Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 16:22:21 Player: opdo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (37) 185 Value Destroyed (1258) 1258 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2564) 2564 TOTAL SCORE: 10587 Bonus ------- Follower Combat Kills 464 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 222/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Hardlight Generator KE Penetrator Phasing Sabre Vortex Lance (40) Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- VTOL Module Nuclear Pulse Array Flightbrick > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Melee Analysis Suite Melee Analysis Suite Advanced Target Analyzer EM Disruption Field > --- WEAPON ----------- Phasing Sabre Vortex Lance > --- INVENTORY -------- Large Storage Unit Transmission Jammer Enhanced Scrap Shield Advanced Hardlight Generator Dirty Datajack RU-N14's Throwing Claymores Phasing Sabre Vortex Lance [Rating: 122] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Flightbrick Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flightbrick Utility Medium Storage Unit Device EM Disruption Field Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Subdweller Shrapnel Launcher Energy Gun Medium Laser Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Slots Evolved 12 | . . . . 8 . . . . 2 . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . 3 . . . . 1 . 1 . . . . Utility 6 | . . . . 4 . . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 75 | 7 3 6 8 8 7 . 3 . 3 11 7 . 1 2 9 Power 11 | 1 . 1 3 . 1 . . . . 3 . . . . 2 Engine 6 | 1 . 1 2 . . . . . . 1 . . . . 1 Core 4 | . . . 1 . 1 . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 10 | 2 . . 1 3 . . . . 1 . . . 1 1 1 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . 3 . . . . 1 . . . 1 1 . Utility 31 | 2 2 . 2 5 4 . 2 . 2 3 6 . . . 3 Device 13 | 1 . . . 1 3 . . . 1 1 3 . . . 3 Storage 5 | 1 1 . 1 1 1 . . . . . . . . . . Processor 9 | . . . . 3 . . 2 . . 1 3 . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 3 | . 1 . 1 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 2 1 5 2 . 2 . 1 . . 5 1 . . 1 3 Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 2 . . 1 . . . . 2 . . . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . Slashing Weapon 8 | . . 1 2 . 1 . . . . 3 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . . . 1 . . 1 . . . 1 . Parts Lost 29 | . 1 6 . . 2 . . 1 4 1 . . 1 5 8 Power 6 | . . 1 . . . . . . 1 1 . . . 1 2 Propulsion 8 | . . 2 . . 1 . . . . . . . 1 2 2 Utility 11 | . 1 . . . 1 . . 1 3 . . . . 2 3 Weapon 4 | . . 3 . . . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 4 . . 1 . . 1 4 1 . . 1 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 2 8 7 9 8 7 8 8 8 7 6 8 8 8 8 8 Power . | . 1 1 . . . . . . . . . . . . . Propulsion 1 | 1 2 1 3 4 2 2 2 2 1 1 1 1 1 . . Utility 3 | . 2 2 5 2 2 2 2 2 3 2 3 4 4 4 3 Weapon 2 | . 2 2 . . 1 3 3 2 2 2 3 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . 2 7 6 . . . . . 2 1 . . . . 2 Power 2 | . . 1 1 . . . . . . . . . . . . Propulsion 8 | . . 3 3 . . . . . 2 . . . . . . Utility 6 | . . 3 2 . . . . . . . . . . . 1 Weapon 4 | . 2 . . . . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 80 77 51 60 72 74 77 71 64 69 76 79 77 53 Engine 4 | . 14 7 6 . . . . . . 2 . . . . 2 Core 4 | . . . 2 5 10 11 11 11 10 6 9 9 9 8 . Leg 3 | . 28 15 . . . . . . . . . . . . . Wheel 3 | . . . 11 . . . . . . . . . . . . Flight 4 | . . . . 9 11 11 11 11 10 10 9 9 13 13 4 Device 6 | . 10 . . 2 5 16 16 14 11 5 9 14 14 13 8 Storage 10 | . 14 14 14 5 10 11 10 5 5 5 4 4 4 4 4 Processor 11 | . . . . 14 16 16 16 27 24 23 28 28 28 27 19 Protection 6 | . 3 14 14 5 . . . . . . . . . . . Energy Gun 2 | . 25 5 . . . . . . . . . . . . . Ballistic Gun 2 | . . 8 . . . . . . . 4 1 . . . 4 Launcher 4 | . . 1 14 1 . . . . . . . . . . . Impact Weapon 1 | . 2 6 . . . . . . . . . . . . . Slashing Weapon 6 | . . 4 14 5 5 5 5 5 5 4 5 9 9 5 . Peak Build Rating 122 | 9 10 14 30 69 79 79 93 93 95 102 117 117 119 122 83 Average Rating 52 | 5 8 11 23 65 71 79 82 85 86 93 106 117 118 115 65 On Entrance 64 | . 9 9 12 30 69 79 79 93 82 81 93 117 117 107 50 Naked Turns 11 | . . . . . . . . . . . . . . . 11 Heaviest Build 48 | 14 20 22 45 27 34 29 37 36 28 48 40 35 35 35 46 Greatest Support 70 | 20 20 20 28 29 29 24 29 29 37 37 46 46 50 50 70 Greatest Overweight (x) 12 | 4 . 7 7 1 1 1 1 1 . 1 1 . . 1 12 Average Overweight (x) . | . . 1 1 . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 9 10 14 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 4 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 2 8 9 13 9 9 10 10 9 9 8 9 10 10 9 9 Final Capacity 15 | 8 10 10 15 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 10 10 15 10 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 56% | Mutant 30% | Derelict-Mutant 6% | Derelict-Gladiator 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Commander-Mutant | -5/Extension Derelict-Gladiator | -4/Factory Derelict-Gladiator | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Warlord Derelict-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Matter Collected 1550 | 256 19 158 365 . 220 . 20 10 10 282 . 100 10 . 100 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1426 | 17 169 171 . . 282 . . . 131 273 . . 72 . 311 Parts 68 | 3 8 8 . . 15 . . . 5 11 . . 5 . 13 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 5 . . 12 . . . . . . 2 4 . 16 Prevented 3 | . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Combat Hostiles Destroyed 32 | . 6 9 . . 5 . . . . 4 . . 3 . 5 Melee 6 | . . . . . 1 . . . . 1 . . 3 . 1 Guns 15 | . 6 1 . . 4 . . . . 3 . . . . 1 Cannons 3 | . . 3 . . . . . . . . . . . . . AOE 8 | . . 5 . . . . . . . . . . . . 3 Classes Destroyed 10 | 1 2 3 . . 1 . . . 2 . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Swarmer 16 | . 3 5 . . 5 . . . . . . . 3 . . Grunt 9 | . 3 . . . . . . . . 2 . . . . 4 Brawler 1 | . . . . . . . . . . . . . . . 1 Sentry 2 | . . 1 . . . . . . . 1 . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . Packrat 2 | . . . . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 1 4 6 . . 4 . . . 1 2 . . 3 . 4 Combat Bots Only 4 | . 4 4 . . 4 . . . . 2 . . 3 . 4 Max Kills in Single Turn 2 | 1 2 2 . . 1 . . . 1 2 . . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Hostile Shots Fired 516 | . 35 82 . . 52 . . 54 25 110 . 35 12 30 81 Missed 206 | . 13 32 . . 22 . . 35 12 42 . 27 5 8 10 Hits 310 | . 22 50 . . 30 . . 19 13 68 . 8 7 22 71 Melee 9 | . . . . . . . . . . . . . . 1 8 Projectile 301 | . 22 50 . . 30 . . 19 13 68 . 8 7 21 63 Critical Strikes 17 | . . 1 . . . . . . 1 4 . . 1 1 9 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 6721 | . 266 780 . . 489 . . 335 592 1398 . 124 128 429 2180 Core 1733 | . 73 153 . . 40 . . 29 76 206 . 31 37 59 1029 Absorbed by Shields 100 | . . . . . . . . . . 100 . . . . . Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . 33 Redirected to Shielding 27 | . . 27 . . . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . . . . 20 . Core Remaining (%) 67 | 100 . . 9 . . . . 91 . 71 . . . . . Volleys Fired 113 | 2 22 22 . . 11 . . . . 44 . . . . 12 Largest 2 | 2 2 2 . . 1 . . . . 1 . . . . 2 Hottest 293 | 90 90 60 . . 28 . . . . 33 . . . . 293 Shots Fired 154 | 4 44 38 . . 11 . . . . 43 . . . . 14 Gun 132 | 4 44 24 . . 11 . . . . 43 . . . . 6 Cannon 7 | . . 7 . . . . . . . . . . . . . Launcher 15 | . . 7 . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 98 | . . 38 . . 11 . . . . 43 . . . . 6 Thermal 56 | 4 44 . . . . . . . . . . . . . 8 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 4 6 6 . . 6 . . . . 12 . . . . 5 Robot Miss Streak 7 | . 7 3 . . 7 . . . . 3 . . . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 126 | 4 21 23 . 1 15 . . . 14 34 . . 4 . 10 Core Hits 76 | 1 12 17 . . 16 . . . 3 13 . . 3 . 11 Critical Kills 1 | . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 2 . . . . 1 Critical Strikes 8 | . 1 . . . 1 . . . . 3 . . 1 . 2 Burn 1 | . 1 . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . 3 . . . . 1 Sever 2 | . . . . . 1 . . . . . . . 1 . . Sunder 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 110 | . 2 10 . 1 12 . . . 30 21 12 7 7 . 8 Impact 7 | . 2 5 . . . . . . . . . . . . . Slashing 95 | . . 5 . 1 12 . . . 30 21 12 7 7 . . Piercing . | . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . 8 Sneak Attacks 4 | . . . . 1 2 . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . Damage Inflicted 4793 | 47 279 974 . 89 488 . . . 627 1039 . . 181 . 1069 Guns 1635 | 47 279 178 . . 125 . . . . 865 . . . . 141 Cannons 86 | . . 86 . . . . . . . . . . . . . Explosions 1057 | . . 710 . . . . . . . . . . . . 347 Melee 2015 | . . . . 89 363 . . . 627 174 . . 181 . 581 Ramming . | . . . . . . . . . . . . . . . . Kinetic 2105 | . . 974 . . 125 . . . . 865 . . . . 141 Thermal 673 | 47 279 . . . . . . . . . . . . . 347 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1434 | . . . . 89 363 . . . 627 174 . . 181 . . Piercing . | . . . . . . . . . . . . . . . . Entropic 581 | . . . . . . . . . . . . . . . 581 Highest Corruption 10 | . . . . . . . . . 10 10 . . . 1 8 Average Corruption 4 | . . . . . . . . . 1 10 . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . 22 . . . . 9 Message Errors 7 | . . . . . . . . . . 6 . . . . 1 Matter Fused 5 | . . . . . . . . . . 3 . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . 4 . . . . . Energy Discharges 3 | . . . . . . . . . . 2 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . 2 . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . 4 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 278 | . . 54 . 19 126 . . . 67 12 . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 54 | . . 54 . . . . . . . . . . . . . Melee 224 | . . . . 19 126 . . . 67 12 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . 91 . . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 975 | 60 258 17 . . 8 . . 6 6 262 . . . . 975 Average Temperature 141 | 30 83 9 . . 4 . . 3 6 67 . . . . 399 Received Heat Transfer 1119 | . 69 204 . . 57 . . 57 54 414 . . . 48 216 Effects 17 | . . . . . . . . . . . . . . . 17 Shutdowns 4 | . . . . . . . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 24 | . . . . . . . . . . . . . . . 24 Longest Duration 24 | . . . . . . . . . . . . . . . 24 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . Heat Transferred 1465 | 124 781 . . . . . . . . . . . . . 560 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . . . . . . 2 . . . . . Low Security (%) 89 | 100 100 . . 100 . . . . 100 66 100 . . . . Level 1 8 | . . . . . . . . . . 25 . . . . . Level 2 2 | . . . . . . . . . . 7 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 416 | 5 90 . . 15 . . . . 34 416 163 . . . . Initial 163 | . . . . . . . . . 34 . 163 . . . . Average 77 | . 33 . . . . . . . 12 156 148 . . . . Influence Increases 2178 | 5 159 220 . 15 485 . . 75 65 683 51 180 100 30 110 Destroy 0b10 Robot/C 900 | . 120 160 . . 100 . . . . 360 . . 60 . 100 Destroy 0b10 Robot/NC 25 | 5 . . . . . . . . 10 10 . . . . . Destroy Leader 74 | . 20 . . . 10 . . . 2 22 . . 10 . 10 Allied During Kill 152 | . . . . . . . . . . 152 . . . . . Successful Hack 45 | . 17 . . . . . . . . 14 14 . . . . Disable Machine 30 | . . . . . . . . . . 15 15 . . . . Destroy Structure 82 | . 2 . . . . . . . 8 50 22 . . . . Partial Spotted 45 | . . . . 15 . . . . . 30 . . . . . Lose Combat Pursuer 825 | . . 60 . . 375 . . 75 45 30 . 180 30 30 . Influence Decreases 2178 | 5 157 86 136 . 175 163 162 20 120 350 240 174 119 141 130 Entered New Map 794 | . . 2 136 . 6 63 162 . 21 . 170 54 29 131 20 Time Decay 1073 | 5 157 48 . . 150 100 . 20 87 180 70 120 80 10 46 Lost Part 151 | . . 36 . . 19 . . . 12 10 . . 10 . 64 Lost Ally 160 | . . . . . . . . . . 160 . . . . . Squads Dispatched 8 | . 1 . . 1 . . . . 3 3 . . . . . Investigation 4 | . . . . 1 . . . . 1 2 . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . . . . . 2 1 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Distress Signals 1 | . . . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 138 | . 12 12 . . 25 . . 12 12 24 . 14 8 12 7 Peak Tracking Total 23 | . 4 4 . . 9 . . 7 7 7 . 9 4 23 4 Tactical Retreats 18 | . . 1 . . 6 . . 2 2 2 . 3 1 1 . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Traps Triggered 6 | . 1 . . . . . . . 1 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Machines Disabled 7 | . . 5 . . . . . . . 1 1 . . . . Max in Single Turn 2 | . . 2 . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Machines Accessed 27 | . 3 1 2 2 . . . . 6 5 3 1 . 4 . Terminals 15 | . 3 . . . . . . . 5 5 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 66 | . 9 1 4 8 . . . . 14 11 7 1 . 11 . Successful 38 | . 7 1 4 3 . . . . 6 2 3 1 . 11 . Failed 28 | . 2 . . 5 . . . . 8 9 4 . . . . Catastrophic 6 | . . . . . . . . . 2 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 9 . . 1 . . . . 10 6 5 . . . . Terminals 36 | . 9 . . . . . . . 11 11 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 6 . . . . 3 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Terminal Hacks 21 | . 3 1 4 . . . . . 1 . . 1 . 11 . Record 7 | . . . 4 . . . . . 1 . . . . 2 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 7 . Open Door 3 | . . . . . . . . . . . . 1 . 2 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . 1 . . . . . . Report Inventory 2 | . . . . 1 . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 4 . . 1 . . . . 4 2 2 . . . . Terminals 12 | . 4 . . . . . . . 4 2 2 . . . . Botnet 2 | . 1 . . . . . . . . 1 . . . . . Skim 10 | . 3 . . . . . . . 4 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Fedlink 1 | . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . 2 . . . . 6 5 3 . . . . Full Trace Events 3 | . . . . . . . . . 1 2 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . 11 . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Total Allies 16 | . . . . . . . . . . 11 . . . 5 . Largest Group 9 | . . . . . . . . . . 9 . . . 5 . Highest-Rated Group 281 | . . . . . . . . . . 281 . . . 267 . Highest-Rated Ally 56 | . . . . . . . . . . 39 . . . 56 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 106 | . . . . . . . . . . 106 . . . . . Total Damage 1777 | . . . . . . . . . . 1777 . . . . . Kills 19 | . . . . . . . . . . 19 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Active Infowar (turns) 3912 | 19 270 . . 73 306 209 518 209 222 427 150 243 169 200 897 Optics 1446 | . . . . 73 306 209 518 209 131 . . . . . . Sensors 744 | . . . . . . . . . 90 . 58 243 169 184 . Terrain 289 | 19 270 . . . . . . . . . . . . . . Decoding 2556 | . . . . . . . 39 209 222 427 150 243 169 200 897 Cloaking 903 | . . . . . 23 209 518 153 . . . . . . . Jamming 17 | . . . . . . . . . . . . . . . 17 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 3 . 1 2 1 2 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 72 | . . . . . . . . . 22 35 15 . . . . Items 56 | . . . . . . . . . 16 29 11 . . . . Patrols 8 | . . . . . . . . . 2 4 2 . . . . Investigations 1 | . . . . . . . . . . 1 . . . . . Guards 7 | . . . . . . . . . 4 1 2 . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Turns Passed 7149 | 90 383 1038 2000 77 306 209 518 209 222 427 150 243 169 200 908 Spaces Moved 7671 | 54 247 587 1478 109 524 262 733 416 440 495 285 618 466 478 479 Core 282 | 8 . 156 94 . . . . . . . . . . . 24 Treads 234 | . . . . . . . . . . . . . . . 234 Legs 724 | 46 247 431 . . . . . . . . . . . . . Wheels 1384 | . . . 1384 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5047 | . . . . 109 524 262 733 416 440 495 285 618 466 478 221 Fastest Speed 32 | 50 120 120 100 34 34 80 34 34 34 37 37 37 32 32 40 Average Speed 81 | 130 120 159 133 52 34 80 70 46 34 37 37 37 32 35 171 Slowest Speed 650 | 250 120 400 400 80 94 80 94 80 37 37 97 37 37 120 650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 3 4 12 . 1 . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 50 | 4 46 48 89 4 67 40 83 62 17 69 6 79 65 72 57 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . 3 . . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 25 | . . 3 7 . 5 . 2 2 . . . 2 2 . 2 Spaces Dug 33 | . 2 2 . . 5 . . . 4 4 11 5 . . . Terrain Destroyed 135 | . 2 79 . . 5 . . . 4 13 11 5 . . 16 Melee 33 | . 2 2 . . 5 . . . 4 4 11 5 . . . Projectile 11 | . . . . . . . . . . 9 . . . . 2 AOE 91 | . . 77 . . . . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Total 8266 | 66 287 649 1517 125 611 261 736 429 476 654 307 623 476 507 542 Wait 110 | . . . . . 52 . . 13 . 8 . . 5 5 27 Move 7615 | 53 246 586 1477 108 523 261 732 409 431 471 284 615 465 475 479 Hop 20 | . . . . . . . . 3 4 11 . 1 . 1 . Pick Up 53 | 4 9 7 17 2 1 . . 1 3 4 1 1 . 2 1 Fast Attach 39 | 7 . 3 2 2 6 . 3 . 2 3 4 . 1 . 6 Attach 23 | . 1 4 1 6 2 . . . . 3 2 . . 1 3 Detach 8 | . . 2 . 1 2 . . 1 . 1 1 . . . . Swap 25 | . 2 4 5 2 . . . . 1 5 2 . . 1 3 Drop 56 | . 3 11 15 3 2 . 1 2 5 7 1 1 . 2 3 Fire 113 | 2 22 22 . . 11 . . . . 44 . . . . 12 Melee 106 | . 2 10 . 1 12 . . . 30 21 12 5 5 . 8 Ram . | . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . 28 . . . . . Rewire 68 | . . . . . . . . . . 48 . . . 20 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 461 | -10/Materials | Discovered new exit (range 13) 474 | -10/Materials | Entered Subcaves 475 | -10/Subcaves | Approached by a straggling Scientist 561 | -10/Subcaves | Visited 4L-MR0's lab 577 | -10/Subcaves | Found Flightbrick 925 | -10/Subcaves | Learned 2 Materials zone layouts 1065 | -10/Subcaves | Core integrity fell below 50% 1083 | -10/Subcaves | Lost 4 parts (1p2n1w) 1308 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1375 | -10/Subcaves | Discovered new exit (range 16) 1427 | -10/Subcaves | Discovered new exit (range 11) 1432 | -10/Subcaves | Core integrity fell below 20% 1512 | -10/Subcaves | Entered Scraptown 1836 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2026 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2029 | -8/Scraptown | Learned location of Extension (-5) 2030 | -8/Scraptown | Learned location of 1 exit from Upper Caves 2043 | -8/Scraptown | Discovered new exit (range 11) 2133 | -8/Scraptown | Visited TADAMA 2146 | -8/Scraptown | Visited Fellowship of the Rings 2401 | -8/Scraptown | Visited Junk Repository 2454 | -8/Scraptown | Visited UFD Registry 2470 | -8/Scraptown | Visited SPCMW 2487 | -8/Scraptown | Visited Science Testing Area 2618 | -8/Scraptown | Registered with UFD as "Hammersplitter" 2642 | -8/Scraptown | Visited Derelict Rescue Squad 2672 | -8/Scraptown | Visited Research Penetration Think Tank 2729 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2847 | -8/Scraptown | Visited Supply Room 2886 | -8/Scraptown | Visited Curators Association 2924 | -8/Scraptown | Visited Scrap Suit Storage 2945 | -8/Scraptown | Visited Scrapoid Research Area 2970 | -8/Scraptown | Visited Modified Component R&D 3051 | -8/Scraptown | Visited Scrapoid Pod Storage 3074 | -8/Scraptown | Visited Abandonware Association 3091 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3120 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3133 | -8/Scraptown | Found DCF Scrap (27 items) 3200 | -8/Scraptown | Found Scrapoid Pod 3376 | -8/Scraptown | Met Optimus 3376 | -8/Scraptown | Accepted into 0bPrime 3499 | -8/Scraptown | Discovered new exit (range 5) 3512 | -8/Scraptown | Entered Factory 3512 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 3514 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 3541 | -6/Factory | Loaded intel: 8 recycling unit locations 3580 | -6/Factory | Discovered new exit (range 4) 3581 | -6/Factory | Identified exit to Lower Caves 3589 | -6/Factory | Entered Lower Caves 3591 | -6/Lower Caves | UFD Scientist delivered a prototype 3632 | -6/Lower Caves | Found Prototype Protection 3785 | -6/Lower Caves | Attracted the attention of an 0b10 base 3825 | -6/Lower Caves | Learned 8 Factory zone layouts 3886 | -6/Lower Caves | Discovered new exit (range 9) 3889 | -6/Lower Caves | Identified exit to Lower Caves 3895 | -6/Lower Caves | Entered another Lower Caves area 3921 | -6/Lower Caves | Learned Factory emergency access door positions 3929 | -6/Lower Caves | Learned 8 Factory zone layouts 3982 | -6/Lower Caves | Encountered a Warlord checkpoint 4015 | -6/Lower Caves | Discovered new exit (range 5) 4017 | -6/Lower Caves | Identified exit to Zion 4104 | -6/Lower Caves | Entered Zion 4133 | -6/Zion | Learned location of Armory (-3) 4142 | -6/Zion | Learned location of Warlord (-4) 4155 | -6/Zion | Received a visual enhancement algorithm 4168 | -6/Zion | Build established: Derelict-Mutant 4253 | -6/Zion | Given A8's code to call for help 4398 | -6/Zion | Found Prototype Special Weapon 4398 | -6/Zion | Identified RU-N14's Throwing Claymores 4427 | -6/Zion | Turned away by Imprinter 4547 | -6/Zion | Discovered new exit (range 10) 4622 | -6/Zion | Identified exit to Proximity Caves 4622 | -6/Zion | Entered Proximity Caves 4805 | -5/Proximity Caves | Spotted B-75 Beast 4806 | -5/Proximity Caves | Learned Factory garrison access intel 4823 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4828 | -5/Proximity Caves | Discovered new exit (range 8) 4830 | -5/Proximity Caves | Identified exit to Factory 4831 | -5/Proximity Caves | Entered Factory 4831 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4832 | -5/Factory | Identified exit to Upper Caves 4833 | -5/Factory | Identified exit to Extension 4835 | -5/Factory | Loaded intel: 4 garrison access locations 4938 | -5/Factory | Spotted B-75 Beast 5052 | -5/Factory | Crushed by falling debris 5052 | -5/Factory | System corruption reached 10% 5053 | -5/Factory | Entered Extension 5083 | -5/Extension | Lost 4 parts (1p3u) 5160 | -5/Extension | Identified Enh. Scrap Shield 5388 | -5/Extension | Spotted B-75 Beast 5391 | -5/Extension | Spotted B-75 Beast 5427 | -5/Extension | Lost 4 allies 5468 | -5/Extension | Discovered new exit (range 10) 5468 | -5/Extension | Discovered new exit (range 6) 5477 | -5/Extension | Identified exit to Factory 5480 | -5/Extension | Entered Factory 5480 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5599 | -4/Factory | Discovered new exit (range 12) 5629 | -4/Factory | Identified exit to Upper Caves 5630 | -4/Factory | Entered Upper Caves 5631 | -4/Upper Caves | Identified exit to Upper Caves 5667 | -4/Upper Caves | Encountered a Warlord checkpoint 5780 | -4/Upper Caves | Build established: Derelict-Gladiator 5837 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5848 | -4/Upper Caves | Learned Research terminal intel 5873 | -4/Upper Caves | Entered another Upper Caves area 5874 | -4/Upper Caves | Identified exit to Warlord 5875 | -4/Upper Caves | Discovered new exit (range 5) 5972 | -4/Upper Caves | Learned Research stockpile data 6039 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6042 | -4/Upper Caves | Entered Warlord 6052 | -4/Warlord | Discovered new exit (range 15) 6107 | -4/Warlord | Visited the Vortex Lab 6108 | -4/Warlord | Found Prototype Piercing Weapon 6108 | -4/Warlord | Identified Vortex Lance 6111 | -4/Warlord | Found Vortex Lance 6128 | -4/Warlord | Warlord's base attacked by MAIN.C 6147 | -4/Warlord | Rebuked by Warlord 6202 | -4/Warlord | Opened side exit 6242 | -4/Warlord | Entered Proximity Caves 6261 | -3/Proximity Caves | Lost 5 parts (1p2n2u) 6538 | -3/Proximity Caves | Build established: Derelict-Mutant 6602 | -3/Proximity Caves | Encountered a Derelict sapper outpost 7045 | -3/Proximity Caves | Lost 4 parts (1p1n2u) 7102 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7125 | -3/Proximity Caves | Core integrity fell below 50% 7133 | -3/Proximity Caves | Core integrity fell below 20% 7139 | -3/Proximity Caves | Released all parts (6) 7150 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07127_ Overheating: Core damaged (-207). 07127_ Flexi-carbon Leg fries itself beyond repair. 07129_ Overheating: Matter decay (-50). 07131_ Overheating: Energy bleed (-12). 07132_ Lgt. Antimatter Reactor fries itself beyond repair. 07135_ Power failure, Rnf. Antimatter Reactor shutdown. 07135_ Penetrated by Slug. 07135_ Rnf. Antimatter Reactor destroyed. 07137_ Adv. Target Analyzer broken. 07137_ Overheating: Short circuit. 07139_ Released Transmission Jammer. 07139_ Released Vortex Lance. 07139_ Released Melee Analysis Suite. 07139_ Released 0b10 Decoder Chip [Skirmisher]. 07139_ Released Med. Storage Unit. 07139_ Released Broken Adv. Target Analyzer. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | #######???????## ## #????????# #?? | | ???????????? ## #????????#### ###########?? | | ???????????? #?????????## ######??????? | | ????????????? #?????????# ##?????? | | ??????????????# #????###### ##????? | | #?????????????# ##????# ##???? | | ###??????????## ??????# ## #???? | | ##???### ?? #???### ## #???? | | ##?? ##???# #### ### ## ##??? | | ##? # ??# ##?## ### #??? | | #?## ##???## ###### #??? | | #??## ##????####??## ##??? | | # ### #??## ####???? ##???# ##???? | | # ## ??## # #??? ##??# ##????? | | # #" ??## ##??? #??# ##????? | | # # ???## % "#??? #??# #????? | | # ????## "#??? #??######????? | | # % " "#?????# % #?? ?????????????? | | ?# #?????# % #?? #??????????????? | | ?# / ##??????# ### ##? #??????????????? | | ## !! ##?????# ##?# ## #???????????????? | | # / #?????# ##??# ##??????????????? | | # / #????# ##???# ####???????????? | | # ## #????# ##????# #???????????? | | # ### #????########## #???????????? | | " #?## ######## @ ##???????????? | | # #??## ## ## ??????? | | # ### s ### ??????? | | #?# ### ##### ??????? | | ##? ##??# ##????? ??????? | | ## ###### #? ##????##??????????????? | | ## #?## ##????## ## ##?????????????????????? | | ?# ##??####??????## ####???????????????????????? | | # #??????????????## #??????????????????????????? | | #???????????????###??????????????????????????? | | #????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 450 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 1600 Core Shielding 20 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 10 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Overachiever Challenges ------------ None Game ------ Seed ChainLinkedRouter Manual? 0 Play Time 01:03:14 Cumulative 95.6 hours Start 2025.05.08 @ 15:19:14 End 2025.05.08 @ 16:22:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 253 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b8611f6-9aca-443b-8955-bde18c52fae7