Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 18:13:03 Player: Finn Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1858) 1858 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5178 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Terrain Scan Processor Authchip [R/NC] > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Deuterium Engine Light Deuterium Engine Small Storage Unit Hardened Medium Armor Plating EM Pulse Gun Beam Rifle Cooled Pulse Rifle Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor > --- WEAPON ----------- Cooled Pulse Rifle Light Assault Rifle Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Deuterium Engine Light Deuterium Engine Small Storage Unit Hardened Medium Armor Plating EM Pulse Gun Beam Rifle Cooled Pulse Rifle Particle Cannon [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 42 | 8 5 7 19 2 1 Power 7 | 1 2 . 3 1 . Engine 6 | 1 2 . 2 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 10 | 2 1 2 5 . . Treads . | . . . . . . Leg 4 | . . . 4 . . Wheel 6 | 2 1 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 3 . 3 5 1 1 Device 6 | 2 . 2 2 . . Storage 2 | 1 . . 1 . . Processor 3 | . . 1 1 1 . Hackware 2 | . . . 1 . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 2 6 . . Energy Gun 4 | 1 . . 3 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | 1 2 2 1 . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 27 | . 2 6 10 . 9 Power 5 | . 1 . 2 . 2 Propulsion 8 | . 1 2 2 . 3 Utility 6 | . . 2 3 . 1 Weapon 8 | . . 2 3 . 3 Highest Loss Streak 9 | . 1 1 3 . 9 To Critical Strikes 1 | . . 1 . . . Average Backups 8 | 3 7 7 9 11 11 Power 2 | . 1 2 3 5 5 Propulsion 1 | 1 2 1 . . . Utility 1 | . 1 . 1 2 2 Weapon 2 | . 1 2 3 4 4 Tool/Special . | . . . . . . Unused Backups 6 | . . . . . 6 Power 5 | . . . . . 5 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 99 88 91 97 70 Engine 11 | . 14 11 10 14 10 Core 2 | . . . 6 . . Leg 7 | . . . 16 23 14 Wheel 14 | . 27 17 5 . . Device 15 | . 14 16 15 15 10 Storage 10 | . 14 11 9 7 7 Processor 7 | . . 11 9 14 15 Energy Gun 3 | . 1 . 6 7 3 Ballistic Gun 16 | . 26 21 8 7 1 Peak Build Rating 37 | 11 12 17 33 37 37 Average Rating 19 | 5 10 14 26 36 25 On Entrance 17 | . 9 12 16 29 37 Avg Prop Armor Cover (%) 9 | . . . 9 . . Naked Turns . | . . . . . . Heaviest Build 47 | 13 17 21 46 47 47 Greatest Support 45 | 20 20 20 45 45 45 Greatest Overweight (x) 9 | . . 2 1 1 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 9 | 5 8 8 11 15 15 Most Carried 15 | 6 8 8 15 14 12 Average Carried 8 | 3 7 7 9 11 11 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 14 | 6 8 8 14 11 11 Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1371 | 298 143 405 515 . 10 Remotely . | . . . . . . Salvage Created 2104 | 154 416 738 796 . . Parts 128 | 16 19 49 44 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 47 | . 8 20 19 . . Guns 44 | . 8 20 16 . . Cannons 2 | . . . 2 . . Classes Destroyed 9 | 2 4 2 1 . . Worker 1 | . 1 . . . . Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 7 | . . 3 4 . . Grunt 27 | . 8 10 9 . . Brawler 1 | . . . 1 . . Sentry 12 | . . 7 5 . . Best Kill Streak 5 | 3 5 4 4 . . Combat Bots Only 4 | . 4 4 4 . . Max Kills in Single Turn 2 | 2 2 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 293 | . 46 68 104 . 75 Missed 78 | . 14 19 23 . 22 Hits 215 | . 32 49 81 . 53 Projectile 215 | . 32 49 81 . 53 AOE 2 | . . 2 . . . Critical Strikes 10 | . 1 3 6 . . Damage Taken 3823 | . 414 852 1132 . 1425 Core 1302 | . 121 362 116 . 703 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 202 | . . 107 95 . . Core Remaining (%) 59 | 100 51 9 78 . . Volleys Fired 176 | 6 37 57 74 . 2 Largest 2 | 2 2 2 2 . 2 Hottest 88 | 60 60 46 88 . 57 Shots Fired 341 | 12 71 113 142 . 3 Gun 332 | 12 71 113 135 . 1 Cannon 9 | . . . 7 . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 289 | 6 67 113 101 . 2 Thermal 42 | . . . 41 . 1 Explosive . | . . . . . . Electromagnetic 10 | 6 4 . . . . Robot Hit Streak 17 | 2 7 14 17 . 3 Robot Miss Streak 4 | 2 3 4 3 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 249 | 5 44 87 110 . 3 Core Hits 120 | 4 24 45 44 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3609 | 129 679 1204 1553 . 44 Guns 3427 | 90 679 1204 1436 . 18 Cannons 143 | . . . 117 . 26 Explosions 39 | 39 . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2871 | 51 648 1204 942 . 26 Thermal 668 | 39 . . 611 . 18 Explosive . | . . . . . . Electromagnetic 70 | 39 31 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 13 . . . . Message Errors 4 | . 4 . . . . Heat Flow Errors 4 | . 4 . . . . Energy Discharges 1 | . 1 . . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 3 | . . . 3 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . 255 20 173 . . Average Temperature 49 | . 106 7 30 . . Received Heat Transfer 1122 | . 243 240 567 . 72 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 4 . . Heat Transferred 1456 | 50 . . 1369 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 91 | 100 100 85 89 100 100 Level 1 8 | . . 14 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 258 | 10 127 258 224 29 3 Initial 103 | . 3 . 103 29 3 Average 82 | 1 34 79 137 6 . Influence Increases 1430 | 20 256 609 540 5 . Destroy 0b10 Robot/C 940 | . 160 400 380 . . Destroy 0b10 Robot/NC 45 | 20 25 . . . . Destroy Leader 256 | . 46 120 90 . . Successful Hack 37 | . 10 14 8 5 . Disable Machine 30 | . . . 30 . . Destroy Structure 2 | . . . 2 . . Lose Combat Pursuer 120 | . 15 75 30 . . Influence Decreases 1430 | 15 261 363 721 65 5 Entered New Map 183 | . 2 . 143 36 2 Time Decay 1064 | 15 239 303 478 29 . Lost Part 183 | . 20 60 100 . 3 Squads Dispatched 8 | . 2 3 2 . 1 Investigation 4 | . 1 2 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 17 34 29 . 5 Peak Tracking Total 6 | . 5 5 6 . 5 Tactical Retreats 5 | . 1 3 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 5 | . 3 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 16 | . 6 6 3 1 . Terminals 10 | . 5 3 1 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 26 | . 9 11 5 1 . Successful 15 | . 4 6 4 1 . Failed 11 | . 5 5 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 8 7 1 1 . Fabricators . | . . . . . . Repair Stations 4 | . . 2 2 . . Recycling Units 2 | . 1 1 . . . Scanalyzers 3 | . . 1 2 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 3 1 1 . Open DSF 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . . 1 . . . Zone Layout 6 | . 3 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 2 2 . . Scan Component 2 | . . 1 1 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 1 1 . . Retrieve Study 2 | . . 1 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 2 1 1 . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 1 1 . . Parts Repaired 2 | . . 1 1 . . Time 70 | . . 32 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 3337 | 33 818 1017 1221 168 80 Optics 2486 | . . 1017 1221 168 80 Sensors 1097 | . . . 906 168 23 Terrain 1870 | 33 818 724 295 . . Structural 1216 | . . 77 891 168 80 Seismic 670 | . . 670 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3378 | 74 818 1017 1221 168 80 Spaces Moved 1906 | 46 662 646 427 90 35 Core 11 | 4 . . . . 7 Treads . | . . . . . . Legs 412 | . . . 294 90 28 Wheels 1483 | 42 662 646 133 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 120 120 Average Speed 102 | 77 80 87 135 184 216 Slowest Speed 500 | 80 80 110 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 94 66 46 3 48 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | 7 . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | 7 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 3005 | 72 881 990 931 92 39 Wait 826 | . 171 270 385 . . Move 1901 | 45 661 645 426 89 35 Hop . | . . . . . . Pick Up 46 | 12 6 7 20 . 1 Fast Attach 3 | 1 . 1 1 . . Attach 33 | 7 3 7 12 3 1 Detach 1 | 1 . . . . . Swap 15 | . 2 3 10 . . Drop 4 | . 1 . 3 . . Fire 176 | 6 37 57 74 . 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 14) 280 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Discovered new exit (range 8) 873 | -10/Materials | Discovered new exit (range 10) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Discovered new exit (range 19) 1127 | -9/Materials | Repaired Shotgun 1144 | -9/Materials | Discovered new exit (range 14) 1432 | -9/Materials | Discovered new exit (range 6) 1530 | -9/Materials | Core integrity fell below 50% 1860 | -9/Materials | Core integrity fell below 20% 1910 | -9/Materials | Entered another Materials area 1910 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2124 | -8/Materials | Build established: Scavenger-Mutant 2485 | -8/Materials | Lost 3 parts (1n1u1w) 2498 | -8/Materials | Build established: Mutant 3066 | -8/Materials | Repaired Carbon-fiber Leg 3075 | -8/Materials | Discovered new exit (range 10) 3131 | -8/Materials | Entered Factory 3131 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3299 | -7/Factory | Identified exit to DSF 3299 | -7/Factory | Entered DSF 3349 | -7/DSF | Additional patrols routed to DSF 3363 | -7/DSF | Core integrity fell below 50% 3376 | -7/DSF | Core integrity fell below 20% 3379 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03331_ Penetrated by Slug. 03333_ Knocked back. 03335_ Cld. Pulse Rifle destroyed. 03335_ Knocked back. 03337_ H-61 Shepherd calls for reinforcements. 03337_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03337_ Lgt. Deuterium Engine destroyed. 03337_ Knocked back. 03346_ Slug penetrates Wall. 03348_ Flak Cannon destroyed. 03348_ Knocked back. 03349_ Hostiles detected in DSF, routing additional patrols. 03351_ Acquired Authchip [R/NC]. 03353_ Carbon-fiber Leg destroyed. 03355_ Knocked back. 03358_ Acquired 10 matter. 03360_ Deuterium Engine destroyed. 03375_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? !????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ##???????????????????? | | ???????????????????????^^ ##???????????????????? | | ??????????????????????? ! ???????????????????? | | ??????????????????????? !????????????????????? | | ????????????????????? ! #??????????????????? | | ?????????????????????## ###??????????????????? | | ????????????????????? ] !!#??????????????????? | | ??????????????????????] !????????????????????? | | ???????????????#####? ] ! ?#####?# #?????? | | ?????###???###?######## ########?### ##?????? | | ?????## ?? ## ? #!!!### ###!!!# ==## ?????? | | ?????##]] ## #!!!##ag a##!!!#===## ?????? | | ?????## ?? g ?????? | | ?????????????? ??????? | | ?????????????????? g ? ??????? | | ??????????????????? ##a@ a##???????## !??????? | | ??????????????????? ##; H ### ??????## ! #????? | | ???????????????????##;; ####??????## ###????? | | ???????????????????##!! !!##?????? ! !##????? | | ???????????????????##!!%% !!##???????! !##????? | | ??????????????????### ! % !!##?????# ! !##????? | | ??????????????????###%; ####?????### ###????? | | ??????????????????##; !!##?????# ##????? | | ??????????????????##; !!######## ##????? | | ??????????????????### x !!########## ####???? | | ??????????????????##### %###!!!#!!### #######? | | ???????????????????#### ###!!!#!!## ""#####? | | ???????????????????## % """""##? | | ???????????????????## ""##"##? | | ???????????????????## ^^ # #!!##"""""#####? | | ???????????????????## ^^ #########"""""##???? | | ???????????????????######;############"#####???? | | ???????????????????###########?????###"#####???? | | ???????????????????????#####????????##""##?????? | | ????????????????????????????????????######?????? | | ????????????????????????????????????######?????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 55 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 6% | -9/Materials Carbon-fiber Leg | 13% | -8/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedRapidParser Manual? 0 Play Time 00:26:47 Cumulative 28.5 hours Start 2026.09.03 @ 17:46:33 End 2026.09.03 @ 18:13:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 52 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd377ff1-3ed2-40db-80f6-1c9da173c174