Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.03 @ 00:34:35 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (133) 665 Value Destroyed (4452) 4452 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2067) 2067 TOTAL SCORE: 12804 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 85 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1004 Friendly Fire -335 Cogmind --------- Core Integrity 291/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (48) Movement Core (550) Ox10 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Graphene Brace > --- WEAPON (3) ------- Latent Energy Streamer > --- INVENTORY (15) --- Hybrid Deuterium Engine Antimatter Reactor Advanced Treads Medium Treads Medium Treads Improved Heat Sink Improved Coolant Injector Precision Beam Rifle Wave Gun Variable Charge Gun Enhanced Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Centrium Light Armor Plating Graphene Brace > --- WEAPON ----------- Dispersion Rifle Advanced Plasma Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Hybrid Deuterium Engine Antimatter Reactor Advanced Treads Medium Treads Medium Treads Improved Heat Sink Improved Coolant Injector Precision Beam Rifle Wave Gun Variable Charge Gun Latent Energy Streamer Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Dispersion Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 7 | . . . 1 . . . 1 2 2 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 135 | 7 14 7 13 15 3 5 29 8 3 13 3 6 9 Power 17 | 2 3 2 2 2 . . 3 . 1 . . . 2 Engine 14 | 2 3 2 2 2 . . 1 . 1 . . . 1 Core 2 | . . . . . . . 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 39 | 2 3 3 6 7 . 2 9 4 . 2 . . 1 Treads 15 | 1 . . . . . . 7 4 . 2 . . 1 Leg 23 | . 3 3 6 7 . 2 2 . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 36 | 1 4 1 3 4 . . 6 4 2 5 . 2 4 Device 17 | . 3 1 1 3 . . 2 1 . 3 . 1 2 Storage 3 | 1 1 . . . . . 1 . . . . . . Processor 3 | . . . 2 . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 13 | . . . . 1 . . 3 3 2 2 . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 4 1 2 2 3 3 11 . . 6 3 4 2 Energy Gun 10 | . 1 . . . . . 2 . . 4 . 2 1 Energy Cannon 11 | . 1 . . 1 2 1 3 . . 1 1 . 1 Ballistic Gun 6 | 2 . 1 1 . . . 1 . . . 1 . . Ballistic Cannon 11 | . 2 . 1 1 1 1 5 . . . . . . Launcher 5 | . . . . . . 1 . . . 1 1 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . 2 . 2 . . . . . 1 Parts Lost 28 | . 4 . 1 2 . . 1 . . . . 2 18 Power 3 | . . . 1 . . . . . . . . . 2 Propulsion 7 | . 1 . . 1 . . . . . . . . 5 Utility 11 | . 1 . . 1 . . . . . . . 2 7 Weapon 7 | . 2 . . . . . 1 . . . . . 4 Highest Loss Streak 13 | . 3 . 1 1 . . 1 . . . . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 99 98 99 100 97 99 100 99 100 96 98 Engine 8 | . 14 14 10 11 11 11 2 7 6 5 5 5 4 Treads 12 | . 4 . . . . . 32 29 26 22 23 23 22 Leg 15 | . 13 28 33 33 33 33 3 . . . . . . Device 14 | . 11 14 11 9 11 11 8 15 13 20 23 22 22 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 Processor 6 | . . . 11 11 11 11 9 7 6 5 5 5 5 Protection 7 | . . . . . . . 7 15 26 19 17 14 16 Energy Gun 2 | . . . . . . . 4 7 6 10 5 4 4 Energy Cannon 3 | . . . . 10 11 2 5 . . 1 4 5 4 Ballistic Gun 4 | . 19 6 10 . . . 1 . . . 4 5 4 Ballistic Cannon 8 | . 7 21 11 11 10 19 5 7 6 3 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 81 | 11 35 35 36 36 40 38 55 56 72 81 81 80 79 Greatest Support 91 | 10 20 20 30 30 30 33 83 91 91 91 91 91 91 Greatest Overweight (x) 15 | 1 1 1 1 1 1 1 1 . . . . . 15 Average Overweight (x) . | . . 1 . 1 . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 3 8 14 14 14 15 15 14 14 14 14 15 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 13 12 Class Distribution -------------------- 42% | Mutant 30% | Scavenger-Mutant 26% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Matter Collected 3544 | 203 365 325 596 599 . 91 624 70 . 239 122 36 274 Remotely . | . . . . . . . . . . . . . . Salvage Created 4667 | . 682 238 879 518 . 84 732 264 61 328 150 178 553 Parts 243 | . 33 16 51 27 . 8 38 13 1 10 5 13 28 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . . . Recyclers Shooed 11 | . 5 1 2 1 . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 4 9 . Prevented 3 | . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 111 | . 15 9 23 12 . 6 14 3 1 6 3 10 9 Guns 39 | . 15 1 10 . . . 2 1 1 2 2 2 3 Cannons 58 | . . 8 13 12 . 6 9 2 . 1 1 1 5 AOE 11 | . . . . . . . 2 . . 2 . 7 . Classes Destroyed 18 | . 3 2 4 1 . 1 2 . . 1 . . 4 Worker 2 | . . 1 1 . . . . . . . . . . Builder 3 | . . . 2 1 . . . . . . . . . Tunneler 3 | . . 1 . 2 . . . . . . . . . Hauler 3 | . . . 2 . . . 1 . . . . . . Recycler 8 | . 1 . 3 1 . . 1 2 . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . Swarmer 29 | . 3 3 8 . . 3 . . . . 1 9 2 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 55 | . 12 6 8 12 . 2 10 . . 3 1 . 1 Duelist 1 | . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 Sentry 14 | . . . 7 . . . 2 2 1 . 1 1 . Hunter 5 | . . . . . . . 1 1 . . . . 3 Programmer 3 | . . . . . . . . . . 3 . . . Heavy 1 | . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 5 3 6 6 . 3 4 2 1 3 1 5 5 Combat Bots Only 5 | . 4 3 4 5 . 3 4 1 1 3 1 5 5 Max Kills in Single Turn 2 | . 2 2 1 2 . 1 2 1 1 2 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Damage Taken 8855 | . 731 179 621 521 . 203 1719 349 166 609 107 316 3334 Core 1254 | . 147 27 106 89 . 17 129 15 15 66 24 . 619 Absorbed by Shields 430 | . . 74 245 23 . . 88 . . . . . . Regen/Repaired (Parts) 845 | . . . 51 . . . 266 115 . 232 . . 181 Core Remaining (%) 74 | 100 . 30 . . . 47 76 97 98 . . . . Volleys Fired 364 | . 65 23 84 42 . 13 53 20 5 17 8 7 27 Largest 3 | . 2 2 2 2 . 2 2 2 2 3 3 3 3 Hottest 247 | . 78 78 69 112 . 88 129 105 105 247 219 219 219 Shots Fired 723 | . 126 46 165 68 . 26 98 40 10 42 16 14 72 Gun 358 | . 122 4 81 5 . . 27 20 5 31 11 7 45 Cannon 360 | . 4 42 84 63 . 26 71 20 5 10 5 3 27 Launcher 5 | . . . . . . . . . . 1 . 4 . Special . | . . . . . . . . . . . . . . Kinetic 494 | . 121 46 165 37 . 26 43 20 5 . 1 3 27 Thermal 223 | . 5 . . 31 . . 54 20 5 41 15 7 45 Explosive 5 | . . . . . . . . . . 1 . 4 . Electromagnetic 1 | . . . . . . . 1 . . . . . . Robot Hit Streak 23 | . 8 6 12 7 . 6 11 23 5 5 3 3 7 Robot Miss Streak 10 | . 3 4 4 8 . 10 6 1 2 3 3 1 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 4 | . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 492 | . 79 28 120 46 . 24 71 34 6 27 8 5 44 Core Hits 276 | . 31 14 54 51 . 25 32 12 4 19 4 9 21 Critical Kills 8 | . 1 . 1 . . . 1 . . . . 1 4 Critical Parts Destroyed 6 | . . . . . . . . . . . . . 6 Critical Strikes 25 | . 2 1 4 . . . 2 2 . 2 . 1 11 Burn 3 | . . . . . . . . 1 . 2 . . . Meltdown 2 | . . . . . . . 1 . . . . . 1 Destroy 13 | . 1 . 1 . . . . . . . . 1 10 Blast 7 | . 1 1 3 . . . 1 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10708 | . 937 688 2337 1031 . 367 1727 648 113 1010 216 645 989 Guns 3886 | . 895 52 997 38 . . 343 321 64 515 152 33 476 Cannons 5651 | . 42 636 1311 993 . 361 1100 327 49 188 64 67 513 Explosions 1108 | . . . . . . . 256 . . 307 . 545 . Melee . | . . . . . . . . . . . . . . Ramming 63 | . . . 29 . . 6 28 . . . . . . Kinetic 6038 | . 890 688 2308 664 . 361 647 327 49 . . 6 98 Thermal 3489 | . 47 . . 367 . . 786 321 64 703 216 94 891 Explosive 746 | . . . . . . . . . . 201 . 545 . Electromagnetic 372 | . . . . . . . 266 . . 106 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . 2 2 2 2 Average Corruption 2 | . . . . . . . 3 . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 38 | . . . . . . . 21 . . 1 10 3 3 Message Errors 5 | . . . . . . . 1 . . . 2 1 1 Matter Fused 8 | . . . . . . . 5 . . 1 1 . 1 Heat Flow Errors 6 | . . . . . . . 4 . . . 2 . . Energy Discharges 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 7 | . . . . . . . 5 . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 6 | . . . . . . . 4 . . . . 2 . Alerts 1 | . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 121 | . . 16 9 . . . . 10 . 8 . 78 . Projectiles 43 | . . 16 9 . . . . 10 . 8 . . . Explosions 78 | . . . . . . . . . . . . 78 . Melee . | . . . . . . . . . . . . . . Knockbacks 91 | . . 8 19 29 . 18 13 4 . . . . . Impact 2 | . . . 1 . . 1 . . . . . . . Kinetic 84 | . . 8 15 28 . 16 13 4 . . . . . Secondary 5 | . . . 3 1 . 1 . . . . . . . Self-Inflicted Damage 27 | . . . . . . . . . . . . 27 . Shots 1 | . . . . . . . . . . . . 1 . Rammed 6 | . . . . . . . 6 . . . . . . Targets Rammed 14 | . . . 4 . . 4 6 . . . . . . Kicked 8 | . . . 4 . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 393 | . 36 108 65 393 . 6 305 66 89 190 194 153 199 Average Temperature 73 | . 10 39 26 111 . 2 108 25 42 128 90 65 107 Received Heat Transfer 2563 | . 348 68 267 302 . 81 978 36 48 108 18 . 309 Effects 4 | . . . . 1 . . 3 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 1 . 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . 1 . . 1 Combat Hostiles 3 | . . . . . . . 1 . . 1 . . 1 Parts Melted 14 | . . . . 1 . . 3 . . 6 . . 4 Heat Transferred 6061 | . 100 . . 629 . . 1480 777 148 1175 322 137 1293 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . . . 200 . . . . . . LE Corruption 3 | . . . . . . . 3 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Peak Influence 457 | . 270 224 457 249 . 70 169 96 106 212 . . . Initial 145 | . . 22 . 145 . . . 16 41 51 . . . Average 93 | . 113 67 160 121 . 15 105 63 50 55 . . . Maximum Alert Level 2 | . 1 1 2 1 . . . . . 1 . . . Low Security (%) 88 | 100 83 86 69 85 . 100 100 100 100 94 . . . Level 1 9 | . 16 13 22 14 . . . . . 5 . . . Level 2 1 | . . . 7 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . . . 4 5 2 3 . . . Investigation 2 | . 1 . . . . . 1 . . . . . . Extermination 3 | . . . . . . . . . 1 2 . . . Reinforcement 8 | . 2 . . . . . 3 1 1 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Distress Signals 6 | . 2 . 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 177 | . 24 9 35 15 . 6 20 7 2 8 2 9 40 Peak Tracking Total 17 | . 5 3 6 5 . 3 5 1 3 4 1 5 17 Tactical Retreats 5 | . 1 . 1 . . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Traps Triggered 4 | . 1 . . . . . 1 . . 2 . . . Indirectly 1 | . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 1 . 13 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Disabled 8 | . . 2 2 . . . 2 . . 2 . . . Max in Single Turn 1 | . . 1 1 . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Accessed 27 | . 3 1 5 . . . 2 3 1 4 . . 8 Terminals 11 | . 3 . 4 . . . 1 1 1 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 4 | . . . 1 . . . 1 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . Total Hacks 70 | . 7 1 12 . . . 8 7 2 16 . . 17 Successful 39 | . 4 1 4 . . . 3 2 1 7 . . 17 Failed 31 | . 3 . 8 . . . 5 5 1 9 . . . Catastrophic 5 | . 1 . 1 . . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 5 . 7 . 1 . 4 1 . 1 . . . Terminals 29 | . 7 . 9 . . . 5 1 2 5 . . . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 16 | . . . 3 . . . 3 3 . 7 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . 2 . . . Terminal Hacks 27 | . 4 1 2 . . . 1 . 1 1 . . 17 Record 6 | . 1 . . . . . . . . . . . 5 Robot Analysis 3 | . 2 . 1 . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . 11 Open Door 2 | . . 1 . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 11 | . . . 2 . . . 2 2 . 5 . . . Scan Component 6 | . . . 1 . . . 1 1 . 3 . . . Repair 5 | . . . 1 . . . 1 1 . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 3 . . . 2 3 . 4 . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . . Parts Repaired 5 | . . . 1 . . . 1 1 . 2 . . . Time 190 | . . . 38 . . . 38 38 . 76 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 17 | . . . . 17 . . . . . . . . . Total Damage 169 | . . . . 169 . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Turns Passed 12391 | 45 1043 1176 1631 1270 414 988 1217 710 295 1040 542 343 1677 Spaces Moved 6074 | 34 555 574 695 594 217 487 552 287 138 501 309 193 938 Core 6 | 5 . . . . . . . . . . . . 1 Treads 2875 | . . . . . . . 510 287 138 501 309 193 937 Legs 2926 | . 317 574 695 594 217 487 42 . . . . . . Wheels 267 | 29 238 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 190 120 190 120 190 120 165 165 165 165 165 161 Average Speed 172 | 87 140 190 189 190 188 190 164 165 165 165 165 165 165 Slowest Speed 800 | 100 190 190 190 190 190 190 250 167 165 165 165 165 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 83 98 73 98 59 95 35 10 5 12 53 36 88 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . 1 . . . . 1 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 110 | . . 2 3 . . . 19 . . 17 3 53 13 Melee . | . . . . . . . . . . . . . . Projectile 27 | . . 2 3 . . . 2 . . 4 3 2 11 AOE 81 | . . . . . . . 17 . . 13 . 51 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total 7303 | 46 704 624 858 673 223 521 767 485 196 679 324 205 998 Wait 554 | . 40 1 48 4 . 9 92 156 46 133 5 . 20 Move 6061 | 33 554 573 694 593 216 486 551 286 137 500 308 192 938 Hop . | . . . . . . . . . . . . . . Pick Up 74 | 5 17 7 6 6 . 1 13 7 3 6 . . 3 Fast Attach 49 | 7 9 1 2 1 3 . 11 3 . 9 . . 3 Attach 31 | . 2 1 4 2 . . 7 4 2 2 . 2 5 Detach 6 | 1 . . . . 1 . 2 . . 2 . . . Swap 55 | . 3 5 7 12 . 5 11 1 1 2 3 4 1 Drop 95 | . 14 13 9 13 3 3 21 8 2 8 . . 1 Fire 364 | . 65 23 84 42 . 13 53 20 5 17 8 7 27 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 8 | . . . 4 . . 4 . . . . . . . Crush 6 | . . . . . . . 6 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 11) 728 | -10/Materials | Core integrity fell below 50% 792 | -10/Materials | Lost 3 parts (1n2w) 833 | -10/Materials | Discovered new exit (range 10) 856 | -10/Materials | Identified exit to Mines 1089 | -10/Materials | Entered Mines 1119 | -10/Mines | Met a Derelict bent on vengeance 1156 | -10/Mines | Discovered new exit (range 6) 1724 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1827 | -10/Mines | Discovered new exit (range 14) 2073 | -10/Mines | Learned Materials trap positions 2265 | -10/Mines | Entered Materials 2265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2266 | -9/Materials | Loaded intel: 9 trap records 2898 | -9/Materials | Discovered new exit (range 9) 3000 | -9/Materials | Repaired Minigun 3014 | -9/Materials | Identified exit to Materials 3462 | -9/Materials | Discovered exit to Materials (range 12) 3769 | -9/Materials | Identified exit to Mines 3896 | -9/Materials | Entered Mines 4021 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4231 | -9/Mines | Discovered exit to Materials (range 16) 4338 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4401 | -9/Mines | Build established: Scavenger-Mutant 4607 | -9/Mines | Learned location of Zion (-7) 4625 | -9/Mines | Learned Materials stockpile data 4714 | -9/Mines | Excavation squad dispatched 4714 | -9/Mines | A large section of the Mines collapsed 4948 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4984 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4989 | -9/Mines | Discovered exit to Materials (range 5) 5111 | -9/Mines | Identified exit to Zion 5158 | -9/Mines | Discovered new exit (range 5) 5164 | -9/Mines | Identified exit to Exiles 5166 | -9/Mines | Entered Exiles 5214 | -9/Exiles | Met 8R-AWN 5246 | -9/Exiles | Met EX-HEX 5298 | -9/Exiles | Met EX-BIN 5322 | -9/Exiles | Aligned with FarCom system 5324 | -9/Exiles | Given EX-Vault access code 5368 | -9/Exiles | Opened EX-Vault 5380 | -9/Exiles | Found Prototype Energy Cannon 5380 | -9/Exiles | Identified Gui. Plasma Cannon 5389 | -9/Exiles | Found Prototype Energy Cannon 5389 | -9/Exiles | Identified Latent Energy Streamer 5439 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5492 | -9/Exiles | Met EX-DEC 5561 | -9/Exiles | Discovered new exit (range 11) 5576 | -9/Exiles | Identified exit to Mines 5580 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 5580 | -9/Exiles | Entered Mines 5870 | -8/Mines | Discovered exit to Materials (range 9) 6011 | -8/Mines | Discovered exit to Materials (range 4) 6270 | -8/Mines | Core integrity fell below 50% 6568 | -8/Mines | Entered Materials 6568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7359 | -8/Materials | Repaired Arm. Treads 7475 | -8/Materials | Build established: Mutant 7508 | -8/Materials | Discovered new exit (range 16) 7532 | -8/Materials | Identified exit to Factory 7785 | -8/Materials | Entered Factory 7785 | -7/Factory | Evolved 2 slots: Utility x2 7924 | -7/Factory | Build established: Scavenger-Mutant 7942 | -7/Factory | Garrison activated, responded to threat 8179 | -7/Factory | Repaired Arm. Treads 8227 | -7/Factory | Garrison activated, responded to threat 8483 | -7/Factory | Discovered new exit (range 7) 8493 | -7/Factory | Identified exit to Factory 8495 | -7/Factory | Entered another Factory area 8495 | -6/Factory | Evolved 2 slots: Utility x2 8574 | -6/Factory | Build established: Mutant 8673 | -6/Factory | Identified exit to DSF 8745 | -6/Factory | Discovered new exit (range 4) 8765 | -6/Factory | Identified exit to Factory 8790 | -6/Factory | Entered another Factory area 8790 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8852 | -5/Factory | Repaired Arm. Treads 8891 | -5/Factory | Repaired Hrd. Medium Armor Plating 8992 | -5/Factory | Fabricated Dispersion Rifle (x2) 9076 | -5/Factory | Build established: Tank 9549 | -5/Factory | Identified exit to Upper Caves 9830 | -5/Factory | Entered Upper Caves 9859 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10133 | -5/Upper Caves | Encountered a Warlord checkpoint 10336 | -5/Upper Caves | Discovered new exit (range 10) 10359 | -5/Upper Caves | Identified exit to Upper Caves 10372 | -5/Upper Caves | Entered another Upper Caves area 10676 | -5/Upper Caves | Discovered new exit (range 8) 10686 | -5/Upper Caves | Identified exit to Warlord 10715 | -5/Upper Caves | Entered Warlord 10849 | -5/Warlord | Discovered new exit (range 9) 10861 | -5/Warlord | Identified exit to Proximity Caves 10946 | -5/Warlord | System corruption cleaned by Quarantine Array 11835 | -5/Warlord | Met Warlord 11860 | -5/Warlord | Warlord's base attacked by MAIN.C 12083 | -5/Warlord | Opened side exit 12210 | -5/Warlord | Warlord forces counterattacked 12217 | -5/Warlord | Spotted Striker 12244 | -5/Warlord | Destroyed Striker 12253 | -5/Warlord | Lost 3 parts (2u1w) 12330 | -5/Warlord | Spotted Striker 12360 | -5/Warlord | Spotted Executioner 12376 | -5/Warlord | Spotted Striker 12387 | -5/Warlord | Core integrity fell below 50% 12392 | -5/Warlord | Self-destructed Last Messages --------------- 12372_ Slug penetrates C7-MK6(g). 12372_ C7-MK6(g) destroyed. 12373_ Lgt. Quantum Reactor destroyed. 12375_ The unstable cave ceiling collapses. 12375_ Arm. Treads destroyed. 12376_ Med. Treads destroyed. 12376_ S-27 Virus destroyed. 12379_ Penetrated by Slug. 12380_ Adv. Treads destroyed. 12382_ Arm. Treads destroyed. 12382_ Penetrated by Slug. 12385_ The unstable cave ceiling collapses. 12386_ Dispersion Rifle destroyed. 12387_ The unstable cave ceiling collapses. 12387_ Lgt. Deuterium Engine destroyed. 12387_ Centrium Light Armor Plating destroyed. 12388_ Adv. Heat Sink destroyed. 12389_ The unstable cave ceiling collapses. 12389_ Adv. Heat Sink destroyed. 12390_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????####??????????????????? | | ?????????????## ##????????#####????? | | ????????????## #???????## ###??? | | ????????????# #??????## ##?? | | ????????????# ##?????## > #?? | | ????????????# #?????# #?? | | ????????????# ##????# #??? | | ????????????## #????# ##??? | | ?????????????### ##???## ^#???? | | ???????????????## #????#; ##???? | | ????????????????## #???##; ##????? | | ?????????????????# ##### ###???? | | ?????????????????# ###?? | | ?????????????????## # ##? | | ??????????????????## #? | | ???????????????????## #? | | ?""????????????????# @ ##? | | #""#???????????????# # K #?? | | #""#???????????????# ##? | | #""#####???????????# # #? | | "" "############# ##? | | "" """"""""""""## d ##?? | | "" """"""""""""### * gdh #??? | | ^ ### % E =x ##??? | | ^ ^+%===*%[ % #%g #??? | | ^+%%%!%%=* #h #??? | | ^ ^ ### =[%== ### #??? | | "" """"""""""""### =%%[ ##?# ##?? | | "" """"""""""""## %=*%! ### #?? | | "" "############# =!%[% ## # #?? | | #""#####??????????# %==%=%! #?? | | #""#??????????????# ==%/=[!= #?? | | #""#?????????????## %!%=%[% ##?? | | ?""??????????????# ""!*=#%!! %[ #??? | | ?????????????????##" % % #" ! ##??? | | ??????????????????#" " # "" ##??? | | ?????????????????##" %["### " ###? | | ?????????????????# " " ##? # " #? | | ?????????????????##"%*## ### " " #? | | ?????????????????##=== "# #" =" # | | ????????????????##%[*%[ "" " %*= " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed LauncherPrecisionAnalyzer Manual? 0 Play Time 01:54:18 Cumulative 53.5 hours Start 2023.06.02 @ 22:28:23 End 2023.06.03 @ 00:34:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0bb6096-a7f0-48df-be67-d4a6ce6b0ca3