Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.14 @ 05:56:38 Player: Exp. Geonium Core Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (87) 435 Value Destroyed (9711) 9711 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (17946) 17946 TOTAL SCORE: 38112 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 9539 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Win 3000 Friendly Fire -1271 Cogmind --------- Core Integrity 1246/1600 Matter 300/300 Energy 429/430 System Corruption 7% Temperature Cool (0) Movement Rolling (200) Ox12 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (2) --- Wheel > --- UTILITY (19) ----- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Relay Coupler [NC] (9) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (41) Relay Coupler [Swarmer] (40) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (44) Relay Coupler [Grunt] (37) Relay Coupler [Sentry] (31) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (6) Relay Coupler [Behemoth] (2) > --- WEAPON (2) ------- Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY (26) --- Antimissile System Relay Coupler [Brawler] (27) Relay Coupler [Duelist] (33) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (24) Relay Coupler [Demolisher] (27) Relay Coupler [Demolisher] (26) Relay Coupler [Specialist] (21) Bomb Drone Bay (15/16) Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Neutron Missile Launcher Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Lightpack 2.0 Advanced Powered Armor Advanced Powered Armor Improved Remote Force Field Antimissile System Improved System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Advanced Remote Datajack Power Sword > --- INVENTORY -------- Armored Huge Wheel High-capacity Storage Unit Improved Stasis Canceller Improved Remote Force Field Improved Remote Force Field Antimissile System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Bomb Drone Bay Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Coil Gun Improved Remote Datajack Improved Remote Datajack Improved Remote Datajack Falx [Rating: 146] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Relay Coupler [Swarmer] Device Improved Remote Force Field Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Swarmer] Protection Advanced Powered Armor Weapon Falx Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Neutron Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . 2 . 2 . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 4 2 . . . 2 . . . 2 . 2 . 2 . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 7 1 11 7 1 13 1 16 5 23 31 30 1 17 8 17 . 32 14 20 8 10 21 23 27 Power 27 | 1 . . . . 2 . . . 2 5 2 . . 2 1 . 2 1 1 1 . 2 1 4 Engine 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Core 13 | . . . . . 2 . . . 2 5 1 . . 2 . . 1 . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . 1 . 1 1 1 1 . 2 1 4 Propulsion 20 | 2 . 4 . 1 1 . 2 1 1 . 1 . . 1 . . 1 . . . . . 1 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 20 | 2 . 4 . 1 1 . 2 1 1 . 1 . . 1 . . 1 . . . . . 1 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 169 | 2 . 4 7 . 7 1 6 2 9 12 12 1 11 4 8 . 19 8 9 4 10 15 13 5 Device 23 | 1 . 1 1 . 2 . 3 . . . 1 . . . . . 2 . 2 1 1 7 . 1 Storage 13 | 1 . 1 3 . 1 . 2 . 1 . . . . . . . . . . . 1 2 1 . Processor 5 | . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . 1 Hackware 80 | . . . . . . . 1 1 6 4 7 1 10 2 3 . 9 6 6 2 6 5 9 2 Protection 48 | . . 2 2 . 3 1 . 1 1 7 4 . 1 2 5 . 8 2 1 1 2 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 128 | 2 1 3 . . 3 . 8 2 11 14 15 . 6 1 8 . 10 5 10 3 . 4 8 14 Energy Gun 6 | 1 1 1 . . 2 . 1 . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . . . 1 2 . 2 . . . 1 . 1 . 1 1 . 1 . 1 Ballistic Gun 17 | 1 . 2 . . 1 . 3 . . 1 . . . . . . . . . . . 2 3 4 Ballistic Cannon 32 | . . . . . . . 2 . 3 5 6 . 3 . 3 . 4 2 4 . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Special Weapon 19 | . . . . . . . . . . 1 3 . 1 . 2 . 1 2 3 1 . 1 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . . . . . 1 1 4 4 4 . 2 1 2 . 4 1 2 1 . . 2 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 1 . 2 3 . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Lost 45 | . 1 . . 1 2 . 12 4 8 4 1 . 1 . . . 1 . . . 1 1 . 8 Power 11 | . . . . . 1 . . 1 2 1 1 . 1 . . . . . . . . 1 . 3 Propulsion 5 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . 1 Utility 18 | . . . . . . . 6 2 3 1 . . . . . . 1 . . . 1 . . 4 Weapon 11 | . 1 . . . 1 . 3 1 3 2 . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 . . 1 1 . 5 4 5 2 1 . 1 . . . 1 . . . 1 1 . 4 Average Slot Usage (%) 85 | . 100 98 70 71 85 79 77 77 73 82 83 82 83 82 87 78 87 87 88 90 88 95 95 89 Engine 1 | . 14 14 14 14 6 . . . . . 1 6 4 . . . . . . . . . . . Core 1 | . . . . . 1 7 7 6 3 4 4 . . 3 2 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 5 4 4 4 4 4 7 8 7 Wheel 7 | . 28 28 28 28 13 15 7 7 7 6 6 6 6 5 5 5 5 4 4 4 4 4 4 3 Device 3 | . 14 1 . . 7 7 15 12 . . . . . . . . . 4 5 8 8 7 4 3 Storage 11 | . 14 13 13 14 9 7 14 21 12 13 13 13 13 11 11 10 10 9 9 8 8 11 8 12 Processor 1 | . . . . . 6 7 5 . 2 4 1 . . . . . . . . . . . . . Hackware 34 | . . . . . . . . 6 30 28 34 36 44 43 36 36 44 47 43 46 42 48 53 49 Protection 8 | . . 12 9 14 23 18 9 5 . 9 7 6 . 5 14 10 10 6 9 8 10 7 8 4 Ballistic Gun 1 | . 14 20 1 . 7 7 6 . . . . . . . . . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . 2 5 2 1 5 . 1 . . . . 3 . . . . . . Special Weapon 2 | . . . . . . . . . . . 3 6 5 5 4 5 4 3 3 4 4 3 2 3 Slashing Weapon 3 | . . . . . . . 1 1 4 8 3 6 5 5 4 5 4 1 3 3 4 2 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 13 13 16 24 24 42 35 52 52 41 48 48 40 46 37 85 65 97 91 96 100 105 177 177 165 Greatest Support 28 | 20 20 26 26 26 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Greatest Overweight (x) 15 | . . . . 2 4 1 15 5 1 1 1 1 1 1 3 2 3 3 3 3 3 6 6 14 Average Overweight (x) 2 | . . . . . 2 1 3 1 . . . 1 . 1 1 2 1 2 2 3 3 4 5 5 Largest Inventory Capacity 46 | 6 6 6 24 10 30 24 34 34 30 30 30 30 30 30 30 30 30 30 30 30 30 46 26 26 Average Capacity 26 | 5 6 5 13 10 11 24 28 33 27 30 30 30 30 30 30 30 30 30 30 30 30 26 21 26 Most Carried 34 | 6 6 6 9 8 12 17 22 34 26 27 30 30 30 27 29 29 30 29 30 30 30 29 26 26 Average Carried 23 | 2 5 5 7 8 8 14 15 25 22 25 26 29 28 26 27 29 28 25 27 28 28 25 20 25 Final Capacity 34 | 6 6 6 10 10 24 24 34 28 30 30 30 30 30 30 30 30 30 30 30 30 30 26 26 26 Final Carried 30 | 6 6 6 8 8 12 17 21 26 26 23 30 29 28 27 29 29 29 25 30 30 30 26 25 26 Class Distribution -------------------- 58% | Botlord-Mutant 17% | Hauler-Mutant 12% | Bothacker-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Matter Collected 6900 | 275 36 21 . . 461 . 211 89 411 334 404 155 398 111 255 . 597 460 660 74 195 561 422 770 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3619 | 153 119 16 . . 500 . 262 47 491 240 127 . 289 69 122 . 169 48 191 . 79 393 134 170 Parts 186 | 12 8 2 . . 27 . 18 1 18 16 11 . 10 5 2 . 6 1 4 . 2 23 9 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 68 | . 4 1 . . 9 . 10 1 14 5 3 . 3 . 1 . 3 1 2 . 1 6 2 2 Melee 11 | . . . . . . . . 1 2 3 . . 1 . 1 . 1 . . . 1 1 . . Guns 29 | . 4 1 . . 9 . 7 . . 1 . . . . . . . . . . . 4 2 1 Cannons 27 | . . . . . . . 3 . 12 1 3 . 2 . . . 2 1 2 . . 1 . . AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 16 | 2 3 . . . 2 . 2 . . 2 . . 1 . . . 1 . 3 . . . . . Worker 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Builder 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 14 | . 2 1 . . . . 6 . 3 1 . . . . . . . . 1 . . . . . Grunt 23 | . 2 . . . 7 . 1 1 6 . 2 . . . 2 . 1 . . . 1 . . . Brawler 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 6 | . . . . . . . 1 . 3 1 . . 1 . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 7 | . . . . . . . 2 . 1 1 . . 2 . . . . . . . . . . 1 Programmer 14 | . . . . . . . . . . 2 1 . . . . . 1 1 . . . 6 2 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 3 2 1 . . 6 . 3 1 8 2 2 . 2 . 1 . 1 1 1 . 1 4 2 3 Combat Bots Only 8 | . 2 1 . . 4 . 3 1 8 1 2 . 2 . 1 . 1 1 1 . 1 4 2 1 Max Kills in Single Turn 3 | 1 1 1 . . 2 . 1 1 1 1 1 . 1 1 1 . 1 1 2 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 1 1 . . 1 . 1 . 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Damage Taken 10018 | . 227 145 . 104 509 . 927 660 920 508 461 81 456 29 267 . 413 308 593 53 293 826 477 1761 Core 1511 | . 51 14 . 25 44 . 156 194 161 85 95 17 143 15 . . 30 36 42 20 29 20 61 273 Absorbed by Shields 2002 | . . . . . . . 30 . . . . . 46 25 103 . 297 319 269 57 170 192 224 270 Core Remaining (%) 80 | 100 . . . 64 92 . . . 27 . . . 60 . 98 . 97 . 94 . 96 . . 77 Volleys Fired 495 | 15 24 5 . . 34 . 39 . 27 10 30 10 30 5 21 . 26 42 47 5 10 48 17 50 Largest 2 | 2 2 2 . . 2 . 2 . 2 2 2 1 2 1 2 . 2 2 2 1 1 2 2 2 Hottest 150 | 70 70 60 . . 90 . 105 . 106 106 128 30 106 30 128 . 106 106 120 120 50 150 120 120 Shots Fired 676 | 30 45 10 1 . 66 . 67 . 42 11 40 10 35 5 25 . 29 48 56 5 10 58 26 57 Gun 270 | 30 45 10 1 . 66 . 62 . . 3 . . . . . . . . . . . 18 19 16 Cannon 188 | . . . . . . . 5 . 42 2 24 . 11 . 12 . 14 24 28 2 . 14 1 9 Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Special 216 | . . . . . . . . . . 6 16 10 24 5 13 . 15 24 28 3 10 26 6 30 Kinetic 308 | 15 24 5 . . 34 . 46 . 25 5 16 . 11 . 9 . 14 24 27 . . 18 19 16 Thermal 129 | 15 21 5 1 . 22 . 21 . 17 . . . . . . . . . 1 2 . 14 1 9 Explosive 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Electromagnetic 21 | . . . . . 10 . . . . . 8 . . . 3 . . . . . . . . . Robot Hit Streak 16 | 16 7 11 . . 11 . 12 . 7 14 9 3 4 4 8 . 12 5 7 5 6 8 6 8 Robot Miss Streak 11 | 2 5 1 . . 3 . 4 . 11 3 7 1 6 1 5 . 6 6 6 1 1 4 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 547 | 17 29 9 . . 53 . 56 9 41 26 28 7 32 5 21 . 26 35 46 4 9 45 16 33 Core Hits 217 | 7 12 2 . 1 26 . 27 1 41 12 8 . 10 1 6 . 14 8 17 . 1 11 5 7 Critical Hits 16 | . . . . . . . 1 2 . 1 1 . . . . . . . 1 . . 2 1 7 Critical Kills 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 Critical Parts Destroyed 9 | . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 1 4 Melee Attacks 211 | . . . . . . . 2 11 18 34 8 3 20 2 13 . 22 3 25 . 19 10 15 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 186 | . . . . . . . 2 5 11 22 8 3 20 2 13 . 22 3 25 . 19 10 15 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . . 6 5 5 . . 1 1 3 . 2 . 2 . . 1 . 1 Combat Hostiles 12 | . . . . . . . . . 5 2 . . 1 . 1 . 2 . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Inflicted 12003 | 158 231 156 . 11 884 . 889 136 1518 676 365 . 970 130 647 . 639 537 1414 53 46 1360 326 857 Guns 3127 | 158 231 61 . . 884 . 802 . . 30 . . . . . . . . . . . 532 326 103 Cannons 4276 | . . . . . . . 87 . 1112 95 317 . 124 . 250 . 395 537 769 53 . 537 . . Explosions 630 | . . . . . . . . . . . . . . . . . . . . . . . . 630 Melee 3864 | . . . . . . . . 136 406 551 48 . 846 130 397 . 244 . 645 . 46 291 . 124 Ramming 106 | . . 95 . 11 . . . . . . . . . . . . . . . . . . . . Kinetic 5487 | 70 126 30 . . 590 . 648 . 736 125 222 . 124 . 196 . 395 537 727 . . 532 326 103 Thermal 1678 | 88 105 31 . . 205 . 241 . 376 . . . . . . . . . 42 53 . 537 . . Explosive 630 | . . . . . . . . . . . . . . . . . . . . . . . . 630 Electromagnetic 238 | . . . . . 89 . . . . . 95 . . . 54 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3864 | . . . . . . . . 136 406 551 48 . 846 130 397 . 244 . 645 . 46 291 . 124 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 5 5 5 . . . 3 10 1 1 5 5 3 4 . . 6 6 . . 3 3 7 Average Corruption 3 | . . 4 5 5 . . . 3 7 1 1 2 5 2 3 . . 3 6 . . 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 192 | . . 5 7 5 . . . . 35 3 4 4 13 4 9 . . 6 34 . . 7 24 32 Message Errors 53 | . . 1 1 3 . . . . 12 . 3 . 3 . 3 . . 2 8 . . 1 6 10 Matter Fused 46 | . . 3 1 1 . . . . 4 . . . 1 1 4 . . 2 9 . . . 8 12 Heat Flow Errors 18 | . . . 3 1 . . . . 2 . . 1 1 . . . . . 4 . . 2 3 1 Energy Discharges 20 | . . 1 . . . . . . 3 1 . 2 1 1 . . . 1 4 . . 2 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 28 | . . . 1 . . . . . 5 2 1 1 4 2 1 . . . 3 . . 2 3 3 Data Loss (major) 3 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Misfires 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Misdirections 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Targeting Errors 12 | . . . . . . . . . 2 . . . 1 . 1 . . 1 3 . . . 1 3 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Overload Shots 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Overflow Damage 764 | . . . . . . . . . 17 141 7 . 271 . . . 2 . 100 . . 149 . 77 Projectiles 69 | . . . . . . . . . 17 . 7 . . . . . 2 . 4 . . 39 . . Explosions 77 | . . . . . . . . . . . . . . . . . . . . . . . . 77 Melee 618 | . . . . . . . . . . 141 . . 271 . . . . . 96 . . 110 . . Knockbacks 49 | . . . . . . . 3 . 12 . 7 . 3 . 3 . 10 2 9 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . . . 3 . 11 . 7 . 3 . 3 . 9 2 8 . . . . . Secondary 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . Self-Inflicted Damage 184 | . . 95 . 9 . . . . . . . . . . . . . . . . . . . 80 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | 150 64 35 275 134 188 . 2 . 145 27 307 83 146 6 153 . 55 15 245 46 46 364 227 258 Average Temperature 57 | 66 30 17 118 74 61 . 2 . 57 7 108 14 47 3 40 . 19 6 53 19 21 82 68 57 Received Heat Transfer 1105 | . 24 . . 42 279 . 78 45 123 6 129 6 15 . 38 . 71 12 31 4 72 73 25 32 Effects 7 | . . . . . . . . . . . 1 . . . . . . . 3 . . 3 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 2576 | 259 261 75 . . 518 . 536 . 446 . . . . . . . . . 37 37 . 407 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Peak Influence 906 | 25 183 135 . 15 362 73 348 214 538 388 422 283 632 723 906 475 825 459 116 54 96 82 150 405 Initial 475 | . 16 70 . . 5 73 53 182 107 282 23 221 100 331 366 475 332 452 . 54 . 57 . 89 Average 218 | 13 89 87 . . 124 73 194 195 337 178 286 207 400 567 628 475 705 270 70 14 53 42 62 98 Maximum Alert Level 3 | . . . . . 1 . 1 1 2 1 2 1 2 3 3 2 3 2 . . . . . 2 Low Security (%) 62 | 100 100 100 . 100 73 100 53 82 28 68 16 25 23 . . . . 18 100 100 100 100 100 88 Level 1 18 | . . . . . 26 . 46 17 14 31 75 74 22 10 13 . 4 67 . . . . . 8 Level 2 11 | . . . . . . . . . 56 . 7 . 54 45 43 100 21 13 . . . . . 2 Level 3 8 | . . . . . . . . . . . . . . 43 43 . 74 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 1 . . . . 3 . 4 . 5 . . . 7 . 2 . 1 . 5 Investigation 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Extermination 8 | . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . 4 Reinforcement 10 | . 2 . . . 1 . . . . 1 . . . 1 . . . 4 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . . . . . . 3 . 3 . . . 1 . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Alert ID Control Effect 200 | . . . . . . . . . . . . . . . . . 12 38 18 11 20 18 20 63 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Distress Signals 11 | . . 1 . . 3 . . . . . . 1 . . . . . 5 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 478 | . 10 5 . 5 16 . 12 6 18 15 23 9 27 10 28 . 36 46 42 13 37 33 38 49 Peak Tracking Total 14 | . 3 3 . 5 8 . 3 4 9 3 6 3 6 5 5 . 5 14 9 3 11 7 13 5 Tactical Retreats 18 | . 1 1 . 1 3 . 5 . . 2 1 . . . . . 1 1 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 55 | . . . . . . . 3 1 7 5 13 2 2 4 2 . 6 . 5 . 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 40 | . . . . . . . 1 . 4 1 4 . 3 2 2 . 5 . 4 . 4 . 5 5 Max in Single Turn 1 | . . . . . . . 1 . 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 Garrison Relay 30 | . . . . . . . 1 . 3 . 4 . 3 . 2 . 5 . 4 . 4 . 4 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 36 | . 1 1 1 . 2 3 . 2 . 8 . 5 . 3 . 1 . 4 . 2 . 3 . . Terminals 20 | . 1 . . . 2 1 . 1 . 6 . 4 . . . . . 2 . 1 . 2 . . Fabricators 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 10 | . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 73 | . 5 1 1 . 4 3 . 4 . 17 . 8 . 5 . 1 . 12 . 5 . 7 . . Successful 38 | . 1 1 1 . 3 2 . 3 . 8 . 4 . 4 . 1 . 6 . 2 . 2 . . Failed 35 | . 4 . . . 1 1 . 1 . 9 . 4 . 1 . . . 6 . 3 . 5 . . Catastrophic 10 | . 1 . . . . 1 . . . 3 . 3 . . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 5 . 1 . 3 1 . 3 . 13 . 7 . 2 . . . 3 . . . . . . Terminals 48 | . 5 . . . 4 1 . 3 . 13 . 7 . . . . . 5 . 4 . 6 . . Fabricators 11 | . . . . . . . . . . 3 . . . 2 . . . 6 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 10 | . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 11 | . 1 1 1 . 2 . . . . . . 2 . . . . . 2 . 1 . 1 . . Part Schematic 3 | . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 3 . . . 2 . . . 2 . . . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . Build 4 | . . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 10 | . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 10 | . . . . . 1 . . 2 . 4 . 1 . 1 . . . 1 . . . . . . Terminals 8 | . . . . . 1 . . 2 . 4 . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Operators 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . 1 1 . 2 . 7 . 5 . 2 . . . 3 . 1 . 3 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . . . . . 1 . 4 . . . 1 . . . . . . Parts Built 4 | . . . . . . . . . . 2 . . . 1 . . . 1 . . . . . . Matter 474 | . . . . . . . . . . 204 . . . 168 . . . 102 . . . . . . Time 211 | . . . . . . . . . . 102 . . . 84 . . . 25 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . 2 . . . 4 . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Command Fork 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Robots Hacked 251 | . . . . . . . . 5 3 9 9 8 16 5 15 . 18 20 28 13 22 15 34 31 Non-combat 39 | . . . . . . . . 5 . 3 . 2 1 . . . . 7 . 2 . 6 . 13 Combat 212 | . . . . . . . . . 3 6 9 6 15 5 15 . 18 13 28 11 22 9 34 18 Autooverrided 36 | . . . . . . . . . . . . 1 2 . 1 . 3 1 3 3 9 2 7 4 Autoassimilated 70 | . . . . . . . . . . . . . 1 2 3 . 3 6 10 7 5 2 21 10 Robot Hacks Applied 156 | . . . . . . . . 6 3 10 10 7 13 3 11 . 12 15 15 3 8 15 6 19 generate_echo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 hold_bot 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . ignore_repairs 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 map_walls 11 | . . . . . . . . 1 . . . . . . . . . 1 . . . 4 . 5 drop_inventory 11 | . . . . . . . . 3 . . . . . . . . . 2 . 2 . 1 . 3 ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 5 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 2 mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 find_shortcuts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 find_garrison 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . scatter_targeting 4 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . spike_heat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . wipe_record 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . reboot_system 6 | . . . . . . . . . 1 1 . . 2 . . . . 1 1 . . . . . go_dormant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 15 | . . . . . . . . . . 1 1 . 1 1 1 . 3 2 2 . 2 1 . . formatsys_low 10 | . . . . . . . . 2 . 1 . 1 . . . . . 4 . . . 1 . 1 formatsys_high 81 | . . . . . . . . . 2 4 8 5 9 2 9 . 7 3 11 1 5 6 6 3 Relay Couplers Released 122 | . . . . . . . 5 . 11 . 19 . 12 . 8 . 19 . 13 . 15 . 17 3 Machine Destruction 119 | . . . . . . . 5 . 11 . 19 . 12 . 8 . 19 . 13 . 15 . 17 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Attached 77 | . . . . . . . 1 1 5 4 7 1 10 2 3 . 9 5 6 2 6 4 9 2 Robots Rewired 11 | . . . . . . . . . 1 . . . 4 . . . . . 6 . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . 1 . . 1 . 2 . . 4 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Total Allies 237 | . . . . . . . . 2 2 6 9 7 17 5 18 . 19 18 35 10 24 11 35 19 Largest Group 24 | . . . . . . . . 2 2 3 5 9 12 13 18 15 20 15 20 19 24 13 13 13 Highest-Rated Group 1391 | . . . . . . . . 30 53 105 169 217 370 402 623 533 891 629 1066 1045 1391 748 919 1056 Highest-Rated Ally 222 | . . . . . . . . 20 32 41 41 32 41 49 49 49 115 64 64 64 69 69 222 222 Total Orders 8 | . . . . . . . . . . . 1 2 . 1 . . . . . . . . 4 . STAY 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 3 . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Ally Attacks 1421 | . . . . . . . . . 18 6 46 27 84 68 67 . 154 148 121 70 154 84 97 277 Total Damage 50377 | . . . . . . . . . 564 78 1350 529 1670 1833 1898 . 5326 5608 3859 2207 6145 3473 3414 12423 Kills 283 | . . . . . . . . . 2 . 11 4 13 11 14 . 18 40 20 11 21 19 24 75 Allies Corrupted 11 | . . . . . . . . . . . . . . . . . 1 . . 2 . 5 . 3 Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Turns Passed 16344 | 110 213 281 389 258 401 244 788 380 1004 1280 916 538 572 403 558 33 1176 492 1173 346 853 819 1610 1507 Spaces Moved 9796 | 61 117 264 405 50 216 249 375 289 686 717 552 412 311 215 325 20 741 294 657 235 529 437 765 874 Core 7 | 6 . . . . . . 1 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9789 | 55 117 264 405 50 216 249 374 289 686 717 552 412 311 215 325 20 741 294 657 235 529 437 765 874 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 90 90 90 100 100 100 100 110 100 110 110 120 110 120 120 130 130 130 150 130 Average Speed 119 | 77 80 84 90 91 104 90 115 111 105 109 109 110 108 110 118 120 117 123 124 130 130 149 150 153 Slowest Speed 800 | 80 80 90 90 100 120 90 800 130 110 110 110 110 110 110 130 120 130 130 130 130 130 160 160 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 27 38 71 17 27 8 39 9 70 25 80 8 62 5 63 2 86 18 91 6 89 13 90 26 Regions Visited 24 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 55 | . . . . . . . . 1 2 8 . 3 . 1 . . 8 3 3 . 2 4 4 16 Terrain Destroyed 68 | . . 4 . . . . . 1 2 8 . 3 . 1 . . 8 3 3 1 2 6 4 22 Melee 44 | . . . . . . . . 1 2 8 . 3 . 1 . . 8 3 3 . 2 4 4 5 Projectile 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 AOE 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Terrain Rammed 6 | . . 5 . 1 . . . . . . . . . . . . . . . . . . . . Walls Destroyed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Total 13490 | 93 195 314 430 261 323 269 657 340 898 1138 805 485 478 373 451 29 980 383 922 272 668 551 1179 996 Wait 1839 | 4 53 12 . 209 46 10 181 4 61 343 58 56 32 141 47 9 88 22 61 17 66 9 288 22 Move 9777 | 60 116 263 404 49 215 249 374 289 685 716 551 411 310 215 324 20 740 294 656 234 528 437 764 873 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 7 1 6 11 . 9 7 11 12 15 4 18 . 8 1 8 . 15 2 15 2 12 6 17 4 Fast Attach 100 | 6 . 4 4 . 8 1 5 2 3 17 6 . 1 4 4 . 6 . 2 2 4 8 4 9 Attach 96 | 1 1 1 1 . 4 . 9 1 14 5 5 1 4 3 3 . 8 5 6 3 5 4 7 5 Detach 14 | . . 1 . . 1 . 1 3 . . 2 . . . . . 2 . . 1 . . . 3 Swap 148 | . . 6 2 1 1 . 2 2 6 9 19 . 12 1 10 . 18 9 12 3 1 9 12 13 Drop 123 | . . 11 8 . 5 2 2 14 3 1 8 . 2 1 6 . 11 1 6 2 10 11 11 8 Fire 495 | 15 24 5 . . 34 . 39 . 27 10 30 10 30 5 21 . 26 42 47 5 10 48 17 50 Melee 207 | . . . . . . . 2 11 18 30 8 3 20 2 13 . 22 3 25 . 19 10 15 6 Ram 7 | . . 5 . 2 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 325 | . . . . . . . 31 . 56 . 96 . 16 . 8 . 39 . 32 . 8 . 39 . Rewire 165 | . . . . . . . . 2 7 3 4 4 43 . 7 . 5 5 60 3 5 9 5 3 Trap 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Gar / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 325 | -10/Mines | Assembled infested the area 327 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 439 | -10/Mines | Discovered new exit (range 7) 440 | -10/Mines | Learned location of Storage (-9) 468 | -10/Mines | Found the Drone Emporium 475 | -10/Mines | Found Prototype Device 475 | -10/Mines | Identified Bomb Drone Bay 510 | -10/Mines | Discovered new exit (range 11) 569 | -10/Mines | Learned 2 Materials zone layouts 601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 601 | -10/Mines | Discovered new exit (range 5) 605 | -10/Mines | Entered Exiles 619 | -10/Exiles | Discovered new exit (range 15) 630 | -10/Exiles | Met 8R-AWN 643 | -10/Exiles | Met EX-HEX 716 | -10/Exiles | Met EX-DEC 806 | -10/Exiles | Met EX-BIN 821 | -10/Exiles | Aligned with FarCom system 821 | -10/Exiles | Given EX-Vault access code 844 | -10/Exiles | Opened EX-Vault 850 | -10/Exiles | Found PSU Rigger 858 | -10/Exiles | Found Lightpack 2.0 887 | -10/Exiles | Warned to stay clear of 0b10 Research branches 943 | -10/Exiles | Discovered new exit (range 10) 994 | -10/Exiles | Left Exiles lab with Lightpack 2.0 994 | -10/Exiles | Entered Mines 1016 | -9/Mines | Excavation squad dispatched 1016 | -9/Mines | A large section of the Mines collapsed 1244 | -9/Mines | Discovered new exit (range 9) 1252 | -9/Mines | Entered Materials 1252 | -8/Materials | Evolved 4 slots: Utility x4 1253 | -8/Materials | Identified exit to Factory 1503 | -8/Materials | Discovered exit to Factory (range 9) 1653 | -8/Materials | Entered Factory 1653 | -7/Factory | Evolved 2 slots: Utility x2 1668 | -7/Factory | Identified exit to Garrison 1825 | -7/Factory | Build established: Scavenger-Mutant 1897 | -7/Factory | Identified exit to Garrison 1897 | -7/Factory | Entered Garrison 1902 | -7/Garrison | Installed Relay Interface Framework 2064 | -7/Garrison | Triggered checkpoint 2319 | -7/Garrison | Build established: Hauler-Mutant 2347 | -7/Garrison | Lost 5 parts (3u2w) 2426 | -7/Garrison | Discovered new exit (range 8) 2512 | -7/Garrison | Triggered checkpoint 2575 | -7/Garrison | Garrison Relay disabled 2685 | -7/Garrison | Entered Factory 3050 | -7/Factory | Assembled infested ambush trap array 3065 | -7/Factory | Identified exit to Garrison 3065 | -7/Factory | Entered Garrison 3092 | -7/Garrison | Lost 4 parts (1p2u1w) 3228 | -7/Garrison | Triggered checkpoint 3229 | -7/Garrison | Core integrity fell below 50% 3263 | -7/Garrison | Garrison Relay disabled 3409 | -7/Garrison | Triggered checkpoint 3452 | -7/Garrison | System corruption reached 10% 3485 | -7/Garrison | Lost 5 parts (1p3u1w) 3487 | -7/Garrison | Destroyed 8 combat bots 3530 | -7/Garrison | Discovered new exit (range 12) 3598 | -7/Garrison | Triggered checkpoint 3610 | -7/Garrison | Garrison Relay disabled 3670 | -7/Garrison | Triggered checkpoint 3727 | -7/Garrison | Discovered new exit (range 9) 3849 | -7/Garrison | Discovered new exit (range 11) 3867 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 3980 | -7/Garrison | Triggered checkpoint 4013 | -7/Garrison | Garrison Relay disabled 4069 | -7/Garrison | Entered Factory 4069 | -6/Factory | Evolved 2 slots: Utility x2 4301 | -6/Factory | Discovered new exit (range 5) 4826 | -6/Factory | Fabricated Datajack (x1) 4896 | -6/Factory | Fabricated Datajack? 5153 | -6/Factory | Build established: Bothacker-Mutant 5342 | -6/Factory | Identified exit to Garrison 5349 | -6/Factory | Entered Garrison 5349 | -6/Garrison | Accompanied by 3 allies 5372 | -6/Garrison | Triggered checkpoint 5425 | -6/Garrison | Garrison Relay disabled 5593 | -6/Garrison | Triggered checkpoint 5594 | -6/Garrison | Triggered checkpoint 5726 | -6/Garrison | Discovered new exit (range 11) 5744 | -6/Garrison | Expanded RIF knowledge: Autooverride 5776 | -6/Garrison | Triggered checkpoint 5804 | -6/Garrison | Garrison Relay disabled 5940 | -6/Garrison | Triggered checkpoint 6018 | -6/Garrison | Garrison Relay disabled 6156 | -6/Garrison | Triggered checkpoint 6192 | -6/Garrison | Garrison Relay disabled 6224 | -6/Garrison | Discovered new exit (range 10) 6265 | -6/Garrison | Entered Factory 6265 | -6/Factory | Accompanied by 4 allies 6290 | -6/Factory | Identified exit to Garrison 6497 | -6/Factory | Garrison activated, responded to threat 6803 | -6/Factory | Entered Garrison 6803 | -6/Garrison | Accompanied by 8 allies 6809 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 6836 | -6/Garrison | Triggered checkpoint 6858 | -6/Garrison | Garrison Relay disabled 6903 | -6/Garrison | Triggered checkpoint 6920 | -6/Garrison | Triggered checkpoint 6930 | -6/Garrison | Triggered checkpoint 7063 | -6/Garrison | Garrison Relay disabled 7101 | -6/Garrison | Build established: Botlord-Mutant 7149 | -6/Garrison | Discovered new exit (range 13) 7194 | -6/Garrison | Triggered checkpoint 7211 | -6/Garrison | Garrison Relay disabled 7375 | -6/Garrison | Entered Factory 7375 | -5/Factory | Accompanied by 12 allies 7375 | -5/Factory | Evolved 2 slots: Utility x2 7416 | -5/Factory | Garrison activated, responded to threat 7657 | -5/Factory | Fabricated Remote Datajack (x1) 7767 | -5/Factory | Identified exit to Garrison 7778 | -5/Factory | Entered Garrison 7778 | -5/Garrison | Accompanied by 10 allies 7784 | -5/Garrison | Expanded RIF knowledge: Command Fork 7828 | -5/Garrison | Triggered checkpoint 7852 | -5/Garrison | Garrison Relay disabled 7871 | -5/Garrison | Found Imp. Powered Armor 7874 | -5/Garrison | Found Imp. Powered Armor 7877 | -5/Garrison | Found Imp. Powered Armor 7879 | -5/Garrison | Found Imp. Powered Armor 8030 | -5/Garrison | Triggered checkpoint 8030 | -5/Garrison | P-70 Sage assimilated allied Sentinel 6d 8030 | -5/Garrison | Triggered checkpoint 8090 | -5/Garrison | Triggered checkpoint 8097 | -5/Garrison | Triggered checkpoint 8180 | -5/Garrison | Discovered new exit (range 14) 8210 | -5/Garrison | Triggered checkpoint 8237 | -5/Garrison | Garrison Relay disabled 8336 | -5/Garrison | Entered Factory 8336 | -4/Factory | Accompanied by 15 allies 8336 | -4/Factory | Evolved 2 slots: Utility x2 8360 | -4/Factory | Identified exit to Garrison 8369 | -4/Factory | Entered Garrison 8369 | -4/Garrison | Accompanied by 15 allies 8418 | -4/Garrison | P-70 Sage assimilated allied Virus 6c 8582 | -4/Garrison | Triggered checkpoint 8640 | -4/Garrison | Garrison Relay disabled 8774 | -4/Garrison | Triggered checkpoint 8774 | -4/Garrison | Triggered checkpoint 8819 | -4/Garrison | Discovered new exit (range 9) 8835 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 8880 | -4/Garrison | Triggered checkpoint 8892 | -4/Garrison | Garrison Relay disabled 8974 | -4/Garrison | Triggered checkpoint 8974 | -4/Garrison | Triggered checkpoint 9058 | -4/Garrison | Triggered checkpoint 9096 | -4/Garrison | Garrison Relay disabled 9170 | -4/Garrison | Triggered checkpoint 9174 | -4/Garrison | Triggered checkpoint 9200 | -4/Garrison | Discovered new exit (range 14) 9296 | -4/Garrison | Garrison Relay disabled 9328 | -4/Garrison | Garrison Relay disabled 9406 | -4/Garrison | Spotted B-86 Titan 9406 | -4/Garrison | Spotted B-86 Titan 9424 | -4/Garrison | Allies destroyed B-86 Titan 9427 | -4/Garrison | Allies destroyed B-86 Titan 9444 | -4/Garrison | Found Adv. Powered Armor 9447 | -4/Garrison | Found Adv. Powered Armor 9545 | -4/Garrison | Entered Research 9545 | -3/Research | Accompanied by 13 allies 9545 | -3/Research | Evolved 2 slots: Utility x2 9818 | -3/Research | Fabricated Hcp. Storage Unit (x1) 10009 | -3/Research | P-80 Master assimilated allied Administrator 8a 10013 | -3/Research | P-80 Master assimilated allied Veteran 8b 10019 | -3/Research | Garrison activated, responded to threat 10037 | -3/Research | Identified exit to Garrison 10037 | -3/Research | Entered Garrison 10037 | -3/Garrison | Accompanied by 4 allies 10043 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 10072 | -3/Garrison | Triggered checkpoint 10091 | -3/Garrison | Garrison Relay disabled 10163 | -3/Garrison | Triggered checkpoint 10172 | -3/Garrison | Spotted B-86 Titan 10264 | -3/Garrison | Destroyed B-86 Titan 10332 | -3/Garrison | Triggered checkpoint 10393 | -3/Garrison | Discovered new exit (range 10) 10428 | -3/Garrison | Triggered checkpoint 10450 | -3/Garrison | Garrison Relay disabled 10524 | -3/Garrison | Triggered checkpoint 10667 | -3/Garrison | Garrison Relay disabled 10752 | -3/Garrison | Triggered checkpoint 10770 | -3/Garrison | Triggered checkpoint 10778 | -3/Garrison | Triggered checkpoint 10800 | -3/Garrison | Found Antimissile System 10803 | -3/Garrison | Found Antimissile System 10888 | -3/Garrison | Discovered new exit (range 14) 11043 | -3/Garrison | Discovered new exit (range 5) 11084 | -3/Garrison | Triggered checkpoint 11118 | -3/Garrison | Garrison Relay disabled 11210 | -3/Garrison | Entered Research 11210 | -2/Research | Accompanied by 18 allies 11210 | -2/Research | Evolved 2 slots: Utility x2 11238 | -2/Research | Identified exit to Garrison 11276 | -2/Research | Garrison activated, responded to threat 11507 | -2/Research | Garrison activated, responded to threat 11512 | -2/Research | P-80 Master assimilated allied Warden 8i 11556 | -2/Research | Entered Garrison 11556 | -2/Garrison | Accompanied by 15 allies 11616 | -2/Garrison | Triggered checkpoint 11635 | -2/Garrison | Garrison Relay disabled 11694 | -2/Garrison | Spotted B-90 Cyclops 11699 | -2/Garrison | Triggered checkpoint 11708 | -2/Garrison | Triggered checkpoint 11710 | -2/Garrison | Triggered checkpoint 11718 | -2/Garrison | Allies destroyed B-90 Cyclops 11778 | -2/Garrison | Discovered new exit (range 15) 11780 | -2/Garrison | Triggered checkpoint 11852 | -2/Garrison | Triggered checkpoint 11861 | -2/Garrison | Garrison Relay disabled 12026 | -2/Garrison | Triggered checkpoint 12089 | -2/Garrison | Garrison Relay disabled 12141 | -2/Garrison | Discovered new exit (range 14) 12244 | -2/Garrison | Garrison Relay disabled 12325 | -2/Garrison | Discovered new exit (range 8) 12343 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 12409 | -2/Garrison | Entered Access 12409 | -1/Access | Accompanied by 13 allies 12409 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12514 | -1/Access | Found Adv. Powered Armor 12519 | -1/Access | Found Prototype Hackware 12519 | -1/Access | Identified Exp. Hacking Suite 12528 | -1/Access | Found Adv. Powered Armor 12842 | -1/Access | P-80 Master assimilated allied Enforcer 9f 12847 | -1/Access | P-80 Master assimilated allied Veteran 8m 12850 | -1/Access | P-80 Master assimilated allied Enforcer 9i 13226 | -1/Access | Identified exit to Garrison 13228 | -1/Access | Entered Garrison 13228 | -1/Garrison | Accompanied by 3 allies 13258 | -1/Garrison | Triggered checkpoint 13280 | -1/Garrison | Garrison Relay disabled 13395 | -1/Garrison | P-80 Master assimilated allied Enforcer 10g 13426 | -1/Garrison | Triggered checkpoint 13426 | -1/Garrison | Triggered checkpoint 13428 | -1/Garrison | Spotted B-99 Colossus 13429 | -1/Garrison | Autoassimilated Colossus 10a with RIF 13429 | -1/Garrison | Triggered checkpoint 13451 | -1/Garrison | Triggered checkpoint 13513 | -1/Garrison | Discovered new exit (range 13) 13540 | -1/Garrison | Expanded RIF knowledge: Hotswap 13936 | -1/Garrison | Triggered checkpoint 13965 | -1/Garrison | Garrison Relay disabled 14027 | -1/Garrison | Discovered new exit (range 9) 14217 | -1/Garrison | Discovered new exit (range 11) 14240 | -1/Garrison | Triggered checkpoint 14270 | -1/Garrison | Garrison Relay disabled 14430 | -1/Garrison | Triggered checkpoint 14453 | -1/Garrison | Garrison Relay disabled 14838 | -1/Garrison | Entered Access 14838 | -1/Access | Accompanied by 13 allies 15012 | -1/Access | P-80 Master assimilated allied Enforcer 10o 15145 | -1/Access | Energy Cycler disabled 15200 | -1/Access | Allies destroyed Colossus 10a 15265 | -1/Access | Spotted B-99 Colossus 15266 | -1/Access | Spotted B-99 Colossus 15269 | -1/Access | Assimilated Colossus 10b with formatsys_high 15269 | -1/Access | Assimilated Colossus 10c with formatsys_high 15299 | -1/Access | Discovered new exit (range 14) 15397 | -1/Access | Identified exit to Surface 16131 | -1/Access | Lost 4 parts (2p2u) 16175 | -1/Access | P-80 Master assimilated allied Warden 10d 16345 | *** | Escaped! Last Messages --------------- 16308_ K-01 Serf collects debris. 16309_ R-10 Processor collects Unknown Engine. 16310_ U-05 Engineer builds a Wall. 16311_ K-01 Serf collects debris. 16313_ R-10 Processor collects Imp. Component Analysis Suite. 16315_ K-01 Serf collects debris. 16316_ System corrupted: Matter fused (-10). 16316_ R-10 Processor collects Imp. Component Analysis Suite. 16317_ K-01 Serf collects debris. 16317_ Acquired 10 matter. 16319_ R-10 Processor collects Imp. Component Analysis Suite. 16319_ K-01 Serf collects debris. 16323_ R-10 Processor collects Phase Shifter. 16323_ K-01 Serf collects debris. 16330_ R-10 Processor collects Imp. Component Analysis Suite. 16332_ K-01 Serf collects debris. 16334_ R-10 Processor collects Phase Shifter. 16335_ K-01 Serf collects debris. 16338_ ALERT: Rogue bot located, Programmers report to Access Zone 5R. [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | "" # #???"""" ??#??????????????????# | | # #????????? ?????????????????????##### | | # #???????????????????????????????##### | | ########### #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? ! | | ??????"? # #?????????????????????????????? | | """"? # %#?????????????????????????????? | | """"" # #?????????????????????????????? | | " """"" # #??????????????????????????????? | | " # #?????????????????????????????"" ? | | # #?????????????????????????????"" ? | | # #?????????????????????????????" | | # #????????????????????????????? | | + #????????????????????????????? | | # #????????????????????????????##+#+### | | # #?????????????????????????????# | | ########### #?????????????????????????????# | | ??????????# #?????###?????????????????????# | | ??????????# ####### ##########??#########?# | | ??????????# """T""" "??" ###! ## | | ??????????# """ """ "??" ###* %# | | ??????????# "?"" ###%! # | | ??????????# "?" % %% # | | ??????????# "" """" %%#% | | ??????????# @"Y BB % % ! + | | ??????????# % Yo"""" % !%% #% | | ??????????# "??" ###= # | | ??????????# % "??" #?# # | | ??????????# "??" #?# # | | ??????????# ####### ##########??#########?# # | | ??????????# #?????###?????????????????????# # | | ?########## #?????????????????????????????# # | | ?# # #????????????????????????????## ## | | ?# # #????????????????????????????## # | | ?# " + #????????????????????????????## # | | ?# """ # #########????################## %# | | ?# """ # ^ # | | ?# " # #########????#####^ # | | ?# # #????????????????#^ %+ | | ?# # #????????????????#^ # | | ?? | # ##################+######+########## | | ??######### # ## # ## | | ??????????# # ## # ## | | ??????????# # " ##* # ## | | ??????????# #""" ## !! # " ## | | ?########## # """ ## * !! # """" ## | | ?# # # " ## ! # """"" ## | | ?# # # ## # """"" ## | | ?# # + ## # """" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Point Defense Rating 240 Reclamation Efficiency 10 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Overload Amplification 75 Offensive Hacking 16 Defensive Hacking 12 Relay Coupler Types 352 Relay Coupler Value 8 Item Schematics ----------------- Datajack | -10/Materials | Hacked Remote Datajack | -6/Factory | Hacked System Shield | -5/Factory | Extracted Hvy. Plasma Cannon | -5/Factory | Extracted Mic. Fission Core | -5/Factory | Extracted Enh. Gauss Cannon | -5/Factory | Extracted Hcp. Storage Unit | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Datajack | x1 | -6/Factory Datajack | x1 | -6/Factory Remote Datajack | x1 | -5/Factory Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- One Last FU Challenges ------------ None Game ------ Seed CooledPrecisionLoader Manual? 0 Play Time 04:02:43 Cumulative 118.9 hours Start 2021.06.14 @ 01:14:17 End 2021.06.14 @ 05:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77a47be0-4b93-421b-a51a-54555c7f1bc1