Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 23:22:32 Player: Rotpup_ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2688) 2688 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1119) 1119 TOTAL SCORE: 6472 Bonus ------- High Alert Combat Kills 219 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 63/265 System Corruption 5% Temperature Cool (9) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Minigun Katana > --- INVENTORY (15) --- Large Storage Unit Improved Terrain Scanner Hardlight Generator Relay Coupler [NC] (27) Relay Coupler [Swarmer] (25) Relay Coupler [Swarmer] (26) Relay Coupler [Brawler] (26) Relay Coupler [Demolisher] (24) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Signal Interpreter Target Analyzer Improved Utility Shielding > --- WEAPON ----------- Pulse Rifle Katana > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Large Storage Unit Improved Terrain Scanner Hardlight Generator Hardlight Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Demolisher] Minigun [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 64 | 8 4 21 4 26 1 . Power 14 | 1 . 6 . 7 . . Engine 9 | 1 . 6 . 2 . . Core 5 | . . . . 5 . . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 . 8 1 . Treads 6 | . . . . 5 1 . Leg . | . . . . . . . Wheel 5 | 2 . 2 . 1 . . Hover . | . . . . . . . Flight 2 | . . . . 2 . . Utility 19 | 3 2 5 3 6 . . Device 11 | 1 . 4 2 4 . . Storage 3 | 2 1 . . . . . Processor 3 | . 1 1 . 1 . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 18 | 2 2 8 1 5 . . Energy Gun 5 | 1 1 1 . 2 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 9 | 1 . 5 1 2 . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 29 | . . 9 1 13 4 2 Power 6 | . . 2 . 3 . 1 Propulsion 8 | . . 2 . 4 2 . Utility 7 | . . 3 . 2 1 1 Weapon 8 | . . 2 1 4 1 . Highest Loss Streak 5 | . . 3 1 5 4 2 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 5 7 11 11 11 8 Power . | . 1 . . . 1 . Propulsion . | . 2 . 1 . 1 . Utility 4 | . 1 2 5 6 8 8 Weapon 2 | 1 1 3 5 3 . . Tool/Special . | . . . . . . . Unused Backups 9 | . . 1 . 2 . 6 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 7 | . . . . 1 . 6 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 100 98 99 94 97 97 Engine 7 | . 14 11 9 1 . 1 Core 3 | . . . . 7 9 6 Treads 5 | . . . . 12 18 18 Wheel 13 | . 28 22 18 2 . . Device 20 | . 14 16 27 26 19 25 Storage 10 | . 14 11 9 9 9 9 Processor 11 | . . 16 9 9 18 18 Protection 4 | . . . 8 8 5 . Energy Gun 6 | . 14 2 . 10 6 . Energy Cannon 1 | . . 3 . . . . Ballistic Gun 10 | . 13 13 18 5 9 9 Slashing Weapon 1 | . . . . 1 2 9 Peak Build Rating 29 | 7 9 18 25 29 29 28 Average Rating 17 | 5 7 12 24 24 27 27 On Entrance 16 | . 7 9 18 25 29 28 Naked Turns . | . . . . . . . Heaviest Build 43 | 16 28 36 43 43 38 39 Greatest Support 40 | 20 20 32 32 40 40 40 Greatest Overweight (x) 13 | . 1 1 1 13 1 . Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 15 | 5 9 14 13 15 13 9 Average Carried 8 | 2 5 7 11 11 11 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 5 9 14 11 13 9 8 Class Distribution -------------------- 54% | Scavenger-Mutant 26% | Mutant 12% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 1893 | 275 48 637 279 589 55 10 Remotely . | . . . . . . . Salvage Created 2798 | 104 144 927 338 979 150 156 Parts 164 | 7 11 49 21 63 2 11 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 70 | . 5 22 10 29 1 3 Melee 8 | . . . . 4 1 3 Guns 57 | . 5 17 10 25 . . Cannons 5 | . . 5 . . . . Classes Destroyed 12 | 2 3 4 . 2 1 . Worker 2 | . . 2 . . . . Tunneler 2 | 1 . 1 . . . . Hauler 2 | . . 2 . . . . Recycler 3 | 1 . 1 . . 1 . Watcher 2 | . 1 1 . . . . Swarmer 22 | . 3 8 2 9 . . Grunt 24 | . 2 6 5 9 . 2 Brawler 2 | . . . . 2 . . Duelist 2 | . . 1 1 . . . Sentry 16 | . . 7 2 6 . 1 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . 3 . . Best Kill Streak 6 | 1 4 5 6 5 2 3 Combat Bots Only 6 | . 3 4 6 5 1 3 Max Kills in Single Turn 2 | 1 2 2 1 2 1 1 Gunslinging 1 | . 1 1 . 1 . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 473 | . 44 117 48 199 34 31 Missed 123 | . 11 36 12 55 5 4 Hits 350 | . 33 81 36 144 29 27 Melee 9 | . . 3 3 3 . . Projectile 341 | . 33 78 33 141 29 27 Critical Strikes 9 | . . 3 1 5 . . Actively Blocked 1 | . . . 1 . . . Part Disruptions 1 | . . . . 1 . . Damage Taken 4282 | . 364 1197 422 1614 380 305 Core 1044 | . 165 325 117 317 24 96 Absorbed by Shields 592 | . . . 132 352 12 96 Redirected to Shielding 209 | . . . 42 146 21 . Core Remaining (%) 50 | 100 34 18 . . . . Volleys Fired 213 | 5 29 83 31 63 2 . Largest 2 | 2 2 2 2 2 2 . Hottest 126 | 70 100 100 50 126 88 . Shots Fired 396 | 10 57 150 62 113 4 . Gun 362 | 10 56 117 62 113 4 . Cannon 28 | . . 28 . . . . Launcher . | . . . . . . . Special 6 | . 1 5 . . . . Kinetic 268 | 5 28 105 62 66 2 . Thermal 128 | 5 29 45 . 47 2 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 4 11 9 8 8 6 . Robot Miss Streak 5 | 2 5 5 5 5 . . Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 1 . 6 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 308 | 6 33 101 50 100 10 8 Core Hits 141 | 3 10 44 24 54 2 4 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 7 | . 1 2 . 2 1 1 Burn 2 | . 1 . . 1 . . Destroy 2 | . . 1 . 1 . . Blast 1 | . . 1 . . . . Sever 2 | . . . . . 1 1 Melee Attacks 36 | . . . . 19 8 9 Impact . | . . . . . . . Slashing 36 | . . . . 19 8 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5610 | 64 316 1746 902 2043 279 260 Guns 4339 | 64 316 1395 902 1602 60 . Cannons 351 | . . 351 . . . . Explosions . | . . . . . . . Melee 920 | . . . . 441 219 260 Ramming . | . . . . . . . Kinetic 3328 | 14 142 1295 902 949 26 . Thermal 1362 | 50 174 451 . 653 34 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 920 | . . . . 441 219 260 Piercing . | . . . . . . . Highest Corruption 5 | . . 3 . 5 5 5 Average Corruption 2 | . . 2 . 1 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . 1 . 7 5 3 Message Errors 5 | . . . . 2 2 1 Matter Fused 2 | . . 1 . . 1 . Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 113 | . . 59 . 14 40 . Projectiles . | . . . . . . . Explosions 59 | . . 59 . . . . Melee 54 | . . . . 14 40 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 140 | . . 140 . . . . Shots 2 | . . 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 324 | 70 324 117 . 106 169 . Average Temperature 56 | 32 94 32 . 35 82 . Received Heat Transfer 1287 | . 144 300 142 532 12 157 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 1 3 . 4 . . Heat Transferred 3177 | 148 592 1036 . 1327 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 3 | . . 2 1 3 1 1 Low Security (%) 36 | 100 100 46 41 . . 71 Level 1 38 | . . 45 58 35 100 28 Level 2 21 | . . 8 . 53 . . Level 3 4 | . . . . 11 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 782 | 5 70 424 328 782 380 228 Initial 380 | . . 22 170 202 380 198 Average 297 | . 24 197 220 537 338 203 Influence Increases 2143 | 10 172 894 262 710 35 60 Destroy 0b10 Robot/C 1400 | . 100 440 200 580 20 60 Destroy 0b10 Robot/NC 55 | 10 5 35 . . 5 . Destroy Leader 258 | . 22 156 50 20 10 . Successful Hack 39 | . . 29 10 . . . Select Force Hacks 30 | . . 30 . . . . Disable Machine 60 | . 15 45 . . . . Anti-Garrison Action 50 | . . . . 50 . . Destroy Structure 41 | . . 39 2 . . . Lose Combat Pursuer 210 | . 30 120 . 60 . . Influence Decreases 1905 | 10 117 543 356 240 512 127 Entered New Map 888 | . . 33 236 110 402 107 Time Decay 727 | 10 117 420 110 . 70 . Lost Part 290 | . . 90 10 130 40 20 Squads Dispatched 7 | . . 4 3 . . . Investigation 3 | . . 3 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . 1 1 . . . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 5 | . 2 2 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 8 36 11 30 4 4 Peak Tracking Total 8 | . 4 7 4 8 4 4 Tactical Retreats 7 | . 1 4 . 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 4 | . . 2 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 5 | . 1 3 . 1 . . Max in Single Turn 3 | . 1 3 . 1 . . Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 10 | . 2 4 2 1 1 . Terminals 7 | . 2 3 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 22 | . 5 10 4 2 1 . Successful 10 | . 3 4 2 . 1 . Failed 12 | . 2 6 2 2 . . Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 19 | . 5 9 3 2 . . Terminals 19 | . 5 9 3 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 8 | . 3 4 1 . . . Terminals 7 | . 3 3 1 . . . Assimilate 1 | . . . 1 . . . Botnet 5 | . 2 3 . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 3 1 1 . . Full Trace Events 3 | . 1 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . 8 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . 5 . . Machine Destruction 5 | . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 2666 | 31 327 1087 229 992 . . Optics 514 | . . 514 . . . . Sensors 695 | . . 695 . . . . Terrain 68 | . . . . 68 . . Structural 419 | . . 419 . . . . Seismic 1727 | 31 327 150 229 990 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 3061 | 122 332 1100 229 1061 154 63 Spaces Moved 1591 | 91 279 620 92 418 65 26 Core 13 | 11 . . . 2 . . Treads 463 | . . . . 372 65 26 Legs . | . . . . . . . Wheels 1115 | 80 279 620 92 44 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 115 105 160 160 Average Speed 122 | 76 83 109 115 169 161 160 Slowest Speed 700 | 80 95 115 115 700 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . 3 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 23 55 11 45 8 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . 5 . . . . Terrain Destroyed 51 | . . 51 . . . . Melee . | . . . . . . . Projectile 6 | . . 6 . . . . AOE 45 | . . 45 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 2248 | 133 323 878 153 627 98 36 Wait 218 | 18 2 99 24 56 19 . Move 1587 | 90 278 619 92 417 65 26 Hop . | . . . . . . . Pick Up 76 | 12 7 32 1 24 . . Fast Attach 1 | . . . . 1 . . Attach 44 | 7 . 14 3 15 4 1 Detach . | . . . . . . . Swap 44 | 1 4 18 1 20 . . Drop 29 | . 3 13 1 12 . . Fire 213 | 5 29 83 31 63 2 . Melee 36 | . . . . 19 8 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 414 | -10/Materials | Core integrity fell below 50% 454 | -10/Materials | Identified exit to Materials 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x2 635 | -9/Materials | Lost 3 parts (2n1w) 818 | -9/Materials | Discovered new exit (range 18) 1173 | -9/Materials | Core integrity fell below 50% 1372 | -9/Materials | Discovered new exit (range 15) 1391 | -9/Materials | Identified exit to Storage 1486 | -9/Materials | Core integrity fell below 20% 1537 | -9/Materials | Discovered new exit (range 16) 1553 | -9/Materials | Identified exit to Materials 1555 | -9/Materials | Entered another Materials area 1555 | -8/Materials | Evolved 2 slots: Utility x2 1621 | -8/Materials | Garrison activated, responded to threat 1784 | -8/Materials | Identified exit to Garrison 1784 | -8/Materials | Entered Garrison 1797 | -8/Garrison | Build established: Scavenger-Mutant 1851 | -8/Garrison | Triggered checkpoint 1856 | -8/Garrison | Lost 3 parts (1p1n1w) 1988 | -8/Garrison | Lost 5 parts (1p2n1u1w) 2138 | -8/Garrison | Triggered checkpoint 2204 | -8/Garrison | Core integrity fell below 50% 2268 | -8/Garrison | Triggered checkpoint 2320 | -8/Garrison | Triggered checkpoint 2366 | -8/Garrison | Garrison Relay disabled 2425 | -8/Garrison | Discovered new exit (range 10) 2437 | -8/Garrison | Identified exit to Materials 2611 | -8/Garrison | Installed Relay Interface Framework 2660 | -8/Garrison | Discovered exit to Materials (range 12) 2718 | -8/Garrison | Triggered checkpoint 2845 | -8/Garrison | Entered Materials 2904 | -8/Materials | Core integrity fell below 20% 2976 | -8/Materials | Lost 4 parts (2n1u1w) 2999 | -8/Materials | Identified exit to Garrison 2999 | -8/Materials | Entered Garrison 3039 | -8/Garrison | Triggered checkpoint 3062 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02999_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02999_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 03006_ System corrupted: Substantial component data lost. 03030_ Detecting nearby RIF Installer. 03034_ System corrupted: Energy discharge (-47). 03039_ Beams of light sweep through the air. An alarm sounds. 03044_ G-47 Trooper destroyed. 03048_ Mic. Nuclear Core destroyed. 03053_ Y%%VSZN|HH%IYP2QMSZ&SX 03055_ Y-45 Defender destroyed. 03056_ Acquired 10 matter. 03058_ Hardlight Generator destroyed. 03060_ G-47 Trooper Aluminum Leg severed. 03062_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????"""????????????????????????????? | | ??????????????????"?"????????????????????????????? | | ??????????????????"?"????????????????????????????? | | ??????????????????"?"????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????#[!!#??????????????????????? | | ?????????????????## ###g=%#######????????????????? | | ???????????????# *!@%![ #????????????????? | | ????????????????# ######+#### #????????????????? | | ?????????????????????????#[#??# #????????????????? | | ?????????????????????????#* ??# #????????????????? | | ?????????????????????????# #??# #????????????????? | | ?????????????????????????# #??# #????????????????? | | ?????????????????????????# #??# #????????????????? | | ?????????????????????????# #??# #????????????????? | | ?????????????????????????# #??# #????????????????? | | ?????????????????????????? ???# #????????????????? | | ??????????????????????????#???# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #???#####????????? | | ??????????????????????????????# #???# #????????? | | ????????????????????????????### ##### #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# ##########????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 44 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Med. Matter Pod | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainArmageddonLaser Manual? 0 Play Time 00:36:49 Cumulative 12.9 hours Start 2025.05.06 @ 22:45:31 End 2025.05.06 @ 23:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 32 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b55a7760-1ac1-40a8-aff8-3cf688585be8