Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 16:57:19 Player: RNGesus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (24) 120 Value Destroyed (802) 802 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (14987) 14987 TOTAL SCORE: 22649 Bonus ------- Pacifist 834 High Alert Combat Kills 134 Entered DSFs 500 Win 3000 Win Speed 10657 Friendly Fire -138 Cogmind --------- Core Integrity 138/1600 Matter 85/300 Energy 15/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Graphene Brace Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Transmission Jammer Graphene Brace Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Micro Nuclear Core Enhanced Nova Cannon Micro-nuke Launcher Power Maul [Rating: 105] Favorites ----------- Power None Propulsion Armored Medium Treads Treads Armored Medium Treads Utility Terrain Scan Processor Device Structural Scanner Processor Terrain Scan Processor Hackware Hacking Suite Weapon Power Maul Energy Cannon Enhanced Nova Cannon Launcher Micro-nuke Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . 2 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 1 . 1 . . . 1 . . Utility 14 | . . 1 1 2 1 2 2 . 1 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 64 | 2 . 2 3 8 3 10 . 2 9 8 17 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . 1 1 2 . 4 . 2 . 3 4 Treads 19 | 2 . 1 1 2 . 4 . 2 . 3 4 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | . . 1 2 1 3 5 . . 5 1 3 Device 9 | . . . . 1 . 3 . . 3 1 1 Storage . | . . . . . . . . . . . . Processor 7 | . . 1 2 . 1 . . . 2 . 1 Hackware 5 | . . . . . 2 2 . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 24 | . . . . 5 . 1 . . 4 4 10 Energy Gun . | . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . 1 5 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . . . . 1 . . . . 3 . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 10 | . . . . 3 . 1 . . 1 2 3 Slashing Weapon 2 | . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . 1 . Parts Lost 27 | . . . 1 3 . 3 . 1 7 . 12 Power . | . . . . . . . . . . . . Propulsion 12 | . . . 1 2 . 1 . . 5 . 3 Utility 13 | . . . . 1 . 2 . 1 2 . 7 Weapon 2 | . . . . . . . . . . . 2 Highest Loss Streak 11 | . . . 1 3 . 3 . 1 3 . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 52 | . 28 28 52 57 41 59 . 66 59 50 51 Treads 16 | . 28 26 31 25 13 23 . 26 15 8 10 Device 8 | . . . . 4 6 5 . 10 13 10 11 Processor 19 | . . 2 21 22 19 17 . 15 19 21 20 Hackware 6 | . . . . . 2 10 . 13 9 8 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 14 | . . . . 8 1 4 2 2 6 6 14 Greatest Support 27 | 3 3 3 3 3 3 3 3 27 3 3 3 Greatest Overweight (x) 4 | . . . . 2 . 1 . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 3 4 4 5 4 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 4 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 38% | Mutant 36% | Hacker-Scout 24% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Matter Collected 549 | 139 81 . . . . 27 . 3 127 137 35 Remotely . | . . . . . . . . . . . . Salvage Created 323 | . . . . 47 . 23 . . 164 . 89 Parts 32 | . . . . 5 . 4 . . 15 . 8 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 18 | . . . . 4 . . . . 8 . 6 AOE 17 | . . . . 4 . . . . 8 . 5 Classes Destroyed 5 | . . . . 1 . 1 . . 2 . 1 Worker 3 | . . . . . . . . . 2 . 1 Builder 1 | . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . 1 Swarmer 18 | . . . . 4 . . . . 8 . 6 Best Kill Streak 8 | . . . . 4 . . . . 8 . 8 Combat Bots Only 6 | . . . . 4 . . . . 5 . 6 Max Kills in Single Turn 4 | . . . . 3 . 1 . . 4 . 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . 3 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Damage Taken 8253 | . . 29 533 496 . 421 . 476 2151 534 3613 Core 2599 | . . . 116 100 . 135 . 82 622 82 1462 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 81 | 100 100 100 78 85 100 86 . 92 52 94 8 Volleys Fired 16 | . . . . 2 . . . . 4 2 8 Largest 1 | . . . . 1 . . . . 1 1 1 Hottest 120 | . . . . 39 . . . . 49 113 120 Shots Fired 16 | . . . . 2 . . . . 4 2 8 Gun . | . . . . . . . . . . . . Cannon 7 | . . . . . . . . . . 2 5 Launcher 9 | . . . . 2 . . . . 4 . 3 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 7 | . . . . . . . . . . 2 5 Explosive 9 | . . . . 2 . . . . 4 . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 2 | . . . . 1 . . . . . 1 2 Robot Miss Streak 1 | . . . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 5 | . . . . 1 . 1 . . . 1 2 Core Hits 44 | . . . 4 6 . 1 . . 18 1 14 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 19 | . . . . 9 . 1 . . . 2 7 Impact 18 | . . . . 8 . 1 . . . 2 7 Slashing 1 | . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2726 | . . . 43 284 . 118 . . 1005 52 1224 Guns . | . . . . . . . . . . . . Cannons 84 | . . . . . . . . . . 40 44 Explosions 2347 | . . . . 249 . . . . 1005 . 1093 Melee 157 | . . . . . . 118 . . . . 39 Ramming 138 | . . . 43 35 . . . . . 12 48 Kinetic . | . . . . . . . . . . . . Thermal 84 | . . . . . . . . . . 40 44 Explosive 2347 | . . . . 249 . . . . 1005 . 1093 Electromagnetic . | . . . . . . . . . . . . Impact 157 | . . . . . . 118 . . . . 39 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 2 . 1 . . . . . 2 2 6 Average Corruption 2 | . 2 . 1 . . . . . 2 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . 1 . . . . . 4 . 3 Message Errors 3 | . . . 1 . . . . . 1 . 1 Matter Fused 1 | . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 145 | . . . . . . . . . 75 . 70 Projectiles . | . . . . . . . . . . . . Explosions 136 | . . . . . . . . . 75 . 61 Melee 9 | . . . . . . . . . . . 9 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 195 | . . . 19 44 . . . . . 4 128 Shots 5 | . . . . 2 . . . . . . 3 Rammed 28 | . . . 12 3 . . . . . 4 9 Targets Rammed 28 | . . . 12 3 . . . . . 4 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 202 | . . . . . . . . . 202 28 32 Average Temperature 41 | . . . . . . . . . 92 17 15 Received Heat Transfer 951 | . . 9 252 135 . 81 . . 222 36 216 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 55 | . . . . . . . . . . 37 18 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Peak Influence 858 | . . 65 87 464 226 242 118 82 550 415 858 Initial 309 | . . . 27 35 226 110 118 82 40 309 225 Average 270 | . . 27 50 191 226 159 118 77 317 336 456 Maximum Alert Level 3 | . . . . 2 1 1 . . 2 2 3 Low Security (%) 36 | 100 100 100 100 65 . 75 100 100 28 . . Level 1 42 | . . . . 19 100 24 . . 27 94 44 Level 2 19 | . . . . 15 . . . . 43 5 43 Level 3 2 | . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . . 1 1 1 1 . 1 3 1 4 Investigation 5 | . . . . 1 1 . . . 1 . 2 Extermination 2 | . . . . . . . . . 1 . 1 Reinforcement 6 | . . . 1 . . 1 . 1 1 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Distress Signals 9 | . . 1 3 1 . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 144 | . . 3 19 26 . 9 . 1 34 19 33 Peak Tracking Total 19 | . . 6 19 15 . 4 . 2 14 9 12 Tactical Retreats 21 | . . 1 3 3 . 2 . . 3 4 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Traps Triggered 5 | . 1 . . . . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Machines Disabled 4 | . . . . 3 . . . . . . 1 Max in Single Turn 2 | . . . . 2 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Machines Accessed 24 | . . 1 . 4 1 1 1 . 7 4 5 Terminals 24 | . . 1 . 4 1 1 1 . 7 4 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . . 1 . 9 4 2 1 . 17 9 11 Successful 20 | . . 1 . 3 1 1 1 . 5 3 5 Failed 34 | . . . . 6 3 1 . . 12 6 6 Catastrophic 5 | . . . . 1 1 . . . 3 . . Database Lockouts . | . . . . . . . . . . . . Manual 33 | . . 1 . 9 . 2 . . 8 6 7 Terminals 54 | . . 1 . 9 4 2 1 . 17 9 11 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . . . 1 1 . 1 . 3 2 2 Open DSF 2 | . . . . . . . 1 . 1 . . Level Access Points 4 | . . . . 1 . . . . 1 1 1 Branch Access Points 1 | . . . . . . . . . . 1 . Terminal Index 3 | . . . . . 1 . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . . 1 . 2 . 1 . . 2 1 3 Terminals 10 | . . 1 . 2 . 1 . . 2 1 3 Assimilate 1 | . . . . . . 1 . . . . . Botnet 8 | . . 1 . 1 . . . . 2 1 3 Operators 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . . . 3 1 1 . . 5 4 5 Full Trace Events 4 | . . . . 1 1 . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Total Allies 1 | . . . . . . 1 . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Turns Passed 1915 | 15 42 73 114 292 90 146 2 47 336 385 373 Spaces Moved 3173 | 20 82 138 186 474 171 253 3 85 553 677 531 Core 3172 | 20 82 138 186 474 171 253 3 84 553 677 531 Treads 1 | . . . . . . . . 1 . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 50 50 50 50 51 52 50 54 Slowest Speed 250 | 50 50 50 50 150 50 100 50 170 100 100 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 3 22 25 27 18 5 14 . 84 25 19 18 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 50 | . . . . 8 . . . . 15 2 25 Terrain Destroyed 133 | . . . . 19 . . . . 59 3 52 Melee 12 | . . . . 8 . . . . . 2 2 Projectile 3 | . . . . . . . . . . 1 2 AOE 118 | . . . . 11 . . . . 59 . 48 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac DSF Res Res Acc Total 3389 | 23 82 140 205 506 173 265 2 90 594 718 591 Wait 30 | . . . . . . . . . 19 3 8 Move 3161 | 19 81 137 185 473 170 252 2 84 552 676 530 Hop . | . . . . . . . . . . . . Pick Up 17 | 2 1 1 3 4 . . . 1 3 2 . Fast Attach 37 | 2 . 2 3 3 3 8 . . 4 5 7 Attach 25 | . . . . 5 . 2 . . 5 3 10 Detach 20 | . . . . 3 . 2 . . 4 3 8 Swap 2 | . . . . . . . . 2 . . . Drop 19 | . . . 2 4 . . . 3 3 3 4 Fire 16 | . . . . 2 . . . . 4 2 8 Melee 19 | . . . . 9 . 1 . . . 2 7 Ram 28 | . . . 12 3 . . . . . 4 9 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 16) 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 91 | -9/Materials | Discovered new exit (range 12) 124 | -9/Materials | Discovered new exit (range 16) 131 | -9/Materials | Entered another Materials area 131 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 241 | -8/Materials | Discovered new exit (range 8) 244 | -8/Materials | Identified exit to Factory 245 | -8/Materials | Entered Factory 245 | -7/Factory | Evolved 2 slots: Utility x2 306 | -7/Factory | Build established: Mutant 399 | -7/Factory | Identified exit to Factory 537 | -7/Factory | Entered another Factory area 537 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 558 | -6/Factory | Lost 3 parts (2n1u) 586 | -6/Factory | Discovered new exit (range 12) 591 | -6/Factory | Identified exit to Lower Caves 616 | -6/Factory | Discovered new exit (range 15) 623 | -6/Factory | Identified exit to Factory 627 | -6/Factory | Entered another Factory area 627 | -5/Factory | Evolved 2 slots: Utility x2 663 | -5/Factory | Spotted B-75 Beast 704 | -5/Factory | Lost 3 parts (1n2u) 751 | -5/Factory | Discovered new exit (range 6) 772 | -5/Factory | Identified exit to Factory 773 | -5/Factory | Entered another Factory area 773 | -4/Factory | Evolved 2 slots: Utility x2 775 | -4/Factory | Identified exit to DSF 775 | -4/Factory | Entered DSF 796 | -4/DSF | Additional patrols routed to DSF 815 | -4/DSF | Discovered new exit (range 14) 821 | -4/DSF | Identified exit to Research 822 | -4/DSF | Entered Research 822 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -3/Research | Identified exit to Research 1158 | -3/Research | Entered another Research area 1158 | -2/Research | Evolved 2 slots: Utility x2 1160 | -2/Research | Lost 3 parts (1n2u) 1224 | -2/Research | Identified exit to Quarantine 1405 | -2/Research | Identified exit to Access 1408 | -2/Research | Search patrols dispatched 1543 | -2/Research | Entered Access 1543 | -1/Access | Evolved 2 slots: Utility x2 1600 | -1/Access | Build established: Hacker-Scout 1814 | -1/Access | Identified exit to Surface 1830 | -1/Access | Search patrols dispatched 1842 | -1/Access | Spotted B-99 Colossus 1843 | -1/Access | Spotted B-99 Colossus 1886 | -1/Access | Core integrity fell below 50% 1900 | -1/Access | Core integrity fell below 20% 1916 | *** | Escaped! Last Messages --------------- 01893_ Door malfunctions. 01895_ Slug penetrates Sealed Heavy Doors. 01896_ P-80 Master resets B-99 Colossus, system corruption cleaned. 01899_ Slug penetrates Sealed Heavy Doors. 01899_ Penetrated by Slug. 01899_ Slug penetrates Sealed Heavy Doors. 01900_ Penetrated by Slug. 01902_ Slug penetrates Sealed Heavy Doors. 01902_ Penetrated by Slug. 01902_ Slug penetrates Sealed Heavy Doors. 01902_ Penetrated by Slug. 01903_ Power Maul destroyed. 01904_ P-80 Master knocked back. 01904_ Slug penetrates P-80 Master. 01904_ P-80 Master suffers critical hit (Destroy). 01904_ Slug penetrates Sealed Heavy Doors. 01906_ Penetrated by Slug. 01906_ Slug penetrates Sealed Heavy Doors. 01912_ Main Access Shell breached. [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ! | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????######??######### | | ?????????????????????????? "??" # ? | | ??????????????????????????? "??" # ??? | | ???????????????????????"""""" """" ###+##### | | ???????????????????????" " " | | ???????????????????????" "" " ""%% %%% | | ???????????????????????" @" " """" % % %% | | ???????????????????????" " "??" | | ????????????????????" "" """ "??" ###/##### | | ????????????????????" "??" # ???# | | ????????????????????" "??" # # | | ????????????????????"##########??######### # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# " # | | ?????????????????????????????????????????? "" # | | ?????????????????????????????????????????? "" # | | ??????????????????????????????????????????? "" # | | ??????????????????????????????????????????? ""? # | | ??????????????????????????????????????????? ""? # | | ??????????????????????????????????????????? ????# | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#######?? | | ?????????????????????????????????????????# ?? | | ?????????????????????????????????????????# ? | | ?????????????????????????????????????????# ? | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 285 Jamming Range 14 Evasion (%) 50 Melee Accuracy 8 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None Game ------ Seed ProtonVariableThruster Manual? 0 Play Time 00:32:27 Cumulative 371.7 hours Start 2022.04.30 @ 16:26:22 End 2022.04.30 @ 16:57:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 527 Rogue 527 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 84 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 060dc82e-d9bf-4f31-a0fb-6c96464a7cc6