Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 06:08:36 Player: Zoe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (2017) 2017 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5537 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Micro Nuclear Core Light Fission Core Fusion Compressor Fusion Compressor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit IFF Parser Recoil Stabilizer > --- WEAPON ----------- Particle Gun Heavy Laser Particle Cannon Particle Cannon Gauss Rifle > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Light Fission Core Carbon-fiber Leg Gauss Rifle Mining Laser [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 1 1 . Weapon 3 | . . . . 1 1 1 Parts Attached 80 | 7 4 2 16 25 10 16 Power 13 | 1 1 1 2 2 3 3 Engine 4 | 1 . . 2 . . 1 Core 9 | . 1 1 . 2 3 2 Reactor . | . . . . . . . Propulsion 16 | 2 . . 4 5 1 4 Treads 8 | 2 . . 2 3 1 . Leg 7 | . . . 2 2 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 20 | 2 1 . 4 8 1 4 Device 14 | 1 . . 2 6 1 4 Storage 3 | 1 . . . 2 . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 31 | 2 2 1 6 10 5 5 Energy Gun 15 | 1 . 1 3 7 1 2 Energy Cannon 6 | . . . . 2 4 . Ballistic Gun 9 | 1 2 . 2 1 . 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 2 | . . . . 2 . . Parts Lost 48 | . . . 9 14 1 24 Power 5 | . . . 1 2 . 2 Propulsion 11 | . . . 4 2 1 4 Utility 14 | . . . 2 5 . 7 Weapon 18 | . . . 2 5 . 11 Highest Loss Streak 9 | . . . 5 7 1 9 To Critical Strikes . | . . . . . . . Average Backups 7 | 4 7 8 7 6 8 6 Power . | . 1 1 . . . 2 Propulsion 1 | 2 2 2 1 . . . Utility 1 | . 1 2 . 1 3 . Weapon 3 | 1 2 3 4 5 3 2 Tool/Special . | . . . . . . . Unused Backups 8 | 2 . . . 2 . 4 Power 3 | . . . . . . 3 Propulsion 3 | 2 . . . 1 . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 100 100 66 75 97 71 Engine 1 | . 3 . 4 1 . 2 Core 7 | . 10 14 6 6 7 6 Treads 15 | . 28 28 6 7 20 6 Leg 1 | . . . 4 2 . 4 Device 14 | . 1 . 3 14 26 19 Storage 8 | . 14 14 11 8 7 4 Processor 6 | . 12 14 8 9 3 . Energy Gun 7 | . 2 10 8 16 . 9 Energy Cannon 10 | . . . . 5 29 10 Ballistic Gun 7 | . 25 17 8 1 . 2 Peak Build Rating 51 | 9 10 11 13 28 38 51 Average Rating 23 | 5 9 10 9 21 35 34 On Entrance 14 | . 9 10 11 12 24 37 Naked Turns 58 | . . . . . . 58 Heaviest Build 49 | 15 15 15 21 27 39 49 Greatest Support 60 | 40 40 40 40 42 60 55 Greatest Overweight (x) 6 | 1 . . 6 5 . 2 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 10 8 Most Carried 10 | 7 8 8 8 10 10 10 Average Carried 7 | 5 7 8 7 6 8 6 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 5 8 8 8 10 10 5 Class Distribution -------------------- 44% | Scavenger-Skirmisher 37% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1816 | 281 112 72 246 615 135 355 Remotely . | . . . . . . . Salvage Created 2729 | 111 182 72 275 666 515 908 Parts 123 | 5 17 4 18 29 21 29 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | 1 . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 42 | . 5 2 6 11 7 11 Guns 27 | . 5 2 6 8 . 6 Cannons 15 | . . . . 3 7 5 Classes Destroyed 14 | 2 3 . 1 3 2 3 Worker 1 | . . . . . . 1 Builder 2 | . . . . 1 1 . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . 1 . . Recycler 5 | 1 . . . . 2 2 Mechanic 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 2 | . 2 . . . . . Swarmer 3 | . 3 . . . . . Grunt 29 | . 2 2 3 10 5 7 Brawler 1 | . . . . . . 1 Sentry 5 | . . . 3 1 . 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . 2 1 Best Kill Streak 5 | 1 3 2 3 5 4 4 Combat Bots Only 4 | . 3 2 3 4 3 4 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 472 | . 24 29 79 83 48 209 Missed 118 | . 6 9 14 15 12 62 Hits 354 | . 18 20 65 68 36 147 Melee 2 | . . . . . . 2 Projectile 352 | . 18 20 65 68 36 145 AOE 1 | . . . . . . 1 Critical Strikes 17 | . . . 2 3 4 8 Part Disruptions 1 | . . . . . . 1 Damage Taken 6489 | . 198 272 1504 1201 503 2811 Core 1554 | . 18 78 312 254 28 864 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . 61 22 53 96 . Volleys Fired 167 | 7 20 12 40 34 24 30 Largest 5 | 1 2 2 2 3 4 5 Hottest 338 | 20 60 40 100 195 264 338 Shots Fired 416 | 7 40 24 54 76 96 119 Gun 246 | 7 40 24 34 56 9 76 Cannon 147 | . . . . 20 87 40 Launcher . | . . . . . . . Special 23 | . . . 20 . . 3 Kinetic 117 | 7 34 24 20 7 . 25 Thermal 267 | . . . 32 63 87 85 Explosive . | . . . . . . . Electromagnetic 32 | . 6 . 2 6 9 9 Robot Hit Streak 13 | 7 12 7 13 12 8 13 Robot Miss Streak 6 | . 3 3 2 2 6 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 255 | 7 24 16 25 54 56 73 Core Hits 118 | 3 11 6 12 29 20 37 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . 1 2 . 2 Burn 5 | . . . 1 2 . 2 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4497 | 86 250 176 350 918 1280 1437 Guns 2484 | 86 250 176 350 588 66 968 Cannons 1973 | . . . . 330 1214 429 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 40 | . . . . . . 40 Kinetic 1090 | 86 229 176 186 104 . 309 Thermal 3081 | . . . 149 760 1214 958 Explosive . | . . . . . . . Electromagnetic 286 | . 21 . 15 54 66 130 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . 13 2 2 7 Average Corruption 4 | . . . 12 2 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . 16 9 7 6 Message Errors 13 | . . . 5 3 2 3 Matter Fused 9 | . . . 3 2 2 2 Heat Flow Errors 5 | . . . 2 2 1 . Energy Discharges 2 | . . . 1 . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 2 | . . . 1 . . 1 Misfires 1 | . . . 1 . . . Alerts 3 | . . . 2 1 . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . 5 2 Projectiles 5 | . . . . . 5 . Explosions . | . . . . . . . Melee 2 | . . . . . . 2 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . . . . . 18 Shots . | . . . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1140 | . 24 33 425 1140 304 748 Average Temperature 190 | . 8 13 100 511 51 193 Received Heat Transfer 2040 | . 69 153 402 639 171 606 Effects 59 | . . . 4 36 . 19 Shutdowns 7 | . . . . . . 7 Energy Bleed 7 | . . . 1 3 . 3 Interference 7 | . . . 2 2 . 3 Matter Decay 7 | . . . 1 5 . 1 Short Circuit 5 | . . . . 5 . . Damage (minor) 4 | . . . . 4 . . Damage (major) 20 | . . . . 17 . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . . . 1 6 6 Heat Transferred 6253 | . . . 407 1776 2035 2035 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 93 | 5 93 50 90 72 81 85 Initial 23 | . . . . 16 7 23 Average 18 | 1 18 8 23 17 17 23 Influence Increases 1481 | 10 153 50 194 311 253 510 Destroy 0b10 Robot/C 840 | . 100 40 120 220 140 220 Destroy 0b10 Robot/NC 70 | 10 10 . . 15 20 15 Destroy Leader 216 | . 24 10 50 42 40 50 Successful Hack 61 | . 3 . 7 3 36 12 Disable Machine 15 | . . . . . . 15 Destroy Structure 9 | . 1 . 2 1 2 3 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 240 | . 15 . 15 30 15 165 Influence Decreases 1419 | 10 153 50 155 333 222 496 Entered New Map 58 | . . . . 23 10 25 Time Decay 1027 | 10 153 50 125 204 202 283 Lost Part 334 | . . . 30 106 10 188 Squads Dispatched 15 | . 3 . 2 2 3 5 Investigation 4 | . 1 . . 2 1 . Extermination 2 | . . . . . 1 1 Reinforcement 8 | . 2 . 2 . 1 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 3 | . 1 . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 10 4 12 15 12 33 Peak Tracking Total 8 | . 3 2 5 6 4 8 Tactical Retreats 11 | . 1 . 1 1 1 7 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 10 | . 2 . 2 2 2 2 Terminals 8 | . 1 . 2 2 2 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 3 . 2 5 5 4 Successful 10 | . 3 . 2 1 2 2 Failed 9 | . . . . 4 3 2 Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 18 | . 4 . 3 5 3 3 Terminals 17 | . 2 . 2 5 5 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 . 1 . Robot Analysis 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 . 1 1 1 1 Terminals 6 | . 2 . 1 1 1 1 Track 4 | . 1 . . 1 1 1 Assimilate 1 | . . . 1 . . . Sabotage 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . 2 2 2 2 Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 2691 | . 17 . 274 761 1188 451 Optics 1549 | . . . 274 761 514 . Sensors 926 | . . . . . 674 252 IFF 199 | . . . . . . 199 Terrain 17 | . 17 . . . . . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4573 | 115 762 309 526 825 1190 846 Spaces Moved 1905 | 61 223 169 175 270 487 520 Core 438 | 15 . . 62 49 . 312 Treads 1260 | 46 223 169 56 158 487 121 Legs 207 | . . . 57 63 . 87 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 150 165 50 Average Speed 158 | 133 160 160 187 213 165 114 Slowest Speed 350 | 160 160 160 350 300 170 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 13 | . . . 13 . . . Cave-ins Triggered 3 | . . . 3 . . . Exploration Rate (%) 20 | 6 24 45 16 22 13 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 19 | . . . 19 . . . Terrain Destroyed 20 | . . . 20 . . . Melee . | . . . . . . . Projectile 20 | . . . 20 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3094 | 86 592 187 284 452 807 686 Wait 821 | . 337 3 31 82 273 95 Move 1897 | 60 222 168 172 269 486 520 Hop . | . . . . . . . Pick Up 73 | 10 5 . 12 25 9 12 Fast Attach 12 | 4 . 1 1 4 . 2 Attach 51 | 3 . . 11 16 5 16 Detach 4 | . . . 2 2 . . Swap 34 | . 4 1 7 9 7 6 Drop 29 | 2 4 2 6 11 3 1 Fire 167 | 7 20 12 40 34 24 30 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . 2 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 836 | -10/Materials | Discovered new exit (range 14) 878 | -10/Materials | Entered Mines 896 | -10/Mines | Met a Derelict bent on vengeance 1040 | -10/Mines | Learned location of Storage (-9) 1135 | -10/Mines | Discovered new exit (range 11) 1187 | -10/Mines | Entered Materials 1187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -9/Materials | Identified exit to Mines 1238 | -9/Materials | Identified exit to Storage 1291 | -9/Materials | Crushed by falling debris 1292 | -9/Materials | System corruption reached 10% 1296 | -9/Materials | Crushed by falling debris 1327 | -9/Materials | Lost 5 parts (2n2u1w) 1362 | -9/Materials | Crushed by falling debris 1473 | -9/Materials | Core integrity fell below 50% 1673 | -9/Materials | Discovered new exit (range 17) 1713 | -9/Materials | Entered another Materials area 1713 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1891 | -8/Materials | Lost 7 parts (1p2n2u2w) 2034 | -8/Materials | Lost 7 parts (1p3u3w) 2270 | -8/Materials | Build established: Scavenger-Skirmisher 2330 | -8/Materials | Discovered new exit (range 18) 2538 | -8/Materials | Entered Factory 2538 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3711 | -7/Factory | Discovered new exit (range 13) 3728 | -7/Factory | Entered another Factory area 3728 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3963 | -6/Factory | Lost 3 parts (2u1w) 4076 | -6/Factory | Lost 3 parts (1n1u1w) 4100 | -6/Factory | Garrison activated, responded to threat 4331 | -6/Factory | Core integrity fell below 50% 4361 | -6/Factory | Lost 9 parts (2p1n6w) 4403 | -6/Factory | Released all parts (6) 4430 | -6/Factory | Lost 6 parts (1n3u2w) 4564 | -6/Factory | Core integrity fell below 20% 4574 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer destroyed. Slammed into K-01 Serf. K-01 Serf knocked back. Minigun broken. Destabilizing: Short circuit. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. Slammed into K-01 Serf. Destroyed Sml. Matter Pod. K-01 Serf system corrupted by crushing effect. K-01 Serf system terminally corrupted. Wheel fried. Acquired 18 matter. Slammed into U-05 Engineer. K-01 Serf cleans the Assembly Bed. System corrupted: Substantial component data lost. K-01 Serf cleans the Assembly Bed. Broken Minigun destroyed. Slammed into P-60 Hacker. 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""???# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 340 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed CentriumCloakBarrier Manual? 0 Play Time 00:47:10 Cumulative 21.6 hours Start 2025.08.01 @ 14:03:52 End 2025.08.06 @ 06:08:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 39 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28496929-b360-4a97-b427-61be93ffffb2