Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 14:17:08 Player: LightKnight Result: Destroyed by H-81 Overseer via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (8) 40 Value Destroyed (188) 188 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 10288 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 151/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Experimental Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Combat Linear Gravjet Stasis Canceller Advanced Transmission Jammer Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core Neutrino Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Weight Redist. System Gravity Neutralizer Triangulator Experimental Optical Array Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Power Maul Axe > --- INVENTORY -------- Neutrino Core Advanced Transmission Jammer Datajack Great Maul Great Maul [Rating: 119] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Field Propulsion Array Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Field Propulsion Array Utility Advanced Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 . . 2 2 . 2 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . 2 . 1 1 . . . . . . 1 . 1 . . . 1 Utility 10 | . . . . . 1 1 . . 2 . . 1 1 . 1 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 54 | 1 5 . 5 . 1 . 1 . 12 1 3 3 2 10 2 . . 1 7 Power 6 | . . . . . . . . . 2 . 2 1 . 1 . . . . . Engine 3 | . . . . . . . . . 1 . 1 1 . . . . . . . Core 3 | . . . . . . . . . 1 . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 18 | . 3 . 4 . 1 . . . 1 . . 1 . 5 1 . . . 2 Treads 1 | . . . . . 1 . . . . . . . . . . . . . . Leg 3 | . 3 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . 4 . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 1 . . 1 . 5 1 . . . 2 Utility 17 | . . . . . . . . . 6 . 1 1 2 4 . . . . 3 Device 10 | . . . . . . . . . 5 . 1 1 1 . . . . . 2 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . 1 . . . . . 1 Hackware 5 | . . . . . . . . . 1 . . . . 4 . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 13 | 1 2 . 1 . . . 1 . 3 1 . . . . 1 . . 1 2 Energy Gun 3 | 1 2 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . . . 1 . 2 . . . . . 1 . . 1 2 Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . 1 1 . . . . . . Corrupted Parts 2 | . 2 . . . . . . . . . . . . . . . . . . System Corruption 10 | . 10 . . . . . . . . . . . . . . . . . . Parts Lost 33 | . 1 . 3 . 1 . 2 . 2 . . . . 4 . . 1 10 9 Power 3 | . . . . . . . . . 1 . . . . 1 . . . 1 . Propulsion 13 | . . . 3 . 1 . 1 . . . . . . 1 . . . 5 2 Utility 12 | . . . . . . . . . 1 . . . . 2 . . . 3 6 Weapon 5 | . 1 . . . . . 1 . . . . . . . . . 1 1 1 Highest Loss Streak 9 | . 1 . 3 . 1 . 1 . 1 . . . . 4 . . 1 9 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 41 | . 84 85 21 11 12 7 7 . 16 27 38 50 53 66 77 73 71 54 21 Engine 3 | . 14 14 . . . . . . . . 1 5 5 2 . . . . . Core 2 | . . . . . . . . . 3 . 1 5 5 5 9 8 8 6 . Leg 5 | . 28 28 9 . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . 6 6 7 10 19 21 21 21 15 2 Device 7 | . . . . . . . . . 10 20 21 24 26 22 14 13 13 7 4 Storage 2 | . 14 14 . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 5 4 4 4 4 4 Hackware 4 | . . . . . . . . . 1 . . . . 6 19 17 17 16 8 Energy Gun 5 | . 25 28 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 5 . . . . . . . 3 4 4 3 2 Slashing Weapon 1 | . . . . . . . . . . 1 6 5 5 5 4 4 2 . . Peak Build Rating 119 | 6 6 6 9 3 4 2 4 . 16 19 28 42 50 108 119 119 119 116 61 Average Rating 30 | 6 5 6 3 3 3 2 2 . 8 16 22 35 45 84 115 119 117 87 38 On Entrance 34 | 6 6 6 6 3 3 2 2 . . 16 19 28 42 50 108 119 119 116 33 Naked Turns 68 | . . . . . . . 5 25 38 . . . . . . . . . . Heaviest Build 28 | 14 14 14 . . . . 4 . 13 5 12 18 19 25 28 28 28 25 5 Greatest Support 71 | 20 20 20 21 7 7 3 3 3 15 6 18 23 23 64 71 71 71 71 23 Greatest Overweight (x) 1 | . 1 . . . . . 1 . 1 . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 5 4 5 4 5 4 5 5 5 5 5 5 5 Average Carried 5 | 6 7 8 4 5 5 5 4 4 3 4 4 4 4 5 5 5 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 5 5 5 4 4 4 4 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 73% | Mutant 15% | Hacker-Sprinter 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -2/Garrison Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Matter Collected 416 | 200 55 5 . . . . 9 . . . 147 . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 272 | . 272 . . . . . . . . . . . . . . . . . . Parts 19 | . 19 . . . . . . . . . . . . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Combat Hostiles Destroyed 7 | . 7 . . . . . . . . . . . . . . . . . . Guns 6 | . 6 . . . . . . . . . . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . . . . . . Classes Destroyed 3 | . 3 . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . . . . . . . Grunt 4 | . 4 . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . 4 . . . . . . . . . . . . . . . . . . Combat Bots Only 4 | . 4 . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Hostile Shots Fired 443 | . 30 . 46 . 12 9 30 18 19 3 9 5 . 7 21 2 6 61 165 Missed 202 | . 8 . 23 . 6 6 8 13 8 2 6 5 . 2 8 2 3 23 79 Damage Taken 5526 | . 274 . 346 4 107 25 569 39 196 19 39 . . 342 297 . 98 926 2245 Core 2980 | . 25 . 171 . 68 13 327 39 117 19 39 . . 154 82 . 62 215 1649 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 90 . 57 87 . . 45 . . 79 100 . 86 93 . . 80 . Volleys Fired 12 | . 12 . . . . . . . . . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . . . . . . . . . Hottest 80 | . 80 . . . . . . . . . . . . . . . . . . Shots Fired 24 | . 24 . . . . . . . . . . . . . . . . . . Gun 24 | . 24 . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 24 | . 24 . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 . . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 18 | . 18 . . . . . . . . . . . . . . . . . . Core Hits 11 | . 10 . . . . . . . . . . . . . 1 . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . Melee Attacks 69 | . . . . . . . 14 . 2 . . 1 1 3 24 . . 12 12 Impact 60 | . . . . . . . 14 . 2 . . . . . 20 . . 12 12 Slashing 9 | . . . . . . . . . . . . 1 1 3 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 401 | . 356 . 5 8 18 7 . 3 . . . . . . 4 . . . . Guns 227 | . 227 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 129 | . 129 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 45 | . . . 5 8 18 7 . 3 . . . . . . 4 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 129 | . 129 . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 227 | . 227 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 10 10 5 5 2 . 2 2 . . . . . . . . 1 1 15 Average Corruption 5 | . 9 10 4 5 2 . 2 2 . . . . . . . . 1 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 Effects 23 | . 3 8 3 . . . 2 . . . . . . . . . . . 7 Message Errors 11 | . 3 4 2 . . . . . . . . . . . . . . . 2 Matter Fused 3 | . . 1 . . . . 1 . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 1 . . . . . . . . . . . 1 Energy Discharges 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . 44 . 2 4 9 3 . 1 . . . . . . 2 . . . . Shots 2 | . 2 . . . . . . . . . . . . . . . . . . Rammed 10 | . . . 2 1 4 1 . 1 . . . . . . 1 . . . . Targets Rammed 10 | . . . 2 1 4 1 . 1 . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 239 | . 186 . 8 . . . 136 . . . . . . . 13 . . 17 239 Average Temperature 42 | . 74 . 8 . . . 77 . . . . . . . 6 . . 5 135 Received Heat Transfer 723 | . 102 . 126 . 45 6 207 12 63 9 . . . . 18 . 9 108 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Peak Influence 306 | . 122 42 106 40 25 26 . . 130 . . 86 44 34 124 69 56 142 306 Initial 73 | . . 42 16 40 15 11 . . 43 . . 70 42 30 . 69 51 42 73 Average 71 | . 60 42 43 40 16 11 . . 71 . . 82 42 19 46 69 49 99 159 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 100 . . 100 . . 100 100 100 100 100 100 100 58 Level 1 6 | . . . . . . . . . . . . . . . . . . . 41 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 3 . . . . . 1 . . 1 . . 1 . 1 . 5 Investigation 7 | . . . 2 . . . . . . . . 1 . . 1 . . . 3 Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . Reinforcement 4 | . . . 1 . . . . . . . . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Distress Signals 5 | . . . 1 . . . . . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 116 | . 9 . 12 . 4 1 12 1 8 4 2 5 . 1 9 1 3 13 31 Peak Tracking Total 15 | . 4 . 11 . 4 1 8 1 5 4 2 4 . 1 5 1 3 9 15 Tactical Retreats 17 | . 2 . 1 . . . 2 . 2 1 . . . . 1 . 1 3 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Traps Triggered 8 | . . . 1 . . 1 . . 1 . . 2 . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Machines Disabled 2 | . 2 . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Machines Accessed 19 | . 2 . 4 . 1 . . . . . . 3 1 . 1 1 . 2 4 Terminals 19 | . 2 . 4 . 1 . . . . . . 3 1 . 1 1 . 2 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 46 | . 4 . 14 . 2 . . . . . . 8 2 . 4 1 . 2 9 Successful 21 | . 3 . 5 . 1 . . . . . . 2 1 . 3 1 . 2 3 Failed 25 | . 1 . 9 . 1 . . . . . . 6 1 . 1 . . . 6 Catastrophic 7 | . 1 . . . 1 . . . . . . 3 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 36 | . 3 . 12 . 2 . . . . . . 8 . . 4 . . . 7 Terminals 46 | . 4 . 14 . 2 . . . . . . 8 2 . 4 1 . 2 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 . 2 . . . . . . . . . 1 . 2 1 . 2 . Open DSF 2 | . . . . . . . . . . . . . 1 . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . 3 . 1 . . . . . . 2 . . 1 . . . 3 Terminals 12 | . 2 . 3 . 1 . . . . . . 2 . . 1 . . . 3 Botnet 12 | . 2 . 3 . 1 . . . . . . 2 . . 1 . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 4 . 1 . . . . . . 3 1 . 1 . . 2 3 Full Trace Events 8 | . . . 3 . . . . . . . . 1 . . 1 . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Turns Passed 2190 | 2 191 222 122 14 56 57 233 25 277 88 39 132 72 46 183 12 26 121 272 Spaces Moved 3446 | 1 113 186 188 22 91 83 231 47 497 217 79 222 148 64 396 41 87 264 469 Core 1217 | . . . 66 . 46 83 231 47 471 . . . . . . . . 15 258 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 300 | 1 113 186 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 189 | . . . 122 22 45 . . . . . . . . . . . . . . Flight 1740 | . . . . . . . . . 26 217 79 222 148 64 396 41 87 249 211 Fastest Speed 28 | 120 120 120 50 60 50 50 50 50 40 40 40 34 34 31 28 28 28 28 39 Average Speed 51 | 120 121 120 55 60 54 50 82 50 50 40 42 36 34 31 29 28 28 32 47 Slowest Speed 190 | 120 190 120 80 60 60 50 100 50 100 40 120 40 34 34 31 28 28 120 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . 2 1 1 7 . 1 4 9 Cave-ins Triggered 3 | . . . . . . . 3 . . . . . . . . . . . . Exploration Rate (%) 28 | 2 22 64 26 11 17 4 52 11 17 47 15 9 4 88 17 1 83 51 20 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . . . . . . 1 . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 1 . . . . 3 . . 1 1 . . . . . . . . Spaces Dug 61 | . . . . . . . 14 . 2 . . 1 1 3 19 . . 10 11 Terrain Destroyed 65 | . 4 . . . . . 14 . 2 . . 1 1 3 19 . . 10 11 Melee 61 | . . . . . . . 14 . 2 . . 1 1 3 19 . . 10 11 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 4 | . 4 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Fac Fac DSF Res Res DSF Gar Acc Total 3664 | 1 143 185 207 22 95 98 245 47 521 217 83 266 165 79 411 40 86 268 485 Wait 31 | . 9 . . . . . . . . . . 7 15 . . . . . . Move 3374 | . 112 185 187 22 90 83 229 46 496 216 78 217 145 61 382 40 84 250 451 Hop 25 | . . . . . . . . . . . . 2 1 1 7 . 1 4 9 Pick Up 12 | . 2 . 3 . . . . . 3 . 1 . . 1 . . . . 2 Fast Attach 36 | . 1 . 5 . 1 . . . 6 1 2 2 2 9 2 . . . 5 Attach 13 | . 1 . . . . . 1 . 6 . 1 1 . . . . . 1 2 Detach 11 | . 1 . . . . . . . 5 . 1 . 1 . . . . 1 2 Swap 5 | 1 3 . . . . . . . . . . . . 1 . . . . . Drop 20 | . 2 . 10 . . . . . 3 . . . . 3 . . . . 2 Fire 12 | . 12 . . . . . . . . . . . . . . . . . . Melee 65 | . . . . . . . 14 . 2 . . 1 1 3 20 . . 12 12 Ram 7 | . . . 2 . 4 . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . 15 1 . . . . 36 . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -2/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 139 | -10/Materials | System corruption reached 10% 179 | -10/Materials | Discovered new exit (range 7) 194 | -10/Materials | Entered Mines 284 | -10/Mines | Discovered new exit (range 12) 314 | -10/Mines | Build established: Mutant 403 | -10/Mines | Discovered new exit (range 11) 416 | -10/Mines | Entered Materials 416 | -9/Materials | Evolved 2 slots: Propulsion x2 511 | -9/Materials | Lost 3 parts (3n) 517 | -9/Materials | Identified exit to Mines 538 | -9/Materials | Entered Mines 547 | -9/Mines | Discovered new exit (range 9) 552 | -9/Mines | Entered Materials 552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -8/Materials | Discovered new exit (range 8) 604 | -8/Materials | Discovered new exit (range 16) 608 | -8/Materials | Entered Factory 608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 662 | -7/Factory | Discovered new exit (range 6) 665 | -7/Factory | Entered Lower Caves 672 | -7/Lower Caves | Attracted the attention of an 0b10 base 688 | -7/Lower Caves | Learned 4 Factory zone layouts 726 | -7/Lower Caves | Crushed by falling debris 749 | -7/Lower Caves | Crushed by falling debris 758 | -7/Lower Caves | Crushed by falling debris 896 | -7/Lower Caves | Discovered new exit (range 5) 898 | -7/Lower Caves | Entered another Lower Caves area 913 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 913 | -7/Lower Caves | Core integrity fell below 50% 916 | -7/Lower Caves | Discovered new exit (range 12) 923 | -7/Lower Caves | Entered Factory 923 | -6/Factory | Evolved 2 slots: Utility x2 1177 | -6/Factory | Discovered new exit (range 15) 1200 | -6/Factory | Entered Lower Caves 1240 | -6/Lower Caves | Learned Factory terminal intel 1284 | -6/Lower Caves | Discovered new exit (range 11) 1288 | -6/Lower Caves | Entered another Lower Caves area 1299 | -6/Lower Caves | Encountered a Warlord checkpoint 1308 | -6/Lower Caves | Found DCF Scrap (14 items) 1324 | -6/Lower Caves | Discovered new exit (range 8) 1327 | -6/Lower Caves | Entered Factory 1327 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1328 | -5/Factory | Loaded intel: 26 terminal locations 1441 | -5/Factory | Discovered new exit (range 16) 1459 | -5/Factory | Entered another Factory area 1459 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1531 | -4/Factory | Identified exit to DSF 1531 | -4/Factory | Entered DSF 1557 | -4/DSF | Additional patrols routed to DSF 1558 | -4/DSF | Discovered new exit (range 14) 1577 | -4/DSF | Entered Research 1577 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1595 | -3/Research | Lost 4 parts (1p1n2u) 1660 | -3/Research | Spotted B-86 Titan 1703 | -3/Research | Identified exit to Research 1760 | -3/Research | Entered another Research area 1760 | -2/Research | Evolved 2 slots: Utility x2 1772 | -2/Research | Identified exit to DSF 1772 | -2/Research | Entered DSF 1791 | -2/DSF | Discovered new exit (range 22) 1794 | -2/DSF | Additional patrols routed to DSF 1798 | -2/DSF | Entered Garrison 1802 | -2/Garrison | Triggered checkpoint 1816 | -2/Garrison | Triggered checkpoint 1816 | -2/Garrison | Spotted B-90 Cyclops 1825 | -2/Garrison | Build established: Hacker-Sprinter 1831 | -2/Garrison | Discovered new exit (range 14) 1835 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1837 | -2/Garrison | Discovered new exit (range 43) 1837 | -2/Garrison | Discovered new exit (range 6) 1837 | -2/Garrison | Discovered new exit (range 90) 1847 | -2/Garrison | Installed Relay Interface Framework 1919 | -2/Garrison | Entered Access 1919 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1939 | -1/Access | Lost 9 parts (1p5n2u1w) 2069 | -1/Access | Spotted B-99 Colossus 2083 | -1/Access | Lost 3 parts (1n2u) 2089 | -1/Access | System corruption reached 10% 2146 | -1/Access | Spotted B-99 Colossus 2147 | -1/Access | Core integrity fell below 50% 2174 | -1/Access | Lost 3 parts (1n1u1w) 2187 | -1/Access | Core integrity fell below 20% 2191 | -1/Access | Destroyed by H-81 Overseer via exploding Wave Collapse Detector Last Messages --------------- 02174_ Acquired Triangulator. 02181_ Triangulator destroyed. 02181_ Slug penetrates Wall. 02181_ Penetrated by Slug. 02186_ System corrupted: Component data lost. 02186_ Slug penetrates Wall. 02186_ Penetrated by Slug. 02186_ Slug penetrates Wall. 02186_ Penetrated by Slug. 02186_ Slug penetrates Wall. 02188_ Adv. Hacking Suite destroyed. 02190_ Knocked back. 02190_ Slug penetrates Wall. 02190_ Penetrated by Slug. 02190_ H-81 Overseer calls for reinforcements. 02190_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02191_ Slug penetrates Wall. 02191_ Slug penetrates Wave Collapse Detector. 02191_ Wave Collapse Detector explodes. Map ----- +----------------------------------------------------+ | ???????????????????+#??# #########????? ????? | | ???????????????????????# #?????????????? ???? | | ???????????????????????# #??????????????? ##????? | | ???????????????????????# #??????????????? #?????? | | ???????????????????????# #??????????????? ??????? | | ???????????????????????# #??????????????? ??????? | | ???????????????????????#Y#??????????????? #?????? | | ???????????????????????# #??????????????? ??????? | | ???????????????????????# #??????????????? ??????? | | ???????????????????????# #??????????????? ??????? | | ???????????????????????# #??????????????? #??????? | | ????????????############ #####??????????? #??????? | | ????????????# #??????????? #??????? | | ????????????# %#?########## ###????? | | ????????????# ### #????? | | ??????????### R #????? | | ??????????# ^ #????? | | ??????????# g h h #????? | | ??????????### A """"" h #????? | | ?????###????# ""Y"" ## ########? | | ????? ## # """"" #? | | ???? ! k # ""T"" !#? | | ???? !* # #? | | ???? !* # #? | | ??? H # #? | | ??? k [ @ % # [[ #? | | ??? # [! #? | | ???? # #? | | ???? #################### ##### #####? | | ???? ????##???????????????????# ############ | | ??????????????????????????????# B | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ^^ | | ??????????????????????????????# | | ??????????????????????????????# | | ?????????????????????????????? % | | ??????????????????????????????## ############# | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# + | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# % #? | | ???????????????????????????????# #?########### | | ???????????????????????????????# ########????? | | ???????????????????????????????# ###### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Corruption Block 19 Evasion (%) 73 Offensive Hacking 56 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumJunkScrap Manual? 0 Play Time 00:32:20 Cumulative 242.1 hours Start 2025.04.21 @ 12:48:30 End 2025.04.21 @ 14:17:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 18 Types 15/0/1/2/0/0/0/0/0 Lore% 83 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec4a7927-4b99-4510-81e9-c0ed99db51dc