Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.11 @ 14:56:45 Player: Michael Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (207) 1035 Value Destroyed (8910) 8910 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 16293 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 193 Met Data Miner 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1150 Matter 145/550 Energy 168/170 System Corruption 14% Temperature Cool (0) Movement Rolling (110) Ox2 Location -4/Armory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Centrium Wheel > --- UTILITY (14) ----- High-capacity Storage Unit Matter Compressor Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Fission Core Long-range Sensor Array Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Matter Compressor Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Light Regenerative Plating Makeshift Hacking Suite Advanced System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Hypervelocity Coil Gun Hardcell Cannon > --- INVENTORY -------- Light Fission Core Micro Fission Core Light Antimatter Reactor Armored Wheel Armored Wheel Armored Huge Wheel High-capacity Storage Unit High-capacity Matter Pod Long-range Sensor Array Long-range Sensor Array Long-range Terrain Scanner Improved Power Shielding Improved Heavy Armor Plating Improved System Backup Module Advanced Plasma Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Long-range Missile Launcher Ripper Greatsword [Rating: 93] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 12 | . . 2 2 2 2 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 320 | 4 5 5 20 45 34 11 12 . 4 76 77 27 Power 25 | 1 1 1 2 4 3 2 . . . 3 6 2 Engine 4 | 1 . . . 3 . . . . . . . . Core 16 | . 1 1 2 1 3 1 . . . 3 2 2 Reactor 5 | . . . . . . 1 . . . . 4 . Propulsion 27 | 1 . 1 4 4 4 . 2 . . 3 3 5 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 26 | 1 . 1 4 4 4 . 1 . . 3 3 5 Hover 1 | . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . Utility 124 | 1 2 2 9 16 7 2 5 . 2 38 33 7 Device 71 | . . 1 5 8 3 1 2 . . 23 23 5 Storage 12 | 1 1 . 1 2 1 . . . . 3 1 2 Processor 3 | . 1 . 1 . 1 . . . . . . . Hackware 6 | . . . 1 1 . . . . 1 3 . . Protection 32 | . . 1 1 5 2 1 3 . 1 9 9 . Artifact . | . . . . . . . . . . . . . Weapon 144 | 1 2 1 5 21 20 7 5 . 2 32 35 13 Energy Gun 7 | . . . 2 4 1 . . . . . . . Energy Cannon 16 | . 2 . . 5 6 . . . . 2 1 . Ballistic Gun 32 | 1 . 1 1 3 3 1 2 . . 4 11 5 Ballistic Cannon 52 | . . . . 5 5 3 1 . 1 16 16 5 Launcher 25 | . . . . 2 3 1 2 . 1 8 5 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 12 | . . . 2 2 2 2 . . . 2 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . . . . . 2 Parts Lost 47 | . . . 1 3 4 2 1 . 1 10 10 15 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 . . . . . . 2 Utility 27 | . . . . 1 1 2 1 . 1 6 8 7 Weapon 15 | . . . . 2 2 . . . . 3 2 6 Highest Loss Streak 13 | . . . 1 1 3 1 1 . 1 6 5 13 Average Slot Usage (%) 93 | . 82 94 96 98 99 92 93 93 93 89 94 82 Core 4 | . 9 11 9 4 5 1 6 6 6 4 . 1 Reactor 1 | . . . . . . 4 . . . . 4 3 Wheel 8 | . 14 17 17 15 12 6 6 6 6 5 7 8 Device 13 | . . 10 9 11 13 13 18 13 13 12 18 11 Storage 22 | . 14 11 15 17 20 26 26 26 26 26 24 20 Processor 10 | . 12 11 9 7 13 13 13 13 13 11 10 8 Hackware 8 | . . . 8 14 12 1 . . . 10 9 4 Protection 7 | . . 11 8 7 5 11 7 13 12 5 6 11 Energy Cannon 1 | . 13 1 . 1 7 1 . . . . . . Ballistic Gun 4 | . 14 20 14 1 1 4 5 6 6 2 6 . Ballistic Cannon 3 | . . . . 4 2 5 6 6 5 3 3 8 Slashing Weapon 1 | . . . 1 1 1 . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 161 | 10 41 43 77 124 133 144 135 134 135 152 161 156 Greatest Support 37 | 10 10 20 20 24 28 28 28 28 28 28 33 37 Greatest Overweight (x) 10 | . 4 4 7 5 10 5 4 4 4 5 6 6 Average Overweight (x) 4 | . 1 2 2 3 4 4 4 4 4 4 5 3 Largest Inventory Capacity 36 | 6 12 12 20 28 28 28 28 28 28 36 28 28 Average Capacity 26 | 5 8 12 17 22 28 28 28 28 28 29 28 26 Most Carried 33 | 6 9 12 19 28 28 28 28 27 27 33 28 28 Average Carried 24 | 3 6 11 13 22 26 27 27 27 26 27 26 24 Final Capacity 28 | 6 12 12 20 28 28 28 28 28 28 28 28 12 Final Carried 28 | 6 9 12 19 28 27 27 27 27 27 28 28 3 Class Distribution -------------------- 30% | Hacker-Mutant 23% | Hacker-Skirmisher 21% | Hauler-Skirmisher 7% | Hacker-Assassin 7% | Hauler-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Matter Collected 8819 | 201 198 185 311 834 717 691 176 . 273 2449 2588 196 Remotely . | . . . . . . . . . . . . . Salvage Created 9141 | . 203 452 479 885 808 379 37 . 81 2342 3032 443 Parts 470 | . 14 36 19 60 38 16 5 . 2 119 142 19 Haulers Intercepted 8 | . 2 2 . 2 . . . . . 1 1 . Recyclers Shooed 14 | . . . 2 . 1 . . . . 7 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 19 5 . 8 . . . Prevented 1 | . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Combat Hostiles Destroyed 149 | . 2 7 9 15 13 8 5 . 2 40 33 15 Melee 11 | . . . . 3 . . . . . 6 1 1 Guns 54 | . . 7 9 4 2 2 . . 2 11 16 1 Cannons 34 | . 2 . . 5 7 3 2 . . 8 4 3 AOE 47 | . . . . 2 3 3 3 . . 15 11 10 Classes Destroyed 15 | . 3 2 2 2 2 1 . . . 1 . 2 Worker 12 | . . 2 . . . . . . . 7 3 . Builder 4 | . . . . . . . . . . 2 2 . Tunneler 2 | . . . 1 1 . . . . . . . . Hauler 8 | . 2 2 . 2 . . . . . 1 1 . Recycler 14 | . . . . . 2 . . . . 4 8 . Operator 7 | . . 2 . 2 . . . . . 2 1 . Watcher 11 | . 1 1 . 3 . . . . . 4 2 . Swarmer 25 | . . . . . . 1 3 . . 13 4 4 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 55 | . 2 7 8 6 5 4 . . . 6 12 5 Duelist 4 | . . . . 1 1 . . . . 1 1 . Sentry 19 | . . . 1 5 4 1 . . . 3 4 1 Specialist 1 | . . . . . . . . . . . . 1 Hunter 15 | . . . . . 1 1 2 . . 4 5 2 Programmer 29 | . . . . 3 2 1 . . 2 13 7 1 Best Kill Streak 15 | . 2 5 9 3 3 3 3 . 2 15 7 12 Combat Bots Only 12 | . 2 3 6 3 3 3 3 . 2 9 4 12 Max Kills in Single Turn 7 | . 1 2 1 2 1 3 1 . 1 7 3 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 2 1 3 1 . . 3 2 4 Melee 1 | . . . . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Damage Taken 12870 | . 54 105 559 805 987 901 544 . 107 2488 3160 3160 Core 2212 | . 12 22 148 164 126 68 57 . 14 440 405 756 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 80 | 100 95 94 73 76 . . . . 68 56 . . Volleys Fired 556 | . 13 27 34 58 36 32 10 . 9 165 141 31 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 146 | . 80 43 60 132 132 107 87 . 78 111 146 130 Shots Fired 1018 | . 26 53 68 109 67 54 20 . 16 297 247 61 Gun 483 | . 13 53 68 40 9 17 2 . 7 129 133 12 Cannon 474 | . 13 . . 65 51 36 10 . 7 146 103 43 Launcher 61 | . . . . 4 7 1 8 . 2 22 11 6 Special . | . . . . . . . . . . . . . Kinetic 852 | . 13 53 62 67 34 50 12 . 14 273 219 55 Thermal 37 | . 13 . . 7 . . . . . . 17 . Explosive 61 | . . . . 4 7 1 8 . 2 22 11 6 Electromagnetic 68 | . . . 6 31 26 3 . . . 2 . . Robot Hit Streak 47 | . 20 24 47 12 10 37 10 . 22 27 25 13 Robot Miss Streak 4 | . 1 3 2 4 2 2 2 . . 3 4 2 Penetration Max 1 | . . . . . . 1 . . . 1 1 1 Secondary Targets 2 | . . . 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . Shots Hit Robots 677 | . 20 42 62 77 47 43 11 . 12 170 155 38 Core Hits 424 | . 9 27 36 41 38 19 10 . 4 105 105 30 Critical Hits 82 | . . . 1 2 1 4 . . 1 23 49 1 Critical Kills 35 | . . . 1 . 1 . . . 1 7 25 . Critical Parts Destroyed 43 | . . . . 1 . 3 . . . 16 22 1 Melee Attacks 76 | . . . 2 12 7 4 . . . 38 13 . Impact . | . . . . . . . . . . . . . Slashing 76 | . . . 2 12 7 4 . . . 38 13 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21982 | . 279 489 817 2167 1745 1348 803 . 361 6159 5095 2719 Guns 5213 | . 68 489 782 516 151 376 . . 206 1557 855 213 Cannons 6533 | . 211 . . 969 862 527 161 . 155 1349 1299 1000 Explosions 8167 | . . . . 338 732 225 642 . . 2344 2384 1502 Melee 2045 | . . . 35 344 . 220 . . . 909 537 . Ramming 24 | . . . . . . . . . . . 20 4 Kinetic 9783 | . 68 489 706 1018 426 825 161 . 361 2853 1663 1213 Thermal 968 | . 211 . . 220 . . . . . 46 491 . Explosive 8037 | . . . . 254 732 225 642 . . 2298 2384 1502 Electromagnetic 1125 | . . . 76 331 587 78 . . . 53 . . Impact . | . . . . . . . . . . . . . Slashing 2045 | . . . 35 344 . 220 . . . 909 537 . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 1 1 . . 2 4 14 Average Corruption 1 | . . . . 1 1 1 1 . . 1 2 4 Corruption Purged 9 | . . . . . . . 1 . . 6 2 . Effects 69 | . . . . 6 . 8 2 . . 9 26 18 Message Errors 21 | . . . . 4 . 4 1 . . 2 7 3 Matter Fused 8 | . . . . . . . . . . . 6 2 Heat Flow Errors 3 | . . . . . . . . . . . 2 1 Energy Discharges 6 | . . . . . . 1 . . . 3 1 1 Data Loss (minor) 13 | . . . . 2 . 2 1 . . 2 2 4 Targeting Errors 16 | . . . . . . . . . . 2 7 7 Weapon Failures 2 | . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 569 | . . . . 72 63 15 4 . 28 143 211 33 Projectiles 152 | . . . . 7 22 9 . . 28 56 15 15 Explosions 278 | . . . . . 41 6 4 . . 77 132 18 Melee 139 | . . . . 65 . . . . . 10 64 . Knockbacks 45 | . . . . 2 2 6 3 . . 17 5 10 Impact . | . . . . . . . . . . . . . Kinetic 41 | . . . . 1 2 6 3 . . 15 4 10 Secondary 4 | . . . . 1 . . . . . 2 1 . Self-Inflicted Damage 325 | . . . . 69 133 . 37 . . 43 21 22 Shots 15 | . . . . 3 6 . 2 . . 2 1 1 Rammed 3 | . . . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 252 | . 173 12 33 171 135 169 242 . 144 60 206 252 Average Temperature 41 | . 73 6 11 50 31 55 45 . 67 16 63 67 Received Heat Transfer 2256 | . 42 75 360 294 303 249 . . . 153 405 375 Effects 3 | . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . Parts Fried 10 | . . . . 6 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 4 | . 2 . . . . . . . . . 2 . Heat Transferred 1516 | . 444 . . 272 . . . . . 50 750 . Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Peak Influence 732 | . 68 199 282 290 214 . . . . 546 383 732 Average Influence 157 | . 29 53 120 107 78 . . . . 216 171 342 Maximum Alert Level 3 | . . . 1 1 1 . . . . 2 1 3 Low Security (%) 65 | 100 100 100 65 85 95 . . . . 40 60 52 Level 1 31 | . . . 34 14 4 . . . . 54 39 13 Level 2 2 | . . . . . . . . . . 5 . 26 Level 3 . | . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . . 2 1 8 3 . . . . 10 6 1 Investigation 2 | . . . 1 . 1 . . . . . . . Extermination 15 | . . . . 3 2 . . . . 6 3 1 Reinforcement 11 | . . 2 . 2 . . . . . 4 3 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . 1 . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Distress Signals 9 | . 1 . . 1 . . . . . 2 5 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 229 | . 6 11 14 24 15 10 5 . 4 63 50 27 Peak Tracking Total 11 | . 3 3 3 5 4 5 3 . 2 11 6 10 Tactical Retreats 10 | . . . . . 1 4 . . . 2 3 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Traps Triggered 12 | . . . . 1 3 . 1 . . . 3 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Machines Disabled 24 | . . . . 3 2 1 . . . 9 1 8 Max in Single Turn 6 | . . . . 2 1 1 . . . 6 1 3 Garrison Access 8 | . . . 1 1 2 . . . . 1 3 . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Machines Accessed 68 | . 2 . 4 15 16 . . 1 . 15 14 1 Terminals 27 | . 2 . 3 8 3 . . . . 6 5 . Fabricators 7 | . . . . 2 2 . . . . 3 . . Repair Stations 8 | . . . . 1 2 . . . . 2 3 . Recycling Units 6 | . . . . 1 3 . . . . . 1 1 Scanalyzers 10 | . . . . 2 4 . . . . 2 2 . Garrison Access 9 | . . . 1 1 2 . . . . 2 3 . Total Hacks 213 | . 3 . 14 43 49 . . 10 . 60 33 1 Successful 155 | . 2 . 8 25 38 . . 10 . 42 29 1 Failed 58 | . 1 . 6 18 11 . . . . 18 4 . Catastrophic 6 | . . . . 2 2 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . . . 11 5 4 . . . . 7 7 . Terminals 84 | . 3 . 12 28 5 . . . . 20 16 . Fabricators 20 | . . . . 6 5 . . . . 9 . . Repair Stations 26 | . . . . 3 6 . . . . 8 9 . Recycling Units 9 | . . . . 1 6 . . . . . 1 1 Scanalyzers 52 | . . . . 4 24 . . . . 20 4 . Garrison Access 12 | . . . 2 1 3 . . . . 3 3 . Terminal Hacks 56 | . 2 . 6 17 1 . . 10 . 7 13 . Record 6 | . . . . 1 . . . . . 3 2 . Part Schematic 11 | . . . 1 1 . . . 7 . . 2 . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Level Access Points 4 | . . . 1 1 . . . . . 1 1 . Branch Access Points 4 | . . . 1 1 1 . . . . . 1 . Emergency Access Points 4 | . . . . 4 . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . Terminal Index 4 | . . . 1 1 . . . . . . 2 . Scanalyzer Index 1 | . . . . . . . . . . . 1 . Unreport Threat 2 | . 1 . . . . . . . . 1 . . Locate Traps 6 | . 1 . . 1 . . . . . 1 3 . Disarm Traps 1 | . . . . 1 . . . . . . . . Patrol Status 3 | . . . 1 2 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . Registered Components 1 | . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . Zone Layout 3 | . . . 1 2 . . . . . . . . Fabricator Hacks 12 | . . . . 4 2 . . . . 6 . . Load Schematic 6 | . . . . 2 1 . . . . 3 . . Build 6 | . . . . 2 1 . . . . 3 . . Repair Station Hacks 18 | . . . . 1 4 . . . . 6 7 . Scan Component 10 | . . . . 1 2 . . . . 3 4 . Repair 8 | . . . . . 2 . . . . 3 3 . Recycling Unit Hacks 7 | . . . . 1 4 . . . . . 1 1 Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Components 6 | . . . . 1 3 . . . . . 1 1 Scanalyzer 49 | . . . . 1 24 . . . . 20 4 . Insert Component 23 | . . . . 1 11 . . . . 9 2 . Analyze 26 | . . . . . 13 . . . . 11 2 . Garrison Access Hacks 8 | . . . 1 1 2 . . . . 1 3 . Seal Access 8 | . . . 1 1 2 . . . . 1 3 . Unauthorized Hacks 5 | . . . 1 . 1 . . . . 2 1 . Terminals 4 | . . . 1 . . . . . . 2 1 . Assimilate 1 | . . . . . . . . . . 1 . . Botnet 3 | . . . 1 . . . . . . 1 1 . Fabricators 1 | . . . . . 1 . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 44 | . 1 . 2 13 12 . . . . 11 5 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 1 1 9 . . 7 . 9 4 . Parts Built 7 | . . . . 4 2 . . . . 1 . . Matter 701 | . . . . 248 168 . . . . 285 . . Time 256 | . . . . 62 42 . . . . 152 . . Total Part Build Rating 21 | . . . . 8 8 . . . . 5 . . Parts Repaired 8 | . . . . . 2 . . . . 3 3 . Time 301 | . . . . . 41 . . . . 110 150 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . . . 2 10 . . . . . . 1 Parts Scanalyzed 20 | . . . . 1 8 . . . . 9 2 . Part Schematics Acquired 20 | . . . . . 9 . . . . 9 2 . Parts Damaged 2 | . . . . . 2 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Total Allies 3 | . . . . . . 1 . . 1 1 . . Largest Group 1 | . . . . . . 1 . . 1 1 . . Highest-Rated Group 94 | . . . . . . 32 . . 94 94 . . Highest-Rated Ally 94 | . . . . . . 32 . . 94 94 . . Total Orders 1 | . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . 1 . . Ally Attacks 21 | . . . . . . 4 . . 14 3 . . Total Damage 585 | . . . . . . 82 . . 347 156 . . Kills 4 | . . . . . . 1 . . 2 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Turns Passed 14290 | 45 282 562 441 1819 1545 1638 634 105 476 3652 2711 380 Spaces Moved 8060 | 44 219 359 242 1195 908 1010 415 76 314 1816 1308 154 Core 7 | 7 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 8053 | 37 219 359 242 1195 908 1010 415 76 314 1816 1308 154 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 110 130 140 140 140 140 140 130 120 Average Speed 135 | 75 98 107 105 122 136 147 140 140 140 142 147 129 Slowest Speed 190 | 80 120 120 150 140 190 150 140 140 140 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 48 27 27 30 26 90 62 68 41 53 43 15 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 4 3 . 1 . . . Spaces Dug 270 | . . . 1 25 11 6 . . 42 122 41 22 Terrain Destroyed 723 | . . . 1 44 37 22 92 . 43 253 140 91 Melee 32 | . . . 1 2 7 2 . . . 19 1 . Projectile 120 | . . . . 3 5 5 6 . 1 41 51 8 AOE 571 | . . . . 39 25 15 86 . 42 193 88 83 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Arm Total 10229 | 53 264 489 357 1418 1132 1099 443 75 333 2493 1792 281 Wait 955 | . 13 84 50 64 119 33 3 . 6 348 217 18 Move 8048 | 43 218 358 241 1194 907 1009 414 75 313 1815 1307 154 Hop . | . . . . . . . . . . . . . Pick Up 90 | 6 7 8 5 19 10 1 1 . . 18 12 3 Fast Attach 65 | 4 3 3 4 8 8 2 2 . 1 13 9 8 Attach 65 | . . 1 3 4 9 2 2 . 1 18 12 13 Detach 49 | . 1 1 3 4 5 2 1 . 1 15 7 9 Swap 190 | . 2 1 13 33 17 7 8 . 2 45 56 6 Drop 103 | . 7 6 2 23 14 1 2 . . 18 8 22 Fire 556 | . 13 27 34 58 36 32 10 . 9 165 141 31 Melee 75 | . . . 2 11 7 4 . . . 38 13 . Ram 3 | . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . 8 16 Rewire 6 | . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Materials 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Utility x2 787 | -9/Materials | Discovered new exit (range 9) 817 | -9/Materials | Identified exit to Materials 890 | -9/Materials | Entered another Materials area 890 | -8/Materials | Evolved 2 slots: Utility x2 1076 | -8/Materials | Identified exit to Factory 1219 | -8/Materials | Build established: Hacker-Mutant 1331 | -8/Materials | Entered Factory 1331 | -7/Factory | Evolved 2 slots: Utility x2 1819 | -7/Factory | Identified exit to Factory 1852 | -7/Factory | Fabricated Arm. Wheel (x2) 2317 | -7/Factory | Garrison activated, responded to threat 2395 | -7/Factory | Identified exit to Lower Caves 2534 | -7/Factory | Fabricated Arm. Wheel? 3150 | -7/Factory | Entered another Factory area 3150 | -6/Factory | Evolved 2 slots: Utility x2 3240 | -6/Factory | Repaired Imp. Utility Shielding 3584 | -6/Factory | Discovered new exit (range 21) 3623 | -6/Factory | Identified exit to Factory 3729 | -6/Factory | Repaired Adv. Assault Cannon 4159 | -6/Factory | Discovered exit to Factory (range 15) 4314 | -6/Factory | Lost 3 parts (1n2w) 4419 | -6/Factory | Discovered exit to Factory (range 16) 4595 | -6/Factory | Discovered new exit (range 19) 4621 | -6/Factory | Identified exit to Lower Caves 4638 | -6/Factory | Fabricated Adv. Assault Cannon (x2) 4695 | -6/Factory | Entered Lower Caves 4818 | -6/Lower Caves | Build established: Hauler-Skirmisher 5053 | -6/Lower Caves | Learned 4 Factory zone layouts 6011 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6313 | -6/Lower Caves | Learned Factory trap positions 6313 | -6/Lower Caves | Discovered new exit (range 5) 6318 | -6/Lower Caves | Identified exit to Lower Caves 6333 | -6/Lower Caves | Entered another Lower Caves area 6366 | -6/Lower Caves | Discovered exit to Factory (range 15) 6906 | -6/Lower Caves | Learned Factory emergency access door positions 6950 | -6/Lower Caves | Discovered new exit (range 14) 6966 | -6/Lower Caves | Identified exit to Data Miner 6967 | -6/Lower Caves | Entered Data Miner 6967 | -6/Data Miner | Discovered new exit (range 6) 6977 | -6/Data Miner | Identified exit to Proximity Caves 6995 | -6/Data Miner | Met Data Miner 7042 | -6/Data Miner | Received God Mode back door access code from Data Miner 7072 | -6/Data Miner | Entered Proximity Caves 7149 | -5/Proximity Caves | Learned 4 Factory zone layouts 7349 | -5/Proximity Caves | Escorted by Enhanced Grunt 7513 | -5/Proximity Caves | Discovered exit to Factory (range 23) 7548 | -5/Proximity Caves | Entered Factory 7548 | -5/Factory | Accompanied by 1 ally 7548 | -5/Factory | Evolved 2 slots: Utility x2 7550 | -5/Factory | Loaded intel: 126 trap records 7975 | -5/Factory | Build established: Hacker-Mutant 8702 | -5/Factory | Lost 6 parts (1p4u1w) 8723 | -5/Factory | Destroyed 9 combat bots 9255 | -5/Factory | Build established: Hacker-Assassin 9392 | -5/Factory | Discovered new exit (range 7) 9401 | -5/Factory | Identified exit to Upper Caves 9852 | -5/Factory | Build established: Hauler-Mutant 9874 | -5/Factory | Fabricated Lgt. Regenerative Plating? 9934 | -5/Factory | Local fabrication network quarantined 10017 | -5/Factory | Repaired Arm. Huge Wheel 10065 | -5/Factory | Discovered new exit (range 16) 10409 | -5/Factory | Identified exit to Factory 10842 | -5/Factory | Repaired Imp. Cooling System 11072 | -5/Factory | Repaired Adv. Assault Cannon 11194 | -5/Factory | Build established: Hacker-Mutant 11200 | -5/Factory | Entered another Factory area 11200 | -4/Factory | Evolved 2 slots: Utility x2 11317 | -4/Factory | Discovered new exit (range 23) 11414 | -4/Factory | Identified exit to Research 11482 | -4/Factory | Repaired Imp. System Backup Module 11497 | -4/Factory | Build established: Hacker-Skirmisher 11533 | -4/Factory | Repaired Matter Compressor 11651 | -4/Factory | Identified exit to Upper Caves 11651 | -4/Factory | Identified exit to Extension 11651 | -4/Factory | Identified exit to Armory 12046 | -4/Factory | Repaired Power Amplifier 13222 | -4/Factory | Lost 5 parts (4u1w) 13911 | -4/Factory | Entered Armory 14040 | -4/Armory | Energy Cycler disabled 14214 | -4/Armory | Destroyed 12 combat bots 14249 | -4/Armory | Core integrity fell below 50% 14282 | -4/Armory | Core integrity fell below 20% 14282 | -4/Armory | System corruption reached 10% 14291 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14283_ H-77 Assassin unfolds itself. 14284_ Slammed into H-77 Assassin. 14284_ Adv. Signal Interpreter permanently disabled. 14284_ Destabilizing: Short circuit. 14284_ Penetrated by Slug. 14285_ Acquired 85 matter. 14285_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 14286_ Slug penetrates Wall. 14286_ Hardcell Cannon destroyed. 14287_ Dropped Hyp. Coil Gun. 14287_ Dropped Enh. Coil Gun. 14288_ Dropped Lgt. Antimatter Cannon. 14289_ The unstable cave ceiling collapses. 14289_ Dropped Hardcell Cannon. 14289_ Dropped Greatsword. 14289_ Slug penetrates Wall. 14289_ Slug penetrates H-77 Assassin. 14289_ Slug penetrates Earth. 14289_ Broken Adv. Signal Interpreter destroyed. 14290_ Dropped Lrn. Terrain Scanner. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????############?#?############# | | ??????????????????????? ???##" | | ???????????????????????? ????## " "" " | | ?????????????????????"???" ##?#?# = | | ?????????????????????"|??" #???## " " " | | ?????????????????????"|??" ###### | | ??????????????????? """ # ## | | ???????????????????? # ## | | ???????????????######## = ! # #####+##### | | ???????????????? !% [ % | | ????????????????? %[ | | ?????????????????? | | ?????????????????? "% %p = / | | ????????????????+##### !=# # =###+##### | | ????????????????? % ####% ? ??? | | ??????????????????""""" h ]] [*] ##? ! =!= # | | ??????????????????""""" ]pg g]] [x* #?## != ??# | | ??????????????????""""" [@p x ]* #?## != # | | ?????????????? /%# !]!! #??# # | | ?????????????######### ##h# [[][]* ##?# "" # | | ?????????????????????#??### ]![ #??? "F"" # | | ??????????????????????????# ] #??? """"?# | | ??????????????????????????############??######???# | | ?????????????????????????????????????????????##??? | | ?????????????????????????????????????????#??????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 24 Energy Capacity 815 Matter Stores 550 Matter Capacity 750 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 20 Additional Mass Support 9 EM Shielding 3 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 44 Particle Charging 20 Offensive Hacking 21 Defensive Hacking 14 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Lyr. Light Armor Plating | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Coil Gun | -5/Factory | Scanalyzed Greatsword | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Scanalyzed Imp. Dynamic Insulation System | -5/Factory | Scanalyzed Hvy. Assault Rifle | -5/Factory | Scanalyzed Hvy. Machine Gun | -5/Factory | Scanalyzed Imp. Power Shielding | -5/Factory | Scanalyzed Imp. System Backup Module | -5/Factory | Scanalyzed Lrn. Terrain Scanner | -5/Factory | Scanalyzed Hyp. Coil Gun | -4/Factory | Scanalyzed Quantum Reactor | -4/Factory | Hacked Imp. Hacking Suite | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Adv. Assault Cannon | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Packrat Challenges ------------ None Game ------ Seed DispersionSegregatorLoader Manual? 1 Play Time 04:43:49 Cumulative 88.3 hours Start 2020.05.05 @ 22:38:09 End 2020.05.11 @ 14:56:45 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c84a7ceb-5897-4b84-919a-4c72ac96542e