Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 15:13:35 Player: saltine Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (1145) 5725 Value Destroyed (73226) 73226 Prototype IDs (389) 7780 Alien Tech Used (6) 1200 Bonus (117694) 117694 TOTAL SCORE: 216125 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 50065 Follower Combat Kills 3740 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2250 Scanned by Researcher 500 Destroyed Superfortress 15000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2261 Cogmind --------- Core Integrity 872/1600 Matter 255/300 Energy 1627/1651 System Corruption 2% Temperature Cool (9) Movement Hovering (33) Location 0b11 Command Parts ------- > --- POWER (3) -------- Vortex-Singularity Reactor > --- PROPULSION (7) --- Hovering Antigrav-Cooled Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Experimental Cooling System Concept Thermoelectric Network Concept Antigrav Storage Unit Concept Core Analysis Suite Experimental Kinecellerator Experimental Weapon Cycler Experimental Reaction Control System (fused) Heavy Regenerative Plating > --- WEAPON (4) ------- Shotgun KE Linear Construct/C > --- INVENTORY (25) --- Experimental Cooling System Concept Thermoelectric Network Concept Chromion Battery (800) Experimental Matter Compressor (500) Concept NT7 Matterbank (750) Concept Weapon Articulator Concept Core Analysis Suite Improved Armor Integrity Analyzer Advanced Particle Accelerator Experimental Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Heavy Regenerative Plating Advanced Force Field AEGIS Remote Shield Concept Matter Streamer Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex-Singularity Reactor > --- PROPULSION ------- Hovering Antigrav-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Optical Array Concept Core Analysis Suite Advanced Weapon Cycler Experimental Reaction Control System Centrium Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Concept Tactical Fusion Warhead Shotgun KE Linear Construct/C > --- INVENTORY -------- Experimental Heavy Siege Treads Experimental Heavy Siege Treads Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Experimental Antigrav System Experimental Antigrav System Concept Thermoelectric Network Concept Chromion Battery Concept NT7 Matterbank Concept Weapon Articulator Concept Core Analysis Suite Advanced Particle Accelerator Experimental Kinecellerator Concept Antimissile System Concept Matter Streamer Transdimensional Reconstructor Null Cannon Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail Enhanced Hardcell Cannon Graviton Cannon [Rating: 281] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Concept Core Analysis Suite Hackware Hacking Suite Protection Powered Armor Weapon Constructs Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Concept Tactical Fusion Warhead Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 4 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Utility 10 | . . . 1 . . 3 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 203 | 8 . 10 20 19 3 13 5 4 2 3 1 3 8 2 . 5 1 8 . 3 5 2 2 6 2 5 27 11 20 5 Power 5 | 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Engine 3 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 35 | 3 . 3 9 9 1 . . . . . . . . . . . . 2 . . 1 . . 2 2 1 2 . . . Treads 18 | 2 . 2 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 1 2 . . . Flight 6 | . . . . 2 1 . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . Utility 125 | 2 . 2 4 2 1 11 4 4 1 2 . 3 6 2 . 5 1 6 . 3 4 1 2 4 . 4 23 9 16 3 Device 81 | 1 . . . 1 1 7 4 2 1 1 . 2 6 1 . 5 . 3 . 2 2 1 1 3 . 2 15 7 10 3 Storage 7 | 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 1 . . . Processor 11 | . . . . . . . . 1 . . . . . 1 . . 1 2 . . . . 1 . . . 4 1 . . Hackware 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 24 | . . 1 4 1 . 3 . 1 . 1 . 1 . . . . . . . 1 1 . . 1 . . 3 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 5 6 5 1 2 1 . 1 1 1 . 2 . . . . . . . . 1 . . . . 2 2 4 2 Energy Gun 9 | . . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Cannon 5 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 11 | 2 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Ballistic Cannon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Launcher 7 | . . . . . . . 1 . 1 1 . . 2 . . . . . . . . 1 . . . . . 1 . . Special Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 3 5 1 2 . 1 . . . . 3 . . 3 . 3 . 1 5 1 . 2 . 2 13 1 4 3 Parts Lost 30 | . . 5 6 9 . . . . . . . . 3 . . . . . . . . . . . . . 2 2 3 . Power 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . . 3 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 2 . . . . . . . . 3 . . . . . . . . . . . . . 2 2 3 . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 3 4 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 1 2 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 19 | 3 7 10 16 17 17 18 19 18 17 19 20 20 18 15 15 17 18 17 17 18 18 18 18 19 18 17 20 23 23 21 Power . | . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | 1 2 2 3 6 4 3 2 1 1 . 1 1 1 3 3 3 5 2 2 3 3 4 2 1 . . 1 5 3 1 Utility 9 | . 1 2 2 3 3 6 10 12 12 12 13 14 12 8 8 8 8 8 8 9 9 9 8 10 9 10 11 9 10 15 Weapon 5 | . 2 4 9 6 8 6 6 4 4 5 5 4 4 4 4 4 5 5 6 6 5 4 5 6 5 4 4 7 8 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 143 | . . . 2 6 8 7 4 3 4 1 . 2 4 2 . 10 . 3 1 . 2 . 2 6 5 3 20 6 26 16 Power 11 | . . . . 1 1 2 . . . . . . . . . . . . 1 . . . . . . . 3 . 3 . Propulsion 29 | . . . . 1 2 1 2 . 1 1 . . 1 . . 3 . 2 . . . . 2 . 1 1 1 2 6 2 Utility 35 | . . . 1 . . 2 1 1 1 . . . 2 . . 4 . 1 . . . . . 3 . 1 3 . 4 11 Weapon 67 | . . . 1 3 5 2 1 2 2 . . 2 1 2 . 3 . . . . 2 . . 3 4 1 13 4 13 3 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 100 98 88 93 61 52 55 53 53 55 57 60 55 52 52 51 52 56 55 51 52 49 50 53 53 54 51 51 52 49 Engine 1 | . 14 12 . 6 8 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 6 6 6 6 6 6 3 5 5 5 5 . 1 5 5 5 4 4 4 4 2 3 3 3 Treads 5 | . 28 26 36 34 6 . . . . 2 6 6 5 . . . . . . . . . . . . . . 1 1 . Hover 1 | . . . . . . . 2 5 5 3 . . . . . . . 8 6 . . 5 4 7 7 8 3 . . 3 Flight 1 | . . . . 2 7 5 1 . . . . . . 4 5 5 5 . 1 5 4 . . . . . 1 . . . Device 19 | . 14 7 4 4 5 17 19 19 22 20 16 19 23 27 29 24 23 25 26 24 20 19 22 18 20 19 22 22 25 25 Storage 5 | . 14 14 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 2 | . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 5 8 7 3 Protection 4 | . . 7 9 13 6 2 . 2 3 6 9 6 4 . . 3 5 . . . 5 5 4 7 8 8 3 2 1 3 Energy Gun 1 | . . 1 1 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 6 6 . 2 2 . . . 1 6 3 . . 2 5 2 . . . . . 2 4 4 2 . . . Ballistic Gun 1 | . 28 20 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 3 3 6 6 6 4 . 1 5 5 2 . 2 5 5 5 5 4 1 . . 1 2 2 2 Peak Build Rating 281 | 7 7 15 35 37 52 84 87 94 99 95 92 92 118 122 122 131 128 153 152 145 153 154 156 174 195 206 260 281 278 275 Average Rating 148 | 4 7 10 26 32 39 64 83 82 89 89 89 91 100 120 121 124 127 149 148 144 145 145 154 168 183 190 229 269 263 261 On Entrance 117 | . 7 7 15 35 35 52 83 86 94 94 88 90 91 118 122 119 127 128 152 145 145 146 145 156 174 185 206 246 278 260 Avg Prop Armor Cover (%) 2 | 5 . 10 10 2 3 . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 12 12 52 68 69 70 65 68 81 70 78 84 84 105 111 96 112 99 101 91 101 128 131 147 152 151 151 170 167 147 174 Greatest Support 376 | 40 40 40 108 108 86 89 89 64 38 127 127 127 194 194 194 194 194 213 207 149 155 135 135 147 190 247 362 222 376 376 Greatest Overweight (x) 5 | . . 5 . 1 2 1 1 1 1 2 . . . . . . . . . . . . 1 1 . 1 1 . . . Average Overweight (x) . | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 5 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 Most Carried 25 | 5 8 16 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 20 | 3 7 12 19 19 19 19 19 19 17 19 19 19 19 17 17 19 20 19 19 20 19 19 18 19 19 19 22 24 24 23 Final Capacity 25 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 5 8 15 20 20 20 20 20 20 19 20 20 20 20 17 17 20 20 20 20 20 20 20 20 20 20 20 24 25 25 18 Scrap Engine Consumption 260 | . . . . . 40 11 11 6 3 4 2 3 21 2 . 7 . 7 2 1 2 1 4 3 6 5 60 14 35 10 Constructs Created 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 124 | . . . . . 13 4 6 3 2 1 1 1 9 4 . 2 . 5 2 . 2 . 3 1 2 3 29 7 17 7 Class Distribution -------------------- 75% | Construct 11% | Mutant 9% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Construct | -2/Testing Construct | -2/Protoforge Construct | -1/Access Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 27621 | 217 . 374 349 568 90 109 145 124 130 105 67 146 276 207 71 724 155 2937 584 363 174 295 583 1726 1575 1027 4717 1479 7453 851 Remotely 5806 | . . . . . . . . . . . . . . . . . . . . . . . 123 515 246 278 . 20 4624 . Salvage Created 82759 | 22 . 380 855 1867 21 867 890 1143 70 34 . 52 1862 152 . 1187 148 3417 705 673 345 134 333 1546 1512 806 16091 27641 17386 2620 Parts 2903 | 4 . 22 53 95 5 36 12 53 3 6 . 5 113 9 . 43 10 159 32 37 7 8 13 73 75 37 660 562 659 112 Haulers Intercepted 38 | . . . 3 6 . 3 . 5 . . . . 1 . . . . 8 . 1 . . . 1 3 1 . 6 . . Recyclers Shooed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . 17 . . . . . . 2 4 . 11 . 16 . . 10 . 34 37 5 8 . . . . . . . . Prevented 15 | . . . . . . . . . 2 . . 8 . . . . . . . . . 5 . . . . . . . . Parts Restored 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Faulty 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 1016 | . . 8 17 29 . 8 1 7 4 3 . 5 25 4 . 18 2 35 10 10 . 5 2 15 20 7 234 308 199 40 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 29 | . . 8 11 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 836 | . . . 5 19 . 8 1 7 1 1 . . 19 4 . 18 2 33 10 10 . 1 2 15 12 7 163 278 180 40 AOE 135 | . . . . . . . . . 3 2 . 5 5 . . . . 1 . . . 4 . . 8 . 69 23 15 . Classes Destroyed 34 | 1 . 2 7 2 . 1 1 1 . . . . 2 . . 6 . 1 . . . . . 1 1 . 6 . 2 . Worker 31 | . . . . 3 . 1 . 1 . . . . 1 . . . . 5 . . . . . 2 1 1 2 12 2 . Builder 22 | . . . 1 1 1 . . 1 . . . . 2 . . . . 2 . . . . . 1 1 1 2 9 . . Tunneler 5 | 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . Hauler 38 | . . . 3 6 . 3 . 5 . . . . 1 . . . . 8 . 1 . . . 1 3 1 . 6 . . Recycler 16 | . . . 1 2 . . . 1 . . . . . . . . . 2 . . . . 1 1 1 . . 6 1 . Carrier 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 6 . Mechanic 50 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 7 31 9 . Operator 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . Watcher 24 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 3 1 1 10 4 . Swarmer 103 | . . . 7 6 . . . . 3 3 . 5 5 3 . . . 15 2 5 . 4 . 2 9 . . 24 10 . Cutter 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . Saboteur 41 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 12 15 13 . Grunt 322 | . . . 6 15 . 4 . 3 1 . . . 7 1 . 5 . 9 6 5 . . . 3 4 . 88 100 65 . Brawler 44 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 13 19 9 . Duelist 39 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 3 . . 13 13 8 . Protector 40 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 14 15 8 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Sentry 47 | . . . 3 8 . 3 . 3 . . . . . . . . . 2 1 . . 1 2 . 1 2 14 4 3 . Demolisher 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Specialist 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 4 1 . Hunter 62 | . . . 1 . . . . . . . . . 4 . . . 2 4 . . . . . 4 . 3 19 18 7 . Programmer 117 | . . . . . . 1 . 1 . . . . 5 . . 2 . 5 . . . . . 3 5 2 25 45 23 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Decapitator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Immortal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Striker 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 25 9 . Executioner 50 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 22 22 . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . V-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 66 | 1 . 5 7 7 1 2 1 4 3 3 . 5 11 3 . 6 2 13 10 5 . 4 1 6 12 5 39 66 41 8 Combat Bots Only 54 | . . 5 5 6 . 2 1 1 3 3 . 5 8 3 . 6 2 4 10 5 . 4 1 6 6 5 36 54 37 8 Max Kills in Single Turn 9 | 1 . 1 2 2 1 1 1 1 3 2 . 4 5 2 . 2 1 3 1 2 . 2 1 1 6 1 8 9 6 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 3 2 . 4 2 . . . . 1 . . . 2 . . 4 . 5 5 4 . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 7 Superfortress (-2/Protoforge) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 2778 | . . 49 155 173 6 118 . 30 70 9 . 15 220 11 . 8 4 77 15 25 . 5 8 73 83 72 545 295 309 403 Missed 1117 | . . 11 31 47 1 59 . 14 20 2 . 3 44 8 . 2 . 24 6 6 . 3 3 32 27 25 251 133 98 267 Intercepted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 9 . Hits 1661 | . . 38 124 126 5 59 . 16 50 7 . 12 176 3 . 6 4 53 9 19 . 2 5 41 56 47 294 162 211 136 Melee 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 4 . Projectile 1649 | . . 38 122 126 5 59 . 16 50 7 . 12 176 3 . 6 4 53 9 19 . 2 5 40 56 47 291 160 207 136 AOE 14 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 5 1 6 . Critical Strikes 87 | . . . 5 8 . 2 . . 1 . . . 5 . . . . . . . . . . 1 1 2 19 12 19 12 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Part Disruptions 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . 1 . Damage Taken 27310 | . . 848 1636 1873 85 935 23 298 779 96 . 274 3136 42 . 82 80 913 198 313 . 50 94 448 454 369 6626 2206 3412 2040 Core 1771 | . . 152 100 187 . 126 . 18 51 12 . 57 155 . . 20 . 130 . . . . . 23 16 41 220 82 196 185 Absorbed by Shields 9394 | . . . . . . . . . . . . . . . . 17 . . . . . . 98 221 431 388 754 2271 3226 1988 Reduced by Siege Mode 351 | . . . . . . . . . . . . . 190 . . . . . . . . . . . . . 45 . 116 . Redirected to Shielding 320 | . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . 289 . Ignored by Resistances 1328 | . . . . 36 . 10 . . . . . . . . . . . . . . . . . 216 417 350 299 . . . Regen/Repaired (Parts) 14758 | . . . . . 44 258 397 170 141 163 191 16 380 967 . 87 . 642 388 59 212 . 72 125 111 311 3480 2087 3212 1245 Core Remaining (%) 72 | 100 . 39 . . 47 . . . . . . 68 . . . . 82 . . . . 88 . 98 . . 73 . . 54 Volleys Fired 2107 | 2 . 42 54 112 8 52 26 38 23 4 1 4 53 11 2 31 3 117 14 13 4 10 24 57 56 51 338 454 364 139 Largest 2 | 2 . 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 Hottest 328 | 40 . 100 136 136 100 90 90 143 143 143 143 39 214 214 175 175 175 175 111 111 111 111 111 134 134 134 319 110 211 328 Shots Fired 2338 | 4 . 77 107 218 9 52 26 38 23 4 1 4 52 11 2 31 3 117 14 13 4 10 24 57 56 51 368 453 371 138 Gun 250 | 4 . 73 73 91 7 . . . . . . . . . . . . . . . . . . . . . 2 . . . Cannon 2008 | . . . 33 127 2 52 26 35 20 1 1 . 47 11 2 31 3 117 14 13 4 8 24 57 53 51 329 446 363 138 Launcher 75 | . . . . . . . . 3 3 3 . 4 5 . . . . . . . . 2 . . 3 . 37 7 8 . Special 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1521 | 4 . 68 71 61 4 52 26 35 20 1 . . 33 11 2 31 3 117 14 13 2 . . . . . 184 446 320 3 Thermal 433 | . . 9 36 127 3 . . . . . 1 . 14 . . . . . . . 2 8 24 10 . 11 145 . 43 . Explosive 67 | . . . . . . . . . 3 3 . 4 . . . . . . . . . 2 . . 3 . 37 7 8 . Electromagnetic 40 | . . . . 30 2 . . 3 . . . . 5 . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Phasic 275 | . . . . . . . . . . . . . . . . . . . . . . . . 47 53 40 . . . 135 Robot Hit Streak 87 | 3 . 32 17 12 5 7 10 7 3 1 . 1 14 3 . 8 3 12 6 5 3 1 9 5 8 9 36 87 62 19 Robot Miss Streak 9 | . . 2 3 5 1 6 3 4 2 2 . 2 5 6 . 9 2 7 3 3 2 1 2 3 6 4 3 2 3 8 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 2 . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1802 | 3 . 61 73 145 7 34 21 23 14 1 . 3 49 5 . 24 3 68 12 11 4 2 10 30 31 33 279 410 338 108 Core Hits 1259 | 2 1 18 33 61 3 14 3 27 4 4 . 6 59 5 . 18 2 47 8 10 1 5 3 13 16 9 335 290 202 60 Critical Kills 141 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 91 45 . Critical Parts Destroyed 166 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 102 62 . Critical Strikes 423 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 90 210 121 . Destroy 335 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 5 207 121 . Blast 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 3 . . Melee Attacks 24 | . . . . . . . . . . . 1 7 16 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . 1 7 16 . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 381319 | 36 30 822 1257 2897 121 2128 1280 1882 847 280 . 453 4660 696 . 3340 209 9192 1693 1491 505 979 1320 5400 7280 5144 85720 129564 83861 28232 Guns 2881 | 36 . 822 843 979 121 . . . . . . . . . . . . . . . . . . . . . 80 . . . Cannons 338208 | . . . 411 1790 . 1816 1131 1379 504 64 . . 3887 696 . 3340 209 8584 1693 1491 505 188 1320 5400 5658 5144 63790 123301 77675 28232 Explosions 39980 | . . . . 29 . 312 149 486 343 216 . 385 740 . . . . 608 . . . 791 . . 1622 . 21850 6263 6186 . Melee 101 | . . . . . . . . . . . . 68 33 . . . . . . . . . . . . . . . . . Ramming 149 | . 30 . 3 99 . . . 17 . . . . . . . . . . . . . . . . . . . . . . Kinetic 262855 | 36 . 739 825 626 29 1816 1131 1379 504 64 . . 3159 696 . 3340 209 8584 1693 1491 296 . . . . . 43013 123301 69924 . Thermal 35558 | . . 83 429 1819 47 82 149 19 . . . . 814 . . . . . . . 209 188 1320 959 . 912 20777 . 7751 . Explosive 38841 | . . . . . . 230 . . 343 216 . 385 347 . . . . 608 . . . 791 . . 1622 . 21850 6263 6186 . Electromagnetic 1172 | . . . . 353 45 . . 467 . . . . 307 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 101 | . . . . . . . . . . . . 68 33 . . . . . . . . . . . . . . . . . Entropic 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . Phasic 42563 | . . . . . . . . . . . . . . . . . . . . . . . . 4441 5658 4232 . . . 28232 Highest Corruption 27 | . . . . 1 1 5 5 5 5 5 5 . 13 13 13 13 . . . . . . 1 3 4 5 27 12 14 2 Average Corruption 5 | . . . . 1 1 1 5 5 5 5 5 . 10 13 13 13 . . . . . . 1 1 2 4 11 7 6 1 Corruption Purged 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 24 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 393 | . . . . 9 22 9 22 12 30 16 2 . 14 22 17 1 . . . . . . . 8 6 10 90 71 19 13 Message Errors 91 | . . . . 3 7 4 6 2 13 2 1 . 3 5 1 . . . . . . . . 2 1 2 18 18 2 1 Matter Fused 101 | . . . . 4 6 2 4 3 6 4 . . 5 5 7 . . . . . . . . 1 1 4 19 19 7 4 Heat Flow Errors 47 | . . . . . 2 1 2 2 2 1 . . 2 3 4 . . . . . . . . . 3 2 13 7 2 1 Energy Discharges 57 | . . . . 1 3 . 5 1 5 2 1 . 2 1 3 1 . . . . . . . 2 . . 16 11 1 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . Parts Fused 5 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 1 Data Loss (minor) 38 | . . . . . 2 2 3 . 2 3 . . 1 2 1 . . . . . . . . 2 . 1 7 5 5 2 Data Loss (major) 21 | . . . . . 1 . . 2 2 1 . . . 4 1 . . . . . . . . . . 1 3 6 . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 13 | . . . . 1 1 . 2 1 . . . . . 1 . . . . . . . . . . 1 . 4 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 14 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 8 2 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 66668 | . . . 1 19 . 121 . 139 13 22 . 76 197 28 . 185 28 1592 169 150 198 20 169 1947 2235 780 11873 30727 13599 2380 Projectiles 63898 | . . . 1 19 . 116 . 139 2 . . . 125 28 . 185 28 1539 169 150 198 . 169 1947 2013 780 10486 30110 13314 2380 Explosions 2770 | . . . . . . 5 . . 11 22 . 76 72 . . . . 53 . . . 20 . . 222 . 1387 617 285 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 350 | . 1 . . . . 12 . 3 2 . . . 32 3 . 7 1 18 1 2 . . . . . . 55 132 81 . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 290 | . . . . . . 12 . 2 2 . . . 31 2 . 7 1 16 1 1 . . . . . . 45 97 73 . Secondary 59 | . . . . . . . . 1 . . . . 1 1 . . . 2 . 1 . . . . . . 10 35 8 . Self-Inflicted Damage 556 | . . . . 13 . 127 . . . . . 41 194 . . . . . . . . . . . . . . . 181 . Shots 10 | . . . . 1 . 2 . . . . . 1 4 . . . . . . . . . . . . . . . 2 . Rammed 14 | . 4 . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 4 . 1 11 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . . . 327 246 232 226 178 341 359 212 126 51 362 310 248 315 217 375 66 51 108 108 148 82 409 199 421 167 203 145 Average Temperature 97 | . . . 105 47 74 57 50 89 143 107 67 27 120 121 110 116 117 90 31 28 48 43 66 45 125 92 92 131 92 106 Received Heat Transfer 4018 | . . 150 675 981 30 162 9 51 445 . . 24 267 . . 8 . 57 51 39 . . 12 64 48 186 603 52 58 46 Thermoelectric Energy+ 12373 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2611 2141 7621 Effects 13 | . . . 4 . . . . 2 3 . . . . . . . . 2 . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Interference 7 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . Total Turns 82 | . . . . . . . . . . . . . 34 . . . . . . . . . . . . . 24 . 24 . Longest Duration 34 | . . . . . . . . . . . . . 34 . . . . . . . . . . . . . 11 . 24 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 11 4 . Combat Hostiles 15 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 7 4 . Parts Fried 59 | . . . . 1 . . . . 1 . . . 2 . . 1 . 1 . . . . . . . . 7 38 8 . Impact Corruptions 62 | . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . 9 40 8 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . 1 . 5 . . . . . . . . 4 . . . . . . . . . 1 1 . . 1 1 4 . Heat Transferred 11809 | . . 100 765 3269 . 100 100 100 . . . . 500 . . . . . . . 74 74 518 370 . 180 4216 . 1443 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 . 2 1 2 . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 1 2 . . . 4 . . . . 3 . . . . 5 . . . . . 2 3 2 5 5 5 . Low Security (%) 33 | 100 100 . 85 37 100 100 100 32 . . . . 58 . . . . 15 . . . . 100 7 . . 2 . . . Level 1 10 | . . . 14 61 . . . . . . . . 14 . . . . 13 . . . . . 53 22 19 16 . . . Level 2 8 | . . . . 1 . . . 7 . . . . 16 . . . . 3 . . . . . 38 54 80 22 . . . Level 3 5 | . . . . . . . . 38 . . . . 10 . . . . 37 . . . . . . 23 . 7 . . . Level 4 3 | . . . . . . . . 21 . . . . . . . . . 29 . . . . . . . . 7 . . . Level 5 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 11 1 44 . High Security 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 98 55 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 14859 | 5 4 . 261 402 63 155 54 1226 . . . . 894 . . . . 1629 . . . . 66 594 847 483 5607 12641 14859 . Initial 8089 | . . . . 106 63 150 54 . . . . . 42 . . . . . . . . . . . 321 465 252 3364 8089 . Average 3463 | . . . 85 241 3 64 4 668 . . . . 252 . . . . 827 . . . . 15 348 570 436 1685 10124 12776 . Influence Increases 35319 | 5 4 . 533 1039 166 564 15 1613 135 70 . 350 1177 208 . 709 50 2329 200 230 15 110 152 926 745 277 6017 9337 7659 684 Destroy 0b10 Robot/C 20720 | . . . 340 620 40 160 . 660 80 60 . 220 540 160 . 420 40 960 200 200 . 100 40 480 380 140 4480 6000 4400 . Destroy 0b10 Robot/NC 1295 | 5 . . 25 65 5 20 . 70 . . . . 25 . . 15 . 145 . 5 15 . 5 55 55 20 155 455 155 . Destroy Leader 3006 | . . . 76 172 . 56 . 152 10 10 . 30 104 20 . . 10 182 . 10 . 10 20 66 52 24 542 862 598 . Allied During Kill 2310 | . . . . 42 4 2 . 430 . . . 100 14 28 . 49 . 257 . . . . 1 131 . . . . 1252 . Successful Hack 140 | . 4 . . 7 26 4 . 26 . . . . . . . . . 14 . . . . 24 . . . . 27 8 . Select Force Hacks 90 | . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1590 | . . . 15 90 . 105 . 135 . . . . 195 . . . . 315 . . . . . 105 . 30 195 105 105 195 Anti-Garrison Action 550 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 300 50 . Destroy Structure 4493 | . . . 2 13 1 37 15 140 . . . . 224 . . . . 396 . . . . 62 74 183 48 400 1438 971 489 Advance Influence 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . 15 . Lose Combat Pursuer 930 | . . . 75 30 . 30 . . 45 . . . 75 . . 225 . 60 . 15 . . . 15 45 15 45 150 105 . Influence Decreases 34635 | 5 4 . 280 1130 328 409 170 410 936 356 116 282 369 571 321 556 395 700 753 419 902 110 152 354 489 657 858 2303 5062 15238 Entered New Map 26512 | . . . . 147 99 . 101 . 446 78 116 . 26 325 99 192 345 . 603 205 887 . . . 251 363 196 2243 4552 15238 Time Decay 6527 | 5 4 . 230 553 133 389 69 250 490 278 . 282 293 246 222 244 50 530 150 214 15 110 152 334 238 294 642 30 80 . Lost Part 240 | . . . 50 90 . . . . . . . . 30 . . . . . . . . . . . . . 20 20 30 . Lost Ally 1056 | . . . . 40 96 20 . 160 . . . . 20 . . 120 . 170 . . . . . 20 . . . 10 400 . Purge Threat 300 | . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 206 | . . . 1 4 . 3 . 10 . . . . 6 . . . . 13 . . . . 2 8 5 6 45 65 38 . Investigation 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Extermination 25 | . . . . . . 2 . 3 . . . . 2 . . . . 5 . . . . 1 2 2 3 5 . . . Reinforcement 29 | . . . 1 2 . 1 . 6 . . . . 2 . . . . 4 . . . . 1 4 . 2 1 3 2 . Assault 148 | . . . . . . . . 1 . . . . 2 . . . . 4 . . . . . 2 2 1 38 62 36 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . Haulers Reinforced 7 | . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 44 | . . . 3 6 . . . 1 . . . . 5 . . . . 4 . . . . 1 2 2 2 . 4 14 . Communications Jammed 29 | . . . . . . . . . . . . . 14 . . . . . . . . . . 15 . . . . . . Distress Signals 29 | . . . . . . . . . . . . . 14 . . . . . . . . . . 15 . . . . . . Times Spotted 1332 | . 2 12 28 44 7 16 1 25 7 3 . 11 49 8 . 46 2 53 12 11 . 5 3 33 25 14 264 361 241 49 Peak Tracking Total 18 | . 1 6 7 5 3 4 1 5 3 3 . 5 12 4 . 13 2 6 12 5 . 4 2 5 9 3 16 18 15 4 Tactical Retreats 43 | . . . 4 2 . 2 . . 3 . . . 3 . . 5 . 3 . 1 . . . 1 2 1 3 8 5 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 32 | . . . . 3 . 2 . 1 . . . . . . . . . . . . . . 1 3 1 1 12 2 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 128 | . . 1 1 6 . 7 . 9 . . . . 13 . . 2 . 21 . . 1 1 . 7 . 2 20 14 9 14 Max in Single Turn 5 | . . 1 1 1 . 3 . . . . . . 5 . . 1 . 3 . . 1 1 . 1 . 1 1 2 2 2 Garrison Access 10 | . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 1 . . 1 4 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 61 | . 2 1 1 11 10 3 . 5 1 1 . . . . . 1 . 4 . . 4 1 4 2 1 2 3 1 1 2 Terminals 24 | . 1 . . 10 6 . . 2 . . . . . . . . . . . . . 1 1 . . . 2 . 1 . Fabricators 8 | . . . . . . 1 . 3 . . . . . . . . . 2 . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Garrison Access 10 | . . . . 1 . 2 . . . . . . . . . . . 2 . . . . 1 1 1 1 1 . . . Total Hacks 139 | . 2 1 2 26 17 6 . 10 1 1 . . . . . 1 . 9 . . 17 5 6 3 2 2 5 2 2 19 Successful 91 | . 1 1 2 6 13 4 . 6 1 1 . . . . . 1 . 1 . . 17 5 5 1 . . 5 1 1 19 Failed 48 | . 1 . . 20 4 2 . 4 . . . . . . . . . 8 . . . . 1 2 2 2 . 1 1 . Catastrophic 15 | . 1 . . 7 . . . 1 . . . . . . . . . 2 . . . . 1 . 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 148 | . 1 . . 18 12 1 . 4 . . . . 2 . . . . 36 . . . . 5 13 20 16 4 1 15 . Terminals 50 | . 1 . . 24 10 . . 3 . . . . . . . . . . . . . 5 1 . . . 4 . 2 . Fabricators 16 | . . . . . . 2 . 7 . . . . . . . . . 4 . . . . . . . 1 . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . Garrison Access 18 | . . . . 2 . 4 . . . . . . . . . . . 5 . . . . 1 2 2 1 1 . . . Terminal Hacks 63 | . 1 1 . 5 5 . . 1 1 1 . . . . . 1 . . . . 17 5 1 . . . 4 . 1 19 Record 32 | . . . . . 2 . . . . . . . . . . . . . . . 5 5 . . . . 3 . . 17 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . . . 3 . . . . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . Seal Access 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks 13 | . . . . . 8 1 . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . Terminals 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . 1 9 3 1 . 5 . . . . . . . . . 4 . . . . 1 2 1 2 2 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . 3 . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Part Schematics Acquired 72 | . . . . . . . . . . . 14 . . . . . . 8 . . 4 . . 2 . 28 4 . 12 . Parts Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . 192 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 79 | . . . . 10 . . 20 . . . 4 . 2 . . 5 . 12 . . . . 2 . . . . 1 23 . Largest Group 20 | . . . . 10 8 2 20 20 . . 4 4 4 2 2 7 . 7 . . . . 2 1 . . . 1 14 . Highest-Rated Group 1371 | . . . . 173 141 32 753 753 . . 159 159 170 170 170 445 . 375 . . . . 301 269 . . . 93 1371 . Highest-Rated Ally 269 | . . . . 29 29 16 50 50 . . 42 42 85 85 85 85 . 96 . . . . 269 269 . . . 93 192 . Zionite Dispatches 8 | . . . . . . . . . . . . . 1 . . . . 5 . . . . 2 . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Ally Attacks 562 | . . . . 23 44 5 14 117 . . . 29 8 12 . 37 . 73 . . . . 1 43 . . . . 156 . Total Damage 22697 | . . . . 315 578 63 435 4942 . . . 579 160 532 . 1529 . 2815 . . . . 168 2520 . . . 224 7837 . Kills 135 | . . . . 2 10 . . 36 . . . 6 2 4 . 7 . 20 . . . . . 12 . . . . 36 . Allies Corrupted 8 | . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . 1 . Allies Melted 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 24578 | 33 542 574 379 198 . 708 449 625 1051 595 2115 1221 840 524 464 211 536 1310 263 407 223 633 460 665 406 525 2614 3563 2444 . Optics 6985 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 977 3563 2444 . Sensors 11387 | . . . . . . 62 449 28 647 595 960 1147 644 412 411 . 536 1300 263 407 223 626 375 574 345 525 858 . . . Seismic 7640 | 33 542 574 379 198 . 646 . 597 404 456 2115 1221 475 . . . . . . . . . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Cloaking 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Jamming 4016 | . . . . . . . . . . . . . 724 521 464 211 . 9 . . . 7 85 299 251 . 1445 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . 1 2 2 1 . 1 . . 1 . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . . . . . . . . . . . . . 4 . . . . . 3 5 4 . . 4 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 36275 | 95 542 1149 704 1612 2607 1097 776 630 1284 606 2115 1221 1091 524 464 1153 542 1488 317 451 260 635 460 755 509 655 3311 3563 4311 1348 Spaces Moved 31297 | 48 182 411 293 631 1245 641 549 623 623 311 1324 759 552 512 542 1043 549 1888 474 723 305 1019 492 755 606 881 3204 3222 4151 2739 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9561 | 45 182 394 293 631 429 . . 30 . 142 1324 759 552 26 . . . . . . . . . . 26 . 650 1480 2598 . Legs 3652 | . . . . . 43 99 149 . . . . . . . . . . . . . . . . . . . 1085 1742 534 . Wheels 492 | . . 17 . . 475 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11792 | . . . . . . . 259 578 586 169 . . . . . . . 1790 300 . 112 1019 492 755 580 792 602 . 1019 2739 Flight 5797 | . . . . . 298 542 141 15 37 . . . . 486 542 1043 549 98 174 723 193 . . . . 89 867 . . . Fastest Speed 29 | 50 160 140 148 145 130 147 67 67 123 154 154 154 154 84 84 84 84 53 49 49 34 34 34 34 43 36 29 38 33 33 Average Speed 79 | 153 160 241 158 174 182 147 119 82 196 189 154 154 154 87 84 84 84 65 59 49 42 34 80 78 52 59 53 38 36 33 Slowest Speed 320 | 160 160 320 160 208 224 194 147 182 201 248 154 154 154 154 84 84 84 84 84 49 49 34 81 81 114 91 91 38 38 33 Overloaded Moves 24 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . 14 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 . . . . . . . . 1 5 . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Exploration Rate (%) 60 | 5 33 28 36 92 98 22 95 24 72 51 89 71 20 69 72 87 70 56 62 82 60 94 12 76 20 93 42 63 77 95 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 23 | . . 1 . . 6 . . . . . 1 . . . . . . 4 1 1 3 . . 4 . 2 . . . . Known Exits Taken 15 | . . . 1 . 1 . . 1 1 . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 . 1 . . . . . 1 1 1 . 1 1 1 . . . . . . . . . . 1 1 1 . Scrap Searched 27 | . . 3 . . . . . . 3 3 2 2 . 2 1 . 3 . 2 2 . 4 . . . . . . . . Spaces Dug 231 | . . . 1 . 1 1 . 4 . 13 . 5 23 4 2 . . 45 . . . 9 24 4 3 6 8 71 1 6 Terrain Destroyed 2206 | . . 1 1 2 1 38 9 12 54 44 . 65 132 24 4 5 1 136 10 11 1 29 33 23 75 15 221 648 503 108 Melee 18 | . . . . . . . . . . . . 5 13 . . . . . . . . . . . . . . . . . Projectile 763 | . . 1 1 . 1 13 2 12 10 . . . 64 24 4 5 1 107 10 11 1 12 33 23 19 15 60 133 93 108 AOE 1425 | . . . . 2 . 25 7 . 44 44 . 60 55 . . . . 29 . . . 17 . . 56 . 161 515 410 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Total 41210 | 63 431 481 419 917 1577 753 650 709 668 323 1396 795 725 580 548 1309 626 2095 500 813 433 1301 542 874 769 973 4633 5377 6794 3136 Wait 6533 | . 243 3 18 87 289 15 50 26 8 1 63 6 51 48 5 146 68 45 6 62 103 263 8 12 66 12 817 1643 2148 221 Move 31255 | 47 181 410 292 630 1244 639 548 622 622 310 1323 758 551 511 539 1034 548 1887 473 722 304 1018 491 754 605 880 3203 3221 4150 2738 Hop 5 | . . . . . . 1 . . . . . . . . 1 3 . . . . . . . . . . . . . . Pick Up 291 | 6 3 9 17 23 9 16 7 6 5 2 1 5 13 . . 18 . 8 1 1 3 . 7 11 9 5 50 16 35 5 Fast Attach 110 | 6 . 1 7 6 1 3 1 3 . . 1 1 3 2 . 3 2 3 . 5 7 2 . 4 2 5 15 6 11 10 Attach 86 | 1 . 3 8 7 1 4 . 1 1 1 1 . 7 . . 1 . 6 . . 1 1 1 1 4 . 16 8 10 2 Detach 65 | . . . 2 . 5 1 1 2 1 1 1 . 2 1 . 3 1 6 1 . 2 1 . . 2 1 14 5 11 1 Swap 259 | 1 . 11 12 15 1 7 6 3 4 3 3 8 14 4 1 5 3 15 3 4 1 4 7 21 14 11 48 7 19 4 Drop 327 | . . 2 8 24 19 15 11 7 4 1 1 6 15 3 . 18 1 8 2 6 8 2 4 14 11 8 55 14 44 16 Fire 2107 | 2 . 42 54 112 8 52 26 38 23 4 1 4 53 11 2 31 3 117 14 13 4 10 24 57 56 51 338 454 364 139 Melee 24 | . . . . . . . . . . . 1 7 16 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 4 . 1 11 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 84 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 77 3 2 . Rewire 47 | . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 7) 638 | -10/Materials | Entered Subcaves 639 | -10/Subcaves | Approached by a straggling Scientist 673 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 977 | -10/Subcaves | Visited 4L-MR0's lab 1010 | -10/Subcaves | Found Arachnoskeleton 1052 | -10/Subcaves | Ambushed by swarm of Subdwellers 1575 | -10/Subcaves | Discovered new exit (range 7) 1594 | -10/Subcaves | Learned location of Zion (-6) 1594 | -10/Subcaves | Met a Zionite searching for "candidates" 1707 | -10/Subcaves | Core integrity fell below 50% 1749 | -10/Subcaves | Lost 3 parts (1p1n1w) 1787 | -10/Subcaves | Entered Materials 1787 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1788 | -8/Materials | Identified exit to Storage 2411 | -8/Materials | Lost 4 parts (3n1u) 2491 | -8/Materials | Entered Storage 3442 | -8/Storage | Core integrity fell below 50% 3545 | -8/Storage | Discovered new exit (range 11) 3842 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4085 | -8/Storage | Used back door to open Recycling access 4085 | -8/Storage | Discovered new exit (range 5) 4103 | -8/Storage | Entered Recycling 4103 | -8/Recycling | Accompanied by 8 allies 4137 | -8/Recycling | Build established: Commander-Mutant 4142 | -8/Recycling | Lost 3 allies 4789 | -8/Recycling | Lost 3 allies 4791 | -8/Recycling | Identified exit to Factory 4837 | -8/Recycling | Learned Storage trap positions 4930 | -8/Recycling | Learned Factory stockpile data 4964 | -8/Recycling | Learned location of Extension (-4) 4964 | -8/Recycling | Entered Scraplab 4973 | -8/Recycling | Found Prototype Device 4973 | -8/Recycling | Identified Scrap Engine 5054 | -8/Recycling | Build established: Mutant 5736 | -8/Recycling | Build established: Construct 6710 | -8/Recycling | Entered Factory 6710 | -6/Factory | Accompanied by 2 allies 6710 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 7399 | -6/Factory | Discovered new exit (range 4) 7727 | -6/Factory | Found Powered Armor 7731 | -6/Factory | Found Powered Armor 7734 | -6/Factory | Found Powered Armor 7737 | -6/Factory | Found Powered Armor 7743 | -6/Factory | Found Powered Armor 7807 | -6/Factory | Sucked down chute 7807 | -6/Factory | Entered Waste 7808 | -6/Waste | Joined by Warlord forces that had cleared the area 8067 | -6/Waste | A Compactor rumbled back to life 8067 | -6/Waste | Spotted C-40 Crusher 8072 | -6/Waste | Destroyed C-40 Crusher 8081 | -6/Waste | Found Broken Gamma Bomb Array 8263 | -6/Waste | Discovered new exit (range 16) 8583 | -6/Waste | Entered Factory 8583 | -6/Factory | Accompanied by 20 allies 8705 | -6/Factory | Allied Derelicts emerged from ambush trap array 8709 | -6/Factory | Found Prototype Processor 8709 | -6/Factory | Identified Exp. Targeting Computer 8753 | -6/Factory | Fabricated Impulse Thruster Array (x1) 8872 | -6/Factory | Discovered new exit (range 12) 8933 | -6/Factory | First assault squad dispatched 8938 | -6/Factory | Identified exit to Lower Caves 8997 | -6/Factory | Discovered new exit (range 15) 9021 | -6/Factory | Fabricated Adv. Weapon Cycler? 9154 | -6/Factory | Lost 6 allies 9213 | -6/Factory | Entered Lower Caves 9411 | -6/Lower Caves | Identified exit to Lower Caves 9607 | -6/Lower Caves | Spotted B-75 Beast 10497 | -6/Lower Caves | Entered another Lower Caves area 10835 | -6/Lower Caves | Learned Factory stockpile data 10962 | -6/Lower Caves | Discovered new exit (range 12) 11103 | -6/Lower Caves | Entered Zion 11170 | -6/Zion | System corruption cleaned by Quarantine Array 11208 | -6/Zion | Discovered new exit (range 14) 11532 | -6/Zion | Found CR-A16's Pointy Stick 11730 | -6/Zion | Learned 4 Factory zone layouts 11793 | -6/Zion | Learned location of Armory (-3) 12448 | -6/Zion | Met Imprinter 12475 | -6/Zion | Imprinted 12477 | -6/Zion | Declared Zion's savior 13218 | -6/Zion | Entered Proximity Caves 13218 | -5/Proximity Caves | Accompanied by 4 allies 13645 | -5/Proximity Caves | Learned Factory emergency access door positions 13712 | -5/Proximity Caves | Found DCF Scrap (15 items) 13939 | -5/Proximity Caves | Spotted B-75 Beast 13956 | -5/Proximity Caves | Allies destroyed B-75 Beast 14322 | -5/Proximity Caves | Discovered new exit (range 7) 14439 | -5/Proximity Caves | Entered Factory 14439 | -5/Factory | Accompanied by 4 allies 14439 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14440 | -5/Factory | Identified exit to Upper Caves 14441 | -5/Factory | Identified exit to Factory 15095 | -5/Factory | Discovered exit to Factory (range 6) 15111 | -5/Factory | Found Prototype Launcher 15111 | -5/Factory | Identified Tesla Bomb Launcher 15198 | -5/Factory | Cargo convoy interrupted 15226 | -5/Factory | System corruption reached 10% 15257 | -5/Factory | Destroyed 8 combat bots 15280 | -5/Factory | Found Prototype Launcher 15294 | -5/Factory | Found Prototype Device 15303 | -5/Factory | Identified Exp. Thermal Shield 15339 | -5/Factory | First assault squad dispatched 15415 | -5/Factory | Identified Ragnarok Missile Launcher 15473 | -5/Factory | Zion Heavy squad teleported in 15530 | -5/Factory | Entered Upper Caves 15530 | -5/Upper Caves | Accompanied by 2 allies 15555 | -5/Upper Caves | Encountered a Warlord checkpoint 15579 | -5/Upper Caves | Learned Factory trap positions 16032 | -5/Upper Caves | Discovered new exit (range 10) 16054 | -5/Upper Caves | Entered another Upper Caves area 16054 | -5/Upper Caves | Accompanied by 2 allies 16072 | -5/Upper Caves | Encountered a Warlord checkpoint 16460 | -5/Upper Caves | Discovered new exit (range 8) 16518 | -5/Upper Caves | Entered Warlord 16518 | -5/Warlord | Accompanied by 2 allies 16546 | -5/Warlord | System corruption cleaned by Quarantine Array 16589 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16665 | -5/Warlord | Found Prototype Device 16684 | -5/Warlord | Rebuked by Warlord 16709 | -5/Warlord | Warlord's base attacked by MAIN.C 16728 | -5/Warlord | Found Prototype Energy Gun 16731 | -5/Warlord | Found Prototype Energy Gun 16739 | -5/Warlord | Found Prototype Energy Gun 16742 | -5/Warlord | Identified Minesniffer Drone Bay 16742 | -5/Warlord | Found Prototype Energy Gun 16787 | -5/Warlord | Identified Vortex Shotgun (x2) 16853 | -5/Warlord | Identified Vortex Rifle 16993 | -5/Warlord | Warlord forces counterattacked 17087 | -5/Warlord | Lost 10 allies 17105 | -5/Warlord | Found Prototype Hackware 17108 | -5/Warlord | Found Prototype Processor 17118 | -5/Warlord | Found Prototype Device 17118 | -5/Warlord | Identified System Purifier 17119 | -5/Warlord | Identified Exp. Target Analyzer 17174 | -5/Warlord | Spotted Striker 17218 | -5/Warlord | Found Prototype Ballistic Cannon 17240 | -5/Warlord | Lost 3 allies 17250 | -5/Warlord | Identified Hvy. Autocannon 17272 | -5/Warlord | Spotted Striker 17384 | -5/Warlord | Warlord base infiltrated, sounded retreat 17412 | -5/Warlord | Lost 4 allies 17446 | -5/Warlord | Spotted Executioner 17448 | -5/Warlord | Destroyed Executioner 17451 | -5/Warlord | Spotted B-86 Titan 17453 | -5/Warlord | Destroyed B-86 Titan 17455 | -5/Warlord | Spotted B-75 Beast 17523 | -5/Warlord | Discovered new exit (range 13) 17616 | -5/Warlord | Lost 4 allies 17651 | -5/Warlord | P-80 Master assimilated allied 13-XU1(Y) 17671 | -5/Warlord | Entered Proximity Caves 18213 | -4/Proximity Caves | Entered Factory 18213 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18214 | -4/Factory | Identified exit to Extension 18215 | -4/Factory | Loaded intel: 132 trap records 18265 | -4/Factory | Zion Heavy Resupply teleported in 18483 | -4/Factory | Discovered new exit (range 9) 18488 | -4/Factory | Identified exit to Research 18554 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18555 | -4/Factory | Zion Light squad teleported in 18674 | -4/Factory | Zion Fire squad teleported in 18713 | -4/Factory | First assault squad dispatched 18829 | -4/Factory | Lost 6 allies 19000 | -4/Factory | Zion Infowar Resupply teleported in 19022 | -4/Factory | Discovered exit to Research (range 7) 19037 | -4/Factory | Discovered exit to Research (range 5) 19058 | -4/Factory | Zion Hacker squad teleported in 19103 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19344 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 19418 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 19632 | -4/Factory | Terminal network hard line cut 19680 | -4/Factory | Discovered new exit (range 6) 19683 | -4/Factory | Identified exit to Upper Caves 19701 | -4/Factory | Entered Upper Caves 19846 | -4/Upper Caves | Encountered a Warlord checkpoint 19847 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19847 | -4/Upper Caves | Learned Research machine intel 19855 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19895 | -4/Upper Caves | Lost 3 allies 19896 | -4/Upper Caves | Destroyed 10 combat bots 19963 | -4/Upper Caves | Discovered new exit (range 8) 20018 | -4/Upper Caves | Identified exit to Upper Caves 20018 | -4/Upper Caves | Entered another Upper Caves area 20066 | -4/Upper Caves | Discovered exit to Research (range 6) 20187 | -4/Upper Caves | Spotted B-86 Titan 20245 | -4/Upper Caves | Learned location of Testing (-2) 20377 | -4/Upper Caves | Found Imp. Powered Armor 20463 | -4/Upper Caves | Discovered new exit (range 12) 20469 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20469 | -4/Upper Caves | Identified exit to Zhirov 20469 | -4/Upper Caves | Entered Zhirov 20469 | -4/Zhirov | Discovered new exit (range 3) 20478 | -4/Zhirov | Met Zhirov 20489 | -4/Zhirov | Learned location of Command (-1) 20492 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20500 | -4/Zhirov | Found Alien Artifact 20500 | -4/Zhirov | Identified Integrated Dissipator 20500 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20541 | -4/Zhirov | Found Alien Artifact 20728 | -4/Zhirov | Identified exit to Proximity Caves 20729 | -4/Zhirov | Entered Proximity Caves 20738 | -3/Proximity Caves | Found Alien Artifact 20738 | -3/Proximity Caves | Identified Core Expander 20738 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 20803 | -3/Proximity Caves | Attracted the attention of an 0b10 base 20864 | -3/Proximity Caves | Learned Extension garrison access intel 20864 | -3/Proximity Caves | Learned Factory terminal intel 20864 | -3/Proximity Caves | Learned location of 2 exits from Upper Caves 21056 | -3/Proximity Caves | Discovered exit to Research (range 7) 21188 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21364 | -3/Proximity Caves | Entered Research 21364 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21365 | -3/Research | Loaded intel: 130 machine locations 21376 | -3/Research | Found Prototype Processor 21517 | -3/Research | Identified Exp. Signal Interpreter 21609 | -3/Research | Discovered new exit (range 9) 21723 | -3/Research | Zion Experimental squad teleported in 21733 | -3/Research | Zion Kinetic Resupply teleported in 21819 | -3/Research | Identified exit to Quarantine 21824 | -3/Research | Entered Quarantine 21824 | -3/Quarantine | Accompanied by 1 ally 21977 | -3/Quarantine | Found Prototype Protection 21977 | -3/Quarantine | Identified Zio. Shade Armor 21992 | -3/Quarantine | Discovered new exit (range 9) 22014 | -3/Quarantine | Found Alien Artifact 22014 | -3/Quarantine | Identified Dimensional Node Initializer 22014 | -3/Quarantine | Initialized slip node 22130 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 22135 | -3/Quarantine | Found Prototype Processor 22142 | -3/Quarantine | Found Prototype Device 22162 | -3/Quarantine | Identified Adv. Kinecellerator 22176 | -3/Quarantine | Identified Spectral Analyzer 22257 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 22315 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 22324 | -3/Quarantine | First assault squad dispatched 22337 | -3/Quarantine | Found Alien Artifact 22523 | -3/Quarantine | Found Alien Artifact 22568 | -3/Quarantine | Found Dimensional Node Initializer 22578 | -3/Quarantine | Identified exit to Research 22579 | -3/Quarantine | Entered Research 22579 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22786 | -2/Research | Retrieved Zion intel report: Active Terminals 22829 | -2/Research | First assault squad dispatched 22877 | -2/Research | Retrieved Zion intel report: Emergency Access 22956 | -2/Research | Retrieved Zion intel report: Active Garrisons 22992 | -2/Research | Retrieved Zion intel report: Component Stockpiles 23003 | -2/Research | Retrieved Zion intel report: Branch Access 23003 | -2/Research | Identified exit to Testing 23088 | -2/Research | Entered Testing 23104 | -2/Testing | Found Prototype Ballistic Cannon 23129 | -2/Testing | Identified Perforator 23271 | -2/Testing | Found Exp. Sensor Array 23338 | -2/Testing | First assault squad dispatched 23389 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 23417 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 23481 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 23495 | -2/Testing | Retrieved Zion intel report: Component Schematics 23503 | -2/Testing | Discovered new exit (range 15) 23672 | -2/Testing | Spotted Fortress 23734 | -2/Testing | Discovered new exit (range 5) 23734 | -2/Testing | Discovered new exit (range 6) 23736 | -2/Testing | Identified exit to Protoforge 23739 | -2/Testing | Identified exit to Section 7 23743 | -2/Testing | Entered Protoforge 23941 | -2/Protoforge | Discovered new exit (range 14) 23958 | -2/Protoforge | Initialized slip node 24219 | -2/Protoforge | Identified Transdimensional Reconstructor 24222 | -2/Protoforge | Found Prototype Device 24285 | -2/Protoforge | Found Cep. Weapon Articulator 24342 | -2/Protoforge | Superfortress began startup sequence 24430 | -2/Protoforge | Forge Plexus network access discovered 24443 | -2/Protoforge | Found Exp. Kinecellerator 24493 | -2/Protoforge | Spotted Immortal 24494 | -2/Protoforge | Spotted Immortal 24511 | -2/Protoforge | Destroyed Immortal 24516 | -2/Protoforge | Spotted Decapitator 24516 | -2/Protoforge | Spotted Decapitator 24516 | -2/Protoforge | Spotted Decapitator 24516 | -2/Protoforge | Spotted Decapitator 24518 | -2/Protoforge | Found Prototype Device 24524 | -2/Protoforge | Destroyed Immortal 24525 | -2/Protoforge | Identified Exp. Cloaking Device 24538 | -2/Protoforge | Destroyed Decapitator 24545 | -2/Protoforge | Found Prototype Device 24545 | -2/Protoforge | Identified Cep. Antimissile System 24576 | -2/Protoforge | Found Cep. Zero-point Core 24608 | -2/Protoforge | Destroyed Decapitator 24614 | -2/Protoforge | Destroyed Decapitator 24619 | -2/Protoforge | Destroyed Decapitator 24710 | -2/Protoforge | Spotted Decapitator 24710 | -2/Protoforge | Spotted Decapitator 24710 | -2/Protoforge | Spotted V362-l 24711 | -2/Protoforge | Spotted V230-d 24969 | -2/Protoforge | Found Cep. Combat Aerolev Unit 25095 | -2/Protoforge | Spotted Decapitator 25095 | -2/Protoforge | Spotted Decapitator 25095 | -2/Protoforge | Spotted Decapitator 25128 | -2/Protoforge | Spotted Immortal 25129 | -2/Protoforge | Destroyed Immortal 25134 | -2/Protoforge | Spotted Immortal 25135 | -2/Protoforge | Spotted Immortal 25140 | -2/Protoforge | Destroyed Immortal 25149 | -2/Protoforge | Destroyed Immortal 25163 | -2/Protoforge | Spotted Hotshot 25163 | -2/Protoforge | Spotted Hotshot 25167 | -2/Protoforge | Terminal network hard line cut 25171 | -2/Protoforge | Spotted Hotshot 25173 | -2/Protoforge | Spotted Hotshot 25173 | -2/Protoforge | Destroyed Hotshot 25176 | -2/Protoforge | Destroyed Hotshot 25178 | -2/Protoforge | Destroyed Hotshot 25180 | -2/Protoforge | Destroyed Hotshot 25218 | -2/Protoforge | Found Cep. Antigrav Storage Unit 25220 | -2/Protoforge | Found Cep. NT7 Matterbank 25228 | -2/Protoforge | Found Cep. Matter Streamer 25235 | -2/Protoforge | Found Cep. Chromion Battery 25243 | -2/Protoforge | First assault squad dispatched 25247 | -2/Protoforge | System corruption reached 10% 25256 | -2/Protoforge | Spotted AP7-3 25256 | -2/Protoforge | Spotted AP7-3 25256 | -2/Protoforge | Destroyed AP7-3 25258 | -2/Protoforge | Destroyed AP7-3 25287 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 25289 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 25290 | -2/Protoforge | Identified Crosscalibrator 25292 | -2/Protoforge | Found Cep. Core Analysis Suite 25294 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 25297 | -2/Protoforge | Found Faulty Cld. Directed Potential Cannon 25346 | -2/Protoforge | Additional patrols dispatched to research labs 25352 | -2/Protoforge | Found Transdimensional Reconstructor 25441 | -2/Protoforge | Destroyed 15 combat bots 25464 | -2/Protoforge | Spotted V739-z 25470 | -2/Protoforge | Destroyed V739-z 25479 | -2/Protoforge | Found Cep. Gyrokinetic System 25605 | -2/Protoforge | Found Prototype Ballistic Gun 25607 | -2/Protoforge | Found Prototype Ballistic Gun 25679 | -2/Protoforge | Destroyed 10 combat bots 25686 | -2/Protoforge | Found Faulty Cep. Heavy Railcannon 25742 | -2/Protoforge | Found Cep. Plasma Driver 25860 | -2/Protoforge | Destroyed V362-l 25861 | -2/Protoforge | Destroyed Decapitator 25862 | -2/Protoforge | Destroyed Decapitator 25871 | -2/Protoforge | Destroyed V230-d 25875 | -2/Protoforge | Found Prototype Device 25876 | -2/Protoforge | Found Prototype Processor 25880 | -2/Protoforge | Identified Adv. Particle Accelerator 25892 | -2/Protoforge | Destroyed 8 combat bots 25892 | -2/Protoforge | Found Prototype Device 25892 | -2/Protoforge | Identified Exp. Shield Generator 25965 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 25999 | -2/Protoforge | Spotted Decapitator 26001 | -2/Protoforge | Destroyed Decapitator 26028 | -2/Protoforge | Spotted Hotshot 26028 | -2/Protoforge | Spotted Executioner 26043 | -2/Protoforge | High security lockdown imminent 26043 | -2/Protoforge | Destroyed Superfortress 26045 | -2/Protoforge | Destroyed Executioner 26048 | -2/Protoforge | Destroyed Hotshot 26060 | -2/Protoforge | Found Prototype Protection 26060 | -2/Protoforge | Identified Centrium Heavy Armor Plating 26064 | -2/Protoforge | Found Prototype Energy Cannon 26064 | -2/Protoforge | Identified Null Cannon 26069 | -2/Protoforge | Found Null Cannon 26093 | -2/Protoforge | Found Exp. System Purifier 26123 | -2/Protoforge | High security lockdown engaged 26343 | -2/Protoforge | Destroyed Investigator 26368 | -2/Protoforge | Destroyed 35 combat bots 26386 | -2/Protoforge | Found Faulty Cep. Variable Chargecaster 26388 | -2/Protoforge | Found Faulty Cep. Variable Chargecaster 26501 | -2/Protoforge | Spotted Executioner 26511 | -2/Protoforge | Destroyed Executioner 26540 | -2/Protoforge | Found Prototype Ballistic Gun 26542 | -2/Protoforge | Found Prototype Ballistic Gun 26547 | -2/Protoforge | Destroyed 29 combat bots 26550 | -2/Protoforge | Identified Subatomic Replicator 26550 | -2/Protoforge | Used Subatomic Replicator to replicate Null Cannon 26572 | -2/Protoforge | Found Prototype Ballistic Gun 26573 | -2/Protoforge | Found Prototype Ballistic Gun 26693 | -2/Protoforge | Spotted Executioner 26693 | -2/Protoforge | Spotted Striker 26693 | -2/Protoforge | Spotted Striker 26705 | -2/Protoforge | Destroyed Executioner 26709 | -2/Protoforge | Destroyed Striker 26711 | -2/Protoforge | Destroyed Striker 26760 | -2/Protoforge | Destroyed 36 combat bots 26932 | -2/Protoforge | Spotted Striker 26933 | -2/Protoforge | Spotted Executioner 26935 | -2/Protoforge | Spotted Executioner 26939 | -2/Protoforge | Destroyed Executioner 26941 | -2/Protoforge | Destroyed Executioner 26942 | -2/Protoforge | Destroyed Striker 26978 | -2/Protoforge | Destroyed 32 combat bots 26984 | -2/Protoforge | Spotted Decapitator 26996 | -2/Protoforge | Spotted V761-a 26996 | -2/Protoforge | Spotted V660-q 26999 | -2/Protoforge | Spotted Immortal 26999 | -2/Protoforge | Spotted Immortal 27007 | -2/Protoforge | Found Faulty Cep. Tiamat Rocket Array 27009 | -2/Protoforge | Found Cep. Tactical Fusion Warhead 27039 | -2/Protoforge | Warped through subspace to slip node 27053 | -2/Protoforge | Spotted Hotshot 27054 | -2/Protoforge | Entered Access 27054 | -1/Access | Evolved 2 slots: Utility x2 27115 | -1/Access | High security lockdown imminent 27195 | -1/Access | High security lockdown engaged 27222 | -1/Access | Fabricated A-27 Freighter? 27248 | -1/Access | Destroyed 8 combat bots 27325 | -1/Access | Destroyed 22 combat bots 27417 | -1/Access | Destroyed Investigator 27475 | -1/Access | Spotted B-99 Colossus 27521 | -1/Access | Spotted B-99 Colossus 27525 | -1/Access | Destroyed 9 combat bots 27550 | -1/Access | Spotted Executioner 27550 | -1/Access | Spotted Striker 27550 | -1/Access | Spotted Executioner 27550 | -1/Access | Destroyed Executioner 27551 | -1/Access | Spotted Striker 27552 | -1/Access | Destroyed Striker 27559 | -1/Access | Destroyed Executioner 27562 | -1/Access | Destroyed Striker 27602 | -1/Access | Destroyed 21 combat bots 27612 | -1/Access | Spotted Executioner 27612 | -1/Access | Destroyed Executioner 27667 | -1/Access | Destroyed 28 combat bots 27733 | -1/Access | Spotted Striker 27736 | -1/Access | Destroyed Striker 27737 | -1/Access | Spotted Executioner 27737 | -1/Access | Spotted Executioner 27738 | -1/Access | Destroyed Executioner 27743 | -1/Access | Destroyed Executioner 27774 | -1/Access | Destroyed 12 combat bots 27801 | -1/Access | Spotted Executioner 27801 | -1/Access | Spotted Striker 27805 | -1/Access | Destroyed Executioner 27805 | -1/Access | Scanned by Researcher 27805 | -1/Access | Spotted Investigator 27808 | -1/Access | Destroyed Investigator 27812 | -1/Access | Destroyed Striker 27864 | -1/Access | Destroyed 20 combat bots 27960 | -1/Access | Spotted Striker 27961 | -1/Access | Spotted Striker 27965 | -1/Access | Destroyed Striker 27966 | -1/Access | Destroyed Striker 27994 | -1/Access | Destroyed 11 combat bots 28053 | -1/Access | Spotted Executioner 28053 | -1/Access | Spotted Striker 28057 | -1/Access | Destroyed Striker 28067 | -1/Access | Destroyed Executioner 28074 | -1/Access | Spotted Striker 28075 | -1/Access | Destroyed Striker 28075 | -1/Access | Destroyed Striker 28101 | -1/Access | Destroyed 11 combat bots 28113 | -1/Access | Spotted Striker 28114 | -1/Access | Spotted Striker 28120 | -1/Access | Spotted Striker 28121 | -1/Access | Spotted Striker 28122 | -1/Access | Spotted Striker 28125 | -1/Access | Destroyed Striker 28125 | -1/Access | Destroyed Striker 28132 | -1/Access | Destroyed Striker 28136 | -1/Access | Destroyed Striker 28144 | -1/Access | Destroyed Striker 28173 | -1/Access | Destroyed 11 combat bots 28291 | -1/Access | Spotted Striker 28291 | -1/Access | Spotted Executioner 28295 | -1/Access | Destroyed Striker 28302 | -1/Access | Destroyed Executioner 28313 | -1/Access | Spotted Executioner 28313 | -1/Access | Spotted Striker 28313 | -1/Access | Spotted Executioner 28318 | -1/Access | Destroyed Executioner 28322 | -1/Access | Destroyed Executioner 28329 | -1/Access | Destroyed Striker 28350 | -1/Access | Destroyed Executioner 28362 | -1/Access | Spotted Executioner 28363 | -1/Access | Spotted Striker 28367 | -1/Access | Destroyed Executioner 28370 | -1/Access | Destroyed Striker 28379 | -1/Access | Spotted Striker 28379 | -1/Access | Spotted Executioner 28379 | -1/Access | Spotted Striker 28379 | -1/Access | Spotted Striker 28379 | -1/Access | Spotted Executioner 28380 | -1/Access | Destroyed Striker 28384 | -1/Access | Destroyed Striker 28387 | -1/Access | Spotted Striker 28392 | -1/Access | Destroyed Striker 28392 | -1/Access | Destroyed Striker 28396 | -1/Access | Destroyed Executioner 28399 | -1/Access | Destroyed Executioner 28422 | -1/Access | Spotted Executioner 28426 | -1/Access | Destroyed Executioner 28431 | -1/Access | Spotted Executioner 28436 | -1/Access | Spotted Executioner 28447 | -1/Access | Destroyed Executioner 28468 | -1/Access | Destroyed 54 combat bots 28508 | -1/Access | Destroyed Executioner 28681 | -1/Access | Sterilization system engaged 28686 | -1/Access | Spotted Executioner 28705 | -1/Access | Spotted Executioner 28705 | -1/Access | Spotted Executioner 28705 | -1/Access | Spotted Striker 28706 | -1/Access | System corruption reached 10% 28707 | -1/Access | Destroyed Executioner 28708 | -1/Access | Spotted Striker 28708 | -1/Access | Spotted Executioner 28708 | -1/Access | Spotted Striker 28710 | -1/Access | Destroyed Striker 28713 | -1/Access | Destroyed Striker 28714 | -1/Access | Destroyed Executioner 28729 | -1/Access | Destroyed Executioner 28731 | -1/Access | Destroyed Striker 28740 | -1/Access | Spotted Striker 28744 | -1/Access | Destroyed Striker 28747 | -1/Access | Destroyed Executioner 28777 | -1/Access | Spotted Executioner 28779 | -1/Access | Destroyed Executioner 28826 | -1/Access | Destroyed 53 combat bots 28897 | -1/Access | Destroyed 9 combat bots 28981 | -1/Access | Ambient heat levels rising (+10) 29131 | -1/Access | Ambient heat levels rising (+10) 29281 | -1/Access | Ambient heat levels rising (+10) 29375 | -1/Access | Spotted B-99 Colossus 29431 | -1/Access | Ambient heat levels rising (+10) 29581 | -1/Access | Ambient heat levels rising (+10) 29731 | -1/Access | Ambient heat levels rising (+10) 29881 | -1/Access | Ambient heat levels rising (+10) 30031 | -1/Access | Ambient heat levels rising (+10) 30181 | -1/Access | Ambient heat levels rising (+10) 30331 | -1/Access | Ambient heat levels rising (+10) 30481 | -1/Access | Ambient heat levels rising (+10) 30597 | -1/Access | Build established: Scavenger-Construct 30598 | -1/Access | Discovered new exit (range 3) 30617 | -1/Access | Entered Command 30648 | -1/Command | Retrieved Zion intel report: Emergency Access 30676 | -1/Command | Destroyed 9 combat bots 30691 | -1/Command | Retrieved Zion intel report: Prototype Schematics 30698 | -1/Command | Retrieved Zion intel report: Active Terminals 30712 | -1/Command | Spotted Executioner 30712 | -1/Command | Spotted Executioner 30725 | -1/Command | Destroyed Executioner 30728 | -1/Command | Destroyed Executioner 30752 | -1/Command | Destroyed 8 combat bots 30760 | -1/Command | Retrieved Zion intel report: Branch Access 30777 | -1/Command | Disengaged cave seal 30789 | -1/Command | High security lockdown imminent 30809 | -1/Command | Phase Generator disabled 30857 | -1/Command | Murdered Z-Experimental 30865 | -1/Command | Found Prototype Energy Cannon 30867 | -1/Command | Found Prototype Energy Cannon 30869 | -1/Command | High security lockdown engaged 30965 | -1/Command | Found Prototype Protection 30965 | -1/Command | Identified Zio. Weapon Casing 31049 | -1/Command | Destroyed 8 combat bots 31056 | -1/Command | Lost 6 allies 31075 | -1/Command | Spotted Striker 31075 | -1/Command | Spotted Striker 31077 | -1/Command | Spotted Executioner 31077 | -1/Command | Spotted Executioner 31077 | -1/Command | Spotted Investigator 31077 | -1/Command | Spotted Executioner 31077 | -1/Command | Allies destroyed Striker 31079 | -1/Command | Allies destroyed Investigator 31080 | -1/Command | Destroyed Striker 31080 | -1/Command | Destroyed Executioner 31089 | -1/Command | Destroyed Executioner 31091 | -1/Command | Destroyed Executioner 31112 | -1/Command | Destroyed 9 combat bots 31222 | -1/Command | Spotted Executioner 31222 | -1/Command | Spotted Executioner 31226 | -1/Command | Spotted Alpha 7 31229 | -1/Command | Destroyed Alpha 7 31229 | -1/Command | Spotted Executioner 31230 | -1/Command | Allies destroyed Executioner 31235 | -1/Command | Destroyed Executioner 31240 | -1/Command | Destroyed Executioner 31258 | -1/Command | Found Zio. Weapon Casing 31270 | -1/Command | Lost 6 allies 31304 | -1/Command | Destroyed 23 combat bots 31308 | -1/Command | Found Prototype Ballistic Gun 31308 | -1/Command | Identified Multirail 31406 | -1/Command | Spotted Executioner 31406 | -1/Command | Spotted Executioner 31411 | -1/Command | Destroyed Executioner 31415 | -1/Command | Destroyed Executioner 31416 | -1/Command | Destroyed Executioner 31417 | -1/Command | Spotted Striker 31417 | -1/Command | Spotted Executioner 31422 | -1/Command | Destroyed Executioner 31422 | -1/Command | Spotted Striker 31424 | -1/Command | Spotted Striker 31424 | -1/Command | Destroyed Striker 31433 | -1/Command | Destroyed Striker 31436 | -1/Command | Destroyed Striker 31539 | -1/Command | Destroyed 35 combat bots 31692 | -1/Command | Spotted Executioner 31692 | -1/Command | Spotted Executioner 31697 | -1/Command | Destroyed Executioner 31702 | -1/Command | Destroyed Executioner 31706 | -1/Command | Spotted Striker 31716 | -1/Command | Destroyed Striker 31729 | -1/Command | Destroyed Executioner 31799 | -1/Command | Spotted Striker 31800 | -1/Command | Destroyed Striker 31816 | -1/Command | Destroyed Executioner 31859 | -1/Command | Destroyed 37 combat bots 32023 | -1/Command | Spotted Investigator 32025 | -1/Command | Destroyed Executioner 32026 | -1/Command | Destroyed Investigator 32028 | -1/Command | Destroyed Executioner 32030 | -1/Command | Destroyed Executioner 32032 | -1/Command | Spotted Striker 32036 | -1/Command | Destroyed Striker 32039 | -1/Command | Build established: Construct 32064 | -1/Command | Destroyed 15 combat bots 32706 | -1/Command | Found Zio. Weapon Casing 32791 | -1/Command | Spotted Striker 32791 | -1/Command | Spotted Executioner 32804 | -1/Command | Destroyed Striker 32807 | -1/Command | Spotted Executioner 32809 | -1/Command | Destroyed Executioner 32810 | -1/Command | Destroyed Executioner 32812 | -1/Command | Spotted B-99 Colossus 32814 | -1/Command | Destroyed B-99 Colossus 32819 | -1/Command | Spotted Executioner 32820 | -1/Command | Spotted Executioner 32821 | -1/Command | Spotted Striker 32824 | -1/Command | Spotted Alpha 7 32828 | -1/Command | Destroyed Striker 32841 | -1/Command | Destroyed Executioner 32846 | -1/Command | Destroyed Alpha 7 32854 | -1/Command | Spotted B-99 Colossus 32854 | -1/Command | Destroyed B-99 Colossus 32860 | -1/Command | Found Multirail 32864 | -1/Command | Destroyed Executioner 32869 | -1/Command | Found Multirail 32873 | -1/Command | Discovered new exit (range 8) 32874 | -1/Command | Found Multirail 32885 | -1/Command | Destroyed 9 combat bots 32890 | -1/Command | Spotted B-99 Colossus 32892 | -1/Command | Destroyed B-99 Colossus 32904 | -1/Command | Found Multirail 33059 | -1/Command | Spotted M Guard 33066 | -1/Command | Spotted Combat Programmer 33080 | -1/Command | Spotted Combat Programmer 33080 | -1/Command | Destroyed Combat Programmer 33082 | -1/Command | Destroyed Combat Programmer 33083 | -1/Command | Build established: Scavenger-Construct 33117 | -1/Command | Spotted M Guard 33120 | -1/Command | Destroyed M Guard 33124 | -1/Command | Destroyed M Guard 33124 | -1/Command | All MAIN.C guards destroyed 33133 | -1/Command | Found Prototype Protection 33133 | -1/Command | Identified Hvy. Regenerative Plating 33137 | -1/Command | Found Prototype Device 33137 | -1/Command | Identified AEGIS Remote Shield 33179 | -1/Command | 0b10 Conduit disabled 33179 | -1/Command | Met MAIN.C 33186 | -1/Command | Destroyed MAIN.C Shell 33188 | -1/Command | MAIN.C activated Command garrisons 33208 | -1/Command | Destroyed MAIN.C 33224 | -1/Command | Discovered new exit (range 34) 33224 | -1/Command | Discovered new exit (range 122) 33224 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33436 | -1/Command | Found Exp. System Purifier 33537 | -1/Command | Destroyed 7 combat bots 33723 | -1/Command | Build established: Construct 34033 | -1/Command | Found Exp. EM Shield 34281 | -1/Command | Build established: Scavenger-Construct 34334 | -1/Command | Found Vortex Chain Reactor 34335 | -1/Command | Found Vortex Chain Reactor 34635 | -1/Command | Found Hvy. Regenerative Plating 34774 | -1/Command | Build established: Construct 34922 | -1/Command | Warped through subspace to slip node 34922 | -1/Command | Discovered new exit (range 5) 34928 | -1/Command | Entered Access_0 34930 | -1/Access_0 | Met Architect 34934 | -1/Access_0 | Destroyed A8 34939 | -1/Access_0 | Architect warped through subspace 34962 | -1/Access_0 | Subspace Access Node disabled 34970 | -1/Access_0 | Architect warped through subspace 34987 | -1/Access_0 | A6 warped into view 34993 | -1/Access_0 | Destroyed A6 35008 | -1/Access_0 | Architect warped through subspace 35053 | -1/Access_0 | Architect warped through subspace 35059 | -1/Access_0 | Subspace Access Node disabled 35086 | -1/Access_0 | Architect warped through subspace 35119 | -1/Access_0 | Architect warped through subspace 35128 | -1/Access_0 | Found Exp. Weapon Cycler 35129 | -1/Access_0 | Destroyed 8 combat bots 35141 | -1/Access_0 | Architect warped through subspace 35158 | -1/Access_0 | Architect warped through subspace 35163 | -1/Access_0 | A5 warped into view 35165 | -1/Access_0 | Destroyed A5 35186 | -1/Access_0 | Architect warped through subspace 35217 | -1/Access_0 | Architect warped through subspace 35237 | -1/Access_0 | Found Integrated Dissipator 35237 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35260 | -1/Access_0 | Architect warped through subspace 35268 | -1/Access_0 | Subspace Access Node disabled 35351 | -1/Access_0 | Found Exp. Phase Shifter 35366 | -1/Access_0 | A4 warped into view 35375 | -1/Access_0 | Destroyed A4 35428 | -1/Access_0 | Build established: Scavenger-Construct 35450 | -1/Access_0 | Subspace Access Node disabled 35506 | -1/Access_0 | Destroyed A2 35508 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 35553 | -1/Access_0 | Started Test 138-B, establishing a local singularity 35553 | -1/Access_0 | Singularity Gate disabled 35564 | -1/Access_0 | Destroyed Architect 35570 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 35600 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 35628 | -1/Access_0 | Found Sigix Corpse 35650 | -1/Access_0 | A3 warped into view 35657 | -1/Access_0 | Destroyed A3 35663 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 35746 | -1/Access_0 | Found Prototype Device 35746 | -1/Access_0 | Identified Desublimator 35983 | -1/Access_0 | Found Core Expander 36273 | -1/Access_0 | Warped through subspace to slip node 36273 | -1/Access_0 | Discovered new exit (range 8) 36274 | -1/Access_0 | Warped through subspace to slip node 36276 | *** | Establishing 0b11! Last Messages --------------- 36212_ Scrap Engine modifies Shotgun Ballistic Rail Construct/C: Range -5, Max Damage +9, Critical +17/Destroy, -Penetration Renamed Shotgun Thermal Nova Construct/C. 36213_ Arm. Scrap Engine consumes Prc. Phase Gun. 36267_ Scrap Engine modifies Shotgun Thermal Nova Construct/C: Mass +25, Energy Cost +30, Max Integrity +296, Range +5, Min Damage -29, +Penetration Expanded to 4 slots (? M60 136-165*KI) Renamed Shotgun KE Linear Construct/C. 36268_ HV Slug penetrates Wall. 36268_ HV Slug penetrates Earth. 36269_ HV Slug penetrates Wall. 36271_ HV Slug penetrates Earth. 36273_ Warped through subspace, drawn to slip node. 36273_ EXIT=FOUND 36274_ Warped through subspace, drawn to slip node. [Achievement: Force of Scrap] [Achievement: 100k Club] [Achievement: 150k Club] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Coolant Potential 165 Energy Generation 110 Energy Capacity 4189 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 33 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 92 Targeting Accuracy 30 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 66 Offensive Hacking 14 Item Schematics ----------------- Disruptor Cannon | -6/Zion | Archive Remote Shield | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Power Sword | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive EM Shield | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Com. Ion Cannon | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Fusion Reactor | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Ionic Axe | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Smartbomb Launcher | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Phase Gun | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Archive System Purifier | -2/Testing | Z-intel Exp. Core Shielding | -2/Testing | Z-intel Coolant Network | -2/Testing | Z-intel Exp. Transmission Jammer | -2/Testing | Z-intel Neutron Missile Launcher | -2/Testing | Z-intel Adv. Quantum Shading Machine | -2/Testing | Z-intel Imp. Diametric Drive | -2/Testing | Z-intel Thermal Barrier | -2/Testing | Z-intel Adv. KE Penetrator | -2/Testing | Z-intel Hvy. Proton Cannon | -2/Testing | Z-intel Exp. Q-thruster | -2/Testing | Z-intel Hvy. Tesla Rifle | -2/Testing | Z-intel Hcp. Storage Unit | -2/Testing | Z-intel Adv. Point Defense System | -2/Testing | Z-intel Lrn. Terrain Scanner | -2/Testing | Z-intel Cloaking Device | -2/Testing | Z-intel Lgt. Particle Reactor | -2/Testing | Z-intel Adv. Shield Generator | -2/Testing | Z-intel Melee Analysis Suite | -2/Testing | Z-intel Imp. System Guard | -2/Testing | Z-intel Imp. Fusion Compressor | -2/Testing | Z-intel Adv. Coolant Injector | -2/Testing | Z-intel Seismic Detector | -2/Testing | Z-intel Power Maul | -2/Testing | Z-intel Imp. Remote Datajack | -2/Testing | Z-intel Gyrokinetic Inverter | -2/Testing | Z-intel Adv. Recalibrator | -2/Testing | Z-intel Com. HERF Cannon | -2/Testing | Z-intel Exp. Melee Analysis Suite | -2/Protoforge | Archive Exp. Core Analyzer | -2/Protoforge | Archive Enh. Coil Gun | -2/Protoforge | Archive Adv. Matter Compressor | -2/Protoforge | Archive Hvy. Neutron Cannon | -1/Command | Z-intel Adv. Myomer Leg | -1/Command | Z-intel Exp. Thermal Defense Suite | -1/Command | Z-intel Exp. Power Amplifier | -1/Command | Z-intel Adv. Micro-nuke Launcher | -1/Command | Z-intel Exp. Hacking Suite | -1/Command | Z-intel Exp. ECM Suite | -1/Command | Z-intel Lrn. Phase Cannon | -1/Command | Z-intel Adv. Kinecellerator | -1/Command | Z-intel Adv. Gravity Neutralizer | -1/Command | Z-intel Adv. Thermal Defense Suite | -1/Command | Z-intel Hvy. Gatling Laser | -1/Command | Z-intel Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive T-07 Excavator | -3/Quarantine | Archive R-06 Scavenger | -2/Protoforge | Archive C-55 Analyst | -2/Protoforge | Archive G-73 Enforcer | -2/Protoforge | Archive Fabricated ------------ Impulse Thruster Array | x1 | -6/Factory | Preloaded Adv. Weapon Cycler | x2 | -6/Factory | Preloaded A-27 Freighter | x1 | -1/Access | Preloaded Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Dimensional Node Initializer Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- 100k Club 150k Club Death Machine Dominance Asserted Force of Scrap Hammer Time Power Plant Triple Plus Challenges ------------ None Game ------ Seed CouplerScanCloak Manual? 0 Play Time 07:18:35 Cumulative 666.6 hours Start 2026.05.24 @ 14:02:09 End 2026.05.25 @ 15:13:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type 1 Total 34 Types 10/5/9/2/1/1/2/2/1/1 Lore% 93 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd836a60-27d4-435c-bfc7-02254f39dc59