Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.14 @ 16:10:23 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (128) 640 Value Destroyed (2774) 2774 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 7836 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 375 Met Data Miner 300 Cogmind --------- Core Integrity 661/700 Matter 279/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Improved Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Katana > --- INVENTORY (5) ---- Light Nuclear Core Improved VTOL Module Improved Medium Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Medium Armor Plating Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Improved Datajack Katana > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Improved Sensor Array Mini Grenade Launcher [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . . 1 1 . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 122 | . 9 29 23 21 22 9 2 2 5 Power 10 | . 1 3 1 3 2 . . . . Engine 5 | . 1 3 1 . . . . . . Core 5 | . . . . 3 2 . . . . Reactor . | . . . . . . . . . . Propulsion 39 | . 3 11 12 9 4 . . . . Treads 20 | . 2 7 11 . . . . . . Leg 6 | . 1 4 . 1 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 13 | . . . 1 8 4 . . . . Utility 49 | . 3 7 4 6 16 7 2 1 3 Device 16 | . . 3 2 1 4 3 1 . 2 Storage 2 | . 2 . . . . . . . . Processor 2 | . . . . 1 1 . . . . Hackware 10 | . . . . 3 5 1 1 . . Protection 19 | . 1 4 2 1 6 3 . 1 1 Artifact . | . . . . . . . . . . Weapon 24 | . 2 8 6 3 . 2 . 1 2 Energy Gun 5 | . 1 4 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | . 1 3 5 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . 1 1 . 1 . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . 1 . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 19 | . 2 1 9 5 . . . . 2 Power 1 | . . . 1 . . . . . . Propulsion 9 | . 1 1 2 4 . . . . 1 Utility 5 | . . . 4 . . . . . 1 Weapon 4 | . 1 . 2 1 . . . . . Highest Loss Streak 7 | . 1 1 7 3 . . . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 90 96 93 84 98 100 100 100 100 Engine 8 | . 14 10 9 3 . . . . . Core 2 | . . . . 5 7 7 7 7 7 Treads 19 | . 22 25 35 10 . . . . . Leg 2 | . 5 5 . . . . . . . Flight 8 | . . . . 19 29 30 30 30 30 Device 7 | . . 11 9 8 5 4 7 4 4 Storage 8 | . 14 11 9 4 . . . . . Processor 1 | . . . . 1 7 7 7 7 7 Hackware 6 | . . . . 9 27 30 30 30 30 Protection 6 | . 5 8 12 3 2 2 . 2 2 Energy Gun 5 | . 14 9 . . . . . . . Ballistic Gun 10 | . 14 12 17 8 . . . . . Slashing Weapon 2 | . . . . 4 7 6 7 7 7 Special Melee Weapon 1 | . . . . 4 7 7 7 7 3 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 10 46 59 64 51 17 15 15 15 15 Greatest Support 82 | 20 40 60 82 62 21 21 21 21 21 Greatest Overweight (x) 2 | . 1 2 . 2 . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 5 5 5 5 5 Average Capacity 15 | . 17 20 20 12 5 5 5 5 5 Most Carried 20 | . 20 20 20 20 5 4 5 4 5 Average Carried 14 | . 13 19 18 12 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 Final Carried 20 | 6 20 20 20 5 4 4 4 4 4 Class Distribution -------------------- 47% | Scavenger-Mutant 25% | Mutant 18% | Hacker-Sprinter 5% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Matter Collected 2510 | 200 147 561 784 389 180 170 20 . 59 Remotely . | . . . . . . . . . . Salvage Created 4952 | . 638 1815 1391 513 370 154 . . 71 Parts 309 | . 42 110 72 32 38 9 . . 6 Haulers Intercepted 15 | . 2 6 4 2 1 . . . . Recyclers Shooed 9 | . 2 4 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 72 | . 14 28 22 6 1 . . . 1 Melee 1 | . . . . . 1 . . . . Guns 65 | . 14 28 21 2 . . . . . AOE 6 | . . . 1 4 . . . . 1 Classes Destroyed 16 | . 7 3 3 . 1 1 . . 1 Worker 4 | . 1 . 1 2 . . . . . Builder 6 | . . 1 1 1 3 . . . . Hauler 15 | . 2 6 4 2 1 . . . . Recycler 15 | . 1 7 4 2 1 . . . . Minesweeper 1 | . . . . . . . . . 1 Mechanic 4 | . 1 1 1 1 . . . . . Operator 6 | . 2 1 2 1 . . . . . Watcher 5 | . . . 1 . 4 . . . . Swarmer 26 | . 6 11 8 . . . . . 1 Grunt 27 | . 8 7 8 4 . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 13 | . . 9 3 1 . . . . . Specialist 2 | . . . 2 . . . . . . Hunter 2 | . . . 1 1 . . . . . Programmer 1 | . . . . . 1 . . . . Samaritan 5 | . . . . . . 4 . . 1 Best Kill Streak 7 | . 5 6 7 5 3 . . . 1 Combat Bots Only 6 | . 5 6 4 4 1 . . . 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 2 . . . . 1 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Damage Taken 5258 | . 584 1423 2237 643 61 174 . . 136 Core 722 | . 100 261 205 117 . 25 . . 14 Absorbed by Shields 11 | . . . . 11 . . . . . Redirected to Shielding 42 | . . 42 . . . . . . . Regen/Repaired (Parts) 373 | . . 212 99 12 50 . . . . Core Remaining (%) 58 | 100 60 34 . 41 . . . . . Volleys Fired 315 | . 64 121 98 27 . 3 . . 2 Largest 2 | . 2 2 2 2 . 1 . . 1 Hottest 130 | . 60 130 51 51 . 30 . . 30 Shots Fired 612 | . 125 240 193 49 . 3 . . 2 Gun 599 | . 125 240 190 44 . . . . . Cannon . | . . . . . . . . . . Launcher 13 | . . . 3 5 . 3 . . 2 Special . | . . . . . . . . . . Kinetic 413 | . 63 116 190 44 . . . . . Thermal 180 | . 62 118 . . . . . . . Explosive 13 | . . . 3 5 . 3 . . 2 Electromagnetic 6 | . . 6 . . . . . . . Robot Hit Streak 21 | . 9 20 21 7 . . . . . Robot Miss Streak 5 | . 3 5 5 4 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 2 1 5 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 450 | . 81 153 145 44 18 4 . . 5 Core Hits 211 | . 39 66 65 25 9 2 . . 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . 2 . 1 . . . . . Burn 2 | . . 2 . . . . . . . Sever 1 | . . . . 1 . . . . . Melee Attacks 114 | . . 4 . 27 65 7 3 . 8 Impact . | . . . . . . . . . . Slashing 114 | . . 4 . 27 65 7 3 . 8 Piercing . | . . . . . . . . . . Sneak Attacks 22 | . . 2 . 9 5 4 . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9404 | . 845 2546 2588 1885 836 279 . . 425 Guns 5605 | . 824 2161 2155 465 . . . . . Cannons . | . . . . . . . . . . Explosions 1323 | . . 175 394 578 . . . . 176 Melee 2317 | . . 126 . 827 836 279 . . 249 Ramming 159 | . 21 84 39 15 . . . . . Kinetic 3982 | . 336 1026 2155 465 . . . . . Thermal 1577 | . 488 1089 . . . . . . . Explosive 1323 | . . 175 394 578 . . . . 176 Electromagnetic 46 | . . 46 . . . . . . . Impact . | . . . . . . . . . . Slashing 2317 | . . 126 . 827 836 279 . . 249 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 3 . . . . . Average Corruption 2 | . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . 7 . . . . . Message Errors 2 | . . . . 2 . . . . . Matter Fused 2 | . . . . 2 . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 469 | . . 55 16 117 77 133 . . 71 Projectiles . | . . . . . . . . . . Explosions 52 | . . 21 16 4 . . . . 11 Melee 417 | . . 34 . 113 77 133 . . 60 Knockbacks 1 | . . 1 . . . . . . . Impact 1 | . . 1 . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 151 | . . 86 . . . 16 . . 49 Shots 3 | . . 1 . . . 1 . . 1 Rammed 14 | . 2 7 3 2 . . . . . Targets Rammed 19 | . 6 8 3 2 . . . . . Kicked 4 | . 3 1 . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 317 | . 132 317 13 13 8 26 . . 3 Average Temperature 41 | . 37 49 4 13 3 12 . . 3 Received Heat Transfer 1707 | . 237 384 729 249 18 90 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 2 4 . . . . . . . Heat Transferred 3844 | . 1100 2744 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Peak Influence 707 | . 353 388 540 707 505 . . . . Initial 282 | . . . 140 171 282 . . . . Average 250 | . 124 190 382 351 367 . . . . Maximum Alert Level 3 | . 1 1 2 3 2 . . . . Low Security (%) 41 | . 73 64 6 4 1 . . . . Level 1 42 | . 26 35 45 60 69 . . . . Level 2 15 | . . . 47 33 29 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 2 1 5 6 7 . . . . Investigation 8 | . 1 . 1 1 5 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 8 | . 1 1 4 2 . . . . . Assault 2 | . . . . 2 . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Distress Signals 10 | . . 2 3 4 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | . 25 51 38 28 20 8 . . 5 Peak Tracking Total 8 | . 4 6 4 5 6 8 . . 5 Tactical Retreats 14 | . 2 3 1 3 5 . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Traps Triggered 7 | . 1 . . 5 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . . . . . . . . 4 Triggered 2 | . . . . . 2 . . . . Most Traps Carried 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Machines Disabled 3 | . . 2 . 1 . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Machines Accessed 36 | . 5 6 2 8 11 . . 4 . Terminals 22 | . 5 4 1 6 6 . . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 5 | . . 1 1 2 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 121 | . 13 22 5 15 34 . . 32 . Successful 89 | . 6 18 2 6 25 . . 32 . Failed 32 | . 7 4 3 9 9 . . . . Catastrophic 7 | . 1 1 . 4 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 39 | . 6 8 3 5 17 . . . . Terminals 51 | . 13 10 3 10 15 . . . . Fabricators 15 | . . . . . 15 . . . . Repair Stations 21 | . . 10 2 5 4 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 47 | . 3 4 . 2 6 . . 32 . Record 11 | . . . . . . . . 11 . Part Schematic 14 | . . 1 . . 2 . . 11 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 5 | . 2 . . . . . . 3 . Open Door 2 | . . . . 2 . . . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 3 | . 1 1 . . 1 . . . . Unreport Threat 2 | . . 1 . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . Fabricator Hacks 9 | . . . . . 9 . . . . Load Schematic 6 | . . . . . 6 . . . . Build 3 | . . . . . 3 . . . . Repair Station Hacks 19 | . . 10 2 3 4 . . . . Scan Component 10 | . . 5 1 2 2 . . . . Repair 9 | . . 5 1 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 3 2 . 1 6 . . . . Terminals 9 | . 3 2 . 1 3 . . . . Track 1 | . . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 4 | . 2 1 . . 1 . . . . Operators 3 | . 1 1 . . 1 . . . . Fabricators 3 | . . . . . 3 . . . . Prioritize 1 | . . . . . 1 . . . . Recompile 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 25 | . 5 4 2 4 10 . . . . Full Trace Events 6 | . . . 1 2 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . 2 . . 2 . . 11 . Parts Built 3 | . . . . . 3 . . . . Authchips 2 | . . . . . 2 . . . . Time 189 | . . . . . 189 . . . . Total Part Build Rating 15 | . . . . . 15 . . . . Parts Repaired 9 | . . 5 1 1 2 . . . . Time 355 | . . 146 51 60 98 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Total Allies 17 | . . . . 12 4 . . . 1 Largest Group 10 | . . . . 10 3 . . . 1 Highest-Rated Group 173 | . . . . 173 93 . . . 96 Highest-Rated Ally 96 | . . . . 31 31 . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 108 | . . . . 101 4 . . . 3 Total Damage 1573 | . . . . 1390 88 . . . 95 Kills 15 | . . . . 14 . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Turns Passed 6656 | . 1427 2125 990 736 888 198 100 27 165 Spaces Moved 5556 | 1 564 871 382 766 1655 531 338 93 355 Core . | . . . . . . . . . . Treads 1705 | . 456 753 382 114 . . . . . Legs 227 | 1 108 118 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3624 | . . . . 652 1655 531 338 93 355 Fastest Speed 26 | 120 120 160 155 26 26 26 26 26 26 Average Speed 80 | 120 205 172 158 56 26 26 26 26 26 Slowest Speed 320 | 120 240 260 160 320 32 26 26 26 26 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 2 78 81 44 73 43 71 54 72 33 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . . . 2 5 . . Spaces Dug 68 | . . 1 . 8 27 29 3 . . Terrain Destroyed 214 | . . 61 25 39 27 41 3 . 18 Melee 42 | . . 1 . 8 27 3 3 . . Projectile . | . . . . . . . . . . AOE 172 | . . 60 25 31 . 38 . . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Total 6976 | . 714 1269 580 980 2010 572 344 94 413 Wait 657 | . 43 163 53 89 255 23 . . 31 Move 5545 | . 563 870 381 763 1654 530 337 92 355 Hop 1 | . . . . 1 . . . . . Pick Up 80 | . 21 32 9 6 7 . 1 . 4 Fast Attach 25 | . 3 9 3 4 6 . . . . Attach 29 | . 4 5 7 8 4 . 1 . . Detach . | . . . . . . . . . . Swap 68 | . 2 15 13 9 12 9 1 2 5 Drop 94 | . 8 42 13 19 7 . 1 . 4 Fire 315 | . 64 121 98 27 . 3 . . 2 Melee 114 | . . 4 . 27 65 7 3 . 8 Ram . | . . . . . . . . . . Kick 4 | . 3 1 . . . . . . . Crush 15 | . 3 7 3 2 . . . . . Escape Stasis 25 | . . . . 25 . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 14) 711 | -10/Materials | Discovered new exit (range 8) 1428 | -10/Materials | Entered another Materials area 1428 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2002 | -9/Materials | Build established: Scavenger-Mutant 2084 | -9/Materials | Discovered new exit (range 16) 2651 | -9/Materials | Repaired Imp. Ion Engine 2679 | -9/Materials | Repaired Lgt. Treads 2716 | -9/Materials | Repaired Corrupted Lgt. Treads 2744 | -9/Materials | Repaired Lgt. Treads 2771 | -9/Materials | Repaired Lgt. Armor Plating 2848 | -9/Materials | Discovered new exit (range 6) 3280 | -9/Materials | Discovered new exit (range 4) 3315 | -9/Materials | Core integrity fell below 50% 3553 | -9/Materials | Entered another Materials area 3553 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3573 | -8/Materials | Discovered new exit (range 14) 3765 | -8/Materials | Repaired Imp. Assault Rifle 4121 | -8/Materials | Discovered new exit (range 10) 4163 | -8/Materials | Discovered new exit (range 4) 4263 | -8/Materials | Lost 7 parts (1p1n3u2w) 4543 | -8/Materials | Entered Storage 4877 | -8/Storage | Core integrity fell below 50% 4909 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4910 | -8/Storage | Lost 3 parts (2n1w) 5035 | -8/Storage | Repaired Imp. VTOL Module 5126 | -8/Storage | Build established: Commander-Sprinter 5218 | -8/Storage | Met a pair of Derelict thieves 5260 | -8/Storage | Garrison activated, responded to threat 5270 | -8/Storage | Discovered new exit (range 15) 5279 | -8/Storage | Entered Factory 5279 | -7/Factory | Evolved 2 slots: Utility x2 5558 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5673 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5695 | -7/Factory | Build established: Hacker-Sprinter 5723 | -7/Factory | Fabricated Imp. Hacking Suite? 6028 | -7/Factory | Repaired Imp. VTOL Module 6068 | -7/Factory | Repaired Lgt. Nuclear Core? 6130 | -7/Factory | Cargo convoy interrupted 6140 | -7/Factory | Identified exit to Lower Caves 6167 | -7/Factory | Entered Lower Caves 6188 | -7/Lower Caves | Encountered a Warlord checkpoint 6363 | -7/Lower Caves | Discovered new exit (range 9) 6365 | -7/Lower Caves | Identified exit to Lower Caves 6365 | -7/Lower Caves | Entered another Lower Caves area 6381 | -7/Lower Caves | Discovered new exit (range 8) 6384 | -7/Lower Caves | Identified exit to Factory 6461 | -7/Lower Caves | Discovered new exit (range 13) 6464 | -7/Lower Caves | Identified exit to Data Miner 6465 | -7/Lower Caves | Entered Data Miner 6465 | -7/Data Miner | Discovered new exit (range 6) 6470 | -7/Data Miner | Met Data Miner 6477 | -7/Data Miner | Learned location of Section 7 (-2) 6477 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6482 | -7/Data Miner | Received God Mode back door access code from Data Miner 6489 | -7/Data Miner | Identified exit to Proximity Caves 6492 | -7/Data Miner | Entered Proximity Caves 6583 | -6/Proximity Caves | Spotted B-75 Beast 6600 | -6/Proximity Caves | Escorted by Enhanced Grunt 6628 | -6/Proximity Caves | Spotter reported a threat 6657 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06561_ Installed Fire Trap. 06565_ Acquired Fire Trap. 06569_ Dropped Fire Trap. 06570_ Installed Fire Trap. 06574_ Acquired Fire Trap. 06577_ Dropped Fire Trap. 06578_ Installed Fire Trap. 06600_ Enhanced Grunt: "Protecting LRC-V3." 06626_ N-01 Spotter is scanning... 06628_ N-01 Spotter sends a signal. 06628_ ALERT: Unidentified potential threat approaching Complex 0b10. 06634_ Sneak attack on DI-CXL(S). 06634_ DI-CXL(S) destroyed. 06637_ Acquired 32 matter. 06653_ Imp. Cesium-ion Thruster destroyed. 06653_ Destroyed VTOL Module. 06653_ S-27 Virus destroyed. 06655_ Imp. Sensor Array destroyed. 06655_ Destroyed Imp. Sensor Array. 06657_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ?????????????## ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# ##????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????# ##???????????????????????????? | | ???????????### ####????????????????????????? | | ?????????### ##???????????????????????? | | ?????# #?###???????????????????? | | ?????# ## ##??????????????????? | | ?????# ##### ## #### ##?????????????????? | | ????????????## #?# ### ##????????????????? | | ?????????????####??# ## #????????????????? | | ???????????????????# @ #????????????????? | | ???????????????????# ## #???????????? | | ??????????????????## ## # #???????????? | | ?????????????????## ##### *%s #?????????? | | ?????????????#??## #????? =ss ## ?????????? | | ?????????????# ## #?????? #???????????? | | ?????????????# # ##??#### #???????????? | | ?????????????# # ##?# #???????????? | | ?????????????# ## ##???????????? | | ??? ####### #????? ## #????????????? | | ??? ##??????#??#????????????? | | ???# ######???????????????????????? | | ??????## ##????????????????????????????? | | ???????## #?????????????????????????????? | | ????????### ####??????????????????????????? | | ??????????#### #??????????????????????????? | | ????????????## #??????????????????????????? | | ???????????## ##??????????????????????????? | | ???????????# ####???????????????????????????? | | #??????????# #??????????????????????????????? | | #????####### ##?????????????????????????????? | | #????# ### #?????????????????????????????? | | #????# #?## # #????????????????????????????? | | ###### #### ## ##????????????????????????????? | | #?##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 47 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumZioniteMace Manual? 0 Play Time 00:49:04 Cumulative 858.3 hours Start 2023.12.14 @ 15:23:13 End 2023.12.14 @ 16:10:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1292 Rogue 1292 Adventurer 0 Explorer 0 Win Type - Total 81 Types 47/1/14/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5363ee93-2818-4fc2-9d44-8562db4d9799