Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.03 @ 20:18:28 Player: Dmitry Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (325) 325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1295 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Seismic Detector > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 6 3 8 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 4 | 1 2 1 Storage . | . . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 7 4 Power 2 | . 1 1 Propulsion 3 | . 2 1 Utility 3 | . 2 1 Weapon 3 | . 2 1 Highest Loss Streak 4 | . 4 4 To Critical Strikes . | . . . Average Slot Usage (%) 79 | . 87 55 Engine 11 | . 12 8 Leg 22 | . 26 8 Device 21 | . 25 8 Processor 4 | . . 20 Energy Gun 16 | . 21 . Special Weapon 1 | . . 7 Naked Turns 7 | . 7 . Heaviest Build 11 | 8 11 5 Greatest Support 20 | 20 20 10 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 4 Average Carried 2 | . 3 . Final Capacity 5 | 5 5 5 Final Carried 5 | 1 5 . Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 374 | 260 30 84 Remotely . | . . . Salvage Created 431 | 109 222 100 Parts 40 | 16 18 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | 1 3 2 Melee 1 | . . 1 Guns 2 | 1 . 1 AOE 3 | . 3 . Classes Destroyed 5 | 3 2 . Worker 1 | 1 . . Builder 1 | . 1 . Tunneler 3 | 3 . . Watcher 3 | . 3 . Grunt 6 | 1 3 2 Best Kill Streak 4 | 4 3 2 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 2 | 2 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 196 | 3 96 97 Missed 70 | 1 41 28 Damage Taken 1218 | 18 564 636 Core 610 | . 208 402 Absorbed by Shields . | . . . Ignored by Resistances 364 | 6 168 190 Core Remaining (%) 58 | 100 16 . Volleys Fired 28 | 6 18 4 Largest 2 | 2 2 2 Hottest 80 | 80 80 60 Shots Fired 50 | 12 33 5 Gun 50 | 12 33 5 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 4 | . . 4 Thermal 1 | . . 1 Explosive . | . . . Electromagnetic 45 | 12 33 . Robot Hit Streak 11 | 11 7 9 Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | 11 21 5 Core Hits 29 | 6 13 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1010 | 269 656 85 Guns 504 | 147 315 42 Cannons . | . . . Explosions 448 | 122 326 . Melee . | . . . Ramming 58 | . 15 43 Kinetic 30 | . . 30 Thermal 460 | 122 326 12 Explosive . | . . . Electromagnetic 462 | 147 315 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 19 | . 4 15 Shots . | . . . Rammed 10 | . 3 7 Targets Rammed 22 | . 8 14 Kicked 12 | . 5 7 Crushed . | . . . Highest Temperature 117 | 54 117 31 Average Temperature 41 | 25 50 10 Received Heat Transfer 699 | 12 423 264 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 425 | 150 250 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | 2 4 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 289 | 40 289 82 Initial 30 | . 22 30 Average 115 | 11 165 41 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 74 100 Level 1 16 | . 25 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | 1 18 12 Peak Tracking Total 9 | 1 5 9 Tactical Retreats 5 | . 5 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 17 5 Successful 13 | . 9 4 Failed 9 | . 8 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 12 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Record 1 | . . 1 Level Access Points 1 | . 1 . Alert Level 1 | . . 1 Dispatch Records 1 | . 1 . Transport Status 1 | . . 1 Assault Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Recall Assault 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Prototypes 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 2 | . 2 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 648 | 101 412 135 Spaces Moved 467 | 77 290 100 Core 75 | 31 15 29 Treads . | . . . Legs 392 | 46 275 71 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 108 | 91 116 99 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 6 65 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 553 | 95 329 129 Wait 4 | . 4 . Move 465 | 76 289 100 Hop . | . . . Pick Up 16 | 7 6 3 Fast Attach . | . . . Attach 15 | 6 1 8 Detach . | . . . Swap 2 | . 2 . Drop 1 | . 1 . Fire 28 | 6 18 4 Melee . | . . . Ram 10 | . 3 7 Kick 12 | . 5 7 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Materials 225 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 506 | -10/Materials | Core integrity fell below 50% 513 | -10/Materials | Core integrity fell below 20% 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 538 | -9/Materials | Lost 4 parts (2n2u) 624 | -9/Materials | Core integrity fell below 50% 630 | -9/Materials | Core integrity fell below 20% 646 | -9/Materials | Lost 4 parts (1p1n1u1w) 649 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Welding Torch destroyed. S-10 Pest destroyed. Lgt. Ion Engine destroyed. Kicked G-47 Trooper out of the way. Heat Sink destroyed. Kicked Y-45 Defender. Aluminum Leg destroyed. Slammed into Y-45 Defender. S-10 Pest destroyed. Slammed into G-34 Mercenary. G-34 Mercenary destroyed. [Achievement: Fist Fight] Acquired Lgt. Assault Rifle. G-47 Trooper destroyed. Acquired 13 matter. Acquired Sml. Laser. Critical hit (Burn: +37). Acquired 11 matter. Slammed into G-34 Mercenary. W-16 Scout distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????########????????????????????? | | ?????# #??????##????????????? | | ??????# """#????? ?????????????? | | ??????# """#???? #?????????????? | | ??????# """#??? #?????????????? | | ??????# @ #?? #?????????????? | | ???#??###/###? #?????????????? | | ???# ?# # #?????????????? | | ???# ## # [[???????????????? | | ???# s + ??????????????????? | | ???#### YY #????????????????????? | | ??????# #????????????????????? | | ??????###g###????????????????????? | | ######### #??????????????????????? | | # # #??????????????????????? | | # # #?#########????????????? | | # """ #%#?# #????????????? | | # """ #=### """ #????????????? | | # """=#%*%# """ #????????????? | | # %%/*%%# """ #????????????? | | # %#=*[# #????????????? | | # " " #%%=" """ #????????????? | | # "Y" #= *# """ #????????????? | | # """ #! # """ %#????????????? | | # # # #????????????? | | ######### # "T" #????????????? | | ????????# # """ #????????????? | | ######### #########????????????? | | # # # #????????????? | | # # # " #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Shopping List Challenges ------------ None Game ------ Seed AssemblyCobblerSubcomponent Manual? 0 Play Time 00:13:45 Cumulative 2.1 hours Start 2024.07.03 @ 20:06:00 End 2024.07.03 @ 20:18:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 2924b2e5-3d81-46ba-a56a-de0ebc1648dc