Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.02 @ 10:32:22 Player: Thesoulkiller104 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1361) 1361 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 3623 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 88 Cogmind --------- Core Integrity 329/550 Matter 482/500 Energy 265/265 System Corruption 8% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Weight Redist. System Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Compact Battery (76) Improved Assault Rifle Bore Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Weight Redist. System Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Assault Rifle Improved Assault Rifle Bore Cannon [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage High-capacity Matter Pod Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 28 | 5 5 . 3 15 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads . | . . . . . Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 9 | . 3 . 1 5 Device 4 | . 1 . 1 2 Storage 3 | . 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 10 | 2 2 . 2 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 2 . 2 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 7 | . . . 1 6 Power . | . . . . . Propulsion 4 | . . . 1 3 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 88 | . 94 100 86 74 Engine 11 | . 14 14 14 4 Core 1 | . . . . 4 Leg 21 | . 28 28 15 14 Device 14 | . 9 14 19 16 Storage 11 | . 13 14 8 9 Protection 2 | . . . . 7 Ballistic Gun 25 | . 27 28 27 18 Naked Turns . | . . . . . Heaviest Build 25 | 6 14 14 14 25 Greatest Support 36 | 20 20 20 20 36 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | . 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1543 | 250 308 209 130 646 Remotely . | . . . . . Salvage Created 1860 | . 242 163 213 1242 Parts 106 | . 17 20 13 56 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 46 | . 8 11 7 20 Guns 46 | . 8 11 7 20 Classes Destroyed 10 | . 4 1 1 4 Worker 1 | . . 1 . . Hauler 2 | . 1 . . 1 Recycler 2 | . . . . 2 Watcher 1 | . 1 . . . Swarmer 21 | . 6 11 4 . Grunt 15 | . 2 . . 13 Brawler 1 | . . . . 1 Sentry 5 | . . . . 5 Hunter 1 | . . . . 1 Subdweller 3 | . . . 3 . Best Kill Streak 7 | . 7 5 4 5 Combat Bots Only 6 | . 6 5 4 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 217 | . 31 34 42 110 Missed 69 | . 8 11 17 33 Damage Taken 1556 | . 185 148 297 926 Core 412 | . 54 20 117 221 Absorbed by Shields . | . . . . . Ignored by Resistances 452 | . 58 46 86 262 Core Remaining (%) 61 | 100 . . 23 . Volleys Fired 142 | . 22 16 16 88 Largest 2 | . 2 2 2 2 Hottest 55 | . 46 46 55 55 Shots Fired 279 | . 44 32 32 171 Gun 279 | . 44 32 32 171 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 279 | . 44 32 32 171 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 45 | . 13 11 25 45 Robot Miss Streak 2 | . 2 2 1 2 Penetration Max . | . . . . . Secondary Targets 9 | . . 2 3 4 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 213 | . 27 21 24 141 Core Hits 87 | . 13 12 10 52 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3226 | . 337 313 367 2209 Guns 3225 | . 336 313 367 2209 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 3225 | . 336 313 367 2209 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Matter Fused 5 | . . . . 5 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 40 | . 12 . . 40 Average Temperature 11 | . 7 . . 12 Received Heat Transfer 705 | . 48 . 72 585 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 469 | . 163 292 . 469 Initial 113 | . . 53 . 113 Average 166 | . 41 160 . 294 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 70 | 100 100 85 . 28 Level 1 24 | . . 14 . 56 Level 2 5 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 11 17 15 32 Peak Tracking Total 7 | . 6 6 4 7 Tactical Retreats 7 | . . 1 2 4 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . 5 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 12 . . . Successful 5 | . 5 . . . Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 9 | . 9 . . . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Record 1 | . 1 . . . Part Schematic 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 24 | . . 24 . . Total Damage 281 | . . 281 . . Kills 6 | . . 6 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2989 | 55 688 789 675 782 Spaces Moved 1604 | 39 392 495 384 294 Core 4 | 4 . . . . Treads . | . . . . . Legs 1600 | 35 392 495 384 294 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 127 | 112 120 120 149 125 Slowest Speed 190 | 120 120 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 5 74 83 40 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2279 | 50 571 659 457 542 Wait 418 | 1 133 144 41 99 Move 1600 | 38 391 494 383 294 Hop . | . . . . . Pick Up 55 | 6 12 3 7 27 Fast Attach . | . . . . . Attach 27 | 5 5 . 3 14 Detach 1 | . . . . 1 Swap 1 | . . . . 1 Drop 34 | . 7 2 7 18 Fire 142 | . 22 16 16 88 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 9) 725 | -10/Materials | Central database locked down 744 | -10/Materials | Entered Mines 752 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 791 | -10/Mines | Met a Derelict bent on vengeance 836 | -10/Mines | Found a hidden stash of uninstalled traps 871 | -10/Mines | Discovered exit to Materials (range 8) 1029 | -10/Mines | Learned location of Zion (-6) 1044 | -10/Mines | Learned location of Storage (-7) 1148 | -10/Mines | Discovered exit to Materials (range 5) 1161 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1530 | -10/Mines | Discovered new exit (range 4) 1533 | -10/Mines | Entered Subcaves 1556 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1564 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1592 | -10/Subcaves | Discovered new exit (range 12) 1738 | -10/Subcaves | Learned Materials stockpile data 2065 | -10/Subcaves | Core integrity fell below 50% 2175 | -10/Subcaves | Discovered new exit (range 16) 2208 | -10/Subcaves | Entered Materials 2208 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2773 | -8/Materials | Garrison activated, responded to threat 2799 | -8/Materials | Build established: Scavenger-Mutant 2990 | -8/Materials | Self-destructed Last Messages --------------- 02907_ Acquired Carbon-fiber Leg. 02915_ G-47 Trooper destroyed. 02917_ U-05 Engineer builds a Door. 02920_ System corrupted: Matter fused (-9). 02921_ Acquired Imp. Heat Sink. 02924_ Acquired 19 matter. 02929_ Acquired Adv. Heat Sink. 02943_ R-06 Scavenger collects Lgt. Nuclear Core. 02946_ Carbon-fiber Leg destroyed. 02948_ G-47 Trooper destroyed. 02951_ Acquired 51 matter. 02954_ Acquired Lgt. Nuclear Core. 02961_ System corrupted: Matter fused (-8). 02969_ Dropped Imp. Assault Rifle. 02970_ Acquired Com. Battery. 02971_ K-01 Serf collects debris. 02971_ R-06 Scavenger collects Particle Gun. 02974_ K-01 Serf cleans the Atomic Centrifuge. 02974_ R-06 Scavenger collects Aluminum Leg. 02983_ R-06 Scavenger collects Imp. Assault Rifle. 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""" # #??????????????????????!???????? | | ????# # #??????????????????????????????? | | ????########### %#??????##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Banana Manual? 1 Play Time 00:26:38 Cumulative 18.9 hours Start 2024.04.04 @ 19:33:14 End 2024.05.02 @ 10:32:22 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02387919-30b9-4b8e-b458-431286d2d482