Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 20:43:00 Player: chmiel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (674) 674 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3539 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Transport Network Coupler Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Reaction Control System Hacking Suite > --- WEAPON ----------- Shock Rifle Pulse Rifle > --- INVENTORY -------- Improved Heat Sink Compact Battery Transport Network Coupler Datajack [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 1 2 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 34 | 7 1 17 5 1 3 Power 6 | 1 . 3 1 . 1 Engine 3 | 1 . 1 1 . . Core 3 | . . 2 . . 1 Reactor . | . . . . . . Propulsion 10 | 2 1 6 . . 1 Treads . | . . . . . . Leg 5 | 2 . 3 . . . Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight 4 | . . 3 . . 1 Utility 11 | 2 . 5 2 1 1 Device 5 | 1 . 2 1 1 . Storage 3 | 1 . 1 . . 1 Processor 2 | . . 2 . . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . 3 2 . . Energy Gun 6 | 2 . 2 2 . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 17 | . . 7 . . 10 Power 3 | . . 2 . . 1 Propulsion 6 | . . 2 . . 4 Utility 5 | . . 2 . . 3 Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . . 4 . . 6 To Critical Strikes . | . . . . . . Average Backups 6 | 3 7 7 4 4 3 Power . | . 1 . . . . Propulsion 1 | 2 3 1 . . . Utility 3 | . 2 4 3 3 2 Weapon . | . 1 . . . . Tool/Special . | . . . . . . Unused Backups 9 | . 1 5 1 . 2 Power . | . . . . . . Propulsion 3 | . 1 2 . . . Utility 5 | . . 3 1 . 1 Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 80 | . 100 80 79 76 52 Engine 6 | . 14 5 . . . Core 4 | . . 5 7 7 5 Leg 15 | . 28 20 . . . Flight 9 | . . 4 27 23 15 Device 10 | . 14 8 9 15 11 Storage 7 | . 14 9 . . 2 Processor 4 | . . 5 9 7 6 Hackware 1 | . . . 8 7 . Energy Gun 17 | . 28 15 11 15 8 Ballistic Cannon 3 | . . 6 6 . . Peak Build Rating 28 | 9 9 20 26 28 28 Average Rating 13 | 5 8 12 22 28 18 On Entrance 15 | . 9 9 20 26 28 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 32 | . . . . . 32 Heaviest Build 31 | 14 14 31 13 12 12 Greatest Support 30 | 20 20 30 14 23 23 Greatest Overweight (x) 4 | 2 . 4 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 5 5 5 Average Capacity 7 | 7 8 8 5 5 5 Most Carried 9 | 7 8 9 5 4 4 Average Carried 6 | 4 7 7 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 7 8 3 5 4 3 Class Distribution -------------------- 59% | Mutant 25% | Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 655 | 210 22 263 5 . 155 Remotely . | . . . . . . Salvage Created 853 | 22 . 608 32 . 191 Parts 48 | 2 . 38 1 . 7 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 17 | . . 10 . . 7 Guns 9 | . . 2 . . 7 Cannons 7 | . . 7 . . . AOE 1 | . . 1 . . . Classes Destroyed 9 | 1 . 6 . . 2 Worker 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 3 | . . 2 1 . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . . . . 6 Grunt 10 | . . 10 . . . Sentry 1 | . . . . . 1 Best Kill Streak 7 | 1 . 7 1 . 3 Combat Bots Only 6 | . . 6 . . 3 Max Kills in Single Turn 2 | 1 . 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 261 | . 1 87 10 . 163 Missed 124 | . 1 26 6 . 91 Hits 137 | . . 61 4 . 72 Melee 17 | . . . . . 17 Projectile 120 | . . 61 4 . 55 AOE 3 | . . . . . 3 Critical Strikes 11 | . . 2 . . 9 Part Disruptions 1 | . 1 . . . . Damage Taken 2158 | . 82 823 84 . 1169 Core 895 | . . 170 16 . 709 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 15 | . . . 15 . . Core Remaining (%) 88 | 100 100 57 97 . . Volleys Fired 82 | 5 . 46 12 . 19 Largest 2 | 2 . 2 2 . 2 Hottest 113 | 90 . 95 113 . 113 Shots Fired 139 | 10 . 77 22 . 30 Gun 99 | 10 . 45 14 . 30 Cannon 40 | . . 32 8 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 40 | . . 32 8 . . Thermal 64 | 10 . 33 2 . 19 Explosive . | . . . . . . Electromagnetic 35 | . . 12 12 . 11 Robot Hit Streak 13 | 2 . 7 5 . 13 Robot Miss Streak 4 | 2 . 3 4 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 90 | 6 . 47 12 . 25 Core Hits 44 | 2 . 27 2 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1757 | 71 . 1023 253 . 410 Guns 1065 | 71 . 403 181 . 410 Cannons 376 | . . 304 72 . . Explosions 314 | . . 314 . . . Melee . | . . . . . . Ramming 2 | . . 2 . . . Kinetic 376 | . . 304 72 . . Thermal 731 | 71 . 334 35 . 291 Explosive . | . . . . . . Electromagnetic 648 | . . 383 146 . 119 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 3 . . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . 55 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 342 | 90 . 342 110 . 239 Average Temperature 99 | 35 . 120 48 . 105 Received Heat Transfer 666 | . . 477 9 . 180 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1598 | 174 . 721 74 . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 3 | . . . . . 3 Low Security (%) 89 | 100 100 100 100 100 35 Level 1 5 | . . . . . 37 Level 2 4 | . . . . . 25 Level 3 . | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 729 | 5 5 148 42 21 729 Initial 42 | . . . 42 . 14 Average 71 | . . 70 10 1 288 Influence Increases 1166 | 5 5 313 7 21 815 Destroy 0b10 Robot/C 340 | . . 200 . . 140 Destroy 0b10 Robot/NC 40 | 5 . 30 5 . . Destroy Leader 48 | . . 36 2 . 10 Successful Hack 70 | . 5 14 . 21 30 Disable Machine 30 | . . 30 . . . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 3 | . . 3 . . . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 570 | . . . . . 570 Influence Decreases 437 | 5 5 213 107 . 107 Entered New Map 65 | . . . 58 . 7 Time Decay 222 | 5 5 163 49 . . Lost Part 150 | . . 50 . . 100 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 3 12 7 . 54 Peak Tracking Total 23 | . 2 7 6 . 23 Tactical Retreats 8 | . . . . . 8 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 11 | . 3 1 4 1 2 Terminals 7 | . 3 1 1 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . 7 1 14 2 6 Successful 15 | . 2 1 9 1 2 Failed 15 | . 5 . 5 1 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 6 | . 2 . 4 . . Terminals 17 | . 7 1 3 . 6 Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 5 | . 2 1 . . 2 Emergency Access Points 2 | . 1 . . . 1 Hauler Manifests 2 | . 1 1 . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Refit 2 | . . . 2 . . Recycling Unit Hacks 5 | . . . 5 . . Recycle Component 1 | . . . 1 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 3 1 3 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled 1 | . . . 1 . . Recycled Matter 7 | . . . 7 . . Retrieved Matter 7 | . . . 7 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1052 | 23 342 286 215 12 174 Optics 410 | . . 9 215 12 174 Terrain 719 | 23 342 286 68 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1302 | 82 342 445 215 12 206 Spaces Moved 1335 | 42 229 259 394 33 378 Core 87 | 13 . 3 . . 71 Treads . | . . . . . . Legs 425 | 29 229 167 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 823 | . . 89 394 33 307 Fastest Speed 30 | 50 120 32 32 32 30 Average Speed 65 | 119 120 107 32 32 36 Slowest Speed 250 | 150 120 250 32 32 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 23 | . . . 7 . 16 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 36 20 34 1 50 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . 1 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 1 | . . 1 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1588 | 60 296 347 452 33 400 Wait 117 | . 61 3 38 . 15 Move 1292 | 41 228 258 380 32 353 Hop 15 | . . . 6 . 9 Pick Up 20 | 7 3 7 3 . . Fast Attach 25 | 7 . 11 6 . 1 Attach 9 | . 1 5 . 1 2 Detach 2 | . . 1 1 . . Swap 6 | . 1 3 1 . 1 Drop 18 | . 2 11 5 . . Fire 82 | 5 . 46 12 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 5) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 653 | -9/Materials | Lost 4 parts (1p2n1w) 745 | -9/Materials | Lost 3 parts (1p2u) 844 | -9/Materials | Discovered new exit (range 15) 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Evolved 2 slots: Propulsion x2 928 | -8/Materials | Repaired Lgt. Nuclear Core 1083 | -8/Materials | Discovered new exit (range 6) 1085 | -8/Materials | Entered Factory 1085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -7/Factory | Identified exit to Garrison 1097 | -7/Factory | Entered Garrison 1144 | -7/Garrison | Build established: Sprinter 1165 | -7/Garrison | Triggered checkpoint 1202 | -7/Garrison | Triggered checkpoint 1221 | -7/Garrison | Lost 3 parts (1n1u1w) 1240 | -7/Garrison | Discovered new exit (range 13) 1257 | -7/Garrison | Triggered checkpoint 1264 | -7/Garrison | Learned Factory security intel 1270 | -7/Garrison | Core integrity fell below 50% 1289 | -7/Garrison | Core integrity fell below 20% 1300 | -7/Garrison | Lost 6 parts (1p3n1u1w) 1303 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Knocked back. VTOL Module destroyed. Beams of light sweep through the air. An alarm sounds. Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. Adv. Weight Redist. System severed. Connecting with Garrison Terminal... >>Download(Security) Retrieving Factory security records... Downloaded coordinate data. Data stored: Factory security intel. ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. Imp. Flight Unit destroyed. Imp. Heat Sink severed. Com. Battery destroyed. Visual Processing Unit severed. S-27 Virus destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #? #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +?????????????????????????????????????????? | | +?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## ###???????????????????????????????????????? | | +???????????????????????????????????????? | | #???????????????????????????????????????? | | +???????????????????????????????????????? | | ????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #######+##????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ###/??# #????????????????????????????????? | | ## ##?????# #????????????????????????????????? | | ## #??????# #????????????????????????????????? | | ### /??????+ #????????????????????????????????? | | ??# ##?????# #????????????????????????????????? | | ??# #??????# #????????????????????????????????? | | ??# #??????# #????????????????????????????????? | | ??# #??????# #????????????????????????????????? | | ??# ###+#### ##############???????????????????? | | + s c csc #???????????????????? | | ??# s @ #???????????????????? | | ??########### ########### ????????????? | | ????????????# #?????????? #### """"#??????????? | | ????????????# #??????????? #???????????????????? | | ???????????? 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"????????????#???????????????????? | | ??????????# "????????????????????????????????? | | ??????????#+# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ???????????+# #????????????????????????????????? | | ????????????+ ?????????????????????????????????? | | ?????????????##?????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 71 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 70% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricMeleeBay Manual? 0 Play Time 00:29:53 Cumulative 17.8 hours Start 2026.09.27 @ 20:12:09 End 2026.09.27 @ 20:43:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0cfd74f8-9ac1-4392-9fe9-a95f2ee9b9ea