Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 16:12:10 Player: chebyrekser Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (898) 4490 Value Destroyed (56880) 56880 Prototype IDs (387) 7740 Alien Tech Used (6) 1200 Bonus (71949) 71949 TOTAL SCORE: 150959 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 40503 Follower Combat Kills 187 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1672 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -213 Cogmind --------- Core Integrity 624/1600 Matter 290/300 Energy 954/980 System Corruption 0% +Membrane Temperature Cool (14) Movement Treading (147) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (7) --- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads > --- UTILITY (10) ----- Experimental Cooling System 2N-1CE's Frost Array Huge Storage Unit Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler SHELL Armor AEGIS Remote Shield > --- WEAPON (4) ------- Cooled Nova Cannon Graviton Cannon Perforator > --- INVENTORY (25) --- Reinforced Quantum Reactor Reinforced Quantum Reactor Zero-point Reactor Experimental Biometal Heavy Treads Experimental Coolant Injector Experimental Energy Well (600) Improved Matter Compressor (300) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Quantum Capacitor Improved Utility Shielding Improved Weapon Shielding Graphene Brace AEGIS Remote Shield AEGIS Remote Shield High-powered Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Hellfire Missile Launcher Chain Missile Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Cooling System 2N-1CE's Frost Array Huge Storage Unit Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Cooled Nova Cannon Graviton Cannon Perforator > --- INVENTORY -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Zero-point Reactor Experimental Biometal Heavy Treads Experimental Coolant Injector Experimental Energy Well Improved Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Quantum Capacitor Improved Utility Shielding Improved Weapon Shielding Graphene Brace AEGIS Remote Shield AEGIS Remote Shield High-powered Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Hellfire Missile Launcher Chain Missile Launcher [Rating: 268] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Enhanced Flexi-carbon Leg Treads Experimental Biometal Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device 2N-1CE's Frost Array Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Ghost Barrier Protection SHELL Armor Weapon Enhanced Nova Cannon Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . Propulsion 5 | . . . . . 3 . . . . . . . . . . . 2 . . . . Utility 8 | . . . . . 4 . . . . 2 . . . . 1 . . . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 317 | 8 6 20 2 4 26 6 . 19 3 3 . . 4 . 4 10 5 33 8 36 120 Power 41 | 1 1 3 . 1 2 2 . 1 . . . . 1 . . 1 1 5 2 8 12 Engine 6 | 1 1 3 . 1 . . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 2 . 1 . . . . . . . . . 1 . 1 1 Reactor 27 | . . . . . . . . . . . . . 1 . . 1 1 4 2 7 11 Propulsion 63 | 2 2 7 . 1 11 1 . 3 . 1 . . . . . . 2 7 1 1 24 Treads 28 | 1 1 6 . . 5 . . . . . . . . . . . . 5 1 1 8 Leg 21 | . . . . . 6 1 . 3 . 1 . . . . . . 2 2 . . 6 Wheel 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . 10 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 147 | 2 2 4 1 1 10 1 . 8 2 2 . . 3 . 4 4 . 13 5 19 66 Device 85 | 1 . 1 1 . 6 1 . 4 1 1 . . . . 3 2 . 9 5 14 36 Storage 23 | 1 1 . . 1 1 . . 1 . . . . 2 . 1 . . . . 2 13 Processor 13 | . . . . . . . . . 1 . . . . . . . . 2 . 3 7 Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . . . Protection 25 | . 1 3 . . 3 . . 3 . . . . 1 . . 2 . 2 . . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 3 1 6 1 1 3 2 . 7 1 . . . . . . 5 2 8 . 8 18 Energy Gun 6 | 1 . 2 . . . . . . . . . . . . . 2 . . . 1 . Energy Cannon 27 | . . 3 1 . 1 1 . 2 . . . . . . . 1 2 4 . 5 7 Ballistic Gun 7 | 2 . 1 . 1 2 1 . . . . . . . . . . . . . . . Ballistic Cannon 16 | . . . . . . . . 1 1 . . . . . . 2 . 4 . 1 7 Launcher 6 | . . . . . . . . 2 . . . . . . . . . . . 1 3 Special Weapon 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 43 | . . . . . 1 . . 10 . 1 . . 5 . . 6 . 8 2 3 7 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . 7 . . . System Corruption 29 | . . . . . . . . . . . . . . . . . . 29 . . . Parts Lost 13 | . . 3 . . . . . 1 . . . . . . 2 . 1 2 . 2 2 Power 4 | . . 2 . . . . . . . . . . . . . . . 1 . 1 . Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 . . . Utility 4 | . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Weapon 4 | . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 Highest Loss Streak 3 | . . 3 . . . . . 1 . . . . . . 2 . 1 2 . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 19 | 5 13 23 21 20 19 18 19 20 20 21 22 22 22 23 22 21 21 20 19 20 18 Power 1 | . 1 1 1 . . 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 2 Propulsion 3 | 3 4 7 6 5 4 3 3 3 4 4 4 4 4 4 4 3 2 . 2 2 2 Utility 8 | . 3 7 7 7 8 10 11 10 10 9 10 10 10 10 9 10 9 11 9 7 7 Weapon 5 | 1 3 6 5 4 3 2 2 3 4 5 5 5 5 5 4 5 7 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 2 7 . 6 8 . . 2 1 . . . . . 2 2 . 5 . 1 37 Power 5 | . . . . . . . . . . . . . . . 1 . . . . . 4 Propulsion 11 | . 2 . . 2 3 . . . . . . . . . . . . . . . 4 Utility 32 | . . 4 . 3 1 . . 1 1 . . . . . 1 1 . 4 . 1 15 Weapon 24 | . . 3 . 1 3 . . 1 . . . . . . . 1 . 1 . . 14 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 99 100 95 85 93 94 87 79 80 81 81 80 81 78 82 90 79 72 74 74 Engine 3 | . 14 13 14 13 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . 8 11 11 10 10 9 9 9 6 4 4 4 1 1 . . . Reactor 7 | . . . . . . . . . . . . . 2 4 4 6 11 8 7 11 11 Treads 11 | . 18 14 14 12 5 . . . . . . . . . . . . 5 13 15 14 Leg 6 | . . . . . 17 29 29 29 30 27 27 27 27 27 24 25 29 18 4 . . Wheel 2 | . 9 13 14 13 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 2 Device 14 | . 14 11 13 13 14 17 17 16 13 13 13 13 11 13 16 12 13 11 16 14 14 Storage 6 | . 14 14 14 13 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 3 Processor 5 | . . . . . . . . . 1 4 4 4 4 4 4 4 4 3 4 9 8 Protection 3 | . . 2 . . 4 5 5 4 5 4 4 4 4 4 4 3 4 4 4 4 4 Energy Cannon 9 | . . 18 28 15 5 10 11 8 5 4 4 4 4 4 4 3 . 8 17 13 7 Ballistic Gun 3 | . 19 5 . 11 15 11 11 7 3 3 4 4 4 4 4 . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 5 4 4 4 4 . 3 8 12 5 . 1 3 Launcher 1 | . . . . . . . . . . . . . . 4 . . . . . . 3 Peak Build Rating 268 | 7 10 22 21 27 105 114 114 153 152 169 169 169 169 169 175 207 207 226 228 255 268 Average Rating 166 | 5 7 13 20 19 82 105 107 120 143 159 162 162 161 167 167 194 201 205 223 245 235 On Entrance 126 | . 7 10 21 20 27 105 114 106 135 148 169 169 162 169 167 160 186 203 223 228 245 Avg Prop Armor Cover (%) 10 | 3 12 13 14 13 9 . . 1 . . . . . . 1 . . 1 1 1 2 Naked Turns 58 | . . . . 58 . . . . . . . . . . . . . . . . . Heaviest Build 263 | 13 88 105 104 98 137 165 165 209 200 200 200 200 191 187 200 203 202 236 236 263 260 Greatest Support 305 | 20 40 43 10 28 140 140 140 194 194 194 192 192 192 192 192 194 197 260 288 295 305 Greatest Overweight (x) 33 | . 5 33 10 9 4 1 1 1 1 1 1 1 . . 1 1 1 1 . . 2 Average Overweight (x) 1 | . 2 7 9 7 1 . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 13 24 25 23 24 24 25 24 23 24 25 25 24 25 24 24 23 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 Class Distribution -------------------- 38% | Generator-Tank 23% | Mutant 9% | Hacker-Skirmisher 8% | Scavenger-Tank 6% | Generator-Gunner 5% | Scavenger-Skirmisher 3% | Generator-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -2/Quarantine Scavenger-Tank | -2/Section 7 Generator-Tank | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 44221 | 310 582 864 404 120 635 351 210 1438 997 1030 501 175 60 74 1171 1468 1465 2094 369 8380 21523 Remotely 10760 | . . . . . . . . . . . . . . . . . . . 10 3294 7456 Salvage Created 69055 | 110 247 843 238 . 756 177 123 535 306 1172 293 205 211 22 1031 1067 1229 1297 1154 16997 41042 Parts 2510 | 9 18 50 9 . 32 9 6 15 23 49 10 8 1 2 47 32 49 95 47 560 1439 Haulers Intercepted 4 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . Recyclers Shooed 33 | . 4 . . . 11 . . . . 3 . . . . 2 5 2 . . 1 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . 11 . . . 63 12 . 19 . 8 8 1 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 903 | . 4 19 . . 10 5 1 15 16 6 2 3 . 3 13 12 18 13 10 207 546 Guns 33 | . 4 5 . . 5 3 1 2 . 3 . 1 . . 4 3 2 . . . . Cannons 321 | . . 13 . . 2 1 . . 8 3 2 2 . . 7 9 11 . 6 149 108 AOE 348 | . . . . . 3 . . 12 8 . . . . 3 . . 3 . . 34 285 Classes Destroyed 31 | 2 5 3 . . 4 1 1 4 2 . . . . . . 1 . 1 . 4 3 Worker 33 | . 2 . . . 1 . . . . 1 . . . . 4 1 2 . . 4 18 Builder 19 | . . . . . 1 . . . . 1 . . . . 1 . 2 . . 14 . Tunneler 3 | 2 . . . . . . . . . 1 . . . . . . . . . . . Hauler 4 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . Recycler 38 | 1 1 . 3 . 1 . . . . 7 . . . . . 3 2 . 2 8 10 Mechanic 20 | . . . . . . . . 1 . . . . . . 1 . 1 . . 4 13 Operator 7 | . . . . . . . . . . . . . . . . 1 . . 1 1 4 Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . Watcher 26 | . 1 . . . . . . . . 2 . . . . 1 1 . . 1 12 8 Swarmer 73 | . 3 4 . . . 4 . . 9 4 1 . . 3 . 2 . . . 9 34 Cutter 11 | . . . . . . . . . . . . . . . . . . . . . 11 Saboteur 34 | . . . . . . . . 1 . . . . . . . . . . . 9 24 Grunt 310 | . 1 . . . 3 . . 10 . . . 3 . . 3 3 4 . 5 71 207 Brawler 61 | . . . . . 1 . . 1 . . . . . . . 1 2 . . 13 43 Duelist 53 | . . . . . . . . 2 . . . . . . . 1 . . . 8 42 Protector 33 | . . . . . . . . . . . . . . . . . . . . 11 22 Sentry 30 | . . 1 . . 3 . . . . . 1 . . . 3 . 4 . 1 10 7 Demolisher 12 | . . . . . . . . . . . . . . . . . . . . . 12 Specialist 28 | . . . . . . . . . . . . . . . . . . . . 4 24 Hunter 71 | . . . . . 1 . . . 4 . . . . . . . 2 . . 8 56 Programmer 123 | . . . . . 2 . . . . 2 . . . . 7 5 6 . 3 47 51 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . 1 . . 1 . . . . . . . . . . . 2 Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . 12 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Investigator 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Striker 9 | . . . . . . . . 1 . . . . . . . . . . . 6 2 Executioner 13 | . . . . . . . . . . . . . . . . . . . . 11 2 Fortress 1 | . . . . . . . . . . . . . . . . . . 1 . . . Cobbler 2 | . . 2 . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . 1 . 4 . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 74 | 2 3 4 3 . 6 4 1 9 4 5 1 3 . 3 6 5 5 3 9 25 74 Combat Bots Only 74 | . 3 4 . . 5 4 1 8 4 4 1 3 . 3 3 4 4 3 8 22 74 Max Kills in Single Turn 23 | 1 1 1 1 . 4 1 1 5 3 2 1 1 . 1 2 2 2 1 2 5 23 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 23 | . . . . . 3 . . 5 3 . . . . 1 . . 2 . . 5 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2526 | . 21 97 . . 79 28 . 16 59 24 1 30 . 8 95 82 105 46 30 592 1213 Missed 713 | . 5 33 . . 22 6 . 7 18 5 . 13 . 2 24 22 29 15 10 175 327 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . 4 Hits 1813 | . 16 64 . . 57 22 . 9 41 19 1 17 . 6 71 60 76 31 20 417 886 Melee 30 | . . . . . . . . . . . . . . . . 5 . . . 17 8 Projectile 1783 | . 16 64 . . 57 22 . 9 41 19 1 17 . 6 71 55 76 31 20 400 878 AOE 18 | . . . . . . . . . . . . . . . . . . . . 2 16 Critical Strikes 107 | . . . . . 3 1 . 2 2 . . 1 . 1 2 6 5 5 . 32 47 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 15 Part Disruptions 16 | . . . . . . . . . . . . . . . 3 . 1 . . 5 7 Damage Taken 25831 | . 168 1056 . . 1132 271 . 463 842 258 9 261 . 103 1164 887 1063 1223 254 4640 12037 Core 1231 | . 17 175 . . 127 13 . 73 18 . . . . . 69 74 20 . . 280 365 Absorbed by Shields 18059 | . . . . . . . . 25 73 39 3 77 . 32 531 561 800 211 262 4760 10685 Reduced by Siege Mode 1199 | . . . . . . . . . . . . . . . . . . . 3 101 1095 Redirected to Shielding 44 | . . . . . . . . . . . . . . . . . . . . . 44 Ignored by Resistances 1373 | . . . . . . . . . . . . . . . . . . . . 1244 129 Regen/Repaired (Parts) 13154 | . . . . . 180 . . 1 . . . . . . . 453 510 772 120 1638 9480 Core Remaining (%) 74 | 100 . . . 23 . . . . 76 . . . . 100 . 84 . . 98 . 39 Volleys Fired 2196 | 5 34 73 9 . 74 18 27 31 47 85 29 7 9 21 80 86 97 88 34 362 980 Largest 4 | 2 2 2 1 . 4 4 2 2 3 3 3 3 1 1 3 4 4 4 4 4 4 Hottest 480 | 40 100 160 68 . 215 243 180 180 266 221 199 199 90 160 199 289 244 480 480 480 480 Shots Fired 3571 | 10 60 122 9 . 141 45 28 47 75 111 35 17 9 21 167 149 186 113 89 700 1437 Gun 516 | 10 54 59 . . 84 20 13 23 8 14 3 5 . . 46 69 90 18 . . . Cannon 2718 | . . 62 9 . 57 25 15 16 60 97 32 12 9 17 121 80 93 95 89 659 1170 Launcher 328 | . . . . . . . . 6 7 . . . . 4 . . 3 . . 41 267 Special 9 | . 6 1 . . . . . 2 . . . . . . . . . . . . . Kinetic 907 | 10 54 36 . . 84 20 13 35 26 26 6 10 . . 93 57 85 2 . 145 205 Thermal 2067 | . 6 86 9 . 57 25 15 3 30 85 29 7 9 17 74 85 90 60 89 506 785 Explosive 83 | . . . . . . . . 6 7 . . . . 4 . . 3 . . 7 56 Electromagnetic 468 | . . . . . . . . . . . . . . . . 4 8 51 . 36 369 Entropic 44 | . . . . . . . . 1 12 . . . . . . 3 . . . 6 22 Robot Hit Streak 66 | 3 3 16 9 . 9 13 4 6 9 6 4 6 5 1 11 7 11 13 38 24 66 Robot Miss Streak 14 | 1 3 1 1 . 8 3 3 5 3 6 2 1 1 3 4 5 5 3 2 14 14 Penetration Max 3 | . . . . . 1 . . 2 . 2 . . . . 1 1 . . . 2 3 Secondary Targets 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . Capacitor 95 | . . . . . . . . . . . . . . . . . . 59 . . 36 Shots Hit Robots 1694 | 6 24 77 7 . 65 16 7 18 35 36 17 11 7 1 76 64 93 45 51 364 674 Core Hits 3156 | 4 13 28 3 . 35 8 4 38 20 24 9 8 3 6 33 31 49 13 18 650 2159 Critical Kills 219 | . . 2 . . . 2 1 2 . 3 . 1 1 . 6 . . 1 4 110 86 Critical Parts Destroyed 264 | . . . . . 1 2 2 3 2 3 . . . . 7 . . . . 124 120 Critical Strikes 520 | . . 3 . . 1 4 3 5 4 6 . 2 1 . 16 4 7 1 4 243 216 Meltdown 25 | . . 2 . . . 1 . . . . . . 1 . 2 . . 1 4 10 4 Destroy 472 | . . 1 . . 1 3 3 5 2 6 . 1 . . 12 . . . . 233 205 Blast 18 | . . . . . . . . . . . . 1 . . 2 4 7 . . . 4 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sunder 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 154402 | 74 330 1533 165 . 2332 379 110 2909 2840 1568 655 396 205 307 3046 3160 4966 1440 2328 23419 102240 Guns 5496 | 74 330 525 . . 881 165 76 244 40 75 7 27 . . 230 1544 1278 . . . . Cannons 52598 | . . 1008 165 . 641 214 34 502 1773 1481 648 369 205 . 2789 1616 2441 1440 2328 12942 22002 Explosions 96269 | . . . . . 810 . . 2163 1027 . . . . 307 . . 1247 . . 10477 80238 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 39 | . . . . . . . . . . 12 . . . . 27 . . . . . . Kinetic 14767 | 74 330 367 . . 881 165 76 675 809 637 206 261 . . 1950 1364 2179 . . 1824 2969 Thermal 50222 | . . 1166 165 . 641 214 34 71 306 919 449 135 205 . 1069 1544 1278 20 2328 11913 27765 Explosive 42931 | . . . . . 810 . . 2163 1027 . . . . 307 . . 1247 . . 5509 31868 Electromagnetic 43652 | . . . . . . . . . . . . . . . . 110 262 1420 . 4173 37687 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2791 | . . . . . . . . . 698 . . . . . . 142 . . . . 1951 Highest Corruption 31 | . . . . . 1 1 1 5 5 . . . . . 11 21 2 31 . . . Average Corruption 3 | . . . . . 1 1 1 2 5 . . . . . 9 14 1 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 174 | . . . . . 3 10 8 14 27 . . . . . 15 51 7 39 . . . Message Errors 41 | . . . . . 2 3 . 5 7 . . . . . 3 8 2 11 . . . Matter Fused 31 | . . . . . . 1 3 2 5 . . . . . 4 11 2 3 . . . Heat Flow Errors 19 | . . . . . . 1 2 . 6 . . . . . 2 3 1 4 . . . Energy Discharges 25 | . . . . . 1 2 . 3 2 . . . . . . 8 1 8 . . . Parts Rejected 4 | . . . . . . . . . 1 . . . . . 1 2 . . . . . Parts Fused 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Data Loss (minor) 28 | . . . . . . 2 2 2 4 . . . . . 4 7 1 6 . . . Data Loss (major) 4 | . . . . . . . . 1 1 . . . . . . 1 . 1 . . . Misfires 4 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . Alerts 11 | . . . . . . . . 1 . . . . . . 1 4 . 5 . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . 5 . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . 4 Overflow Damage 4154 | . . 4 . . 3 . . 89 130 194 103 . 18 . 418 32 16 . 12 767 2368 Projectiles 1995 | . . 4 . . 3 . . 24 113 194 103 . 18 . 418 32 16 . 12 613 445 Explosions 2159 | . . . . . . . . 65 17 . . . . . . . . . . 154 1923 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 135 | . . . . . . . . 3 . 1 . 1 . . 11 13 5 . . 52 49 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 126 | . . . . . . . . 3 . 1 . 1 . . 8 11 5 . . 49 48 Secondary 9 | . . . . . . . . . . . . . . . 3 2 . . . 3 1 Self-Inflicted Damage 861 | . . . . . . . . . . . . . . . . . . . . 380 481 Shots 87 | . . . . . . . . . . . . . . . . . . . . 45 42 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Kicked 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 40 126 214 . 396 300 240 221 456 192 66 101 96 192 258 366 278 189 123 323 216 Average Temperature 62 | . 15 27 102 . 93 101 83 77 99 25 9 34 41 52 61 80 28 45 62 47 48 Received Heat Transfer 2376 | . 30 267 . . 99 12 . 36 333 . . 50 . . 91 133 126 . 36 329 834 Effects 8 | . . . . . 3 . . . 4 . . . . . . 1 . . . . . Shutdowns 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 46 | . . . . . . . . . . . . . . . . . . 2 2 8 34 Total Turns 5486 | . . . . . . . . . . . . . . . . . . 10 41 583 4852 Longest Duration 1736 | . . . . . . . . . . . . . . . . . . 9 29 471 1736 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 2 | . . . . . . . . . . . . . . . . . . 2 . . . Longest Duration 2 | . . . . . . . . . . . . . . . . . . 2 . . . Robots Disrupted 11 | . . . . . . . . . . . . . . . . . . . . 2 9 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . 2 8 Robots Corrupted 186 | . . . . . . . . . . . . . . . . . 2 12 . 17 155 Combat Hostiles 179 | . . . . . . . . . . . . . . . . . 2 12 . 16 149 Parts Fried 389 | . . . . . . . . . . . . . . . . 2 3 32 . 34 318 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted 32 | . . 2 . . . 1 . . . . . . 1 . 2 . . 1 5 16 4 Combat Hostiles 22 | . . 1 . . . 1 . . . . . . 1 . 2 . . 1 4 8 4 Parts Melted 108 | . . 8 . . . . . 2 . 2 1 2 . . 3 . 1 1 12 58 18 Heat Transferred 38119 | . . 1828 296 . 777 222 37 74 333 962 481 148 259 . 1036 1369 1184 18 2035 9586 17474 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 93 | . . . . . . . . . . . . . . . . . . . . 12 81 Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . 1 1 2 1 1 5 5 Low Security (%) 22 | 100 100 . 100 . 76 . . . . 100 . . . . 85 33 34 88 60 5 . Level 1 7 | . . . . . 23 . . . . . . . . . 14 66 37 11 39 26 . Level 2 1 | . . . . . . . . . . . . . . . . . 27 . . 5 . Level 3 . | . . . . . . . . . . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . . . . . . . . 7 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . 12 High Security 59 | . . . . . . . . . . . . . . . . . . . . 51 87 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 18146 | 10 105 . 36 . 261 . . . . 95 . . . . 250 364 627 344 265 6227 18146 Initial 3984 | . . . . . . . . . . 32 . . . . 25 119 180 344 90 139 3984 Average 7204 | 1 11 . 4 . 62 . . . . 26 . . . . 64 235 310 141 154 2557 11334 Influence Increases 27368 | 15 297 130 131 . 509 146 163 410 340 360 45 70 5 70 484 671 834 593 381 6776 14938 Destroy 0b10 Robot/C 17220 | . 80 100 . . 200 120 120 300 280 120 40 60 . 60 260 240 360 260 200 3940 10480 Destroy 0b10 Robot/NC 980 | 15 25 . 15 . 20 . . 5 10 60 5 . 5 . 35 30 35 . 20 280 420 Destroy Leader 1872 | . 14 . . . 62 20 20 . 50 24 . 10 . 10 62 32 90 120 32 668 658 Allied During Kill 29 | . . . . . . 6 23 . . . . . . . . . . . . . . Successful Hack 248 | . 66 . 26 . 39 . . . . 6 . . . . 5 24 22 36 . . 24 Select Force Hacks 150 | . 60 . 90 . . . . . . . . . . . . . . . . . . Disable Machine 855 | . . . . . 60 . . . . 30 . . . . . 180 45 75 75 165 225 Anti-Garrison Action 250 | . . . . . . . . . . . . . . . . . . . . 200 50 Destroy Structure 4954 | . 7 . . . 128 . . . . 120 . . . . 122 120 282 102 54 1343 2676 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 795 | . 45 30 . . . . . 105 . . . . . . . 45 . . . 165 405 Influence Decreases 9076 | 15 271 156 131 . 305 350 163 154 544 388 69 70 5 32 310 563 542 1044 309 782 2873 Entered New Map 3299 | . . 14 . . . 77 . . 256 20 10 . . . 13 93 140 268 71 94 2243 Time Decay 5578 | 15 271 142 131 . 305 233 108 144 288 364 59 70 5 32 277 470 392 756 238 668 610 Lost Part 100 | . . . . . . . . 10 . . . . . . 20 . 10 20 . 20 20 Lost Ally 99 | . . . . . . 40 55 . . 4 . . . . . . . . . . . Squads Dispatched 135 | . 2 . . . 1 . . . . 3 . . . . 3 2 5 1 2 69 47 Investigation 4 | . 2 . . . . . . . . . . . . . . . . . . 1 1 Extermination 21 | . . . . . 1 . . . . 3 . . . . 2 2 2 . 1 8 2 Reinforcement 21 | . . . . . . . . . . . . . . . 1 . 2 1 1 8 8 Assault 83 | . . . . . . . . . . . . . . . . . 1 . . 46 36 Garrison 6 | . . . . . . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 12 | . . . . . . . . . . . . . . . 1 . 3 . . 2 6 Communications Jammed 28 | . . . . . . . . . 2 . . . . . 20 1 5 . . . . Distress Signals 26 | . . . . . . . . . . . . . . . 20 1 5 . . . . Times Spotted 901 | . 12 21 . . 14 6 . 52 13 12 2 3 . 3 17 20 32 13 11 201 469 Peak Tracking Total 52 | . 3 6 . . 5 5 1 14 2 4 1 3 . 2 5 5 5 2 4 14 52 Tactical Retreats 32 | . 2 1 . . . . . 1 . . . . . . . 1 . . . 9 18 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . . . . 4 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . 1 . . . . . . . . . . . . . . 1 . 2 . 2 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 69 | . . 1 . . 4 1 1 1 . 2 . . 1 . . 13 3 6 5 13 18 Max in Single Turn 3 | . . 1 . . 3 1 1 1 . 1 . . 1 . . 1 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 76 | . 10 2 8 4 5 . . 1 . 7 . 1 4 . 4 9 3 11 . 5 2 Terminals 37 | . 8 . 4 . 2 . . . . 3 . . . . 1 5 2 6 . 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . Recycling Units 9 | . 2 . 4 . . . . . . 2 . . . . 1 . . . . . . Scanalyzers 9 | . . . . . 1 . . . . . . . . . 2 2 1 3 . . . Garrison Access 5 | . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . Total Hacks 227 | . 28 5 22 22 10 . . 1 . 29 . 1 16 . 10 23 12 40 . 5 3 Successful 127 | . 20 5 9 22 6 . . 1 . 9 . 1 16 . 4 11 5 16 . 1 1 Failed 99 | . 8 . 13 . 4 . . . . 20 . . . . 6 12 6 24 . 4 2 Catastrophic 22 | . . . 1 . 1 . . . . 7 . . . . 1 . 2 5 . 4 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Manual 90 | . 25 . 19 . 2 . . . . 16 . . . . . 8 6 10 . 3 1 Terminals 110 | . 24 . 15 . 4 . . . . 17 . . . . 1 12 9 21 . 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . 2 . . . . 3 . . . . . 1 . 5 . . . Recycling Units 18 | . 4 . 7 . . . . . . 6 . . . . 1 . . . . . . Scanalyzers 35 | . . . . . 3 . . . . . . . . . 8 8 3 13 . . . Garrison Access 8 | . . . . . 1 . . . . 3 . . . . . 2 . 1 . 1 . Terminal Hacks 62 | . 4 5 . 22 1 . . 1 . 1 . 1 16 . . 3 2 5 . . 1 Record 29 | . . 4 . 21 . . . . . . . . 4 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . 4 . . . . 1 . . 1 Open Door 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . 1 . . . 1 . . . . . . . . . . 1 . 2 . . . Zone Layout 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 . . . . 1 . . . . . 1 . 4 . . . Scan Component 5 | . . . . . 1 . . . . 1 . . . . . 1 . 2 . . . Repair 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 6 | . 2 . 2 . . . . . . 2 . . . . . . . . . . . Retrieve Components 6 | . 2 . 2 . . . . . . 2 . . . . . . . . . . . Scanalyzer 16 | . . . . . 2 . . . . . . . . . 4 5 1 4 . . . Insert Component 9 | . . . . . 1 . . . . . . . . . 1 3 . 4 . . . Analyze 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 33 | . 14 . 7 . 1 . . . . 4 . . . . . 2 2 2 . 1 . Terminals 27 | . 12 . 4 . 1 . . . . 4 . . . . . 2 2 2 . . . Track 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Assimilate 4 | . 3 . . . . . . . . 1 . . . . . . . . . . . Botnet 11 | . 3 . 1 . 1 . . . . 2 . . . . . 1 1 2 . . . Operators 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Skim 8 | . 5 . 3 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 8 . 5 . 5 . . . . 4 . . . . 4 7 3 9 . 3 2 Full Trace Events 3 | . . . 3 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . . . . . 4 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . 2 1 . . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . Time 180 | . . . . . 44 . . . . . . . . . . . . 136 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 19 . . . . . . . . 5 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 2 3 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . 2 . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 8 | . 2 . . . . 2 3 . . 1 . . . . . . . . . . . Largest Group 3 | . 2 2 . . . 2 3 . . 1 . . . . . . . . . . . Highest-Rated Group 87 | . 20 20 . . . 59 87 . . 10 . . . . . . . . . . . Highest-Rated Ally 30 | . 10 10 . . . 30 29 . . 10 . . . . . . . . . . . Total Orders 9 | . 5 4 . . . . . . . . . . . . . . . . . . . STAY 6 | . 3 3 . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . 3 25 . . . . . . . . . . . . . . Total Damage 480 | . . . . . . 79 401 . . . . . . . . . . . . . . Kills 7 | . . . . . . 1 6 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 49721 | 64 2091 7051 494 3399 1211 1512 1311 1085 887 1186 898 360 224 567 1048 1067 581 2639 299 4835 16912 Optics 494 | . . . 494 . . . . . . . . . . . . . . . . . . Sensors 29233 | . . . . . . . . . 26 934 894 358 163 536 654 732 290 2627 293 4817 16909 IFF 6363 | . . . . . 1090 1470 1258 928 681 225 . . . . 227 214 270 . . . . Terrain 1590 | . . . . . . . . . . . . . . . . . . . . 1590 . Structural 7568 | . . . . . 132 966 1055 909 112 652 807 343 220 . 608 360 140 1150 114 . . Seismic 17372 | 64 2091 7051 . 3399 1156 1507 1074 1030 . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . 2 Jamming 4231 | . . . . . 55 5 237 . 882 584 . . 1 567 1048 695 157 . . . . ECM 190 | . . . . . . . . . . . . . . . . . . . . 2 188 Robot Analysis Total 7 | . 3 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 5 . 2 . . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 71379 | 125 2093 8772 1364 4122 1275 1512 1311 1484 1063 1187 956 394 229 567 1048 1184 935 4118 500 5298 31842 Spaces Moved 35306 | 60 1124 3094 599 1979 658 746 627 821 582 771 712 311 169 446 558 696 410 2765 224 2169 15785 Core 193 | 1 . 88 . 104 . . . . . . . . . . . . . . . . . Treads 15938 | 53 319 103 . 15 . . . . . . . . . . . . . 1163 224 2169 11892 Legs 9060 | . . . . . 472 746 627 821 582 771 712 311 169 446 558 696 410 1602 . . 137 Wheels 6359 | 6 805 2903 599 1860 186 . . . . . . . . . . . . . . . . Hover 3756 | . . . . . . . . . . . . . . . . . . . . . 3756 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 100 130 215 50 120 120 190 108 108 108 111 111 111 111 111 108 113 112 143 143 36 Average Speed 152 | 152 156 240 224 199 131 185 190 154 120 113 115 112 111 111 121 113 130 126 143 143 139 Slowest Speed 1700 | 160 175 1700 230 400 190 190 190 190 181 184 184 184 111 111 188 182 183 215 147 143 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 58 | 5 95 97 73 89 19 95 75 70 76 20 65 40 60 60 18 79 13 97 14 47 83 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 19 | . 3 . 3 8 . 2 . . . . . . 3 . . . . . . . . Known Exits Taken 16 | . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . Scrap Searched 27 | . . 10 . 3 . 3 1 . 3 . 3 2 . 2 . . . . . . . Spaces Dug 773 | . 6 2 . . 14 3 6 1 61 25 6 2 . 11 25 19 24 21 4 51 492 Terrain Destroyed 2875 | . 6 4 . . 82 17 13 81 183 61 16 5 . 111 60 56 100 45 17 488 1530 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 1119 | . 6 4 . . 34 17 13 2 38 61 16 5 . 17 59 56 70 45 17 212 447 AOE 1457 | . . . . . 48 . . 79 145 . . . . 94 . . 30 . . 140 921 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 49627 | 80 1382 4284 613 2169 957 835 715 986 854 960 804 338 201 491 779 946 647 3351 340 3593 24302 Wait 9450 | . 185 991 . 92 122 29 8 46 164 50 50 17 . 22 90 65 88 234 42 796 6359 Move 35284 | 59 1123 3093 598 1978 657 745 626 820 581 770 711 310 168 445 557 695 409 2764 223 2168 15784 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 488 | 8 22 23 2 42 24 3 . 22 8 6 . . 4 . 7 12 7 44 5 18 231 Fast Attach 305 | 7 . . . 7 15 2 . 6 2 . . . 7 . 2 11 1 41 11 33 160 Attach 178 | . . 4 . 3 11 1 . 9 7 4 . . 1 . 5 3 6 39 2 9 74 Detach 85 | . . . . 1 1 . . . 2 1 . . . . . 1 1 21 1 3 53 Swap 833 | 1 11 73 2 3 21 15 9 25 36 39 14 4 3 3 28 53 33 39 8 150 263 Drop 732 | . 7 27 2 43 32 8 . 27 7 4 . . 9 . 8 19 5 81 14 47 392 Fire 2196 | 5 34 73 9 . 74 18 27 31 47 85 29 7 9 21 80 86 97 88 34 362 980 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . 4 3 Rewire 59 | . . . . . . 13 45 . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . 1 . . . . . . . . . 1 . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 13) 626 | -10/Materials | Derelicts attacked the area 1026 | -10/Materials | Discovered new exit (range 7) 1210 | -10/Materials | Learned Storage trap positions 1265 | -10/Materials | Discovered new exit (range 5) 1266 | -10/Materials | Identified exit to Materials 1266 | -10/Materials | Identified exit to Subcaves 1313 | -10/Materials | Learned location of 1 exit from Storage 1351 | -10/Materials | Learned 2 Mines zone layouts 1381 | -10/Materials | Learned Storage garrison access intel 1400 | -10/Materials | Learned location of Mines (-8) 1430 | -10/Materials | Learned 2 Storage zone layouts 1516 | -10/Materials | Learned location of 2 exits from Mines 2219 | -10/Materials | Entered Subcaves 2219 | -10/Subcaves | Accompanied by 2 allies 2220 | -10/Subcaves | Identified exit to Materials 2498 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2569 | -10/Subcaves | Lost 3 parts (2p1w) 2775 | -10/Subcaves | Discovered new exit (range 13) 2984 | -10/Subcaves | Core integrity fell below 50% 5045 | -10/Subcaves | Disturbed a concealed Subdweller 5091 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 5118 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7502 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 7645 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 7668 | -10/Subcaves | Visited Clippyterm 7835 | -10/Subcaves | Learned Materials garrison access intel 10427 | -10/Subcaves | Visited 4L-MR0's lab 10468 | -10/Subcaves | Found Arachnoskeleton 10991 | -10/Subcaves | Entered Recycling 12302 | -7/Recycling | Scanned before Scraplab entrance 12332 | -7/Recycling | Entered Scraplab 12349 | -7/Recycling | Discovered new exit (range 3) 12355 | -7/Recycling | Entered Scraptown 12560 | -7/Scraptown | Visited Symbiants 12622 | -7/Scraptown | Visited Junk Repository 12674 | -7/Scraptown | Visited Observation Area 12691 | -7/Scraptown | Visited Awakened 12730 | -7/Scraptown | Visited Fellowship of the Rings 12766 | -7/Scraptown | Visited Assassins FH 12805 | -7/Scraptown | Visited TADAMA 12922 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 12926 | -7/Scraptown | Learned location of Extension (-6) 12928 | -7/Scraptown | Learned location of Quarantine (-2) 12930 | -7/Scraptown | Learned 12 Research zone layouts 12935 | -7/Scraptown | Learned location of 1 exit from Research 12937 | -7/Scraptown | Learned Research stockpile data 13072 | -7/Scraptown | Discovered new exit (range 11) 13565 | -7/Scraptown | Visited UFD Registry 13565 | -7/Scraptown | Registered with UFD as "Flashtalker" 13631 | -7/Scraptown | Visited Cartography Club 13674 | -7/Scraptown | Visited Abandonware Association 13696 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 13775 | -7/Scraptown | Visited Infowarlord's Domain 13795 | -7/Scraptown | Visited Research Penetration Think Tank 13874 | -7/Scraptown | Visited Derelict Rescue Squad 13928 | -7/Scraptown | Visited Supply Room 13962 | -7/Scraptown | Visited Scrap Suit Storage 13992 | -7/Scraptown | Visited Curators Association 14061 | -7/Scraptown | Visited Science Guys 14289 | -7/Scraptown | Guru changed UFD alias to "Roughrunner" 15005 | -7/Scraptown | Delivered Scrap Shield to a Scientist 15185 | -7/Scraptown | Found DRS Beacon 15249 | -7/Scraptown | Found Exp. Signal Interpreter 15402 | -7/Scraptown | Found Surveybot 17 Chip 15418 | -7/Scraptown | Learned location of Zion (-6) 15418 | -7/Scraptown | Learned location of Cetus (-6) 15418 | -7/Scraptown | Learned location of Archives (-6) 15418 | -7/Scraptown | Learned 16 Factory zone layouts 15418 | -7/Scraptown | Learned 24 Factory zone layouts 15418 | -7/Scraptown | Learned 8 Lower Caves zone layouts 15418 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 15418 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 15418 | -7/Scraptown | Learned location of 3 exits from Factory 15418 | -7/Scraptown | Learned location of 2 exits from Research 15418 | -7/Scraptown | Learned location of 1 exit from Upper Caves 15423 | -7/Scraptown | Found Deep Structural Scanner 16398 | -7/Scraptown | Met Optimus 16398 | -7/Scraptown | Accepted into 0bPrime 16474 | -7/Scraptown | Discovered new exit (range 3) 16477 | -7/Scraptown | Entered Factory 16477 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 16478 | -5/Factory | Identified exit to Upper Caves 16479 | -5/Factory | Identified exit to Factory 16829 | -5/Factory | Repaired Arm. Huge Wheel 17192 | -5/Factory | Build established: Scavenger-Tank 17752 | -5/Factory | Entered Upper Caves 17753 | -5/Upper Caves | Identified exit to Upper Caves 17754 | -5/Upper Caves | UFD Scientist delivered a prototype 17764 | -5/Upper Caves | Activated DRS Beacon 17768 | -5/Upper Caves | Found Prototype Protection 17864 | -5/Upper Caves | Spotted B-75 Beast 17888 | -5/Upper Caves | Destroyed B-75 Beast 18676 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19264 | -5/Upper Caves | Entered another Upper Caves area 19275 | -5/Upper Caves | Discovered exit to Factory (range 9) 19828 | -5/Upper Caves | Encountered a Warlord checkpoint 20227 | -5/Upper Caves | Discovered new exit (range 13) 20575 | -5/Upper Caves | Entered Warlord 20576 | -5/Warlord | Identified exit to Proximity Caves 20642 | -5/Warlord | System corruption cleaned by Quarantine Array 21174 | -5/Warlord | Visited the Vortex Lab 21183 | -5/Warlord | Warlord's base attacked by MAIN.C 21186 | -5/Warlord | Found Prototype Energy Cannon 21189 | -5/Warlord | Found Prototype Energy Cannon 21192 | -5/Warlord | Found Prototype Energy Cannon 21195 | -5/Warlord | Found Prototype Energy Cannon 21276 | -5/Warlord | Identified Vortex Driver (x2) 21277 | -5/Warlord | Identified Vortex Cannon (x2) 21291 | -5/Warlord | Found Prototype Device 21292 | -5/Warlord | Identified Thermal Barrier 21312 | -5/Warlord | Found Prototype Device 21313 | -5/Warlord | Identified Exp. Phase Shifter 21337 | -5/Warlord | Found Prototype Reactor 21340 | -5/Warlord | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 21367 | -5/Warlord | Found Prototype Hackware 21385 | -5/Warlord | Identified Enh. Scrap Shield 21524 | -5/Warlord | Lost 8 allies 21533 | -5/Warlord | Warlord forces counterattacked 21538 | -5/Warlord | Spotted Striker 21547 | -5/Warlord | Found Prototype Ballistic Cannon 21547 | -5/Warlord | Identified Hvy. Autocannon 21628 | -5/Warlord | Spotted Striker 21635 | -5/Warlord | P-80 Master assimilated allied ZK-XC7(g) 21640 | -5/Warlord | P-80 Master assimilated allied 6E-RB5(M) 21693 | -5/Warlord | Lost 14 allies 21738 | -5/Warlord | Rebuked by Warlord 21751 | -5/Warlord | Build established: Scavenger-Tank 21858 | -5/Warlord | Warlord base infiltrated, sounded retreat 21859 | -5/Warlord | Enhanced Grunt warped into view 21859 | -5/Warlord | Enhanced Grunt warped into view 21859 | -5/Warlord | Enhanced Grunt warped into view 21859 | -5/Warlord | Enhanced Demolisher warped into view 21859 | -5/Warlord | Enhanced Demolisher warped into view 21859 | -5/Warlord | Enhanced Demolisher warped into view 21860 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 21862 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 21865 | -5/Warlord | Spotted Executioner 21869 | -5/Warlord | Spotted Executioner 21900 | -5/Warlord | Lost 3 allies 21940 | -5/Warlord | Found Prototype Launcher 21953 | -5/Warlord | Lost 3 allies 21969 | -5/Warlord | Spotted Striker 21983 | -5/Warlord | Identified Chain Missile Launcher 21987 | -5/Warlord | Destroyed Striker 22016 | -5/Warlord | Destroyed 8 combat bots 22031 | -5/Warlord | Spotted Striker 22046 | -5/Warlord | Crushed by falling debris 22059 | -5/Warlord | Entered Proximity Caves 22799 | -4/Proximity Caves | Spotted B-86 Titan 22863 | -4/Proximity Caves | Destroyed B-86 Titan 22945 | -4/Proximity Caves | Learned location of 1 exit from Research 23122 | -4/Proximity Caves | Entered Factory 23122 | -4/Factory | Evolved 2 slots: Utility x2 23283 | -4/Factory | Identified Ghost Barrier 23464 | -4/Factory | Discovered new exit (range 11) 23496 | -4/Factory | Identified exit to Research 23551 | -4/Factory | Build established: Scavenger-Skirmisher 24179 | -4/Factory | Identified exit to Upper Caves 24309 | -4/Factory | Entered Upper Caves 24683 | -4/Upper Caves | Build established: Hacker-Skirmisher 24848 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24925 | -4/Upper Caves | Encountered a Warlord checkpoint 25046 | -4/Upper Caves | Discovered new exit (range 10) 25248 | -4/Upper Caves | Identified exit to Upper Caves 25265 | -4/Upper Caves | Entered another Upper Caves area 25443 | -4/Upper Caves | Discovered new exit (range 9) 25482 | -4/Upper Caves | Learned Research emergency access door positions 25602 | -4/Upper Caves | Encountered a Warlord checkpoint 25658 | -4/Upper Caves | Identified exit to Zhirov 25659 | -4/Upper Caves | Entered Zhirov 25659 | -4/Zhirov | Discovered new exit (range 3) 25699 | -4/Zhirov | Learned location of Testing (-3) 25699 | -4/Zhirov | Learned location of Command (-1) 25727 | -4/Zhirov | Found Alien Artifact 25727 | -4/Zhirov | Identified Integrated Reactor 25727 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25832 | -4/Zhirov | Found Alien Artifact 25886 | -4/Zhirov | Identified exit to Proximity Caves 25888 | -4/Zhirov | Entered Proximity Caves 26445 | -3/Proximity Caves | Discovered exit to Research (range 9) 26455 | -3/Proximity Caves | Entered Research 26455 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26456 | -3/Research | Identified exit to Testing 26457 | -3/Research | Identified exit to Research 26457 | -3/Research | Identified exit to Armory 27319 | -3/Research | Build established: Hacker-Tank 27356 | -3/Research | System corruption reached 10% 27503 | -3/Research | Entered Testing 27587 | -3/Testing | Found Prototype Ballistic Cannon 27616 | -3/Testing | Identified Perforator 27643 | -3/Testing | Found Prototype Device 27644 | -3/Testing | Identified AEGIS Remote Shield 27705 | -3/Testing | Build established: Hacker-Skirmisher 27750 | -3/Testing | Found Prototype Protection 27750 | -3/Testing | Identified SHELL Armor 27972 | -3/Testing | Found Gamma Bomb Array 28191 | -3/Testing | Found Prototype Energy Gun 28191 | -3/Testing | Identified Hyp. EM Gauss Rifle 28281 | -3/Testing | Identified Transdimensional Reconstructor 28281 | -3/Testing | Warped through subspace 28398 | -3/Testing | Found Exp. Signal Interpreter 28554 | -3/Testing | Found Prototype Device 28554 | -3/Testing | Identified 2N-1CE's Frost Array 28687 | -3/Testing | Entered Research 28687 | -2/Research | Evolved 2 slots: Propulsion x2 28701 | -2/Research | Central database locked down 28999 | -2/Research | Identified exit to Quarantine 29437 | -2/Research | First assault squad dispatched 29520 | -2/Research | Discovered new exit (range 15) 29622 | -2/Research | Entered Quarantine 29755 | -2/Quarantine | Cryocooling Duct disabled 29770 | -2/Quarantine | Ambient heat levels rising (+20) 29770 | -2/Quarantine | Non-combat units ordered to evacuate 29858 | -2/Quarantine | Cryocooling Duct disabled 29872 | -2/Quarantine | Found Quantum Capacitor 29873 | -2/Quarantine | Ambient heat levels rising (+20) 29873 | -2/Quarantine | Combat units ordered to evacuate 29973 | -2/Quarantine | Quarantine Guard activated 30124 | -2/Quarantine | Spotted Quarantine Guard 30130 | -2/Quarantine | Destroyed Quarantine Guard 30240 | -2/Quarantine | Identified Vortex Chain Reactor 30312 | -2/Quarantine | Spotted Quarantine Guard 30332 | -2/Quarantine | Destroyed Quarantine Guard 30542 | -2/Quarantine | Spotted Quarantine Guard 30551 | -2/Quarantine | Destroyed Quarantine Guard 30779 | -2/Quarantine | Spotted Quarantine Guard 30804 | -2/Quarantine | Spotted Quarantine Guard 30809 | -2/Quarantine | Destroyed Quarantine Guard 30823 | -2/Quarantine | Destroyed Quarantine Guard 30831 | -2/Quarantine | Spotted Quarantine Guard 30841 | -2/Quarantine | Destroyed Quarantine Guard 30986 | -2/Quarantine | Discovered new exit (range 11) 30986 | -2/Quarantine | Spotted Quarantine Guard 30997 | -2/Quarantine | Destroyed Quarantine Guard 31009 | -2/Quarantine | Identified exit to Access 31192 | -2/Quarantine | Spotted Quarantine Guard 31205 | -2/Quarantine | Destroyed Quarantine Guard 31206 | -2/Quarantine | Spotted Quarantine Guard 31211 | -2/Quarantine | Destroyed Quarantine Guard 31388 | -2/Quarantine | Spotted Quarantine Guard 31405 | -2/Quarantine | Destroyed Quarantine Guard 31562 | -2/Quarantine | Found Prototype Device 31690 | -2/Quarantine | Identified Adv. EM Shield 31693 | -2/Quarantine | Build established: Hacker-Gunner 31704 | -2/Quarantine | Repaired Shield Leg? 31811 | -2/Quarantine | Repaired Quantum Reactor? 32076 | -2/Quarantine | Build established: Hacker-Skirmisher 32162 | -2/Quarantine | Found Alien Artifact 32167 | -2/Quarantine | System corruption reached 10% 32208 | -2/Quarantine | System corruption reached 30% 32212 | -2/Quarantine | Identified Core Reset Matrix 32212 | -2/Quarantine | Used Core Reset Matrix 32216 | -2/Quarantine | Detected hypermatrix surge 32216 | -2/Quarantine | Sensed 1 artifact in vicinity 32576 | -2/Quarantine | Build established: Hacker-Tank 32942 | -2/Quarantine | Spotted Fortress 32947 | -2/Quarantine | Destroyed Fortress 32973 | -2/Quarantine | Found Vortex Chain Reactor 32981 | -2/Quarantine | Found Prototype Protection 32981 | -2/Quarantine | Identified Centrium Heavy Armor Plating 32991 | -2/Quarantine | Found Vortex Chain Reactor 33102 | -2/Quarantine | Discovered exit to Access (range 17) 33125 | -2/Quarantine | Found Exp. Signal Interpreter 33447 | -2/Quarantine | Build established: Scavenger-Tank 33602 | -2/Quarantine | Discovered new exit (range 8) 33602 | -2/Quarantine | Spotted Quarantine Guard 33604 | -2/Quarantine | Spotted Quarantine Guard 33606 | -2/Quarantine | Destroyed Quarantine Guard 33611 | -2/Quarantine | Destroyed Quarantine Guard 33617 | -2/Quarantine | Discovered new exit (range 6) 33715 | -2/Quarantine | Identified exit to Section 7 33740 | -2/Quarantine | Entered Section 7 33741 | -2/Section 7 | Detected hypermatrix surge 33741 | -2/Section 7 | Sensed 25 artifacts in vicinity 33798 | -2/Section 7 | Spotted S7 Guard 33824 | -2/Section 7 | Found Core Membrane 33824 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33946 | -2/Section 7 | Found Integrity Redistributor 33997 | -2/Section 7 | Discovered exit to Access (range 11) 34074 | -2/Section 7 | Destroyed 8 combat bots 34091 | -2/Section 7 | Found Integrity Redistributor 34150 | -2/Section 7 | Spotted S7 Guard 34168 | -2/Section 7 | Destroyed S7 Guard 34197 | -2/Section 7 | Found Core Regenerator 34240 | -2/Section 7 | Entered Access 34240 | -1/Access | Evolved 2 slots: Power x1, Utility x1 34521 | -1/Access | Discovered new exit (range 20) 36155 | -1/Access | Build established: Generator-Skirmisher 36240 | -1/Access | First assault squad dispatched 36253 | -1/Access | Destroyed 7 combat bots 36453 | -1/Access | Destroyed 7 combat bots 36803 | -1/Access | High security lockdown imminent 36878 | -1/Access | Discovered new exit (range 20) 36883 | -1/Access | High security lockdown engaged 36888 | -1/Access | Garrison activated, responded to threat 37098 | -1/Access | Destroyed 13 combat bots 37176 | -1/Access | Spotted Executioner 37190 | -1/Access | Garrison activated, responded to threat 37193 | -1/Access | Destroyed Executioner 37199 | -1/Access | Spotted Investigator 37200 | -1/Access | Scanned by Researcher 37220 | -1/Access | Destroyed Investigator 37259 | -1/Access | Destroyed 22 combat bots 37269 | -1/Access | Build established: Generator-Tank 37407 | -1/Access | Spotted Executioner 37409 | -1/Access | Spotted Striker 37412 | -1/Access | Spotted Executioner 37415 | -1/Access | Destroyed Executioner 37418 | -1/Access | Destroyed Executioner 37421 | -1/Access | Spotted Executioner 37421 | -1/Access | Destroyed Striker 37427 | -1/Access | Destroyed Executioner 37445 | -1/Access | Found Prototype Processor 37446 | -1/Access | Identified Exp. Targeting Computer 37449 | -1/Access | Found Prototype Processor 37450 | -1/Access | Identified Exp. Core Analyzer 37455 | -1/Access | Destroyed 7 combat bots 37653 | -1/Access | Destroyed 7 combat bots 37828 | -1/Access | Spotted Striker 37830 | -1/Access | Destroyed Striker 37831 | -1/Access | Spotted Executioner 37836 | -1/Access | Destroyed Executioner 37865 | -1/Access | Destroyed 9 combat bots 37978 | -1/Access | Sterilization system engaged 38038 | -1/Access | Destroyed 8 combat bots 38041 | -1/Access | Found Prototype Device 38041 | -1/Access | Identified Adv. Kinecellerator 38093 | -1/Access | Destroyed Executioner 38101 | -1/Access | Spotted Striker 38102 | -1/Access | Destroyed Striker 38152 | -1/Access | Spotted Executioner 38166 | -1/Access | Spotted Executioner 38172 | -1/Access | Spotted Executioner 38179 | -1/Access | Destroyed Executioner 38185 | -1/Access | Destroyed Executioner 38228 | -1/Access | Destroyed 21 combat bots 38278 | -1/Access | Ambient heat levels rising (+10) 38340 | -1/Access | Destroyed Executioner 38340 | -1/Access | Destroyed Striker 38400 | -1/Access | Found Exp. Core Analyzer 38401 | -1/Access | Destroyed 14 combat bots 38428 | -1/Access | Ambient heat levels rising (+10) 38431 | -1/Access | Spotted Striker 38431 | -1/Access | Destroyed Striker 38437 | -1/Access | Destroyed Executioner 38462 | -1/Access | Destroyed Executioner 38557 | -1/Access | Destroyed Striker 38578 | -1/Access | Ambient heat levels rising (+10) 38728 | -1/Access | Ambient heat levels rising (+10) 38728 | -1/Access | Destroyed 12 combat bots 38832 | -1/Access | Destroyed 7 combat bots 38878 | -1/Access | Ambient heat levels rising (+10) 39028 | -1/Access | Ambient heat levels rising (+10) 39178 | -1/Access | Ambient heat levels rising (+10) 39328 | -1/Access | Ambient heat levels rising (+10) 39478 | -1/Access | Ambient heat levels rising (+10) 39535 | -1/Access | Identified exit to Command 39538 | -1/Access | Entered Command 39684 | -1/Command | Spotted B-99 Colossus 39788 | -1/Command | First assault squad dispatched 39933 | -1/Command | Destroyed 8 combat bots 40044 | -1/Command | Destroyed 11 combat bots 40090 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-392) 40175 | -1/Command | Destroyed 14 combat bots 40381 | -1/Command | Core integrity fell below 50% 40419 | -1/Command | Destroyed 10 combat bots 40669 | -1/Command | Destroyed 8 combat bots 40956 | -1/Command | Destroyed 16 combat bots 41228 | -1/Command | Destroyed 15 combat bots 41421 | -1/Command | Destroyed 8 combat bots 41527 | -1/Command | High security lockdown imminent 41607 | -1/Command | High security lockdown engaged 41806 | -1/Command | Destroyed 20 combat bots 41858 | -1/Command | Spotted Investigator 41861 | -1/Command | Destroyed Investigator 41867 | -1/Command | Spotted Executioner 41868 | -1/Command | Spotted Executioner 41874 | -1/Command | Destroyed Executioner 41878 | -1/Command | Destroyed Executioner 41904 | -1/Command | Destroyed 16 combat bots 42059 | -1/Command | Destroyed 29 combat bots 42206 | -1/Command | Spotted Striker 42214 | -1/Command | Destroyed Striker 42238 | -1/Command | Destroyed 9 combat bots 42252 | -1/Command | Destroyed Investigator 43525 | -1/Command | Found Gamma Bomb Array 43751 | -1/Command | Spotted B-99 Colossus 43765 | -1/Command | Destroyed B-99 Colossus 49043 | -1/Command | Phase Generator disabled 50011 | -1/Command | Found Prototype Device 50011 | -1/Command | Identified Exp. Weapon Cycler 51054 | -1/Command | Found Gamma Bomb Array 51145 | -1/Command | Found Quantum Capacitor 52824 | -1/Command | Build established: Generator-Skirmisher 53281 | -1/Command | Found Unknown Protection 53281 | -1/Command | Identified Hvy. Reflective Plating 53603 | -1/Command | Build established: Scavenger-Tank 54513 | -1/Command | Found Unknown Protection 54513 | -1/Command | Identified Hvy. Reactive Plating 55145 | -1/Command | Spotted Combat Programmer 55164 | -1/Command | Destroyed Combat Programmer 55390 | -1/Command | Spotted Combat Programmer 55402 | -1/Command | Destroyed Combat Programmer 56375 | -1/Command | Build established: Generator-Tank 56429 | -1/Command | Spotted M Guard 56429 | -1/Command | Spotted M Guard 56437 | -1/Command | Destroyed M Guard 56459 | -1/Command | Destroyed M Guard 56459 | -1/Command | All MAIN.C guards destroyed 56497 | -1/Command | Found Corrupted AEGIS Remote Shield 56501 | -1/Command | Found Corrupted Zero-point Reactor 56507 | -1/Command | Found Corrupted Zero-point Reactor 56550 | -1/Command | Found Corrupted Prototype Launcher 56550 | -1/Command | Identified Hellfire Missile Launcher 56560 | -1/Command | Found Prototype Energy Cannon 56560 | -1/Command | Identified Cld. Nova Cannon 56565 | -1/Command | Found Corrupted Zero-point Reactor 56575 | -1/Command | Found Corrupted AEGIS Remote Shield 57102 | -1/Command | Build established: Generator-Gunner 57590 | -1/Command | Build established: Generator-Tank 58516 | -1/Command | Build established: Generator-Gunner 58743 | -1/Command | Destroyed 74 combat bots 59184 | -1/Command | Build established: Generator-Tank 59860 | -1/Command | Destroyed 48 combat bots 60643 | -1/Command | Used Core Regenerator, restored core integrity (+400) 60649 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-339) 60835 | -1/Command | Destroyed 27 combat bots 62709 | -1/Command | Destroyed 53 combat bots 62906 | -1/Command | Destroyed 13 combat bots 63322 | -1/Command | Destroyed 12 combat bots 64532 | -1/Command | Build established: Generator-Gunner 64900 | -1/Command | Destroyed 48 combat bots 65138 | -1/Command | Build established: Generator-Tank 65831 | -1/Command | Build established: Generator-Gunner 66078 | -1/Command | Destroyed 31 combat bots 67602 | -1/Command | Build established: Generator-Tank 69243 | -1/Command | Met MAIN.C 69258 | -1/Command | 0b10 Conduit disabled 69267 | -1/Command | Destroyed MAIN.C Shell 69269 | -1/Command | MAIN.C activated Command garrisons 69288 | -1/Command | Destroyed MAIN.C 69404 | -1/Command | Spotted Striker 69408 | -1/Command | Destroyed Striker 69456 | -1/Command | Spotted B-99 Colossus 69472 | -1/Command | Destroyed B-99 Colossus 69553 | -1/Command | Discovered new exit (range 36) 69553 | -1/Command | Discovered new exit (range 94) 69553 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 70723 | -1/Command | Build established: Generator-Gunner 71380 | *** | Heading to fleet! Last Messages --------------- 71090_ HV Slug penetrates Sealed Heavy Doors. 71092_ HV Slug penetrates Reinforced Barrier. 71092_ HV Slug penetrates Sealed Heavy Doors. 71092_ HV Slug penetrates Reinforced Barrier. 71092_ HV Slug penetrates Sealed Heavy Doors. 71092_ HV Slug penetrates Reinforced Barrier. 71098_ HV Slug penetrates Sealed Heavy Doors. 71139_ Acquired 27 matter. 71190_ Wave Inhibitor disabled. 71206_ Acquired 1 matter. 71218_ Acquired 115 matter. 71233_ Acquired 57 matter. [Achievement: 100k Club] [Achievement: 150k Club] [Achievement: Magneto] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | %% ###########?????# #????# #?????? | | # #?????# #????# #?????? | | # !#?????# ###### #?????? | | ##" % + ####??# + ] #?????? | | ?## !" + #??# ############## #?????? | | ### =%######+##### #??# #????????????####+##?????? | | ! ##??# #???# #??# #???????????????# #??????? | | "#??# #???# #??# #????##########?# #??????? | | ##??# #???#=#??# #????# * #?# #??##### | | "" #???# #####+####+###??# #?# #??#???? | | """ ##??# # *%[ ! #??# "" ### #??#?### | | """ "#??# # #??#""" # #??#?#"" | | "" #### # #??#"T + #??#?#"" | | # "" #??#""" = # #??#?#"" | | = # """" #??# "" # #??#?#"" | | =%# """" #??# # #??#?#" | | = # "" #??# # #??#?#"" | | " #??########## #??#?#"" | | + ! ##### + #??#?# " | | #######" # + +] # #??#?# " | | ??????#" # ##### # #??#?# " | | #######"= # #???######### #??#?#"" | | """""##"% %= ####+#########??########## #??#?#"" | | ""### *% #??# #????####### # #??#?# | | """#?# % #??#!#????# ## ] # #??#?# | | """#?# % #?##%#????# @ ## """ # ###### | | """""#?# ! ###!*#????# ## """ # | | ######?# % #????### ## R" + | | #####??# #??????# ## """ # | | #########!"# #??????# ## "" ########## | | # !=%! #??????# ## #??????#?# | | # !=! ######## ## #??????#?# | | + ! ########+#######?#?### | | # + #?#???? | | # ! ########### #?##### | | # === !! ## # #?????? | | ###### %==== !! * ## # "" #?????? | | = " ==% !! ## # """" #?????? | | # ! ## + """" #?????? | | +%[ #########+# "" #?????? | | # # #?????? | | " """ """ + #?????? | | # """T""" ########### #?????? | | # ###########+#####???????# #?????? | | #+#### #?????# !#???????# "" #?????? | | # #### #?????# #???????#""" #?????? | | !! #?????# """"#???????#"T #?????? | | =%[ #?????# """"#???????#""" = #?????? | | [ #?????# """"#???????# "" #?????? | | "" #?????# """"######??# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 218 Coolant Potential 100 Energy Generation 121 Energy Capacity 1200 Matter Stores 410 Matter Capacity 800 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 14 Power Amplification 30 Armor Coverage 2400 Resistance: KI 25 Resistance: TH 25 Resistance: EM 50 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Launcher Accuracy 30 Core Analysis 12 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 40 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 28% | -5/Factory Shield Leg | 4% | -2/Quarantine Quantum Reactor | 6% | -2/Quarantine Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Membrane Integrity Redistributor Core Regenerator Achievements -------------- 100k Club 150k Club Deadly Precision Death Machine Magneto My Business Is Booming Challenges ------------ None Game ------ Seed SchematicLatentShifter Manual? 0 Play Time 10:55:34 Cumulative 287.0 hours Start 2025.11.17 @ 17:00:18 End 2025.11.20 @ 16:12:10 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 74 Adventurer 0 Explorer 6 Win Type 2 Total 16 Types 6/1/3/1/1/0/2/1/0/1 Lore% 83 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9de5b1bb-3a21-4e89-b407-80d483ed147c