Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 12:48:55 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2664) 2664 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6229 Bonus ------- None Cogmind --------- Core Integrity 79/850 Matter 274/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Hovering (58) Location -6/Factory Parts ------- > --- POWER (2) -------- Backup Power VII > --- PROPULSION (4) --- Gravmag System Improved Gravmag System Backup Propulsion VII > --- UTILITY (7) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Weapon Mount Core Analyzer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Improved Hover Unit Improved Hover Unit Gravmag System Advanced Weight Redist. System Transmission Jammer Advanced ECM Suite Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Core Analyzer > --- WEAPON ----------- Precision Grenade Launcher Katana > --- INVENTORY -------- Light Angular Momentum Engine Gravmag System Gravmag System Gravmag System Gravmag Array Visual Processing Unit Core Analyzer Transmission Jammer Advanced ECM Suite [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 5 | . . 1 2 . 2 Weapon . | . . . . . . Parts Attached 116 | 7 4 17 39 22 27 Power 15 | 2 . 2 3 5 3 Engine 12 | 2 . 2 1 4 3 Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 44 | 2 1 7 14 12 8 Treads . | . . . . . . Leg 21 | 2 1 6 10 2 . Wheel . | . . . . . . Hover 17 | . . . 1 8 8 Flight 6 | . . 1 3 2 . Utility 29 | 1 1 3 10 4 10 Device 9 | . 1 . 3 1 4 Storage 3 | 1 . 1 1 . . Processor 11 | . . . 3 2 6 Hackware 2 | . . . 1 1 . Protection 4 | . . 2 2 . . Artifact . | . . . . . . Weapon 28 | 2 2 5 12 1 6 Energy Gun 14 | 2 1 1 10 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | . . 4 . . . Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . 1 . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 1 . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 4 2 1 . Parts Lost 34 | . . 1 10 3 20 Power 6 | . . . 1 1 4 Propulsion 12 | . . . 4 1 7 Utility 9 | . . . 3 1 5 Weapon 7 | . . 1 2 . 4 Highest Loss Streak 5 | . . 1 5 3 4 To Critical Strikes . | . . . . . . Average Backups 8 | 1 4 7 9 9 7 Power 1 | . 1 1 1 1 2 Propulsion 2 | . . 2 4 2 1 Utility 1 | . . . . 2 3 Weapon 2 | . 2 2 3 2 . Tool/Special . | . . . . . . Unused Backups 22 | . . 6 8 1 7 Power 4 | . . . 1 . 3 Propulsion 5 | . . 2 1 . 2 Utility 4 | . . . 1 1 2 Weapon 9 | . . 4 5 . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 86 96 90 94 84 Engine 9 | . 14 11 7 10 7 Core 2 | . . . 1 4 2 Leg 11 | . 28 32 23 1 . Hover 12 | . . . . 22 20 Flight 1 | . . . . 5 . Device 7 | . 1 11 9 4 7 Storage 8 | . 14 11 9 7 6 Processor 17 | . . . 11 18 29 Hackware 1 | . . . . 4 . Protection 3 | . . 8 7 . . Energy Gun 5 | . 27 2 12 . . Ballistic Gun 3 | . . 18 3 . . Launcher 1 | . . . . 3 . Slashing Weapon 4 | . . . 1 7 6 Peak Build Rating 61 | 6 7 18 38 54 61 Average Rating 37 | 4 6 13 28 46 51 On Entrance 19 | . 6 7 17 36 53 Avg Prop Armor Cover (%) 10 | . . . 9 11 . Naked Turns . | . . . . . . Heaviest Build 37 | 13 15 28 33 37 37 Greatest Support 45 | 20 20 33 45 40 44 Greatest Overweight (x) 10 | 1 . 2 10 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 Most Carried 10 | 2 6 10 10 10 10 Average Carried 8 | 1 4 7 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 6 10 9 10 10 Class Distribution -------------------- 84% | Mutant 8% | Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2190 | 266 71 420 535 373 525 Remotely . | . . . . . . Salvage Created 3556 | . 171 496 1406 625 858 Parts 175 | . 24 29 47 40 35 Haulers Intercepted 11 | . 1 2 3 2 3 Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 55 | . 3 11 22 7 12 Melee 16 | . . . . 7 9 Guns 32 | . . 11 21 . . Cannons 3 | . . . . . 3 AOE 3 | . 3 . . . . Classes Destroyed 14 | . 4 1 5 2 2 Worker 3 | . 1 1 . 1 . Builder 6 | . 4 . . 2 . Tunneler 1 | . . . . . 1 Hauler 11 | . 1 2 3 2 3 Recycler 3 | . . . 2 1 . Operator 3 | . . . 1 1 1 Watcher 3 | . . . . 1 2 Swarmer 8 | . 3 3 . . 2 Grunt 34 | . . 8 15 6 5 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 6 | . . . 5 . 1 Hunter 1 | . . . 1 . . Programmer 4 | . . . . 1 3 Best Kill Streak 6 | . 6 6 4 4 5 Combat Bots Only 5 | . 3 5 3 4 5 Max Kills in Single Turn 3 | . 3 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 489 | . 2 95 157 34 201 Missed 157 | . . 37 48 11 61 Hits 332 | . 2 58 109 23 140 Melee 2 | . . . 1 . 1 Projectile 330 | . 2 58 108 23 139 AOE 1 | . . . . . 1 Critical Strikes 15 | . . . 7 . 8 Part Disruptions 1 | . 1 . . . . Damage Taken 5335 | . 77 564 1793 408 2493 Core 1202 | . . 99 270 62 771 Absorbed by Shields . | . . . . . . Redirected to Shielding 31 | . . 31 . . . Regen/Repaired (Parts) 37 | . . . . . 37 Core Remaining (%) 83 | 100 100 75 50 91 . Volleys Fired 166 | . 17 32 93 1 23 Largest 2 | . 2 2 2 1 1 Hottest 138 | . 90 46 138 36 44 Shots Fired 288 | . 28 63 173 1 23 Gun 262 | . 26 63 173 . . Cannon 18 | . . . . . 18 Launcher 8 | . 2 . . 1 5 Special . | . . . . . . Kinetic 92 | . . 63 11 . 18 Thermal 177 | . 15 . 162 . . Explosive 8 | . 2 . . 1 5 Electromagnetic 11 | . 11 . . . . Robot Hit Streak 20 | . 4 7 20 . 11 Robot Miss Streak 7 | . 2 3 5 . 7 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 276 | . 17 37 116 35 71 Core Hits 138 | . 10 17 50 12 49 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 28 | . . . 7 3 18 Burn 7 | . . . 7 . . Sever 21 | . . . . 3 18 Melee Attacks 123 | . . . 7 42 74 Impact . | . . . . . . Slashing 123 | . . . 7 42 74 Piercing . | . . . . . . Sneak Attacks 15 | . . . 2 8 5 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 7167 | . 357 563 2396 1540 2311 Guns 2987 | . 193 563 2231 . . Cannons 504 | . . . . . 504 Explosions 259 | . 164 . . . 95 Melee 3401 | . . . 149 1540 1712 Ramming 16 | . . . 16 . . Kinetic 1199 | . . 563 132 . 504 Thermal 2246 | . 147 . 2099 . . Explosive 224 | . 129 . . . 95 Electromagnetic 81 | . 81 . . . . Impact . | . . . . . . Slashing 3401 | . . . 149 1540 1712 Piercing . | . . . . . . Highest Corruption 5 | . 1 . . 1 5 Average Corruption 3 | . 1 . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . 1 . . 2 14 Message Errors 3 | . . . . . 3 Matter Fused 7 | . 1 . . 1 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 307 | . . . . 234 73 Projectiles 18 | . . . . . 18 Explosions 34 | . . . . . 34 Melee 255 | . . . . 234 21 Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 300 | . 62 . . 53 185 Shots 6 | . 2 . . 1 3 Rammed . | . . . . . . Targets Rammed 5 | . . . 5 . . Kicked 5 | . . . 5 . . Crushed . | . . . . . . Highest Temperature 533 | . 120 . 533 38 94 Average Temperature 121 | . 59 . 154 15 20 Received Heat Transfer 2118 | . . 126 909 180 903 Effects 11 | . . . 11 . . Shutdowns 3 | . . . 3 . . Energy Bleed 2 | . . . 2 . . Interference 2 | . . . 2 . . Matter Decay 3 | . . . 3 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 19 | . . . 19 . . Heat Transferred 5045 | . 420 . 4625 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 88 | 100 100 100 58 100 97 Level 1 11 | . . . 41 . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 262 | . 115 115 262 170 218 Initial 107 | . . 31 48 107 51 Average 96 | . 45 56 147 99 83 Influence Increases 2373 | . 145 302 702 402 822 Destroy 0b10 Robot/C 1100 | . 60 220 440 140 240 Destroy 0b10 Robot/NC 150 | . 30 15 30 40 35 Destroy Leader 278 | . 12 34 126 36 70 Successful Hack 165 | . . 2 54 40 69 Disable Machine 150 | . 30 . 15 15 90 Destroy Structure 80 | . 13 1 7 11 48 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 435 | . . 30 30 105 270 Influence Decreases 2307 | . 70 262 581 533 861 Entered New Map 294 | . . 44 67 129 54 Time Decay 1543 | . 70 218 414 374 467 Search Patrol Dispatched 100 | . . . . . 100 Lost Part 330 | . . . 100 30 200 Lost Ally 40 | . . . . . 40 Squads Dispatched 22 | . . 3 5 4 10 Investigation 8 | . . 1 1 1 5 Extermination 4 | . . . . 1 3 Reinforcement 8 | . . 2 2 2 2 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 2 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 6 19 31 17 52 Peak Tracking Total 10 | . 3 6 6 6 10 Tactical Retreats 16 | . . 2 2 4 8 ECM-based Alert Blocks 5 | . . . . . 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 10 | . 2 . 1 1 6 Max in Single Turn 2 | . 1 . 1 1 2 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . . 1 6 10 11 Terminals 10 | . . . 3 5 2 Fabricators 4 | . . . . 2 2 Repair Stations 5 | . . . . 1 4 Recycling Units 2 | . . . . 1 1 Scanalyzers 4 | . . 1 2 . 1 Garrison Access 3 | . . . 1 1 1 Total Hacks 70 | . . 5 19 22 24 Successful 34 | . . 3 12 7 12 Failed 36 | . . 2 7 15 12 Catastrophic 8 | . . . . 2 6 Database Lockouts . | . . . . . . Manual 23 | . . . 8 13 2 Terminals 26 | . . . 10 13 3 Fabricators 4 | . . . . 2 2 Repair Stations 14 | . . . . 1 13 Recycling Units 6 | . . . . 5 1 Scanalyzers 15 | . . 5 7 . 3 Garrison Access 5 | . . . 2 1 2 Terminal Hacks 10 | . . . 5 4 1 Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Locate Traps 2 | . . . 2 . . Transport Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 2 | . . . 1 1 . Registered Prototypes 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks 4 | . . . . 2 2 Network Status 2 | . . . . 1 1 Build 2 | . . . . 1 1 Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 1 | . . . . . 1 Refit 2 | . . . . . 2 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer 10 | . . 3 5 . 2 Retrieve Study 10 | . . 3 5 . 2 Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 2 | . . . 1 1 . Terminals 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Monitor 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . . 1 5 8 10 Full Trace Events 6 | . . 1 1 1 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 4 | . . . . . 4 Authchips . | . . . . . . Time 81 | . . . . . 81 Total Robot Build Rating 4 | . . . . . 4 Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 95 | . . . . 95 . Total Part Build Rating 10 | . . . . 10 . Part Studies Acquired 9 | . . 3 4 . 2 Parts Repaired 1 | . . . . . 1 Time 50 | . . . . . 50 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 3 | . . . . . 3 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 24 | . . . . . 24 Highest-Rated Ally 6 | . . . . . 6 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2928 | . 27 489 567 623 1222 Sensors 2292 | . . . 519 623 1150 Seismic 645 | . 27 489 129 . . Jamming 31 | . . . . . 31 ECM 41 | . . . . . 41 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4080 | 48 241 489 1013 877 1412 Spaces Moved 3832 | 32 155 278 513 1286 1568 Core 9 | 8 . . 1 . . Treads . | . . . . . . Legs 1003 | 24 155 278 499 47 . Wheels . | . . . . . . Hover 2607 | . . . . 1039 1568 Flight 213 | . . . 13 200 . Fastest Speed 31 | 50 120 105 34 31 48 Average Speed 71 | 115 120 112 110 50 62 Slowest Speed 550 | 190 120 245 550 245 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 38 26 41 29 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 62 | . . . 4 13 45 Terrain Destroyed 95 | . 9 . 4 13 69 Melee 11 | . . . 4 4 3 Projectile 1 | . . . . . 1 AOE 83 | . 9 . . 9 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4671 | 39 179 396 771 1448 1838 Wait 208 | . . 25 39 52 92 Move 3825 | 31 154 277 512 1283 1568 Hop 1 | . . . . 1 . Pick Up 66 | 1 3 16 21 12 13 Fast Attach 64 | 6 1 9 22 12 14 Attach 28 | . . 5 5 3 15 Detach 15 | . . . 3 6 6 Swap 67 | 1 4 9 25 15 13 Drop 96 | . . 23 39 21 13 Fire 166 | . 17 32 93 1 23 Melee 118 | . . . 7 42 69 Ram . | . . . . . . Kick 5 | . . . 5 . . Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 704 | -9/Materials | Discovered new exit (range 16) 779 | -9/Materials | Entered another Materials area 779 | -8/Materials | Evolved 2 slots: Utility x2 1321 | -8/Materials | Garrison activated, responded to threat 1401 | -8/Materials | Lost 5 parts (2n2u1w) 1543 | -8/Materials | Lost 4 parts (1p1n1u1w) 1754 | -8/Materials | Discovered new exit (range 15) 1792 | -8/Materials | Identified exit to Factory 1792 | -8/Materials | Entered Factory 1792 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1871 | -7/Factory | Lost 3 parts (1p1n1u) 2129 | -7/Factory | Fabricated Imp. Gravmag System? 2274 | -7/Factory | Discovered new exit (range 10) 2278 | -7/Factory | Identified exit to Lower Caves 2545 | -7/Factory | Discovered new exit (range 13) 2549 | -7/Factory | Identified exit to Factory 2669 | -7/Factory | Entered another Factory area 2669 | -6/Factory | Evolved 2 slots: Utility x2 3369 | -6/Factory | Search patrols dispatched 3389 | -6/Factory | Core integrity fell below 50% 3489 | -6/Factory | Lost 3 parts (2n1u) 3611 | -6/Factory | Lost 3 parts (1n2u) 3693 | -6/Factory | Core integrity fell below 20% 3725 | -6/Factory | Fabricated K-01 Serf? 3820 | -6/Factory | Repaired Imp. Gravmag System+ 4081 | -6/Factory | Self-destructed Last Messages --------------- Core. 04056_ S-27 Virus Autogun severed. 04059_ R-10 Processor collects VTOL Module. 04059_ R-10 Processor collects Lgt. Nuclear Core. 04062_ R-10 Processor collects Autogun. 04070_ Triggered Stasis Trap. 04070_ A bubble of rippling energy engulfs the area. 04070_ Field strength at 89. 04071_ Field strength at 78. 04072_ Field strength at 67. 04073_ Field strength at 56. 04074_ Field strength at 45. 04075_ Field strength at 34. 04076_ Field strength at 23. 04077_ Field strength at 12. 04078_ Field strength at 1. 04079_ Stasis field depleted. 04081_ Blade Saw destroyed. 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Gravmag System | x2 | -7/Factory | Preloaded K-01 Serf | x4 | -6/Factory | Preloaded Repaired ---------- Imp. Gravmag System | 26% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Katana | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Xenon Bombardment Thruster | -8/Materials | Hacked Gravmag Array | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room My Command Is Your Wish Challenges ------------ None Game ------ Seed NovaHeavyRailcannon Manual? 0 Play Time 01:13:11 Cumulative 82.5 hours Start 2026.02.15 @ 11:33:49 End 2026.02.15 @ 12:48:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1fafb8c-6169-4221-9f92-05e2d86a7cc5