Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.27 @ 22:28:00 Player: Raix Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (27) 135 Value Destroyed (904) 904 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1065) 1065 TOTAL SCORE: 8084 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 469 Met Imprinter 300 Was Imprinted 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/1300 Matter 20/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Flying (31) Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Antigrav Array Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Advanced Gravity Neutralizer Seismic Detector Linear Accelerator Peak State ------------ > --- POWER ------------ Fission Core Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Tactical Coordination Suite > --- WEAPON ----------- Shock Rifle Gatling Laser > --- INVENTORY -------- Energy Well Matter Filter Reaction Control System Shock Rifle Proton Cannon Proton Cannon GAL Module [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Backup Plating I Weapon Gauss Rifle Energy Gun Heavy Beamcaster Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . 2 2 2 2 Power 2 | . . . . 1 . . . . . . 1 . Propulsion 5 | . . 2 . 1 . . . . 1 . . 1 Utility 5 | . . . . . 2 . . . 1 1 1 . Weapon 2 | . . . . . . . . . . 1 . 1 Parts Attached 79 | 3 5 3 6 4 12 . 2 10 17 2 3 12 Power 14 | 1 . . 1 1 3 . 1 2 3 . . 2 Engine 9 | 1 . . 1 1 3 . 1 1 1 . . . Core 4 | . . . . . . . . 1 2 . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 30 | . 2 1 3 2 3 . 1 3 4 1 3 7 Treads . | . . . . . . . . . . . . . Leg 5 | . . . . . . . . 2 3 . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 1 . 2 Flight 22 | . 2 1 3 2 3 . 1 1 1 . 3 5 Utility 18 | . 2 2 2 . 3 . . 1 6 1 . 1 Device 6 | . . . 1 . 1 . . 1 3 . . . Storage 8 | . 2 1 1 . . . . . 2 1 . 1 Processor 4 | . . 1 . . 2 . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 1 . . 1 3 . . 4 4 . . 2 Energy Gun 9 | 2 1 . . . 1 . . 2 3 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | . . . . 1 1 . . . 1 . . . Ballistic Cannon 5 | . . . . . 1 . . 2 . . . 2 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 3 . . . . . . . Parts Lost 41 | . . 1 . . . . . 7 14 5 8 6 Power 7 | . . . . . . . . 1 2 1 2 1 Propulsion 21 | . . 1 . . . . . 6 5 2 3 4 Utility 6 | . . . . . . . . . 3 1 1 1 Weapon 7 | . . . . . . . . . 4 1 2 . Highest Loss Streak 7 | . . 1 . . . . . 4 7 3 4 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 68 | . 31 75 95 95 89 92 88 74 58 35 26 19 Engine 5 | . 14 11 11 17 8 7 8 6 . . 4 . Core 1 | . . . . . . . . 3 3 2 . 1 Leg 4 | . . . . . . . . 9 12 1 . . Flight 19 | . 12 33 39 45 38 38 38 14 1 . 1 8 Device 7 | . . . 1 . 7 7 7 12 12 7 . . Storage 5 | . . . 6 9 7 7 7 7 6 4 . . Processor 10 | . . 9 11 9 15 15 15 9 9 11 5 2 Energy Gun 6 | . 4 16 22 10 4 7 2 3 9 4 7 . Ballistic Gun 2 | . . . . 3 5 7 7 1 . . . . Ballistic Cannon 1 | . . . . . . . . 3 2 . . . Naked Turns 2 | . . . . . . . . . . . . 2 Heaviest Build 104 | 6 4 6 15 20 23 19 24 39 104 28 5 22 Greatest Support 45 | 3 8 12 16 20 20 20 20 39 45 15 14 30 Greatest Overweight (x) 30 | 1 . . . . 1 . 1 3 30 9 1 3 Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | 5 15 10 10 10 10 10 10 10 25 10 5 10 Average Capacity 10 | 5 5 5 8 10 10 10 10 10 15 7 5 5 Most Carried 10 | 4 5 5 10 10 10 10 10 10 10 10 5 7 Average Carried 7 | 1 4 4 7 9 9 10 9 8 6 6 4 4 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 5 5 10 Final Carried 10 | 1 5 4 10 10 10 10 10 9 9 5 3 7 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Mutant 22% | Scavenger-Scout 5% | Scout 4% | Scavenger-Sprinter 4% | Scavenger-Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Matter Collected 1300 | 230 50 . 100 40 3 65 . 347 330 . . 135 Remotely . | . . . . . . . . . . . . . Salvage Created 837 | 43 . . 111 48 11 . . 218 323 . . 83 Parts 54 | . . . 12 4 . . . 20 13 . . 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 22 . . . . Prevented 5 | . . . . . . . . 5 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Combat Hostiles Destroyed 24 | 1 . . 6 . . . . 7 7 . . 3 Melee 1 | . . . . . . . . . . . . 1 Guns 16 | 1 . . 6 . . . . 6 3 . . . Cannons 7 | . . . . . . . . 1 4 . . 2 Classes Destroyed 8 | 1 . . 2 2 . . . 2 1 . . . Worker 1 | . . . 1 . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 14 | . . . 6 . . . . 5 . . . 3 Grunt 6 | 1 . . . . . . . . 5 . . . Sentry 1 | . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . 1 1 . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 4 | 1 . . 4 1 . . . 3 3 . . 3 Combat Bots Only 4 | 1 . . 4 . . . . 3 3 . . 3 Max Kills in Single Turn 1 | 1 . . 1 1 . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Damage Taken 7108 | 44 . 28 65 47 185 . . 1077 1559 1191 1081 1831 Core 3875 | 32 . 8 . 13 22 . . 346 528 953 671 1302 Absorbed by Shields 37 | . . . . . . . . . . . . 37 Regen/Repaired (Parts) 138 | . . . . . . . 138 . . . . . Core Remaining (%) 62 | 87 87 . 98 97 . . . 47 37 4 41 . Volleys Fired 108 | 6 . . 11 11 8 . . 29 26 . 3 14 Largest 2 | 2 . . 2 2 2 . . 2 2 . 2 1 Hottest 149 | 90 . . 70 70 68 . . 129 149 . 60 66 Shots Fired 170 | 12 . . 19 19 11 . . 45 44 . 6 14 Gun 123 | 12 . . 19 19 11 . . 29 27 . 6 . Cannon 47 | . . . . . . . . 16 17 . . 14 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 81 | . . . . 3 8 . . 29 27 . . 14 Thermal 86 | 12 . . 19 16 3 . . 16 14 . 6 . Explosive . | . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . 3 . . . Robot Hit Streak 17 | 8 . . 4 5 3 . . 4 17 . 12 3 Robot Miss Streak 7 | 1 . . 2 3 5 . . 7 2 . 1 2 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 95 | 9 . . 8 9 5 . . 16 35 . 4 9 Core Hits 55 | 2 . . 7 5 1 . . 9 19 . 2 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Critical Strikes 8 | 2 . . . . . . . 1 3 . . 2 Burn 4 | 2 . . . . . . . 1 1 . . . Destroy 1 | . . . . . . . . . 1 . . . Blast 3 | . . . . . . . . . 1 . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2110 | 116 . . 87 89 106 . . 427 843 . 39 403 Guns 1199 | 116 . . 87 89 106 . . 267 499 . 35 . Cannons 855 | . . . . . . . . 160 344 . . 351 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 56 | . . . . . . . . . . . 4 52 Kinetic 1167 | . . . . . 94 . . 239 483 . . 351 Thermal 850 | 116 . . 87 89 12 . . 188 323 . 35 . Explosive . | . . . . . . . . . . . . . Electromagnetic 37 | . . . . . . . . . 37 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 1 1 2 8 . . 2 Average Corruption 4 | . . . . . 1 1 1 1 7 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . . . . . . 5 24 . . . Message Errors 11 | . . . . . . . . 2 9 . . . Matter Fused 8 | . . . . . . . . 2 6 . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . Energy Discharges 2 | . . . . . . . . . 2 . . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 13 | . . . . . . . . 10 . . . 3 Projectiles 13 | . . . . . . . . 10 . . . 3 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . 6 2 . . 2 Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 4 2 . . 2 Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 24 | . . . . . . . . . . . 2 22 Shots . | . . . . . . . . . . . . . Rammed 19 | . . . . . . . . . . . 1 18 Targets Rammed 19 | . . . . . . . . . . . 1 18 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 585 | 198 . . 32 216 439 . . 585 204 . . 1 Average Temperature 120 | 110 . . 11 123 100 . . 192 49 . . 1 Received Heat Transfer 815 | 24 . 6 9 9 30 . . 12 513 . 93 119 Effects 7 | . . . . . . . . 7 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | 2 . . . 1 . . . 1 4 . . . Heat Transferred 2329 | 458 . . 273 297 37 . . 370 746 . 148 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Peak Influence 429 | 20 28 52 429 316 368 . . . 359 45 162 265 Initial 312 | . 13 11 19 167 132 . . . 312 45 11 84 Average 180 | 3 20 28 238 244 232 . . . 247 32 43 139 Maximum Alert Level 2 | . . . 2 1 1 . . . 1 . . 1 Low Security (%) 52 | 100 100 100 37 31 34 . . . 29 100 100 70 Level 1 44 | . . . 33 68 65 . . . 70 . . 29 Level 2 3 | . . . 29 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 4 1 1 6 . . . 6 2 2 2 Investigation 9 | . 1 2 . . 2 . . . 3 . . 1 Extermination 3 | . . . . . 1 . . . 1 . . 1 Reinforcement 11 | . . 2 . 1 2 . . . 2 2 2 . Assault 2 | . . . 1 . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Distress Signals 4 | . . . . 1 1 . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 135 | 1 2 9 17 8 13 . . 21 19 8 25 12 Peak Tracking Total 14 | 1 2 9 4 3 3 . . 5 7 9 14 7 Tactical Retreats 16 | . . . 2 . 2 . . 3 3 . 3 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Traps Triggered 6 | . . 1 . . 1 . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Machines Disabled 2 | . . . . 1 1 . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Machines Accessed 20 | . 3 2 . 2 5 . 1 . 4 . 1 2 Terminals 7 | . 2 . . 2 2 . . . . . . 1 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 5 | . . 1 . . 1 . . . 2 . 1 . Recycling Units 4 | . 1 1 . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 53 | . 11 3 . 4 11 . 5 . 10 . 5 4 Successful 17 | . 1 1 . 2 5 . 5 . 2 . 1 . Failed 36 | . 10 2 . 2 6 . . . 8 . 4 4 Catastrophic 9 | . 1 . . 1 4 . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 18 | . 7 . . 4 4 . . . . . . 3 Fabricators 6 | . . . . . . . . . 6 . . . Repair Stations 11 | . . 1 . . 1 . . . 4 . 5 . Recycling Units 12 | . 4 2 . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 10 | . 1 . . 2 2 . 5 . . . . . Record 1 | . 1 . . . . . . . . . . . Part Schematic 5 | . . . . . . . 5 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . 1 . . 1 . . . . . 1 . Refit 3 | . . 1 . . 1 . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 3 1 . 1 4 . . . 4 . . 1 Full Trace Events 11 | . 3 1 . 1 2 . . . 3 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 18 . . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Total Allies 12 | . . . 4 . . . 8 . . . . . Largest Group 8 | . . . 4 2 . . 8 8 . . . . Highest-Rated Group 255 | . . . 71 47 . . 255 255 . . . . Highest-Rated Ally 39 | . . . 31 31 . . 39 39 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 77 | . . . 31 22 . . . 24 . . . . Total Damage 1451 | . . . 420 227 . . . 804 . . . . Kills 21 | . . . 9 2 . . . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Turns Passed 4337 | 61 106 56 275 144 347 63 841 803 938 187 212 304 Spaces Moved 5885 | 64 204 144 540 360 900 213 1303 659 469 220 332 477 Core 487 | 64 107 . . . . . . . 28 78 141 69 Treads . | . . . . . . . . . . . . . Legs 863 | . . . . . . . . 383 441 39 . . Wheels . | . . . . . . . . . . . . . Hover 260 | . . . . . . . . . . 103 107 50 Flight 4275 | . 97 144 540 360 900 213 1303 276 . . 84 358 Fastest Speed 26 | 50 37 34 31 28 27 27 27 26 120 40 37 28 Average Speed 55 | 57 43 34 31 28 27 27 38 90 174 78 57 44 Slowest Speed 1550 | 100 50 34 34 28 108 27 107 274 1550 500 100 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 35 | . . . 9 4 10 3 . 1 . . 1 7 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 6 44 31 66 32 35 40 90 76 10 7 17 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 8 | . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . Scrap Searched 10 | . . . 3 . . 2 2 3 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 14 | . . . . . . . . 7 2 . . 5 Melee . | . . . . . . . . . . . . . Projectile 14 | . . . . . . . . 7 2 . . 5 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Fac Res Total 6779 | 76 223 150 617 383 984 214 1642 820 541 235 346 548 Wait 547 | . . . 47 . 26 5 331 113 10 7 . 8 Move 5806 | 63 203 143 522 352 879 206 1302 656 468 219 329 464 Hop 32 | . . . 8 3 10 3 . 1 . . 1 6 Pick Up 99 | 4 8 2 15 7 14 . 3 6 18 3 5 14 Fast Attach . | . . . . . . . . . . . . . Attach 67 | 3 5 4 2 3 6 . 1 10 16 2 3 12 Detach 16 | . 4 1 . . 4 . . 3 1 1 . 2 Swap 13 | . . . 4 1 6 . 1 . 1 . . . Drop 44 | . 3 . 8 6 13 . 4 2 1 3 4 . Fire 108 | 6 . . 11 11 8 . . 29 26 . 3 14 Melee . | . . . . . . . . . . . . . Ram 19 | . . . . . . . . . . . 1 18 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 28 | . . . . . 18 . . . . . . 10 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 31 | -11/Junkyard | Discovered new exit (range 8) 62 | -11/Junkyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 5) 168 | -10/Materials | Entered another Materials area 168 | -9/Materials | Evolved 2 slots: Propulsion x2 218 | -9/Materials | Discovered new exit (range 18) 224 | -9/Materials | Entered Mines 225 | -9/Mines | Met a Derelict testing a Signal Generator 228 | -9/Mines | Found Signal Generator 238 | -9/Mines | Discovered new exit (range 11) 253 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 324 | -9/Mines | Build established: Mutant 359 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 360 | -9/Mines | Discovered new exit (range 5) 461 | -9/Mines | Found a hidden stash of uninstalled traps 473 | -9/Mines | Identified exit to Materials 487 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 499 | -9/Mines | Entered Materials 499 | -8/Materials | Accompanied by 2 allies 499 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 603 | -8/Materials | Discovered new exit (range 5) 643 | -8/Materials | Entered Factory 643 | -7/Factory | Evolved 2 slots: Utility x2 989 | -7/Factory | Discovered new exit (range 7) 990 | -7/Factory | Identified exit to Lower Caves 990 | -7/Factory | Entered Lower Caves 1047 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1050 | -7/Lower Caves | Identified exit to Zion 1053 | -7/Lower Caves | Entered Zion 1102 | -7/Zion | Gained Derelict followers 1111 | -7/Zion | System corruption cleaned by Quarantine Array 1124 | -7/Zion | Learned Factory terminal intel 1138 | -7/Zion | Found GAL Module 1398 | -7/Zion | Learned 8 Factory zone layouts 1408 | -7/Zion | Learned location of Data Miner (-6) 1433 | -7/Zion | Visited the Megawrench Repair Shop 1433 | -7/Zion | Megawrench repaired 5 parts 1440 | -7/Zion | Learned Factory emergency access door positions 1507 | -7/Zion | Imprinted 1509 | -7/Zion | Declared Zion's savior 1580 | -7/Zion | Discovered new exit (range 10) 1582 | -7/Zion | Identified exit to Proximity Caves 1646 | -7/Zion | Build established: Scavenger-Scout 1894 | -7/Zion | Entered Proximity Caves 1894 | -6/Proximity Caves | Accompanied by 8 allies 2118 | -6/Proximity Caves | Lost 4 parts (4n) 2152 | -6/Proximity Caves | Identified exit to Factory 2345 | -6/Proximity Caves | Spotter reported a threat 2407 | -6/Proximity Caves | Core integrity fell below 50% 2416 | -6/Proximity Caves | Spotter reported a threat 2437 | -6/Proximity Caves | Build established: Scavenger-Mutant 2448 | -6/Proximity Caves | Lost 3 parts (1p2n) 2546 | -6/Proximity Caves | Learned 4 Factory zone layouts 2697 | -6/Proximity Caves | Entered Factory 2697 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2698 | -6/Factory | Identified exit to Lower Caves 2700 | -6/Factory | Loaded intel: 26 terminal locations 2785 | -6/Factory | Lost 3 parts (1p2n) 3055 | -6/Factory | Build established: Mutant 3061 | -6/Factory | Lost 7 parts (1n3u3w) 3072 | -6/Factory | Core integrity fell below 50% 3253 | -6/Factory | Discovered new exit (range 10) 3392 | -6/Factory | Build established: Scavenger-Mutant 3610 | -6/Factory | Fabricated Imp. Carbon-fiber Leg? 3633 | -6/Factory | Identified exit to Factory 3635 | -6/Factory | Entered another Factory area 3635 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3744 | -5/Factory | Lost 3 parts (1p1n1w) 3814 | -5/Factory | Core integrity fell below 50% 3815 | -5/Factory | Discovered new exit (range 15) 3821 | -5/Factory | Core integrity fell below 20% 3821 | -5/Factory | Identified exit to Factory 3822 | -5/Factory | Entered another Factory area 3822 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3888 | -4/Factory | Build established: Mutant 3928 | -4/Factory | Discovered new exit (range 8) 3973 | -4/Factory | Lost 4 parts (2p2n) 4011 | -4/Factory | Discovered new exit (range 15) 4028 | -4/Factory | Core integrity fell below 50% 4032 | -4/Factory | Lost 4 parts (1n1u2w) 4034 | -4/Factory | Identified exit to Research 4034 | -4/Factory | Entered Research 4034 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4184 | -3/Research | Lost 3 parts (1p2n) 4207 | -3/Research | Core integrity fell below 50% 4224 | -3/Research | Core integrity fell below 20% 4245 | -3/Research | Crushed by falling debris 4338 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 04245_ The unstable cave ceiling collapses. 04245_ Crushed by falling debris. 04249_ S-43 Plague destroyed. 04252_ Acquired Xenon Bombardment Thruster. 04259_ Acquired 6 matter. 04259_ Acquired 7 matter. 04260_ Acquired 1 matter. 04262_ Acquired Lgt. Antimatter Reactor. 04266_ Acquired 40 matter. 04266_ Acquired Xenon Bombardment Thruster. 04268_ Acquired 4 matter. 04271_ Acquired Xenon Bombardment Thruster. 04272_ U-05 Engineer builds a Wall. 04279_ Acquired Seismic Detector. 04280_ Xenon Bombardment Thruster destroyed. 04283_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 04284_ ALERT: Rogue bot located, Programmers report to Research Zone 4Q. 04292_ Acquired 1 matter. 04308_ Connecting with Scanalyzer... 04308_ Acquired Prototype Flight Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# """""" | | ??????????????????????????????????????+ """""" | | ??????????????????????????????????????# """""" | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ?????????????????????????????########## """""" | | ?????????????????????????????# # "" "" | | ?????????????????????????????# + | | ?????????????????????????????#] # | | ?????????????????????????????# # | | ?????????????????????????????# """ # | | ?????????????????????????????# """ # ###+### | | ?????????????????????????????# """ # # | | ?????????????????????????????# # # | | ?????????????????????????????# # # | | ?????????????????################+##### # | | ?????????????????# # + # | | ?????????????????# # # # | | ?????????????????# # # # | | ?????????????????# ] #######?# """ # | | ?????????????????# #??????## """ ####### | | ?????????????????# #??????# """ ####### | | ????????????#########/###??????# | | ????????????# ! # ######### ####### | | ????????????# + @ Y #?????? | | ????????????# # ##########+##########?????? | | ????????????# #####???# #????????? | | ????????????# ######### ####?????? | | ????????????# / + ""#?????? | | ????????????################ ""#?????? | | ???????????????????????????# S"#?????? | | ???????????????????????????# """#?????? | | ???????????????????????????# = !"""#?????? | | ???????????????????????????# !"""#?????? | | ???????????????????????????# !!####?????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????##############????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 38 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 80 Evasion (%) 64 Targeting Accuracy 8 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Angular Momentum Engine | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperFortressShockpuncher Manual? 0 Play Time 01:22:12 Cumulative 5.9 hours Start 2023.07.27 @ 15:53:21 End 2023.07.27 @ 22:28:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43a116d6-19bd-4808-9901-073296d23b9b