Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 22:14:17 Player: Exeight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2867) 2867 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 5745 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 362/700 Matter 69/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Micro Nuclear Core VTOL Module Cesium-ion Thruster Cesium-ion Thruster Hacking Suite Hacking Suite Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Spread Laser Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Hacking Suite Hacking Suite Flak Gun Flak Gun Assault Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 69 | 6 4 17 23 19 Power 5 | 1 1 1 1 1 Engine 2 | 1 1 . . . Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 25 | 2 . 5 11 7 Treads . | . . . . . Leg 21 | 2 . 5 9 5 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 3 | . . . 2 1 Utility 10 | 1 1 3 1 4 Device 1 | . . . . 1 Storage 4 | 1 1 2 . . Processor 1 | . . . 1 . Hackware 4 | . . 1 . 3 Protection . | . . . . . Artifact . | . . . . . Weapon 29 | 2 2 8 10 7 Energy Gun 11 | 1 1 4 3 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 13 | 1 1 4 5 2 Ballistic Cannon 3 | . . . 1 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 31 | . 3 8 11 9 Power 4 | . 1 1 1 1 Propulsion 15 | . . 4 7 4 Utility 3 | . . 1 . 2 Weapon 9 | . 2 2 3 2 Highest Loss Streak 8 | . 2 2 3 8 Average Slot Usage (%) 93 | . 90 97 91 95 Engine 7 | . 13 10 . . Core 3 | . . . 7 6 Leg 30 | . 28 32 29 24 Storage 25 | . 19 31 27 7 Processor 3 | . . . 8 7 Hackware 1 | . . 1 . 22 Energy Gun 5 | . 13 3 1 . Energy Cannon 1 | . . . 3 2 Ballistic Gun 13 | . 14 17 10 6 Naked Turns . | . . . . . Heaviest Build 48 | 12 21 43 48 26 Greatest Support 60 | 20 20 30 60 60 Greatest Overweight (x) 7 | . 1 1 7 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 18 | 6 10 18 18 18 Average Capacity 13 | 5 7 13 18 8 Most Carried 18 | 4 10 14 18 18 Average Carried 11 | 2 5 11 17 6 Final Capacity 18 | 6 10 18 18 8 Final Carried 18 | 2 10 13 18 7 Class Distribution -------------------- 64% | Mutant 28% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2204 | 216 163 796 867 162 Remotely . | . . . . . Salvage Created 3441 | . 489 1188 1546 218 Parts 212 | . 34 87 78 13 Haulers Intercepted 6 | . . 3 3 . Recyclers Shooed 4 | . . 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 71 | . 10 28 27 6 Guns 59 | . 10 28 20 1 Cannons 10 | . . . 7 3 AOE 2 | . . . . 2 Classes Destroyed 11 | . 3 6 2 . Worker 4 | . . . 4 . Builder 4 | . . 3 1 . Hauler 6 | . . 3 3 . Recycler 3 | . . 1 2 . Operator 2 | . 1 . 1 . Watcher 4 | . 1 3 . . Swarmer 12 | . . 4 7 1 Grunt 42 | . 10 18 11 3 Duelist 3 | . . 1 . 2 Sentry 12 | . . 5 7 . Hunter 2 | . . . 2 . Best Kill Streak 8 | . 2 5 8 3 Combat Bots Only 4 | . 2 4 4 3 Max Kills in Single Turn 4 | . 1 2 4 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4577 | . 473 1140 1724 1240 Core 850 | . 73 158 281 338 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 70 60 48 . Volleys Fired 288 | . 53 102 110 23 Largest 2 | . 2 2 2 2 Hottest 110 | . 60 100 110 108 Shots Fired 540 | . 89 192 213 46 Gun 467 | . 89 192 163 23 Cannon 73 | . . . 50 23 Launcher . | . . . . . Special . | . . . . . Kinetic 396 | . 52 162 139 43 Thermal 52 | . 10 2 37 3 Explosive . | . . . . . Electromagnetic 92 | . 27 28 37 . Robot Hit Streak 16 | . 16 14 10 9 Robot Miss Streak 11 | . 3 10 11 5 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 416 | . 64 142 169 41 Core Hits 232 | . 24 67 120 21 Critical Hits 2 | . . 2 . . Critical Kills 2 | . . 2 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7122 | . 739 2463 2986 934 Guns 5371 | . 739 2463 1865 304 Cannons 983 | . . . 691 292 Explosions 768 | . . . 430 338 Melee . | . . . . . Ramming . | . . . . . Kinetic 4623 | . 372 2156 1553 542 Thermal 1118 | . 96 29 939 54 Explosive 338 | . . . . 338 Electromagnetic 1043 | . 271 278 494 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . 1 . Average Corruption 1 | . 1 . 1 . Corruption Purged . | . . . . . Effects 13 | . 3 . 10 . Message Errors 6 | . 2 . 4 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 3 | . . . 3 . Targeting Errors 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage 329 | . . . 224 105 Projectiles 42 | . . . 42 . Explosions 287 | . . . 182 105 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary 1 | . . . . 1 Self-Inflicted Damage 386 | . . 60 94 232 Shots 7 | . . 2 2 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 285 | . 76 285 270 81 Average Temperature 58 | . 25 78 71 18 Received Heat Transfer 1395 | . 258 435 558 144 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1561 | . 225 74 1162 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 503 | . 168 277 503 358 Average Influence 165 | . 43 160 240 267 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 67 | 100 100 76 46 . Level 1 24 | . . 23 27 100 Level 2 8 | . . . 25 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 3 2 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 5 | . 2 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 13 42 48 7 Peak Tracking Total 5 | . 3 5 5 3 Tactical Retreats 11 | . 1 3 7 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 7 | . . 2 2 3 Max in Single Turn 3 | . . 1 2 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 5 7 6 . Terminals 17 | . 5 6 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 40 | . 10 17 13 . Successful 28 | . 7 13 8 . Failed 12 | . 3 4 5 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 29 | . 6 11 12 . Terminals 38 | . 10 15 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 3 2 . Record 1 | . 1 . . . Level Access Points 1 | . . 1 . . Terminal Index 3 | . 1 1 1 . Alert Level 1 | . . . 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 39 | . 9 14 16 . Terminals 16 | . 4 6 6 . Track 16 | . 4 6 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 4 3 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5773 | 59 1318 2120 1876 400 Spaces Moved 2643 | 41 612 963 816 211 Core 23 | 16 . . . 7 Treads . | . . . . . Legs 2608 | 25 612 963 815 193 Wheels . | . . . . . Hover . | . . . . . Flight 12 | . . . 1 11 Fastest Speed 50 | 50 120 120 120 114 Average Speed 134 | 92 121 141 140 120 Slowest Speed 620 | 120 150 150 620 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 76 60 66 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . . . 37 35 Melee . | . . . . . Projectile 8 | . . . 8 . AOE 64 | . . . 29 35 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4327 | 60 1100 1530 1329 308 Wait 1245 | 10 420 423 353 39 Move 2639 | 40 611 962 815 211 Hop . | . . . . . Pick Up 55 | 4 11 15 18 7 Fast Attach 24 | 4 2 7 7 4 Attach 29 | 2 2 8 10 7 Detach 1 | . . . . 1 Swap 17 | . . 2 7 8 Drop 29 | . 1 11 9 8 Fire 288 | . 53 102 110 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 23) 834 | -10/Materials | Discovered new exit (range 7) 1328 | -10/Materials | Discovered new exit (range 15) 1378 | -10/Materials | Entered another Materials area 1378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1984 | -9/Materials | Discovered new exit (range 7) 2376 | -9/Materials | Discovered new exit (range 16) 2938 | -9/Materials | Identified exit to Materials 3498 | -9/Materials | Entered another Materials area 3498 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4020 | -8/Materials | Build established: Scavenger-Mutant 4426 | -8/Materials | Discovered new exit (range 16) 4603 | -8/Materials | Lost 3 parts (1n2w) 4708 | -8/Materials | Identified exit to Storage 4915 | -8/Materials | Discovered new exit (range 15) 4939 | -8/Materials | Identified exit to Factory 4969 | -8/Materials | Core integrity fell below 50% 5201 | -8/Materials | Discovered exit to Storage (range 12) 5247 | -8/Materials | Discovered exit to Factory (range 13) 5374 | -8/Materials | Entered Factory 5374 | -7/Factory | Evolved 2 slots: Utility x2 5680 | -7/Factory | Build established: Hacker-Mutant 5774 | -7/Factory | Self-destructed Last Messages --------------- L-41 Fighter destroyed. Nuclear Reactor explodes. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. Flak Gun destroyed. Destroyed Flak Gun. Assault Cannon destroyed. Destroyed Assault Cannon. Imp. Sensor Array destroyed. Destroyed Imp. Sensor Array. Carbon-fiber Leg destroyed. Destroyed Carbon-fiber Leg. Nuclear Reactor explodes. L-41 Fighter destroyed. Penetrated by Slug. K-01 Serf collects debris. Acquired VTOL Module. Penetrated by Slug. K-01 Serf collects debris. Hacking Suite destroyed. 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"""" "????????????????? | | ?????? ??##?##???????? ! ???? ????????????????? | | ???????#???????????????####?????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalChromaticDeconstructor Manual? 0 Play Time 01:14:29 Cumulative 21.4 hours Start 2019.12.15 @ 20:31:29 End 2019.12.15 @ 22:14:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 977f64ed-093a-4141-b639-55dfc5d6c5a5