Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 19:28:19 Player: Gaffe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (162) 162 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2882 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 49/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Small Storage Unit Advanced Targeting Computer Plasma Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Propulsion Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Flight Unit Small Storage Unit Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Propulsion Shielding Device Improved Heat Sink Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 26 | 6 12 6 . 2 . Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 6 1 . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight 6 | . 4 1 . 1 . Utility 5 | 1 1 3 . . . Device 2 | . 1 1 . . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 8 | 2 4 2 . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 3 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . 3 . 4 . 1 Power 1 | . . . 1 . . Propulsion 3 | . 2 . . . 1 Utility 1 | . . . 1 . . Weapon 3 | . 1 . 2 . . Highest Loss Streak 4 | . 3 . 4 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 59 | . 67 84 61 15 12 Engine 9 | . 13 11 8 . . Wheel 3 | . 5 . . . . Flight 19 | . 20 33 19 7 4 Device 3 | . 2 9 7 . . Storage 3 | . 6 . . . . Protection 3 | . . 9 9 7 7 Ballistic Gun 10 | . 9 20 17 . . Launcher 5 | . 8 1 . . . Peak Build Rating 12 | 6 7 12 12 5 4 Average Rating 6 | 3 4 11 10 4 3 On Entrance 5 | . 6 5 12 3 4 Naked Turns . | . . . . . . Heaviest Build 15 | 14 15 12 12 2 2 Greatest Support 26 | 26 26 12 12 4 4 Greatest Overweight (x) 4 | . 4 . 3 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 8 | 4 8 5 5 5 4 Average Carried 4 | 1 5 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 212 | 97 115 . . . . Remotely . | . . . . . . Salvage Created 149 | . 149 . . . . Parts 5 | . 5 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 4 | . 4 . . . . Guns 1 | . 1 . . . . AOE 3 | . 3 . . . . Classes Destroyed 1 | . 1 . . . . Grunt 4 | . 4 . . . . Best Kill Streak 2 | . 2 . . . . Combat Bots Only 2 | . 2 . . . . Max Kills in Single Turn 2 | . 2 . . . . Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 177 | . 33 27 30 11 76 Missed 73 | . 11 16 14 7 25 Damage Taken 1675 | . 326 149 445 48 707 Core 1010 | . 59 26 224 48 653 Absorbed by Shields 80 | . . . . . 80 Redirected to Shielding 61 | . . 27 . . 34 Regen/Repaired (Parts) 18 | . 18 . . . . Core Remaining (%) 82 | 100 76 93 59 . . Volleys Fired 21 | . 21 . . . . Largest 2 | . 2 . . . . Hottest 50 | . 50 . . . . Shots Fired 22 | . 22 . . . . Gun 19 | . 19 . . . . Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 19 | . 19 . . . . Thermal . | . . . . . . Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | . 4 . . . . Robot Miss Streak 2 | . 2 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 13 | . 13 . . . . Core Hits 8 | . 8 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 262 | . 262 . . . . Guns 139 | . 139 . . . . Cannons . | . . . . . . Explosions 123 | . 123 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 139 | . 139 . . . . Thermal . | . . . . . . Explosive 123 | . 123 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . 2 . . . . Projectiles . | . . . . . . Explosions 2 | . 2 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . 13 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 17 | . 17 . . . . Average Temperature 9 | . 9 . . . . Received Heat Transfer 514 | . 234 54 45 18 163 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 98 | . 98 30 90 41 33 Initial 28 | . . . 12 22 28 Average 24 | . 25 13 34 27 28 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 1 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 6 7 12 5 22 Peak Tracking Total 23 | . 2 9 9 5 23 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 12 | . 5 2 3 2 . Terminals 8 | . 4 2 2 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 29 | . 8 4 11 6 . Successful 22 | . 6 . 10 6 . Failed 7 | . 2 4 1 . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 6 4 4 . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 5 | . . . . 5 . Scanalyzers 7 | . . . 7 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 4 . 3 . . Record 4 | . 1 . 3 . . Unreport Threat 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 5 | . . . . 5 . Recycle Component 1 | . . . . 1 . Process 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 7 | . . . 7 . . Insert Component 3 | . . . 3 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 2 3 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 1 | . . . . 1 . Recycled Matter 44 | . . . . 44 . Retrieved Matter 44 | . . . . 44 . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 655 | 41 344 62 106 42 60 Spaces Moved 797 | 33 245 129 206 95 89 Core 67 | 6 4 . 20 . 37 Treads . | . . . . . . Legs . | . . . . . . Wheels 75 | 27 48 . . . . Hover . | . . . . . . Flight 655 | . 193 129 186 95 52 Fastest Speed 34 | 50 37 34 34 40 40 Average Speed 53 | 82 76 34 43 40 44 Slowest Speed 250 | 90 250 34 200 40 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 3 2 . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 48 22 32 3 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . 16 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . 16 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 997 | 46 377 144 223 98 109 Wait 108 | . 87 6 15 . . Move 780 | 32 238 124 205 94 87 Hop 6 | . 3 2 . . 1 Pick Up 21 | 8 8 4 . 1 . Fast Attach 2 | . 2 . . . . Attach 18 | 6 6 4 . 2 . Detach 6 | . 4 1 . 1 . Swap 6 | . 4 2 . . . Drop 8 | . 4 1 3 . . Fire 21 | . 21 . . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 21 | . . . . . 21 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Lost 3 parts (2n1w) 257 | -10/Materials | Repaired Ion Engine 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 444 | -9/Materials | Discovered new exit (range 11) 448 | -9/Materials | Entered another Materials area 448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 523 | -8/Materials | Discovered new exit (range 16) 554 | -8/Materials | Entered Factory 554 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 581 | -7/Factory | Discovered new exit (range 11) 582 | -7/Factory | Lost 4 parts (1p1u2w) 595 | -7/Factory | Identified exit to Garrison 596 | -7/Factory | Entered Garrison 649 | -7/Garrison | Core integrity fell below 50% 654 | -7/Garrison | Core integrity fell below 20% 656 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 25. Field strength at 16. Field strength at 11. Critical hit (Burn: +26). Stasis field depleted. Flight Unit destroyed. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Garrison Door activated. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 75. Field strength at 55. Field strength at 34. Critical hit (Burn: +25). Field strength at 20. Stasis field depleted. [Achievement: Hunted] Map ----- +----------------------------------------------------+ | ?????????????????????# #?????## ## "######???? | | ?????????????????????# ####### ####? | | ?????????????????????# | | ?????????????????????# | | ?????????????????????########## ## ## ##### | | ????????????????????????????### ## ## ###?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ????????????????????????????# ???? | | ????????????????????????????? "???? | | ??????????????????????????????# ## ## #???? | | ??????????????????????????????# ## ## ###?? | | ??????????????????????????????/ | | ??????????????????????????????/ | | ??????????????????????????????# ##### | | ??????????????????????????????# ## ## ##???? | | ??????????????????????????????# ## #? #????? | | ??????????????????????????????# #######?? #????? | | ?????????????????????#????????# #?????????#????? | | ?????????????????????# ???????# #??????????????? | | ?????????????????????# ???????# #??????????????? | | ?????????????????????# ??????# #??????????????? | | ???????????###########/s####### ss#??????????????? | | ?????????? gbg s s #??????????????? | | ?????????? g #??????????????? | | ?????????? @ #??????????????? | | ????????????????###### ###########??????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 137 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 63 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Oops Challenges ------------ None Game ------ Seed MinesnifferDirtyRefractor Manual? 0 Play Time 00:23:23 Cumulative 6.5 hours Start 2024.08.12 @ 23:28:00 End 2024.08.13 @ 19:28:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ccdbdd3-c419-45a8-8627-d38990a0c1e5