Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 03:46:15 Player: M4-TR4 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1461) 1461 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3331 Bonus ------- None Cogmind --------- Core Integrity 255/550 Matter 84/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (1650) Ox32 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Subdweller Monowheel Heat Sink Advanced Heat Sink Improved Terrain Scanner Seismic Detector Improved Light Armor Plating EM Shotgun EM Shotgun Small Laser Small Laser Advanced Beam Cannon Heavy Assault Rifle Assault Cannon Grenade Launcher Missile Launcher Mining Laser Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Katana > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Subdweller Monowheel Heat Sink Advanced Heat Sink Improved Terrain Scanner Seismic Detector Light Armor Plating Light Armor Plating EM Shotgun EM Shotgun Small Laser Small Laser Advanced Beam Cannon Assault Rifle Heavy Assault Rifle Grenade Launcher Missile Launcher Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 45 | 3 7 6 29 Power 6 | . 1 2 3 Engine 5 | . 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 2 1 8 Treads 9 | 2 . . 7 Leg . | . . . . Wheel 3 | . 2 1 . Hover 1 | . . . 1 Flight . | . . . . Utility 11 | 1 1 2 7 Device 3 | 1 . 1 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 7 | . . 1 6 Artifact . | . . . . Weapon 15 | . 3 1 11 Energy Gun 3 | . 1 . 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 7 | . 1 . 6 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 26 | . 5 . 21 Power 5 | . 2 . 3 Propulsion 7 | . 1 . 6 Utility 5 | . . . 5 Weapon 9 | . 2 . 7 Highest Loss Streak 11 | . 2 . 11 To Critical Strikes . | . . . . Average Backups 20 | 7 19 21 21 Power . | 1 . 1 . Propulsion 6 | 4 6 4 6 Utility 6 | . 5 8 5 Weapon 7 | 1 6 7 8 Tool/Special . | . . . . Unused Backups 25 | 1 7 2 15 Power 2 | . 1 . 1 Propulsion 9 | 1 4 1 3 Utility 8 | . 2 1 5 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 91 100 93 Engine 9 | . 6 14 6 Treads 15 | . 14 14 17 Wheel 12 | . 13 14 8 Device 11 | . 14 10 9 Storage 12 | . 14 14 9 Protection 6 | . . 3 15 Energy Gun 7 | . 6 14 1 Energy Cannon 5 | . . 12 3 Ballistic Gun 10 | . 13 1 18 Ballistic Cannon 2 | . 7 . . Peak Build Rating 21 | 8 10 14 21 Average Rating 12 | 6 8 12 18 On Entrance 9 | 6 8 9 14 Avg Prop Armor Cover (%) 11 | . 12 11 11 Naked Turns . | . . . . Heaviest Build 105 | 12 89 99 105 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 33 | . 8 9 33 Average Overweight (x) 8 | . 7 7 9 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 8 24 25 25 Most Carried 25 | 8 25 25 25 Average Carried 20 | 7 19 22 21 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 22 25 23 Class Distribution -------------------- 70% | Mutant 20% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1049 | 232 257 64 496 Remotely . | . . . . Salvage Created 1771 | 122 524 192 933 Parts 97 | 12 14 11 60 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 33 | . 9 5 19 Guns 27 | . 7 3 17 Cannons 3 | . 1 2 . AOE 3 | . 1 . 2 Classes Destroyed 12 | 2 4 2 4 Worker 2 | . 1 . 1 Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Mechanic 1 | . 1 . . Swarmer 2 | . . 2 . Grunt 19 | . 9 . 10 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 5 | . . . 5 Hunter 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 9 | 2 3 2 9 Combat Bots Only 9 | . 2 2 9 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 267 | . 57 12 198 Missed 62 | . 14 2 46 Hits 205 | . 43 10 152 Melee 9 | . . . 9 Projectile 196 | . 43 10 143 Critical Strikes 9 | . 2 . 7 Damage Taken 3395 | . 634 177 2584 Core 391 | . 60 36 295 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 120 | 6 39 14 61 Largest 3 | 2 2 2 3 Hottest 150 | 60 65 125 150 Shots Fired 239 | 12 78 26 123 Gun 196 | 12 59 16 109 Cannon 36 | . 19 10 7 Launcher 7 | . . . 7 Special . | . . . . Kinetic 169 | 6 58 4 101 Thermal 40 | 6 17 10 7 Explosive 7 | . . . 7 Electromagnetic 23 | . 3 12 8 Robot Hit Streak 11 | 6 10 7 11 Robot Miss Streak 4 | 2 2 2 4 Penetration Max 1 | . . . 1 Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 165 | 7 56 21 81 Core Hits 85 | 5 23 10 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Destroy 1 | . . . 1 Blast 1 | . 1 . . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3084 | 94 912 398 1680 Guns 2139 | 94 525 146 1374 Cannons 646 | . 315 252 79 Explosions 272 | . 45 . 227 Melee . | . . . . Ramming 27 | . 27 . . Kinetic 1977 | 37 658 10 1272 Thermal 650 | 57 186 252 155 Explosive 151 | . . . 151 Electromagnetic 279 | . 41 136 102 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 49 | . 35 . 14 Projectiles . | . . . . Explosions 49 | . 35 . 14 Melee . | . . . . Knockbacks 2 | . 2 . . Impact 1 | . 1 . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 70 | . 67 . 3 Shots 2 | . 1 . 1 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 247 | 20 54 24 247 Average Temperature 30 | 20 22 11 40 Received Heat Transfer 1311 | . 357 18 936 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1044 | 125 375 333 211 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 166 | 10 60 . 166 Initial . | . . . . Average 32 | 1 14 . 52 Influence Increases 904 | 20 277 55 552 Destroy 0b10 Robot/C 600 | . 180 40 380 Destroy 0b10 Robot/NC 45 | 20 20 . 5 Destroy Leader 132 | . 42 . 90 Disable Machine 60 | . 30 . 30 Destroy Structure 52 | . 5 . 47 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 891 | 20 265 67 539 Entered New Map 7 | . . 7 . Time Decay 654 | 20 225 60 349 Lost Part 230 | . 40 . 190 Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 22 6 34 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 2 | . . . 2 Successful 1 | . . . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1952 | 6 974 862 110 Seismic 1952 | 6 974 862 110 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3226 | 84 974 1165 1003 Spaces Moved 1294 | 19 396 547 332 Core 1 | . . . 1 Treads 42 | 19 23 . . Legs . | . . . . Wheels 1251 | . 373 547 331 Hover . | . . . . Flight . | . . . . Fastest Speed 150 | 160 160 150 150 Average Speed 205 | 160 197 201 224 Slowest Speed 1700 | 160 200 215 1700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 65 24 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 38 | . . . 38 Terrain Destroyed 64 | . 4 1 59 Melee 2 | . . . 2 Projectile 4 | . . 1 3 AOE 58 | . 4 . 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1620 | 60 506 584 470 Wait 90 | 29 35 8 18 Move 1291 | 18 395 546 332 Hop . | . . . . Pick Up 40 | 3 22 5 10 Fast Attach 16 | 1 . 1 14 Attach 21 | . 4 1 16 Detach 2 | . . . 2 Swap 21 | 2 4 4 11 Drop 15 | 1 5 5 4 Fire 120 | 6 39 14 61 Melee 2 | . . . 2 Ram 1 | . 1 . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 85 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 10) 618 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 16) 1059 | -10/Materials | Entered Subcaves 1060 | -10/Subcaves | Approached by a straggling Scientist 1231 | -10/Subcaves | Discovered new exit (range 16) 1695 | -10/Subcaves | Learned location of Zion (-7) 1695 | -10/Subcaves | Met a Zionite searching for "candidates" 1786 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2224 | -10/Subcaves | Entered Materials 2224 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2270 | -8/Materials | Garrison activated, responded to threat 2414 | -8/Materials | Lost 11 parts (1p3n3u4w) 2418 | -8/Materials | Destroyed 9 combat bots 2634 | -8/Materials | Build established: Scavenger-Tank 3125 | -8/Materials | Lost 6 parts (1p2n2u1w) 3223 | -8/Materials | Core integrity fell below 50% 3227 | -8/Materials | Self-destructed Last Messages --------------- 03096_ Slug penetrates G-47 Trooper. 03096_ G-47 Trooper destroyed. 03102_ R-06 Scavenger collects Aluminum Leg. 03103_ Acquired Lgt. Nuclear Core. 03105_ R-06 Scavenger collects Wheel. 03107_ Acquired Lgt. Nuclear Core. 03110_ R-06 Scavenger collects Particle Gun. 03121_ K-01 Serf collects debris. 03133_ Acquired Imp. Light Armor Plating. 03138_ Connecting with Garrison Access... 03138_ Current location identified: Materials >>Seal Access door sealed. 03143_ Acquired Assault Cannon. 03157_ K-01 Serf collects debris. 03163_ System corrupted: Energy discharge (-56). 03200_ System corrupted: Heat flow error (+265). 03222_ Knocked back. 03223_ Acquired 6 matter. 03225_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#########+######################### | | ?????????? @ # | | ?????????? % # | | ?????????? # | | ???????????######+####### ##########+####### # | | ????????????????????????# #??????? ??????# # | | ????????????????????????# #?????# ???????# # | | ????????????????????????# #?????# ????????# # | | ????????????????????????# #?????# ?????????# # | | ????????????????????????# #?????# ?????????# # | | ????????????????????????# s#?????#??????????# # | | ???????????????????????? ss ????????????????# # | | ???????????????????????? H ????????????????# # | | ??????????????????????? ??????????####### # | | ???????????????????????# ???? + | | ???????????????????????# #?????????####### # | | ???????????????????????###+##??????########### # | | ?????????????????????????? ????????# ## # | | ???????????????????????????????????# # ![ | | ???????????????????????????????????# ![# %* | | ???????????????????????????????????# *=+%%T | | ???????????????????????????????????# [# = | | ???????????????????????????????????# [# | | ???????????????????????????????????# ## # | | ???????????????????????????????????# ## # | | ???????????????????????????????????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed EfficiencyArmorThruster Manual? 0 Play Time 00:27:00 Cumulative 47.3 hours Start 2026.04.19 @ 03:07:33 End 2026.04.19 @ 03:46:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 18 Adventurer 0 Explorer 9 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9e9e973-c943-4c02-a114-113cdee96c9f