Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 02:21:17 Player: TheSkyeDoctor Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (172) 860 Value Destroyed (5863) 5863 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (14771) 14771 TOTAL SCORE: 27434 Bonus ------- Triggered High Security 500 High Alert Combat Kills 757 Follower Combat Kills 1867 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5950 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/1100 Matter 300/300 Energy 92/300 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Storm Laser GAL Module Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Humpback Structural Scanner Advanced Signal Interpreter Improved Terrain Scan Processor X0-1V1's Piety Tracker > --- WEAPON ----------- Makeshift Laser Heavy Battle Rifle Heavy Missile Launcher Powered Hammer > --- INVENTORY -------- Medium Treads Medium Treads Makeshift Hover Unit Hardened Heavy Armor Plating Advanced Shield Generator Hacking Drone Bay Tesla Rifle Gatling Laser Storm Laser Heavy Plasma Cannon Gauss Rifle Heavy Battle Rifle Makeshift Shrapnel Gun Precision Grenade Launcher CR-A16's Pointy Stick GAL Module [Rating: 85] Favorites ----------- Power Fission Core Engine Makeshift Power Source Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Humpback Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Guided Missile Launcher Energy Gun High-powered Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Guided Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . 2 Utility 4 | . . . . 2 . . . . . 2 . . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 143 | 8 4 8 16 6 4 8 1 . 3 19 4 12 7 7 36 Power 17 | 2 . . 3 . 1 . . . 1 3 1 2 . 1 3 Engine 11 | 2 . . 3 . 1 . . . 1 2 . 1 . . 1 Core 5 | . . . . . . . . . . 1 1 1 . 1 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 35 | 2 . 2 3 . 2 4 . . . 3 2 2 3 2 10 Treads 20 | 2 . 2 . . . 3 . . . . . 1 3 2 7 Leg 4 | . . . . . . . . . . 2 2 . . . . Wheel 10 | . . . 3 . 2 1 . . . 1 . . . . 3 Hover 1 | . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . Utility 39 | 2 1 2 2 5 . 1 . . . 5 1 3 1 1 15 Device 21 | 1 1 1 . 2 . 1 . . . 3 . 2 . 1 9 Storage 5 | 1 . . 2 . . . . . . . . . 1 . 1 Processor 6 | . . . . 2 . . . . . 1 1 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 7 | . . 1 . 1 . . . . . 1 . . . . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 52 | 2 3 4 8 1 1 3 1 . 2 8 . 5 3 3 8 Energy Gun 20 | 2 1 3 4 . . 1 1 . 1 3 . 1 . 1 2 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 11 | . . 1 2 . . . . . . 3 . 2 . 1 2 Ballistic Cannon 9 | . 1 . 1 1 . 2 . . 1 2 . 1 . . . Launcher 8 | . 1 . 1 . 1 . . . . . . 1 2 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 3 . . . . . . 2 . . 2 . 1 Corrupted Parts 3 | . . . 1 . . . . . . . . . . 1 1 System Corruption 26 | . . . 6 . . . . . . . . . . 10 10 Parts Lost 103 | . 2 8 3 . 1 7 4 . 11 9 . 16 . 5 37 Power 12 | . . 2 . . . . 2 . . . . 2 . 1 5 Propulsion 31 | . . 2 . . 1 5 . . 4 1 . 5 . . 13 Utility 22 | . . 2 1 . . . . . 1 2 . 3 . 3 10 Weapon 38 | . 2 2 2 . . 2 2 . 6 6 . 6 . 1 9 Highest Loss Streak 13 | . 2 8 1 . 1 4 3 . 9 6 . 6 . 2 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Backups 11 | 1 5 7 9 16 19 21 17 18 16 12 16 17 8 12 6 Power . | . 1 . . 1 . . . . . . 1 . . . . Propulsion . | . 1 1 2 4 3 3 . . . . . . . 1 . Utility 5 | . 2 3 4 5 6 7 8 8 8 8 8 9 3 3 1 Weapon 5 | . 1 1 1 6 9 10 9 10 8 3 6 7 5 7 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . . . . . . . . . 9 2 . 4 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . . . . 6 . . 1 Weapon 8 | . . . . . . . . . . . . 3 2 . 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 94 83 72 99 99 88 95 85 54 50 79 76 68 82 65 Engine 5 | . 14 9 7 8 13 14 10 . 2 2 6 4 6 3 . Core 3 | . . . . . . . . . . . . 5 6 8 5 Treads 9 | . 28 21 4 . . 2 28 28 9 . . 3 6 23 16 Leg 1 | . . . . . . . . . . 8 15 7 . . . Wheel 2 | . . . 18 25 28 15 . . . . . . . . 4 Hover 2 | . . . . . . . . . . . . . 5 . . Device 9 | . 14 9 10 8 7 13 14 14 14 10 12 12 7 9 9 Storage 6 | . 14 11 10 8 7 7 7 7 7 6 6 5 5 6 2 Processor 11 | . . . . 7 7 7 7 7 3 1 7 17 18 13 7 Protection 1 | . . 1 . 7 7 . . . . 2 6 . . . 3 Energy Gun 4 | . 11 16 14 8 7 6 9 14 10 6 6 3 . 2 3 Ballistic Gun 3 | . . 1 4 16 8 7 4 . . 7 12 8 1 4 3 Ballistic Cannon 2 | . 6 9 3 8 7 14 11 7 3 2 6 3 . . . Launcher 3 | . 4 3 . . 5 . 2 7 3 . . 2 5 4 2 Piercing Weapon 1 | . . . . . . . . . . . . . 4 3 . Peak Build Rating 85 | 7 20 26 35 44 48 50 51 45 45 62 74 74 73 77 85 Average Rating 54 | 6 10 20 23 38 47 48 49 45 35 40 61 58 64 71 69 On Entrance 41 | . 7 20 16 22 44 48 50 45 45 29 58 74 57 73 76 Avg Prop Armor Cover (%) 7 | . . . 16 . . . . . . . . 5 2 . 13 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 253 | 15 17 24 104 112 121 121 119 101 101 116 121 121 229 239 253 Greatest Support 162 | 40 40 40 30 30 40 80 80 80 80 40 70 70 78 134 162 Greatest Overweight (x) 30 | . . . 8 3 3 6 1 1 30 30 2 9 10 2 5 Average Overweight (x) 3 | . . . 2 3 2 3 1 1 6 3 1 3 7 1 1 Largest Inventory Capacity 35 | 8 8 8 25 25 25 25 25 25 25 25 25 25 35 35 35 Average Capacity 26 | 7 8 8 19 25 25 25 25 25 25 25 25 22 32 35 16 Most Carried 22 | 3 8 8 17 21 21 22 19 18 18 15 21 21 19 19 21 Average Carried 13 | 1 6 7 9 16 19 21 17 18 16 12 16 18 12 17 10 Final Capacity 35 | 8 8 8 25 25 25 25 25 25 25 25 25 5 35 35 5 Final Carried 21 | 3 8 5 17 21 21 17 18 18 15 13 21 5 19 18 5 Class Distribution -------------------- 26% | Hauler-Mutant 12% | Derelict-Skirmisher 12% | Mutant 10% | Gunner 7% | Derelict-Mutant 7% | Scavenger-Tank 4% | Hauler-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Mutant | -9/Storage Commander-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 5313 | 280 137 184 361 108 60 358 353 . 393 437 433 504 254 272 1179 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5791 | 306 347 293 478 132 78 350 252 . 443 534 133 403 . 177 1865 Parts 314 | 27 18 21 40 8 5 7 16 . 24 37 4 19 . 9 79 Haulers Intercepted 5 | . . 1 3 1 . . . . . . . . . . . Recyclers Shooed 11 | . . . 1 . . . . . . 1 . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . 7 9 . 20 . 4 21 1 23 . Prevented 13 | . . . . . . 1 5 . . . . . . 7 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 122 | . 11 8 8 1 4 9 8 . 15 10 3 10 . 4 31 Guns 46 | . 2 4 3 1 2 2 2 . 4 8 2 4 . . 12 Cannons 23 | . 2 2 1 . . 7 3 . 5 2 1 . . . . AOE 49 | . 7 2 4 . 2 . 3 . 6 . . 5 . 4 16 Classes Destroyed 17 | 3 3 3 1 . . 1 1 . 2 1 . 1 . . 1 Worker 11 | 2 . 1 3 . . . . . . . . . . . 5 Builder 10 | . 1 . 2 . . . . . . . . . . . 7 Tunneler 9 | 7 . . . . . . . . . 1 . . . . 1 Hauler 5 | . . 1 3 1 . . . . . . . . . . . Recycler 7 | 1 . 1 . . . . . . . 1 . . . . 4 Mechanic 1 | . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . Watcher 6 | . 1 1 2 1 . . . . . . . . . . 1 Swarmer 35 | . . 4 3 . 4 1 3 . 7 4 . 3 . . 6 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 53 | . 11 2 5 . . 6 3 . 6 . 2 4 . 4 10 Brawler 2 | . . . . . . . . . 1 . . . . . 1 Sentry 11 | . . 2 . 1 . 1 . . . 1 . 1 . . 5 Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 6 | . . . . . . . . . . 2 . 1 . . 3 Programmer 10 | . . . . . . 1 . . . 3 1 . . . 5 Behemoth 1 | . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 5 7 6 7 1 4 3 3 . 6 4 1 4 . 2 11 Combat Bots Only 7 | . 6 3 4 1 4 3 3 . 6 4 1 4 . 2 7 Max Kills in Single Turn 4 | 1 2 4 3 1 2 1 2 . 3 1 1 2 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 3 . 1 . 2 . 3 . . 2 . 2 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1222 | . 49 98 33 4 14 95 27 . 90 157 25 134 . 46 450 Missed 377 | . 15 22 10 1 3 34 8 . 31 51 3 43 . 14 142 Hits 845 | . 34 76 23 3 11 61 19 . 59 106 22 91 . 32 308 Melee 19 | . . . . . . 2 . . . . . . . . 17 Projectile 826 | . 34 76 23 3 11 59 19 . 59 106 22 91 . 32 291 AOE 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 32 | . . 1 . . . 3 1 . 4 6 1 3 . 2 11 Part Disruptions 2 | . . . . . . . . . . 2 . . . . . Damage Taken 15097 | . 442 839 325 66 153 990 448 . 1170 1822 369 1393 . 992 6088 Core 3000 | . 88 153 50 15 15 198 41 . 201 562 47 363 . 157 1110 Absorbed by Shields 236 | . . . . . . . . . . . . . . . 236 Ignored by Resistances 128 | . . . . . . . . . . 5 . . . . 123 Core Remaining (%) 57 | 100 64 . 36 97 . . . . 43 . . . . 3 . Volleys Fired 367 | 12 25 19 41 5 4 21 13 . 31 53 14 32 . 7 90 Largest 4 | 2 2 4 4 4 4 4 4 . 4 4 4 4 . 4 3 Hottest 250 | 80 80 182 178 161 171 178 198 . 198 167 167 205 . 150 250 Shots Fired 917 | 24 32 54 88 20 17 80 53 1 77 128 57 82 . 14 190 Gun 606 | 24 11 35 69 15 9 38 26 1 41 100 42 63 . 9 123 Cannon 216 | . 8 16 16 5 4 42 21 . 27 28 15 13 . . 21 Launcher 92 | . 13 3 3 . 4 . 6 . 9 . . 6 . 5 43 Special 3 | . . . . . . . . . . . . . . . 3 Kinetic 475 | . 8 19 27 15 9 62 28 . 27 99 43 52 . 5 81 Thermal 285 | . . 32 58 5 4 14 6 . 32 29 14 24 . 4 63 Explosive 83 | . 13 3 3 . 4 . 6 . 9 . . 6 . 5 34 Electromagnetic 71 | 24 11 . . . . 4 13 1 9 . . . . . 9 Robot Hit Streak 11 | 8 10 8 11 5 3 7 7 . 7 7 8 4 . 3 8 Robot Miss Streak 10 | 1 2 8 5 3 4 6 5 . 9 10 7 10 . 5 8 Penetration Max 1 | . . . . . . 1 . . . 1 . . . . 1 Secondary Targets 2 | . 1 . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . Shots Hit Robots 486 | 18 22 21 34 8 4 50 28 . 40 66 37 32 . 8 118 Core Hits 359 | 11 25 16 32 4 9 16 13 . 25 32 7 24 . 23 122 Critical Kills 2 | . . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 7 | . . . . . . . . . . 2 . . . 1 4 Critical Strikes 31 | 1 1 3 . . . 8 2 . 4 4 1 1 . 1 5 Burn 9 | . . 2 . . . 2 1 . 2 1 . 1 . . . Destroy 6 | . . . . . . . . . . 2 1 . . 1 2 Blast 12 | . 1 1 . . . 6 1 . 2 1 . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 19 | . . . . . . . . . . . . . 1 2 16 Impact 16 | . . . . . . . . . . . . . . . 16 Slashing . | . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . 1 2 . Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17844 | 247 963 583 1109 138 320 1252 989 . 1325 1312 414 1073 . 1072 7047 Guns 6734 | 247 122 221 347 118 51 458 287 . 459 973 336 539 . 64 2512 Cannons 2788 | . 90 133 144 20 . 794 285 . 485 324 78 51 . . 384 Explosions 7632 | . 751 229 583 . 269 . 417 . 381 . . 483 . 973 3546 Melee 638 | . . . . . . . . . . . . . . 35 603 Ramming 52 | . . . 35 . . . . . . 15 . . . . 2 Kinetic 5620 | . 90 153 187 75 31 978 353 . 485 1041 331 434 . 48 1414 Thermal 3414 | . 72 201 304 63 20 191 67 . 422 256 83 156 . 16 1563 Explosive 6666 | . 679 229 583 . 269 . 417 . 381 . . 483 . 973 2652 Electromagnetic 1454 | 247 122 . . . . 83 152 . 37 . . . . . 813 Impact 603 | . . . . . . . . . . . . . . . 603 Slashing . | . . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . . 35 . Highest Corruption 27 | . . . 13 . . . 14 14 27 8 20 20 20 13 19 Average Corruption 13 | . . . 7 . . . 13 14 26 6 4 20 20 9 2 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 302 | . . . 14 . . . 16 7 84 39 12 82 6 25 17 Message Errors 81 | . . . 4 . . . 5 3 23 6 2 24 1 11 2 Matter Fused 68 | . . . 3 . . . 6 1 21 8 2 18 3 3 3 Heat Flow Errors 44 | . . . 3 . . . 2 . 11 6 1 14 1 3 3 Energy Discharges 30 | . . . 1 . . . . 1 10 8 2 6 . 2 . Parts Rejected 4 | . . . . . . . . . . 1 . . . 1 2 Parts Fused 4 | . . . . . . . . . 1 1 . 2 . . . Data Loss (minor) 31 | . . . 2 . . . 1 1 8 3 1 8 . 2 5 Data Loss (major) 14 | . . . 1 . . . . . 2 4 . 5 1 1 . Misfires 11 | . . . . . . . . 1 3 1 2 3 . 1 . Alerts 7 | . . . . . . . 2 . 2 1 1 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . 3 . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 404 | . . 11 . . . . 16 . 41 . . 12 . 16 308 Projectiles 31 | . . 11 . . . . . . 20 . . . . . . Explosions 192 | . . . . . . . 16 . 21 . . 12 . 16 127 Melee 181 | . . . . . . . . . . . . . . . 181 Knockbacks 21 | . . 1 1 . . 8 1 . . 7 1 . . . 2 Impact 3 | . . . 1 . . . . . . . . . . . 2 Kinetic 17 | . . 1 . . . 7 1 . . 7 1 . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 603 | . . 5 17 . . . 35 . 83 . . 62 . 26 375 Shots 23 | . . 1 . . . . 1 . 2 . . 2 . 1 16 Rammed 2 | . . . 1 . . . . . . . . . . . 1 Targets Rammed 3 | . . . 1 . . . . . . 1 . . . . 1 Kicked 1 | . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 593 | 108 168 593 523 198 283 539 168 . 273 253 202 310 95 296 475 Average Temperature 117 | 37 67 257 134 71 119 150 43 . 102 54 76 106 49 100 131 Received Heat Transfer 3048 | . 249 252 105 30 . 339 72 . 478 87 126 144 . 216 950 Effects 44 | . . 11 7 . . 8 . . . . 3 . . 1 14 Shutdowns 7 | . . 2 . . . 2 . . . . . . . . 3 Energy Bleed 4 | . . 1 . . . 1 . . . . . . . 1 1 Interference 23 | . . 2 7 . . 3 . . . . 3 . . . 8 Matter Decay 1 | . . 1 . . . . . . . . . . . . . Short Circuit 3 | . . 2 . . . . . . . . . . . . 1 Damage (minor) 4 | . . 2 . . . 1 . . . . . . . . 1 Damage (core) 2 | . . 1 . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 Parts Fried 10 | . . . . . . . . . . . . . . . 10 Impact Corruptions 6 | . . . . . . . . . . . . . . . 6 Robots Melted 2 | . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 2 . . . . . 1 . . . . . 5 Heat Transferred 6527 | . 100 596 683 111 37 481 185 . 851 555 148 450 . 37 2293 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Maximum Alert Level 5 | . . . 3 1 1 . . . . 3 . . . . 5 Low Security (%) 33 | 100 100 100 46 . 67 . . . . . . . . . 20 Level 1 20 | . . . 1 100 32 . . . . 43 . . . . 8 Level 2 25 | . . . 27 . . . . . . 31 . . . . 40 Level 3 11 | . . . 25 . . . . . . 25 . . . . 4 Level 4 6 | . . . . . . . . . . . . . . . 18 Level 5 1 | . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1666 | 15 196 144 788 337 232 . . . . 900 . . . . 1666 Initial 900 | . 3 65 31 317 139 . . . . 900 . . . . 37 Average 445 | 2 111 82 349 305 177 . . . . 528 . . . . 661 Influence Increases 7327 | 50 316 229 1090 130 123 315 208 . 325 1173 70 266 . 505 2527 Destroy 0b10 Robot/C 3560 | . 220 160 500 60 80 260 180 . 280 200 60 220 . 360 980 Destroy 0b10 Robot/NC 325 | 50 10 20 70 10 5 . . . 5 10 . . . 5 140 Destroy Leader 568 | . 42 34 112 34 10 30 20 . 40 30 10 40 . 20 146 Allied During Kill 756 | . . . 358 24 7 25 8 . . . . 6 . 120 208 Successful Hack 11 | . . . 11 . . . . . . . . . . . . Disable Machine 435 | . 15 . 15 . 15 . . . . 30 . . . . 360 Destroy Structure 682 | . 29 15 9 2 6 . . . . 3 . . . . 618 Advance Influence 900 | . . . . . . . . . . 900 . . . . . Lose Combat Pursuer 90 | . . . 15 . . . . . . . . . . . 75 Influence Decreases 5732 | 45 165 311 411 576 288 418 233 14 325 904 325 277 3 444 993 Entered New Map 946 | . 2 91 43 436 168 53 8 14 . . 100 4 3 . 24 Time Decay 3303 | 45 143 140 268 120 110 262 205 . 225 514 225 213 . 334 499 Search Patrol Dispatched 300 | . . . . . . . . . . 300 . . . . . Lost Part 883 | . 20 80 20 . 10 63 20 . 100 90 . 60 . 50 370 Lost Ally 300 | . . . 80 20 . 40 . . . . . . . 60 100 Squads Dispatched 23 | . 2 1 3 1 . . . . . 2 . . . 1 13 Investigation 2 | . 1 . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . . . . 2 . . . . 3 Reinforcement 6 | . 1 1 . . . . . . . . . . . . 4 Assault 9 | . . . 3 . . . . . . . . . . 1 5 Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . 3 . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 4 Construction Impeded 2 | . . 1 . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 13 | . 1 2 3 . . . . . . 1 . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 241 | . 13 17 32 3 8 13 9 . 23 14 3 11 . 19 76 Peak Tracking Total 15 | . 6 6 6 2 4 4 3 . 4 4 1 4 . 7 15 Tactical Retreats 6 | . . . 1 . . . . . . . . . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 6 | . 1 . 4 . . . . . . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 31 | . 1 . 1 . 1 . . 1 . 2 . . . 1 24 Max in Single Turn 2 | . 1 . 1 . 1 . . 1 . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 13 | . . . 5 1 1 . . 3 . 1 . . . . 2 Terminals 6 | . . . 5 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . Total Hacks 44 | . . . 10 2 1 . . 25 . 1 . . . . 5 Successful 29 | . . . 2 1 . . . 25 . . . . . . 1 Failed 15 | . . . 8 1 1 . . . . 1 . . . . 4 Catastrophic 3 | . . . . . 1 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . 1 . 5 2 . . . . . . . . . . . Terminals 12 | . . . 10 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . 5 Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . Terminal Hacks 26 | . . . 1 . . . . 25 . . . . . . . Record 6 | . . . . . . . . 6 . . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . . . . . . . . Terminals 2 | . . . 1 1 . . . . . . . . . . . Botnet 2 | . . . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 3 . 1 . . . . 1 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 27 | . . . 12 . . . . . . . . 3 4 . 8 Largest Group 11 | . . . 11 6 5 4 1 . . . . 3 7 7 7 Highest-Rated Group 245 | . . . 142 71 55 31 8 . . . . 63 221 221 245 Highest-Rated Ally 54 | . . . 31 31 23 8 8 . . . . 21 41 41 54 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 414 | . . . 129 32 6 59 14 . . . . 5 . 64 105 Total Damage 8438 | . . . 1344 389 43 459 122 . . . . 54 . 2338 3689 Kills 76 | . . . 20 2 1 4 1 . . . . 1 . 16 31 Allies Corrupted 2 | . . . 1 . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 299 | . 4 25 45 . . . 20 . 5 30 . 55 . 30 85 Good Acts 26 | . . 2 5 1 2 1 1 . 1 2 1 5 . 1 4 Bad Acts 52 | . . . 4 . 2 1 4 . 3 8 3 2 . 3 22 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Active Infowar (turns) 11577 | 182 275 . . . . . . . . 233 754 1985 6817 706 625 Optics 10122 | . . . . . . . . . . 233 754 1985 6817 333 . Structural 1751 | . . . . . . . . . . . . 192 562 373 624 Seismic 457 | 182 275 . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . 2 2 . 3 . 2 2 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 19118 | 265 390 294 667 247 228 570 743 188 1659 1400 754 1985 6817 1079 1832 Spaces Moved 5633 | 137 201 135 363 171 170 325 290 79 322 375 288 510 989 317 961 Core 191 | 3 . . . . . . . . 56 19 . 58 . . 55 Treads 2855 | 134 201 135 124 . . 17 290 79 266 . . 302 727 317 263 Legs 780 | . . . . . . . . . . 347 288 145 . . . Wheels 1540 | . . . 239 171 170 308 . . . 9 . . . . 643 Hover 267 | . . . . . . . . . . . . 5 262 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 125 110 131 240 240 240 215 190 160 210 245 50 Average Speed 313 | 157 160 160 138 125 122 149 240 240 490 323 240 366 685 328 146 Slowest Speed 1550 | 160 160 160 200 125 125 240 240 240 1550 1550 260 500 945 341 520 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 1 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 36 14 59 22 8 55 59 66 59 10 55 76 91 56 30 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . 1 . . 1 . 1 . . Known Exits Taken 5 | . . . . . . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 . 1 . . . . Scrap Searched 16 | . . . . . . 3 2 . . . 3 2 3 3 . Spaces Dug 2 | . . . . . . . . . . . . 1 . . 1 Terrain Destroyed 574 | . 38 11 3 2 6 7 54 . 63 2 3 50 . 53 282 Melee 1 | . . . . . . . . . . . . . . . 1 Projectile 57 | . . . . 2 . 7 7 . 10 2 2 11 . 2 14 AOE 515 | . 38 11 3 . 6 . 47 . 53 . . 39 . 51 267 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 6359 | 158 238 173 455 191 180 356 305 78 359 460 313 560 1026 340 1167 Wait 41 | . . 2 3 4 . . . . 3 . 1 . 9 . 19 Move 5618 | 136 200 134 362 170 169 324 289 78 321 374 287 509 988 316 961 Hop . | . . . . . . . . . . . . . . . . Pick Up 73 | 2 6 1 15 5 3 1 1 . . 3 7 3 12 3 11 Fast Attach 94 | 7 1 5 9 1 . 1 . . 1 16 4 10 6 5 28 Attach 59 | . 3 4 3 3 3 6 2 . 3 6 . 4 . 5 17 Detach 24 | . 2 2 4 1 . . . . . 4 . . 2 . 9 Swap 21 | 1 1 1 4 2 1 3 . . . . . . 1 2 5 Drop 31 | . . 5 5 . . . . . . 3 . 2 7 . 9 Fire 367 | 12 25 19 41 5 4 21 13 . 31 53 14 32 . 7 90 Melee 19 | . . . . . . . . . . . . . 1 2 16 Ram 3 | . . . 1 . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . 8 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 266 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Discovered new exit (range 8) 527 | -10/Materials | Prayed at D.C.S.S. Altar Unit 628 | -10/Materials | Discovered new exit (range 15) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Weapon x2 854 | -9/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 857 | -9/Materials | Discovered new exit (range 6) 950 | -9/Materials | Entered Storage 975 | -9/Storage | Lost 8 parts (2p2n2u2w) 1013 | -9/Storage | X0-1V1 sent someone to clean up after you 1021 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1057 | -9/Storage | Propulsion slot count permanently improved by X0-1V1 (+1) 1135 | -9/Storage | Met a pair of Derelict thieves 1197 | -9/Storage | X0-1V1 foreshadows a heat wave 1264 | -9/Storage | Core integrity fell below 50% 1311 | -9/Storage | Build established: Commander-Mutant 1350 | -9/Storage | First assault squad dispatched 1396 | -9/Storage | X0-1V1 activates XOMVISION 1423 | -9/Storage | Ambient heat levels rising (+10) 1596 | -9/Storage | Discovered new exit (range 8) 1609 | -9/Storage | Ambient heat levels rising (+10) 1612 | -9/Storage | System corruption reached 10% 1617 | -9/Storage | Entered Materials 1617 | -8/Materials | Accompanied by 6 allies 1617 | -8/Materials | Evolved 2 slots: Utility x2 1642 | -8/Materials | Garrison activated, responded to threat 1689 | -8/Materials | Build established: Commander-Gunner 1827 | -8/Materials | Discovered new exit (range 5) 1849 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 1864 | -8/Materials | Entered Factory 1864 | -7/Factory | Accompanied by 5 allies 1864 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1902 | -7/Factory | X0-1V1 sent you into danger 1947 | -7/Factory | X0-1V1 released a cloud of subatomizers 2072 | -7/Factory | Discovered new exit (range 13) 2092 | -7/Factory | Entered Lower Caves 2092 | -7/Lower Caves | Accompanied by 4 allies 2136 | -7/Lower Caves | Learned 12 Factory zone layouts 2167 | -7/Lower Caves | Build established: Scavenger-Gunner 2288 | -7/Lower Caves | Learned Factory emergency access door positions 2301 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2428 | -7/Lower Caves | Identified exit to Lower Caves 2428 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 2644 | -7/Lower Caves | Lost 4 parts (2n2w) 2662 | -7/Lower Caves | Entered another Lower Caves area 2662 | -7/Lower Caves | Accompanied by 1 ally 2662 | -7/Lower Caves | Discovered new exit (range 12) 2902 | -7/Lower Caves | Build established: Gunner 2978 | -7/Lower Caves | System corruption reached 10% 3097 | -7/Lower Caves | Learned Factory terminal intel 3107 | -7/Lower Caves | X0-1V1 sent hostile X-62 Marksman (x3) 3144 | -7/Lower Caves | Lost 3 parts (1p2w) 3336 | -7/Lower Caves | Learned Factory stockpile data 3346 | -7/Lower Caves | Discovered new exit (range 10) 3405 | -7/Lower Caves | Entered Data Miner 3405 | -7/Data Miner | Discovered new exit (range 6) 3456 | -7/Data Miner | Met Data Miner 3499 | -7/Data Miner | Learned location of Section 7 (-2) 3499 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3540 | -7/Data Miner | Received God Mode back door access code from Data Miner 3593 | -7/Data Miner | Entered Proximity Caves 3596 | -6/Proximity Caves | Spotter reported a threat 3596 | -6/Proximity Caves | Spotter reported a threat 3777 | -6/Proximity Caves | Spotter reported a threat 3867 | -6/Proximity Caves | Learned Factory stockpile data 3917 | -6/Proximity Caves | Spotter reported a threat 4171 | -6/Proximity Caves | Spotter reported a threat 4389 | -6/Proximity Caves | Spotter reported a threat 4391 | -6/Proximity Caves | Core integrity fell below 50% 4452 | -6/Proximity Caves | Lost 9 parts (2n1u6w) 4540 | -6/Proximity Caves | Spotter reported a threat 4698 | -6/Proximity Caves | Build established: Mutant 4725 | -6/Proximity Caves | Spotter reported a threat 4819 | -6/Proximity Caves | Spotter reported a threat 4847 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4872 | -6/Proximity Caves | Spotter reported a threat 5004 | -6/Proximity Caves | Discovered new exit (range 13) 5221 | -6/Proximity Caves | Learned location of 1 exit from Factory 5252 | -6/Proximity Caves | Entered Factory 5252 | -6/Factory | Evolved 2 slots: Utility x2 5253 | -6/Factory | Identified exit to Lower Caves 5257 | -6/Factory | Loaded intel: 28 terminal locations 5376 | -6/Factory | X0-1V1 sent you into danger 5417 | -6/Factory | Lost 3 parts (2u1w) 5422 | -6/Factory | X0-1V1 enhanced Transport squad support 5576 | -6/Factory | Lost 6 parts (1n5w) 5602 | -6/Factory | Search patrols dispatched 5952 | -6/Factory | Search patrols dispatched 5958 | -6/Factory | Build established: Scavenger-Mutant 6065 | -6/Factory | X0-1V1 upgraded hostiles (x2) 6066 | -6/Factory | Core integrity fell below 50% 6302 | -6/Factory | Search patrols dispatched 6354 | -6/Factory | Build established: Scavenger-Tank 6639 | -6/Factory | Discovered exit to Lower Caves (range 3) 6652 | -6/Factory | Entered Lower Caves 6740 | -6/Lower Caves | Entered a destroyed Warlord outpost 6784 | -6/Lower Caves | Learned Factory terminal intel 7338 | -6/Lower Caves | System corruption reached 10% 7391 | -6/Lower Caves | Discovered new exit (range 6) 7406 | -6/Lower Caves | Entered another Lower Caves area 7407 | -6/Lower Caves | Encountered a Warlord checkpoint 7424 | -6/Lower Caves | Learned Factory garrison access intel 7484 | -6/Lower Caves | Discovered new exit (range 5) 7485 | -6/Lower Caves | Lost 6 parts (2n2u2w) 7749 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7900 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7947 | -6/Lower Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 8204 | -6/Lower Caves | Build established: Derelict-Skirmisher 8204 | -6/Lower Caves | Spotted B-75 Beast 8560 | -6/Lower Caves | Destroyed B-75 Beast 8708 | -6/Lower Caves | Core integrity fell below 20% 8715 | -6/Lower Caves | Core integrity restored by X0-1V1 (+209) 8739 | -6/Lower Caves | Lost 3 parts (1p2w) 8863 | -6/Lower Caves | Learned Factory stockpile data 9011 | -6/Lower Caves | Build established: Derelict-Mutant 9179 | -6/Lower Caves | X0-1V1 sent allied H-55 Commando (x3) 9200 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 19) 9211 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 9288 | -6/Lower Caves | Discovered new exit (range 3) 9356 | -6/Lower Caves | Identified exit to Zion 9391 | -6/Lower Caves | Entered Zion 9391 | -6/Zion | Accompanied by 3 allies 9482 | -6/Zion | Given A8's code to call for help 9499 | -6/Zion | System corruption cleaned by Quarantine Array 9565 | -6/Zion | Found Prototype Launcher 9565 | -6/Zion | Identified Gui. Missile Launcher 9625 | -6/Zion | Build established: Derelict-Skirmisher 9748 | -6/Zion | Discovered new exit (range 12) 9812 | -6/Zion | Found CR-A16's Pointy Stick 10260 | -6/Zion | Build established: Hauler-Skirmisher 10478 | -6/Zion | Found Prototype Energy Gun 10984 | -6/Zion | Given the Hacking Drone Bay 11087 | -6/Zion | Build established: Hauler-Mutant 11116 | -6/Zion | Found Prototype Device 11988 | -6/Zion | Learned location of Armory (-3) 12243 | -6/Zion | Learned Factory stockpile data 12934 | -6/Zion | Found GAL Module 14381 | -6/Zion | Met Imprinter 14570 | -6/Zion | Imprinted 14579 | -6/Zion | Declared Zion's savior 16166 | -6/Zion | Build established: Derelict-Mutant 16195 | -6/Zion | Identified exit to Proximity Caves 16208 | -6/Zion | Entered Proximity Caves 16208 | -5/Proximity Caves | Accompanied by 7 allies 16410 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16457 | -5/Proximity Caves | Lost 4 allies 16541 | -5/Proximity Caves | Crushed by falling debris 16857 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16895 | -5/Proximity Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 16952 | -5/Proximity Caves | Learned Factory emergency access door positions 17009 | -5/Proximity Caves | Learned Factory trap positions 17201 | -5/Proximity Caves | Build established: Derelict-Skirmisher 17207 | -5/Proximity Caves | Discovered new exit (range 12) 17281 | -5/Proximity Caves | Identified exit to Factory 17287 | -5/Proximity Caves | Entered Factory 17287 | -5/Factory | Accompanied by 3 allies 17287 | -5/Factory | Evolved 2 slots: Propulsion x2 17288 | -5/Factory | Identified exit to Upper Caves 17289 | -5/Factory | Loaded intel: 117 trap records 17292 | -5/Factory | Loaded intel: 26 terminal locations 17293 | -5/Factory | Loaded intel: 4 garrison access locations 17756 | -5/Factory | P-70 Sage assimilated allied 1T-EA1(M) 17832 | -5/Factory | Lost 4 parts (2n1u1w) 17849 | -5/Factory | Destroyed 7 combat bots 17887 | -5/Factory | First assault squad dispatched 17903 | -5/Factory | Incoming assault squad redirected 17908 | -5/Factory | Lost 5 parts (1p3n1w) 17973 | -5/Factory | Lost 3 parts (3u) 18014 | -5/Factory | X0-1V1 enhanced Transport squad support 18043 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 18082 | -5/Factory | Cargo convoy interrupted 18114 | -5/Factory | Lost 8 parts (1p2n2u3w) 18207 | -5/Factory | Incoming assault squad redirected 18209 | -5/Factory | Incoming assault squad redirected 18237 | -5/Factory | X0-1V1 sent you to a vault 18271 | -5/Factory | Adv. Cooling System reconfigured into Item Mimic 18291 | -5/Factory | Identified Storm Laser 18520 | -5/Factory | Terminal network hard line cut 18533 | -5/Factory | Build established: Commander-Tank 18626 | -5/Factory | Sage 6b assimilated hostile W-25 Informer 18634 | -5/Factory | Sage 6d assimilated hostile S-27 Virus 18671 | -5/Factory | Lost 4 allies 18704 | -5/Factory | X0-1V1 announced a LAN party 18869 | -5/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 18952 | -5/Factory | Build established: Scavenger-Bomber 18952 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 19013 | -5/Factory | Destroyed 7 combat bots 19028 | -5/Factory | System corruption reached 10% 19031 | -5/Factory | Incoming assault squad redirected 19079 | -5/Factory | High security lockdown imminent 19085 | -5/Factory | Core integrity fell below 50% 19109 | -5/Factory | Core integrity fell below 20% 19119 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Treads. 19091_ Slug penetrates Fabricator. 19091_ KE Penetrator destroyed. 19091_ Remote Force Field destroyed. 19093_ Dropped Med. Storage Unit. 19094_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 19097_ W-25 Informer sends out distress signal. 19097_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19102_ X0-1V1: "How much energy does one bot need, really?" (-38 energy) 19104_ Slammed into R-10 Processor. 19104_ X0-1V1's Piety Tracker severed. 19109_ X0-1V1 manipulates the space around you (+33% KI resistance). 19115_ X0-1V1 makes it rain matter. 19116_ Acquired 25 matter. 19119_ Penetrated by Slug. 19119_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??+??????????????????????????????????????????????? | | ??????????????????????+??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | !????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##############??????????????????????????? | | ?????????#% % #??????????????????????????? | | ?????????# %#??????????????????????????? | | ?????????#% #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????+???#% % % #??????????????????????????? | | ?????????# % %% #??????????????????????????? | | ?????????# % % #??????????????????????????? | | ?????????# % %% #??????????????????????????? | | ?????????# % ########## #???????????? | | ?????????# % s%ss/cc@h khk " #???????????? | | ?????????# %% cs ##########A #???????????? | | ?????????# % % #??????????????????????????? | | ?????????#######+############????????????????????? | | ?????????????# / #????????????????????? | | ?????????????# # """ #????????????????????? | | ?????????????# # """ #????????????????????? | | ""? ##### ^" """ #????????????????????? | | T?? / # #????????????????????? | | ""?? ##### # """ #????????????????????? | | ?????????????# # """ #????????????????????? | | ?????????????# # """ #????????????????????? | | ?????????????# # ???????????????^?????? | | ?????????????# #########?????????????????!???? | | ?????????????# ####??????????????????????????? | | T????????????# # ??????????????????????????? | | ?????????????# # "????????????????????????^?? | | ?????????????# # "??????????????????? ?????? | | ?????????????# # """????????????????# ^^???? | | ?????????????# # ????????????? /????? | | ?????????????# # """"" ????????????? ?????? | | ?????????????# # """"??????????????? ???"? | | ?????????????# # """????????????????# ?? "" | | ?????????????# # ?????????????????# ^""" "" | | ?????????????# ##"#+##########???????# "F" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 1460 Matter Stores 300 Matter Capacity 300 Sight Range 28 Terrain Scan Density 110 Armor Coverage 825 Resistance: KI 33 Resistance: TH 21 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Hardlight Generator | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageBurstInterpreter Manual? 0 Play Time 01:10:06 Cumulative 146.3 hours Start 2026.07.31 @ 22:41:22 End 2026.08.01 @ 02:21:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b79b0b1-7408-4693-905c-9777075ff327