Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.08 @ 02:05:22 Player: Minty Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (105) 105 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1265 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 351/400 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (99) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Small Laser Advanced Beam Cannon > --- INVENTORY (8) ---- Light Ion Engine Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 3 | . . 3 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . . 3 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 71 | . 85 64 Engine 12 | . 14 11 Leg 24 | . 28 22 Storage 12 | . 14 11 Energy Gun 19 | . 28 15 Energy Cannon 3 | . . 5 Naked Turns . | . . . Heaviest Build 15 | 14 14 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 6 | 6 3 3 Average Carried 2 | 5 2 2 Final Capacity 8 | 8 8 8 Final Carried 3 | 2 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 200 | 200 . . Remotely . | . . . Salvage Created 97 | . . 97 Parts 5 | . . 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 4 | . . 4 Guns 3 | . . 3 Cannons 1 | . . 1 Classes Destroyed 2 | . . 2 Swarmer 3 | . . 3 Sentry 1 | . . 1 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 343 | . . 343 Core 49 | . . 49 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 16 | . . 16 Largest 3 | . . 3 Hottest 120 | . . 120 Shots Fired 26 | . . 26 Gun 17 | . . 17 Cannon 9 | . . 9 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 22 | . . 22 Explosive . | . . . Electromagnetic 4 | . . 4 Robot Hit Streak 8 | . . 8 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 17 | . . 17 Core Hits 5 | . . 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 223 | . . 223 Guns 100 | . . 100 Cannons 123 | . . 123 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 211 | . . 211 Explosive . | . . . Electromagnetic 12 | . . 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles . | . . . Explosions 6 | . . 6 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 147 | . . 147 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 165 | . . 165 Average Temperature 70 | . . 70 Received Heat Transfer 9 | . . 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 422 | . . 422 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 183 | . 1 183 Initial . | . . . Average 79 | . . 124 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 8 | . . 8 Peak Tracking Total 4 | . . 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 6 | . 5 1 Failed 4 | . 2 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 1 3 Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 156 | 7 49 100 Spaces Moved 84 | 5 39 40 Core . | . . . Treads . | . . . Legs 84 | 5 39 40 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 126 | 120 120 134 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 8 | 2 14 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 63 | . . 63 Melee . | . . . Projectile . | . . . AOE 63 | . . 63 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 110 | 8 41 61 Wait 2 | . 2 . Move 82 | 4 38 40 Hop . | . . . Pick Up 1 | . 1 . Fast Attach 2 | . . 2 Attach 1 | . . 1 Detach 1 | . . 1 Swap . | . . . Drop 5 | 4 . 1 Fire 16 | . . 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 8 | -11/Junkyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 15) 41 | -10/Materials | Discovered new exit (range 9) 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 157 | -9/Materials | Self-destructed Last Messages --------------- 00129_ The unstable cave ceiling collapses. 00129_ K-01 Serf collects debris. 00131_ The unstable cave ceiling collapses. 00131_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00133_ K-01 Serf collects debris. 00133_ R-06 Scavenger collects Flight Unit. 00134_ K-01 Serf collects debris. 00137_ U-05 Engineer lays Concrete. 00138_ R-06 Scavenger collects Faulty Imp. Assault Rifle. 00138_ K-01 Serf collects debris. 00139_ U-05 Engineer builds a Wall. 00141_ K-01 Serf collects debris. 00146_ Destroyed Flight Unit. 00146_ U-05 Engineer builds a Wall. 00148_ K-01 Serf collects debris. 00150_ U-05 Engineer lays Concrete. 00152_ K-01 Serf collects debris. 00153_ U-05 Engineer builds a Wall. 00154_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????###########???#####??? ?????????????? | | ?????????????# !#### ###? ?????????????? | | ?????????????# ## #? #????????????? | | ?????????????# [==# ##### #????????????? | | ?????????????# [== ## #????????????? | | ?????????????# [== ### #????????????? | | ?????????????# k ## #????????????? | | ?????????????# # ### #????????????? | | ?????????????# # # ### #????????????? | | ?????????????#####+### ku ###+####?????? | | ????????????????# % # #?????? | | ????????????????# * ## # T #?????? | | ????????????????# ??# #?????? | | ????????????????+ ???# # ########?????? | | ????????????????# ???## # ##????????????? | | ????????????????# ???## r #?????????????? | | ????????????????# ##### #?????????????? | | ????????????????# # # +?????????????? | | ????????????????# ##### #?????????????? | | ????????????????# r #???# #?????????????? | | ????????????????######## @ #???# #?????????????? | | ???????????????????????# [ #???# #?????????????? | | ???????????????????????# % #???# #?????????????? | | ???????????????????????# #???# #?????????????? | | ??????????????????????? ???# #?????????????? | | ??????????????????????? ???# #?????????????? | | ?????????????????????? #??? #?????????????? | | ?????????????????????? #??? ??????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????# s #?????????????????????? | | ???????????????????????#s s#?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumEtherialSegregator Manual? 0 Play Time 00:03:52 Cumulative 388.8 hours Start 2023.04.07 @ 20:34:26 End 2023.04.08 @ 02:05:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 288 Rogue 88 Adventurer 73 Explorer 127 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 64 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49b46d69-9c2c-4fdb-8c22-b5ddf1d101a7