Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 16:39:32 Player: Nalzok Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (165) 825 Value Destroyed (6602) 6602 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3657) 3657 TOTAL SCORE: 17784 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 486 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -179 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Relay Coupler [Specialist] (19) Phase Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Improved Phase Shifter Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun Phase Gun > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Light Antimatter Reactor Advanced Heat Sink Advanced Cooling System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Hunter] Phase Gun Proton Cannon Heavy Plasma Cannon Neutron Cannon Guided Plasma Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Remote Datajack Remote Datajack [Rating: 92] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Phase Gun Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Slots Evolved 12 | . . 2 . . . 2 . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 7 | . . . . . . 2 . . 2 . . . 2 . . 1 Weapon 2 | . . . . . . . . . . . . . . 2 . . Parts Attached 238 | . 8 13 1 1 . 10 23 6 17 15 37 26 12 3 45 21 Power 30 | . 1 3 1 . . 2 4 1 1 3 3 2 1 . 5 3 Engine 19 | . 1 3 1 . . 2 2 . . . 3 1 . . 4 2 Core 11 | . . . . . . . 2 1 1 3 . 1 1 . 1 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 57 | . 2 6 . . . 2 4 2 5 5 11 4 1 . 14 1 Treads 9 | . . 2 . . . 2 . . . . . . . . 5 . Leg 45 | . 2 4 . . . . 4 2 5 5 10 4 1 . 8 . Wheel 1 | . . . . . . . . . . . 1 . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . . . . . . . Utility 67 | . 3 . . 1 . 2 12 1 5 3 10 8 5 1 9 7 Device 18 | . 1 . . . . . 3 1 2 1 3 . . . 3 4 Storage 10 | . 2 . . 1 . . 1 . . 1 2 2 . . . 1 Processor 8 | . . . . . . . . . 3 . 2 . 1 1 1 . Hackware 13 | . . . . . . . . . . . . 3 3 . 5 2 Protection 18 | . . . . . . 2 8 . . 1 3 3 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 84 | . 2 4 . . . 4 3 2 6 4 13 12 5 2 17 10 Energy Gun 22 | . . . . . . 1 . 1 3 2 3 . . . 7 5 Energy Cannon 9 | . . . . . . . 2 . . . . 1 1 . 2 3 Ballistic Gun 27 | . 2 4 . . . 2 . 1 3 1 7 1 2 2 2 . Ballistic Cannon 12 | . . . . . . . 1 . . . 2 6 . . 2 1 Launcher 4 | . . . . . . 1 . . . 1 1 . . . 1 . Special Weapon 10 | . . . . . . . . . . . . 4 2 . 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . . . . . Parts Lost 68 | . . 1 . . . 4 4 2 1 11 3 10 2 . 11 19 Power 9 | . . . . . . 1 . . . 2 . 1 . . 2 3 Propulsion 22 | . . . . . . 2 2 . . 5 1 3 2 . 3 4 Utility 15 | . . . . . . . 2 . . 2 1 5 . . 1 4 Weapon 22 | . . 1 . . . 1 . 2 1 2 1 1 . . 5 8 Highest Loss Streak 19 | . . 1 . . . 3 3 1 1 7 1 4 2 . 9 19 Average Slot Usage (%) 89 | . 97 98 100 96 88 69 85 89 91 74 91 93 91 83 88 85 Engine 5 | . 14 11 11 11 11 6 3 3 . . 6 6 . . 3 7 Core 2 | . . . . . . . 4 6 7 5 . . 6 5 1 1 Treads 5 | . . 6 22 22 22 24 5 . . . . . . . 9 13 Leg 22 | . 28 36 22 22 22 7 27 36 30 18 29 29 19 11 4 . Device 4 | . 6 . . . . . 5 9 7 11 4 . . . 4 10 Storage 10 | . 19 22 22 18 11 9 9 9 7 7 6 9 13 11 11 9 Processor 10 | . . . . . . . . . 21 15 20 8 10 15 15 9 Hackware 5 | . . . . . . . . . . . . 12 24 14 12 12 Protection 3 | . . . . . . 4 11 9 . . 4 7 2 . . . Energy Gun 2 | . . . . . . 2 . 6 6 1 1 . . . 7 15 Energy Cannon 2 | . . . . . . . 13 6 . . . . . . 2 1 Ballistic Gun 8 | . 28 22 22 22 22 15 2 5 7 12 10 1 5 17 5 . Ballistic Cannon 2 | . . . . . . . 1 . . . 3 11 3 . 3 . Naked Turns 5 | . . . . . . . . . . . . . . . . 5 Heaviest Build 121 | 9 69 75 75 89 89 99 113 109 102 96 108 121 90 87 104 115 Greatest Support 80 | 20 20 43 40 40 40 80 60 50 60 60 75 70 65 30 80 80 Greatest Overweight (x) 35 | . 3 3 1 2 2 2 6 2 2 30 3 2 2 2 24 35 Average Overweight (x) 1 | . . 1 1 1 2 1 2 2 1 3 1 1 1 2 1 1 Largest Inventory Capacity 24 | 6 20 20 20 24 24 24 24 24 24 24 24 24 20 20 20 20 Average Capacity 21 | 6 11 20 20 20 24 24 24 24 24 23 23 22 20 20 20 19 Most Carried 24 | 6 10 17 20 24 24 24 24 24 24 24 24 24 20 19 20 20 Average Carried 20 | 5 7 12 18 19 24 23 23 23 23 20 23 21 18 18 19 18 Final Capacity 24 | 6 20 20 20 24 24 24 24 24 24 24 24 20 20 20 20 4 Final Carried 24 | 4 10 16 20 24 24 24 24 24 24 23 24 18 20 18 20 4 Class Distribution -------------------- 43% | Bothacker-Mutant 24% | Scavenger-Mutant 9% | Hauler-Mutant 8% | Bothacker-Skirmisher 5% | Botlord-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Skirmisher | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Skirmisher | -5/Garrison Botlord-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Matter Collected 5707 | 200 86 371 101 24 . 196 362 80 285 439 1192 834 295 9 987 246 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6017 | . 169 577 167 . . 295 601 194 454 439 1474 632 68 . 580 367 Parts 354 | . 18 47 18 . . 21 29 13 28 17 75 24 2 . 41 21 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed 11 | . 1 . 2 . . . . . . . 6 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 130 | . 6 13 7 . . 9 16 5 5 13 17 18 . . 16 5 Guns 88 | . 6 13 7 . . 7 4 3 5 12 12 8 . . 8 3 Cannons 36 | . . . . . . . 11 2 . . 4 10 . . 7 2 AOE 5 | . . . . . . 2 . . . 1 1 . . . 1 . Classes Destroyed 14 | . 3 6 . . . . 1 . 2 . . 1 . . 1 . Worker 9 | . . 2 . . . . . . 2 . 2 . 1 . . 2 Builder 4 | . . 2 . . . . . 1 . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 13 | . . 1 1 . . . . . 2 . 9 . . . . . Operator 2 | . . . . . . . . . 1 . 1 . . . . . Watcher 5 | . . 1 . . . . . . . . 2 . 1 . 1 . Swarmer 52 | . 5 4 7 . . 4 5 3 . 8 2 . . . 14 . Grunt 44 | . 1 5 . . . 2 5 2 2 5 5 15 . . 2 . Brawler 2 | . . . . . . . . . . . . 2 . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 15 | . . 3 . . . 3 5 . . . 3 1 . . . . Hunter 4 | . . . . . . . 1 . 1 . 2 . . . . . Programmer 12 | . . . . . . . . . 2 . 5 . . . . 5 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 9 4 . . 5 3 4 3 7 3 4 1 . 6 3 Combat Bots Only 7 | . 3 4 4 . . 5 3 3 2 7 3 4 . . 6 2 Max Kills in Single Turn 3 | . 1 2 2 . . 2 1 2 2 1 1 2 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . 1 1 . . . 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Damage Taken 13490 | . 145 646 128 . . 596 883 457 667 1510 1207 1504 197 50 2130 3370 Core 2663 | . 34 96 20 . . 50 36 23 117 265 133 182 10 . 540 1157 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 86 . . . 71 . . 80 . . . . 98 . 46 . Volleys Fired 519 | . 25 66 15 . . 16 51 23 29 43 79 72 16 2 47 35 Largest 4 | . 2 2 2 . . 2 2 2 2 2 2 2 2 1 4 4 Hottest 352 | . 40 43 46 . . 53 160 160 135 83 83 120 76 30 287 352 Shots Fired 1002 | . 50 127 30 . . 30 100 38 56 80 157 130 18 2 113 71 Gun 652 | . 50 127 30 . . 29 28 14 56 78 116 19 3 . 60 42 Cannon 311 | . . . . . . . 72 24 . . 41 104 2 . 42 26 Launcher 6 | . . . . . . 1 . . . 2 . . . . 3 . Special 33 | . . . . . . . . . . . . 7 13 2 8 3 Kinetic 760 | . 50 127 30 . . 29 44 6 31 72 152 122 5 . 89 3 Thermal 158 | . . . . . . . 56 24 21 . . 1 . . 6 50 Explosive 3 | . . . . . . 1 . . . 2 . . . . . . Electromagnetic 48 | . . . . . . . . 8 4 6 5 . . . 10 15 Robot Hit Streak 21 | . 6 12 14 . . 18 21 19 16 7 17 10 8 1 14 10 Robot Miss Streak 12 | . 4 6 7 . . 2 4 9 5 8 10 9 7 1 12 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . Secondary Targets 10 | . 1 1 2 . . 3 . . 1 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . 1 1 . . . . . 1 Shots Hit Robots 656 | . 27 74 14 . . 28 57 18 46 51 124 95 13 1 74 34 Core Hits 431 | . 12 38 10 . . 15 25 12 33 37 108 78 3 . 46 14 Critical Hits 4 | . . 1 . . . . 1 . . . 1 . . . 1 . Critical Kills 3 | . . . . . . . 1 . . . 1 . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11733 | . 201 800 158 . . 590 1150 433 914 1021 2326 1608 101 . 1327 1104 Guns 6794 | . 201 800 158 . . 413 222 102 738 865 1707 341 51 . 554 642 Cannons 4035 | . . . . . . . 928 331 . . 423 1267 28 . 596 462 Explosions 881 | . . . . . . 177 . . 176 156 196 . . . 176 . Melee . | . . . . . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . . . . 22 . 1 . Kinetic 7919 | . 201 800 158 . . 413 224 70 427 828 2075 1608 79 . 1005 31 Thermal 3036 | . . . . . . . 926 331 456 35 196 . . . 139 953 Explosive 298 | . . . . . . 177 . . . 121 . . . . . . Electromagnetic 457 | . . . . . . . . 32 31 37 55 . . . 182 120 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 4 4 4 8 . . . 10 Average Corruption 4 | . . . . . . . . . 2 4 1 7 . . . 5 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . Effects 120 | . . . . . . . . . 4 23 19 59 . . . 15 Message Errors 32 | . . . . . . . . . 2 4 11 13 . . . 2 Matter Fused 18 | . . . . . . . . . . 6 1 8 . . . 3 Heat Flow Errors 16 | . . . . . . . . . . 4 2 8 . . . 2 Energy Discharges 16 | . . . . . . . . . 2 4 1 7 . . . 2 Data Loss (minor) 12 | . . . . . . . . . . 3 2 5 . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . 3 . . . . Misfires 4 | . . . . . . . . . . . . 4 . . . . Targeting Errors 15 | . . . . . . . . . . . 2 10 . . . 3 Weapon Failures 4 | . . . . . . . . . . 2 . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 172 | . . . . . . . 3 6 57 . 66 8 8 . . 24 Projectiles 41 | . . . . . . . 3 6 . . . 8 . . . 24 Explosions 123 | . . . . . . . . . 57 . 66 . . . . . Melee 8 | . . . . . . . . . . . . . 8 . . . Knockbacks 30 | . . . . . . . . . . . 9 20 . . 1 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . . . . 9 20 . . 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . . . . . . . . . 276 20 98 . . . 2 . Shots 6 | . . . . . . . . . 3 1 1 . . . 1 . Rammed 2 | . . . . . . 1 . . . . . . . . 1 . Targets Rammed 3 | . . . . . . 1 . . . . . . 1 . 1 . Kicked 1 | . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 624 | . 12 7 . . . 5 422 397 24 231 161 456 13 7 240 624 Average Temperature 90 | . 8 4 . . . 5 111 191 10 57 31 95 2 6 49 172 Received Heat Transfer 2409 | . 18 186 . . . 207 144 180 72 369 171 729 48 9 276 . Effects 16 | . . . . . . . 2 4 . . . 3 . . 1 6 Shutdowns 3 | . . . . . . . . . . . . 1 . . . 2 Energy Bleed 5 | . . . . . . . . 2 . . . 1 . . 1 1 Interference 3 | . . . . . . . 1 1 . . . 1 . . . . Short Circuit 2 | . . . . . . . 1 1 . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted 13 | . . . . . . . 6 1 4 . . . . . . 2 Heat Transferred 4499 | . . . . . . . 1721 650 675 50 100 . . . 275 1028 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Peak Influence 698 | . 162 339 240 . . 197 698 460 293 450 364 662 348 49 562 452 Average Influence 294 | . 66 174 150 . . 103 461 411 203 354 168 510 218 37 370 282 Maximum Alert Level 2 | . . 1 1 . . . 2 2 1 2 1 2 1 . 2 2 Low Security (%) 36 | 100 100 60 60 . 100 100 14 . 28 . 67 . 57 100 16 8 Level 1 34 | . . 39 39 . . . 30 47 71 59 32 14 42 . 30 84 Level 2 28 | . . . . . . . 55 52 . 40 . 85 . . 52 7 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 2 . . . 4 . 1 5 . 9 . 2 1 . 4 Investigation 2 | . . . . . . . . . . . 2 . . . . . Extermination 9 | . . . . . . . . . 2 . 5 . 1 . . 1 Reinforcement 12 | . 1 2 . . . 1 . 1 1 . 2 . 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . 2 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Distress Signals 11 | . 1 2 1 . . . . . . . 1 . 2 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 216 | . 11 19 8 . . 11 18 10 6 13 27 24 7 2 49 11 Peak Tracking Total 14 | . 4 5 4 . . 4 3 4 2 7 3 6 2 2 14 5 Tactical Retreats 24 | . . . 1 . . . 3 3 . . 1 5 . . 11 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Traps Triggered 21 | . . . . . . . 6 . . . . 9 2 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Machines Disabled 20 | . . . . . . . 3 . 4 1 4 3 . . 2 3 Max in Single Turn 4 | . . . . . . . 1 . 4 1 3 1 . . 1 1 Garrison Relay 7 | . . . . . . . 2 . . 1 . 2 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Machines Accessed 22 | . 1 2 . 1 . 1 . 3 3 . 9 . 1 1 . . Terminals 13 | . 1 1 . . . . . 3 2 . 5 . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . 1 . . 1 . . Total Hacks 41 | . 1 4 . 1 . 1 . 10 3 . 18 . 2 1 . . Successful 20 | . 1 3 . 1 . 1 . 3 2 . 8 . . 1 . . Failed 21 | . . 1 . . . . . 7 1 . 10 . 2 . . . Catastrophic 5 | . . . . . . . . . 1 . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . . . . 1 . . . 10 2 . 6 . 2 . . . Terminals 27 | . 1 2 . . . . . 10 2 . 10 . 2 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . . . . . . . . 3 . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . 1 . . 1 . . Terminal Hacks 4 | . 1 1 . 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 2 . . . . . . . . 1 . . . . . Insert Component 2 | . . 1 . . . . . . . . 1 . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . 1 . . 1 . . Unlock Access 4 | . . . . . . 1 . . 1 . 1 . . 1 . . Unauthorized Hacks 26 | . . . . . . . . 13 3 . 8 . 2 . . . Terminals 6 | . . . . . . . . 3 1 . 2 . . . . . Botnet 5 | . . . . . . . . 2 1 . 2 . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . . . . 3 3 . 6 . 1 . . . Full Trace Events 2 | . . . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . Matter 212 | . . . . . . . . . . . 212 . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Used RIF Installer 4 | . . . . . . . 1 . . 1 . 1 . . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . Autooverride 2 | . . . . . . . . . . . . 1 . . 1 . Robots Hacked 17 | . . . . . . . . . . . . 3 5 1 7 1 Non-combat 2 | . . . . . . . . . . . . . 1 . . 1 Combat 15 | . . . . . . . . . . . . 3 4 1 7 . Autooverrided 4 | . . . . . . . . . . . . . 2 . 2 . Robot Hacks Applied 17 | . . . . . . . . . . . . 3 6 1 6 1 parse_system 2 | . . . . . . . . . . . . . 2 . . . map_route 1 | . . . . . . . . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . . . . . . 1 . . formatsys_high 13 | . . . . . . . . . . . . 3 4 . 6 . Relay Couplers Released 32 | . . . . . . . 8 . . 5 . 10 . . 9 . Machine Destruction 32 | . . . . . . . 8 . . 5 . 10 . . 9 . Attached 13 | . . . . . . . . . . . . 3 3 . 5 2 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Total Allies 17 | . . . 1 . . . . . . . . 3 5 1 7 . Largest Group 4 | . . . 1 1 . . . . . . . 2 4 4 4 4 Highest-Rated Group 176 | . . . 31 31 . . . . . . . 40 96 130 176 176 Highest-Rated Ally 49 | . . . 31 31 . . . . . . . 20 32 49 49 49 Total Orders 58 | . . . . 1 6 2 9 3 5 3 3 5 9 . 10 2 STAY 6 | . . . . . . . 1 1 . . . 1 1 . 2 . GOTO 32 | . . . . . 1 1 7 2 5 2 2 2 5 . 3 2 ROAM 1 | . . . . . . . . . . . . . . . 1 . FOLLOW 14 | . . . . . 2 1 . . . 1 1 2 3 . 4 . EXPLORE 2 | . . . . 1 1 . . . . . . . . . . . RETURN 3 | . . . . . 2 . 1 . . . . . . . . . Ally Attacks 102 | . . . . . . . . . . . . 24 3 2 37 36 Total Damage 2249 | . . . . . . . . . . . . 357 189 33 714 956 Kills 18 | . . . . . . . . . . . . 2 2 . 10 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Turns Passed 15179 | 4 495 551 575 669 159 181 1732 357 602 879 3304 1560 936 70 2468 637 Spaces Moved 6886 | 3 266 222 287 346 63 61 764 152 285 308 1554 707 514 32 1064 258 Core 32 | . . . . . . . . . . 3 . . . . 9 20 Treads 1772 | . . 68 287 346 63 61 44 . . . . . . . 665 238 Legs 5077 | 3 266 154 . . . . 720 152 285 305 1554 707 514 32 385 . Wheels . | . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 5 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 180 160 200 180 180 180 152 152 122 123 152 180 150 50 Average Speed 175 | 120 144 159 180 184 200 191 189 180 154 222 161 154 164 180 198 185 Slowest Speed 1800 | 120 210 220 180 200 200 200 300 180 180 1550 210 183 180 180 1250 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 42 22 46 91 96 6 69 18 7 46 33 78 16 1 76 8 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . 1 . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 73 | . . . . . . 3 . 11 19 14 17 . 1 . 4 4 Melee . | . . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . . 11 . 3 . . 1 . 2 4 AOE 52 | . . . . . . 3 . . 19 11 17 . . . 2 . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Fac Gar Fac Total 9119 | 4 340 310 319 387 97 93 963 197 391 424 2213 1047 597 42 1336 359 Wait 961 | . 26 . . . 35 . 28 15 42 23 434 168 34 5 124 27 Move 6872 | 2 265 221 286 345 62 60 763 151 284 307 1554 706 513 32 1063 258 Hop . | . . . . . . . . . . . . . . . . . Pick Up 224 | . 7 4 10 25 . 2 40 . 5 29 52 20 11 . 13 6 Fast Attach 97 | . 2 3 . 1 . 6 14 1 3 6 16 9 4 1 23 8 Attach 44 | . . 3 . . . . 2 2 2 7 2 6 3 2 5 10 Detach 19 | . 1 2 . . . . . . . 1 3 3 1 . 7 1 Swap 97 | . 6 7 1 . . 4 7 3 12 2 19 11 5 . 17 3 Drop 196 | 2 8 4 7 15 . 4 33 2 14 6 54 6 8 . 22 11 Fire 519 | . 25 66 15 . . 16 51 23 29 43 79 72 16 2 47 35 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . . . . . . . . . 1 . . . Crush 1 | . . . . . . 1 . . . . . . . . . . Escape Stasis 82 | . . . . . . . 25 . . . . 45 . . 12 . Rewire 4 | . . . . . . . . . . . . 1 1 . 2 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 481 | -10/Materials | Discovered new exit (range 5) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x2 598 | -9/Materials | Build established: Hauler-Mutant 952 | -9/Materials | Discovered new exit (range 7) 1051 | -9/Materials | Entered Mines 1110 | -9/Mines | Met a Derelict bent on vengeance 1196 | -9/Mines | Build established: Scavenger-Mutant 1296 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1296 | -9/Mines | Discovered new exit (range 5) 1346 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1353 | -9/Mines | Found Prototype Device 1393 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1409 | -9/Mines | Discovered new exit (range 5) 1411 | -9/Mines | Received a Mining Laser from a helpful Derelict 1483 | -9/Mines | Found a hidden stash of uninstalled traps 1626 | -9/Mines | Entered Exiles 1626 | -9/Exiles | Accompanied by 1 ally 1671 | -9/Exiles | Met 8R-AWN 1702 | -9/Exiles | Met EX-HEX 1749 | -9/Exiles | Met EX-BIN 1844 | -9/Exiles | Aligned with FarCom system 1846 | -9/Exiles | Given EX-Vault access code 1887 | -9/Exiles | Opened EX-Vault 1906 | -9/Exiles | Found Gui. Plasma Cannon 1953 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1956 | -9/Exiles | Discovered new exit (range 55) 1962 | -9/Exiles | Discovered new exit (range 60) 2011 | -9/Exiles | Met EX-DEC 2295 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2295 | -9/Exiles | Entered Mines 2295 | -8/Mines | Accompanied by 1 ally 2297 | -8/Mines | Discovered new exit (range 34) 2310 | -8/Mines | Discovered new exit (range 56) 2454 | -8/Mines | Entered Materials 2454 | -8/Materials | Accompanied by 1 ally 2454 | -8/Materials | Evolved 2 slots: Utility x2 2578 | -8/Materials | Identified exit to Garrison 2619 | -8/Materials | Lost 3 parts (1p1n1w) 2635 | -8/Materials | Entered Garrison 2635 | -8/Garrison | Accompanied by 1 ally 2786 | -8/Garrison | Lost 3 parts (1n2u) 3102 | -8/Garrison | Triggered checkpoint 3200 | -8/Garrison | Discovered new exit (range 14) 3247 | -8/Garrison | Installed Relay Interface Framework 3298 | -8/Garrison | Triggered checkpoint 3405 | -8/Garrison | Garrison Relay disabled 3519 | -8/Garrison | Triggered checkpoint 3644 | -8/Garrison | Triggered checkpoint 3711 | -8/Garrison | Garrison Relay disabled 3824 | -8/Garrison | Discovered new exit (range 15) 4367 | -8/Garrison | Entered Materials 4367 | -8/Materials | Accompanied by 1 ally 4683 | -8/Materials | Discovered new exit (range 7) 4724 | -8/Materials | Entered Factory 4724 | -7/Factory | Accompanied by 1 ally 4724 | -7/Factory | Evolved 2 slots: Utility x2 5072 | -7/Factory | Build established: Hauler-Mutant 5169 | -7/Factory | Garrison activated, responded to threat 5317 | -7/Factory | Identified exit to Garrison 5326 | -7/Factory | Entered Garrison 5326 | -7/Garrison | Accompanied by 1 ally 5334 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5402 | -7/Garrison | Triggered checkpoint 5476 | -7/Garrison | Destroyed 7 combat bots 5481 | -7/Garrison | Lost 7 parts (1p4n1u1w) 5714 | -7/Garrison | Garrison Relay disabled 5968 | -7/Garrison | Triggered checkpoint 6014 | -7/Garrison | Core integrity fell below 50% 6173 | -7/Garrison | Discovered new exit (range 12) 6197 | -7/Garrison | Identified exit to Factory 6205 | -7/Garrison | Entered Factory 6205 | -7/Factory | Accompanied by 1 ally 6510 | -7/Factory | Build established: Bothacker-Mutant 7873 | -7/Factory | Identified Exp. Sensor Array 8465 | -7/Factory | Fabricated Adv. Cooling System? 9509 | -7/Factory | Identified exit to Garrison 9509 | -7/Factory | Entered Garrison 9509 | -7/Garrison | Accompanied by 1 ally 9592 | -7/Garrison | Core integrity fell below 20% 9696 | -7/Garrison | Triggered checkpoint 9732 | -7/Garrison | Garrison Relay disabled 10011 | -7/Garrison | Triggered checkpoint 10018 | -7/Garrison | Triggered checkpoint 10195 | -7/Garrison | Discovered new exit (range 21) 10417 | -7/Garrison | Triggered checkpoint 10550 | -7/Garrison | Garrison Relay disabled 10698 | -7/Garrison | Triggered checkpoint 10769 | -7/Garrison | Discovered new exit (range 13) 10877 | -7/Garrison | Triggered checkpoint 10944 | -7/Garrison | Lost 4 parts (1p1n1u1w) 11015 | -7/Garrison | Discovered new exit (range 21) 11063 | -7/Garrison | Expanded RIF knowledge: Autooverride 11069 | -7/Garrison | Entered Factory 11069 | -6/Factory | Accompanied by 2 allies 11069 | -6/Factory | Evolved 2 slots: Utility x2 11803 | -6/Factory | Discovered new exit (range 3) 12005 | -6/Factory | Entered another Factory area 12005 | -5/Factory | Accompanied by 4 allies 12005 | -5/Factory | Evolved 2 slots: Weapon x2 12046 | -5/Factory | Garrison activated, responded to threat 12075 | -5/Factory | Identified exit to Garrison 12075 | -5/Factory | Entered Garrison 12075 | -5/Garrison | Accompanied by 3 allies 12190 | -5/Garrison | Triggered checkpoint 12330 | -5/Garrison | Garrison Relay disabled 12445 | -5/Garrison | Triggered checkpoint 12474 | -5/Garrison | Build established: Bothacker-Skirmisher 12579 | -5/Garrison | Spotted B-75 Beast 12602 | -5/Garrison | Triggered checkpoint 12789 | -5/Garrison | Lost 9 parts (1p2n1u5w) 13012 | -5/Garrison | Build established: Bothacker-Mutant 13157 | -5/Garrison | Destroyed B-75 Beast 13179 | -5/Garrison | Core integrity fell below 50% 13180 | -5/Garrison | Triggered checkpoint 13194 | -5/Garrison | Triggered checkpoint 13448 | -5/Garrison | Build established: Bothacker-Skirmisher 13486 | -5/Garrison | Discovered new exit (range 13) 13662 | -5/Garrison | Discovered new exit (range 14) 13925 | -5/Garrison | Discovered new exit (range 12) 13950 | -5/Garrison | Triggered checkpoint 14044 | -5/Garrison | Garrison Relay disabled 14143 | -5/Garrison | Expanded RIF knowledge: Autooverride 14446 | -5/Garrison | Build established: Botlord-Mutant 14543 | -5/Garrison | Entered Factory 14543 | -4/Factory | Accompanied by 4 allies 14543 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15084 | -4/Factory | System corruption reached 10% 15158 | -4/Factory | Core integrity fell below 50% 15169 | -4/Factory | Released all parts (7) 15172 | -4/Factory | Core integrity fell below 20% 15180 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 15172_ R-10 Processor collects Lgt. Ion Engine. 15174_ K-01 Serf collects debris. 15174_ Slug penetrates Wall. 15174_ K-01 Serf collects debris. 15174_ Acquired Relay Coupler [Hunter]. 15174_ R-10 Processor collects Com. Wheel. 15175_ K-01 Serf collects debris. 15175_ Penetrated by Slug. 15175_ Slug penetrates Wall. 15175_ R-10 Processor collects Terrain Scanner. 15176_ Acquired 1 matter. 15176_ Slug penetrates Wall. 15177_ System corrupted: Matter fused (-8). 15177_ K-01 Serf collects debris. 15177_ Penetrated by Slug. 15178_ R-10 Processor collects Tesla Rifle. 15179_ K-01 Serf collects debris. 15180_ Penetrated by Slug. 15180_ K-01 Serf destroyed. 15180_ Relay Coupler [Hunter] destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? ###?# | | ????????????????????????????? #?# | | ????????????????????????????? ### | | ????????????????????????????? + ] | | ????????????????????????????? ### | | ????????????????????????????? #?# | | ????????????????????????????######?# | | ???#???????????????????????????????###/####+#+###+ | | #?????????????????????????????????# # | | #????????????????#######??????????# # ? | | ?????????????????? #??????????# # ? | | ?????????##########?" " #????#######+## + ? | | ?????????# ? # " " !!#????# # # ? | | ?????????# ???" # " " !!#????# !# # ? | | ########## ""S"" # " " #????# """" # #??? | | [ ##! "" "" # " " ! #????# """" !# #??? | | ## # " " #????# """" # #??? | | "" """ =## """"" # " " #????# """" hh #??? | | "" """ *##= " " " # " " #????# """" # #??? | | "" """ ## " # " " ###### """" # #??? | | ## # ##"""# # #??? | | /############# ######+;#####"Y ####+##### #??? | | =%! |=%| =]!!!%! hR k !R #??? | | * h=%%*!!%=!!!! R h | #??? | | h !! ! !!=! !=* % """"" ???? | | %=| !] % !@%R """" #??? | | ! !!!%|| =!%%= """"" #??? | | +#############+############u """"" #### g #??? | | #??# #??????# #??# #??? | | #??# # #??????# #??# #??? | | #??# # #??????# #### #??# #??? | | #??# # #??????# k#??# #??# #??? | | #??### #??????# #??# #??#?????#??? | | #??# !! #??????# #??# #???????????? | | ?????#??### !! #??????#?????#??#?#???????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????##########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatArmageddonFrame Manual? 0 Play Time 02:07:33 Cumulative 219.3 hours Start 2020.03.07 @ 09:56:02 End 2020.03.07 @ 16:39:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 346 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 60 Gallery% 77 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 60f079d7-0f6a-4049-b91b-78e693644fbd