Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 18:42:47 Player: skelll Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (493) 493 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 973 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 250/250 System Corruption 4% Temperature Cool (20) Movement Rolling (95) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Backup Plating I Backup Plating I EM Pulse Gun EM Pulse Gun Small Laser Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Backup Plating I > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit Backup Plating I Backup Plating I Backup Plating I EM Pulse Gun Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Backup Plating I Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 11 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power . | . . . Propulsion 1 | . 1 . Utility 2 | . 2 . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Backups 12 | 2 12 14 Power 2 | . 2 3 Propulsion 2 | . 2 3 Utility 2 | . 3 3 Weapon 3 | . 4 5 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 95 | . 95 100 Engine 14 | . 14 14 Wheel 27 | . 27 28 Storage 18 | . 17 28 Protection 6 | . 7 . Energy Gun 18 | . 18 14 Ballistic Gun 5 | . 5 14 Launcher 2 | . 2 . Peak Build Rating 8 | 6 8 8 Average Rating 7 | 5 7 8 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 13 32 . Greatest Support 32 | 32 32 . Greatest Overweight (x) 3 | 1 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 4 15 14 Average Carried 12 | 2 12 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 4 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 486 | 235 251 . Remotely . | . . . Salvage Created 511 | . 511 . Parts 28 | . 28 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 15 . Guns 12 | . 12 . AOE 3 | . 3 . Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 12 | . 12 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 91 | . 87 4 Missed 17 | . 16 1 Hits 74 | . 71 3 Projectile 74 | . 71 3 Critical Strikes 1 | . 1 . Damage Taken 856 | . 833 23 Core 258 | . 235 23 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | . 83 1 Largest 2 | . 2 2 Hottest 90 | . 90 60 Shots Fired 123 | . 121 2 Gun 120 | . 118 2 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 46 | . 45 1 Thermal 74 | . 73 1 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 1 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | . 68 1 Core Hits 32 | . 32 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 877 | . 857 20 Guns 745 | . 725 20 Cannons . | . . . Explosions 132 | . 132 . Melee . | . . . Ramming . | . . . Kinetic 236 | . 227 9 Thermal 509 | . 498 11 Explosive 132 | . 132 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 2 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 11 . Message Errors 2 | . 2 . Matter Fused 5 | . 5 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Misfires 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 246 | . 246 20 Average Temperature 74 | . 75 15 Received Heat Transfer 405 | . 405 . Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1303 | . 1278 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 84 | . 84 10 Initial 10 | . . 10 Average 36 | . 38 10 Influence Increases 460 | . 460 . Destroy 0b10 Robot/C 300 | . 300 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 72 | . 72 . Successful Hack 15 | . 15 . Destroy Structure 23 | . 23 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 450 | . 431 19 Entered New Map 19 | . . 19 Time Decay 391 | . 391 . Lost Part 40 | . 40 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 26 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Refit 4 | . 4 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1094 | 62 1030 2 Spaces Moved 781 | 51 730 . Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 777 | 47 730 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 . Average Speed 98 | 98 98 . Slowest Speed 125 | 100 125 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 97 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | . 20 . Melee . | . . . Projectile . | . . . AOE 20 | . 20 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 990 | 60 929 1 Wait 86 | . 86 . Move 779 | 50 729 . Hop . | . . . Pick Up 13 | 4 9 . Fast Attach 7 | 6 1 . Attach 5 | . 5 . Detach 5 | . 5 . Swap 7 | . 7 . Drop 4 | . 4 . Fire 84 | . 83 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 493 | -10/Materials | Discovered new exit (range 12) 551 | -10/Materials | Discovered new exit (range 13) 592 | -10/Materials | Core integrity fell below 50% 806 | -10/Materials | Core integrity fell below 20% 853 | -10/Materials | Lost 3 parts (1n1u1w) 899 | -10/Materials | Discovered new exit (range 16) 1093 | -10/Materials | Entered Mines 1095 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Unit. 00899_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 00899_ System corrupted: Lgt. Assault Rifle misfires. 00899_ EXIT=FOUND 00899_ Triggered Shock Trap. 00899_ The floor emits a surge of raw power. 00899_ System corrupted (+2). 00923_ System corrupted: Component data lost. 00944_ L