Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 18:59:51 Player: BRiNK Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (2593) 2593 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1430) 1430 TOTAL SCORE: 9303 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 1566 Friendly Fire -161 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 78/290 System Corruption 11% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg (fused) Improved VSS Leg > --- UTILITY (8) ------ Improved Heat Sink Improved Heat Sink Machine Analyzer Advanced Visual Processing Unit Improved Core Shielding Graphene Brace > --- WEAPON (3) ------- Heavy Riot Gun > --- INVENTORY (5) ---- Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Weapon Cycler Graphene Brace Mini Drone Bay > --- WEAPON ----------- Cooled Particle Cannon Advanced Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Improved VSS Leg Improved Heat Sink Energy Well Advanced Sensor Array Recoil Stabilizer Improved Propulsion Shielding Layered Medium Armor Plating Dynamic Insulation System Thermic Laser Heavy Plasma Cannon Coil Gun Advanced Assault Cannon Shock Bomb Launcher [Rating: 85] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Coil Gun Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Slots Evolved 10 | . . 2 2 . 2 2 . . 2 . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 6 | . . 2 . . 1 1 . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 127 | 6 3 15 14 20 12 13 1 5 7 2 7 22 Power 15 | 1 1 2 2 2 1 1 1 . 1 . 1 2 Engine 7 | 1 1 1 . 1 1 . . . . . . 2 Core 6 | . . 1 2 1 . 1 . . . . 1 . Reactor 2 | . . . . . . . 1 . 1 . . . Propulsion 32 | 2 . 4 5 8 1 4 . 1 . . . 7 Treads 3 | . . . . 3 . . . . . . . . Leg 28 | 2 . 4 4 5 1 4 . 1 . . . 7 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . Utility 49 | 1 2 5 2 5 8 5 . 4 4 2 3 8 Device 29 | . . 1 1 1 7 4 . 3 3 . 3 6 Storage 3 | 1 1 1 . . . . . . . . . . Processor 4 | . 1 1 . . . 1 . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 13 | . . 2 1 4 1 . . . 1 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 . 4 5 5 2 3 . . 2 . 3 5 Energy Gun 4 | . . 2 . . 1 . . . . . . 1 Energy Cannon 7 | . . . 1 1 1 1 . . 1 . 2 . Ballistic Gun 13 | 2 . 2 4 2 . 1 . . . . 1 1 Ballistic Cannon 3 | . . . . 1 . 1 . . 1 . . . Launcher 3 | . . . . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . . . Parts Lost 57 | . . 7 3 19 5 . . . . 4 . 19 Power 8 | . . 1 1 3 . . . . . . . 3 Propulsion 17 | . . 4 1 7 1 . . . . . . 4 Utility 16 | . . 1 1 3 3 . . . . 1 . 7 Weapon 16 | . . 1 . 6 1 . . . . 3 . 5 Highest Loss Streak 10 | . . 4 2 7 3 . . . . 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 94 89 88 83 87 100 100 100 85 85 78 Engine 2 | . 14 2 . 2 1 6 4 . . . . 4 Core 3 | . . 8 8 2 . . 6 6 5 5 11 . Leg 21 | . 28 21 18 18 22 20 26 26 23 20 17 20 Device 18 | . . 11 11 7 13 26 26 23 29 29 34 23 Storage 6 | . 13 11 9 9 7 6 6 6 5 2 . . Processor 7 | . 13 11 9 4 . 6 6 8 11 11 11 11 Protection 5 | . . 6 5 13 15 . . . . 2 . 8 Energy Gun 2 | . . 9 4 . 6 . . . . . . . Energy Cannon 5 | . . . 4 8 1 8 13 13 11 5 3 1 Ballistic Gun 8 | . 28 12 17 14 5 3 6 6 2 . 5 . Ballistic Cannon 2 | . . . . 2 7 6 . . 2 2 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 12 27 55 69 69 75 78 84 85 92 88 42 46 Greatest Support 63 | 20 20 20 30 60 32 52 52 60 60 60 45 63 Greatest Overweight (x) 19 | . 1 16 17 19 3 2 1 1 1 1 . 7 Average Overweight (x) 1 | . . 1 3 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 6 12 18 20 20 20 20 20 20 20 12 5 5 Most Carried 15 | 4 6 9 12 15 7 8 12 15 15 12 3 5 Average Carried 6 | 1 4 5 7 10 5 4 9 13 13 8 1 2 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 Final Carried 15 | 2 5 9 12 6 6 8 12 15 12 4 2 1 Class Distribution -------------------- 23% | Scavenger-Mutant 19% | Scavenger-Gunner 16% | Scavenger-Skirmisher 14% | Mutant 8% | Skirmisher 7% | Scavenger-Tank 5% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Matter Collected 2167 | 219 80 178 247 407 199 138 94 78 107 . . 420 Remotely . | . . . . . . . . . . . . . Salvage Created 2575 | . 123 303 464 842 175 138 . . 61 . . 469 Parts 133 | . 14 17 23 44 5 8 . . 2 . . 20 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 13 Prevented 5 | . . . . . . . . . . . . 5 Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Combat Hostiles Destroyed 60 | . 7 6 11 17 5 2 . . 1 . . 11 Melee 4 | . . . . . . . . . . . . 4 Guns 36 | . 7 6 8 9 1 1 . . . . . 4 Cannons 15 | . . . 3 6 4 1 . . . . . 1 AOE 4 | . . . . 2 . . . . . . . 2 Classes Destroyed 10 | . 2 2 1 3 1 1 . . . . . . Worker 3 | . . . . 3 . . . . . . . . Builder 3 | . . . . 3 . . . . . . . . Watcher 2 | . . 1 . . . . . . 1 . . . Swarmer 16 | . 6 . 3 . . . . . . . . 7 Grunt 27 | . 1 3 6 12 4 . . . 1 . . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 9 | . . 3 1 4 . . . . . . . 1 Specialist 2 | . . . . . . 2 . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . Thug 3 | . . . . . . . . . . . . 3 Best Kill Streak 5 | . 3 2 4 5 2 2 . . 1 . . 5 Combat Bots Only 5 | . 3 2 4 4 2 2 . . 1 . . 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 . . 1 . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Damage Taken 7855 | . 179 1071 568 2061 662 122 . 104 318 151 . 2619 Core 1797 | . 28 213 109 147 288 . . 5 69 33 . 905 Absorbed by Shields 58 | . . . . . . . . . . . . 58 Redirected to Shielding 16 | . . . . . . . . . . . . 16 Regen/Repaired (Parts) 340 | . . . . . . . 179 89 30 42 . . Core Remaining (%) 74 | 100 88 46 . 53 58 . . 99 . . . . Volleys Fired 162 | . 14 26 21 48 20 5 . 3 8 . 2 15 Largest 3 | . 2 2 3 3 3 3 . 3 3 . 3 3 Hottest 226 | . 40 88 111 127 182 135 . 135 181 . 213 226 Shots Fired 414 | . 28 52 63 129 57 15 . 10 24 1 6 29 Gun 253 | . 28 52 48 73 29 5 . 3 2 . 2 11 Cannon 153 | . . . 15 52 28 10 . 7 22 1 4 14 Launcher 8 | . . . . 4 . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 241 | . 28 32 42 84 29 5 . 3 8 . 2 8 Thermal 162 | . . 20 21 41 28 10 . 7 16 1 4 14 Explosive 4 | . . . . 4 . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . 7 Robot Hit Streak 14 | . 5 10 14 14 8 11 . 1 6 2 3 5 Robot Miss Streak 9 | . 1 4 2 3 3 2 . 9 5 . 2 5 Penetration Max 2 | . . . . 1 . 1 . 1 . . . 2 Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 271 | . 19 37 40 91 32 11 . 1 10 1 3 26 Core Hits 129 | . 10 15 20 44 11 5 . 1 3 . 1 19 Critical Kills 2 | . 1 . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . Critical Strikes 8 | . 1 . 2 2 . . . . . . . 3 Burn 1 | . . . 1 . . . . . . . . . Destroy 4 | . 1 . 1 2 . . . . . . . . Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 14 | . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . 14 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6249 | . 168 491 618 2231 702 314 . 117 458 26 91 1033 Guns 2638 | . 151 485 413 877 222 133 . 92 21 . 21 223 Cannons 2592 | . . . 205 1013 457 181 . 25 368 26 61 256 Explosions 563 | . . . . 325 . . . . 67 . . 171 Melee 383 | . . . . . . . . . . . . 383 Ramming 73 | . 17 6 . 16 23 . . . 2 . 9 . Kinetic 2711 | . 151 261 310 1109 353 133 . 92 110 . 21 171 Thermal 2534 | . . 224 308 781 326 181 . 25 346 26 61 256 Explosive 325 | . . . . 325 . . . . . . . . Electromagnetic 223 | . . . . . . . . . . . . 223 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 383 | . . . . . . . . . . . . 383 Highest Corruption 11 | . . . . 8 1 1 1 2 5 10 10 11 Average Corruption 5 | . . . . 7 1 1 1 1 4 5 10 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 100 | . . . . 14 1 . 2 14 7 4 19 39 Message Errors 24 | . . . . 4 1 . . 5 1 1 3 9 Matter Fused 20 | . . . . 3 . . 1 2 1 2 4 7 Heat Flow Errors 15 | . . . . . . . 1 1 1 . 4 8 Energy Discharges 18 | . . . . 3 . . . 3 1 . 1 10 Parts Fused 2 | . . . . . . . . . . . . 2 Data Loss (minor) 11 | . . . . 4 . . . 2 3 . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . 1 . 1 1 . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 19 | . . . . . 19 . . . . . . . Projectiles 19 | . . . . . 19 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . 2 5 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . 2 5 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . 116 . . . . . . . 48 Shots 6 | . . . . 3 . . . . . . . 3 Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 17 | . 4 3 . 4 4 . . . 1 . 1 . Kicked 15 | . 4 3 . 2 4 . . . 1 . 1 . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 637 | . 6 54 189 517 637 98 243 183 138 . 225 434 Average Temperature 124 | . 6 21 76 169 165 46 134 54 64 . 88 168 Received Heat Transfer 2862 | . 24 558 234 1071 180 . . 12 90 . . 693 Effects 19 | . . . . 7 10 . . . . . . 2 Shutdowns 4 | . . . . 1 1 . . . . . . 2 Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 4 | . . . . 3 1 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Damage (major) 4 | . . . . 2 2 . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 4 | . . 1 . 2 . . . . 1 . . . Heat Transferred 4276 | . . 555 629 1258 592 259 . 37 461 37 74 374 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Peak Influence 1223 | . 218 180 161 245 106 51 2 1223 1080 386 318 . Initial 599 | . . 7 . 62 106 31 2 1 599 371 256 . Average 182 | . 138 46 27 152 57 18 2 505 868 368 269 . Maximum Alert Level 4 | . 1 . . 1 . . . 4 3 1 1 . Low Security (%) 72 | 100 62 100 100 73 100 100 100 18 . . . . Level 1 15 | . 37 . . 26 . . . 37 . 100 100 . Level 2 1 | . . . . . . . . 15 6 . . . Level 3 9 | . . . . . . . . 21 93 . . . Level 4 . | . . . . . . . . 7 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . . 1 5 2 3 2 . 8 2 . 1 . Investigation 2 | . . . . . 1 . . 1 . . . . Extermination 2 | . . . . . 1 1 . . . . . . Reinforcement 13 | . . 1 2 2 1 1 . 4 1 . 1 . Assault 1 | . . . . . . . . . 1 . . . Garrison 6 | . . . 3 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Distress Signals 8 | . 1 . 3 2 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 125 | . 8 11 18 23 8 3 . 17 12 5 3 17 Peak Tracking Total 9 | . 3 3 9 6 2 2 . 4 5 5 2 5 Tactical Retreats 6 | . 1 . 2 . 1 . . . 1 . . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Traps Triggered 10 | . . . . . 5 1 . 1 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Machines Disabled 15 | . . . . 2 1 . . 7 4 . 1 . Max in Single Turn 3 | . . . . 1 1 . . 1 3 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Machines Accessed 17 | . 5 3 1 1 2 1 . 2 1 . . 1 Terminals 14 | . 5 2 1 1 1 1 . 2 1 . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 43 | . 9 19 2 1 3 2 . 5 1 . . 1 Successful 24 | . 4 13 . 1 3 1 . 1 . . . 1 Failed 19 | . 5 6 2 . . 1 . 4 1 . . . Catastrophic 4 | . . 1 1 . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 9 5 2 . . 2 . . 1 . . . Terminals 26 | . 9 5 2 1 1 2 . 5 1 . . . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 14 | . . 14 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 3 1 . 1 1 1 . 1 . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 Open DSF 2 | . . . . . 1 . . 1 . . . . Level Access Points 2 | . . 1 . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 12 | . . 12 . . . . . . . . . . Insert Component 6 | . . 6 . . . . . . . . . . Analyze 6 | . . 6 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 5 1 1 . 2 . . 2 1 . . . Full Trace Events 4 | . 2 . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . 25 . . . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Total Allies 20 | . . . . . . . 20 . . . . . Largest Group 20 | . . . . . . . 20 20 9 1 . . Highest-Rated Group 804 | . . . . . . . 804 804 378 27 . . Highest-Rated Ally 50 | . . . . . . . 50 50 50 27 . . Total Orders 8 | . . . . . 4 . . 1 2 . . 1 EXPLORE 8 | . . . . . 4 . . 1 2 . . 1 Ally Attacks 185 | . . . . . . . . 136 49 . . . Total Damage 8036 | . . . . . . . . 5599 2437 . . . Kills 49 | . . . . . . . . 33 16 . . . Allies Corrupted 4 | . . . . . . . . 2 2 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 14 | . . . . . 5 . . 3 2 . . 4 Drone Recoveries 7 | . . . . . 1 . . 1 1 . . 4 Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Turns Passed 8393 | 62 501 852 958 750 1108 882 396 633 610 134 326 1181 Spaces Moved 3844 | 46 270 299 263 217 397 344 209 335 287 100 288 789 Core 51 | 9 . 2 26 3 . . . . . . . 11 Treads 49 | . . . . 49 . . . . . . . . Legs 3740 | 37 270 297 233 165 397 344 209 335 287 100 288 778 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . 4 . . . . . . . . . Fastest Speed 50 | 50 120 190 190 160 186 182 182 182 182 97 100 100 Average Speed 188 | 106 164 239 326 251 231 244 182 182 182 131 100 117 Slowest Speed 1000 | 120 190 850 900 1000 345 262 182 182 182 182 100 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 45 27 27 42 36 8 95 18 16 91 8 83 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . 1 . Scrap Searched 4 | . . . . . . . . . . . . 4 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 54 | . . . . 26 1 1 . 1 18 . 1 6 Melee . | . . . . . . . . . . . . . Projectile 24 | . . . . 7 1 1 . 1 7 . 1 6 AOE 30 | . . . . 19 . . . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Fac Was Fac Fac Was Fac Upp Total 4675 | 59 304 383 321 317 549 380 224 353 363 102 322 998 Wait 350 | . 2 23 4 14 97 . . . 49 . 21 140 Move 3834 | 45 269 298 262 216 396 344 208 334 287 99 287 789 Hop . | . . . . . . . . . . . . . Pick Up 112 | 8 8 13 16 13 7 12 4 7 5 1 4 14 Fast Attach . | . . . . . . . . . . . . . Attach 93 | 6 2 5 13 19 10 9 . . 5 2 6 16 Detach 10 | . . 1 1 1 4 1 . . . . . 2 Swap 34 | . 1 10 1 1 2 4 1 5 2 . 1 6 Drop 30 | . 4 4 3 1 1 5 . 4 6 . . 2 Fire 162 | . 14 26 21 48 20 5 . 3 8 . 2 15 Melee 14 | . . . . . . . . . . . . 14 Ram . | . . . . . . . . . . . . . Kick 15 | . 4 3 . 2 4 . . . 1 . 1 . Crush 2 | . . . . 2 . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . Rewire 14 | . . . . . 3 . 11 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 63 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 15) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x2 1036 | -9/Materials | Identified exit to Materials 1130 | -9/Materials | Build established: Scavenger-Mutant 1415 | -9/Materials | Core integrity fell below 50% 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1444 | -8/Materials | Lost 4 parts (1p2n1w) 2005 | -8/Materials | Build established: Scavenger-Gunner 2147 | -8/Materials | Garrison activated, responded to threat 2299 | -8/Materials | Discovered new exit (range 8) 2374 | -8/Materials | Entered Storage 2824 | -8/Storage | Lost 3 parts (1p1n1u) 2871 | -8/Storage | Lost 6 parts (2n1u3w) 3034 | -8/Storage | Lost 7 parts (1p3n1u2w) 3107 | -8/Storage | Discovered new exit (range 8) 3124 | -8/Storage | Entered Factory 3124 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3448 | -7/Factory | Build established: Scavenger-Tank 3603 | -7/Factory | Fabricated Lgt. Armor Plating (x2) 3951 | -7/Factory | Build established: Tank 4088 | -7/Factory | Discovered new exit (range 4) 4182 | -7/Factory | Lost 3 parts (1n2u) 4232 | -7/Factory | Entered another Factory area 4232 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4585 | -6/Factory | Build established: Skirmisher 5052 | -6/Factory | Identified exit to Factory 5114 | -6/Factory | Sucked down chute 5114 | -6/Factory | Entered Waste 5115 | -6/Waste | Joined by Warlord forces that had cleared the area 5260 | -6/Waste | Build established: Scavenger-Skirmisher 5478 | -6/Waste | Discovered new exit (range 11) 5510 | -6/Waste | Entered Factory 5510 | -6/Factory | Accompanied by 20 allies 5576 | -6/Factory | Garrison activated, responded to threat 5879 | -6/Factory | Build established: Scavenger-Gunner 5943 | -6/Factory | Spotted B-75 Beast 6083 | -6/Factory | Discovered exit to Factory (range 9) 6105 | -6/Factory | Discovered new exit (range 19) 6143 | -6/Factory | Entered another Factory area 6143 | -5/Factory | Accompanied by 9 allies 6143 | -5/Factory | Evolved 2 slots: Utility x2 6419 | -5/Factory | Build established: Scavenger-Skirmisher 6443 | -5/Factory | First assault squad dispatched 6753 | -5/Factory | Sucked down chute 6753 | -5/Factory | Entered Waste 6764 | -5/Waste | Spotted C-40 Crusher 6768 | -5/Waste | EMP discharged 6775 | -5/Waste | Spotted C-40 Crusher 6779 | -5/Waste | Spotted C-40 Crusher 6780 | -5/Waste | 1 allies followed down the chute 6819 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6822 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6824 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6850 | -5/Waste | Spotted C-40 Crusher 6855 | -5/Waste | Lost 3 parts (3w) 6868 | -5/Waste | EMP discharged 6868 | -5/Waste | System corruption reached 10% 6868 | -5/Waste | Discovered new exit (range 20) 6869 | -5/Waste | Spotted C-40 Crusher 6881 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6887 | -5/Waste | Entered Factory 7129 | -5/Factory | Build established: Scavenger-Mutant 7194 | -5/Factory | Discovered new exit (range 10) 7213 | -5/Factory | Entered Upper Caves 7312 | -5/Upper Caves | Ambushed by wild Derelicts 7346 | -5/Upper Caves | Core integrity fell below 50% 7359 | -5/Upper Caves | Core integrity fell below 20% 7370 | -5/Upper Caves | Lost 10 parts (2p1n4u3w) 8239 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8361 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 8394 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08330_ Imp. Carbon-fiber Leg destroyed. 08330_ Penetrated by Slug. 08331_ Mapping Drone retrieved by Mapping Drone Bay. 08331_ Slug penetrates Wall. 08334_ Mapping Drone retrieved by Mapping Drone Bay. 08336_ System corrupted: Heat flow error (+118). 08336_ VTOL Module fries itself beyond repair. 08336_ Slug penetrates H-66 Slayer. 08338_ Mapping Drone retrieved by Mapping Drone Bay. 08350_ Penetrated by Slug. 08352_ BPP9O3OSCR1IELK>QN:=8 08368_ System corrupted: Component data lost. 08368_ Slug penetrates Wall. 08387_ Penetrated by Slug. 08387_ Carbon-fiber Leg destroyed. 08388_ Penetrated by Slug. 08390_ Mapping Drone Bay destroyed. 08390_ Remote Shield destroyed. 08392_ Slug penetrates Wall. 08392_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????##???????????????????? | | ??????????????????????????? ##??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ???????????????????##????? #######????????????? | | ??????????????????## ####? # #????????????? | | ??????????????##### # ## ?????????????? | | ??????????????# ?????????????### | | ??????????????# ???????????????# | | ??????????????# ?????????????????# | | ???????????????# ???????????????????# | | ???????????????# @#????????????????????# | | ???????????????# ##???????????????????# | | ???????????????# ##???????#??????????# | | ???????????????# #????????#?????????# | | ???????????????# ###????????????#?### $ | | ???????????????# ##???##????????? | | ???????????????##### #???#?????#???? | | ??????????????????## ####?????###?#???? | | ?????????????????## ######? ?????#????## ??# | | ?????????????????# h##??????????#??????#?##?# | | ?????????????????##h ##??????? ??##???#??#????# | | ??????????????????# ####? ? ??#?#???????????### | | ??????????????????# ##???? ?########??#??##?# | | ??????????????????# #???????? #####???## | | ??????????????????#### #????? ?#??# #?#### | | ?????????????????????# #??????????# #?# | | ???????????????????### ##????? ???# ### | | ????????????????#### ##?????? #?# | | ???????????????## #????##?#??# = | | ???????????????# ##?#??# #?## %!= %### | | ???????????????# #???## #?## % =#### | | ???????????????## ## ##?## ## ### ### | | ????????????????## #?####????# % #? | | ?????????????????## #?????##??## ## #### #? | | ??????????????????# ####???#???# ## #??## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 450 Resistance: KI 25 Resistance: TH 10 Resistance: EM 15 Core Shielding 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed BoreEtherialMultirail Manual? 0 Play Time 01:43:33 Cumulative 35.7 hours Start 2023.03.19 @ 15:54:29 End 2023.03.19 @ 18:59:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08943efd-823a-45cf-be08-be2f8420040a