Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.23 @ 23:14:09 Player: Azormik Result: Destroyed by as-08816 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (232) 232 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 672 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 14/100 System Corruption 7% Temperature Cool (266) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (6) ---- Improved Ion Engine Improved Heat Sink Improved Terrain Scanner Improved Targeting Computer Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Improved Terrain Scanner Improved Targeting Computer EM Pulse Gun Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 4 4 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 2 | . 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 98 | . 98 97 Engine 13 | . 14 11 Treads 27 | . 26 28 Storage 14 | . 14 14 Protection 13 | . 13 14 Energy Gun 12 | . 14 4 Energy Cannon 1 | . . 11 Ballistic Gun 13 | . 14 9 Naked Turns . | . . . Heaviest Build 21 | 12 19 21 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 3 | 3 3 . Average Overweight (x) . | 1 . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 5 6 6 Average Carried 3 | 2 3 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 3 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 281 | 239 42 . Remotely . | . . . Salvage Created 279 | . 159 120 Parts 20 | . 11 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 5 3 Guns 5 | . 5 . Cannons 2 | . . 2 AOE 1 | . . 1 Classes Destroyed 5 | . 2 3 Builder 1 | . . 1 Swarmer 3 | . 3 . Grunt 2 | . 2 . Demolisher 2 | . . 2 Assembled 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1040 | . 228 812 Core 255 | . 10 245 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 21 | . 11 10 Largest 2 | . 2 2 Hottest 140 | . 60 140 Shots Fired 40 | . 22 18 Gun 32 | . 22 10 Cannon 6 | . . 6 Launcher . | . . . Special 2 | . . 2 Kinetic 15 | . 11 4 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic 17 | . 11 6 Robot Hit Streak 5 | . 5 3 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 12 10 Core Hits 15 | . 9 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 386 | . 145 241 Guns 186 | . 145 41 Cannons 56 | . . 56 Explosions 120 | . . 120 Melee . | . . . Ramming . | . . . Kinetic 54 | . 44 10 Thermal 175 | . . 175 Explosive . | . . . Electromagnetic 157 | . 101 56 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 266 | . 155 266 Average Temperature 104 | . 67 161 Received Heat Transfer 145 | . 105 40 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 275 | . . 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 170 | . 170 112 Initial 66 | . . 66 Average 66 | . 78 82 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 11 9 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 20 | . . 20 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 505 | 80 360 65 Spaces Moved 258 | 55 184 19 Core 63 | 55 8 . Treads 195 | . 176 19 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 154 | 130 161 160 Slowest Speed 200 | 200 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 29 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 326 | 64 227 35 Wait 22 | . 21 1 Move 256 | 54 183 19 Hop . | . . . Pick Up 14 | 6 7 1 Fast Attach 1 | 1 . . Attach 7 | 3 3 1 Detach . | . . . Swap 3 | . 1 2 Drop 2 | . 1 1 Fire 21 | . 11 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 441 | -10/Materials | Entered Mines 444 | -10/Mines | Received a Mining Laser from a helpful Derelict 466 | -10/Mines | Assembled infested the area 487 | -10/Mines | Core integrity fell below 50% 489 | -10/Mines | Core integrity fell below 20% 506 | -10/Mines | Destroyed by as-08816 with Assembled Heavy Rifle Last Messages --------------- K-01 Serf destroyed. FP-142(g) destroyed. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Shock Absorption System melted. D-53 Grenadier destroyed. U-05 Engineer destroyed. Overheating: System interference. Lgt. EM Pulse Cannon temporarily disabled. Imp. Ion Engine destroyed. The unstable cave ceiling collapses. R-06 Scavenger destroyed. The unstable cave ceiling collapses. as-24330 destroyed. Mining Laser destroyed. System corrupted by crushing effect (+1). Lgt. Treads destroyed. Hrd. Light Armor Plating destroyed. System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????####??? | | ??????????????????????######????????# #??? | | ????????????????????### ##??????## ##?? | | ???????????????????## # #??##### #?? | | ???????????????????# # #### #?? | | ???????????????????# #?? | | ???????????????????# a@ % #?? | | ???????????????????# aaa ## ## [ #?? | | ???????????????????# [% ###### #?? | | ???????????????????# # #????#### ##?? | | ?????????????????? ; ##???????###??? | | ???????????????? $a ##?????????????? | | ???????????????####;a ;??????????????? | | ??????????????????#; ! ?????????????? | | ??????????????????# ]%! ?????????????? | | ?????????????????? == %! ????????????? | | ????????????????? ]%# = ???????????? | | ????????????????# ;;%!##### ???????????? | | ????????????????## ###!%?????##??????????? | | ?????????????????## ?? u?????????????????? | | ??????????????????#??? r ?????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveExplosivePrototype Manual? 0 Play Time 00:16:49 Cumulative 36.2 hours Start 2021.03.23 @ 22:57:39 End 2021.03.23 @ 23:14:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 34 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3be33863-abe9-414a-a084-849432fa5b71