18 Guns 19 | 1 5 13 Cannons 3 | . . 3 AOE 2 | . . 2 Classes Destroyed 10 | 3 3 4 Worker 11 | 1 4 6 Builder 13 | . 2 11 Tunneler 6 | 4 . 2 Hauler 2 | . . 2 Recycler 10 | . 2 8 Mechanic 2 | . . 2 Watcher 5 | . 1 4 Swarmer 2 | . . 2 Grunt 16 | 1 5 10 Sentry 6 | . . 6 Best Kill Streak 9 | 4 5 9 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 98 | 2 24 72 Missed 33 | . 13 20 Hits 65 | 2 11 52 Projectile 65 | 2 11 52 Critical Strikes 3 | . . 3 Damage Taken 579 | 12 93 474 Core 76 | 6 15 55 Absorbed by Shields . | . . . Ignored by Resistances 350 | 8 58 284 Regen/Repaired (Parts) 118 | . . 118 Core Remaining (%) 94 | 97 91 . Volleys Fired 153 | 11 41 101 Largest 3 | 2 2 3 Hottest 166 | 60 40 166 Shots Fired 383 | 22 82 279 Gun 316 | 22 82 212 Cannon 67 | . . 67 Launcher . | . . . Special . | . . . Kinetic 216 | 11 82 123 Thermal 140 | . . 140 Explosive . | . . . Electromagnetic 27 | 11 . 16 Robot Hit Streak 43 | 10 32 43 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 280 | 15 64 201 Core Hits 126 | 7 30 89 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 1 6 Burn 6 | . . 6 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3839 | 175 528 3136 Guns 2619 | 175 528 1916 Cannons 805 | . . 805 Explosions 385 | . . 385 Melee . | . . . Ramming 30 | . . 30 Kinetic 1241 | 37 528 676 Thermal 1748 | . . 1748 Explosive 350 | . . 350 Electromagnetic 470 | 138 . 332 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | 1 1 . Average Corruption 1 | 1 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | 1 6 . Matter Fused 5 | 1 4 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 67 | . . 67 Projectiles 6 | . . 6 Explosions 61 | . . 61 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . . 41 Shots 1 | . . 1 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 394 | 52 243 394 Average Temperature 119 | 33 45 135 Received Heat Transfer 435 | 12 87 336 Effects 7 | . 1 6 Shutdowns 2 | . . 2 Energy Bleed 2 | . 1 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 12 | . . 12 Heat Transferred 4453 | . . 4453 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 97 | 20 65 97 Initial 2 | . 2 . Average 20 | 3 17 23 Influence Increases 945 | 45 181 719 Destroy 0b10 Robot/C 480 | 20 100 360 Destroy 0b10 Robot/NC 250 | 25 45 180 Destroy Leader 144 | . 22 122 Successful Hack 17 | . 14 3 Disable Machine 16 | . . 16 Destroy Structure 38 | . . 38 Influence Decreases 892 | 40 186 666 Entered New Map 3 | . 3 . Time Decay 879 | 40 183 656 Lost Part 10 | . . 10 Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | 1 10 28 Peak Tracking Total 4 | 1 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 3 6 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 11 23 Successful 28 | . 7 21 Failed 6 | . 4 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 12 | . 3 9 Fabricators . | . . . Repair Stations 11 | . . 11 Recycling Units 11 | . 8 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 1 7 Record 4 | . . 4 Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Registered Prototypes 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 11 | . . 11 Scan Component 6 | . . 6 Repair 5 | . . 5 Recycling Unit Hacks 9 | . 6 3 Recycle Component 2 | . . 2 Process 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 2 | . 1 1 Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 6 | . 3 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 5 | . . 5 Time 130 | . . 130 Parts Recycled 2 | . . 2 Recycled Matter 23 | . 23 . Retrieved Matter 71 | . 17 54 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1252 | . . 1252 Optics 1088 | . . 1088 Sensors 164 | . . 164 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1831 | 136 443 1252 Spaces Moved 1003 | 106 239 658 Core 26 | 26 . . Treads . | . . . Legs . | . . . Wheels 977 | 80 239 658 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 124 | 72 128 131 Slowest Speed 175 | 80 140 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 43 55 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . . 33 Melee . | . . . Projectile . | . . . AOE 33 | . . 33 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1313 | 145 309 859 Wait 22 | . . 22 Move 1001 | 105 238 658 Hop . | . . . Pick Up 69 | 15 21 33 Fast Attach 3 | 1 . 2 Attach 12 | 6 1 5 Detach 1 | . 1 . Swap 20 | 3 5 12 Drop 30 | 4 2 24 Fire 153 | 11 41 101 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Identified exit to Materials 69 | -11/Scrapyard | Discovered exit to Materials (range 8) 137 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 324 | -10/Materials | Identified exit to Materials 324 | -10/Materials | Discovered exit to Materials (range 9) 412 | -10/Materials | Discovered exit to Materials (range 15) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 959 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Discovered exit to Mines (range 13) 1039 | -9/Materials | Discovered exit to Mines (range 18) 1235 | -9/Materials | Repaired Wheel 1261 | -9/Materials | Repaired Beam Cannon 1299 | -9/Materials | Repaired Tractor Beam 1299 | -9/Materials | Repaired Com. Wheel 1325 | -9/Materials | Repaired Wheel? 1331 | -9/Materials | Identified exit to Materials 1331 | -9/Materials | Discovered exit to Materials (range 18) 1832 | -9/Materials | Self-destructed Last Messages --------------- Acquired 10 matter. G-47 Trooper destroyed. Ion Engine melted. G-34 Mercenary destroyed. Dropped Lgt. Assault Rifle. Acquired Hvy. Assault Rifle. Chain reaction triggered in Lgt. Ion Engine. K-01 Serf destroyed. G-34 Mercenary suffers critical hit (Burn). G-34 Mercenary destroyed. G-34 Mercenary suffers critical hit (Burn). Ion Engine melted. G-34 Mercenary destroyed. Overheating: Energy bleed (-12). Chain reaction triggered in Ion Engine. A-02 Transporter destroyed. [Achievement: I Have A Map?] Acquired 20 matter. Imp. Ion Engine melted. Y-45 Defender destroyed. 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I Have A Map? Loot Pinata One Hack Too Far Organ Harvest Overwhelming Part-time Mechanic Risk Taker Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed WeldingGyrokineticCorpse Manual? 0 Play Time 01:28:50 Cumulative 1.4 hours Start 2026.05.17 @ 02:43:26 End 2026.05.17 @ 06:07:20 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 48x30 Zoom Use 31% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1fc0ad09-b1d6-46e0-affd-e719025bfde5