Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 01:43:00 Player: BoomBlip Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (100) 500 Value Destroyed (3337) 3337 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 12690 Bonus ------- Follower Combat Kills 33 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Wheel Compact Wheel Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-FPA Exoskeleton Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Hacking Suite Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Advanced Plasma Cannon Nanosword > --- INVENTORY -------- Quantum Reactor Wheel Compact Wheel Tractor Beam Plasma Lance [Rating: 122] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Constructs Leg Aluminum Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Neutron Missile Launcher Impact Weapon Impact Mace Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . . 4 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 1 1 . . 2 . . . . . . 1 Utility 10 | . . . . . 3 1 . . 1 1 . . 1 2 . 1 Weapon 2 | . . . . . . . . . 1 . . . 1 . . . Parts Attached 108 | . 1 9 4 5 6 10 1 10 11 8 8 2 11 . 3 19 Power 20 | . . 1 . 2 1 1 . 2 4 1 1 . 1 . 2 4 Engine 8 | . . . . 2 1 . . 2 3 . . . . . . . Core 4 | . . 1 . . . 1 . . 1 . . . 1 . . . Reactor 8 | . . . . . . . . . . 1 1 . . . 2 4 Propulsion 19 | . . 2 . 2 3 4 1 2 1 . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | . . 2 . . . . . . 1 . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 12 | . . . . 2 3 4 1 2 . . . . . . . . Utility 34 | . 1 . 3 . 2 2 . 4 4 4 3 . 4 . 1 6 Device 12 | . 1 . 1 . . 1 . 2 2 2 1 . . . . 2 Storage 3 | . . . 2 . 1 . . . . . . . . . . . Processor 10 | . . . . . . 1 . . 1 1 1 . 2 . 1 3 Hackware 4 | . . . . . . . . . . . 1 . 2 . . 1 Protection 5 | . . . . . 1 . . 2 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | . . 6 1 1 . 3 . 2 2 3 4 2 6 . . 5 Energy Gun 10 | . . 4 . . . . . . 1 . 1 1 1 . . 2 Energy Cannon 8 | . . . 1 . . 1 . 1 1 2 . . 1 . . 1 Ballistic Gun 4 | . . . . 1 . 1 . . . . . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . 2 . . . . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . 1 . 1 . 1 1 . 4 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 1 2 . . . 2 1 . . . . 2 Parts Lost 61 | . . 8 . . . . 1 4 5 2 6 . 14 . 1 20 Power 9 | . . 1 . . . . . 1 1 . 1 . 3 . . 2 Propulsion 13 | . . 3 . . . . 1 . 1 . . . 1 . . 7 Utility 21 | . . 1 . . . . . 1 2 1 3 . 7 . 1 5 Weapon 18 | . . 3 . . . . . 2 1 1 2 . 3 . . 6 Highest Loss Streak 19 | . . 5 . . . . 1 3 4 1 5 . 3 . 1 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 54 | . 88 96 25 51 50 60 69 62 62 58 54 67 53 17 20 44 Engine 2 | . 14 2 . 11 9 5 . 5 4 1 5 2 . . . . Reactor 1 | . . . . . . . . . . 3 1 5 2 . 3 7 Leg 1 | . 28 18 . . . . . 3 . . . . 1 . . . Wheel 1 | . . 7 . . . . . 3 8 . . . . . . . Hover 1 | . . . . . . . . . . 1 2 5 . 4 4 4 Flight 3 | . . . . 21 25 30 30 6 . 1 . . 1 . . . Device 10 | . 3 14 . . . 1 7 14 11 18 11 15 9 . . . Storage 2 | . 14 14 13 5 . . . . . . . . . . . . Processor 8 | . . . . . . 4 7 7 5 12 14 15 14 8 8 14 Hackware 1 | . . . . . . . . . . . 1 5 2 4 4 5 Protection 4 | . . . . . 6 7 7 10 12 3 2 . . . . . Energy Gun 4 | . 28 25 12 . . . . . 3 3 5 11 4 . . 4 Energy Cannon 2 | . . . . . . 4 . 1 4 6 1 . 2 . . 3 Impact Weapon 2 | . . . . . . 1 7 6 5 1 . . 2 . . . Naked Turns 62 | . . . 4 . . . . . . . . . . . . 58 Heaviest Build 56 | 11 12 18 7 9 13 20 12 30 38 52 44 39 48 . 40 56 Greatest Support 140 | 20 20 26 3 8 15 23 21 70 48 83 64 64 140 72 72 90 Greatest Overweight (x) 2 | . . 2 2 2 . . . 2 1 1 . . 1 . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 8 7 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 6 8 5 6 5 5 5 5 5 5 5 4 5 5 5 5 Average Carried 4 | 6 6 6 4 4 4 4 4 2 4 4 3 3 4 5 5 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 6 4 5 4 5 5 4 5 4 5 3 4 5 5 5 4 Scrap Engine Consumption 162 | . . . . . . . . 60 19 36 9 8 30 . . . Constructs Created 8 | . . . . . . . . 3 1 3 . . 1 . . . Constructs Modified 53 | . . . . . . . . 12 3 15 4 3 16 . . . Class Distribution -------------------- 62% | Mutant 16% | Construct 5% | Gunner 4% | Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Hacker-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Matter Collected 2152 | 200 . 68 . 50 115 100 . 131 85 173 374 10 279 . 13 554 Remotely 10 | . . . . . . . . 10 . . . . . . . . Salvage Created 6742 | . . 48 . 30 . 103 . 4248 547 256 389 92 355 . . 674 Parts 172 | . . . . 3 . 4 . 66 16 15 8 7 12 . . 41 Haulers Intercepted 3 | . . . . . . 2 . . 1 . . . . . . . Recyclers Shooed 16 | . . . . . . . . 13 . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 7 1 . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Combat Hostiles Destroyed 60 | . . 8 . 2 . . . 10 6 7 9 5 5 . . 8 Melee 10 | . . . . . . . . 5 . . . . 1 . . 4 Guns 23 | . . 5 . 2 . . . . 2 1 3 5 2 . . 3 Cannons 12 | . . . . . . . . 3 1 5 1 . 1 . . 1 AOE 9 | . . 3 . . . . . . 1 . 5 . . . . . Classes Destroyed 15 | . . 1 . 1 . 1 . 7 2 1 2 . . . . . Worker 8 | . . . . . . . . 3 1 1 . . 2 . . 1 Builder 14 | . . . . . . . . 13 1 . . . . . . . Hauler 3 | . . . . . . 2 . . 1 . . . . . . . Recycler 37 | . . . . . . . . 35 . . . . . . . 2 Watcher 1 | . . . . . . . . . 1 . . . . . . . Swarmer 11 | . . . . 2 . . . . . . . 5 . . . 4 Cutter 3 | . . . . . . . . . . 3 . . . . . . Grunt 8 | . . . . . . . . 2 1 . 4 . . . . 1 Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 11 | . . . . . . . . 5 2 1 1 . 2 . . . Hunter 4 | . . . . . . . . 2 1 1 . . . . . . Programmer 10 | . . . . . . . . . 2 2 . . 3 . . 3 Assembled 8 | . . 8 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | . . 8 . 2 . 2 . 11 2 3 4 5 3 . . 6 Combat Bots Only 8 | . . 8 . 2 . . . 4 2 3 4 5 3 . . 6 Max Kills in Single Turn 2 | . . 2 . 1 . 1 . 1 1 2 2 2 1 . . 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . Exploded 2 | . . 2 . . . . . . 1 . 2 . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Hostile Shots Fired 922 | . 4 38 . 16 2 . 30 189 99 109 79 20 146 . 56 134 Missed 333 | . . 11 . 4 1 . 14 67 25 48 32 7 52 . 34 38 Damage Taken 13335 | . 31 747 . 95 13 21 234 927 1727 1714 921 192 2800 . 565 3348 Core 3531 | . . 132 . 57 13 . 68 113 289 338 170 25 537 . 189 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 354 | . . . . . . 13 10 77 150 76 28 . . . . . Regen/Repaired (Parts) 1933 | . . . . . . . . 272 198 780 71 116 496 . . . Core Remaining (%) 70 | 100 . . . 24 97 . . 74 71 . . 53 58 . 86 . Volleys Fired 263 | . . 16 . 2 . 27 . 20 29 73 22 8 47 . . 19 Largest 4 | . . 2 . 1 . 1 . 2 2 3 3 2 4 . . 3 Hottest 366 | . . 103 . 20 . 65 . 121 175 266 207 169 366 . . 251 Shots Fired 459 | . . 31 . 2 . 27 . 27 53 142 41 17 84 . . 35 Gun 184 | . . 28 . 2 . . . . 23 30 19 17 48 . . 17 Cannon 265 | . . . . . . 27 . 27 30 112 15 . 36 . . 18 Launcher 10 | . . 3 . . . . . . . . 7 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 71 | . . . . 2 . . . . . 13 11 . 42 . . 3 Thermal 368 | . . 21 . . . 27 . 27 53 126 23 17 42 . . 32 Explosive 10 | . . 3 . . . . . . . . 7 . . . . . Electromagnetic 10 | . . 7 . . . . . . . 3 . . . . . . Robot Hit Streak 25 | . . 7 . 9 . . . 20 15 19 25 4 15 . . 6 Robot Miss Streak 4 | . . 2 . . . . . 1 1 3 2 4 2 . . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . Shots Hit Robots 365 | . . 18 . 2 . 3 . 122 46 50 30 9 59 . . 26 Core Hits 136 | . . 18 . 2 . 1 . 25 14 16 22 8 13 . . 17 Critical Kills 8 | . . . . 1 . 1 . 5 . 1 . . . . . . Critical Parts Destroyed 23 | . . . . . . 1 . 20 . 1 . . 1 . . . Critical Strikes 44 | . . . . 1 . 2 . 26 3 3 5 1 1 . . 2 Burn 5 | . . . . . . . . . 3 . . 1 . . . 1 Meltdown 1 | . . . . . . . . . . 1 . . . . . . Destroy 3 | . . . . 1 . . . . . 2 . . . . . . Blast 5 | . . . . . . . . . . . 5 . . . . . Smash 29 | . . . . . . 2 . 26 . . . . 1 . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 202 | . . . . . . 3 7 102 8 . . . 67 . . 15 Impact 187 | . . . . . . 3 7 102 8 . . . 67 . . . Slashing 15 | . . . . . . . . . . . . . . . . 15 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 65 | . . . . . . 2 . 57 1 . . . 2 . . 3 Combat Hostiles 6 | . . . . . . . . 6 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18476 | . . 496 . 24 . 294 . 9051 1554 1723 1975 216 1941 . . 1202 Guns 2697 | . . 230 . 16 . . . . 380 354 368 216 970 . . 163 Cannons 3593 | . . . . . . . . 573 715 1294 364 . 452 . . 195 Explosions 1895 | . . 266 . . . . . . 311 75 1243 . . . . . Melee 10251 | . . . . . . 294 . 8478 148 . . . 505 . . 826 Ramming 40 | . . . . 8 . . . . . . . . 14 . . 18 Kinetic 1058 | . . . . 16 . . . . . 181 290 . 526 . . 45 Thermal 5248 | . . 164 . . . . . 573 1184 1460 442 216 896 . . 313 Explosive 1806 | . . 266 . . . . . . 222 75 1243 . . . . . Electromagnetic 73 | . . 66 . . . . . . . 7 . . . . . . Impact 9425 | . . . . . . 294 . 8478 148 . . . 505 . . . Slashing 826 | . . . . . . . . . . . . . . . . 826 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 1 . 2 2 6 6 7 7 18 . . 19 Average Corruption 4 | . . . . . 1 . 1 2 3 4 6 7 9 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 106 | . . . . . 2 . . 27 5 20 11 5 26 . . 10 Message Errors 27 | . . . . . 1 . . 9 . 4 1 2 7 . . 3 Matter Fused 26 | . . . . . . . . 5 1 8 2 . 6 . . 4 Heat Flow Errors 13 | . . . . . . . . 5 1 1 3 1 2 . . . Energy Discharges 17 | . . . . . 1 . . 1 3 2 1 . 7 . . 2 Data Loss (minor) 11 | . . . . . . . . 3 . 3 3 . 2 . . . Data Loss (major) 6 | . . . . . . . . 4 . 1 . 1 . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . 2 . . 1 Weapon Failures 2 | . . . . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 4984 | . . 36 . . . 55 . 4510 94 10 113 . 135 . . 31 Projectiles 49 | . . . . . . . . 35 3 10 . . . . . 1 Explosions 207 | . . 36 . . . . . . 58 . 113 . . . . . Melee 4728 | . . . . . . 55 . 4475 33 . . . 135 . . 30 Knockbacks 38 | . . . . . . . . 26 1 . . . 11 . . . Impact 29 | . . . . . . . . 25 1 . . . 3 . . . Kinetic 7 | . . . . . . . . . . . . . 7 . . . Secondary 2 | . . . . . . . . 1 . . . . 1 . . . Self-Inflicted Damage 528 | . . 40 . 3 . . . . 219 117 137 . 6 . . 6 Shots 9 | . . 1 . . . . . . 3 2 3 . . . . . Rammed 16 | . . . . 3 . . . . . . . . 3 . . 10 Targets Rammed 16 | . . . . 3 . . . . . . . . 3 . . 10 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 516 | . . 90 . . . 312 20 275 433 268 299 124 471 . . 516 Average Temperature 120 | . . 30 . . . 151 10 97 136 90 123 84 136 . . 208 Received Heat Transfer 936 | . . . . . . . 54 288 126 66 198 . 186 . . 18 Effects 22 | . . . . . . . . 3 7 . 1 . 6 . . 5 Shutdowns 7 | . . . . . . . . . . . . . 4 . . 3 Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . . Interference 8 | . . . . . . . . 3 5 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 1 . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 68 | . . . . . . 1 . 64 1 . . . 2 . . . Impact Corruptions 126 | . . . . . . 1 . 117 2 . . . 6 . . . Robots Melted 4 | . . . . . . . . . 3 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . . . . Parts Melted 18 | . . . . . . . . 3 8 3 . 2 . . . 2 Heat Transferred 6929 | . . 408 . . . . . 888 2359 1394 37 222 1025 . . 596 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Peak Influence 381 | . 12 18 . 40 64 28 90 215 381 352 . . 295 61 45 156 Initial 186 | . . 4 . . 15 10 12 31 25 186 . . 184 61 45 20 Average 113 | . 10 6 . 34 50 13 58 70 172 202 . . 155 61 42 49 Maximum Alert Level 1 | . . . . . . . . 1 1 1 . . 1 . . . Low Security (%) 77 | 100 100 100 . 100 100 100 100 89 52 49 . . 72 100 100 100 Level 1 22 | . . . . . . . . 10 47 50 . . 27 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 1 . . . 2 . . 5 7 . . 3 . 1 5 Investigation 2 | . . 1 . . . . . . . . . . . . . 1 Extermination 7 | . . . . . . . . . 1 2 . . 2 . . 2 Reinforcement 11 | . . . . . . 1 . . 2 5 . . 1 . 1 1 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . 1 . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Distress Signals 7 | . 1 . . . . . 1 . . 3 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 122 | . 3 12 . 3 1 . 7 4 11 18 9 7 22 . 3 22 Peak Tracking Total 8 | . 4 6 . 3 1 . 7 2 4 5 4 5 8 . 3 7 Tactical Retreats 12 | . . 1 . . . . . . 1 4 . 1 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Traps Triggered 10 | . . . . . 1 1 1 . 1 1 . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Machines Disabled 15 | . . . . . . . 1 . 12 2 . . . . . . Max in Single Turn 5 | . . . . . . . 1 . 5 2 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Machines Accessed 18 | . 1 1 3 . . 1 . 2 3 1 . . 3 1 . 2 Terminals 12 | . 1 . . . . . . 2 2 1 . . 3 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . Total Hacks 34 | . 3 1 3 . . 1 . 4 6 5 . . 6 2 . 3 Successful 19 | . 3 1 3 . . . . 3 2 3 . . 2 1 . 1 Failed 14 | . . . . . . 1 . 1 4 1 . . 4 1 . 2 Catastrophic 3 | . . . . . . 1 . . 1 . . . 1 . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . Manual 16 | . 2 . 1 . . . . 2 8 . . . 1 . . 2 Terminals 28 | . 3 . . . . . . 4 5 5 . . 6 2 . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . Terminal Hacks 16 | . 2 1 3 . . . . 2 1 3 . . 2 1 . 1 Record 9 | . 1 . 3 . . . . 1 . 3 . . . . . 1 Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . 1 1 . . . . . . . Terminals 3 | . 1 . . . . . . 1 1 . . . . . . . Botnet 3 | . 1 . . . . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . . 1 . 2 3 1 . . 3 1 . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 5 Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Total Allies 2 | . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . . . Highest-Rated Group 45 | . . . . 45 45 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . 1 . . . . . . . . . . . Total Damage 22 | . . . . . 22 . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Turns Passed 8259 | 3 82 118 1037 100 159 179 78 2068 523 1354 385 183 1197 17 53 723 Spaces Moved 7293 | 3 68 53 737 137 219 281 166 1541 380 1195 393 173 1096 31 80 740 Core 913 | . . 1 737 11 . . . . . . . . 63 . . 101 Treads 659 | . . . . . . . . 84 . 205 210 . 160 . . . Legs 1063 | 3 68 25 . . . . . 538 . 56 . . 373 . . . Wheels 1316 | . . 27 . . . . . 770 317 202 . . . . . . Hover 1708 | . . . . . . . . 79 63 316 183 173 144 31 80 639 Flight 1634 | . . . . 126 219 281 166 70 . 416 . . 356 . . . Fastest Speed 26 | 120 120 80 50 37 34 26 28 29 70 59 72 85 50 56 56 47 Average Speed 88 | 120 120 105 139 49 35 30 28 108 92 92 78 89 71 56 56 79 Slowest Speed 223 | 120 120 150 150 200 37 31 29 223 161 194 85 92 100 56 56 124 Overloaded Moves 4 | . . . . . . 4 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . 1 1 5 . . 2 . . 1 . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . 2 . . 1 Exploration Rate (%) 36 | 2 19 18 93 39 23 10 38 98 12 33 70 23 30 1 87 21 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 164 | . . . . . . 22 3 . 4 65 . . 69 . . 1 Terrain Destroyed 476 | . . 20 . . . 22 3 . 99 111 145 3 71 . . 2 Melee 57 | . . . . . . . 3 . 3 . . . 51 . . . Projectile 141 | . . . . . . 22 . . 5 78 11 3 20 . . 2 AOE 278 | . . 20 . . . . . . 91 33 134 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Res DSF Acc Total 8271 | 2 68 85 745 165 301 343 179 1732 482 1312 432 184 1309 30 86 816 Wait 304 | . . . . 16 68 10 11 39 47 23 7 . 80 . . 3 Move 7256 | 2 67 52 736 136 216 278 156 1540 379 1190 392 172 1092 30 79 739 Hop 9 | . . . . . 1 1 4 . . 2 . . 1 . . . Pick Up 34 | . . 4 . . 4 5 . 4 3 5 1 1 2 . . 5 Fast Attach 63 | . 1 . 4 4 2 5 . 4 7 7 3 2 5 . 3 16 Attach 33 | . . 4 . . 1 3 1 6 3 1 5 . 4 . . 5 Detach 16 | . . . 1 . . 2 . 5 1 2 2 . 3 . . . Swap 14 | . . 5 . 1 3 2 . . 1 . . . 2 . . . Drop 51 | . . 4 4 3 6 7 . 8 4 9 . 1 2 . . 3 Fire 263 | . . 16 . 2 . 27 . 20 29 73 22 8 47 . . 19 Melee 202 | . . . . . . 3 7 102 8 . . . 67 . . 15 Ram 16 | . . . . 3 . . . . . . . . 3 . . 10 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 1 . 2 1 Rewire 6 | . . . . . . . . 4 . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Identified exit to Mines 86 | -10/Materials | Entered Mines 87 | -10/Mines | Assembled infested the area 92 | -10/Mines | Met a Derelict shopkeep closing up shop 92 | -10/Mines | Assisted by a Guerilla fighting off Assembled 186 | -10/Mines | Lost 3 parts (1n2w) 195 | -10/Mines | Destroyed 8 combat bots 201 | -10/Mines | Discovered new exit (range 4) 204 | -10/Mines | Core integrity fell below 50% 204 | -10/Mines | Entered Exiles 234 | -10/Exiles | Lost 5 parts (1p2n1u1w) 240 | -10/Exiles | Met 8R-AWN 266 | -10/Exiles | Met EX-HEX 313 | -10/Exiles | Build established: Mutant 324 | -10/Exiles | Met EX-DEC 332 | -10/Exiles | Learned location of Zion (-6) 425 | -10/Exiles | Discovered new exit (range 14) 538 | -10/Exiles | Visited The Gauntlet 1010 | -10/Exiles | Met EX-BIN 1041 | -10/Exiles | Aligned with FarCom system 1043 | -10/Exiles | Given EX-Vault access code 1094 | -10/Exiles | Opened EX-Vault 1102 | -10/Exiles | Found Prototype Storage 1102 | -10/Exiles | Identified Superbattery 1106 | -10/Exiles | Found Prototype Energy Cannon 1106 | -10/Exiles | Identified Firepult 1110 | -10/Exiles | Found Prototype Device 1110 | -10/Exiles | Identified Skeleton Box 1164 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1241 | -10/Exiles | Left Exiles lab with Skeleton Box 1241 | -10/Exiles | Entered Mines 1303 | -9/Mines | Learned location of Recycling (-7) 1305 | -9/Mines | Discovered new exit (range 8) 1341 | -9/Mines | Entered Materials 1341 | -8/Materials | Accompanied by 2 allies 1341 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1346 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1425 | -8/Materials | Discovered new exit (range 3) 1500 | -8/Materials | Entered Factory 1500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -7/Factory | Discovered new exit (range 11) 1671 | -7/Factory | Garrison activated, responded to threat 1679 | -7/Factory | Entered Storage 1757 | -7/Storage | Remotely autohacked Sealed Blast Doors 1757 | -7/Storage | Discovered new exit (range 3) 1757 | -7/Storage | Entered Recycling 1760 | -7/Recycling | Found Scrap Engine 2026 | -7/Recycling | Discovered new exit (range 15) 3000 | -7/Recycling | Lost 3 parts (1u2w) 3825 | -7/Recycling | Entered Factory 3825 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4013 | -5/Factory | Garrison activated, responded to threat 4296 | -5/Factory | Garrison activated, responded to threat 4303 | -5/Factory | Lost 4 parts (1n2u1w) 4344 | -5/Factory | Discovered new exit (range 4) 4348 | -5/Factory | Entered another Factory area 4348 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4477 | -4/Factory | Central database locked down 4751 | -4/Factory | Spotted B-86 Titan 5135 | -4/Factory | Build established: Construct 5660 | -4/Factory | Discovered new exit (range 13) 5702 | -4/Factory | Entered Upper Caves 5914 | -4/Upper Caves | Attacked by a faux Warlord 5964 | -4/Upper Caves | Lost 5 parts (1p2u2w) 6010 | -4/Upper Caves | Encountered a Warlord checkpoint 6037 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6074 | -4/Upper Caves | Discovered new exit (range 17) 6087 | -4/Upper Caves | Entered another Upper Caves area 6258 | -4/Upper Caves | Discovered new exit (range 15) 6270 | -4/Upper Caves | Entered Research 6270 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6271 | -3/Research | Identified exit to Quarantine 6311 | -3/Research | Spotted B-86 Titan 6405 | -3/Research | Spotted B-86 Titan 6800 | -3/Research | Crushed by falling debris 6814 | -3/Research | Crushed by falling debris 7010 | -3/Research | System corruption reached 10% 7180 | -3/Research | Lost 3 parts (2u1w) 7247 | -3/Research | Found Prototype Slashing Weapon 7403 | -3/Research | Lost 3 parts (1p1u1w) 7460 | -3/Research | Discovered new exit (range 15) 7465 | -3/Research | Build established: Mutant 7467 | -3/Research | Entered another Research area 7467 | -2/Research | Evolved 2 slots: Utility x2 7480 | -2/Research | Identified exit to DSF 7484 | -2/Research | Entered DSF 7495 | -2/DSF | Lost 3 parts (1n1u1w) 7501 | -2/DSF | Additional patrols routed to DSF 7528 | -2/DSF | Discovered new exit (range 14) 7537 | -2/DSF | Entered Access 7537 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7600 | -1/Access | Identified Nanosword 8102 | -1/Access | Build established: Hacker-Gunner 8182 | -1/Access | Crushed by falling debris 8183 | -1/Access | System corruption reached 10% 8202 | -1/Access | Released all parts (6) 8230 | -1/Access | Lost 19 parts (2p6n5u6w) 8230 | -1/Access | Core integrity fell below 50% 8253 | -1/Access | Core integrity fell below 20% 8260 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 08199_ Adv. Targeting Computer destroyed. 08200_ U-05 Engineer lays Concrete. 08201_ Knocked back. 08201_ U-05 Engineer lays Concrete. 08202_ Released Hovering Antigrav-FPA Exoskeleton. 08202_ Released Hacking Suite. 08202_ Released Imp. Melee Analysis Suite. 08202_ Released Imp. Targeting Computer. 08202_ Released Adv. Target Analyzer. 08202_ Released Quantum Reactor. 08202_ U-05 Engineer lays Concrete. 08208_ I%SXNFC RJNWFCPVX1 ,:EQMU6G0 08210_ Acquired Mic. Antimatter Reactor. 08239_ HGYHI|KK|KA JYF9Z=,VLLJU T4 08247_ Slammed into C-57 Dissector. 08247_ Destabilizing: Core damaged (-80). 08248_ Slammed into C-57 Dissector. 08251_ Slammed into P-80 Master. 08252_ Destabilizing: System corrupted (+1). 08253_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | #???????????????#* ==== #?????????# | | ! ! #???????????????# =*% #?????????# | | #???????????????# !=*= #?????????# | | #?????#################%##########+## | | ####### !% %= | | ! = + !! ==* | | = ####### %![[ | | #?????### #############| | | #???#####+####????????# !! | | #???# #????????# !! | | #???# = #????????# | | ##### ########## | | #####+###### # = ! + | | + !! ########## | | ### # #????????? | | #?## ?# * #????????? | | #??#??# #?????????##### #### | | #?????# = #?????????????# ?????? | | #?????##########?????????????# ????? | | #????????#############???????# ???? | | ##########????????? #???????# #### | | ????????????????????# #????????# | | ????????????????????# #????????# | | ????????????????????# #????????# | | ????????????????????# #????????# | | ????????????????????# @ +????????# | | ????????????????????# c ##+#?????# ##### | | ????????????????????#### c #????## ##??? | | ???????????H????????#### #????# #??? | | ????????????????????# ###### #??? | | ????????????????????# H #??? | | ????????????????????# ! #??? | | ????????????????????# p #??? | | ????????????????????#pp ########## #??? | | ????????????????????#%########????????# #??? | | ????????????????????#%#?????????######### ###### | | ????????????????????#%#######???# # # | | ????????????????????# % %%#???# + + | | ????????????????????#######+#####!!! # # | | ???????????????????????# #!!! ! # # ! | | ???????????????????????# #!! ?# # | | ???????????????????????# # ! ?# # "" | | ???????????????????????# # * ??# # "F | | ???????????????????????# # ??# # """ | | ???????????????????????#! # ???# ###### | | ???????????????????????# = # ???#+#+###### | | ???????????????????????# # ????# | | ???????????????????????# ####????# * | | ???????????????????????##########???????# | | ????????????????????????????????????????#! = = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 65 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 18 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightFocalReactor Manual? 0 Play Time 02:13:27 Cumulative 93.6 hours Start 2024.04.06 @ 17:34:34 End 2024.04.07 @ 01:43:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 127 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7008e3f-de8d-4688-b424-556fa9b1050e