Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 19:43:42 Player: rt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (724) 724 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3614 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 236/300 Energy 240/240 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Armored Treads Surge Thruster Surge Thruster Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Seismic Detector Reaction Control System > --- WEAPON ----------- Heavy EM Shotgun Lightning Gun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Nuclear Core Armored Treads Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Surge Thruster Salvage Targeting Computer [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 38 | 8 . 1 6 17 6 Power 6 | 1 . . 1 2 2 Engine 2 | 1 . . 1 . . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 17 | 3 . 1 2 8 3 Treads 3 | . . . . 3 . Leg 8 | 2 . 1 2 1 2 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 5 | . . . . 4 1 Utility 5 | 2 . . 1 2 . Device 4 | 1 . . 1 2 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 . . 2 5 1 Energy Gun 3 | . . . . 3 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 23 | . . 5 . 3 15 Power 2 | . . 1 . . 1 Propulsion 7 | . . 1 . . 6 Utility 5 | . . 1 . 1 3 Weapon 9 | . . 2 . 2 5 Highest Loss Streak 11 | . . 5 . 3 11 To Critical Strikes . | . . . . . . Average Backups 6 | 3 8 8 5 6 7 Power 2 | . 4 4 3 2 1 Propulsion 1 | 1 . . . 2 4 Utility . | . 1 1 . . 1 Weapon 1 | 1 2 3 1 . . Tool/Special . | . . . . . . Unused Backups 8 | . 1 . . 4 3 Power 3 | . . . . 3 . Propulsion 3 | . . . . 1 2 Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 100 86 57 97 82 Engine 5 | . 14 11 11 . . Core 4 | . . . . 8 8 Leg 18 | . 28 26 12 23 1 Flight 9 | . . . . 9 29 Device 14 | . 14 11 10 17 13 Storage 10 | . 14 14 11 9 8 Energy Gun 3 | . . . . 3 9 Energy Cannon 2 | . . . 10 7 . Ballistic Gun 11 | . 28 22 . 1 7 Launcher 3 | . . . 3 9 3 Special Weapon 1 | . . . . 4 . Peak Build Rating 38 | 7 7 7 10 35 38 Average Rating 15 | 5 7 6 7 20 30 On Entrance 10 | . 7 7 4 10 35 Avg Prop Armor Cover (%) 3 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 25 | 14 14 14 15 25 23 Greatest Support 60 | 20 20 25 35 60 28 Greatest Overweight (x) 3 | . . . . 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 3 8 8 5 6 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 8 8 8 7 8 5 Class Distribution -------------------- 53% | Mutant 23% | Sprinter 18% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 811 | 320 20 13 . 322 136 Remotely . | . . . . . . Salvage Created 854 | 144 57 . 157 218 278 Parts 72 | 11 9 . 13 19 20 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 21 | . 3 . 4 6 8 Guns 8 | . 3 . . . 5 Cannons 3 | . . . 3 . . AOE 10 | . . . 1 6 3 Classes Destroyed 13 | 2 1 . 2 5 3 Worker 1 | . . . 1 . . Builder 2 | . . . . 2 . Tunneler 3 | 3 . . . . . Hauler 1 | . . . . 1 . Recycler 1 | 1 . . . . . Mechanic 1 | . . . . 1 . Swarmer 6 | . 3 . . 3 . Cutter 2 | . . . . . 2 Grunt 8 | . . . 4 1 3 Protector 1 | . . . . . 1 Sentry 1 | . . . . 1 . Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 2 3 . 5 4 3 Combat Bots Only 4 | . 3 . 4 3 3 Max Kills in Single Turn 3 | 1 1 . 2 3 2 Gunslinging . | . . . . . . Exploded 3 | . . . 1 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 207 | . 31 14 10 43 109 Missed 80 | . 14 3 5 19 39 Hits 127 | . 17 11 5 24 70 Melee 1 | . . . . . 1 Projectile 126 | . 17 11 5 24 69 AOE 22 | . . 12 . . 10 Critical Strikes 7 | . . . . 1 6 Part Disruptions 1 | . . . . . 1 Damage Taken 2628 | . 151 489 78 406 1504 Core 783 | . 18 200 . 33 532 Absorbed by Shields 111 | . . . . 89 22 Regen/Repaired (Parts) 86 | . . . . 86 . Core Remaining (%) 70 | 100 . 12 100 . . Volleys Fired 63 | 10 5 1 4 10 33 Largest 3 | 2 2 1 2 3 3 Hottest 140 | 40 40 20 90 140 130 Shots Fired 121 | 20 10 1 8 23 59 Gun 87 | 20 10 1 . 7 49 Cannon 12 | . . . 4 8 . Launcher 22 | . . . 4 8 10 Special . | . . . . . . Kinetic 60 | 20 10 1 . 2 27 Thermal 12 | . . . 4 8 . Explosive 22 | . . . 4 8 10 Electromagnetic 27 | . . . . 5 22 Robot Hit Streak 9 | 5 6 . 5 9 7 Robot Miss Streak 4 | 1 1 1 . 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 77 | 13 6 . 5 15 38 Core Hits 59 | 7 6 . 7 13 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2289 | 120 83 . 211 702 1173 Guns 747 | 120 69 . . 76 482 Cannons 155 | . . . 68 87 . Explosions 1341 | . . . 143 539 659 Melee . | . . . . . . Ramming 46 | . 14 . . . 32 Kinetic 447 | 120 69 . . 26 232 Thermal 155 | . . . 68 87 . Explosive 1341 | . . . 143 539 659 Electromagnetic 300 | . . . . 50 250 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 81 | . . . . 59 22 Projectiles . | . . . . . . Explosions 80 | . . . . 59 21 Melee 1 | . . . . . 1 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 472 | . . . 21 232 219 Shots 19 | . . . 1 9 9 Rammed 2 | . . . . . 2 Targets Rammed 25 | . 3 . . . 22 Kicked 23 | . 3 . . . 20 Crushed . | . . . . . . Highest Temperature 360 | . . . 48 179 360 Average Temperature 100 | . . . 26 75 127 Received Heat Transfer 349 | . 24 . 30 64 231 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | . . . 148 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 173 | 10 90 27 111 173 160 Initial 42 | . . 27 . 42 2 Average 33 | 1 17 3 24 36 82 Influence Increases 813 | 20 130 . 132 307 224 Destroy 0b10 Robot/C 400 | . 60 . 80 120 140 Destroy 0b10 Robot/NC 50 | 20 . . 5 20 5 Destroy Leader 92 | . 10 . 20 32 30 Successful Hack 28 | . . . 11 17 . Disable Machine 15 | . . . . 15 . Destroy Structure 108 | . . . 16 73 19 Partial Spotted 30 | . 15 . . 15 . Lose Combat Pursuer 90 | . 45 . . 15 30 Influence Decreases 737 | 20 60 70 31 404 152 Entered New Map 104 | . . 43 . 59 2 Time Decay 313 | 20 60 27 31 175 . Lost Part 170 | . . . . 20 150 Purge Threat 150 | . . . . 150 . Squads Dispatched 3 | . 1 . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 7 6 9 15 14 Peak Tracking Total 15 | . 4 15 4 4 4 Tactical Retreats 5 | . 2 1 . 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 7 | . . . . . 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 4 | . . . . 1 3 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 11 | . 4 . 2 5 . Terminals 7 | . 3 . 1 3 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 7 . 11 9 . Successful 16 | . 3 . 7 6 . Failed 10 | . 4 . 3 3 . Catastrophic 3 | . 1 . . 2 . Database Lockouts 1 | . . . 1 . . Manual 8 | . 5 . . 3 . Terminals 12 | . 5 . 2 5 . Fabricators . | . . . . . . Repair Stations 4 | . 2 . . 2 . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 9 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 5 | . 1 . 1 3 . Record 1 | . . . . 1 . Scanalyzer Index 1 | . . . 1 . . Unreport Threat 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 1 | . . . . 1 . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 2 3 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 49 | . . 49 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 43 | . . 43 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 1415 | 24 303 224 105 487 272 Seismic 1415 | 24 303 224 105 487 272 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1703 | 165 303 274 106 487 368 Spaces Moved 1222 | 94 210 203 70 452 193 Core 10 | 6 . . . . 4 Treads 29 | . . . . 29 . Legs 718 | 88 210 203 70 140 7 Wheels . | . . . . . . Hover . | . . . . . . Flight 465 | . . . . 283 182 Fastest Speed 31 | 50 120 120 120 31 31 Average Speed 88 | 115 120 120 120 69 38 Slowest Speed 330 | 120 120 120 120 330 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 42 54 16 42 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 132 | . . . 21 88 23 Melee . | . . . . . . Projectile . | . . . . . . AOE 132 | . . . 21 88 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1744 | 132 252 232 84 603 441 Wait 247 | 6 31 28 . 100 82 Move 1217 | 93 209 202 69 451 193 Hop . | . . . . . . Pick Up 37 | 15 2 . 5 12 3 Fast Attach 2 | . . . . 1 1 Attach 23 | 7 . . 6 6 4 Detach . | . . . . . . Swap 19 | 1 . 1 . 14 3 Drop 13 | . 2 . . 9 2 Fire 63 | 10 5 1 4 10 33 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 23 | . 3 . . . 20 Crush . | . . . . . . Escape Stasis 98 | . . . . . 98 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 6) 469 | -10/Materials | Entered Mines 486 | -10/Mines | Learned location of Storage (-8) 609 | -10/Mines | Learned Materials terminal intel 614 | -10/Mines | Assembled infested the area 711 | -10/Mines | Core integrity fell below 50% 735 | -10/Mines | Discovered new exit (range 8) 739 | -10/Mines | Lost 5 parts (1p1n1u2w) 741 | -10/Mines | Core integrity fell below 20% 743 | -10/Mines | Entered Materials 743 | -9/Materials | Evolved 2 slots: Propulsion x2 744 | -9/Materials | Loaded intel: 12 terminal locations 799 | -9/Materials | Central database locked down 826 | -9/Materials | Discovered new exit (range 8) 849 | -9/Materials | Entered another Materials area 849 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 928 | -8/Materials | Repaired Carbon-fiber Leg 1121 | -8/Materials | Build established: Scavenger-Tank 1257 | -8/Materials | Discovered new exit (range 11) 1280 | -8/Materials | Lost 3 parts (1u2w) 1335 | -8/Materials | Identified exit to Garrison 1336 | -8/Materials | Entered Garrison 1442 | -8/Garrison | Triggered checkpoint 1540 | -8/Garrison | Build established: Sprinter 1560 | -8/Garrison | Triggered checkpoint 1620 | -8/Garrison | Triggered checkpoint 1639 | -8/Garrison | Installed Relay Interface Framework 1655 | -8/Garrison | Core integrity fell below 50% 1688 | -8/Garrison | Lost 11 parts (1p4n2u4w) 1696 | -8/Garrison | Core integrity fell below 20% 1704 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01669_ Kicked P-60 Hacker out of the way. 01670_ Kicked P-60 Hacker. 01670_ Critical hit (Burn: +37). 01671_ Kicked P-60 Hacker. 01677_ Destroyed Imp. Heat Sink. 01677_ P-60 Hacker system corrupted by crushing effect. 01678_ Kicked P-60 Hacker. 01680_ Kicked P-60 Hacker out of the way. 01683_ Kicked P-60 Hacker. 01684_ Kicked P-60 Hacker out of the way. 01686_ Kicked P-60 Hacker. 01688_ Kicked P-60 Hacker out of the way. 01688_ Imp. Aluminum Leg destroyed. 01690_ Machine disabled. 01692_ Kicked P-60 Hacker. 01693_ Carbon-fiber Leg destroyed. 01694_ Slammed into P-60 Hacker. 01697_ P-60 Hacker heat spikes uncontrollably. 01698_ Sml. Storage Unit destroyed. 01700_ P-60 Hacker heat short circuits Gravmag System. 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"???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 71 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 21% | -8/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed PowerZeronetAutocannon Manual? 0 Play Time 00:30:13 Cumulative 12.9 hours Start 2025.11.04 @ 19:13:56 End 2025.11.04 @ 19:43:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7583c585-7f6f-4e6b-b6c1-a048eb66f12f