Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.25 @ 23:02:32 // Winter2019/RPGLIKE Player: FUMI Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (279) 279 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1254 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 272/300 Energy 225/225 System Corruption 3% Temperature Cool (205) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (2) ------- Faulty Improved Medium Laser Improved Medium Laser > --- INVENTORY (2) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Targeting Computer Power Shielding Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Protomatter Light Ion Engine [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device High-powered Tractor Beam Processor Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 8 | 5 . 3 Power 1 | . . 1 Propulsion 3 | 1 . 2 Utility 3 | 3 . . Weapon 1 | 1 . . Parts Attached 15 | 7 1 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 1 | . . 1 Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection 2 | 1 . 1 Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 4 | . 1 3 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . . 6 Power . | . . . Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 79 | . 77 80 Engine 14 | . 11 15 Leg 21 | . 22 21 Device 5 | . . 7 Processor 9 | . 11 9 Protection 11 | . 11 11 Energy Gun 6 | . . 9 Ballistic Gun 9 | . 21 5 Naked Turns . | . . . Heaviest Build 21 | 7 9 21 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 2 | 2 2 2 Average Capacity 1 | 1 2 2 Most Carried 2 | . 2 2 Average Carried 1 | . 1 1 Final Capacity 2 | 2 2 2 Final Carried 2 | . 2 1 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 414 | 266 28 120 Remotely 90 | . . 90 Salvage Created 300 | . 46 254 Parts 25 | . 10 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 2 5 Guns 6 | . 2 4 Classes Destroyed 5 | . 2 3 Recycler 1 | . . 1 Watcher 3 | . 1 2 Swarmer 2 | . 2 . Grunt 3 | . . 3 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 944 | . 4 940 Core 769 | . 3 766 Absorbed by Shields . | . . . Redirected to Core 400 | . 3 397 Core Remaining (%) 100 | 100 100 . Volleys Fired 47 | . 6 41 Largest 2 | . 2 2 Hottest 130 | . 40 130 Shots Fired 74 | . 12 62 Gun 74 | . 12 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 32 | . 12 20 Thermal 42 | . . 42 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 33 | . 6 33 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | . 10 56 Core Hits 20 | . 5 15 Critical Hits 2 | . 2 . Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 927 | . 87 840 Guns 927 | . 87 840 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 298 | . 87 211 Thermal 629 | . . 629 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 769 | . . 769 Average Temperature 279 | . . 279 Received Heat Transfer 576 | . . 576 Effects 48 | . . 48 Shutdowns 12 | . . 12 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Matter Decay 3 | . . 3 Short Circuit 6 | . . 6 Damage (minor) 6 | . . 6 Damage (major) 15 | . . 15 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . . 4 Heat Transferred 1443 | . . 1443 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 174 | . 87 174 Average Influence 61 | . 48 73 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 6 12 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 753 | 53 197 503 Spaces Moved 426 | 43 147 236 Core 88 | 12 . 76 Treads . | . . . Legs 338 | 31 147 160 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 138 | 100 120 156 Slowest Speed 350 | 120 120 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 40 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 511 | 49 157 305 Wait 9 | . . 9 Move 424 | 42 146 236 Hop . | . . . Pick Up 3 | . 2 1 Fast Attach 15 | 7 1 7 Attach . | . . . Detach . | . . . Swap . | . . . Drop 4 | . 1 3 Fire 47 | . 6 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 9 | . 1 8 Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x3) 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 14) 23 | -11/Scrapyard | Upgraded with Weapon slot (x1) 54 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Materials 218 | -10/Materials | Discovered exit to Materials (range 16) 251 | -10/Materials | Entered another Materials area 253 | -9/Materials | Reached level 2 253 | -9/Materials | Reached level 3 305 | -9/Materials | Build established: Hacker-Mutant 392 | -9/Materials | Upgraded with Power slot (x1) 498 | -9/Materials | Upgraded with Propulsion slot (x2) 533 | -9/Materials | Core integrity fell below 50% 545 | -9/Materials | Reached level 4 703 | -9/Materials | Lost 3 parts (1n1u1w) 729 | -9/Materials | Core integrity fell below 20% 754 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00597_ R-06 Scavenger collects Lgt. Ion Engine. 00601_ R-06 Scavenger collects Hover Unit. 00622_ K-01 Serf collects debris. 00641_ Particle Gun destroyed. 00642_ K-01 Serf collects debris. 00660_ Broken Aluminum Leg destroyed. 00672_ Power Shielding destroyed. 00685_ Connecting with Scanalyzer... 00695_ K-01 Serf collects debris. 00710_ Critical hit. 00710_ Broken Hpw. Tractor Beam destroyed. 00725_ A-02 Transporter destroyed. 00731_ Acquired Prototype Energy Gun. 00731_ Identified Imp. Medium Laser. 00731_ Malfunction: System corrupted (+3). 00735_ Acquired Imp. Medium Laser. 00746_ Y-45 Defender heat short circuits Broken Beam Rifle. 00751_ System corrupted: Matter fused (-8). 00751_ Y-45 Defender heat damages Hvy. Assault Rifle. 00751_ R-06 Scavenger collects Weight Redist. System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# | | ?????????????????????????????????????### ####### | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????#####/##????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????# #????? | | ??????????????????????????????????####/######### | | ???????????????????????????????#### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# #### #######+## | | ???????????????????????????????#????# #????????? | | ??????????????????????????????????### ###??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????#???????????????????????## ##??????? | | ??????????# #################### ########? | | ??????????# [% + #? | | ??????????# Y @ r # "S #? | | ??????????# g # """ #? | | ??????????# ##+#########+########### "" #? | | ??????????###?????????????# #??# #? | | ??????????????????????????# #??# #? | | ??????????????????????????# #??########? | | ??????????????????????????# #??????????? | | ???????????????????????????##########??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 17 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 3 | . . 3 XP Earned 10507 | 6000 285 4222 XP Spent 6975 | 4575 . 2400 Upgrades 12 | 9 . 3 Power Slot 1 | . . 1 Propulsion Slot 3 | 1 . 2 Utility Slot 3 | 3 . . Weapon Slot 1 | 1 . . Energy Storage 2 | 2 . . Inventory Capacity 2 | 2 . . Protomatter Created 113 | . 20 93 Integrity Restored 165 | . 3 162 Core 165 | . 3 162 Protomatter Decayed 128 | . 70 58 Game ------ Seed PoweredMatterFilter Manual? 0 Play Time 00:13:46 Cumulative 13.4 hours Start 2019.12.24 @ 23:29:54 End 2019.12.25 @ 23:02:32 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 15 Rogue 13 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7e9dc701-c524-4c45-ba59-3fe99feb8eb5