Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 02:55:16 Player: jazzy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (4162) 4162 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1007) 1007 TOTAL SCORE: 10919 Bonus ------- High Alert Combat Kills 207 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 786/1000 Matter 300/300 Energy 106/1600 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Medium Treads > --- UTILITY (6) ------ Superbattery Layered Medium Armor Plating > --- WEAPON (4) ------- Advanced Plasma Cannon Advanced Plasma Cannon Coil Gun > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Visual Processing Unit Active Sensor Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Superbattery Large Matter Pod Layered Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Coil Gun > --- INVENTORY -------- Micro Nuclear Core Advanced Visual Processing Unit Active Sensor Suite [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . Utility 4 | . . . 1 . . . . 1 2 . . Weapon 2 | . . . . . . . 1 . . 1 . Parts Attached 102 | 8 7 3 7 . 1 5 11 19 38 . 3 Power 16 | 1 1 1 . . . . . 5 8 . . Engine 9 | 1 1 1 . . . . . 3 3 . . Core 7 | . . . . . . . . 2 5 . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 2 1 1 . . 3 5 3 5 . . Treads 12 | . . . . . . . 4 3 5 . . Leg 10 | 2 2 1 1 . . 3 1 . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 2 3 . 2 . 1 1 2 6 16 . . Device 17 | 1 . . 1 . 1 . . 3 11 . . Storage 5 | 1 1 . . . . . 1 . 2 . . Processor 4 | . . . 1 . . . 1 1 1 . . Hackware . | . . . . . . . . . . . . Protection 7 | . 2 . . . . 1 . 2 2 . . Artifact . | . . . . . . . . . . . . Weapon 31 | 3 1 1 4 . . 1 4 5 9 . 3 Energy Gun 8 | 2 . . . . . . 3 1 2 . . Energy Cannon 11 | . . . . . . . 1 1 6 . 3 Ballistic Gun 8 | 1 . . 3 . . 1 . 2 1 . . Ballistic Cannon 2 | . 1 . . . . . . 1 . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . 1 . 1 . . Parts Lost 35 | . . 1 . . . . . 9 17 . 8 Power 7 | . . . . . . . . 2 4 . 1 Propulsion 10 | . . . . . . . . 2 6 . 2 Utility 11 | . . . . . . . . 2 5 . 4 Weapon 7 | . . 1 . . . . . 3 2 . 1 Highest Loss Streak 8 | . . 1 . . . . . 3 6 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 2 7 11 11 12 13 14 13 13 9 3 3 Power 1 | . 1 1 1 1 1 1 . . 2 1 1 Propulsion 1 | 2 1 3 3 3 2 2 1 1 . . . Utility 5 | . 3 4 3 3 4 6 8 8 4 2 2 Weapon 2 | . 1 2 3 5 5 5 3 2 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 6 . 4 . 1 . 1 4 7 . 2 Power 2 | . . . 1 . . . . . 1 . . Propulsion 4 | . 3 . . . 1 . . . . . . Utility 11 | . 3 . 1 . . . . 3 2 . 2 Weapon 7 | . . . 1 . . . 1 1 4 . . Tool/Special 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 96 | . 100 99 99 100 100 100 99 96 94 76 74 Engine 9 | . 14 14 11 11 11 11 9 9 5 5 3 Core 2 | . . . . . . . . 2 5 . . Treads 14 | . . . . . . . 16 29 22 17 14 Leg 13 | . 28 28 32 33 33 33 19 . . . . Device 12 | . 6 . 9 11 11 . . 11 21 17 15 Storage 10 | . 14 14 11 11 11 11 9 7 10 11 10 Processor 6 | . . . 11 11 11 11 9 7 3 . . Protection 3 | . 7 14 1 . . 11 9 2 2 5 5 Energy Gun 5 | . 23 . . . . . 12 8 4 . . Energy Cannon 5 | . . . . . . . . 5 13 11 15 Ballistic Gun 8 | . . . 17 22 21 21 12 5 . 5 5 Ballistic Cannon 1 | . 4 14 1 . . . . 1 . . . Peak Build Rating 70 | 7 8 8 15 14 28 23 34 57 69 62 70 Average Rating 38 | 5 7 7 13 14 17 21 29 51 62 62 63 On Entrance 26 | . 7 8 8 14 14 28 23 34 56 62 62 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 95 | 13 53 52 52 52 53 54 60 81 95 53 62 Greatest Support 100 | 20 20 20 30 30 30 35 80 100 92 70 70 Greatest Overweight (x) 4 | 2 2 2 1 1 1 1 2 1 4 . 1 Average Overweight (x) . | . . 2 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 8 20 20 20 20 20 20 20 17 5 5 Most Carried 20 | 5 10 12 16 12 20 20 20 20 20 5 5 Average Carried 14 | 3 7 11 11 12 14 19 18 18 15 5 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 5 10 12 12 12 20 20 20 19 5 5 5 Class Distribution -------------------- 27% | Scavenger-Mutant 16% | Gunner 14% | Mutant 12% | Scavenger-Tank 10% | Scavenger-Gunner 9% | Scavenger-Skirmisher 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Tank | -5/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Matter Collected 2204 | 286 126 73 104 56 154 110 99 660 536 . . Remotely . | . . . . . . . . . . . . Salvage Created 5267 | 125 210 73 186 56 . 128 172 984 3142 . 191 Parts 243 | 6 7 5 19 1 . 9 18 56 115 . 7 Haulers Intercepted 4 | . . . . . . . 1 1 2 . . Recyclers Shooed 10 | . 2 1 . . . . . 1 6 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Combat Hostiles Destroyed 78 | . 6 2 6 . . 3 5 20 34 . 2 Guns 31 | . 3 . 3 . . 2 3 11 8 . 1 Cannons 38 | . 3 2 . . . . . 9 23 . 1 AOE 8 | . . . 3 . . 1 2 . 2 . . Classes Destroyed 15 | 2 1 . 3 . . . 1 4 3 . 1 Worker 4 | . . . . . . . . 2 2 . . Builder 6 | . . . 2 . . . 1 2 1 . . Tunneler 3 | 2 . . . . . . . 1 . . . Hauler 4 | . . . . . . . 1 1 2 . . Recycler 10 | 1 . . . . . . . 1 8 . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 7 | . . . 2 . . . 4 1 . . . Grunt 40 | . 6 2 1 . . 3 . 10 18 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 2 | . . . . . . . . 2 . . . Sentry 11 | . . . 3 . . . 1 4 3 . . Specialist 1 | . . . . . . . . . . . 1 Hunter 3 | . . . . . . . . . 2 . 1 Programmer 11 | . . . . . . . . 3 8 . . Heavy 2 | . . . . . . . . . 2 . . Best Kill Streak 5 | 3 1 2 5 . . 3 5 4 4 . 2 Combat Bots Only 4 | . 1 2 4 . . 3 4 4 3 . 2 Max Kills in Single Turn 4 | 1 1 1 2 . . 1 4 2 4 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 . . 1 2 . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Hostile Shots Fired 671 | . 41 10 37 . . 5 14 243 207 . 114 Missed 183 | . 5 2 13 . . 1 2 68 58 . 34 Hits 488 | . 36 8 24 . . 4 12 175 149 . 80 Melee 6 | . . . . . . . . 6 . . . Projectile 482 | . 36 8 24 . . 4 12 169 149 . 80 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 10 | . . . 1 . . . . 3 6 . . Part Disruptions 2 | . . . . . . . . . 2 . . Damage Taken 7266 | . 421 120 287 . . 70 119 1973 2886 . 1390 Core 806 | . 45 24 42 . . . . 137 344 . 214 Absorbed by Shields 634 | . . . . . . . . . 376 . 258 Redirected to Shielding 50 | . . . . . . . . 50 . . . Regen/Repaired (Parts) 44 | . . . . . . . . 44 . . . Core Remaining (%) 83 | 100 . 72 . . . 89 100 80 59 . . Volleys Fired 236 | 3 32 7 13 2 5 4 5 57 99 . 9 Largest 4 | 2 2 2 2 2 2 2 3 3 3 . 4 Hottest 324 | 100 100 80 53 46 53 53 133 194 265 . 324 Shots Fired 586 | 6 56 10 23 4 10 8 13 142 281 . 33 Gun 278 | 6 37 3 15 4 5 6 12 95 86 . 9 Cannon 291 | . 19 7 . . . . . 46 195 . 24 Launcher 17 | . . . 8 . 5 2 1 1 . . . Special . | . . . . . . . . . . . . Kinetic 143 | 1 19 7 15 4 5 6 9 68 . . 9 Thermal 398 | 5 37 3 . . . . 2 60 267 . 24 Explosive 17 | . . . 8 . 5 2 1 1 . . . Electromagnetic 28 | . . . . . . . 1 13 14 . . Robot Hit Streak 14 | 3 11 6 10 6 . 10 10 10 14 . 6 Robot Miss Streak 7 | 1 3 3 1 . . 1 3 7 4 . 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 372 | 5 39 6 18 3 . 4 8 99 171 . 19 Core Hits 249 | 5 11 3 14 1 . 9 10 95 97 . 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | . 2 2 . . . . . 1 10 . . Burn 11 | . 1 1 . . . . . . 9 . . Blast 3 | . 1 1 . . . . . 1 . . . Corrupt 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10768 | 65 541 108 585 38 . 189 234 2403 5919 . 686 Guns 3838 | 61 347 13 174 38 . 56 122 1588 1245 . 194 Cannons 5216 | . 187 95 . . . . . 589 3853 . 492 Explosions 1589 | . . . 411 . . 125 107 168 778 . . Melee . | . . . . . . . . . . . . Ramming 125 | 4 7 . . . . 8 5 58 43 . . Kinetic 2070 | 11 187 95 174 38 . 56 85 1230 . . 194 Thermal 6922 | 50 347 13 . . . . 19 935 5066 . 492 Explosive 1170 | . . . 411 . . 125 107 69 458 . . Electromagnetic 481 | . . . . . . . 18 111 352 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 5 1 8 . . Average Corruption 3 | . . . . . . . 4 1 3 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . . . . . 3 3 39 . . Message Errors 17 | . . . . . . . 1 3 13 . . Matter Fused 5 | . . . . . . . . . 5 . . Heat Flow Errors 7 | . . . . . . . . . 7 . . Energy Discharges 4 | . . . . . . . 1 . 3 . . Parts Fused 3 | . . . . . . . . . 3 . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . . Data Loss (major) 4 | . . . . . . . . . 4 . . Misfires 1 | . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 295 | . . . . . . . . 35 239 . 21 Projectiles 128 | . . . . . . . . 5 102 . 21 Explosions 167 | . . . . . . . . 30 137 . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . 2 . . . . . . 3 2 . . Impact 3 | . . . . . . . . 2 1 . . Kinetic 3 | . 2 . . . . . . 1 . . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 373 | . . . . . . . . . 373 . . Shots 8 | . . . . . . . . . 8 . . Rammed 11 | . . . . . . . 1 3 7 . . Targets Rammed 23 | 2 4 . . . . 1 2 6 8 . . Kicked 8 | 2 4 . . . . 1 1 . . . . Crushed 4 | . . . . . . . . 3 1 . . Highest Temperature 515 | 39 364 129 3 . . 9 72 431 515 . 159 Average Temperature 147 | 17 166 81 2 . . 5 27 132 164 . 77 Received Heat Transfer 1763 | . 219 66 69 . . 36 18 693 662 . . Effects 33 | . 2 . . . . . . 7 24 . . Shutdowns 11 | . 1 . . . . . . 3 7 . . Energy Bleed 7 | . 1 . . . . . . 1 5 . . Interference 5 | . . . . . . . . . 5 . . Matter Decay 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . 2 . . Damage (major) 6 | . . . . . . . . 3 3 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 29 | . 3 1 . . . . . 1 23 . 1 Heat Transferred 12560 | 148 1110 111 . . . . 25 1386 9030 . 750 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Maximum Alert Level 3 | . . . . . . . . 1 3 2 1 Low Security (%) 70 | 100 100 100 100 100 . 100 100 84 35 . . Level 1 17 | . . . . . . . . 15 31 . 100 Level 2 4 | . . . . . . . . . 13 100 . Level 3 6 | . . . . . . . . . 19 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 887 | 10 98 62 144 49 . 74 104 230 887 422 369 Initial 422 | . . 22 . 49 . . 5 . 95 422 295 Average 158 | 1 26 12 19 21 . 21 20 84 340 422 312 Influence Increases 3026 | 15 211 50 207 5 . 84 147 708 1505 . 94 Destroy 0b10 Robot/C 1560 | . 120 40 120 . . 60 100 400 680 . 40 Destroy 0b10 Robot/NC 145 | 15 . . 10 5 . . 10 40 65 . . Destroy Leader 370 | . 20 10 30 . . 10 22 74 184 . 20 Successful Hack 138 | . 11 . . . . . 6 93 28 . . Disable Machine 405 | . . . . . . . . 45 345 . 15 Destroy Structure 243 | . . . 32 . . 14 9 11 173 . 4 Partial Spotted 15 | . . . . . . . . . 15 . . Lose Combat Pursuer 150 | . 60 . 15 . . . . 45 15 . 15 Influence Decreases 2717 | 15 153 108 79 133 . 70 161 513 837 441 207 Entered New Map 792 | . . 36 . 79 . . 9 . 100 441 127 Time Decay 1574 | 15 153 62 79 54 . 70 152 423 566 . . Lost Part 331 | . . 10 . . . . . 90 151 . 80 Lost Ally 20 | . . . . . . . . . 20 . . Squads Dispatched 20 | . 1 . . . . . . 4 13 . 2 Investigation 2 | . 1 . . . . . . . 1 . . Extermination 9 | . . . . . . . . 3 6 . . Reinforcement 9 | . . . . . . . . 1 6 . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . Haulers Reinforced 3 | . . . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Distress Signals 3 | . 1 . 1 . . . . 1 . . . Communications Jammed 15 | . . . . . . . . 11 4 . . Distress Signals 4 | . . . . . . . . 3 1 . . Times Spotted 113 | . 12 2 8 . . 5 6 30 46 . 4 Peak Tracking Total 5 | . 4 2 5 . . 3 4 5 3 . 4 Tactical Retreats 9 | . 3 . 1 . . . . 3 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Traps Triggered 9 | . 1 . . . . . 3 2 3 . . Indirectly 1 | . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Machines Disabled 27 | . . . . . . . . 3 23 . 1 Max in Single Turn 8 | . . . . . . . . 1 8 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Machines Accessed 32 | . 3 . 5 . 4 . 4 9 6 1 . Terminals 18 | . 3 . 2 . . . 2 6 4 1 . Fabricators 2 | . . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 3 | . . . 1 . . . . 1 1 . . Scanalyzers 4 | . . . 2 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 112 | . 9 . 15 . 39 . 13 23 12 1 . Successful 78 | . 7 . 6 . 39 . 8 12 5 1 . Failed 34 | . 2 . 9 . . . 5 11 7 . . Catastrophic 4 | . . . . . . . 2 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . . . . . 12 . 2 . . . . Terminals 43 | . 9 . 5 . . . 6 14 8 1 . Fabricators 5 | . . . . . . . . 3 2 . . Repair Stations 4 | . . . . . . . . 4 . . . Recycling Units 6 | . . . 2 . . . . 2 2 . . Scanalyzers 15 | . . . 8 . . . 7 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 58 | . 7 . 1 . 39 . 2 6 2 1 . Record 42 | . 2 . . . 38 . 1 1 . . . Open DSF 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . . . . . . . . 2 1 . . Locate Traps 5 | . 1 . 1 . . . 1 2 . . . Maintenance Status 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 1 . . Network Status 1 | . . . . . . . . 1 . . . Build 2 | . . . . . . . . 1 1 . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . 1 . . . . 2 2 . . Recycle Component 1 | . . . . . . . . 1 . . . Process 1 | . . . . . . . . 1 . . . Report Inventory 3 | . . . 1 . . . . . 2 . . Scanalyzer 10 | . . . 4 . . . 6 . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 8 | . . . 2 . . . 6 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 3 . 5 . . . 4 8 6 . . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . Part Studies Acquired 5 | . . . 2 . . . 3 . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 13 | . . . . . . . . 13 . . . Parts Recycled 1 | . . . . . . . . 1 . . . Recycled Matter 262 | . . . . . . . . 262 . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Total Allies 2 | . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . 2 . . Highest-Rated Group 20 | . . . . . . . . . 20 . . Highest-Rated Ally 10 | . . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Active Infowar (turns) 4754 | 10 311 . 557 145 1148 . . 1128 1455 . . Sensors 2530 | . . . 557 145 1148 . . . 680 . . IFF 159 | . . . . . . . . . 159 . . Seismic 321 | 10 311 . . . . . . . . . . Jamming 2301 | . . . . . . . . 1128 1173 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Turns Passed 9248 | 86 674 332 605 145 1554 277 673 1977 2763 7 155 Spaces Moved 4233 | 42 352 90 206 70 803 133 338 967 1181 5 46 Core 7 | 7 . . . . . . . . . . . Treads 2372 | . . . . . . . 173 967 1181 5 46 Legs 1854 | 35 352 90 206 70 803 133 165 . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 190 190 190 190 170 157 157 166 165 Average Speed 177 | 132 127 260 190 190 190 190 180 159 191 166 168 Slowest Speed 330 | 190 260 260 190 190 190 190 330 214 330 166 225 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 51 20 26 12 93 35 31 24 31 . 40 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 303 | . . . 48 . 16 21 8 11 197 . 2 Melee . | . . . . . . . . . . . . Projectile 44 | . . . . . . . . 2 40 . 2 AOE 259 | . . . 48 . 16 21 8 9 157 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac DSF Total 5445 | 60 527 178 397 78 821 149 387 1279 1462 4 103 Wait 692 | . 104 78 156 3 1 1 13 199 94 . 43 Move 4223 | 41 351 89 205 69 802 133 337 966 1180 4 46 Hop . | . . . . . . . . . . . . Pick Up 69 | 5 14 1 8 . 4 1 8 17 11 . . Fast Attach 22 | 7 . . . . . . 1 4 9 . 1 Attach 29 | . . 1 2 . . . 2 8 16 . . Detach 7 | . . . . . . . . . 7 . . Swap 75 | 2 8 2 7 . 3 6 11 12 22 . 2 Drop 61 | . 14 . 6 . 1 4 8 10 16 . 2 Fire 236 | 3 32 7 13 2 5 4 5 57 99 . 9 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 7 | 2 4 . . . . . 1 . . . . Crush 15 | . . . . . . . 1 6 8 . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . 4 5 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 11) 761 | -10/Materials | Entered Mines 780 | -10/Mines | Met a Derelict bent on vengeance 1073 | -10/Mines | Discovered new exit (range 5) 1093 | -10/Mines | Entered Materials 1093 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -9/Materials | Build established: Scavenger-Mutant 1581 | -9/Materials | Discovered new exit (range 16) 1698 | -9/Materials | Entered Mines 1728 | -9/Mines | Discovered new exit (range 5) 1807 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1809 | -9/Mines | Discovered new exit (range 5) 1843 | -9/Mines | Entered Exiles 1913 | -9/Exiles | Met 8R-AWN 1961 | -9/Exiles | Met EX-HEX 2051 | -9/Exiles | Met EX-BIN 2161 | -9/Exiles | Met EX-DEC 2182 | -9/Exiles | Learned location of Zion (-7) 2295 | -9/Exiles | Discovered new exit (range 11) 2440 | -9/Exiles | Visited The Gauntlet 2893 | -9/Exiles | Aligned with FarCom system 2894 | -9/Exiles | Given EX-Vault access code 2986 | -9/Exiles | Opened EX-Vault 2991 | -9/Exiles | Found Prototype Device 2991 | -9/Exiles | Identified PSU Rigger 3005 | -9/Exiles | Found Army-in-a-Box 3011 | -9/Exiles | Found Superbattery 3053 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3397 | -9/Exiles | Stole three prototypes: PSU Rigger, Superbattery, Army-in-a-Box 3397 | -9/Exiles | Entered Mines 3630 | -8/Mines | Discovered new exit (range 14) 3674 | -8/Mines | Entered Materials 3674 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3996 | -8/Materials | Build established: Scavenger-Skirmisher 4286 | -8/Materials | Discovered new exit (range 6) 4328 | -8/Materials | Build established: Skirmisher 4347 | -8/Materials | Entered Factory 4347 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4349 | -7/Factory | FarCom data flow suspended 4493 | -7/Factory | Fabricated Adv. Medium Treads (x2) 4660 | -7/Factory | Build established: Gunner 5049 | -7/Factory | Build established: Scavenger-Gunner 5130 | -7/Factory | Repaired Ion Engine+ 5983 | -7/Factory | Lost 3 parts (1p1n1u) 6094 | -7/Factory | Discovered new exit (range 15) 6216 | -7/Factory | Build established: Gunner 6324 | -7/Factory | Entered another Factory area 6324 | -6/Factory | Evolved 2 slots: Utility x2 6856 | -6/Factory | Fabricated T-07 Excavator (x2) 7129 | -6/Factory | Found Prototype Device 7137 | -6/Factory | Lost 6 parts (1p1n3u1w) 7507 | -6/Factory | Build established: Scavenger-Skirmisher 8072 | -6/Factory | Build established: Scavenger-Tank 9062 | -6/Factory | Discovered new exit (range 15) 9087 | -6/Factory | Entered another Factory area 9087 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9092 | -5/Factory | Identified exit to DSF 9094 | -5/Factory | Entered DSF 9138 | -5/DSF | Additional patrols routed to DSF 9249 | -5/DSF | Self-destructed Last Messages --------------- 09211_ Slug penetrates X-67 Chaingunner. 09212_ Slug penetrates Wall. 09215_ Slug penetrates H-66 Slayer. 09216_ Penetrated by Slug. 09218_ Slug penetrates H-66 Slayer. 09219_ Penetrated by Slug. 09222_ Lrg. Matter Pod destroyed. 09223_ Imp. Heat Sink destroyed. 09225_ Penetrated by Slug. 09225_ Imp. Shield Generator destroyed. 09229_ Penetrated by Slug. 09229_ Arm. Treads+ destroyed. 09229_ Penetrated by Slug. 09232_ Slug penetrates Wall. 09232_ Adv. Heat Sink destroyed. 09235_ Penetrated by Slug. 09235_ Slug penetrates Wall. 09242_ Adv. Plasma Cannon destroyed. 09242_ Penetrated by Slug. 09248_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ?????????? | | ???????????????????????????????????? ?????????? | | ???????????????????????????????????? ?????????? | | ??????????????????????????????????### #????????? | | ??????????????????????????????????? !????????? | | ??????????????????????????????????? !????????? | | ???????????????????????????????????? !????????? | | ???????????????????????????###?###??# ###??????? | | ???????????????????????????#]]]# ?# #??????? | | ???????????????????????? ##]]]" ## #??????? | | ???????????????????????? % #??????? | | ???????????????????????H ##?????? | | ????????????????????? ?? "#?????? | | ????????????????????? ????????# "# ]]##?????? | | ?????????????????????# ?????????????# ]#??????? | | ???????????????????### ???????????### ###??????? | | ????????????????????!! ???????????#&& #???????? | | ????????????????????!! ??????????#&& #???????? | | ?????????????????????! ??????????#&& #???????? | | ???????????????????### ??????????### ##???????? | | ???????????????????# ??????????#&& &#???????? | | ???????????????????# ?????????#&& &#???????? | | ???????????????????? ??########## ##???????? | | ?????????????????????# ??#&&&#&&### ###??????? | | ???????????#;!!!!!!### ###&&&#&&## ""###????? | | ?????????? x*=[%[ @ ^ """""????? | | ?????????? % h%[ ""##"????? | | ????????????#!!#!!!#!!!!! #&&&#&&##"""""#??????? | | ???????????????????#!!!!! #########"""""#??????? | | ???????????????????#########???????##"####??????? | | ????????????????????????????????????#"#?????????? | | ????????????????????????????????????#""?????????? | | ?????????????????????????????????????##?????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 1710 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Medium Treads | x2 | -7/Factory | Preloaded T-07 Excavator | x2 | -6/Factory | Preloaded Repaired ---------- Ion Engine | 26% | -7/Factory Studied --------- Grenade Launcher | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Ion Engine | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Leap Before You Look Morally Flexible More Dakka Please No Signal Sixth Sense Total Silence Well-fed Force Field Challenges ------------ None Game ------ Seed LauncherLongswordHammer Manual? 0 Play Time 01:59:48 Cumulative 11.6 hours Start 2026.04.20 @ 00:44:24 End 2026.04.23 @ 02:55:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e62c7269-c31b-4ebc-ab99-a2f47c24bfca