Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.23 @ 15:14:34 Player: Exp. Geonium Core Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (192) 960 Value Destroyed (7147) 7147 Prototype IDs (243) 4860 Alien Tech Used (0) 0 Bonus (4185) 4185 TOTAL SCORE: 23852 Bonus ------- High Alert Combat Kills 606 Follower Combat Kills 180 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Friendly Fire -1101 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 49/160 System Corruption 52% Temperature Cool (9) Movement Treading (160) Location -5/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- Improved Treads > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Phasing AFG Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Encrypted Comm Array Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Light Nuclear Core Medium Treads Advanced Heat Sink Huge Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Medium Reflective Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Phasing AFG Disruptor Cannon Heavy Machine Gun Grenade Launcher Rocket Launcher Improved Plasma Cutter Improved Plasma Cutter Flail Makeshift Hammer Scythe CR-A16's Behemoth Slayer [Rating: 98] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Medium Reflective Plating Weapon Heavy Mass Driver Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 182 | . 4 . . . 18 32 2 9 3 1 5 7 12 7 16 4 10 6 3 7 36 Power 17 | . . . . . 1 2 . . 1 . . 1 2 . 2 . 1 . . . 7 Engine 4 | . . . . . . . . . . . . 1 2 . . . 1 . . . . Core 13 | . . . . . 1 2 . . 1 . . . . . 2 . . . . . 7 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 42 | . 2 . . . 9 9 . 1 . . 1 . 3 . 1 1 1 3 1 1 9 Treads 33 | . . . . . 6 9 . 1 . . 1 . 3 . 1 1 1 3 1 1 5 Leg 6 | . . . . . 2 . . . . . . . . . . . . . . . 4 Wheel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 51 | . 1 . . . 3 4 . 4 1 . 4 . 4 4 7 3 2 2 2 4 6 Device 38 | . . . . . 2 3 . 1 1 . 4 . 2 3 7 3 2 2 2 3 3 Storage 4 | . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 Processor 7 | . . . . . 1 . . 2 . . . . 1 1 . . . . . . 2 Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | . 1 . . . 5 17 2 4 1 1 . 6 3 3 6 . 6 1 . 2 14 Energy Gun 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 9 | . . . . . 3 4 . . . . . . 1 . . . . . . . 1 Ballistic Cannon 10 | . . . . . . 1 1 1 . . . 1 . 1 1 . 1 . . 1 2 Launcher 17 | . 1 . . . . 2 1 1 1 . . 3 . 1 2 . 2 . . . 3 Special Weapon 3 | . . . . . . 3 . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . 1 . 2 . . . . . . . . 2 Slashing Weapon 18 | . . . . . . 6 . 2 . . . . 1 1 3 . 2 . . 1 2 Piercing Weapon 4 | . . . . . . . . . . . . . 1 . . . 1 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 . . . . 2 . . . 2 . . . . 1 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 26 | . . . . . . . . . . . . . . . . . . . . . 26 Parts Lost 54 | . . . . . 1 3 . 1 1 . . 2 2 . 2 . 1 3 . 2 36 Power 9 | . . . . . . 1 . . 1 . . 1 . . . . . . . . 6 Propulsion 22 | . . . . . 1 1 . . . . . . 2 . 2 . . 3 . 1 12 Utility 8 | . . . . . . . . . . . . . . . . . . . . 1 7 Weapon 15 | . . . . . . 1 . 1 . . . 1 . . . . 1 . . . 11 Highest Loss Streak 17 | . . . . . 1 2 . 1 1 . . 1 2 . 2 . 1 2 . 1 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 85 85 85 85 98 83 63 67 68 69 68 63 62 80 79 74 80 76 74 77 74 Engine 3 | . 14 14 14 14 2 . . . . . . 1 3 13 6 6 6 6 6 5 2 Core 5 | . . . . . 6 6 9 7 6 7 7 . . . 5 6 6 6 6 5 6 Treads 24 | . . . . . 29 36 27 23 23 23 23 23 19 26 25 21 26 26 27 29 17 Wheel 2 | . 25 28 28 28 10 . . . . . . . . . . . . . . . . Device 7 | . . . . . 8 7 . 6 7 7 6 7 5 2 12 13 13 13 13 11 9 Storage 7 | . 14 14 14 14 9 8 9 7 7 7 7 7 6 6 6 6 6 6 6 5 4 Processor 5 | . . . . . . . . 6 7 7 7 7 12 16 6 6 6 6 6 5 8 Energy Gun 1 | . 17 14 14 14 7 1 . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . 18 3 . . . . . . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . 3 9 6 7 7 7 6 6 6 6 6 4 6 6 10 5 Launcher 1 | . 10 14 14 14 . . 1 1 2 6 . . . 3 . . . . . . . Special Weapon 1 | . . . . . . 7 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 7 6 2 . . . . . . . . Slashing Weapon 3 | . . . . . . 6 7 5 4 . . . 1 1 5 6 5 2 . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 13 93 90 90 90 94 158 177 119 117 109 109 109 136 142 142 135 135 135 133 167 173 Greatest Support 220 | 20 20 20 20 20 100 167 167 220 220 220 220 220 200 200 200 193 193 193 176 176 169 Greatest Overweight (x) 5 | . 4 4 4 4 4 1 1 . . . . 1 1 . . . . . . . 5 Average Overweight (x) . | . 3 4 4 4 1 . 1 . . . . . . . . . . . . . 1 Largest Inventory Capacity 30 | . 25 25 25 25 25 30 30 30 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 25 | . 23 25 25 25 25 25 30 24 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 30 | . 22 22 25 25 25 30 30 30 25 25 25 24 25 25 24 24 25 25 25 25 25 Average Carried 23 | . 14 22 24 25 24 24 29 24 24 24 24 23 24 24 23 21 24 23 24 22 19 Final Capacity 30 | 8 25 25 25 25 25 30 30 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 30 | 6 22 22 25 25 25 30 30 25 24 25 24 23 25 24 21 24 24 23 25 22 2 Class Distribution -------------------- 55% | Scavenger-Mutant 23% | Mutant 14% | Scavenger-Gunner 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -8/Garrison Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Matter Collected 6679 | 200 50 19 . 13 600 820 100 706 175 65 50 330 171 262 609 300 229 334 138 211 1297 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6920 | . 111 68 . . 802 1513 213 752 157 55 . 304 166 33 487 174 407 211 84 224 1159 Parts 283 | . 13 5 . . 29 53 11 49 6 . . 25 11 5 12 3 16 1 4 5 35 Haulers Intercepted 7 | . . . . . 3 . . 2 . . . . . . 1 . . . . 1 . Recyclers Shooed 6 | . . . . . 5 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 14 . 2 24 . . . 2 8 . 4 . . Prevented 7 | . . . . . . . . . . . . 1 . . . 6 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 156 | . 8 2 . . 9 20 7 12 9 2 . 14 4 2 11 6 9 4 3 3 31 Melee 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 Guns 16 | . . . . . 9 7 . . . . . . . . . . . . . . . Cannons 86 | . . . . . . 10 2 7 5 2 . 5 3 . 9 6 4 3 3 3 24 AOE 46 | . 8 2 . . . 3 5 5 4 . . 9 . 2 2 . 4 . . . 2 Classes Destroyed 16 | . 3 . . . 5 1 3 1 . 2 . . . . . . 1 . . . . Worker 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . Builder 7 | . 2 . . . . . . 4 . . . . . . 1 . . . . . . Hauler 7 | . . . . . 3 . . 2 . . . . . . 1 . . . . 1 . Recycler 9 | . . . . . 3 . 1 4 . . . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Swarmer 54 | . 6 . . . . 7 2 4 8 . . 10 . 2 1 1 7 . . . 6 Grunt 46 | . 2 2 . . 7 4 3 2 1 . . 3 . . 5 3 . . 1 . 13 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . 3 Duelist 5 | . . . . . 1 1 . 1 . . . . . . 1 1 . . . . . Sentry 27 | . . . . . 1 7 . 3 . . . 1 2 . 3 1 1 . 1 3 4 Hunter 6 | . . . . . . . 2 1 . . . . . . . . . . 1 . 2 Programmer 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 2 Behemoth 4 | . . . . . . 1 . . . . . . 1 . . . 1 . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . 3 . . . . Mutant 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Best Kill Streak 8 | . 8 2 . . 5 4 8 5 4 1 . 4 1 2 4 3 4 3 2 1 4 Combat Bots Only 6 | . 6 2 . . 3 4 6 4 4 1 . 4 1 2 4 3 4 2 2 1 4 Max Kills in Single Turn 3 | . 2 1 . . 1 2 3 2 2 1 . 3 1 2 1 1 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . . . 2 2 2 2 . . 3 . 2 1 . 2 . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Damage Taken 12188 | . 81 31 . 68 472 952 430 700 245 66 . 664 705 108 794 212 866 634 132 278 4750 Core 1595 | . 8 . . . 87 73 3 58 . . . 55 60 . 72 46 42 86 . 45 960 Absorbed by Shields 102 | . . . . . . . . . . . . . . . . . . . . . 102 Reduced by Siege Mode 17 | . . . . . . 17 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 459 | . . . . . . . . . . . . . . . . . . . . 459 . Core Remaining (%) 82 | 100 . . . 96 . . 70 . . . . 83 . . . . . . 64 . . Volleys Fired 443 | . 7 3 3 . 37 96 17 37 13 5 . 25 16 6 40 14 16 18 9 17 64 Largest 3 | . 1 1 2 . 3 3 2 2 1 1 . 1 2 2 2 1 2 1 1 2 2 Hottest 188 | . 30 30 80 . 111 111 105 108 75 75 . 75 105 105 116 83 113 83 83 166 188 Shots Fired 644 | . 7 3 4 . 101 180 18 38 13 5 . 25 17 7 42 16 17 18 9 30 94 Gun 155 | . . . 1 . 101 51 . . . . . . 1 1 . . . . . . . Cannon 336 | . . . . . . 29 13 36 10 5 . 19 16 4 37 16 13 18 9 30 81 Launcher 57 | . 7 3 3 . . 4 5 2 3 . . 6 . 2 5 . 4 . . . 13 Special 96 | . . . . . . 96 . . . . . . . . . . . . . . . Kinetic 409 | . . . . . 57 63 13 36 10 5 . 19 17 5 37 16 13 18 9 30 61 Thermal 158 | . . . 1 . 44 113 . . . . . . . . . . . . . . . Explosive 57 | . 7 3 3 . . 4 5 2 3 . . 6 . 2 5 . 4 . . . 13 Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 35 | . 1 2 . . 13 35 11 4 5 4 . 4 6 1 7 5 9 17 9 8 22 Robot Miss Streak 4 | . 1 1 . . 3 3 1 4 1 1 . 3 1 3 2 1 1 2 1 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 506 | . 2 2 . . 77 153 16 31 8 4 . 12 14 1 31 11 22 15 8 9 90 Core Hits 288 | . 18 5 . . 38 66 15 23 7 2 . 16 3 2 16 6 15 8 3 3 42 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Critical Strikes 40 | . . . . . 1 10 . 3 3 . . 2 . . 2 1 3 1 1 2 11 Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . Destroy 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Blast 29 | . . . . . . 5 . 3 3 . . 2 . . 2 1 1 1 1 2 8 Sever 5 | . . . . . . 2 . . . . . . . . . . 2 . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 94 | . . . . . . 18 3 19 . 1 2 . 6 . 1 . 10 1 . 1 32 Impact 15 | . . . . . . . . . . 1 2 . 2 . . . . . . . 10 Slashing 67 | . . . . . . 18 3 19 . . . . . . 1 . 9 . . 1 16 Piercing 12 | . . . . . . . . . . . . . 4 . . . 1 1 . . 6 Sneak Attacks 21 | . . . . . . 2 2 7 . . . . . . . . 9 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 26473 | . 340 95 . . 1119 4141 1278 2915 630 290 . 1453 747 129 2443 850 1574 1040 615 782 6032 Guns 1776 | . . . . . 1115 661 . . . . . . . . . . . . . . . Cannons 16762 | . . . . . . 1620 527 1811 401 281 . 889 684 . 2054 850 930 955 615 782 4363 Explosions 4120 | . 340 95 . . . 202 578 661 229 . . 564 . 129 389 . 200 . . . 733 Melee 2246 | . . . . . . 188 173 443 . . . . 63 . . . 444 50 . . 885 Ramming 99 | . . . . . 4 . . . . 9 . . . . . . . 35 . . 51 Kinetic 17376 | . . . . . 629 2057 527 1811 401 281 . 889 684 . 2054 850 930 955 615 782 3911 Thermal 2565 | . . . . . 486 1694 . 385 . . . . . . . . . . . . . Explosive 3735 | . 340 95 . . . 202 578 276 229 . . 564 . 129 389 . 200 . . . 733 Electromagnetic 452 | . . . . . . . . . . . . . . . . . . . . . 452 Impact 405 | . . . . . . . . . . . . . . . . . . . . . 405 Slashing 1519 | . . . . . . 188 173 443 . . . . . . . . 444 . . . 271 Piercing 322 | . . . . . . . . . . . . . 63 . . . . 50 . . 209 Highest Corruption 52 | . . . . . . . . . . . . . 2 3 4 4 3 . . . 52 Average Corruption 10 | . . . . . . . . . . . . . 1 2 3 3 2 . . . 32 Corruption Purged 7 | . . . . . . . . . . . . . . 3 . 1 3 . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . 3 . . . . . . Effects 75 | . . . . . . . . . . . . . 5 3 8 12 6 . . . 41 Message Errors 15 | . . . . . . . . . . . . . 2 . 2 . 4 . . . 7 Matter Fused 17 | . . . . . . . . . . . . . . . 2 3 1 . . . 11 Heat Flow Errors 10 | . . . . . . . . . . . . . 1 1 1 1 1 . . . 5 Energy Discharges 6 | . . . . . . . . . . . . . . 1 . 2 . . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . . . 1 . 1 3 . . . . 4 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 Misfires 5 | . . . . . . . . . . . . . . . 1 2 . . . . 2 Alerts 4 | . . . . . . . . . . . . . . 1 1 . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2065 | . 6 . . . . 108 100 319 75 56 . 209 76 . 405 76 102 81 55 16 381 Projectiles 1693 | . . . . . . 98 44 167 75 56 . 209 72 . 405 76 102 81 55 16 237 Explosions 139 | . 6 . . . . . 3 112 . . . . . . . . . . . . 18 Melee 233 | . . . . . . 10 53 40 . . . . 4 . . . . . . . 126 Knockbacks 44 | . . . . . . 4 6 1 . . . 5 1 . 4 4 1 5 4 . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . 3 5 1 . . . 5 1 . 4 4 1 5 4 . 8 Secondary 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 Self-Inflicted Damage 234 | . 1 . . . . 10 59 82 . . . 14 . . 14 . . . . . 54 Shots 12 | . 1 . . . . 1 4 1 . . . 1 . . 1 . . . . . 3 Rammed 6 | . . . . . 1 . . . . . . . . . . . . 3 . . 2 Targets Rammed 10 | . . . . . 1 . . . . 1 . . . . . . . 4 . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . 1 . . . . . . . 1 . . 2 Highest Temperature 399 | . . 4 18 . 271 39 132 44 . . . 12 231 137 254 157 122 36 36 1 399 Average Temperature 87 | . . 4 12 . 139 13 70 12 . . . 6 64 59 79 40 27 18 33 1 169 Received Heat Transfer 2696 | . 9 18 . . 288 348 99 126 9 . . 156 114 . 270 48 126 . 18 63 1004 Effects 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Total Turns 23 | . . . . . . 23 . . . . . . . . . . . . . . . Longest Duration 23 | . . . . . . 23 . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 4 . . . . . . . . . . . . . . . Heat Transferred 5188 | . . . . . 1177 3811 . 200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Peak Influence 1052 | . 305 237 . . 177 1052 594 581 . . . . 240 259 368 . . . . 205 946 Initial 512 | . . 118 . . . 55 512 270 . . . . 91 28 135 . . . . 44 14 Average 398 | . 139 227 . . 80 674 527 421 . . . . 124 136 266 . . . . 139 579 Maximum Alert Level 3 | . 1 1 . . . 3 2 2 . . . . 1 1 1 . . . . 1 3 Low Security (%) 32 | . 67 8 . 100 100 11 . 3 . . . . 91 72 19 . . . . 62 8 Level 1 26 | . 32 91 . . . 16 1 45 . . . . 8 27 80 . . . . 37 12 Level 2 20 | . . . . . . 9 98 50 . . . . . . . . . . . . 40 Level 3 20 | . . . . . . 62 . . . . . . . . . . . . . . 38 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . . . 2 4 . . . . 2 . 4 . . . . . . Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . Reinforcement 5 | . . . . . . . 1 2 . . . . 1 . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Distress Signals 4 | . 1 . . . 1 1 . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 218 | . 9 2 1 11 12 29 10 19 11 2 . 16 5 2 16 6 8 4 3 4 48 Peak Tracking Total 14 | . 5 2 9 14 4 6 4 5 4 1 . 4 2 2 6 3 4 2 2 2 6 Tactical Retreats 21 | . . . . . . . . 1 1 . . 3 . . 2 . 1 . . . 13 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Traps Triggered 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 2 . . 1 . . . 2 . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Machines Disabled 14 | . 2 . 1 . . 1 1 7 . 1 . . . . . . . . . 1 . Max in Single Turn 3 | . 1 . 1 . . 1 1 3 . 1 . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Machines Accessed 22 | . 1 . 1 . 5 2 2 2 . . . . 1 1 1 . . 4 . 1 1 Terminals 14 | . 1 . . . 4 2 2 2 . . . . . 1 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . Total Hacks 60 | . 1 . 1 . 7 4 5 5 . . . . 1 3 1 . . 29 . 2 1 Successful 46 | . 1 . 1 . 4 1 2 3 . . . . 1 1 1 . . 29 . 1 1 Failed 14 | . . . . . 3 3 3 2 . . . . . 2 . . . . . 1 . Catastrophic 5 | . . . . . 2 1 . 1 . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . 1 . 6 . 3 3 . . . . . . 1 . . . . . . Terminals 26 | . 1 . . . 6 4 5 5 . . . . . 3 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . . . 2 . Terminal Hacks 40 | . 1 . 1 . 1 1 2 2 . . . . . 1 1 . . 29 . . 1 Record 11 | . . . . . . . . . . . . . . . . . . 11 . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . . 10 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . Robot Analysis 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . Unlock Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . Terminals 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . Botnet 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . 5 2 2 2 . . . . . 1 1 . . . . . . Full Trace Events 4 | . . . . . . 2 1 . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . 14 . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Total Allies 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 Highest-Rated Group 46 | . . . . . . 31 . . . . . . . . . . . . . . 46 Highest-Rated Ally 46 | . . . . . . 31 . . . . . . . . . . . . . . 46 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . Infantry 1 | . . . . . . . . . . . . . . . . . . . . 1 . Geek 1 | . . . . . . . . . . . . . . . 1 . . . . . . Ranger 1 | . . . . . . . . . . . . . . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . 34 . . . . . . . . . . . . . . 14 Total Damage 796 | . . . . . . 520 . . . . . . . . . . . . . . 276 Kills 10 | . . . . . . 8 . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Robot Analysis Total 134 | . . . . . 1 . 1 1 . . . . . . . . . 131 . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 2 2 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . . 15 . . . . . . . Items 15 | . . . . . . . . . . . . . . 15 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Turns Passed 13534 | . 218 236 310 105 696 1974 462 1082 780 502 1337 777 431 660 616 559 585 278 342 414 1170 Spaces Moved 6496 | 1 129 161 215 76 236 772 173 542 465 302 825 343 164 276 307 326 296 122 196 209 360 Core 4 | . . . . . . . . . . . . . . . . . . . . . 4 Treads 5800 | . . . . . 197 772 173 542 465 302 825 343 164 276 307 326 296 122 196 209 285 Legs 87 | 1 15 . . . . . . . . . . . . . . . . . . . 71 Wheels 605 | . 114 161 215 76 39 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 116 | 120 120 140 140 140 116 155 235 160 160 160 160 160 160 160 160 160 160 162 162 162 160 Average Speed 172 | 120 139 140 140 140 219 180 235 160 160 160 160 206 215 160 160 160 161 162 162 162 224 Slowest Speed 560 | 120 400 140 140 140 240 240 235 160 160 160 160 240 240 160 160 160 162 162 162 162 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 1 34 24 62 30 26 78 22 14 69 55 84 63 6 51 10 60 43 78 41 8 43 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 33 | . . . . . . . . . 2 . 2 . . . . . . 29 . . . Known Exits Taken 8 | . 1 . . . 1 . 1 1 . . . . 1 . 1 . . . 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . . . . 1 1 1 1 . . . 1 1 1 . . . Scrap Searched 25 | . . . . . . . . . 2 3 5 5 . . . 2 5 . 3 . . Spaces Dug 69 | . 9 . . . . 2 10 12 5 . . . 4 . 1 . . . . 16 10 Terrain Destroyed 423 | . 26 23 4 . . 10 27 110 21 2 . 35 7 22 36 7 13 2 2 23 53 Melee 18 | . . . . . . 2 . 12 . . . . 2 . 1 . . . . 1 . Projectile 121 | . . . . . . 7 5 21 7 2 . 10 5 5 12 7 1 2 2 22 13 AOE 284 | . 26 23 4 . . 1 22 77 14 . . 25 . 17 23 . 12 . . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Total 7901 | . 158 169 220 75 348 1067 202 672 483 312 843 378 203 486 388 348 373 179 211 237 549 Wait 400 | . 2 6 . . 13 36 . 38 1 . . 1 . 192 17 1 31 27 . 1 34 Move 6473 | . 128 160 214 75 236 769 172 541 464 301 824 342 163 274 306 325 295 121 195 209 359 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | . 16 . 3 . 21 59 4 23 1 2 3 1 4 2 1 4 5 1 3 1 9 Fast Attach 46 | . 1 . . . 5 7 . 2 . . 4 1 8 1 5 1 1 . 1 . 9 Attach 64 | . . . . . 8 6 1 4 2 . 1 2 1 2 2 1 2 3 . 5 24 Detach 11 | . . . . . . 1 . . . . 2 1 . . . . . 1 . 1 5 Swap 72 | . 3 . . . 5 19 1 3 1 1 . 4 3 4 9 2 7 3 2 2 3 Drop 123 | . 1 . . . 22 56 4 5 1 1 7 1 2 5 7 . 6 . 1 . 4 Fire 443 | . 7 3 3 . 37 96 17 37 13 5 . 25 16 6 40 14 16 18 9 17 64 Melee 93 | . . . . . . 18 3 19 . 1 2 . 6 . 1 . 10 1 . 1 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . 1 . . . . 1 . . . . . . . 4 . . 4 Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x3 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Identified exit to Mines 130 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Entered Mines 229 | -10/Mines | Discovered new exit (range 8) 302 | -10/Mines | Build established: Mutant 419 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 419 | -10/Mines | Discovered new exit (range 5) 434 | -10/Mines | Learned 2 Materials zone layouts 455 | -10/Mines | Entered Exiles 498 | -10/Exiles | Met 8R-AWN 519 | -10/Exiles | Met EX-HEX 558 | -10/Exiles | Met EX-BIN 577 | -10/Exiles | Aligned with FarCom system 579 | -10/Exiles | Given EX-Vault access code 614 | -10/Exiles | Opened EX-Vault 646 | -10/Exiles | Warned to stay clear of 0b10 Research branches 691 | -10/Exiles | Met EX-DEC 729 | -10/Exiles | Attacked by the Exiles 754 | -10/Exiles | Discovered new exit (range 10) 765 | -10/Exiles | Entered Mines 779 | -9/Mines | Met a Derelict bent on vengeance 807 | -9/Mines | Learned 8 Materials zone layouts 859 | -9/Mines | Discovered new exit (range 9) 862 | -9/Mines | Assembled infested the area 870 | -9/Mines | Entered Materials 870 | -8/Materials | Evolved 4 slots: Propulsion x3, Weapon x1 871 | -8/Materials | Identified exit to Factory 1383 | -8/Materials | Build established: Scavenger-Gunner 1566 | -8/Materials | Identified exit to Garrison 1566 | -8/Materials | Entered Garrison 1708 | -8/Garrison | Triggered checkpoint 1819 | -8/Garrison | Rescued a captive Derelict 1859 | -8/Garrison | Discovered new exit (range 68) 1859 | -8/Garrison | Discovered new exit (range 71) 1859 | -8/Garrison | Discovered new exit (range 24) 2137 | -8/Garrison | Triggered checkpoint 2190 | -8/Garrison | Triggered checkpoint 2247 | -8/Garrison | Build established: Scavenger-Mutant 2311 | -8/Garrison | Triggered checkpoint 2488 | -8/Garrison | Spotted B-75 Beast 2530 | -8/Garrison | Destroyed B-75 Beast 2663 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2754 | -8/Garrison | Build established: Mutant 3380 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3507 | -8/Garrison | Build established: Hauler-Mutant 3540 | -8/Garrison | Entered Materials 3972 | -8/Materials | Discovered exit to Factory (range 14) 4002 | -8/Materials | Entered Factory 4002 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4632 | -7/Factory | Build established: Scavenger-Mutant 4799 | -7/Factory | Identified exit to Lower Caves 5084 | -7/Factory | Entered Lower Caves 5090 | -7/Lower Caves | Met a Warlord Commander 5091 | -7/Lower Caves | Learned location of Warlord (-5) 5096 | -7/Lower Caves | Found Encrypted Comm Array 5366 | -7/Lower Caves | Learned location of Zion (-7) 5569 | -7/Lower Caves | Learned 12 Factory zone layouts 5856 | -7/Lower Caves | Discovered new exit (range 5) 5864 | -7/Lower Caves | Entered another Lower Caves area 6280 | -7/Lower Caves | Learned Factory trap positions 6322 | -7/Lower Caves | Discovered new exit (range 3) 6335 | -7/Lower Caves | Learned 8 Factory zone layouts 6342 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6366 | -7/Lower Caves | Entered Zion 6509 | -7/Zion | Discovered new exit (range 14) 6526 | -7/Zion | Given the Hacking Drone Bay 6527 | -7/Zion | Found Prototype Device 6940 | -7/Zion | Found Prototype Device 6940 | -7/Zion | Identified Phasing AFG 7046 | -7/Zion | Found Prototype Device 7046 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7151 | -7/Zion | Learned location of Armory (-4) 7350 | -7/Zion | Found CR-A16's Pointy Stick 7703 | -7/Zion | Entered Proximity Caves 7975 | -6/Proximity Caves | Learned 8 Factory zone layouts 8014 | -6/Proximity Caves | Build established: Mutant 8269 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8471 | -6/Proximity Caves | Discovered new exit (range 4) 8480 | -6/Proximity Caves | Entered Factory 8480 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8481 | -6/Factory | Identified exit to Factory 8481 | -6/Factory | Identified exit to Lower Caves 8482 | -6/Factory | Loaded intel: 80 trap records 8615 | -6/Factory | Discovered exit to Lower Caves (range 6) 8732 | -6/Factory | Spotted B-75 Beast 8785 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 8788 | -6/Factory | Destroyed B-75 Beast 8905 | -6/Factory | Identified exit to Garrison 8911 | -6/Factory | Entered Garrison 8911 | -6/Garrison | Warlord forces raided the area 8938 | -6/Garrison | Triggered checkpoint 8956 | -6/Garrison | Triggered checkpoint 8986 | -6/Garrison | Triggered checkpoint 9112 | -6/Garrison | Warlord forces retreated 9150 | -6/Garrison | Discovered new exit (range 12) 9150 | -6/Garrison | Discovered new exit (range 69) 9150 | -6/Garrison | Discovered new exit (range 60) 9299 | -6/Garrison | Build established: Scavenger-Mutant 9420 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9571 | -6/Garrison | Entered Factory 9863 | -6/Factory | Joined by Warlord Geek squad 9951 | -6/Factory | Garrison activated, responded to threat 9953 | -6/Factory | Discovered exit to Factory (range 5) 9955 | -6/Factory | Joined by Warlord Ranger squad 10101 | -6/Factory | Identified exit to Extension 10187 | -6/Factory | Entered Lower Caves 10434 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10711 | -6/Lower Caves | Discovered new exit (range 15) 10746 | -6/Lower Caves | Entered another Lower Caves area 10831 | -6/Lower Caves | Discovered exit to Factory (range 16) 10845 | -6/Lower Caves | Encountered a Warlord checkpoint 10983 | -6/Lower Caves | Spotted B-75 Beast 11099 | -6/Lower Caves | Destroyed B-75 Beast 11210 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11318 | -6/Lower Caves | Discovered new exit (range 6) 11331 | -6/Lower Caves | Entered Data Miner 11331 | -6/Data Miner | Discovered new exit (range 7) 11362 | -6/Data Miner | Met Data Miner 11406 | -6/Data Miner | Learned location of Section 7 (-2) 11406 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11422 | -6/Data Miner | Received God Mode back door access code from Data Miner 11445 | -6/Data Miner | Destroyed Data Miner 11447 | -6/Data Miner | Interfaced with the Data Conduit 11609 | -6/Data Miner | Entered Proximity Caves 11874 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11921 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11951 | -5/Proximity Caves | Entered Factory 11951 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11952 | -5/Factory | Loaded intel: 283 machine locations 12278 | -5/Factory | Discovered new exit (range 15) 12312 | -5/Factory | Identified Hacking Drone Bay 12320 | -5/Factory | Joined by Warlord Infantry squad 12365 | -5/Factory | Identified exit to Garrison 12365 | -5/Factory | Entered Garrison 12366 | -5/Garrison | Loaded intel: 29 machine locations 12467 | -5/Garrison | Rescued a captive Derelict 12546 | -5/Garrison | Triggered checkpoint 12570 | -5/Garrison | Triggered checkpoint 12600 | -5/Garrison | Triggered checkpoint 12779 | -5/Garrison | Spotted B-75 Beast 12784 | -5/Garrison | Triggered checkpoint 12787 | -5/Garrison | Triggered checkpoint 12808 | -5/Garrison | System corruption reached 10% 12838 | -5/Garrison | Lost 4 parts (2n2u) 12875 | -5/Garrison | Destroyed B-75 Beast 13060 | -5/Garrison | Lost 8 parts (2n2u4w) 13066 | -5/Garrison | System corruption reached 30% 13368 | -5/Garrison | Discovered new exit (range 14) 13402 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13467 | -5/Garrison | Core integrity fell below 50% 13495 | -5/Garrison | Core integrity fell below 20% 13514 | -5/Garrison | Lost 17 parts (4p5n3u5w) 13535 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 13493_ P-70 Sage destroyed. 13496_ Penetrated by Slug. 13498_ Dropped Huge Storage Unit. 13499_ System corrupted: Matter fused (-10). 13501_ Dropped Corrupted Autogun. 13501_ Acquired Imp. Treads. 13504_ Penetrated by Slug. 13513_ Slug penetrates Wall. 13516_ System corrupted: Component data lost. 13516_ Penetrated by Slug. 13521_ Y-64 Sentinel suffers critical hit (Impale). 13522_ Y-64 Sentinel misfires. 13522_ Slug penetrates Wall. 13524_ Penetrated by Slug. 13524_ Disruptor Cannon destroyed. 13529_ Slug penetrates Wall. 13530_ Y-64 Sentinel suffers critical hit (Impale). 13532_ CNFKG JAVPUNQOZPL|0JB2OPTK69 13535_ Mak. Hammer destroyed. 13535_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????? | | ????????????????????????????????? | | #^^ #" ## #?????????????????????????????????? | | # % #" ## ############??????????????????????? | | % ! % % % #??????????????????????? | | [ ! !%% #####??????????????????? | | [ * = [ ! +[ #??????????????????? | | "#""## #"++####"#### ^###????????????????????? | | #" ### ## ???# #??#! ^# ?????????????????????? | | " #?#"####? #??# #### #????????????????????? | | ## ### #???? #??# # # ###????????????????????? | | ?# #???? #??# # ######?????????????????? | | ## #####???#? #??# # ## #???"""""?????????? | | #???????# #### #### # #####?????????????? | | ## #???????# ??????????? | | ?# #???????# ??????????? | | ?# #???????############ ######?????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# #??????????????????????? | | ?# #??????????????????# ]!#######???""???????????? | | ?# #??????????????????# !*% !^[!#????"???????????? | | ?# #??????????????????# !Y!=%| !#????"???????????? | | ## #??????????????????# !@##[ !#????"???????????? | | ## #??????????????????# ||#? !#????"???????????? | | #??????????????????# #? !+????"???????????? | | ## #??????????????????# #? !#????"???????????? | | ## #??????????????????# #?? !#????"???????????? | | ## #??????????????????# #??####???""???????????? | | ## #??????????????????# #??????????????????????? | | # [###????????????????# #??????????????????????? | | ! #????????????????# #??????????????????????? | | ##T###????????????????# #??????????????????????? | | ?###??????????????????# ###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# < #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 8 Armor Coverage 225 Resistance: TH 15 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 6 Authchip Count 1 Item Schematics ----------------- Mak. Shrapnel Gun | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyMeleeSpoofer Manual? 0 Play Time 01:51:07 Cumulative 304.9 hours Start 2022.08.22 @ 18:40:56 End 2022.08.23 @ 15:14:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 346 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f3f5971-e2c7-4d2f-af98-2c330b619faf